
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- z a)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (z - a)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (z - a)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (z - a)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (z - a)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(z - a)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (z - a))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{z - a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- z a)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (z - a)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (z - a)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (z - a)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (z - a)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(z - a)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (z - a))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{z - a}
\end{array}
(FPCore (x y z t a) :precision binary64 (if (<= (/ (- z t) (- z a)) 5e+100) (+ x (/ y (/ (- a z) (- t z)))) (+ x (/ (* (- z t) y) (- z a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (((z - t) / (z - a)) <= 5e+100) {
tmp = x + (y / ((a - z) / (t - z)));
} else {
tmp = x + (((z - t) * y) / (z - a));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (((z - t) / (z - a)) <= 5d+100) then
tmp = x + (y / ((a - z) / (t - z)))
else
tmp = x + (((z - t) * y) / (z - a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (((z - t) / (z - a)) <= 5e+100) {
tmp = x + (y / ((a - z) / (t - z)));
} else {
tmp = x + (((z - t) * y) / (z - a));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if ((z - t) / (z - a)) <= 5e+100: tmp = x + (y / ((a - z) / (t - z))) else: tmp = x + (((z - t) * y) / (z - a)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (Float64(Float64(z - t) / Float64(z - a)) <= 5e+100) tmp = Float64(x + Float64(y / Float64(Float64(a - z) / Float64(t - z)))); else tmp = Float64(x + Float64(Float64(Float64(z - t) * y) / Float64(z - a))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (((z - t) / (z - a)) <= 5e+100) tmp = x + (y / ((a - z) / (t - z))); else tmp = x + (((z - t) * y) / (z - a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision], 5e+100], N[(x + N[(y / N[(N[(a - z), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(N[(z - t), $MachinePrecision] * y), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z - t}{z - a} \leq 5 \cdot 10^{+100}:\\
\;\;\;\;x + \frac{y}{\frac{a - z}{t - z}}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{\left(z - t\right) \cdot y}{z - a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 z a)) < 4.9999999999999999e100Initial program 99.0%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6499.3
Applied rewrites99.3%
if 4.9999999999999999e100 < (/.f64 (-.f64 z t) (-.f64 z a)) Initial program 78.1%
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- z a))) (t_2 (+ x (* y (/ t (- a z))))))
(if (<= t_1 -1e-70)
t_2
(if (<= t_1 0.1)
(fma (- t z) (/ y a) x)
(if (<= t_1 2.0) (fma (/ z (- z a)) y x) t_2)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (z - a);
double t_2 = x + (y * (t / (a - z)));
double tmp;
if (t_1 <= -1e-70) {
tmp = t_2;
} else if (t_1 <= 0.1) {
tmp = fma((t - z), (y / a), x);
} else if (t_1 <= 2.0) {
tmp = fma((z / (z - a)), y, x);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(z - a)) t_2 = Float64(x + Float64(y * Float64(t / Float64(a - z)))) tmp = 0.0 if (t_1 <= -1e-70) tmp = t_2; elseif (t_1 <= 0.1) tmp = fma(Float64(t - z), Float64(y / a), x); elseif (t_1 <= 2.0) tmp = fma(Float64(z / Float64(z - a)), y, x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(y * N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e-70], t$95$2, If[LessEqual[t$95$1, 0.1], N[(N[(t - z), $MachinePrecision] * N[(y / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(N[(z / N[(z - a), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{z - a}\\
t_2 := x + y \cdot \frac{t}{a - z}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{-70}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 0.1:\\
\;\;\;\;\mathsf{fma}\left(t - z, \frac{y}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{z - a}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 z a)) < -9.99999999999999996e-71 or 2 < (/.f64 (-.f64 z t) (-.f64 z a)) Initial program 92.4%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6493.8
Applied rewrites93.8%
Taylor expanded in t around inf
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6489.2
Applied rewrites89.2%
if -9.99999999999999996e-71 < (/.f64 (-.f64 z t) (-.f64 z a)) < 0.10000000000000001Initial program 99.8%
Taylor expanded in a around inf
+-commutativeN/A
mul-1-negN/A
*-commutativeN/A
associate-/l*N/A
distribute-lft-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
lower--.f64N/A
lower-/.f6498.2
Applied rewrites98.2%
if 0.10000000000000001 < (/.f64 (-.f64 z t) (-.f64 z a)) < 2Initial program 99.9%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6499.0
Applied rewrites99.0%
Final simplification95.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- z a))))
(if (<= t_1 -2.0)
(* (/ y (- z a)) (- z t))
(if (or (<= t_1 0.1) (not (<= t_1 100000000000.0)))
(fma (- t z) (/ y a) x)
(fma (/ z (- z a)) y x)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (z - a);
double tmp;
if (t_1 <= -2.0) {
tmp = (y / (z - a)) * (z - t);
} else if ((t_1 <= 0.1) || !(t_1 <= 100000000000.0)) {
tmp = fma((t - z), (y / a), x);
} else {
tmp = fma((z / (z - a)), y, x);
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(z - a)) tmp = 0.0 if (t_1 <= -2.0) tmp = Float64(Float64(y / Float64(z - a)) * Float64(z - t)); elseif ((t_1 <= 0.1) || !(t_1 <= 100000000000.0)) tmp = fma(Float64(t - z), Float64(y / a), x); else tmp = fma(Float64(z / Float64(z - a)), y, x); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2.0], N[(N[(y / N[(z - a), $MachinePrecision]), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[t$95$1, 0.1], N[Not[LessEqual[t$95$1, 100000000000.0]], $MachinePrecision]], N[(N[(t - z), $MachinePrecision] * N[(y / a), $MachinePrecision] + x), $MachinePrecision], N[(N[(z / N[(z - a), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{z - a}\\
\mathbf{if}\;t\_1 \leq -2:\\
\;\;\;\;\frac{y}{z - a} \cdot \left(z - t\right)\\
\mathbf{elif}\;t\_1 \leq 0.1 \lor \neg \left(t\_1 \leq 100000000000\right):\\
\;\;\;\;\mathsf{fma}\left(t - z, \frac{y}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{z - a}, y, x\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 z a)) < -2Initial program 94.4%
Taylor expanded in x around 0
associate-/l*N/A
div-subN/A
distribute-lft-out--N/A
associate-/l*N/A
associate-/l*N/A
*-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-/l*N/A
distribute-rgt-out--N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6481.9
Applied rewrites81.9%
if -2 < (/.f64 (-.f64 z t) (-.f64 z a)) < 0.10000000000000001 or 1e11 < (/.f64 (-.f64 z t) (-.f64 z a)) Initial program 96.1%
Taylor expanded in a around inf
+-commutativeN/A
mul-1-negN/A
*-commutativeN/A
associate-/l*N/A
distribute-lft-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
lower--.f64N/A
lower-/.f6486.9
Applied rewrites86.9%
if 0.10000000000000001 < (/.f64 (-.f64 z t) (-.f64 z a)) < 1e11Initial program 99.9%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6498.1
Applied rewrites98.1%
Final simplification90.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- z a))))
(if (<= t_1 -2.0)
(* (/ y (- z a)) (- t))
(if (or (<= t_1 0.1) (not (<= t_1 100000000000.0)))
(fma (- t z) (/ y a) x)
(fma (/ z (- z a)) y x)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (z - a);
double tmp;
if (t_1 <= -2.0) {
tmp = (y / (z - a)) * -t;
} else if ((t_1 <= 0.1) || !(t_1 <= 100000000000.0)) {
tmp = fma((t - z), (y / a), x);
} else {
tmp = fma((z / (z - a)), y, x);
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(z - a)) tmp = 0.0 if (t_1 <= -2.0) tmp = Float64(Float64(y / Float64(z - a)) * Float64(-t)); elseif ((t_1 <= 0.1) || !(t_1 <= 100000000000.0)) tmp = fma(Float64(t - z), Float64(y / a), x); else tmp = fma(Float64(z / Float64(z - a)), y, x); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2.0], N[(N[(y / N[(z - a), $MachinePrecision]), $MachinePrecision] * (-t)), $MachinePrecision], If[Or[LessEqual[t$95$1, 0.1], N[Not[LessEqual[t$95$1, 100000000000.0]], $MachinePrecision]], N[(N[(t - z), $MachinePrecision] * N[(y / a), $MachinePrecision] + x), $MachinePrecision], N[(N[(z / N[(z - a), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{z - a}\\
\mathbf{if}\;t\_1 \leq -2:\\
\;\;\;\;\frac{y}{z - a} \cdot \left(-t\right)\\
\mathbf{elif}\;t\_1 \leq 0.1 \lor \neg \left(t\_1 \leq 100000000000\right):\\
\;\;\;\;\mathsf{fma}\left(t - z, \frac{y}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{z - a}, y, x\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 z a)) < -2Initial program 94.4%
Taylor expanded in x around 0
associate-/l*N/A
div-subN/A
distribute-lft-out--N/A
associate-/l*N/A
associate-/l*N/A
*-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-/l*N/A
distribute-rgt-out--N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6481.9
Applied rewrites81.9%
Taylor expanded in z around 0
Applied rewrites78.2%
if -2 < (/.f64 (-.f64 z t) (-.f64 z a)) < 0.10000000000000001 or 1e11 < (/.f64 (-.f64 z t) (-.f64 z a)) Initial program 96.1%
Taylor expanded in a around inf
+-commutativeN/A
mul-1-negN/A
*-commutativeN/A
associate-/l*N/A
distribute-lft-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
lower--.f64N/A
lower-/.f6486.9
Applied rewrites86.9%
if 0.10000000000000001 < (/.f64 (-.f64 z t) (-.f64 z a)) < 1e11Initial program 99.9%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6498.1
Applied rewrites98.1%
Final simplification89.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- z a))))
(if (<= t_1 -1e-10)
(* y (/ t (- a z)))
(if (or (<= t_1 0.1) (not (<= t_1 100000000000.0)))
(fma (- t z) (/ y a) x)
(fma (/ z (- z a)) y x)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (z - a);
double tmp;
if (t_1 <= -1e-10) {
tmp = y * (t / (a - z));
} else if ((t_1 <= 0.1) || !(t_1 <= 100000000000.0)) {
tmp = fma((t - z), (y / a), x);
} else {
tmp = fma((z / (z - a)), y, x);
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(z - a)) tmp = 0.0 if (t_1 <= -1e-10) tmp = Float64(y * Float64(t / Float64(a - z))); elseif ((t_1 <= 0.1) || !(t_1 <= 100000000000.0)) tmp = fma(Float64(t - z), Float64(y / a), x); else tmp = fma(Float64(z / Float64(z - a)), y, x); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e-10], N[(y * N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[t$95$1, 0.1], N[Not[LessEqual[t$95$1, 100000000000.0]], $MachinePrecision]], N[(N[(t - z), $MachinePrecision] * N[(y / a), $MachinePrecision] + x), $MachinePrecision], N[(N[(z / N[(z - a), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{z - a}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{-10}:\\
\;\;\;\;y \cdot \frac{t}{a - z}\\
\mathbf{elif}\;t\_1 \leq 0.1 \lor \neg \left(t\_1 \leq 100000000000\right):\\
\;\;\;\;\mathsf{fma}\left(t - z, \frac{y}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{z - a}, y, x\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 z a)) < -1.00000000000000004e-10Initial program 94.6%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6496.4
Applied rewrites96.4%
Taylor expanded in z around inf
associate--l+N/A
distribute-lft-out--N/A
div-subN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64N/A
lower--.f6416.2
Applied rewrites16.2%
Taylor expanded in t around inf
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6474.8
Applied rewrites74.8%
if -1.00000000000000004e-10 < (/.f64 (-.f64 z t) (-.f64 z a)) < 0.10000000000000001 or 1e11 < (/.f64 (-.f64 z t) (-.f64 z a)) Initial program 96.1%
Taylor expanded in a around inf
+-commutativeN/A
mul-1-negN/A
*-commutativeN/A
associate-/l*N/A
distribute-lft-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
lower--.f64N/A
lower-/.f6487.5
Applied rewrites87.5%
if 0.10000000000000001 < (/.f64 (-.f64 z t) (-.f64 z a)) < 1e11Initial program 99.9%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6498.1
Applied rewrites98.1%
Final simplification89.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- z a))))
(if (<= t_1 -1e-10)
(* y (/ t (- a z)))
(if (<= t_1 0.5)
(fma (- t z) (/ y a) x)
(if (<= t_1 1e+18) (+ y x) (fma (/ y a) t x))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (z - a);
double tmp;
if (t_1 <= -1e-10) {
tmp = y * (t / (a - z));
} else if (t_1 <= 0.5) {
tmp = fma((t - z), (y / a), x);
} else if (t_1 <= 1e+18) {
tmp = y + x;
} else {
tmp = fma((y / a), t, x);
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(z - a)) tmp = 0.0 if (t_1 <= -1e-10) tmp = Float64(y * Float64(t / Float64(a - z))); elseif (t_1 <= 0.5) tmp = fma(Float64(t - z), Float64(y / a), x); elseif (t_1 <= 1e+18) tmp = Float64(y + x); else tmp = fma(Float64(y / a), t, x); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e-10], N[(y * N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 0.5], N[(N[(t - z), $MachinePrecision] * N[(y / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 1e+18], N[(y + x), $MachinePrecision], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{z - a}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{-10}:\\
\;\;\;\;y \cdot \frac{t}{a - z}\\
\mathbf{elif}\;t\_1 \leq 0.5:\\
\;\;\;\;\mathsf{fma}\left(t - z, \frac{y}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 10^{+18}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 z a)) < -1.00000000000000004e-10Initial program 94.6%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6496.4
Applied rewrites96.4%
Taylor expanded in z around inf
associate--l+N/A
distribute-lft-out--N/A
div-subN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64N/A
lower--.f6416.2
Applied rewrites16.2%
Taylor expanded in t around inf
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6474.8
Applied rewrites74.8%
if -1.00000000000000004e-10 < (/.f64 (-.f64 z t) (-.f64 z a)) < 0.5Initial program 99.8%
Taylor expanded in a around inf
+-commutativeN/A
mul-1-negN/A
*-commutativeN/A
associate-/l*N/A
distribute-lft-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
lower--.f64N/A
lower-/.f6495.2
Applied rewrites95.2%
if 0.5 < (/.f64 (-.f64 z t) (-.f64 z a)) < 1e18Initial program 99.9%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6495.9
Applied rewrites95.9%
if 1e18 < (/.f64 (-.f64 z t) (-.f64 z a)) Initial program 88.4%
Taylor expanded in z around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6471.9
Applied rewrites71.9%
Final simplification88.7%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- z a))))
(if (<= t_1 -1e-10)
(* y (/ t (- a z)))
(if (<= t_1 0.1)
(fma (/ t a) y x)
(if (<= t_1 1e+18) (+ y x) (fma (/ y a) t x))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (z - a);
double tmp;
if (t_1 <= -1e-10) {
tmp = y * (t / (a - z));
} else if (t_1 <= 0.1) {
tmp = fma((t / a), y, x);
} else if (t_1 <= 1e+18) {
tmp = y + x;
} else {
tmp = fma((y / a), t, x);
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(z - a)) tmp = 0.0 if (t_1 <= -1e-10) tmp = Float64(y * Float64(t / Float64(a - z))); elseif (t_1 <= 0.1) tmp = fma(Float64(t / a), y, x); elseif (t_1 <= 1e+18) tmp = Float64(y + x); else tmp = fma(Float64(y / a), t, x); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e-10], N[(y * N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 0.1], N[(N[(t / a), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[t$95$1, 1e+18], N[(y + x), $MachinePrecision], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{z - a}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{-10}:\\
\;\;\;\;y \cdot \frac{t}{a - z}\\
\mathbf{elif}\;t\_1 \leq 0.1:\\
\;\;\;\;\mathsf{fma}\left(\frac{t}{a}, y, x\right)\\
\mathbf{elif}\;t\_1 \leq 10^{+18}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 z a)) < -1.00000000000000004e-10Initial program 94.6%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6496.4
Applied rewrites96.4%
Taylor expanded in z around inf
associate--l+N/A
distribute-lft-out--N/A
div-subN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64N/A
lower--.f6416.2
Applied rewrites16.2%
Taylor expanded in t around inf
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6474.8
Applied rewrites74.8%
if -1.00000000000000004e-10 < (/.f64 (-.f64 z t) (-.f64 z a)) < 0.10000000000000001Initial program 99.8%
Taylor expanded in z around 0
lower-/.f6485.0
Applied rewrites85.0%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6485.0
Applied rewrites85.0%
if 0.10000000000000001 < (/.f64 (-.f64 z t) (-.f64 z a)) < 1e18Initial program 99.9%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6495.0
Applied rewrites95.0%
if 1e18 < (/.f64 (-.f64 z t) (-.f64 z a)) Initial program 88.4%
Taylor expanded in z around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6471.9
Applied rewrites71.9%
Final simplification85.0%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- z t) (- z a)))) (if (or (<= t_1 0.1) (not (<= t_1 1e+18))) (fma (/ y a) t x) (+ y x))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (z - a);
double tmp;
if ((t_1 <= 0.1) || !(t_1 <= 1e+18)) {
tmp = fma((y / a), t, x);
} else {
tmp = y + x;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(z - a)) tmp = 0.0 if ((t_1 <= 0.1) || !(t_1 <= 1e+18)) tmp = fma(Float64(y / a), t, x); else tmp = Float64(y + x); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, 0.1], N[Not[LessEqual[t$95$1, 1e+18]], $MachinePrecision]], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision], N[(y + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{z - a}\\
\mathbf{if}\;t\_1 \leq 0.1 \lor \neg \left(t\_1 \leq 10^{+18}\right):\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
\mathbf{else}:\\
\;\;\;\;y + x\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 z a)) < 0.10000000000000001 or 1e18 < (/.f64 (-.f64 z t) (-.f64 z a)) Initial program 95.7%
Taylor expanded in z around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6473.8
Applied rewrites73.8%
if 0.10000000000000001 < (/.f64 (-.f64 z t) (-.f64 z a)) < 1e18Initial program 99.9%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6495.0
Applied rewrites95.0%
Final simplification81.5%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- z a))))
(if (<= t_1 0.1)
(fma (/ t a) y x)
(if (<= t_1 1e+18) (+ y x) (fma (/ y a) t x)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (z - a);
double tmp;
if (t_1 <= 0.1) {
tmp = fma((t / a), y, x);
} else if (t_1 <= 1e+18) {
tmp = y + x;
} else {
tmp = fma((y / a), t, x);
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(z - a)) tmp = 0.0 if (t_1 <= 0.1) tmp = fma(Float64(t / a), y, x); elseif (t_1 <= 1e+18) tmp = Float64(y + x); else tmp = fma(Float64(y / a), t, x); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 0.1], N[(N[(t / a), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[t$95$1, 1e+18], N[(y + x), $MachinePrecision], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{z - a}\\
\mathbf{if}\;t\_1 \leq 0.1:\\
\;\;\;\;\mathsf{fma}\left(\frac{t}{a}, y, x\right)\\
\mathbf{elif}\;t\_1 \leq 10^{+18}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 z a)) < 0.10000000000000001Initial program 98.2%
Taylor expanded in z around 0
lower-/.f6475.2
Applied rewrites75.2%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6475.2
Applied rewrites75.2%
if 0.10000000000000001 < (/.f64 (-.f64 z t) (-.f64 z a)) < 1e18Initial program 99.9%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6495.0
Applied rewrites95.0%
if 1e18 < (/.f64 (-.f64 z t) (-.f64 z a)) Initial program 88.4%
Taylor expanded in z around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6471.9
Applied rewrites71.9%
Final simplification81.9%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- z t) (- z a)))) (if (<= t_1 5e+100) (+ x (* y t_1)) (+ x (/ (* (- z t) y) (- z a))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (z - a);
double tmp;
if (t_1 <= 5e+100) {
tmp = x + (y * t_1);
} else {
tmp = x + (((z - t) * y) / (z - a));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (z - t) / (z - a)
if (t_1 <= 5d+100) then
tmp = x + (y * t_1)
else
tmp = x + (((z - t) * y) / (z - a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (z - a);
double tmp;
if (t_1 <= 5e+100) {
tmp = x + (y * t_1);
} else {
tmp = x + (((z - t) * y) / (z - a));
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z - t) / (z - a) tmp = 0 if t_1 <= 5e+100: tmp = x + (y * t_1) else: tmp = x + (((z - t) * y) / (z - a)) return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(z - a)) tmp = 0.0 if (t_1 <= 5e+100) tmp = Float64(x + Float64(y * t_1)); else tmp = Float64(x + Float64(Float64(Float64(z - t) * y) / Float64(z - a))); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z - t) / (z - a); tmp = 0.0; if (t_1 <= 5e+100) tmp = x + (y * t_1); else tmp = x + (((z - t) * y) / (z - a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e+100], N[(x + N[(y * t$95$1), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(N[(z - t), $MachinePrecision] * y), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{z - a}\\
\mathbf{if}\;t\_1 \leq 5 \cdot 10^{+100}:\\
\;\;\;\;x + y \cdot t\_1\\
\mathbf{else}:\\
\;\;\;\;x + \frac{\left(z - t\right) \cdot y}{z - a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 z a)) < 4.9999999999999999e100Initial program 99.0%
if 4.9999999999999999e100 < (/.f64 (-.f64 z t) (-.f64 z a)) Initial program 78.1%
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
(FPCore (x y z t a) :precision binary64 (if (<= (+ x (* y (/ (- z t) (- z a)))) 2e+298) (+ y x) (/ (* t y) a)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x + (y * ((z - t) / (z - a)))) <= 2e+298) {
tmp = y + x;
} else {
tmp = (t * y) / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x + (y * ((z - t) / (z - a)))) <= 2d+298) then
tmp = y + x
else
tmp = (t * y) / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x + (y * ((z - t) / (z - a)))) <= 2e+298) {
tmp = y + x;
} else {
tmp = (t * y) / a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (x + (y * ((z - t) / (z - a)))) <= 2e+298: tmp = y + x else: tmp = (t * y) / a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (Float64(x + Float64(y * Float64(Float64(z - t) / Float64(z - a)))) <= 2e+298) tmp = Float64(y + x); else tmp = Float64(Float64(t * y) / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((x + (y * ((z - t) / (z - a)))) <= 2e+298) tmp = y + x; else tmp = (t * y) / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2e+298], N[(y + x), $MachinePrecision], N[(N[(t * y), $MachinePrecision] / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \cdot \frac{z - t}{z - a} \leq 2 \cdot 10^{+298}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;\frac{t \cdot y}{a}\\
\end{array}
\end{array}
if (+.f64 x (*.f64 y (/.f64 (-.f64 z t) (-.f64 z a)))) < 1.9999999999999999e298Initial program 98.6%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6462.2
Applied rewrites62.2%
if 1.9999999999999999e298 < (+.f64 x (*.f64 y (/.f64 (-.f64 z t) (-.f64 z a)))) Initial program 76.2%
Taylor expanded in a around inf
+-commutativeN/A
mul-1-negN/A
*-commutativeN/A
associate-/l*N/A
distribute-lft-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
lower--.f64N/A
lower-/.f6476.6
Applied rewrites76.6%
Taylor expanded in x around 0
Applied rewrites72.4%
Taylor expanded in z around 0
Applied rewrites72.4%
Final simplification62.8%
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- z a)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (z - a)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (z - a)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (z - a)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (z - a)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(z - a)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (z - a))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{z - a}
\end{array}
Initial program 97.2%
(FPCore (x y z t a) :precision binary64 (fma (/ (- t z) (- a z)) y x))
double code(double x, double y, double z, double t, double a) {
return fma(((t - z) / (a - z)), y, x);
}
function code(x, y, z, t, a) return fma(Float64(Float64(t - z) / Float64(a - z)), y, x) end
code[x_, y_, z_, t_, a_] := N[(N[(N[(t - z), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{t - z}{a - z}, y, x\right)
\end{array}
Initial program 97.2%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6497.2
lift-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6497.2
Applied rewrites97.2%
(FPCore (x y z t a) :precision binary64 (+ y x))
double code(double x, double y, double z, double t, double a) {
return y + x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = y + x
end function
public static double code(double x, double y, double z, double t, double a) {
return y + x;
}
def code(x, y, z, t, a): return y + x
function code(x, y, z, t, a) return Float64(y + x) end
function tmp = code(x, y, z, t, a) tmp = y + x; end
code[x_, y_, z_, t_, a_] := N[(y + x), $MachinePrecision]
\begin{array}{l}
\\
y + x
\end{array}
Initial program 97.2%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6458.5
Applied rewrites58.5%
Final simplification58.5%
(FPCore (x y z t a) :precision binary64 (+ x (/ y (/ (- z a) (- z t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y / ((z - a) / (z - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y / ((z - a) / (z - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y / ((z - a) / (z - t)));
}
def code(x, y, z, t, a): return x + (y / ((z - a) / (z - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y / Float64(Float64(z - a) / Float64(z - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y / ((z - a) / (z - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y / N[(N[(z - a), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{\frac{z - a}{z - t}}
\end{array}
herbie shell --seed 2024313
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, A"
:precision binary64
:alt
(! :herbie-platform default (+ x (/ y (/ (- z a) (- z t)))))
(+ x (* y (/ (- z t) (- z a)))))