
(FPCore (x y z t) :precision binary64 (- (+ (* (- x 1.0) (log y)) (* (- z 1.0) (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return (((x - 1.0) * log(y)) + ((z - 1.0) * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x - 1.0d0) * log(y)) + ((z - 1.0d0) * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return (((x - 1.0) * Math.log(y)) + ((z - 1.0) * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return (((x - 1.0) * math.log(y)) + ((z - 1.0) * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x - 1.0) * log(y)) + Float64(Float64(z - 1.0) * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = (((x - 1.0) * log(y)) + ((z - 1.0) * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x - 1.0), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(N[(z - 1.0), $MachinePrecision] * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - 1\right) \cdot \log y + \left(z - 1\right) \cdot \log \left(1 - y\right)\right) - t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (+ (* (- x 1.0) (log y)) (* (- z 1.0) (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return (((x - 1.0) * log(y)) + ((z - 1.0) * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x - 1.0d0) * log(y)) + ((z - 1.0d0) * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return (((x - 1.0) * Math.log(y)) + ((z - 1.0) * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return (((x - 1.0) * math.log(y)) + ((z - 1.0) * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x - 1.0) * log(y)) + Float64(Float64(z - 1.0) * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = (((x - 1.0) * log(y)) + ((z - 1.0) * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x - 1.0), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(N[(z - 1.0), $MachinePrecision] * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - 1\right) \cdot \log y + \left(z - 1\right) \cdot \log \left(1 - y\right)\right) - t
\end{array}
(FPCore (x y z t) :precision binary64 (- (fma (- z) y (* (- x 1.0) (log y))) t))
double code(double x, double y, double z, double t) {
return fma(-z, y, ((x - 1.0) * log(y))) - t;
}
function code(x, y, z, t) return Float64(fma(Float64(-z), y, Float64(Float64(x - 1.0) * log(y))) - t) end
code[x_, y_, z_, t_] := N[(N[((-z) * y + N[(N[(x - 1.0), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-z, y, \left(x - 1\right) \cdot \log y\right) - t
\end{array}
Initial program 90.7%
Taylor expanded in y around 0
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
neg-sub0N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
associate--r+N/A
metadata-evalN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-log.f6499.8
Applied rewrites99.8%
Taylor expanded in z around inf
Applied rewrites99.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (+ (* (- x 1.0) (log y)) (* (- z 1.0) (log (- 1.0 y)))) t)))
(if (or (<= t_1 -10000000.0) (not (<= t_1 1000.0)))
(- (* (log y) x) t)
(- (- (log y)) t))))
double code(double x, double y, double z, double t) {
double t_1 = (((x - 1.0) * log(y)) + ((z - 1.0) * log((1.0 - y)))) - t;
double tmp;
if ((t_1 <= -10000000.0) || !(t_1 <= 1000.0)) {
tmp = (log(y) * x) - t;
} else {
tmp = -log(y) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (((x - 1.0d0) * log(y)) + ((z - 1.0d0) * log((1.0d0 - y)))) - t
if ((t_1 <= (-10000000.0d0)) .or. (.not. (t_1 <= 1000.0d0))) then
tmp = (log(y) * x) - t
else
tmp = -log(y) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (((x - 1.0) * Math.log(y)) + ((z - 1.0) * Math.log((1.0 - y)))) - t;
double tmp;
if ((t_1 <= -10000000.0) || !(t_1 <= 1000.0)) {
tmp = (Math.log(y) * x) - t;
} else {
tmp = -Math.log(y) - t;
}
return tmp;
}
def code(x, y, z, t): t_1 = (((x - 1.0) * math.log(y)) + ((z - 1.0) * math.log((1.0 - y)))) - t tmp = 0 if (t_1 <= -10000000.0) or not (t_1 <= 1000.0): tmp = (math.log(y) * x) - t else: tmp = -math.log(y) - t return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(Float64(x - 1.0) * log(y)) + Float64(Float64(z - 1.0) * log(Float64(1.0 - y)))) - t) tmp = 0.0 if ((t_1 <= -10000000.0) || !(t_1 <= 1000.0)) tmp = Float64(Float64(log(y) * x) - t); else tmp = Float64(Float64(-log(y)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (((x - 1.0) * log(y)) + ((z - 1.0) * log((1.0 - y)))) - t; tmp = 0.0; if ((t_1 <= -10000000.0) || ~((t_1 <= 1000.0))) tmp = (log(y) * x) - t; else tmp = -log(y) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(N[(x - 1.0), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(N[(z - 1.0), $MachinePrecision] * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -10000000.0], N[Not[LessEqual[t$95$1, 1000.0]], $MachinePrecision]], N[(N[(N[Log[y], $MachinePrecision] * x), $MachinePrecision] - t), $MachinePrecision], N[((-N[Log[y], $MachinePrecision]) - t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(\left(x - 1\right) \cdot \log y + \left(z - 1\right) \cdot \log \left(1 - y\right)\right) - t\\
\mathbf{if}\;t\_1 \leq -10000000 \lor \neg \left(t\_1 \leq 1000\right):\\
\;\;\;\;\log y \cdot x - t\\
\mathbf{else}:\\
\;\;\;\;\left(-\log y\right) - t\\
\end{array}
\end{array}
if (-.f64 (+.f64 (*.f64 (-.f64 x #s(literal 1 binary64)) (log.f64 y)) (*.f64 (-.f64 z #s(literal 1 binary64)) (log.f64 (-.f64 #s(literal 1 binary64) y)))) t) < -1e7 or 1e3 < (-.f64 (+.f64 (*.f64 (-.f64 x #s(literal 1 binary64)) (log.f64 y)) (*.f64 (-.f64 z #s(literal 1 binary64)) (log.f64 (-.f64 #s(literal 1 binary64) y)))) t) Initial program 94.6%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-log.f6493.9
Applied rewrites93.9%
if -1e7 < (-.f64 (+.f64 (*.f64 (-.f64 x #s(literal 1 binary64)) (log.f64 y)) (*.f64 (-.f64 z #s(literal 1 binary64)) (log.f64 (-.f64 #s(literal 1 binary64) y)))) t) < 1e3Initial program 75.8%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-log.f6475.8
Applied rewrites75.8%
Taylor expanded in x around 0
Applied rewrites74.1%
Final simplification89.9%
(FPCore (x y z t) :precision binary64 (if (or (<= (- x 1.0) -1.00000005) (not (<= (- x 1.0) 50.0))) (- (* (- x 1.0) (log y)) t) (- (fma (- z) y (- (log y))) t)))
double code(double x, double y, double z, double t) {
double tmp;
if (((x - 1.0) <= -1.00000005) || !((x - 1.0) <= 50.0)) {
tmp = ((x - 1.0) * log(y)) - t;
} else {
tmp = fma(-z, y, -log(y)) - t;
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if ((Float64(x - 1.0) <= -1.00000005) || !(Float64(x - 1.0) <= 50.0)) tmp = Float64(Float64(Float64(x - 1.0) * log(y)) - t); else tmp = Float64(fma(Float64(-z), y, Float64(-log(y))) - t); end return tmp end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(x - 1.0), $MachinePrecision], -1.00000005], N[Not[LessEqual[N[(x - 1.0), $MachinePrecision], 50.0]], $MachinePrecision]], N[(N[(N[(x - 1.0), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[((-z) * y + (-N[Log[y], $MachinePrecision])), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x - 1 \leq -1.00000005 \lor \neg \left(x - 1 \leq 50\right):\\
\;\;\;\;\left(x - 1\right) \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-z, y, -\log y\right) - t\\
\end{array}
\end{array}
if (-.f64 x #s(literal 1 binary64)) < -1.00000004999999992 or 50 < (-.f64 x #s(literal 1 binary64)) Initial program 96.1%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-log.f6496.1
Applied rewrites96.1%
if -1.00000004999999992 < (-.f64 x #s(literal 1 binary64)) < 50Initial program 84.7%
Taylor expanded in y around 0
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
neg-sub0N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
associate--r+N/A
metadata-evalN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-log.f64100.0
Applied rewrites100.0%
Taylor expanded in x around 0
Applied rewrites99.6%
Taylor expanded in z around inf
Applied rewrites99.6%
Final simplification97.8%
(FPCore (x y z t) :precision binary64 (if (or (<= (- x 1.0) -2e+142) (not (<= (- x 1.0) 2e+21))) (* (log y) x) (- (- (log y)) t)))
double code(double x, double y, double z, double t) {
double tmp;
if (((x - 1.0) <= -2e+142) || !((x - 1.0) <= 2e+21)) {
tmp = log(y) * x;
} else {
tmp = -log(y) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x - 1.0d0) <= (-2d+142)) .or. (.not. ((x - 1.0d0) <= 2d+21))) then
tmp = log(y) * x
else
tmp = -log(y) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x - 1.0) <= -2e+142) || !((x - 1.0) <= 2e+21)) {
tmp = Math.log(y) * x;
} else {
tmp = -Math.log(y) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x - 1.0) <= -2e+142) or not ((x - 1.0) <= 2e+21): tmp = math.log(y) * x else: tmp = -math.log(y) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(x - 1.0) <= -2e+142) || !(Float64(x - 1.0) <= 2e+21)) tmp = Float64(log(y) * x); else tmp = Float64(Float64(-log(y)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x - 1.0) <= -2e+142) || ~(((x - 1.0) <= 2e+21))) tmp = log(y) * x; else tmp = -log(y) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(x - 1.0), $MachinePrecision], -2e+142], N[Not[LessEqual[N[(x - 1.0), $MachinePrecision], 2e+21]], $MachinePrecision]], N[(N[Log[y], $MachinePrecision] * x), $MachinePrecision], N[((-N[Log[y], $MachinePrecision]) - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x - 1 \leq -2 \cdot 10^{+142} \lor \neg \left(x - 1 \leq 2 \cdot 10^{+21}\right):\\
\;\;\;\;\log y \cdot x\\
\mathbf{else}:\\
\;\;\;\;\left(-\log y\right) - t\\
\end{array}
\end{array}
if (-.f64 x #s(literal 1 binary64)) < -2.0000000000000001e142 or 2e21 < (-.f64 x #s(literal 1 binary64)) Initial program 95.7%
Taylor expanded in y around 0
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
neg-sub0N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
associate--r+N/A
metadata-evalN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-log.f6499.5
Applied rewrites99.5%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-log.f6477.7
Applied rewrites77.7%
if -2.0000000000000001e142 < (-.f64 x #s(literal 1 binary64)) < 2e21Initial program 87.7%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-log.f6487.7
Applied rewrites87.7%
Taylor expanded in x around 0
Applied rewrites77.8%
Final simplification77.8%
(FPCore (x y z t) :precision binary64 (if (or (<= (- x 1.0) -2e+142) (not (<= (- x 1.0) 2e+21))) (* (log y) x) (- (* (- 1.0 z) y) t)))
double code(double x, double y, double z, double t) {
double tmp;
if (((x - 1.0) <= -2e+142) || !((x - 1.0) <= 2e+21)) {
tmp = log(y) * x;
} else {
tmp = ((1.0 - z) * y) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x - 1.0d0) <= (-2d+142)) .or. (.not. ((x - 1.0d0) <= 2d+21))) then
tmp = log(y) * x
else
tmp = ((1.0d0 - z) * y) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x - 1.0) <= -2e+142) || !((x - 1.0) <= 2e+21)) {
tmp = Math.log(y) * x;
} else {
tmp = ((1.0 - z) * y) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x - 1.0) <= -2e+142) or not ((x - 1.0) <= 2e+21): tmp = math.log(y) * x else: tmp = ((1.0 - z) * y) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(x - 1.0) <= -2e+142) || !(Float64(x - 1.0) <= 2e+21)) tmp = Float64(log(y) * x); else tmp = Float64(Float64(Float64(1.0 - z) * y) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x - 1.0) <= -2e+142) || ~(((x - 1.0) <= 2e+21))) tmp = log(y) * x; else tmp = ((1.0 - z) * y) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(x - 1.0), $MachinePrecision], -2e+142], N[Not[LessEqual[N[(x - 1.0), $MachinePrecision], 2e+21]], $MachinePrecision]], N[(N[Log[y], $MachinePrecision] * x), $MachinePrecision], N[(N[(N[(1.0 - z), $MachinePrecision] * y), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x - 1 \leq -2 \cdot 10^{+142} \lor \neg \left(x - 1 \leq 2 \cdot 10^{+21}\right):\\
\;\;\;\;\log y \cdot x\\
\mathbf{else}:\\
\;\;\;\;\left(1 - z\right) \cdot y - t\\
\end{array}
\end{array}
if (-.f64 x #s(literal 1 binary64)) < -2.0000000000000001e142 or 2e21 < (-.f64 x #s(literal 1 binary64)) Initial program 95.7%
Taylor expanded in y around 0
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
neg-sub0N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
associate--r+N/A
metadata-evalN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-log.f6499.5
Applied rewrites99.5%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-log.f6477.7
Applied rewrites77.7%
if -2.0000000000000001e142 < (-.f64 x #s(literal 1 binary64)) < 2e21Initial program 87.7%
Taylor expanded in y around 0
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
neg-sub0N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
associate--r+N/A
metadata-evalN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-log.f64100.0
Applied rewrites100.0%
Taylor expanded in y around inf
Applied rewrites66.6%
Final simplification70.8%
(FPCore (x y z t) :precision binary64 (if (<= (- z 1.0) 5e+272) (- (* (- x 1.0) (log y)) t) (- (* (- y) z) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((z - 1.0) <= 5e+272) {
tmp = ((x - 1.0) * log(y)) - t;
} else {
tmp = (-y * z) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z - 1.0d0) <= 5d+272) then
tmp = ((x - 1.0d0) * log(y)) - t
else
tmp = (-y * z) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z - 1.0) <= 5e+272) {
tmp = ((x - 1.0) * Math.log(y)) - t;
} else {
tmp = (-y * z) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z - 1.0) <= 5e+272: tmp = ((x - 1.0) * math.log(y)) - t else: tmp = (-y * z) - t return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z - 1.0) <= 5e+272) tmp = Float64(Float64(Float64(x - 1.0) * log(y)) - t); else tmp = Float64(Float64(Float64(-y) * z) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z - 1.0) <= 5e+272) tmp = ((x - 1.0) * log(y)) - t; else tmp = (-y * z) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z - 1.0), $MachinePrecision], 5e+272], N[(N[(N[(x - 1.0), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[((-y) * z), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z - 1 \leq 5 \cdot 10^{+272}:\\
\;\;\;\;\left(x - 1\right) \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;\left(-y\right) \cdot z - t\\
\end{array}
\end{array}
if (-.f64 z #s(literal 1 binary64)) < 4.99999999999999973e272Initial program 93.2%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-log.f6493.2
Applied rewrites93.2%
if 4.99999999999999973e272 < (-.f64 z #s(literal 1 binary64)) Initial program 14.6%
Taylor expanded in y around 0
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
neg-sub0N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
associate--r+N/A
metadata-evalN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-log.f64100.0
Applied rewrites100.0%
Taylor expanded in z around inf
Applied rewrites95.4%
(FPCore (x y z t) :precision binary64 (- (* (- 1.0 z) y) t))
double code(double x, double y, double z, double t) {
return ((1.0 - z) * y) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((1.0d0 - z) * y) - t
end function
public static double code(double x, double y, double z, double t) {
return ((1.0 - z) * y) - t;
}
def code(x, y, z, t): return ((1.0 - z) * y) - t
function code(x, y, z, t) return Float64(Float64(Float64(1.0 - z) * y) - t) end
function tmp = code(x, y, z, t) tmp = ((1.0 - z) * y) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(1.0 - z), $MachinePrecision] * y), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - z\right) \cdot y - t
\end{array}
Initial program 90.7%
Taylor expanded in y around 0
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
neg-sub0N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
associate--r+N/A
metadata-evalN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-log.f6499.8
Applied rewrites99.8%
Taylor expanded in y around inf
Applied rewrites49.9%
(FPCore (x y z t) :precision binary64 (- (* (- y) z) t))
double code(double x, double y, double z, double t) {
return (-y * z) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (-y * z) - t
end function
public static double code(double x, double y, double z, double t) {
return (-y * z) - t;
}
def code(x, y, z, t): return (-y * z) - t
function code(x, y, z, t) return Float64(Float64(Float64(-y) * z) - t) end
function tmp = code(x, y, z, t) tmp = (-y * z) - t; end
code[x_, y_, z_, t_] := N[(N[((-y) * z), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(-y\right) \cdot z - t
\end{array}
Initial program 90.7%
Taylor expanded in y around 0
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
neg-sub0N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
associate--r+N/A
metadata-evalN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-log.f6499.8
Applied rewrites99.8%
Taylor expanded in z around inf
Applied rewrites49.8%
(FPCore (x y z t) :precision binary64 (- t))
double code(double x, double y, double z, double t) {
return -t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -t
end function
public static double code(double x, double y, double z, double t) {
return -t;
}
def code(x, y, z, t): return -t
function code(x, y, z, t) return Float64(-t) end
function tmp = code(x, y, z, t) tmp = -t; end
code[x_, y_, z_, t_] := (-t)
\begin{array}{l}
\\
-t
\end{array}
Initial program 90.7%
Taylor expanded in t around inf
mul-1-negN/A
lower-neg.f6441.1
Applied rewrites41.1%
herbie shell --seed 2024313
(FPCore (x y z t)
:name "Statistics.Distribution.Beta:$cdensity from math-functions-0.1.5.2"
:precision binary64
(- (+ (* (- x 1.0) (log y)) (* (- z 1.0) (log (- 1.0 y)))) t))