
(FPCore (x y z t a) :precision binary64 (+ (/ (* 60.0 (- x y)) (- z t)) (* a 120.0)))
double code(double x, double y, double z, double t, double a) {
return ((60.0 * (x - y)) / (z - t)) + (a * 120.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((60.0d0 * (x - y)) / (z - t)) + (a * 120.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((60.0 * (x - y)) / (z - t)) + (a * 120.0);
}
def code(x, y, z, t, a): return ((60.0 * (x - y)) / (z - t)) + (a * 120.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) + Float64(a * 120.0)) end
function tmp = code(x, y, z, t, a) tmp = ((60.0 * (x - y)) / (z - t)) + (a * 120.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision] + N[(a * 120.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 20 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ (/ (* 60.0 (- x y)) (- z t)) (* a 120.0)))
double code(double x, double y, double z, double t, double a) {
return ((60.0 * (x - y)) / (z - t)) + (a * 120.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((60.0d0 * (x - y)) / (z - t)) + (a * 120.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((60.0 * (x - y)) / (z - t)) + (a * 120.0);
}
def code(x, y, z, t, a): return ((60.0 * (x - y)) / (z - t)) + (a * 120.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) + Float64(a * 120.0)) end
function tmp = code(x, y, z, t, a) tmp = ((60.0 * (x - y)) / (z - t)) + (a * 120.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision] + N[(a * 120.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120
\end{array}
(FPCore (x y z t a) :precision binary64 (fma a 120.0 (* (/ -60.0 (- t z)) (- x y))))
double code(double x, double y, double z, double t, double a) {
return fma(a, 120.0, ((-60.0 / (t - z)) * (x - y)));
}
function code(x, y, z, t, a) return fma(a, 120.0, Float64(Float64(-60.0 / Float64(t - z)) * Float64(x - y))) end
code[x_, y_, z_, t_, a_] := N[(a * 120.0 + N[(N[(-60.0 / N[(t - z), $MachinePrecision]), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(a, 120, \frac{-60}{t - z} \cdot \left(x - y\right)\right)
\end{array}
Initial program 99.1%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.1
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
frac-2negN/A
lower-/.f64N/A
metadata-evalN/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6499.8
Applied rewrites99.8%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* 60.0 (- x y)) (- z t))))
(if (or (<= t_1 -1e+173) (not (<= t_1 1e+159)))
(* (/ (- x y) (- z t)) 60.0)
(fma (/ x (- z t)) 60.0 (* 120.0 a)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if ((t_1 <= -1e+173) || !(t_1 <= 1e+159)) {
tmp = ((x - y) / (z - t)) * 60.0;
} else {
tmp = fma((x / (z - t)), 60.0, (120.0 * a));
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) tmp = 0.0 if ((t_1 <= -1e+173) || !(t_1 <= 1e+159)) tmp = Float64(Float64(Float64(x - y) / Float64(z - t)) * 60.0); else tmp = fma(Float64(x / Float64(z - t)), 60.0, Float64(120.0 * a)); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -1e+173], N[Not[LessEqual[t$95$1, 1e+159]], $MachinePrecision]], N[(N[(N[(x - y), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision] * 60.0), $MachinePrecision], N[(N[(x / N[(z - t), $MachinePrecision]), $MachinePrecision] * 60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+173} \lor \neg \left(t\_1 \leq 10^{+159}\right):\\
\;\;\;\;\frac{x - y}{z - t} \cdot 60\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{z - t}, 60, 120 \cdot a\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -1e173 or 9.9999999999999993e158 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 96.1%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6495.8
Applied rewrites95.8%
if -1e173 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 9.9999999999999993e158Initial program 99.8%
Taylor expanded in y around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6483.8
Applied rewrites83.8%
Final simplification86.0%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* 60.0 (- x y)) (- z t))))
(if (or (<= t_1 -5e+172) (not (<= t_1 1e+189)))
(* (/ (- x y) t) -60.0)
(* 120.0 a))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if ((t_1 <= -5e+172) || !(t_1 <= 1e+189)) {
tmp = ((x - y) / t) * -60.0;
} else {
tmp = 120.0 * a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (60.0d0 * (x - y)) / (z - t)
if ((t_1 <= (-5d+172)) .or. (.not. (t_1 <= 1d+189))) then
tmp = ((x - y) / t) * (-60.0d0)
else
tmp = 120.0d0 * a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if ((t_1 <= -5e+172) || !(t_1 <= 1e+189)) {
tmp = ((x - y) / t) * -60.0;
} else {
tmp = 120.0 * a;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (60.0 * (x - y)) / (z - t) tmp = 0 if (t_1 <= -5e+172) or not (t_1 <= 1e+189): tmp = ((x - y) / t) * -60.0 else: tmp = 120.0 * a return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) tmp = 0.0 if ((t_1 <= -5e+172) || !(t_1 <= 1e+189)) tmp = Float64(Float64(Float64(x - y) / t) * -60.0); else tmp = Float64(120.0 * a); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (60.0 * (x - y)) / (z - t); tmp = 0.0; if ((t_1 <= -5e+172) || ~((t_1 <= 1e+189))) tmp = ((x - y) / t) * -60.0; else tmp = 120.0 * a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -5e+172], N[Not[LessEqual[t$95$1, 1e+189]], $MachinePrecision]], N[(N[(N[(x - y), $MachinePrecision] / t), $MachinePrecision] * -60.0), $MachinePrecision], N[(120.0 * a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+172} \lor \neg \left(t\_1 \leq 10^{+189}\right):\\
\;\;\;\;\frac{x - y}{t} \cdot -60\\
\mathbf{else}:\\
\;\;\;\;120 \cdot a\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -5.0000000000000001e172 or 1e189 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 96.0%
Taylor expanded in z around inf
lower-*.f644.7
Applied rewrites4.7%
Taylor expanded in a around 0
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower--.f6496.0
Applied rewrites96.0%
Taylor expanded in z around 0
Applied rewrites60.0%
Taylor expanded in z around 0
Applied rewrites61.7%
if -5.0000000000000001e172 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 1e189Initial program 99.8%
Taylor expanded in z around inf
lower-*.f6462.9
Applied rewrites62.9%
Final simplification62.7%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* 60.0 (- x y)) (- z t))))
(if (or (<= t_1 -5e+172) (not (<= t_1 1e+159)))
(* (/ y (- z t)) -60.0)
(* 120.0 a))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if ((t_1 <= -5e+172) || !(t_1 <= 1e+159)) {
tmp = (y / (z - t)) * -60.0;
} else {
tmp = 120.0 * a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (60.0d0 * (x - y)) / (z - t)
if ((t_1 <= (-5d+172)) .or. (.not. (t_1 <= 1d+159))) then
tmp = (y / (z - t)) * (-60.0d0)
else
tmp = 120.0d0 * a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if ((t_1 <= -5e+172) || !(t_1 <= 1e+159)) {
tmp = (y / (z - t)) * -60.0;
} else {
tmp = 120.0 * a;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (60.0 * (x - y)) / (z - t) tmp = 0 if (t_1 <= -5e+172) or not (t_1 <= 1e+159): tmp = (y / (z - t)) * -60.0 else: tmp = 120.0 * a return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) tmp = 0.0 if ((t_1 <= -5e+172) || !(t_1 <= 1e+159)) tmp = Float64(Float64(y / Float64(z - t)) * -60.0); else tmp = Float64(120.0 * a); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (60.0 * (x - y)) / (z - t); tmp = 0.0; if ((t_1 <= -5e+172) || ~((t_1 <= 1e+159))) tmp = (y / (z - t)) * -60.0; else tmp = 120.0 * a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -5e+172], N[Not[LessEqual[t$95$1, 1e+159]], $MachinePrecision]], N[(N[(y / N[(z - t), $MachinePrecision]), $MachinePrecision] * -60.0), $MachinePrecision], N[(120.0 * a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+172} \lor \neg \left(t\_1 \leq 10^{+159}\right):\\
\;\;\;\;\frac{y}{z - t} \cdot -60\\
\mathbf{else}:\\
\;\;\;\;120 \cdot a\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -5.0000000000000001e172 or 9.9999999999999993e158 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 96.2%
Taylor expanded in z around inf
lower-*.f646.6
Applied rewrites6.6%
Taylor expanded in a around 0
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower--.f6494.1
Applied rewrites94.1%
Taylor expanded in x around 0
Applied rewrites46.7%
if -5.0000000000000001e172 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 9.9999999999999993e158Initial program 99.8%
Taylor expanded in z around inf
lower-*.f6463.4
Applied rewrites63.4%
Final simplification60.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* 60.0 (- x y)) (- z t))))
(if (<= t_1 -5e+172)
(/ (- x y) (* (- t) 0.016666666666666666))
(if (<= t_1 1e+68) (* 120.0 a) (* (/ x (- z t)) 60.0)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_1 <= -5e+172) {
tmp = (x - y) / (-t * 0.016666666666666666);
} else if (t_1 <= 1e+68) {
tmp = 120.0 * a;
} else {
tmp = (x / (z - t)) * 60.0;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (60.0d0 * (x - y)) / (z - t)
if (t_1 <= (-5d+172)) then
tmp = (x - y) / (-t * 0.016666666666666666d0)
else if (t_1 <= 1d+68) then
tmp = 120.0d0 * a
else
tmp = (x / (z - t)) * 60.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_1 <= -5e+172) {
tmp = (x - y) / (-t * 0.016666666666666666);
} else if (t_1 <= 1e+68) {
tmp = 120.0 * a;
} else {
tmp = (x / (z - t)) * 60.0;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (60.0 * (x - y)) / (z - t) tmp = 0 if t_1 <= -5e+172: tmp = (x - y) / (-t * 0.016666666666666666) elif t_1 <= 1e+68: tmp = 120.0 * a else: tmp = (x / (z - t)) * 60.0 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) tmp = 0.0 if (t_1 <= -5e+172) tmp = Float64(Float64(x - y) / Float64(Float64(-t) * 0.016666666666666666)); elseif (t_1 <= 1e+68) tmp = Float64(120.0 * a); else tmp = Float64(Float64(x / Float64(z - t)) * 60.0); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (60.0 * (x - y)) / (z - t); tmp = 0.0; if (t_1 <= -5e+172) tmp = (x - y) / (-t * 0.016666666666666666); elseif (t_1 <= 1e+68) tmp = 120.0 * a; else tmp = (x / (z - t)) * 60.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+172], N[(N[(x - y), $MachinePrecision] / N[((-t) * 0.016666666666666666), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+68], N[(120.0 * a), $MachinePrecision], N[(N[(x / N[(z - t), $MachinePrecision]), $MachinePrecision] * 60.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+172}:\\
\;\;\;\;\frac{x - y}{\left(-t\right) \cdot 0.016666666666666666}\\
\mathbf{elif}\;t\_1 \leq 10^{+68}:\\
\;\;\;\;120 \cdot a\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z - t} \cdot 60\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -5.0000000000000001e172Initial program 94.4%
Taylor expanded in z around inf
lower-*.f645.6
Applied rewrites5.6%
Taylor expanded in a around 0
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower--.f6494.4
Applied rewrites94.4%
Taylor expanded in z around 0
Applied rewrites57.2%
Applied rewrites59.8%
if -5.0000000000000001e172 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 9.99999999999999953e67Initial program 99.8%
Taylor expanded in z around inf
lower-*.f6466.4
Applied rewrites66.4%
if 9.99999999999999953e67 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 99.6%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6451.4
Applied rewrites51.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* 60.0 (- x y)) (- z t))))
(if (<= t_1 -5e+172)
(* (/ (- x y) t) -60.0)
(if (<= t_1 1e+68) (* 120.0 a) (* (/ x (- z t)) 60.0)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_1 <= -5e+172) {
tmp = ((x - y) / t) * -60.0;
} else if (t_1 <= 1e+68) {
tmp = 120.0 * a;
} else {
tmp = (x / (z - t)) * 60.0;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (60.0d0 * (x - y)) / (z - t)
if (t_1 <= (-5d+172)) then
tmp = ((x - y) / t) * (-60.0d0)
else if (t_1 <= 1d+68) then
tmp = 120.0d0 * a
else
tmp = (x / (z - t)) * 60.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_1 <= -5e+172) {
tmp = ((x - y) / t) * -60.0;
} else if (t_1 <= 1e+68) {
tmp = 120.0 * a;
} else {
tmp = (x / (z - t)) * 60.0;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (60.0 * (x - y)) / (z - t) tmp = 0 if t_1 <= -5e+172: tmp = ((x - y) / t) * -60.0 elif t_1 <= 1e+68: tmp = 120.0 * a else: tmp = (x / (z - t)) * 60.0 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) tmp = 0.0 if (t_1 <= -5e+172) tmp = Float64(Float64(Float64(x - y) / t) * -60.0); elseif (t_1 <= 1e+68) tmp = Float64(120.0 * a); else tmp = Float64(Float64(x / Float64(z - t)) * 60.0); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (60.0 * (x - y)) / (z - t); tmp = 0.0; if (t_1 <= -5e+172) tmp = ((x - y) / t) * -60.0; elseif (t_1 <= 1e+68) tmp = 120.0 * a; else tmp = (x / (z - t)) * 60.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+172], N[(N[(N[(x - y), $MachinePrecision] / t), $MachinePrecision] * -60.0), $MachinePrecision], If[LessEqual[t$95$1, 1e+68], N[(120.0 * a), $MachinePrecision], N[(N[(x / N[(z - t), $MachinePrecision]), $MachinePrecision] * 60.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+172}:\\
\;\;\;\;\frac{x - y}{t} \cdot -60\\
\mathbf{elif}\;t\_1 \leq 10^{+68}:\\
\;\;\;\;120 \cdot a\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z - t} \cdot 60\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -5.0000000000000001e172Initial program 94.4%
Taylor expanded in z around inf
lower-*.f645.6
Applied rewrites5.6%
Taylor expanded in a around 0
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower--.f6494.4
Applied rewrites94.4%
Taylor expanded in z around 0
Applied rewrites57.2%
Taylor expanded in z around 0
Applied rewrites59.7%
if -5.0000000000000001e172 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 9.99999999999999953e67Initial program 99.8%
Taylor expanded in z around inf
lower-*.f6466.4
Applied rewrites66.4%
if 9.99999999999999953e67 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 99.6%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6451.4
Applied rewrites51.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* 60.0 (- x y)) (- z t))))
(if (<= t_1 -5e+172)
(* (/ (- x y) t) -60.0)
(if (<= t_1 1e+68) (* 120.0 a) (* x (/ 60.0 (- z t)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_1 <= -5e+172) {
tmp = ((x - y) / t) * -60.0;
} else if (t_1 <= 1e+68) {
tmp = 120.0 * a;
} else {
tmp = x * (60.0 / (z - t));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (60.0d0 * (x - y)) / (z - t)
if (t_1 <= (-5d+172)) then
tmp = ((x - y) / t) * (-60.0d0)
else if (t_1 <= 1d+68) then
tmp = 120.0d0 * a
else
tmp = x * (60.0d0 / (z - t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_1 <= -5e+172) {
tmp = ((x - y) / t) * -60.0;
} else if (t_1 <= 1e+68) {
tmp = 120.0 * a;
} else {
tmp = x * (60.0 / (z - t));
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (60.0 * (x - y)) / (z - t) tmp = 0 if t_1 <= -5e+172: tmp = ((x - y) / t) * -60.0 elif t_1 <= 1e+68: tmp = 120.0 * a else: tmp = x * (60.0 / (z - t)) return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) tmp = 0.0 if (t_1 <= -5e+172) tmp = Float64(Float64(Float64(x - y) / t) * -60.0); elseif (t_1 <= 1e+68) tmp = Float64(120.0 * a); else tmp = Float64(x * Float64(60.0 / Float64(z - t))); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (60.0 * (x - y)) / (z - t); tmp = 0.0; if (t_1 <= -5e+172) tmp = ((x - y) / t) * -60.0; elseif (t_1 <= 1e+68) tmp = 120.0 * a; else tmp = x * (60.0 / (z - t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+172], N[(N[(N[(x - y), $MachinePrecision] / t), $MachinePrecision] * -60.0), $MachinePrecision], If[LessEqual[t$95$1, 1e+68], N[(120.0 * a), $MachinePrecision], N[(x * N[(60.0 / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+172}:\\
\;\;\;\;\frac{x - y}{t} \cdot -60\\
\mathbf{elif}\;t\_1 \leq 10^{+68}:\\
\;\;\;\;120 \cdot a\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{60}{z - t}\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -5.0000000000000001e172Initial program 94.4%
Taylor expanded in z around inf
lower-*.f645.6
Applied rewrites5.6%
Taylor expanded in a around 0
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower--.f6494.4
Applied rewrites94.4%
Taylor expanded in z around 0
Applied rewrites57.2%
Taylor expanded in z around 0
Applied rewrites59.7%
if -5.0000000000000001e172 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 9.99999999999999953e67Initial program 99.8%
Taylor expanded in z around inf
lower-*.f6466.4
Applied rewrites66.4%
if 9.99999999999999953e67 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 99.6%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6451.4
Applied rewrites51.4%
Applied rewrites51.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* 60.0 (- x y)) (- z t))))
(if (or (<= t_1 -5e+172) (not (<= t_1 2e+216)))
(* (/ x t) -60.0)
(* 120.0 a))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if ((t_1 <= -5e+172) || !(t_1 <= 2e+216)) {
tmp = (x / t) * -60.0;
} else {
tmp = 120.0 * a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (60.0d0 * (x - y)) / (z - t)
if ((t_1 <= (-5d+172)) .or. (.not. (t_1 <= 2d+216))) then
tmp = (x / t) * (-60.0d0)
else
tmp = 120.0d0 * a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if ((t_1 <= -5e+172) || !(t_1 <= 2e+216)) {
tmp = (x / t) * -60.0;
} else {
tmp = 120.0 * a;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (60.0 * (x - y)) / (z - t) tmp = 0 if (t_1 <= -5e+172) or not (t_1 <= 2e+216): tmp = (x / t) * -60.0 else: tmp = 120.0 * a return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) tmp = 0.0 if ((t_1 <= -5e+172) || !(t_1 <= 2e+216)) tmp = Float64(Float64(x / t) * -60.0); else tmp = Float64(120.0 * a); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (60.0 * (x - y)) / (z - t); tmp = 0.0; if ((t_1 <= -5e+172) || ~((t_1 <= 2e+216))) tmp = (x / t) * -60.0; else tmp = 120.0 * a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -5e+172], N[Not[LessEqual[t$95$1, 2e+216]], $MachinePrecision]], N[(N[(x / t), $MachinePrecision] * -60.0), $MachinePrecision], N[(120.0 * a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+172} \lor \neg \left(t\_1 \leq 2 \cdot 10^{+216}\right):\\
\;\;\;\;\frac{x}{t} \cdot -60\\
\mathbf{else}:\\
\;\;\;\;120 \cdot a\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -5.0000000000000001e172 or 2e216 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 95.8%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6455.8
Applied rewrites55.8%
Taylor expanded in z around 0
Applied rewrites30.9%
if -5.0000000000000001e172 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 2e216Initial program 99.8%
Taylor expanded in z around inf
lower-*.f6462.4
Applied rewrites62.4%
Final simplification57.0%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* 60.0 (- x y)) (- z t))))
(if (<= t_1 -5e+172)
(/ (* -60.0 y) (- t))
(if (<= t_1 2e+209) (* 120.0 a) (* (/ x z) 60.0)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_1 <= -5e+172) {
tmp = (-60.0 * y) / -t;
} else if (t_1 <= 2e+209) {
tmp = 120.0 * a;
} else {
tmp = (x / z) * 60.0;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (60.0d0 * (x - y)) / (z - t)
if (t_1 <= (-5d+172)) then
tmp = ((-60.0d0) * y) / -t
else if (t_1 <= 2d+209) then
tmp = 120.0d0 * a
else
tmp = (x / z) * 60.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_1 <= -5e+172) {
tmp = (-60.0 * y) / -t;
} else if (t_1 <= 2e+209) {
tmp = 120.0 * a;
} else {
tmp = (x / z) * 60.0;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (60.0 * (x - y)) / (z - t) tmp = 0 if t_1 <= -5e+172: tmp = (-60.0 * y) / -t elif t_1 <= 2e+209: tmp = 120.0 * a else: tmp = (x / z) * 60.0 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) tmp = 0.0 if (t_1 <= -5e+172) tmp = Float64(Float64(-60.0 * y) / Float64(-t)); elseif (t_1 <= 2e+209) tmp = Float64(120.0 * a); else tmp = Float64(Float64(x / z) * 60.0); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (60.0 * (x - y)) / (z - t); tmp = 0.0; if (t_1 <= -5e+172) tmp = (-60.0 * y) / -t; elseif (t_1 <= 2e+209) tmp = 120.0 * a; else tmp = (x / z) * 60.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+172], N[(N[(-60.0 * y), $MachinePrecision] / (-t)), $MachinePrecision], If[LessEqual[t$95$1, 2e+209], N[(120.0 * a), $MachinePrecision], N[(N[(x / z), $MachinePrecision] * 60.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+172}:\\
\;\;\;\;\frac{-60 \cdot y}{-t}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+209}:\\
\;\;\;\;120 \cdot a\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z} \cdot 60\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -5.0000000000000001e172Initial program 94.4%
Taylor expanded in z around inf
lower-*.f645.6
Applied rewrites5.6%
Taylor expanded in a around 0
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower--.f6494.4
Applied rewrites94.4%
Taylor expanded in z around 0
Applied rewrites57.2%
Taylor expanded in x around 0
Applied rewrites36.8%
if -5.0000000000000001e172 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 2.0000000000000001e209Initial program 99.8%
Taylor expanded in z around inf
lower-*.f6462.7
Applied rewrites62.7%
if 2.0000000000000001e209 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 99.4%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6469.5
Applied rewrites69.5%
Taylor expanded in z around inf
Applied rewrites42.1%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* 60.0 (- x y)) (- z t))))
(if (<= t_1 -5e+172)
(* (/ x t) -60.0)
(if (<= t_1 2e+209) (* 120.0 a) (* (/ x z) 60.0)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_1 <= -5e+172) {
tmp = (x / t) * -60.0;
} else if (t_1 <= 2e+209) {
tmp = 120.0 * a;
} else {
tmp = (x / z) * 60.0;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (60.0d0 * (x - y)) / (z - t)
if (t_1 <= (-5d+172)) then
tmp = (x / t) * (-60.0d0)
else if (t_1 <= 2d+209) then
tmp = 120.0d0 * a
else
tmp = (x / z) * 60.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_1 <= -5e+172) {
tmp = (x / t) * -60.0;
} else if (t_1 <= 2e+209) {
tmp = 120.0 * a;
} else {
tmp = (x / z) * 60.0;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (60.0 * (x - y)) / (z - t) tmp = 0 if t_1 <= -5e+172: tmp = (x / t) * -60.0 elif t_1 <= 2e+209: tmp = 120.0 * a else: tmp = (x / z) * 60.0 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) tmp = 0.0 if (t_1 <= -5e+172) tmp = Float64(Float64(x / t) * -60.0); elseif (t_1 <= 2e+209) tmp = Float64(120.0 * a); else tmp = Float64(Float64(x / z) * 60.0); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (60.0 * (x - y)) / (z - t); tmp = 0.0; if (t_1 <= -5e+172) tmp = (x / t) * -60.0; elseif (t_1 <= 2e+209) tmp = 120.0 * a; else tmp = (x / z) * 60.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+172], N[(N[(x / t), $MachinePrecision] * -60.0), $MachinePrecision], If[LessEqual[t$95$1, 2e+209], N[(120.0 * a), $MachinePrecision], N[(N[(x / z), $MachinePrecision] * 60.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+172}:\\
\;\;\;\;\frac{x}{t} \cdot -60\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+209}:\\
\;\;\;\;120 \cdot a\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z} \cdot 60\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -5.0000000000000001e172Initial program 94.4%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6451.6
Applied rewrites51.6%
Taylor expanded in z around 0
Applied rewrites28.8%
if -5.0000000000000001e172 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 2.0000000000000001e209Initial program 99.8%
Taylor expanded in z around inf
lower-*.f6462.7
Applied rewrites62.7%
if 2.0000000000000001e209 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 99.4%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6469.5
Applied rewrites69.5%
Taylor expanded in z around inf
Applied rewrites42.1%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* 60.0 (- x y)) (- z t))))
(if (<= t_1 -5e+172)
(* (/ x t) -60.0)
(if (<= t_1 2e+209) (* 120.0 a) (* x (/ 60.0 z))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_1 <= -5e+172) {
tmp = (x / t) * -60.0;
} else if (t_1 <= 2e+209) {
tmp = 120.0 * a;
} else {
tmp = x * (60.0 / z);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (60.0d0 * (x - y)) / (z - t)
if (t_1 <= (-5d+172)) then
tmp = (x / t) * (-60.0d0)
else if (t_1 <= 2d+209) then
tmp = 120.0d0 * a
else
tmp = x * (60.0d0 / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_1 <= -5e+172) {
tmp = (x / t) * -60.0;
} else if (t_1 <= 2e+209) {
tmp = 120.0 * a;
} else {
tmp = x * (60.0 / z);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (60.0 * (x - y)) / (z - t) tmp = 0 if t_1 <= -5e+172: tmp = (x / t) * -60.0 elif t_1 <= 2e+209: tmp = 120.0 * a else: tmp = x * (60.0 / z) return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) tmp = 0.0 if (t_1 <= -5e+172) tmp = Float64(Float64(x / t) * -60.0); elseif (t_1 <= 2e+209) tmp = Float64(120.0 * a); else tmp = Float64(x * Float64(60.0 / z)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (60.0 * (x - y)) / (z - t); tmp = 0.0; if (t_1 <= -5e+172) tmp = (x / t) * -60.0; elseif (t_1 <= 2e+209) tmp = 120.0 * a; else tmp = x * (60.0 / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+172], N[(N[(x / t), $MachinePrecision] * -60.0), $MachinePrecision], If[LessEqual[t$95$1, 2e+209], N[(120.0 * a), $MachinePrecision], N[(x * N[(60.0 / z), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+172}:\\
\;\;\;\;\frac{x}{t} \cdot -60\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+209}:\\
\;\;\;\;120 \cdot a\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{60}{z}\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -5.0000000000000001e172Initial program 94.4%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6451.6
Applied rewrites51.6%
Taylor expanded in z around 0
Applied rewrites28.8%
if -5.0000000000000001e172 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 2.0000000000000001e209Initial program 99.8%
Taylor expanded in z around inf
lower-*.f6462.7
Applied rewrites62.7%
if 2.0000000000000001e209 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 99.4%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6469.5
Applied rewrites69.5%
Applied rewrites69.2%
Taylor expanded in z around inf
Applied rewrites41.9%
(FPCore (x y z t a)
:precision binary64
(if (<= (* a 120.0) -500000.0)
(+ (* (/ y t) 60.0) (* a 120.0))
(if (<= (* a 120.0) -5e-78)
(fma (/ x t) -60.0 (* 120.0 a))
(if (<= (* a 120.0) 2e-13)
(/ (- x y) (* (- z t) 0.016666666666666666))
(* 120.0 a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((a * 120.0) <= -500000.0) {
tmp = ((y / t) * 60.0) + (a * 120.0);
} else if ((a * 120.0) <= -5e-78) {
tmp = fma((x / t), -60.0, (120.0 * a));
} else if ((a * 120.0) <= 2e-13) {
tmp = (x - y) / ((z - t) * 0.016666666666666666);
} else {
tmp = 120.0 * a;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (Float64(a * 120.0) <= -500000.0) tmp = Float64(Float64(Float64(y / t) * 60.0) + Float64(a * 120.0)); elseif (Float64(a * 120.0) <= -5e-78) tmp = fma(Float64(x / t), -60.0, Float64(120.0 * a)); elseif (Float64(a * 120.0) <= 2e-13) tmp = Float64(Float64(x - y) / Float64(Float64(z - t) * 0.016666666666666666)); else tmp = Float64(120.0 * a); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(a * 120.0), $MachinePrecision], -500000.0], N[(N[(N[(y / t), $MachinePrecision] * 60.0), $MachinePrecision] + N[(a * 120.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(a * 120.0), $MachinePrecision], -5e-78], N[(N[(x / t), $MachinePrecision] * -60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(a * 120.0), $MachinePrecision], 2e-13], N[(N[(x - y), $MachinePrecision] / N[(N[(z - t), $MachinePrecision] * 0.016666666666666666), $MachinePrecision]), $MachinePrecision], N[(120.0 * a), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot 120 \leq -500000:\\
\;\;\;\;\frac{y}{t} \cdot 60 + a \cdot 120\\
\mathbf{elif}\;a \cdot 120 \leq -5 \cdot 10^{-78}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{t}, -60, 120 \cdot a\right)\\
\mathbf{elif}\;a \cdot 120 \leq 2 \cdot 10^{-13}:\\
\;\;\;\;\frac{x - y}{\left(z - t\right) \cdot 0.016666666666666666}\\
\mathbf{else}:\\
\;\;\;\;120 \cdot a\\
\end{array}
\end{array}
if (*.f64 a #s(literal 120 binary64)) < -5e5Initial program 96.8%
Taylor expanded in x around 0
associate-*r/N/A
associate-*l/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
associate-*r/N/A
lower-*.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f64N/A
lower--.f6487.9
Applied rewrites87.9%
Taylor expanded in z around 0
Applied rewrites74.3%
if -5e5 < (*.f64 a #s(literal 120 binary64)) < -4.9999999999999996e-78Initial program 99.7%
Taylor expanded in y around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6484.3
Applied rewrites84.3%
Taylor expanded in z around 0
Applied rewrites75.1%
if -4.9999999999999996e-78 < (*.f64 a #s(literal 120 binary64)) < 2.0000000000000001e-13Initial program 99.6%
Taylor expanded in z around inf
lower-*.f6422.8
Applied rewrites22.8%
Taylor expanded in a around 0
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower--.f6479.2
Applied rewrites79.2%
Applied rewrites79.3%
if 2.0000000000000001e-13 < (*.f64 a #s(literal 120 binary64)) Initial program 99.9%
Taylor expanded in z around inf
lower-*.f6479.5
Applied rewrites79.5%
Final simplification78.0%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma (/ x t) -60.0 (* 120.0 a))))
(if (<= t -8.2e-5)
t_1
(if (<= t 2.35e-240)
(* (/ (- x y) z) 60.0)
(if (<= t 7.4e-182)
(* 120.0 a)
(if (<= t 1.25e-134) (* x (/ 60.0 (- z t))) t_1))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma((x / t), -60.0, (120.0 * a));
double tmp;
if (t <= -8.2e-5) {
tmp = t_1;
} else if (t <= 2.35e-240) {
tmp = ((x - y) / z) * 60.0;
} else if (t <= 7.4e-182) {
tmp = 120.0 * a;
} else if (t <= 1.25e-134) {
tmp = x * (60.0 / (z - t));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(x / t), -60.0, Float64(120.0 * a)) tmp = 0.0 if (t <= -8.2e-5) tmp = t_1; elseif (t <= 2.35e-240) tmp = Float64(Float64(Float64(x - y) / z) * 60.0); elseif (t <= 7.4e-182) tmp = Float64(120.0 * a); elseif (t <= 1.25e-134) tmp = Float64(x * Float64(60.0 / Float64(z - t))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x / t), $MachinePrecision] * -60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -8.2e-5], t$95$1, If[LessEqual[t, 2.35e-240], N[(N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision] * 60.0), $MachinePrecision], If[LessEqual[t, 7.4e-182], N[(120.0 * a), $MachinePrecision], If[LessEqual[t, 1.25e-134], N[(x * N[(60.0 / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{x}{t}, -60, 120 \cdot a\right)\\
\mathbf{if}\;t \leq -8.2 \cdot 10^{-5}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 2.35 \cdot 10^{-240}:\\
\;\;\;\;\frac{x - y}{z} \cdot 60\\
\mathbf{elif}\;t \leq 7.4 \cdot 10^{-182}:\\
\;\;\;\;120 \cdot a\\
\mathbf{elif}\;t \leq 1.25 \cdot 10^{-134}:\\
\;\;\;\;x \cdot \frac{60}{z - t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -8.20000000000000009e-5 or 1.2500000000000001e-134 < t Initial program 98.7%
Taylor expanded in y around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6481.0
Applied rewrites81.0%
Taylor expanded in z around 0
Applied rewrites73.7%
if -8.20000000000000009e-5 < t < 2.35000000000000006e-240Initial program 99.6%
Taylor expanded in z around inf
lower-*.f6435.2
Applied rewrites35.2%
Taylor expanded in a around 0
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower--.f6465.7
Applied rewrites65.7%
Taylor expanded in z around 0
Applied rewrites22.6%
Taylor expanded in z around inf
Applied rewrites55.1%
if 2.35000000000000006e-240 < t < 7.39999999999999941e-182Initial program 99.8%
Taylor expanded in z around inf
lower-*.f6490.0
Applied rewrites90.0%
if 7.39999999999999941e-182 < t < 1.2500000000000001e-134Initial program 99.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6467.4
Applied rewrites67.4%
Applied rewrites67.4%
(FPCore (x y z t a)
:precision binary64
(if (<= (- z t) -1000000.0)
(* 120.0 a)
(if (<= (- z t) -2e-181)
(* (/ (- x y) t) -60.0)
(if (<= (- z t) 5e+72) (* (/ (- x y) z) 60.0) (* 120.0 a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z - t) <= -1000000.0) {
tmp = 120.0 * a;
} else if ((z - t) <= -2e-181) {
tmp = ((x - y) / t) * -60.0;
} else if ((z - t) <= 5e+72) {
tmp = ((x - y) / z) * 60.0;
} else {
tmp = 120.0 * a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z - t) <= (-1000000.0d0)) then
tmp = 120.0d0 * a
else if ((z - t) <= (-2d-181)) then
tmp = ((x - y) / t) * (-60.0d0)
else if ((z - t) <= 5d+72) then
tmp = ((x - y) / z) * 60.0d0
else
tmp = 120.0d0 * a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z - t) <= -1000000.0) {
tmp = 120.0 * a;
} else if ((z - t) <= -2e-181) {
tmp = ((x - y) / t) * -60.0;
} else if ((z - t) <= 5e+72) {
tmp = ((x - y) / z) * 60.0;
} else {
tmp = 120.0 * a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z - t) <= -1000000.0: tmp = 120.0 * a elif (z - t) <= -2e-181: tmp = ((x - y) / t) * -60.0 elif (z - t) <= 5e+72: tmp = ((x - y) / z) * 60.0 else: tmp = 120.0 * a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (Float64(z - t) <= -1000000.0) tmp = Float64(120.0 * a); elseif (Float64(z - t) <= -2e-181) tmp = Float64(Float64(Float64(x - y) / t) * -60.0); elseif (Float64(z - t) <= 5e+72) tmp = Float64(Float64(Float64(x - y) / z) * 60.0); else tmp = Float64(120.0 * a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z - t) <= -1000000.0) tmp = 120.0 * a; elseif ((z - t) <= -2e-181) tmp = ((x - y) / t) * -60.0; elseif ((z - t) <= 5e+72) tmp = ((x - y) / z) * 60.0; else tmp = 120.0 * a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(z - t), $MachinePrecision], -1000000.0], N[(120.0 * a), $MachinePrecision], If[LessEqual[N[(z - t), $MachinePrecision], -2e-181], N[(N[(N[(x - y), $MachinePrecision] / t), $MachinePrecision] * -60.0), $MachinePrecision], If[LessEqual[N[(z - t), $MachinePrecision], 5e+72], N[(N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision] * 60.0), $MachinePrecision], N[(120.0 * a), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z - t \leq -1000000:\\
\;\;\;\;120 \cdot a\\
\mathbf{elif}\;z - t \leq -2 \cdot 10^{-181}:\\
\;\;\;\;\frac{x - y}{t} \cdot -60\\
\mathbf{elif}\;z - t \leq 5 \cdot 10^{+72}:\\
\;\;\;\;\frac{x - y}{z} \cdot 60\\
\mathbf{else}:\\
\;\;\;\;120 \cdot a\\
\end{array}
\end{array}
if (-.f64 z t) < -1e6 or 4.99999999999999992e72 < (-.f64 z t) Initial program 99.3%
Taylor expanded in z around inf
lower-*.f6468.2
Applied rewrites68.2%
if -1e6 < (-.f64 z t) < -2.00000000000000009e-181Initial program 99.6%
Taylor expanded in z around inf
lower-*.f6415.9
Applied rewrites15.9%
Taylor expanded in a around 0
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower--.f6483.3
Applied rewrites83.3%
Taylor expanded in z around 0
Applied rewrites64.5%
Taylor expanded in z around 0
Applied rewrites64.6%
if -2.00000000000000009e-181 < (-.f64 z t) < 4.99999999999999992e72Initial program 98.2%
Taylor expanded in z around inf
lower-*.f6419.4
Applied rewrites19.4%
Taylor expanded in a around 0
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower--.f6479.8
Applied rewrites79.8%
Taylor expanded in z around 0
Applied rewrites38.3%
Taylor expanded in z around inf
Applied rewrites55.2%
(FPCore (x y z t a)
:precision binary64
(if (<= (* a 120.0) -5e-78)
(fma (/ x t) -60.0 (* 120.0 a))
(if (<= (* a 120.0) 2e-13)
(/ (- x y) (* (- z t) 0.016666666666666666))
(* 120.0 a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((a * 120.0) <= -5e-78) {
tmp = fma((x / t), -60.0, (120.0 * a));
} else if ((a * 120.0) <= 2e-13) {
tmp = (x - y) / ((z - t) * 0.016666666666666666);
} else {
tmp = 120.0 * a;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (Float64(a * 120.0) <= -5e-78) tmp = fma(Float64(x / t), -60.0, Float64(120.0 * a)); elseif (Float64(a * 120.0) <= 2e-13) tmp = Float64(Float64(x - y) / Float64(Float64(z - t) * 0.016666666666666666)); else tmp = Float64(120.0 * a); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(a * 120.0), $MachinePrecision], -5e-78], N[(N[(x / t), $MachinePrecision] * -60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(a * 120.0), $MachinePrecision], 2e-13], N[(N[(x - y), $MachinePrecision] / N[(N[(z - t), $MachinePrecision] * 0.016666666666666666), $MachinePrecision]), $MachinePrecision], N[(120.0 * a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot 120 \leq -5 \cdot 10^{-78}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{t}, -60, 120 \cdot a\right)\\
\mathbf{elif}\;a \cdot 120 \leq 2 \cdot 10^{-13}:\\
\;\;\;\;\frac{x - y}{\left(z - t\right) \cdot 0.016666666666666666}\\
\mathbf{else}:\\
\;\;\;\;120 \cdot a\\
\end{array}
\end{array}
if (*.f64 a #s(literal 120 binary64)) < -4.9999999999999996e-78Initial program 97.5%
Taylor expanded in y around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6483.4
Applied rewrites83.4%
Taylor expanded in z around 0
Applied rewrites68.2%
if -4.9999999999999996e-78 < (*.f64 a #s(literal 120 binary64)) < 2.0000000000000001e-13Initial program 99.6%
Taylor expanded in z around inf
lower-*.f6422.8
Applied rewrites22.8%
Taylor expanded in a around 0
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower--.f6479.2
Applied rewrites79.2%
Applied rewrites79.3%
if 2.0000000000000001e-13 < (*.f64 a #s(literal 120 binary64)) Initial program 99.9%
Taylor expanded in z around inf
lower-*.f6479.5
Applied rewrites79.5%
(FPCore (x y z t a) :precision binary64 (if (<= (* a 120.0) -5e-78) (fma (/ x t) -60.0 (* 120.0 a)) (if (<= (* a 120.0) 2e-13) (* (/ (- x y) (- z t)) 60.0) (* 120.0 a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((a * 120.0) <= -5e-78) {
tmp = fma((x / t), -60.0, (120.0 * a));
} else if ((a * 120.0) <= 2e-13) {
tmp = ((x - y) / (z - t)) * 60.0;
} else {
tmp = 120.0 * a;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (Float64(a * 120.0) <= -5e-78) tmp = fma(Float64(x / t), -60.0, Float64(120.0 * a)); elseif (Float64(a * 120.0) <= 2e-13) tmp = Float64(Float64(Float64(x - y) / Float64(z - t)) * 60.0); else tmp = Float64(120.0 * a); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(a * 120.0), $MachinePrecision], -5e-78], N[(N[(x / t), $MachinePrecision] * -60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(a * 120.0), $MachinePrecision], 2e-13], N[(N[(N[(x - y), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision] * 60.0), $MachinePrecision], N[(120.0 * a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot 120 \leq -5 \cdot 10^{-78}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{t}, -60, 120 \cdot a\right)\\
\mathbf{elif}\;a \cdot 120 \leq 2 \cdot 10^{-13}:\\
\;\;\;\;\frac{x - y}{z - t} \cdot 60\\
\mathbf{else}:\\
\;\;\;\;120 \cdot a\\
\end{array}
\end{array}
if (*.f64 a #s(literal 120 binary64)) < -4.9999999999999996e-78Initial program 97.5%
Taylor expanded in y around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6483.4
Applied rewrites83.4%
Taylor expanded in z around 0
Applied rewrites68.2%
if -4.9999999999999996e-78 < (*.f64 a #s(literal 120 binary64)) < 2.0000000000000001e-13Initial program 99.6%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6479.2
Applied rewrites79.2%
if 2.0000000000000001e-13 < (*.f64 a #s(literal 120 binary64)) Initial program 99.9%
Taylor expanded in z around inf
lower-*.f6479.5
Applied rewrites79.5%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma (/ (- x y) t) -60.0 (* 120.0 a))))
(if (<= t -115000.0)
t_1
(if (<= t 1.8e-269)
(fma (/ (- x y) z) 60.0 (* 120.0 a))
(if (<= t 2.4e+52) (fma (/ x (- z t)) 60.0 (* 120.0 a)) t_1)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(((x - y) / t), -60.0, (120.0 * a));
double tmp;
if (t <= -115000.0) {
tmp = t_1;
} else if (t <= 1.8e-269) {
tmp = fma(((x - y) / z), 60.0, (120.0 * a));
} else if (t <= 2.4e+52) {
tmp = fma((x / (z - t)), 60.0, (120.0 * a));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(Float64(x - y) / t), -60.0, Float64(120.0 * a)) tmp = 0.0 if (t <= -115000.0) tmp = t_1; elseif (t <= 1.8e-269) tmp = fma(Float64(Float64(x - y) / z), 60.0, Float64(120.0 * a)); elseif (t <= 2.4e+52) tmp = fma(Float64(x / Float64(z - t)), 60.0, Float64(120.0 * a)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(x - y), $MachinePrecision] / t), $MachinePrecision] * -60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -115000.0], t$95$1, If[LessEqual[t, 1.8e-269], N[(N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision] * 60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 2.4e+52], N[(N[(x / N[(z - t), $MachinePrecision]), $MachinePrecision] * 60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{x - y}{t}, -60, 120 \cdot a\right)\\
\mathbf{if}\;t \leq -115000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 1.8 \cdot 10^{-269}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x - y}{z}, 60, 120 \cdot a\right)\\
\mathbf{elif}\;t \leq 2.4 \cdot 10^{+52}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{z - t}, 60, 120 \cdot a\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -115000 or 2.4e52 < t Initial program 98.4%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6492.6
Applied rewrites92.6%
if -115000 < t < 1.79999999999999999e-269Initial program 99.6%
Taylor expanded in z around inf
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6484.3
Applied rewrites84.3%
if 1.79999999999999999e-269 < t < 2.4e52Initial program 99.7%
Taylor expanded in y around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6483.5
Applied rewrites83.5%
(FPCore (x y z t a) :precision binary64 (if (or (<= y -5.8e+120) (not (<= y 5.6e+127))) (+ (/ y (* (- z t) -0.016666666666666666)) (* a 120.0)) (fma (/ x (- z t)) 60.0 (* 120.0 a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y <= -5.8e+120) || !(y <= 5.6e+127)) {
tmp = (y / ((z - t) * -0.016666666666666666)) + (a * 120.0);
} else {
tmp = fma((x / (z - t)), 60.0, (120.0 * a));
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if ((y <= -5.8e+120) || !(y <= 5.6e+127)) tmp = Float64(Float64(y / Float64(Float64(z - t) * -0.016666666666666666)) + Float64(a * 120.0)); else tmp = fma(Float64(x / Float64(z - t)), 60.0, Float64(120.0 * a)); end return tmp end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[y, -5.8e+120], N[Not[LessEqual[y, 5.6e+127]], $MachinePrecision]], N[(N[(y / N[(N[(z - t), $MachinePrecision] * -0.016666666666666666), $MachinePrecision]), $MachinePrecision] + N[(a * 120.0), $MachinePrecision]), $MachinePrecision], N[(N[(x / N[(z - t), $MachinePrecision]), $MachinePrecision] * 60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.8 \cdot 10^{+120} \lor \neg \left(y \leq 5.6 \cdot 10^{+127}\right):\\
\;\;\;\;\frac{y}{\left(z - t\right) \cdot -0.016666666666666666} + a \cdot 120\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{z - t}, 60, 120 \cdot a\right)\\
\end{array}
\end{array}
if y < -5.8000000000000003e120 or 5.6000000000000004e127 < y Initial program 97.2%
Taylor expanded in x around 0
associate-*r/N/A
associate-*l/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
associate-*r/N/A
lower-*.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f64N/A
lower--.f6494.6
Applied rewrites94.6%
Applied rewrites94.6%
if -5.8000000000000003e120 < y < 5.6000000000000004e127Initial program 99.8%
Taylor expanded in y around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6491.2
Applied rewrites91.2%
Final simplification92.1%
(FPCore (x y z t a) :precision binary64 (if (or (<= y -5.8e+120) (not (<= y 5.6e+127))) (fma a 120.0 (* (/ -60.0 (- z t)) y)) (fma (/ x (- z t)) 60.0 (* 120.0 a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y <= -5.8e+120) || !(y <= 5.6e+127)) {
tmp = fma(a, 120.0, ((-60.0 / (z - t)) * y));
} else {
tmp = fma((x / (z - t)), 60.0, (120.0 * a));
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if ((y <= -5.8e+120) || !(y <= 5.6e+127)) tmp = fma(a, 120.0, Float64(Float64(-60.0 / Float64(z - t)) * y)); else tmp = fma(Float64(x / Float64(z - t)), 60.0, Float64(120.0 * a)); end return tmp end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[y, -5.8e+120], N[Not[LessEqual[y, 5.6e+127]], $MachinePrecision]], N[(a * 120.0 + N[(N[(-60.0 / N[(z - t), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], N[(N[(x / N[(z - t), $MachinePrecision]), $MachinePrecision] * 60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.8 \cdot 10^{+120} \lor \neg \left(y \leq 5.6 \cdot 10^{+127}\right):\\
\;\;\;\;\mathsf{fma}\left(a, 120, \frac{-60}{z - t} \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{z - t}, 60, 120 \cdot a\right)\\
\end{array}
\end{array}
if y < -5.8000000000000003e120 or 5.6000000000000004e127 < y Initial program 97.2%
Taylor expanded in x around 0
associate-*r/N/A
associate-*l/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
associate-*r/N/A
lower-*.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f64N/A
lower--.f6494.6
Applied rewrites94.6%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6494.6
Applied rewrites94.6%
if -5.8000000000000003e120 < y < 5.6000000000000004e127Initial program 99.8%
Taylor expanded in y around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6491.2
Applied rewrites91.2%
Final simplification92.1%
(FPCore (x y z t a) :precision binary64 (* 120.0 a))
double code(double x, double y, double z, double t, double a) {
return 120.0 * a;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = 120.0d0 * a
end function
public static double code(double x, double y, double z, double t, double a) {
return 120.0 * a;
}
def code(x, y, z, t, a): return 120.0 * a
function code(x, y, z, t, a) return Float64(120.0 * a) end
function tmp = code(x, y, z, t, a) tmp = 120.0 * a; end
code[x_, y_, z_, t_, a_] := N[(120.0 * a), $MachinePrecision]
\begin{array}{l}
\\
120 \cdot a
\end{array}
Initial program 99.1%
Taylor expanded in z around inf
lower-*.f6452.5
Applied rewrites52.5%
(FPCore (x y z t a) :precision binary64 (+ (/ 60.0 (/ (- z t) (- x y))) (* a 120.0)))
double code(double x, double y, double z, double t, double a) {
return (60.0 / ((z - t) / (x - y))) + (a * 120.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (60.0d0 / ((z - t) / (x - y))) + (a * 120.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return (60.0 / ((z - t) / (x - y))) + (a * 120.0);
}
def code(x, y, z, t, a): return (60.0 / ((z - t) / (x - y))) + (a * 120.0)
function code(x, y, z, t, a) return Float64(Float64(60.0 / Float64(Float64(z - t) / Float64(x - y))) + Float64(a * 120.0)) end
function tmp = code(x, y, z, t, a) tmp = (60.0 / ((z - t) / (x - y))) + (a * 120.0); end
code[x_, y_, z_, t_, a_] := N[(N[(60.0 / N[(N[(z - t), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(a * 120.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{60}{\frac{z - t}{x - y}} + a \cdot 120
\end{array}
herbie shell --seed 2024313
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:precision binary64
:alt
(! :herbie-platform default (+ (/ 60 (/ (- z t) (- x y))) (* a 120)))
(+ (/ (* 60.0 (- x y)) (- z t)) (* a 120.0)))