
(FPCore (x y) :precision binary64 (- (* x 2.0) y))
double code(double x, double y) {
return (x * 2.0) - y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 2.0d0) - y
end function
public static double code(double x, double y) {
return (x * 2.0) - y;
}
def code(x, y): return (x * 2.0) - y
function code(x, y) return Float64(Float64(x * 2.0) - y) end
function tmp = code(x, y) tmp = (x * 2.0) - y; end
code[x_, y_] := N[(N[(x * 2.0), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 2 - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (* x 2.0) y))
double code(double x, double y) {
return (x * 2.0) - y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 2.0d0) - y
end function
public static double code(double x, double y) {
return (x * 2.0) - y;
}
def code(x, y): return (x * 2.0) - y
function code(x, y) return Float64(Float64(x * 2.0) - y) end
function tmp = code(x, y) tmp = (x * 2.0) - y; end
code[x_, y_] := N[(N[(x * 2.0), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 2 - y
\end{array}
(FPCore (x y) :precision binary64 (- (* x 2.0) y))
double code(double x, double y) {
return (x * 2.0) - y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 2.0d0) - y
end function
public static double code(double x, double y) {
return (x * 2.0) - y;
}
def code(x, y): return (x * 2.0) - y
function code(x, y) return Float64(Float64(x * 2.0) - y) end
function tmp = code(x, y) tmp = (x * 2.0) - y; end
code[x_, y_] := N[(N[(x * 2.0), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 2 - y
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (or (<= (* x 2.0) -2e-46) (not (<= (* x 2.0) 5e-34))) (* 2.0 x) (- y)))
double code(double x, double y) {
double tmp;
if (((x * 2.0) <= -2e-46) || !((x * 2.0) <= 5e-34)) {
tmp = 2.0 * x;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((x * 2.0d0) <= (-2d-46)) .or. (.not. ((x * 2.0d0) <= 5d-34))) then
tmp = 2.0d0 * x
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((x * 2.0) <= -2e-46) || !((x * 2.0) <= 5e-34)) {
tmp = 2.0 * x;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y): tmp = 0 if ((x * 2.0) <= -2e-46) or not ((x * 2.0) <= 5e-34): tmp = 2.0 * x else: tmp = -y return tmp
function code(x, y) tmp = 0.0 if ((Float64(x * 2.0) <= -2e-46) || !(Float64(x * 2.0) <= 5e-34)) tmp = Float64(2.0 * x); else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((x * 2.0) <= -2e-46) || ~(((x * 2.0) <= 5e-34))) tmp = 2.0 * x; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[N[(x * 2.0), $MachinePrecision], -2e-46], N[Not[LessEqual[N[(x * 2.0), $MachinePrecision], 5e-34]], $MachinePrecision]], N[(2.0 * x), $MachinePrecision], (-y)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot 2 \leq -2 \cdot 10^{-46} \lor \neg \left(x \cdot 2 \leq 5 \cdot 10^{-34}\right):\\
\;\;\;\;2 \cdot x\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if (*.f64 x #s(literal 2 binary64)) < -2.00000000000000005e-46 or 5.0000000000000003e-34 < (*.f64 x #s(literal 2 binary64)) Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6421.9
Applied rewrites21.9%
Taylor expanded in x around inf
lower-*.f6479.3
Applied rewrites79.3%
if -2.00000000000000005e-46 < (*.f64 x #s(literal 2 binary64)) < 5.0000000000000003e-34Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6484.7
Applied rewrites84.7%
Final simplification81.7%
(FPCore (x y) :precision binary64 (- y))
double code(double x, double y) {
return -y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -y
end function
public static double code(double x, double y) {
return -y;
}
def code(x, y): return -y
function code(x, y) return Float64(-y) end
function tmp = code(x, y) tmp = -y; end
code[x_, y_] := (-y)
\begin{array}{l}
\\
-y
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6449.9
Applied rewrites49.9%
(FPCore (x y) :precision binary64 y)
double code(double x, double y) {
return y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y
end function
public static double code(double x, double y) {
return y;
}
def code(x, y): return y
function code(x, y) return y end
function tmp = code(x, y) tmp = y; end
code[x_, y_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6449.9
Applied rewrites49.9%
Applied rewrites2.2%
herbie shell --seed 2024313
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2.0) y))