
(FPCore (x y z t) :precision binary64 (- 1.0 (/ x (* (- y z) (- y t)))))
double code(double x, double y, double z, double t) {
return 1.0 - (x / ((y - z) * (y - t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0 - (x / ((y - z) * (y - t)))
end function
public static double code(double x, double y, double z, double t) {
return 1.0 - (x / ((y - z) * (y - t)));
}
def code(x, y, z, t): return 1.0 - (x / ((y - z) * (y - t)))
function code(x, y, z, t) return Float64(1.0 - Float64(x / Float64(Float64(y - z) * Float64(y - t)))) end
function tmp = code(x, y, z, t) tmp = 1.0 - (x / ((y - z) * (y - t))); end
code[x_, y_, z_, t_] := N[(1.0 - N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- 1.0 (/ x (* (- y z) (- y t)))))
double code(double x, double y, double z, double t) {
return 1.0 - (x / ((y - z) * (y - t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0 - (x / ((y - z) * (y - t)))
end function
public static double code(double x, double y, double z, double t) {
return 1.0 - (x / ((y - z) * (y - t)));
}
def code(x, y, z, t): return 1.0 - (x / ((y - z) * (y - t)))
function code(x, y, z, t) return Float64(1.0 - Float64(x / Float64(Float64(y - z) * Float64(y - t)))) end
function tmp = code(x, y, z, t) tmp = 1.0 - (x / ((y - z) * (y - t))); end
code[x_, y_, z_, t_] := N[(1.0 - N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}
\end{array}
(FPCore (x y z t) :precision binary64 (- 1.0 (/ x (* (- y z) (- y t)))))
double code(double x, double y, double z, double t) {
return 1.0 - (x / ((y - z) * (y - t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0 - (x / ((y - z) * (y - t)))
end function
public static double code(double x, double y, double z, double t) {
return 1.0 - (x / ((y - z) * (y - t)));
}
def code(x, y, z, t): return 1.0 - (x / ((y - z) * (y - t)))
function code(x, y, z, t) return Float64(1.0 - Float64(x / Float64(Float64(y - z) * Float64(y - t)))) end
function tmp = code(x, y, z, t) tmp = 1.0 - (x / ((y - z) * (y - t))); end
code[x_, y_, z_, t_] := N[(1.0 - N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}
\end{array}
Initial program 99.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ x (* (- y z) (- y t)))))
(if (or (<= t_1 -5000000000000.0) (not (<= t_1 4e-7)))
(/ (- x) (* (- y t) (- y z)))
1.0)))
double code(double x, double y, double z, double t) {
double t_1 = x / ((y - z) * (y - t));
double tmp;
if ((t_1 <= -5000000000000.0) || !(t_1 <= 4e-7)) {
tmp = -x / ((y - t) * (y - z));
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x / ((y - z) * (y - t))
if ((t_1 <= (-5000000000000.0d0)) .or. (.not. (t_1 <= 4d-7))) then
tmp = -x / ((y - t) * (y - z))
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x / ((y - z) * (y - t));
double tmp;
if ((t_1 <= -5000000000000.0) || !(t_1 <= 4e-7)) {
tmp = -x / ((y - t) * (y - z));
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y, z, t): t_1 = x / ((y - z) * (y - t)) tmp = 0 if (t_1 <= -5000000000000.0) or not (t_1 <= 4e-7): tmp = -x / ((y - t) * (y - z)) else: tmp = 1.0 return tmp
function code(x, y, z, t) t_1 = Float64(x / Float64(Float64(y - z) * Float64(y - t))) tmp = 0.0 if ((t_1 <= -5000000000000.0) || !(t_1 <= 4e-7)) tmp = Float64(Float64(-x) / Float64(Float64(y - t) * Float64(y - z))); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x / ((y - z) * (y - t)); tmp = 0.0; if ((t_1 <= -5000000000000.0) || ~((t_1 <= 4e-7))) tmp = -x / ((y - t) * (y - z)); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -5000000000000.0], N[Not[LessEqual[t$95$1, 4e-7]], $MachinePrecision]], N[((-x) / N[(N[(y - t), $MachinePrecision] * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\
\mathbf{if}\;t\_1 \leq -5000000000000 \lor \neg \left(t\_1 \leq 4 \cdot 10^{-7}\right):\\
\;\;\;\;\frac{-x}{\left(y - t\right) \cdot \left(y - z\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -5e12 or 3.9999999999999998e-7 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) Initial program 96.0%
Taylor expanded in x around inf
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
Applied rewrites95.2%
Taylor expanded in z around inf
Applied rewrites58.8%
Taylor expanded in x around inf
associate-*r/N/A
lower-/.f64N/A
neg-mul-1N/A
lower-neg.f64N/A
lower-*.f64N/A
lower--.f64N/A
lower--.f6494.6
Applied rewrites94.6%
if -5e12 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 3.9999999999999998e-7Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites99.5%
Final simplification98.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ x (* (- y z) (- y t)))))
(if (or (<= t_1 -5e+14) (not (<= t_1 4e-7)))
(- 1.0 (/ x (* (- t y) z)))
1.0)))
double code(double x, double y, double z, double t) {
double t_1 = x / ((y - z) * (y - t));
double tmp;
if ((t_1 <= -5e+14) || !(t_1 <= 4e-7)) {
tmp = 1.0 - (x / ((t - y) * z));
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x / ((y - z) * (y - t))
if ((t_1 <= (-5d+14)) .or. (.not. (t_1 <= 4d-7))) then
tmp = 1.0d0 - (x / ((t - y) * z))
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x / ((y - z) * (y - t));
double tmp;
if ((t_1 <= -5e+14) || !(t_1 <= 4e-7)) {
tmp = 1.0 - (x / ((t - y) * z));
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y, z, t): t_1 = x / ((y - z) * (y - t)) tmp = 0 if (t_1 <= -5e+14) or not (t_1 <= 4e-7): tmp = 1.0 - (x / ((t - y) * z)) else: tmp = 1.0 return tmp
function code(x, y, z, t) t_1 = Float64(x / Float64(Float64(y - z) * Float64(y - t))) tmp = 0.0 if ((t_1 <= -5e+14) || !(t_1 <= 4e-7)) tmp = Float64(1.0 - Float64(x / Float64(Float64(t - y) * z))); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x / ((y - z) * (y - t)); tmp = 0.0; if ((t_1 <= -5e+14) || ~((t_1 <= 4e-7))) tmp = 1.0 - (x / ((t - y) * z)); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -5e+14], N[Not[LessEqual[t$95$1, 4e-7]], $MachinePrecision]], N[(1.0 - N[(x / N[(N[(t - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+14} \lor \neg \left(t\_1 \leq 4 \cdot 10^{-7}\right):\\
\;\;\;\;1 - \frac{x}{\left(t - y\right) \cdot z}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -5e14 or 3.9999999999999998e-7 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) Initial program 96.0%
Taylor expanded in z around inf
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f6459.8
Applied rewrites59.8%
if -5e14 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 3.9999999999999998e-7Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites99.1%
Final simplification89.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ x (* (- y z) (- y t)))))
(if (<= t_1 -5e+18)
(- 1.0 (/ x (* t z)))
(if (<= t_1 1e+14) 1.0 (fma x (/ -1.0 (* t z)) 1.0)))))
double code(double x, double y, double z, double t) {
double t_1 = x / ((y - z) * (y - t));
double tmp;
if (t_1 <= -5e+18) {
tmp = 1.0 - (x / (t * z));
} else if (t_1 <= 1e+14) {
tmp = 1.0;
} else {
tmp = fma(x, (-1.0 / (t * z)), 1.0);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(x / Float64(Float64(y - z) * Float64(y - t))) tmp = 0.0 if (t_1 <= -5e+18) tmp = Float64(1.0 - Float64(x / Float64(t * z))); elseif (t_1 <= 1e+14) tmp = 1.0; else tmp = fma(x, Float64(-1.0 / Float64(t * z)), 1.0); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+18], N[(1.0 - N[(x / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+14], 1.0, N[(x * N[(-1.0 / N[(t * z), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+18}:\\
\;\;\;\;1 - \frac{x}{t \cdot z}\\
\mathbf{elif}\;t\_1 \leq 10^{+14}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, \frac{-1}{t \cdot z}, 1\right)\\
\end{array}
\end{array}
if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -5e18Initial program 98.3%
Taylor expanded in y around 0
lower-*.f6444.3
Applied rewrites44.3%
if -5e18 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 1e14Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites97.6%
if 1e14 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) Initial program 93.5%
Taylor expanded in x around inf
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
Applied rewrites93.5%
Taylor expanded in y around inf
Applied rewrites25.9%
Taylor expanded in y around 0
Applied rewrites47.4%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ x (* (- y z) (- y t))))) (if (or (<= t_1 -5e+18) (not (<= t_1 1e+14))) (- 1.0 (/ x (* t z))) 1.0)))
double code(double x, double y, double z, double t) {
double t_1 = x / ((y - z) * (y - t));
double tmp;
if ((t_1 <= -5e+18) || !(t_1 <= 1e+14)) {
tmp = 1.0 - (x / (t * z));
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x / ((y - z) * (y - t))
if ((t_1 <= (-5d+18)) .or. (.not. (t_1 <= 1d+14))) then
tmp = 1.0d0 - (x / (t * z))
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x / ((y - z) * (y - t));
double tmp;
if ((t_1 <= -5e+18) || !(t_1 <= 1e+14)) {
tmp = 1.0 - (x / (t * z));
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y, z, t): t_1 = x / ((y - z) * (y - t)) tmp = 0 if (t_1 <= -5e+18) or not (t_1 <= 1e+14): tmp = 1.0 - (x / (t * z)) else: tmp = 1.0 return tmp
function code(x, y, z, t) t_1 = Float64(x / Float64(Float64(y - z) * Float64(y - t))) tmp = 0.0 if ((t_1 <= -5e+18) || !(t_1 <= 1e+14)) tmp = Float64(1.0 - Float64(x / Float64(t * z))); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x / ((y - z) * (y - t)); tmp = 0.0; if ((t_1 <= -5e+18) || ~((t_1 <= 1e+14))) tmp = 1.0 - (x / (t * z)); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -5e+18], N[Not[LessEqual[t$95$1, 1e+14]], $MachinePrecision]], N[(1.0 - N[(x / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+18} \lor \neg \left(t\_1 \leq 10^{+14}\right):\\
\;\;\;\;1 - \frac{x}{t \cdot z}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -5e18 or 1e14 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) Initial program 95.8%
Taylor expanded in y around 0
lower-*.f6445.9
Applied rewrites45.9%
if -5e18 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 1e14Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites97.6%
Final simplification85.7%
(FPCore (x y z t) :precision binary64 (if (or (<= y -7e-140) (not (<= y 2.7e-74))) (- 1.0 (/ x (* (- y t) y))) (- 1.0 (/ x (* (- t y) z)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -7e-140) || !(y <= 2.7e-74)) {
tmp = 1.0 - (x / ((y - t) * y));
} else {
tmp = 1.0 - (x / ((t - y) * z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-7d-140)) .or. (.not. (y <= 2.7d-74))) then
tmp = 1.0d0 - (x / ((y - t) * y))
else
tmp = 1.0d0 - (x / ((t - y) * z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -7e-140) || !(y <= 2.7e-74)) {
tmp = 1.0 - (x / ((y - t) * y));
} else {
tmp = 1.0 - (x / ((t - y) * z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -7e-140) or not (y <= 2.7e-74): tmp = 1.0 - (x / ((y - t) * y)) else: tmp = 1.0 - (x / ((t - y) * z)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -7e-140) || !(y <= 2.7e-74)) tmp = Float64(1.0 - Float64(x / Float64(Float64(y - t) * y))); else tmp = Float64(1.0 - Float64(x / Float64(Float64(t - y) * z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -7e-140) || ~((y <= 2.7e-74))) tmp = 1.0 - (x / ((y - t) * y)); else tmp = 1.0 - (x / ((t - y) * z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -7e-140], N[Not[LessEqual[y, 2.7e-74]], $MachinePrecision]], N[(1.0 - N[(x / N[(N[(y - t), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(x / N[(N[(t - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7 \cdot 10^{-140} \lor \neg \left(y \leq 2.7 \cdot 10^{-74}\right):\\
\;\;\;\;1 - \frac{x}{\left(y - t\right) \cdot y}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{x}{\left(t - y\right) \cdot z}\\
\end{array}
\end{array}
if y < -6.9999999999999996e-140 or 2.70000000000000018e-74 < y Initial program 99.9%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6490.8
Applied rewrites90.8%
if -6.9999999999999996e-140 < y < 2.70000000000000018e-74Initial program 97.4%
Taylor expanded in z around inf
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f6489.6
Applied rewrites89.6%
Final simplification90.4%
(FPCore (x y z t) :precision binary64 (if (<= t -4.3e-225) (- 1.0 (/ x (* (- t y) z))) (if (<= t 7e-22) (- 1.0 (/ x (* (- y z) y))) (- 1.0 (/ x (* (- z y) t))))))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -4.3e-225) {
tmp = 1.0 - (x / ((t - y) * z));
} else if (t <= 7e-22) {
tmp = 1.0 - (x / ((y - z) * y));
} else {
tmp = 1.0 - (x / ((z - y) * t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-4.3d-225)) then
tmp = 1.0d0 - (x / ((t - y) * z))
else if (t <= 7d-22) then
tmp = 1.0d0 - (x / ((y - z) * y))
else
tmp = 1.0d0 - (x / ((z - y) * t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -4.3e-225) {
tmp = 1.0 - (x / ((t - y) * z));
} else if (t <= 7e-22) {
tmp = 1.0 - (x / ((y - z) * y));
} else {
tmp = 1.0 - (x / ((z - y) * t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= -4.3e-225: tmp = 1.0 - (x / ((t - y) * z)) elif t <= 7e-22: tmp = 1.0 - (x / ((y - z) * y)) else: tmp = 1.0 - (x / ((z - y) * t)) return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= -4.3e-225) tmp = Float64(1.0 - Float64(x / Float64(Float64(t - y) * z))); elseif (t <= 7e-22) tmp = Float64(1.0 - Float64(x / Float64(Float64(y - z) * y))); else tmp = Float64(1.0 - Float64(x / Float64(Float64(z - y) * t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= -4.3e-225) tmp = 1.0 - (x / ((t - y) * z)); elseif (t <= 7e-22) tmp = 1.0 - (x / ((y - z) * y)); else tmp = 1.0 - (x / ((z - y) * t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, -4.3e-225], N[(1.0 - N[(x / N[(N[(t - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 7e-22], N[(1.0 - N[(x / N[(N[(y - z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(x / N[(N[(z - y), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -4.3 \cdot 10^{-225}:\\
\;\;\;\;1 - \frac{x}{\left(t - y\right) \cdot z}\\
\mathbf{elif}\;t \leq 7 \cdot 10^{-22}:\\
\;\;\;\;1 - \frac{x}{\left(y - z\right) \cdot y}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{x}{\left(z - y\right) \cdot t}\\
\end{array}
\end{array}
if t < -4.29999999999999979e-225Initial program 99.9%
Taylor expanded in z around inf
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f6474.7
Applied rewrites74.7%
if -4.29999999999999979e-225 < t < 7.00000000000000011e-22Initial program 96.4%
Taylor expanded in t around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6483.8
Applied rewrites83.8%
if 7.00000000000000011e-22 < t Initial program 100.0%
Taylor expanded in t around inf
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f6498.0
Applied rewrites98.0%
(FPCore (x y z t) :precision binary64 1.0)
double code(double x, double y, double z, double t) {
return 1.0;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0
end function
public static double code(double x, double y, double z, double t) {
return 1.0;
}
def code(x, y, z, t): return 1.0
function code(x, y, z, t) return 1.0 end
function tmp = code(x, y, z, t) tmp = 1.0; end
code[x_, y_, z_, t_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 99.0%
Taylor expanded in x around 0
Applied rewrites75.8%
herbie shell --seed 2024313
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, A"
:precision binary64
(- 1.0 (/ x (* (- y z) (- y t)))))