
(FPCore (x y z t) :precision binary64 (- (* x x) (* (* y 4.0) (- (* z z) t))))
double code(double x, double y, double z, double t) {
return (x * x) - ((y * 4.0) * ((z * z) - t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * x) - ((y * 4.0d0) * ((z * z) - t))
end function
public static double code(double x, double y, double z, double t) {
return (x * x) - ((y * 4.0) * ((z * z) - t));
}
def code(x, y, z, t): return (x * x) - ((y * 4.0) * ((z * z) - t))
function code(x, y, z, t) return Float64(Float64(x * x) - Float64(Float64(y * 4.0) * Float64(Float64(z * z) - t))) end
function tmp = code(x, y, z, t) tmp = (x * x) - ((y * 4.0) * ((z * z) - t)); end
code[x_, y_, z_, t_] := N[(N[(x * x), $MachinePrecision] - N[(N[(y * 4.0), $MachinePrecision] * N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (* x x) (* (* y 4.0) (- (* z z) t))))
double code(double x, double y, double z, double t) {
return (x * x) - ((y * 4.0) * ((z * z) - t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * x) - ((y * 4.0d0) * ((z * z) - t))
end function
public static double code(double x, double y, double z, double t) {
return (x * x) - ((y * 4.0) * ((z * z) - t));
}
def code(x, y, z, t): return (x * x) - ((y * 4.0) * ((z * z) - t))
function code(x, y, z, t) return Float64(Float64(x * x) - Float64(Float64(y * 4.0) * Float64(Float64(z * z) - t))) end
function tmp = code(x, y, z, t) tmp = (x * x) - ((y * 4.0) * ((z * z) - t)); end
code[x_, y_, z_, t_] := N[(N[(x * x), $MachinePrecision] - N[(N[(y * 4.0), $MachinePrecision] * N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= (* z z) 2e+281) (- (* x x) (* (* y 4.0) (- (* z z) t))) (pow (/ (/ (/ -0.25 y) z) z) -1.0)))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 2e+281) {
tmp = (x * x) - ((y * 4.0) * ((z * z) - t));
} else {
tmp = pow((((-0.25 / y) / z) / z), -1.0);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * z) <= 2d+281) then
tmp = (x * x) - ((y * 4.0d0) * ((z * z) - t))
else
tmp = ((((-0.25d0) / y) / z) / z) ** (-1.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 2e+281) {
tmp = (x * x) - ((y * 4.0) * ((z * z) - t));
} else {
tmp = Math.pow((((-0.25 / y) / z) / z), -1.0);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z * z) <= 2e+281: tmp = (x * x) - ((y * 4.0) * ((z * z) - t)) else: tmp = math.pow((((-0.25 / y) / z) / z), -1.0) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z * z) <= 2e+281) tmp = Float64(Float64(x * x) - Float64(Float64(y * 4.0) * Float64(Float64(z * z) - t))); else tmp = Float64(Float64(Float64(-0.25 / y) / z) / z) ^ -1.0; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z * z) <= 2e+281) tmp = (x * x) - ((y * 4.0) * ((z * z) - t)); else tmp = (((-0.25 / y) / z) / z) ^ -1.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * z), $MachinePrecision], 2e+281], N[(N[(x * x), $MachinePrecision] - N[(N[(y * 4.0), $MachinePrecision] * N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Power[N[(N[(N[(-0.25 / y), $MachinePrecision] / z), $MachinePrecision] / z), $MachinePrecision], -1.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 2 \cdot 10^{+281}:\\
\;\;\;\;x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)\\
\mathbf{else}:\\
\;\;\;\;{\left(\frac{\frac{\frac{-0.25}{y}}{z}}{z}\right)}^{-1}\\
\end{array}
\end{array}
if (*.f64 z z) < 2.0000000000000001e281Initial program 98.8%
if 2.0000000000000001e281 < (*.f64 z z) Initial program 67.1%
lift--.f64N/A
flip--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip--N/A
lift--.f64N/A
inv-powN/A
lower-pow.f6467.1
Applied rewrites67.1%
Taylor expanded in z around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6475.7
Applied rewrites75.7%
Applied rewrites91.5%
Applied rewrites91.5%
Final simplification96.8%
(FPCore (x y z t) :precision binary64 (if (<= (* z z) 2e+281) (- (* x x) (* (* y 4.0) (- (* z z) t))) (pow (/ -0.25 (* (* z y) z)) -1.0)))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 2e+281) {
tmp = (x * x) - ((y * 4.0) * ((z * z) - t));
} else {
tmp = pow((-0.25 / ((z * y) * z)), -1.0);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * z) <= 2d+281) then
tmp = (x * x) - ((y * 4.0d0) * ((z * z) - t))
else
tmp = ((-0.25d0) / ((z * y) * z)) ** (-1.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 2e+281) {
tmp = (x * x) - ((y * 4.0) * ((z * z) - t));
} else {
tmp = Math.pow((-0.25 / ((z * y) * z)), -1.0);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z * z) <= 2e+281: tmp = (x * x) - ((y * 4.0) * ((z * z) - t)) else: tmp = math.pow((-0.25 / ((z * y) * z)), -1.0) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z * z) <= 2e+281) tmp = Float64(Float64(x * x) - Float64(Float64(y * 4.0) * Float64(Float64(z * z) - t))); else tmp = Float64(-0.25 / Float64(Float64(z * y) * z)) ^ -1.0; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z * z) <= 2e+281) tmp = (x * x) - ((y * 4.0) * ((z * z) - t)); else tmp = (-0.25 / ((z * y) * z)) ^ -1.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * z), $MachinePrecision], 2e+281], N[(N[(x * x), $MachinePrecision] - N[(N[(y * 4.0), $MachinePrecision] * N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Power[N[(-0.25 / N[(N[(z * y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 2 \cdot 10^{+281}:\\
\;\;\;\;x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)\\
\mathbf{else}:\\
\;\;\;\;{\left(\frac{-0.25}{\left(z \cdot y\right) \cdot z}\right)}^{-1}\\
\end{array}
\end{array}
if (*.f64 z z) < 2.0000000000000001e281Initial program 98.8%
if 2.0000000000000001e281 < (*.f64 z z) Initial program 67.1%
lift--.f64N/A
flip--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip--N/A
lift--.f64N/A
inv-powN/A
lower-pow.f6467.1
Applied rewrites67.1%
Taylor expanded in z around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6475.7
Applied rewrites75.7%
Applied rewrites91.5%
Final simplification96.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (* z z) t)))
(if (<= t_1 -5e+25)
(* (* t 4.0) y)
(if (<= t_1 2e+100) (* x x) (* (* (* z z) y) -4.0)))))
double code(double x, double y, double z, double t) {
double t_1 = (z * z) - t;
double tmp;
if (t_1 <= -5e+25) {
tmp = (t * 4.0) * y;
} else if (t_1 <= 2e+100) {
tmp = x * x;
} else {
tmp = ((z * z) * y) * -4.0;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (z * z) - t
if (t_1 <= (-5d+25)) then
tmp = (t * 4.0d0) * y
else if (t_1 <= 2d+100) then
tmp = x * x
else
tmp = ((z * z) * y) * (-4.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (z * z) - t;
double tmp;
if (t_1 <= -5e+25) {
tmp = (t * 4.0) * y;
} else if (t_1 <= 2e+100) {
tmp = x * x;
} else {
tmp = ((z * z) * y) * -4.0;
}
return tmp;
}
def code(x, y, z, t): t_1 = (z * z) - t tmp = 0 if t_1 <= -5e+25: tmp = (t * 4.0) * y elif t_1 <= 2e+100: tmp = x * x else: tmp = ((z * z) * y) * -4.0 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(z * z) - t) tmp = 0.0 if (t_1 <= -5e+25) tmp = Float64(Float64(t * 4.0) * y); elseif (t_1 <= 2e+100) tmp = Float64(x * x); else tmp = Float64(Float64(Float64(z * z) * y) * -4.0); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (z * z) - t; tmp = 0.0; if (t_1 <= -5e+25) tmp = (t * 4.0) * y; elseif (t_1 <= 2e+100) tmp = x * x; else tmp = ((z * z) * y) * -4.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+25], N[(N[(t * 4.0), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[t$95$1, 2e+100], N[(x * x), $MachinePrecision], N[(N[(N[(z * z), $MachinePrecision] * y), $MachinePrecision] * -4.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot z - t\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+25}:\\
\;\;\;\;\left(t \cdot 4\right) \cdot y\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+100}:\\
\;\;\;\;x \cdot x\\
\mathbf{else}:\\
\;\;\;\;\left(\left(z \cdot z\right) \cdot y\right) \cdot -4\\
\end{array}
\end{array}
if (-.f64 (*.f64 z z) t) < -5.00000000000000024e25Initial program 100.0%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
lower-*.f6480.0
Applied rewrites80.0%
Applied rewrites80.0%
if -5.00000000000000024e25 < (-.f64 (*.f64 z z) t) < 2.00000000000000003e100Initial program 99.9%
lift-*.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
neg-mul-1N/A
associate-*r*N/A
*-commutativeN/A
neg-mul-1N/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-evalN/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f6499.9
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.9
Applied rewrites99.9%
lift--.f64N/A
flip--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip--N/A
lift--.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6470.0
Applied rewrites70.0%
if 2.00000000000000003e100 < (-.f64 (*.f64 z z) t) Initial program 81.3%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6460.7
Applied rewrites60.7%
Final simplification66.5%
(FPCore (x y z t) :precision binary64 (if (<= (* z z) 2e+281) (- (* x x) (* (* y 4.0) (- (* z z) t))) (fma (* z y) (* z -4.0) (* x x))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 2e+281) {
tmp = (x * x) - ((y * 4.0) * ((z * z) - t));
} else {
tmp = fma((z * y), (z * -4.0), (x * x));
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(z * z) <= 2e+281) tmp = Float64(Float64(x * x) - Float64(Float64(y * 4.0) * Float64(Float64(z * z) - t))); else tmp = fma(Float64(z * y), Float64(z * -4.0), Float64(x * x)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * z), $MachinePrecision], 2e+281], N[(N[(x * x), $MachinePrecision] - N[(N[(y * 4.0), $MachinePrecision] * N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(z * y), $MachinePrecision] * N[(z * -4.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 2 \cdot 10^{+281}:\\
\;\;\;\;x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(z \cdot y, z \cdot -4, x \cdot x\right)\\
\end{array}
\end{array}
if (*.f64 z z) < 2.0000000000000001e281Initial program 98.8%
if 2.0000000000000001e281 < (*.f64 z z) Initial program 67.1%
Taylor expanded in t around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6468.6
Applied rewrites68.6%
Applied rewrites91.3%
(FPCore (x y z t) :precision binary64 (if (<= (* z z) 1e-44) (fma (* t y) 4.0 (* x x)) (fma (* z y) (* z -4.0) (* x x))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 1e-44) {
tmp = fma((t * y), 4.0, (x * x));
} else {
tmp = fma((z * y), (z * -4.0), (x * x));
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(z * z) <= 1e-44) tmp = fma(Float64(t * y), 4.0, Float64(x * x)); else tmp = fma(Float64(z * y), Float64(z * -4.0), Float64(x * x)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * z), $MachinePrecision], 1e-44], N[(N[(t * y), $MachinePrecision] * 4.0 + N[(x * x), $MachinePrecision]), $MachinePrecision], N[(N[(z * y), $MachinePrecision] * N[(z * -4.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 10^{-44}:\\
\;\;\;\;\mathsf{fma}\left(t \cdot y, 4, x \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(z \cdot y, z \cdot -4, x \cdot x\right)\\
\end{array}
\end{array}
if (*.f64 z z) < 9.99999999999999953e-45Initial program 100.0%
Taylor expanded in z around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6497.4
Applied rewrites97.4%
if 9.99999999999999953e-45 < (*.f64 z z) Initial program 83.2%
Taylor expanded in t around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6476.0
Applied rewrites76.0%
Applied rewrites86.0%
(FPCore (x y z t) :precision binary64 (if (<= (* z z) 5.4e+107) (fma (* t y) 4.0 (* x x)) (* (* (- (* z z) t) y) -4.0)))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 5.4e+107) {
tmp = fma((t * y), 4.0, (x * x));
} else {
tmp = (((z * z) - t) * y) * -4.0;
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(z * z) <= 5.4e+107) tmp = fma(Float64(t * y), 4.0, Float64(x * x)); else tmp = Float64(Float64(Float64(Float64(z * z) - t) * y) * -4.0); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * z), $MachinePrecision], 5.4e+107], N[(N[(t * y), $MachinePrecision] * 4.0 + N[(x * x), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision] * y), $MachinePrecision] * -4.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 5.4 \cdot 10^{+107}:\\
\;\;\;\;\mathsf{fma}\left(t \cdot y, 4, x \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(z \cdot z - t\right) \cdot y\right) \cdot -4\\
\end{array}
\end{array}
if (*.f64 z z) < 5.4000000000000003e107Initial program 99.9%
Taylor expanded in z around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6492.3
Applied rewrites92.3%
if 5.4000000000000003e107 < (*.f64 z z) Initial program 79.1%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
unpow2N/A
lower-*.f6474.3
Applied rewrites74.3%
(FPCore (x y z t) :precision binary64 (if (<= (* z z) 1.3e+132) (fma (* t y) 4.0 (* x x)) (* (* (* z z) y) -4.0)))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 1.3e+132) {
tmp = fma((t * y), 4.0, (x * x));
} else {
tmp = ((z * z) * y) * -4.0;
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(z * z) <= 1.3e+132) tmp = fma(Float64(t * y), 4.0, Float64(x * x)); else tmp = Float64(Float64(Float64(z * z) * y) * -4.0); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * z), $MachinePrecision], 1.3e+132], N[(N[(t * y), $MachinePrecision] * 4.0 + N[(x * x), $MachinePrecision]), $MachinePrecision], N[(N[(N[(z * z), $MachinePrecision] * y), $MachinePrecision] * -4.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 1.3 \cdot 10^{+132}:\\
\;\;\;\;\mathsf{fma}\left(t \cdot y, 4, x \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(z \cdot z\right) \cdot y\right) \cdot -4\\
\end{array}
\end{array}
if (*.f64 z z) < 1.3e132Initial program 99.3%
Taylor expanded in z around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6489.2
Applied rewrites89.2%
if 1.3e132 < (*.f64 z z) Initial program 77.1%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6470.0
Applied rewrites70.0%
(FPCore (x y z t) :precision binary64 (if (<= (* x x) 8e-13) (* (* t 4.0) y) (* x x)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x * x) <= 8e-13) {
tmp = (t * 4.0) * y;
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x * x) <= 8d-13) then
tmp = (t * 4.0d0) * y
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x * x) <= 8e-13) {
tmp = (t * 4.0) * y;
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x * x) <= 8e-13: tmp = (t * 4.0) * y else: tmp = x * x return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x * x) <= 8e-13) tmp = Float64(Float64(t * 4.0) * y); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x * x) <= 8e-13) tmp = (t * 4.0) * y; else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x * x), $MachinePrecision], 8e-13], N[(N[(t * 4.0), $MachinePrecision] * y), $MachinePrecision], N[(x * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot x \leq 8 \cdot 10^{-13}:\\
\;\;\;\;\left(t \cdot 4\right) \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if (*.f64 x x) < 8.0000000000000002e-13Initial program 93.4%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
lower-*.f6447.2
Applied rewrites47.2%
Applied rewrites47.2%
if 8.0000000000000002e-13 < (*.f64 x x) Initial program 86.8%
lift-*.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
neg-mul-1N/A
associate-*r*N/A
*-commutativeN/A
neg-mul-1N/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-evalN/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f6489.7
lift-*.f64N/A
*-commutativeN/A
lower-*.f6489.7
Applied rewrites89.7%
lift--.f64N/A
flip--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip--N/A
lift--.f64N/A
lower-/.f6489.7
Applied rewrites86.5%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6470.3
Applied rewrites70.3%
Final simplification58.7%
(FPCore (x y z t) :precision binary64 (* x x))
double code(double x, double y, double z, double t) {
return x * x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * x
end function
public static double code(double x, double y, double z, double t) {
return x * x;
}
def code(x, y, z, t): return x * x
function code(x, y, z, t) return Float64(x * x) end
function tmp = code(x, y, z, t) tmp = x * x; end
code[x_, y_, z_, t_] := N[(x * x), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x
\end{array}
Initial program 90.2%
lift-*.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
neg-mul-1N/A
associate-*r*N/A
*-commutativeN/A
neg-mul-1N/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-evalN/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f6494.5
lift-*.f64N/A
*-commutativeN/A
lower-*.f6494.5
Applied rewrites94.5%
lift--.f64N/A
flip--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip--N/A
lift--.f64N/A
lower-/.f6494.3
Applied rewrites89.6%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6440.2
Applied rewrites40.2%
Final simplification40.2%
(FPCore (x y z t) :precision binary64 (- (* x x) (* 4.0 (* y (- (* z z) t)))))
double code(double x, double y, double z, double t) {
return (x * x) - (4.0 * (y * ((z * z) - t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * x) - (4.0d0 * (y * ((z * z) - t)))
end function
public static double code(double x, double y, double z, double t) {
return (x * x) - (4.0 * (y * ((z * z) - t)));
}
def code(x, y, z, t): return (x * x) - (4.0 * (y * ((z * z) - t)))
function code(x, y, z, t) return Float64(Float64(x * x) - Float64(4.0 * Float64(y * Float64(Float64(z * z) - t)))) end
function tmp = code(x, y, z, t) tmp = (x * x) - (4.0 * (y * ((z * z) - t))); end
code[x_, y_, z_, t_] := N[(N[(x * x), $MachinePrecision] - N[(4.0 * N[(y * N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x - 4 \cdot \left(y \cdot \left(z \cdot z - t\right)\right)
\end{array}
herbie shell --seed 2024313
(FPCore (x y z t)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, B"
:precision binary64
:alt
(! :herbie-platform default (- (* x x) (* 4 (* y (- (* z z) t)))))
(- (* x x) (* (* y 4.0) (- (* z z) t))))