
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) z)))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
def code(x, y, z): return x + (((y - x) * 6.0) * z)
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * z)) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * z); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) z)))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
def code(x, y, z): return x + (((y - x) * 6.0) * z)
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * z)) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * z); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma (* z (- y x)) 6.0 x))
double code(double x, double y, double z) {
return fma((z * (y - x)), 6.0, x);
}
function code(x, y, z) return fma(Float64(z * Float64(y - x)), 6.0, x) end
code[x_, y_, z_] := N[(N[(z * N[(y - x), $MachinePrecision]), $MachinePrecision] * 6.0 + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z \cdot \left(y - x\right), 6, x\right)
\end{array}
Initial program 99.5%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
(FPCore (x y z) :precision binary64 (if (or (<= z -10000000000.0) (not (<= z 0.165))) (* (* 6.0 (- y x)) z) (fma (* y z) 6.0 x)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -10000000000.0) || !(z <= 0.165)) {
tmp = (6.0 * (y - x)) * z;
} else {
tmp = fma((y * z), 6.0, x);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if ((z <= -10000000000.0) || !(z <= 0.165)) tmp = Float64(Float64(6.0 * Float64(y - x)) * z); else tmp = fma(Float64(y * z), 6.0, x); end return tmp end
code[x_, y_, z_] := If[Or[LessEqual[z, -10000000000.0], N[Not[LessEqual[z, 0.165]], $MachinePrecision]], N[(N[(6.0 * N[(y - x), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision], N[(N[(y * z), $MachinePrecision] * 6.0 + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -10000000000 \lor \neg \left(z \leq 0.165\right):\\
\;\;\;\;\left(6 \cdot \left(y - x\right)\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y \cdot z, 6, x\right)\\
\end{array}
\end{array}
if z < -1e10 or 0.165000000000000008 < z Initial program 99.8%
lift--.f64N/A
flip3--N/A
difference-cubesN/A
lift--.f64N/A
associate-/l*N/A
lower-*.f64N/A
+-commutativeN/A
distribute-rgt-outN/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-+.f64N/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-outN/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-+.f64N/A
lower-*.f6447.0
Applied rewrites47.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
sub-negN/A
*-commutativeN/A
metadata-evalN/A
lower-fma.f64N/A
lower-/.f6493.7
Applied rewrites93.7%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6493.7
Applied rewrites93.7%
Taylor expanded in z around inf
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower--.f6499.5
Applied rewrites99.5%
if -1e10 < z < 0.165000000000000008Initial program 99.2%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6499.9
Applied rewrites99.9%
Taylor expanded in x around 0
lower-*.f6496.8
Applied rewrites96.8%
Final simplification98.1%
(FPCore (x y z) :precision binary64 (if (<= x -1.9e+119) (* (fma -6.0 z 1.0) x) (if (<= x 3.1e+106) (fma (* y z) 6.0 x) (fma (* -6.0 x) z x))))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.9e+119) {
tmp = fma(-6.0, z, 1.0) * x;
} else if (x <= 3.1e+106) {
tmp = fma((y * z), 6.0, x);
} else {
tmp = fma((-6.0 * x), z, x);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (x <= -1.9e+119) tmp = Float64(fma(-6.0, z, 1.0) * x); elseif (x <= 3.1e+106) tmp = fma(Float64(y * z), 6.0, x); else tmp = fma(Float64(-6.0 * x), z, x); end return tmp end
code[x_, y_, z_] := If[LessEqual[x, -1.9e+119], N[(N[(-6.0 * z + 1.0), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[x, 3.1e+106], N[(N[(y * z), $MachinePrecision] * 6.0 + x), $MachinePrecision], N[(N[(-6.0 * x), $MachinePrecision] * z + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.9 \cdot 10^{+119}:\\
\;\;\;\;\mathsf{fma}\left(-6, z, 1\right) \cdot x\\
\mathbf{elif}\;x \leq 3.1 \cdot 10^{+106}:\\
\;\;\;\;\mathsf{fma}\left(y \cdot z, 6, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-6 \cdot x, z, x\right)\\
\end{array}
\end{array}
if x < -1.89999999999999995e119Initial program 97.7%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64100.0
Applied rewrites100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6497.5
Applied rewrites97.5%
if -1.89999999999999995e119 < x < 3.0999999999999999e106Initial program 99.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
Taylor expanded in x around 0
lower-*.f6489.1
Applied rewrites89.1%
if 3.0999999999999999e106 < x Initial program 99.9%
Taylor expanded in x around inf
distribute-rgt-inN/A
*-lft-identityN/A
associate-*r*N/A
*-commutativeN/A
+-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f6488.6
Applied rewrites88.6%
Final simplification90.2%
(FPCore (x y z) :precision binary64 (if (<= y -2e+28) (* (* 6.0 z) y) (if (<= y 1e+43) (* (fma -6.0 z 1.0) x) (* (* z y) 6.0))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2e+28) {
tmp = (6.0 * z) * y;
} else if (y <= 1e+43) {
tmp = fma(-6.0, z, 1.0) * x;
} else {
tmp = (z * y) * 6.0;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (y <= -2e+28) tmp = Float64(Float64(6.0 * z) * y); elseif (y <= 1e+43) tmp = Float64(fma(-6.0, z, 1.0) * x); else tmp = Float64(Float64(z * y) * 6.0); end return tmp end
code[x_, y_, z_] := If[LessEqual[y, -2e+28], N[(N[(6.0 * z), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[y, 1e+43], N[(N[(-6.0 * z + 1.0), $MachinePrecision] * x), $MachinePrecision], N[(N[(z * y), $MachinePrecision] * 6.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2 \cdot 10^{+28}:\\
\;\;\;\;\left(6 \cdot z\right) \cdot y\\
\mathbf{elif}\;y \leq 10^{+43}:\\
\;\;\;\;\mathsf{fma}\left(-6, z, 1\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;\left(z \cdot y\right) \cdot 6\\
\end{array}
\end{array}
if y < -1.99999999999999992e28Initial program 99.8%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6481.7
Applied rewrites81.7%
Applied rewrites81.8%
if -1.99999999999999992e28 < y < 1.00000000000000001e43Initial program 99.3%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6499.9
Applied rewrites99.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6482.4
Applied rewrites82.4%
if 1.00000000000000001e43 < y Initial program 99.7%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6474.2
Applied rewrites74.2%
Final simplification80.3%
(FPCore (x y z) :precision binary64 (if (<= y -1.5e+28) (* (* 6.0 z) y) (if (<= y 3.2e+41) (fma (* -6.0 x) z x) (* (* z y) 6.0))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.5e+28) {
tmp = (6.0 * z) * y;
} else if (y <= 3.2e+41) {
tmp = fma((-6.0 * x), z, x);
} else {
tmp = (z * y) * 6.0;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (y <= -1.5e+28) tmp = Float64(Float64(6.0 * z) * y); elseif (y <= 3.2e+41) tmp = fma(Float64(-6.0 * x), z, x); else tmp = Float64(Float64(z * y) * 6.0); end return tmp end
code[x_, y_, z_] := If[LessEqual[y, -1.5e+28], N[(N[(6.0 * z), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[y, 3.2e+41], N[(N[(-6.0 * x), $MachinePrecision] * z + x), $MachinePrecision], N[(N[(z * y), $MachinePrecision] * 6.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.5 \cdot 10^{+28}:\\
\;\;\;\;\left(6 \cdot z\right) \cdot y\\
\mathbf{elif}\;y \leq 3.2 \cdot 10^{+41}:\\
\;\;\;\;\mathsf{fma}\left(-6 \cdot x, z, x\right)\\
\mathbf{else}:\\
\;\;\;\;\left(z \cdot y\right) \cdot 6\\
\end{array}
\end{array}
if y < -1.5e28Initial program 99.8%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6481.7
Applied rewrites81.7%
Applied rewrites81.8%
if -1.5e28 < y < 3.2000000000000001e41Initial program 99.3%
Taylor expanded in x around inf
distribute-rgt-inN/A
*-lft-identityN/A
associate-*r*N/A
*-commutativeN/A
+-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f6481.8
Applied rewrites81.8%
if 3.2000000000000001e41 < y Initial program 99.7%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6474.2
Applied rewrites74.2%
(FPCore (x y z) :precision binary64 (if (or (<= z -0.042) (not (<= z 4.8e-26))) (* (* 6.0 y) z) (* 1.0 x)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -0.042) || !(z <= 4.8e-26)) {
tmp = (6.0 * y) * z;
} else {
tmp = 1.0 * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-0.042d0)) .or. (.not. (z <= 4.8d-26))) then
tmp = (6.0d0 * y) * z
else
tmp = 1.0d0 * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -0.042) || !(z <= 4.8e-26)) {
tmp = (6.0 * y) * z;
} else {
tmp = 1.0 * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -0.042) or not (z <= 4.8e-26): tmp = (6.0 * y) * z else: tmp = 1.0 * x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -0.042) || !(z <= 4.8e-26)) tmp = Float64(Float64(6.0 * y) * z); else tmp = Float64(1.0 * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -0.042) || ~((z <= 4.8e-26))) tmp = (6.0 * y) * z; else tmp = 1.0 * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -0.042], N[Not[LessEqual[z, 4.8e-26]], $MachinePrecision]], N[(N[(6.0 * y), $MachinePrecision] * z), $MachinePrecision], N[(1.0 * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.042 \lor \neg \left(z \leq 4.8 \cdot 10^{-26}\right):\\
\;\;\;\;\left(6 \cdot y\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;1 \cdot x\\
\end{array}
\end{array}
if z < -0.0420000000000000026 or 4.8000000000000002e-26 < z Initial program 99.8%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6465.6
Applied rewrites65.6%
Applied rewrites65.6%
if -0.0420000000000000026 < z < 4.8000000000000002e-26Initial program 99.2%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6499.9
Applied rewrites99.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6472.0
Applied rewrites72.0%
Taylor expanded in z around 0
Applied rewrites70.6%
Final simplification68.0%
(FPCore (x y z) :precision binary64 (if (<= z -0.042) (* (* z y) 6.0) (if (<= z 4.8e-26) (* 1.0 x) (* (* 6.0 y) z))))
double code(double x, double y, double z) {
double tmp;
if (z <= -0.042) {
tmp = (z * y) * 6.0;
} else if (z <= 4.8e-26) {
tmp = 1.0 * x;
} else {
tmp = (6.0 * y) * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-0.042d0)) then
tmp = (z * y) * 6.0d0
else if (z <= 4.8d-26) then
tmp = 1.0d0 * x
else
tmp = (6.0d0 * y) * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -0.042) {
tmp = (z * y) * 6.0;
} else if (z <= 4.8e-26) {
tmp = 1.0 * x;
} else {
tmp = (6.0 * y) * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -0.042: tmp = (z * y) * 6.0 elif z <= 4.8e-26: tmp = 1.0 * x else: tmp = (6.0 * y) * z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -0.042) tmp = Float64(Float64(z * y) * 6.0); elseif (z <= 4.8e-26) tmp = Float64(1.0 * x); else tmp = Float64(Float64(6.0 * y) * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -0.042) tmp = (z * y) * 6.0; elseif (z <= 4.8e-26) tmp = 1.0 * x; else tmp = (6.0 * y) * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -0.042], N[(N[(z * y), $MachinePrecision] * 6.0), $MachinePrecision], If[LessEqual[z, 4.8e-26], N[(1.0 * x), $MachinePrecision], N[(N[(6.0 * y), $MachinePrecision] * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.042:\\
\;\;\;\;\left(z \cdot y\right) \cdot 6\\
\mathbf{elif}\;z \leq 4.8 \cdot 10^{-26}:\\
\;\;\;\;1 \cdot x\\
\mathbf{else}:\\
\;\;\;\;\left(6 \cdot y\right) \cdot z\\
\end{array}
\end{array}
if z < -0.0420000000000000026Initial program 99.8%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6462.7
Applied rewrites62.7%
if -0.0420000000000000026 < z < 4.8000000000000002e-26Initial program 99.2%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6499.9
Applied rewrites99.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6472.0
Applied rewrites72.0%
Taylor expanded in z around 0
Applied rewrites70.6%
if 4.8000000000000002e-26 < z Initial program 99.8%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6468.5
Applied rewrites68.5%
Applied rewrites68.5%
Final simplification68.0%
(FPCore (x y z) :precision binary64 (if (<= z -0.042) (* (* 6.0 z) y) (if (<= z 4.8e-26) (* 1.0 x) (* (* 6.0 y) z))))
double code(double x, double y, double z) {
double tmp;
if (z <= -0.042) {
tmp = (6.0 * z) * y;
} else if (z <= 4.8e-26) {
tmp = 1.0 * x;
} else {
tmp = (6.0 * y) * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-0.042d0)) then
tmp = (6.0d0 * z) * y
else if (z <= 4.8d-26) then
tmp = 1.0d0 * x
else
tmp = (6.0d0 * y) * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -0.042) {
tmp = (6.0 * z) * y;
} else if (z <= 4.8e-26) {
tmp = 1.0 * x;
} else {
tmp = (6.0 * y) * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -0.042: tmp = (6.0 * z) * y elif z <= 4.8e-26: tmp = 1.0 * x else: tmp = (6.0 * y) * z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -0.042) tmp = Float64(Float64(6.0 * z) * y); elseif (z <= 4.8e-26) tmp = Float64(1.0 * x); else tmp = Float64(Float64(6.0 * y) * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -0.042) tmp = (6.0 * z) * y; elseif (z <= 4.8e-26) tmp = 1.0 * x; else tmp = (6.0 * y) * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -0.042], N[(N[(6.0 * z), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[z, 4.8e-26], N[(1.0 * x), $MachinePrecision], N[(N[(6.0 * y), $MachinePrecision] * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.042:\\
\;\;\;\;\left(6 \cdot z\right) \cdot y\\
\mathbf{elif}\;z \leq 4.8 \cdot 10^{-26}:\\
\;\;\;\;1 \cdot x\\
\mathbf{else}:\\
\;\;\;\;\left(6 \cdot y\right) \cdot z\\
\end{array}
\end{array}
if z < -0.0420000000000000026Initial program 99.8%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6462.7
Applied rewrites62.7%
Applied rewrites62.7%
if -0.0420000000000000026 < z < 4.8000000000000002e-26Initial program 99.2%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6499.9
Applied rewrites99.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6472.0
Applied rewrites72.0%
Taylor expanded in z around 0
Applied rewrites70.6%
if 4.8000000000000002e-26 < z Initial program 99.8%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6468.5
Applied rewrites68.5%
Applied rewrites68.5%
Final simplification68.0%
(FPCore (x y z) :precision binary64 (* 1.0 x))
double code(double x, double y, double z) {
return 1.0 * x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0 * x
end function
public static double code(double x, double y, double z) {
return 1.0 * x;
}
def code(x, y, z): return 1.0 * x
function code(x, y, z) return Float64(1.0 * x) end
function tmp = code(x, y, z) tmp = 1.0 * x; end
code[x_, y_, z_] := N[(1.0 * x), $MachinePrecision]
\begin{array}{l}
\\
1 \cdot x
\end{array}
Initial program 99.5%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6456.1
Applied rewrites56.1%
Taylor expanded in z around 0
Applied rewrites35.9%
Final simplification35.9%
(FPCore (x y z) :precision binary64 (- x (* (* 6.0 z) (- x y))))
double code(double x, double y, double z) {
return x - ((6.0 * z) * (x - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - ((6.0d0 * z) * (x - y))
end function
public static double code(double x, double y, double z) {
return x - ((6.0 * z) * (x - y));
}
def code(x, y, z): return x - ((6.0 * z) * (x - y))
function code(x, y, z) return Float64(x - Float64(Float64(6.0 * z) * Float64(x - y))) end
function tmp = code(x, y, z) tmp = x - ((6.0 * z) * (x - y)); end
code[x_, y_, z_] := N[(x - N[(N[(6.0 * z), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \left(6 \cdot z\right) \cdot \left(x - y\right)
\end{array}
herbie shell --seed 2024313
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, E"
:precision binary64
:alt
(! :herbie-platform default (- x (* (* 6 z) (- x y))))
(+ x (* (* (- y x) 6.0) z)))