Statistics.Math.RootFinding:ridders from math-functions-0.1.5.2

Percentage Accurate: 61.3% → 91.8%
Time: 9.0s
Alternatives: 9
Speedup: 4.1×

Specification

?
\[\begin{array}{l} \\ \frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (/ (* (* x y) z) (sqrt (- (* z z) (* t a)))))
double code(double x, double y, double z, double t, double a) {
	return ((x * y) * z) / sqrt(((z * z) - (t * a)));
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = ((x * y) * z) / sqrt(((z * z) - (t * a)))
end function
public static double code(double x, double y, double z, double t, double a) {
	return ((x * y) * z) / Math.sqrt(((z * z) - (t * a)));
}
def code(x, y, z, t, a):
	return ((x * y) * z) / math.sqrt(((z * z) - (t * a)))
function code(x, y, z, t, a)
	return Float64(Float64(Float64(x * y) * z) / sqrt(Float64(Float64(z * z) - Float64(t * a))))
end
function tmp = code(x, y, z, t, a)
	tmp = ((x * y) * z) / sqrt(((z * z) - (t * a)));
end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] / N[Sqrt[N[(N[(z * z), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 9 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 61.3% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (/ (* (* x y) z) (sqrt (- (* z z) (* t a)))))
double code(double x, double y, double z, double t, double a) {
	return ((x * y) * z) / sqrt(((z * z) - (t * a)));
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = ((x * y) * z) / sqrt(((z * z) - (t * a)))
end function
public static double code(double x, double y, double z, double t, double a) {
	return ((x * y) * z) / Math.sqrt(((z * z) - (t * a)));
}
def code(x, y, z, t, a):
	return ((x * y) * z) / math.sqrt(((z * z) - (t * a)))
function code(x, y, z, t, a)
	return Float64(Float64(Float64(x * y) * z) / sqrt(Float64(Float64(z * z) - Float64(t * a))))
end
function tmp = code(x, y, z, t, a)
	tmp = ((x * y) * z) / sqrt(((z * z) - (t * a)));
end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] / N[Sqrt[N[(N[(z * z), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}}
\end{array}

Alternative 1: 91.8% accurate, 0.9× speedup?

\[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\ \\ x\_s \cdot \left(z\_s \cdot \begin{array}{l} \mathbf{if}\;z\_m \leq 1.6 \cdot 10^{+142}:\\ \;\;\;\;\left(\frac{z\_m}{\sqrt{\mathsf{fma}\left(-a, t, z\_m \cdot z\_m\right)}} \cdot y\right) \cdot x\_m\\ \mathbf{else}:\\ \;\;\;\;\left(1 \cdot y\right) \cdot x\_m\\ \end{array}\right) \end{array} \]
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (x_s z_s x_m y z_m t a)
 :precision binary64
 (*
  x_s
  (*
   z_s
   (if (<= z_m 1.6e+142)
     (* (* (/ z_m (sqrt (fma (- a) t (* z_m z_m)))) y) x_m)
     (* (* 1.0 y) x_m)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z_m && z_m < t && t < a);
double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
	double tmp;
	if (z_m <= 1.6e+142) {
		tmp = ((z_m / sqrt(fma(-a, t, (z_m * z_m)))) * y) * x_m;
	} else {
		tmp = (1.0 * y) * x_m;
	}
	return x_s * (z_s * tmp);
}
z\_m = abs(z)
z\_s = copysign(1.0, z)
x\_m = abs(x)
x\_s = copysign(1.0, x)
x_m, y, z_m, t, a = sort([x_m, y, z_m, t, a])
function code(x_s, z_s, x_m, y, z_m, t, a)
	tmp = 0.0
	if (z_m <= 1.6e+142)
		tmp = Float64(Float64(Float64(z_m / sqrt(fma(Float64(-a), t, Float64(z_m * z_m)))) * y) * x_m);
	else
		tmp = Float64(Float64(1.0 * y) * x_m);
	end
	return Float64(x_s * Float64(z_s * tmp))
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, z$95$s_, x$95$m_, y_, z$95$m_, t_, a_] := N[(x$95$s * N[(z$95$s * If[LessEqual[z$95$m, 1.6e+142], N[(N[(N[(z$95$m / N[Sqrt[N[((-a) * t + N[(z$95$m * z$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision] * x$95$m), $MachinePrecision], N[(N[(1.0 * y), $MachinePrecision] * x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\
\\
x\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 1.6 \cdot 10^{+142}:\\
\;\;\;\;\left(\frac{z\_m}{\sqrt{\mathsf{fma}\left(-a, t, z\_m \cdot z\_m\right)}} \cdot y\right) \cdot x\_m\\

\mathbf{else}:\\
\;\;\;\;\left(1 \cdot y\right) \cdot x\_m\\


\end{array}\right)
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < 1.60000000000000003e142

    1. Initial program 74.4%

      \[\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}}} \]
      2. lift-*.f64N/A

        \[\leadsto \frac{\color{blue}{\left(x \cdot y\right) \cdot z}}{\sqrt{z \cdot z - t \cdot a}} \]
      3. lift-*.f64N/A

        \[\leadsto \frac{\color{blue}{\left(x \cdot y\right)} \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
      4. associate-*l*N/A

        \[\leadsto \frac{\color{blue}{x \cdot \left(y \cdot z\right)}}{\sqrt{z \cdot z - t \cdot a}} \]
      5. associate-/l*N/A

        \[\leadsto \color{blue}{x \cdot \frac{y \cdot z}{\sqrt{z \cdot z - t \cdot a}}} \]
      6. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{y \cdot z}{\sqrt{z \cdot z - t \cdot a}} \cdot x} \]
      7. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{y \cdot z}{\sqrt{z \cdot z - t \cdot a}} \cdot x} \]
    4. Applied rewrites75.4%

      \[\leadsto \color{blue}{\left(\frac{z}{\sqrt{\mathsf{fma}\left(-a, t, z \cdot z\right)}} \cdot y\right) \cdot x} \]

    if 1.60000000000000003e142 < z

    1. Initial program 11.3%

      \[\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}}} \]
      2. lift-*.f64N/A

        \[\leadsto \frac{\color{blue}{\left(x \cdot y\right) \cdot z}}{\sqrt{z \cdot z - t \cdot a}} \]
      3. lift-*.f64N/A

        \[\leadsto \frac{\color{blue}{\left(x \cdot y\right)} \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
      4. associate-*l*N/A

        \[\leadsto \frac{\color{blue}{x \cdot \left(y \cdot z\right)}}{\sqrt{z \cdot z - t \cdot a}} \]
      5. associate-/l*N/A

        \[\leadsto \color{blue}{x \cdot \frac{y \cdot z}{\sqrt{z \cdot z - t \cdot a}}} \]
      6. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{y \cdot z}{\sqrt{z \cdot z - t \cdot a}} \cdot x} \]
      7. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{y \cdot z}{\sqrt{z \cdot z - t \cdot a}} \cdot x} \]
    4. Applied rewrites12.0%

      \[\leadsto \color{blue}{\left(\frac{z}{\sqrt{\mathsf{fma}\left(-a, t, z \cdot z\right)}} \cdot y\right) \cdot x} \]
    5. Taylor expanded in z around inf

      \[\leadsto \left(\color{blue}{1} \cdot y\right) \cdot x \]
    6. Step-by-step derivation
      1. Applied rewrites100.0%

        \[\leadsto \left(\color{blue}{1} \cdot y\right) \cdot x \]
    7. Recombined 2 regimes into one program.
    8. Add Preprocessing

    Alternative 2: 85.2% accurate, 0.9× speedup?

    \[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\ \\ x\_s \cdot \left(z\_s \cdot \begin{array}{l} \mathbf{if}\;z\_m \leq 1.05 \cdot 10^{+43}:\\ \;\;\;\;\left(z\_m \cdot y\right) \cdot \frac{x\_m}{\sqrt{\mathsf{fma}\left(-a, t, z\_m \cdot z\_m\right)}}\\ \mathbf{else}:\\ \;\;\;\;y \cdot \frac{x\_m \cdot z\_m}{\mathsf{fma}\left(a, \frac{t \cdot -0.5}{z\_m}, z\_m\right)}\\ \end{array}\right) \end{array} \]
    z\_m = (fabs.f64 z)
    z\_s = (copysign.f64 #s(literal 1 binary64) z)
    x\_m = (fabs.f64 x)
    x\_s = (copysign.f64 #s(literal 1 binary64) x)
    NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
    (FPCore (x_s z_s x_m y z_m t a)
     :precision binary64
     (*
      x_s
      (*
       z_s
       (if (<= z_m 1.05e+43)
         (* (* z_m y) (/ x_m (sqrt (fma (- a) t (* z_m z_m)))))
         (* y (/ (* x_m z_m) (fma a (/ (* t -0.5) z_m) z_m)))))))
    z\_m = fabs(z);
    z\_s = copysign(1.0, z);
    x\_m = fabs(x);
    x\_s = copysign(1.0, x);
    assert(x_m < y && y < z_m && z_m < t && t < a);
    double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
    	double tmp;
    	if (z_m <= 1.05e+43) {
    		tmp = (z_m * y) * (x_m / sqrt(fma(-a, t, (z_m * z_m))));
    	} else {
    		tmp = y * ((x_m * z_m) / fma(a, ((t * -0.5) / z_m), z_m));
    	}
    	return x_s * (z_s * tmp);
    }
    
    z\_m = abs(z)
    z\_s = copysign(1.0, z)
    x\_m = abs(x)
    x\_s = copysign(1.0, x)
    x_m, y, z_m, t, a = sort([x_m, y, z_m, t, a])
    function code(x_s, z_s, x_m, y, z_m, t, a)
    	tmp = 0.0
    	if (z_m <= 1.05e+43)
    		tmp = Float64(Float64(z_m * y) * Float64(x_m / sqrt(fma(Float64(-a), t, Float64(z_m * z_m)))));
    	else
    		tmp = Float64(y * Float64(Float64(x_m * z_m) / fma(a, Float64(Float64(t * -0.5) / z_m), z_m)));
    	end
    	return Float64(x_s * Float64(z_s * tmp))
    end
    
    z\_m = N[Abs[z], $MachinePrecision]
    z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
    x\_m = N[Abs[x], $MachinePrecision]
    x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
    NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
    code[x$95$s_, z$95$s_, x$95$m_, y_, z$95$m_, t_, a_] := N[(x$95$s * N[(z$95$s * If[LessEqual[z$95$m, 1.05e+43], N[(N[(z$95$m * y), $MachinePrecision] * N[(x$95$m / N[Sqrt[N[((-a) * t + N[(z$95$m * z$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(N[(x$95$m * z$95$m), $MachinePrecision] / N[(a * N[(N[(t * -0.5), $MachinePrecision] / z$95$m), $MachinePrecision] + z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
    
    \begin{array}{l}
    z\_m = \left|z\right|
    \\
    z\_s = \mathsf{copysign}\left(1, z\right)
    \\
    x\_m = \left|x\right|
    \\
    x\_s = \mathsf{copysign}\left(1, x\right)
    \\
    [x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\
    \\
    x\_s \cdot \left(z\_s \cdot \begin{array}{l}
    \mathbf{if}\;z\_m \leq 1.05 \cdot 10^{+43}:\\
    \;\;\;\;\left(z\_m \cdot y\right) \cdot \frac{x\_m}{\sqrt{\mathsf{fma}\left(-a, t, z\_m \cdot z\_m\right)}}\\
    
    \mathbf{else}:\\
    \;\;\;\;y \cdot \frac{x\_m \cdot z\_m}{\mathsf{fma}\left(a, \frac{t \cdot -0.5}{z\_m}, z\_m\right)}\\
    
    
    \end{array}\right)
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if z < 1.05000000000000001e43

      1. Initial program 71.3%

        \[\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift-/.f64N/A

          \[\leadsto \color{blue}{\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}}} \]
        2. lift-*.f64N/A

          \[\leadsto \frac{\color{blue}{\left(x \cdot y\right) \cdot z}}{\sqrt{z \cdot z - t \cdot a}} \]
        3. lift-*.f64N/A

          \[\leadsto \frac{\color{blue}{\left(x \cdot y\right)} \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
        4. associate-*l*N/A

          \[\leadsto \frac{\color{blue}{x \cdot \left(y \cdot z\right)}}{\sqrt{z \cdot z - t \cdot a}} \]
        5. *-commutativeN/A

          \[\leadsto \frac{\color{blue}{\left(y \cdot z\right) \cdot x}}{\sqrt{z \cdot z - t \cdot a}} \]
        6. associate-/l*N/A

          \[\leadsto \color{blue}{\left(y \cdot z\right) \cdot \frac{x}{\sqrt{z \cdot z - t \cdot a}}} \]
        7. lower-*.f64N/A

          \[\leadsto \color{blue}{\left(y \cdot z\right) \cdot \frac{x}{\sqrt{z \cdot z - t \cdot a}}} \]
        8. *-commutativeN/A

          \[\leadsto \color{blue}{\left(z \cdot y\right)} \cdot \frac{x}{\sqrt{z \cdot z - t \cdot a}} \]
        9. lower-*.f64N/A

          \[\leadsto \color{blue}{\left(z \cdot y\right)} \cdot \frac{x}{\sqrt{z \cdot z - t \cdot a}} \]
        10. lower-/.f6471.8

          \[\leadsto \left(z \cdot y\right) \cdot \color{blue}{\frac{x}{\sqrt{z \cdot z - t \cdot a}}} \]
        11. lift--.f64N/A

          \[\leadsto \left(z \cdot y\right) \cdot \frac{x}{\sqrt{\color{blue}{z \cdot z - t \cdot a}}} \]
        12. sub-negN/A

          \[\leadsto \left(z \cdot y\right) \cdot \frac{x}{\sqrt{\color{blue}{z \cdot z + \left(\mathsf{neg}\left(t \cdot a\right)\right)}}} \]
        13. +-commutativeN/A

          \[\leadsto \left(z \cdot y\right) \cdot \frac{x}{\sqrt{\color{blue}{\left(\mathsf{neg}\left(t \cdot a\right)\right) + z \cdot z}}} \]
        14. lift-*.f64N/A

          \[\leadsto \left(z \cdot y\right) \cdot \frac{x}{\sqrt{\left(\mathsf{neg}\left(\color{blue}{t \cdot a}\right)\right) + z \cdot z}} \]
        15. *-commutativeN/A

          \[\leadsto \left(z \cdot y\right) \cdot \frac{x}{\sqrt{\left(\mathsf{neg}\left(\color{blue}{a \cdot t}\right)\right) + z \cdot z}} \]
        16. distribute-lft-neg-inN/A

          \[\leadsto \left(z \cdot y\right) \cdot \frac{x}{\sqrt{\color{blue}{\left(\mathsf{neg}\left(a\right)\right) \cdot t} + z \cdot z}} \]
        17. lower-fma.f64N/A

          \[\leadsto \left(z \cdot y\right) \cdot \frac{x}{\sqrt{\color{blue}{\mathsf{fma}\left(\mathsf{neg}\left(a\right), t, z \cdot z\right)}}} \]
        18. lower-neg.f6470.7

          \[\leadsto \left(z \cdot y\right) \cdot \frac{x}{\sqrt{\mathsf{fma}\left(\color{blue}{-a}, t, z \cdot z\right)}} \]
      4. Applied rewrites70.7%

        \[\leadsto \color{blue}{\left(z \cdot y\right) \cdot \frac{x}{\sqrt{\mathsf{fma}\left(-a, t, z \cdot z\right)}}} \]

      if 1.05000000000000001e43 < z

      1. Initial program 49.7%

        \[\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
      2. Add Preprocessing
      3. Taylor expanded in t around 0

        \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\color{blue}{z + \frac{-1}{2} \cdot \frac{a \cdot t}{z}}} \]
      4. Step-by-step derivation
        1. +-commutativeN/A

          \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\color{blue}{\frac{-1}{2} \cdot \frac{a \cdot t}{z} + z}} \]
        2. associate-*r/N/A

          \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\color{blue}{\frac{\frac{-1}{2} \cdot \left(a \cdot t\right)}{z}} + z} \]
        3. associate-*r*N/A

          \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\frac{\color{blue}{\left(\frac{-1}{2} \cdot a\right) \cdot t}}{z} + z} \]
        4. associate-*l/N/A

          \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\color{blue}{\frac{\frac{-1}{2} \cdot a}{z} \cdot t} + z} \]
        5. associate-*r/N/A

          \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\color{blue}{\left(\frac{-1}{2} \cdot \frac{a}{z}\right)} \cdot t + z} \]
        6. *-commutativeN/A

          \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\color{blue}{t \cdot \left(\frac{-1}{2} \cdot \frac{a}{z}\right)} + z} \]
        7. associate-*r*N/A

          \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\color{blue}{\left(t \cdot \frac{-1}{2}\right) \cdot \frac{a}{z}} + z} \]
        8. *-commutativeN/A

          \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\color{blue}{\left(\frac{-1}{2} \cdot t\right)} \cdot \frac{a}{z} + z} \]
        9. lower-fma.f64N/A

          \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\color{blue}{\mathsf{fma}\left(\frac{-1}{2} \cdot t, \frac{a}{z}, z\right)}} \]
        10. lower-*.f64N/A

          \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\mathsf{fma}\left(\color{blue}{\frac{-1}{2} \cdot t}, \frac{a}{z}, z\right)} \]
        11. lower-/.f6486.4

          \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\mathsf{fma}\left(-0.5 \cdot t, \color{blue}{\frac{a}{z}}, z\right)} \]
      5. Applied rewrites86.4%

        \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\color{blue}{\mathsf{fma}\left(-0.5 \cdot t, \frac{a}{z}, z\right)}} \]
      6. Step-by-step derivation
        1. Applied rewrites86.4%

          \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\mathsf{fma}\left(a, \color{blue}{{z}^{-1} \cdot \left(-0.5 \cdot t\right)}, z\right)} \]
        2. Step-by-step derivation
          1. lift-/.f64N/A

            \[\leadsto \color{blue}{\frac{\left(x \cdot y\right) \cdot z}{\mathsf{fma}\left(a, {z}^{-1} \cdot \left(\frac{-1}{2} \cdot t\right), z\right)}} \]
          2. lift-*.f64N/A

            \[\leadsto \frac{\color{blue}{\left(x \cdot y\right) \cdot z}}{\mathsf{fma}\left(a, {z}^{-1} \cdot \left(\frac{-1}{2} \cdot t\right), z\right)} \]
          3. *-commutativeN/A

            \[\leadsto \frac{\color{blue}{z \cdot \left(x \cdot y\right)}}{\mathsf{fma}\left(a, {z}^{-1} \cdot \left(\frac{-1}{2} \cdot t\right), z\right)} \]
          4. lift-*.f64N/A

            \[\leadsto \frac{z \cdot \color{blue}{\left(x \cdot y\right)}}{\mathsf{fma}\left(a, {z}^{-1} \cdot \left(\frac{-1}{2} \cdot t\right), z\right)} \]
          5. associate-*l*N/A

            \[\leadsto \frac{\color{blue}{\left(z \cdot x\right) \cdot y}}{\mathsf{fma}\left(a, {z}^{-1} \cdot \left(\frac{-1}{2} \cdot t\right), z\right)} \]
          6. lift-*.f64N/A

            \[\leadsto \frac{\color{blue}{\left(z \cdot x\right)} \cdot y}{\mathsf{fma}\left(a, {z}^{-1} \cdot \left(\frac{-1}{2} \cdot t\right), z\right)} \]
          7. *-commutativeN/A

            \[\leadsto \frac{\color{blue}{y \cdot \left(z \cdot x\right)}}{\mathsf{fma}\left(a, {z}^{-1} \cdot \left(\frac{-1}{2} \cdot t\right), z\right)} \]
          8. associate-/l*N/A

            \[\leadsto \color{blue}{y \cdot \frac{z \cdot x}{\mathsf{fma}\left(a, {z}^{-1} \cdot \left(\frac{-1}{2} \cdot t\right), z\right)}} \]
          9. lower-*.f64N/A

            \[\leadsto \color{blue}{y \cdot \frac{z \cdot x}{\mathsf{fma}\left(a, {z}^{-1} \cdot \left(\frac{-1}{2} \cdot t\right), z\right)}} \]
          10. lower-/.f6483.1

            \[\leadsto y \cdot \color{blue}{\frac{z \cdot x}{\mathsf{fma}\left(a, {z}^{-1} \cdot \left(-0.5 \cdot t\right), z\right)}} \]
          11. lift-*.f64N/A

            \[\leadsto y \cdot \frac{\color{blue}{z \cdot x}}{\mathsf{fma}\left(a, {z}^{-1} \cdot \left(\frac{-1}{2} \cdot t\right), z\right)} \]
          12. *-commutativeN/A

            \[\leadsto y \cdot \frac{\color{blue}{x \cdot z}}{\mathsf{fma}\left(a, {z}^{-1} \cdot \left(\frac{-1}{2} \cdot t\right), z\right)} \]
          13. lower-*.f6483.1

            \[\leadsto y \cdot \frac{\color{blue}{x \cdot z}}{\mathsf{fma}\left(a, {z}^{-1} \cdot \left(-0.5 \cdot t\right), z\right)} \]
        3. Applied rewrites83.1%

          \[\leadsto \color{blue}{y \cdot \frac{x \cdot z}{\mathsf{fma}\left(a, \frac{t \cdot -0.5}{z}, z\right)}} \]
      7. Recombined 2 regimes into one program.
      8. Add Preprocessing

      Alternative 3: 82.8% accurate, 1.0× speedup?

      \[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\ \\ x\_s \cdot \left(z\_s \cdot \begin{array}{l} \mathbf{if}\;z\_m \leq 1.6 \cdot 10^{-99}:\\ \;\;\;\;\frac{\left(z\_m \cdot y\right) \cdot x\_m}{\sqrt{\left(-t\right) \cdot a}}\\ \mathbf{else}:\\ \;\;\;\;\left(1 \cdot y\right) \cdot x\_m\\ \end{array}\right) \end{array} \]
      z\_m = (fabs.f64 z)
      z\_s = (copysign.f64 #s(literal 1 binary64) z)
      x\_m = (fabs.f64 x)
      x\_s = (copysign.f64 #s(literal 1 binary64) x)
      NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
      (FPCore (x_s z_s x_m y z_m t a)
       :precision binary64
       (*
        x_s
        (*
         z_s
         (if (<= z_m 1.6e-99)
           (/ (* (* z_m y) x_m) (sqrt (* (- t) a)))
           (* (* 1.0 y) x_m)))))
      z\_m = fabs(z);
      z\_s = copysign(1.0, z);
      x\_m = fabs(x);
      x\_s = copysign(1.0, x);
      assert(x_m < y && y < z_m && z_m < t && t < a);
      double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
      	double tmp;
      	if (z_m <= 1.6e-99) {
      		tmp = ((z_m * y) * x_m) / sqrt((-t * a));
      	} else {
      		tmp = (1.0 * y) * x_m;
      	}
      	return x_s * (z_s * tmp);
      }
      
      z\_m = abs(z)
      z\_s = copysign(1.0d0, z)
      x\_m = abs(x)
      x\_s = copysign(1.0d0, x)
      NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
      real(8) function code(x_s, z_s, x_m, y, z_m, t, a)
          real(8), intent (in) :: x_s
          real(8), intent (in) :: z_s
          real(8), intent (in) :: x_m
          real(8), intent (in) :: y
          real(8), intent (in) :: z_m
          real(8), intent (in) :: t
          real(8), intent (in) :: a
          real(8) :: tmp
          if (z_m <= 1.6d-99) then
              tmp = ((z_m * y) * x_m) / sqrt((-t * a))
          else
              tmp = (1.0d0 * y) * x_m
          end if
          code = x_s * (z_s * tmp)
      end function
      
      z\_m = Math.abs(z);
      z\_s = Math.copySign(1.0, z);
      x\_m = Math.abs(x);
      x\_s = Math.copySign(1.0, x);
      assert x_m < y && y < z_m && z_m < t && t < a;
      public static double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
      	double tmp;
      	if (z_m <= 1.6e-99) {
      		tmp = ((z_m * y) * x_m) / Math.sqrt((-t * a));
      	} else {
      		tmp = (1.0 * y) * x_m;
      	}
      	return x_s * (z_s * tmp);
      }
      
      z\_m = math.fabs(z)
      z\_s = math.copysign(1.0, z)
      x\_m = math.fabs(x)
      x\_s = math.copysign(1.0, x)
      [x_m, y, z_m, t, a] = sort([x_m, y, z_m, t, a])
      def code(x_s, z_s, x_m, y, z_m, t, a):
      	tmp = 0
      	if z_m <= 1.6e-99:
      		tmp = ((z_m * y) * x_m) / math.sqrt((-t * a))
      	else:
      		tmp = (1.0 * y) * x_m
      	return x_s * (z_s * tmp)
      
      z\_m = abs(z)
      z\_s = copysign(1.0, z)
      x\_m = abs(x)
      x\_s = copysign(1.0, x)
      x_m, y, z_m, t, a = sort([x_m, y, z_m, t, a])
      function code(x_s, z_s, x_m, y, z_m, t, a)
      	tmp = 0.0
      	if (z_m <= 1.6e-99)
      		tmp = Float64(Float64(Float64(z_m * y) * x_m) / sqrt(Float64(Float64(-t) * a)));
      	else
      		tmp = Float64(Float64(1.0 * y) * x_m);
      	end
      	return Float64(x_s * Float64(z_s * tmp))
      end
      
      z\_m = abs(z);
      z\_s = sign(z) * abs(1.0);
      x\_m = abs(x);
      x\_s = sign(x) * abs(1.0);
      x_m, y, z_m, t, a = num2cell(sort([x_m, y, z_m, t, a])){:}
      function tmp_2 = code(x_s, z_s, x_m, y, z_m, t, a)
      	tmp = 0.0;
      	if (z_m <= 1.6e-99)
      		tmp = ((z_m * y) * x_m) / sqrt((-t * a));
      	else
      		tmp = (1.0 * y) * x_m;
      	end
      	tmp_2 = x_s * (z_s * tmp);
      end
      
      z\_m = N[Abs[z], $MachinePrecision]
      z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
      x\_m = N[Abs[x], $MachinePrecision]
      x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
      NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
      code[x$95$s_, z$95$s_, x$95$m_, y_, z$95$m_, t_, a_] := N[(x$95$s * N[(z$95$s * If[LessEqual[z$95$m, 1.6e-99], N[(N[(N[(z$95$m * y), $MachinePrecision] * x$95$m), $MachinePrecision] / N[Sqrt[N[((-t) * a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(1.0 * y), $MachinePrecision] * x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
      
      \begin{array}{l}
      z\_m = \left|z\right|
      \\
      z\_s = \mathsf{copysign}\left(1, z\right)
      \\
      x\_m = \left|x\right|
      \\
      x\_s = \mathsf{copysign}\left(1, x\right)
      \\
      [x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\
      \\
      x\_s \cdot \left(z\_s \cdot \begin{array}{l}
      \mathbf{if}\;z\_m \leq 1.6 \cdot 10^{-99}:\\
      \;\;\;\;\frac{\left(z\_m \cdot y\right) \cdot x\_m}{\sqrt{\left(-t\right) \cdot a}}\\
      
      \mathbf{else}:\\
      \;\;\;\;\left(1 \cdot y\right) \cdot x\_m\\
      
      
      \end{array}\right)
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if z < 1.6e-99

        1. Initial program 68.8%

          \[\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
        2. Add Preprocessing
        3. Taylor expanded in z around 0

          \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\sqrt{\color{blue}{-1 \cdot \left(a \cdot t\right)}}} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\sqrt{-1 \cdot \color{blue}{\left(t \cdot a\right)}}} \]
          2. associate-*r*N/A

            \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\sqrt{\color{blue}{\left(-1 \cdot t\right) \cdot a}}} \]
          3. lower-*.f64N/A

            \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\sqrt{\color{blue}{\left(-1 \cdot t\right) \cdot a}}} \]
          4. mul-1-negN/A

            \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\sqrt{\color{blue}{\left(\mathsf{neg}\left(t\right)\right)} \cdot a}} \]
          5. lower-neg.f6441.0

            \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\sqrt{\color{blue}{\left(-t\right)} \cdot a}} \]
        5. Applied rewrites41.0%

          \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\sqrt{\color{blue}{\left(-t\right) \cdot a}}} \]
        6. Step-by-step derivation
          1. lift-*.f64N/A

            \[\leadsto \frac{\color{blue}{\left(x \cdot y\right) \cdot z}}{\sqrt{\left(-t\right) \cdot a}} \]
          2. lift-*.f64N/A

            \[\leadsto \frac{\color{blue}{\left(x \cdot y\right)} \cdot z}{\sqrt{\left(-t\right) \cdot a}} \]
          3. associate-*l*N/A

            \[\leadsto \frac{\color{blue}{x \cdot \left(y \cdot z\right)}}{\sqrt{\left(-t\right) \cdot a}} \]
          4. *-commutativeN/A

            \[\leadsto \frac{\color{blue}{\left(y \cdot z\right) \cdot x}}{\sqrt{\left(-t\right) \cdot a}} \]
          5. lower-*.f64N/A

            \[\leadsto \frac{\color{blue}{\left(y \cdot z\right) \cdot x}}{\sqrt{\left(-t\right) \cdot a}} \]
          6. *-commutativeN/A

            \[\leadsto \frac{\color{blue}{\left(z \cdot y\right)} \cdot x}{\sqrt{\left(-t\right) \cdot a}} \]
          7. lower-*.f6440.4

            \[\leadsto \frac{\color{blue}{\left(z \cdot y\right)} \cdot x}{\sqrt{\left(-t\right) \cdot a}} \]
        7. Applied rewrites40.4%

          \[\leadsto \frac{\color{blue}{\left(z \cdot y\right) \cdot x}}{\sqrt{\left(-t\right) \cdot a}} \]

        if 1.6e-99 < z

        1. Initial program 60.5%

          \[\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
        2. Add Preprocessing
        3. Step-by-step derivation
          1. lift-/.f64N/A

            \[\leadsto \color{blue}{\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}}} \]
          2. lift-*.f64N/A

            \[\leadsto \frac{\color{blue}{\left(x \cdot y\right) \cdot z}}{\sqrt{z \cdot z - t \cdot a}} \]
          3. lift-*.f64N/A

            \[\leadsto \frac{\color{blue}{\left(x \cdot y\right)} \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
          4. associate-*l*N/A

            \[\leadsto \frac{\color{blue}{x \cdot \left(y \cdot z\right)}}{\sqrt{z \cdot z - t \cdot a}} \]
          5. associate-/l*N/A

            \[\leadsto \color{blue}{x \cdot \frac{y \cdot z}{\sqrt{z \cdot z - t \cdot a}}} \]
          6. *-commutativeN/A

            \[\leadsto \color{blue}{\frac{y \cdot z}{\sqrt{z \cdot z - t \cdot a}} \cdot x} \]
          7. lower-*.f64N/A

            \[\leadsto \color{blue}{\frac{y \cdot z}{\sqrt{z \cdot z - t \cdot a}} \cdot x} \]
        4. Applied rewrites60.8%

          \[\leadsto \color{blue}{\left(\frac{z}{\sqrt{\mathsf{fma}\left(-a, t, z \cdot z\right)}} \cdot y\right) \cdot x} \]
        5. Taylor expanded in z around inf

          \[\leadsto \left(\color{blue}{1} \cdot y\right) \cdot x \]
        6. Step-by-step derivation
          1. Applied rewrites87.4%

            \[\leadsto \left(\color{blue}{1} \cdot y\right) \cdot x \]
        7. Recombined 2 regimes into one program.
        8. Add Preprocessing

        Alternative 4: 83.1% accurate, 1.0× speedup?

        \[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\ \\ x\_s \cdot \left(z\_s \cdot \begin{array}{l} \mathbf{if}\;z\_m \leq 1.6 \cdot 10^{-99}:\\ \;\;\;\;x\_m \cdot \frac{z\_m \cdot y}{\sqrt{\left(-a\right) \cdot t}}\\ \mathbf{else}:\\ \;\;\;\;\left(1 \cdot y\right) \cdot x\_m\\ \end{array}\right) \end{array} \]
        z\_m = (fabs.f64 z)
        z\_s = (copysign.f64 #s(literal 1 binary64) z)
        x\_m = (fabs.f64 x)
        x\_s = (copysign.f64 #s(literal 1 binary64) x)
        NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
        (FPCore (x_s z_s x_m y z_m t a)
         :precision binary64
         (*
          x_s
          (*
           z_s
           (if (<= z_m 1.6e-99)
             (* x_m (/ (* z_m y) (sqrt (* (- a) t))))
             (* (* 1.0 y) x_m)))))
        z\_m = fabs(z);
        z\_s = copysign(1.0, z);
        x\_m = fabs(x);
        x\_s = copysign(1.0, x);
        assert(x_m < y && y < z_m && z_m < t && t < a);
        double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
        	double tmp;
        	if (z_m <= 1.6e-99) {
        		tmp = x_m * ((z_m * y) / sqrt((-a * t)));
        	} else {
        		tmp = (1.0 * y) * x_m;
        	}
        	return x_s * (z_s * tmp);
        }
        
        z\_m = abs(z)
        z\_s = copysign(1.0d0, z)
        x\_m = abs(x)
        x\_s = copysign(1.0d0, x)
        NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
        real(8) function code(x_s, z_s, x_m, y, z_m, t, a)
            real(8), intent (in) :: x_s
            real(8), intent (in) :: z_s
            real(8), intent (in) :: x_m
            real(8), intent (in) :: y
            real(8), intent (in) :: z_m
            real(8), intent (in) :: t
            real(8), intent (in) :: a
            real(8) :: tmp
            if (z_m <= 1.6d-99) then
                tmp = x_m * ((z_m * y) / sqrt((-a * t)))
            else
                tmp = (1.0d0 * y) * x_m
            end if
            code = x_s * (z_s * tmp)
        end function
        
        z\_m = Math.abs(z);
        z\_s = Math.copySign(1.0, z);
        x\_m = Math.abs(x);
        x\_s = Math.copySign(1.0, x);
        assert x_m < y && y < z_m && z_m < t && t < a;
        public static double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
        	double tmp;
        	if (z_m <= 1.6e-99) {
        		tmp = x_m * ((z_m * y) / Math.sqrt((-a * t)));
        	} else {
        		tmp = (1.0 * y) * x_m;
        	}
        	return x_s * (z_s * tmp);
        }
        
        z\_m = math.fabs(z)
        z\_s = math.copysign(1.0, z)
        x\_m = math.fabs(x)
        x\_s = math.copysign(1.0, x)
        [x_m, y, z_m, t, a] = sort([x_m, y, z_m, t, a])
        def code(x_s, z_s, x_m, y, z_m, t, a):
        	tmp = 0
        	if z_m <= 1.6e-99:
        		tmp = x_m * ((z_m * y) / math.sqrt((-a * t)))
        	else:
        		tmp = (1.0 * y) * x_m
        	return x_s * (z_s * tmp)
        
        z\_m = abs(z)
        z\_s = copysign(1.0, z)
        x\_m = abs(x)
        x\_s = copysign(1.0, x)
        x_m, y, z_m, t, a = sort([x_m, y, z_m, t, a])
        function code(x_s, z_s, x_m, y, z_m, t, a)
        	tmp = 0.0
        	if (z_m <= 1.6e-99)
        		tmp = Float64(x_m * Float64(Float64(z_m * y) / sqrt(Float64(Float64(-a) * t))));
        	else
        		tmp = Float64(Float64(1.0 * y) * x_m);
        	end
        	return Float64(x_s * Float64(z_s * tmp))
        end
        
        z\_m = abs(z);
        z\_s = sign(z) * abs(1.0);
        x\_m = abs(x);
        x\_s = sign(x) * abs(1.0);
        x_m, y, z_m, t, a = num2cell(sort([x_m, y, z_m, t, a])){:}
        function tmp_2 = code(x_s, z_s, x_m, y, z_m, t, a)
        	tmp = 0.0;
        	if (z_m <= 1.6e-99)
        		tmp = x_m * ((z_m * y) / sqrt((-a * t)));
        	else
        		tmp = (1.0 * y) * x_m;
        	end
        	tmp_2 = x_s * (z_s * tmp);
        end
        
        z\_m = N[Abs[z], $MachinePrecision]
        z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
        x\_m = N[Abs[x], $MachinePrecision]
        x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
        NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
        code[x$95$s_, z$95$s_, x$95$m_, y_, z$95$m_, t_, a_] := N[(x$95$s * N[(z$95$s * If[LessEqual[z$95$m, 1.6e-99], N[(x$95$m * N[(N[(z$95$m * y), $MachinePrecision] / N[Sqrt[N[((-a) * t), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 * y), $MachinePrecision] * x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
        
        \begin{array}{l}
        z\_m = \left|z\right|
        \\
        z\_s = \mathsf{copysign}\left(1, z\right)
        \\
        x\_m = \left|x\right|
        \\
        x\_s = \mathsf{copysign}\left(1, x\right)
        \\
        [x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\
        \\
        x\_s \cdot \left(z\_s \cdot \begin{array}{l}
        \mathbf{if}\;z\_m \leq 1.6 \cdot 10^{-99}:\\
        \;\;\;\;x\_m \cdot \frac{z\_m \cdot y}{\sqrt{\left(-a\right) \cdot t}}\\
        
        \mathbf{else}:\\
        \;\;\;\;\left(1 \cdot y\right) \cdot x\_m\\
        
        
        \end{array}\right)
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if z < 1.6e-99

          1. Initial program 68.8%

            \[\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
          2. Add Preprocessing
          3. Taylor expanded in z around 0

            \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\sqrt{\color{blue}{-1 \cdot \left(a \cdot t\right)}}} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\sqrt{-1 \cdot \color{blue}{\left(t \cdot a\right)}}} \]
            2. associate-*r*N/A

              \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\sqrt{\color{blue}{\left(-1 \cdot t\right) \cdot a}}} \]
            3. lower-*.f64N/A

              \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\sqrt{\color{blue}{\left(-1 \cdot t\right) \cdot a}}} \]
            4. mul-1-negN/A

              \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\sqrt{\color{blue}{\left(\mathsf{neg}\left(t\right)\right)} \cdot a}} \]
            5. lower-neg.f6441.0

              \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\sqrt{\color{blue}{\left(-t\right)} \cdot a}} \]
          5. Applied rewrites41.0%

            \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\sqrt{\color{blue}{\left(-t\right) \cdot a}}} \]
          6. Step-by-step derivation
            1. lift-/.f64N/A

              \[\leadsto \color{blue}{\frac{\left(x \cdot y\right) \cdot z}{\sqrt{\left(-t\right) \cdot a}}} \]
            2. lift-*.f64N/A

              \[\leadsto \frac{\color{blue}{\left(x \cdot y\right) \cdot z}}{\sqrt{\left(-t\right) \cdot a}} \]
            3. lift-*.f64N/A

              \[\leadsto \frac{\color{blue}{\left(x \cdot y\right)} \cdot z}{\sqrt{\left(-t\right) \cdot a}} \]
            4. associate-*l*N/A

              \[\leadsto \frac{\color{blue}{x \cdot \left(y \cdot z\right)}}{\sqrt{\left(-t\right) \cdot a}} \]
            5. associate-/l*N/A

              \[\leadsto \color{blue}{x \cdot \frac{y \cdot z}{\sqrt{\left(-t\right) \cdot a}}} \]
            6. lower-*.f64N/A

              \[\leadsto \color{blue}{x \cdot \frac{y \cdot z}{\sqrt{\left(-t\right) \cdot a}}} \]
            7. lower-/.f64N/A

              \[\leadsto x \cdot \color{blue}{\frac{y \cdot z}{\sqrt{\left(-t\right) \cdot a}}} \]
            8. *-commutativeN/A

              \[\leadsto x \cdot \frac{\color{blue}{z \cdot y}}{\sqrt{\left(-t\right) \cdot a}} \]
            9. lower-*.f6438.4

              \[\leadsto x \cdot \frac{\color{blue}{z \cdot y}}{\sqrt{\left(-t\right) \cdot a}} \]
          7. Applied rewrites38.4%

            \[\leadsto \color{blue}{x \cdot \frac{z \cdot y}{\sqrt{\left(-a\right) \cdot t}}} \]

          if 1.6e-99 < z

          1. Initial program 60.5%

            \[\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
          2. Add Preprocessing
          3. Step-by-step derivation
            1. lift-/.f64N/A

              \[\leadsto \color{blue}{\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}}} \]
            2. lift-*.f64N/A

              \[\leadsto \frac{\color{blue}{\left(x \cdot y\right) \cdot z}}{\sqrt{z \cdot z - t \cdot a}} \]
            3. lift-*.f64N/A

              \[\leadsto \frac{\color{blue}{\left(x \cdot y\right)} \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
            4. associate-*l*N/A

              \[\leadsto \frac{\color{blue}{x \cdot \left(y \cdot z\right)}}{\sqrt{z \cdot z - t \cdot a}} \]
            5. associate-/l*N/A

              \[\leadsto \color{blue}{x \cdot \frac{y \cdot z}{\sqrt{z \cdot z - t \cdot a}}} \]
            6. *-commutativeN/A

              \[\leadsto \color{blue}{\frac{y \cdot z}{\sqrt{z \cdot z - t \cdot a}} \cdot x} \]
            7. lower-*.f64N/A

              \[\leadsto \color{blue}{\frac{y \cdot z}{\sqrt{z \cdot z - t \cdot a}} \cdot x} \]
          4. Applied rewrites60.8%

            \[\leadsto \color{blue}{\left(\frac{z}{\sqrt{\mathsf{fma}\left(-a, t, z \cdot z\right)}} \cdot y\right) \cdot x} \]
          5. Taylor expanded in z around inf

            \[\leadsto \left(\color{blue}{1} \cdot y\right) \cdot x \]
          6. Step-by-step derivation
            1. Applied rewrites87.4%

              \[\leadsto \left(\color{blue}{1} \cdot y\right) \cdot x \]
          7. Recombined 2 regimes into one program.
          8. Add Preprocessing

          Alternative 5: 82.5% accurate, 1.0× speedup?

          \[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\ \\ x\_s \cdot \left(z\_s \cdot \begin{array}{l} \mathbf{if}\;z\_m \leq 1.6 \cdot 10^{-99}:\\ \;\;\;\;x\_m \cdot \left(y \cdot \frac{z\_m}{\sqrt{\left(-a\right) \cdot t}}\right)\\ \mathbf{else}:\\ \;\;\;\;\left(1 \cdot y\right) \cdot x\_m\\ \end{array}\right) \end{array} \]
          z\_m = (fabs.f64 z)
          z\_s = (copysign.f64 #s(literal 1 binary64) z)
          x\_m = (fabs.f64 x)
          x\_s = (copysign.f64 #s(literal 1 binary64) x)
          NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
          (FPCore (x_s z_s x_m y z_m t a)
           :precision binary64
           (*
            x_s
            (*
             z_s
             (if (<= z_m 1.6e-99)
               (* x_m (* y (/ z_m (sqrt (* (- a) t)))))
               (* (* 1.0 y) x_m)))))
          z\_m = fabs(z);
          z\_s = copysign(1.0, z);
          x\_m = fabs(x);
          x\_s = copysign(1.0, x);
          assert(x_m < y && y < z_m && z_m < t && t < a);
          double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
          	double tmp;
          	if (z_m <= 1.6e-99) {
          		tmp = x_m * (y * (z_m / sqrt((-a * t))));
          	} else {
          		tmp = (1.0 * y) * x_m;
          	}
          	return x_s * (z_s * tmp);
          }
          
          z\_m = abs(z)
          z\_s = copysign(1.0d0, z)
          x\_m = abs(x)
          x\_s = copysign(1.0d0, x)
          NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
          real(8) function code(x_s, z_s, x_m, y, z_m, t, a)
              real(8), intent (in) :: x_s
              real(8), intent (in) :: z_s
              real(8), intent (in) :: x_m
              real(8), intent (in) :: y
              real(8), intent (in) :: z_m
              real(8), intent (in) :: t
              real(8), intent (in) :: a
              real(8) :: tmp
              if (z_m <= 1.6d-99) then
                  tmp = x_m * (y * (z_m / sqrt((-a * t))))
              else
                  tmp = (1.0d0 * y) * x_m
              end if
              code = x_s * (z_s * tmp)
          end function
          
          z\_m = Math.abs(z);
          z\_s = Math.copySign(1.0, z);
          x\_m = Math.abs(x);
          x\_s = Math.copySign(1.0, x);
          assert x_m < y && y < z_m && z_m < t && t < a;
          public static double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
          	double tmp;
          	if (z_m <= 1.6e-99) {
          		tmp = x_m * (y * (z_m / Math.sqrt((-a * t))));
          	} else {
          		tmp = (1.0 * y) * x_m;
          	}
          	return x_s * (z_s * tmp);
          }
          
          z\_m = math.fabs(z)
          z\_s = math.copysign(1.0, z)
          x\_m = math.fabs(x)
          x\_s = math.copysign(1.0, x)
          [x_m, y, z_m, t, a] = sort([x_m, y, z_m, t, a])
          def code(x_s, z_s, x_m, y, z_m, t, a):
          	tmp = 0
          	if z_m <= 1.6e-99:
          		tmp = x_m * (y * (z_m / math.sqrt((-a * t))))
          	else:
          		tmp = (1.0 * y) * x_m
          	return x_s * (z_s * tmp)
          
          z\_m = abs(z)
          z\_s = copysign(1.0, z)
          x\_m = abs(x)
          x\_s = copysign(1.0, x)
          x_m, y, z_m, t, a = sort([x_m, y, z_m, t, a])
          function code(x_s, z_s, x_m, y, z_m, t, a)
          	tmp = 0.0
          	if (z_m <= 1.6e-99)
          		tmp = Float64(x_m * Float64(y * Float64(z_m / sqrt(Float64(Float64(-a) * t)))));
          	else
          		tmp = Float64(Float64(1.0 * y) * x_m);
          	end
          	return Float64(x_s * Float64(z_s * tmp))
          end
          
          z\_m = abs(z);
          z\_s = sign(z) * abs(1.0);
          x\_m = abs(x);
          x\_s = sign(x) * abs(1.0);
          x_m, y, z_m, t, a = num2cell(sort([x_m, y, z_m, t, a])){:}
          function tmp_2 = code(x_s, z_s, x_m, y, z_m, t, a)
          	tmp = 0.0;
          	if (z_m <= 1.6e-99)
          		tmp = x_m * (y * (z_m / sqrt((-a * t))));
          	else
          		tmp = (1.0 * y) * x_m;
          	end
          	tmp_2 = x_s * (z_s * tmp);
          end
          
          z\_m = N[Abs[z], $MachinePrecision]
          z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
          x\_m = N[Abs[x], $MachinePrecision]
          x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
          NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
          code[x$95$s_, z$95$s_, x$95$m_, y_, z$95$m_, t_, a_] := N[(x$95$s * N[(z$95$s * If[LessEqual[z$95$m, 1.6e-99], N[(x$95$m * N[(y * N[(z$95$m / N[Sqrt[N[((-a) * t), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 * y), $MachinePrecision] * x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
          
          \begin{array}{l}
          z\_m = \left|z\right|
          \\
          z\_s = \mathsf{copysign}\left(1, z\right)
          \\
          x\_m = \left|x\right|
          \\
          x\_s = \mathsf{copysign}\left(1, x\right)
          \\
          [x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\
          \\
          x\_s \cdot \left(z\_s \cdot \begin{array}{l}
          \mathbf{if}\;z\_m \leq 1.6 \cdot 10^{-99}:\\
          \;\;\;\;x\_m \cdot \left(y \cdot \frac{z\_m}{\sqrt{\left(-a\right) \cdot t}}\right)\\
          
          \mathbf{else}:\\
          \;\;\;\;\left(1 \cdot y\right) \cdot x\_m\\
          
          
          \end{array}\right)
          \end{array}
          
          Derivation
          1. Split input into 2 regimes
          2. if z < 1.6e-99

            1. Initial program 68.8%

              \[\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
            2. Add Preprocessing
            3. Taylor expanded in z around 0

              \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\sqrt{\color{blue}{-1 \cdot \left(a \cdot t\right)}}} \]
            4. Step-by-step derivation
              1. *-commutativeN/A

                \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\sqrt{-1 \cdot \color{blue}{\left(t \cdot a\right)}}} \]
              2. associate-*r*N/A

                \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\sqrt{\color{blue}{\left(-1 \cdot t\right) \cdot a}}} \]
              3. lower-*.f64N/A

                \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\sqrt{\color{blue}{\left(-1 \cdot t\right) \cdot a}}} \]
              4. mul-1-negN/A

                \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\sqrt{\color{blue}{\left(\mathsf{neg}\left(t\right)\right)} \cdot a}} \]
              5. lower-neg.f6441.0

                \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\sqrt{\color{blue}{\left(-t\right)} \cdot a}} \]
            5. Applied rewrites41.0%

              \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\sqrt{\color{blue}{\left(-t\right) \cdot a}}} \]
            6. Step-by-step derivation
              1. lift-/.f64N/A

                \[\leadsto \color{blue}{\frac{\left(x \cdot y\right) \cdot z}{\sqrt{\left(-t\right) \cdot a}}} \]
              2. lift-*.f64N/A

                \[\leadsto \frac{\color{blue}{\left(x \cdot y\right) \cdot z}}{\sqrt{\left(-t\right) \cdot a}} \]
              3. associate-/l*N/A

                \[\leadsto \color{blue}{\left(x \cdot y\right) \cdot \frac{z}{\sqrt{\left(-t\right) \cdot a}}} \]
              4. lift-*.f64N/A

                \[\leadsto \color{blue}{\left(x \cdot y\right)} \cdot \frac{z}{\sqrt{\left(-t\right) \cdot a}} \]
              5. associate-*l*N/A

                \[\leadsto \color{blue}{x \cdot \left(y \cdot \frac{z}{\sqrt{\left(-t\right) \cdot a}}\right)} \]
              6. lower-*.f64N/A

                \[\leadsto \color{blue}{x \cdot \left(y \cdot \frac{z}{\sqrt{\left(-t\right) \cdot a}}\right)} \]
              7. lower-*.f64N/A

                \[\leadsto x \cdot \color{blue}{\left(y \cdot \frac{z}{\sqrt{\left(-t\right) \cdot a}}\right)} \]
              8. lower-/.f6439.4

                \[\leadsto x \cdot \left(y \cdot \color{blue}{\frac{z}{\sqrt{\left(-t\right) \cdot a}}}\right) \]
            7. Applied rewrites39.4%

              \[\leadsto \color{blue}{x \cdot \left(y \cdot \frac{z}{\sqrt{\left(-a\right) \cdot t}}\right)} \]

            if 1.6e-99 < z

            1. Initial program 60.5%

              \[\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
            2. Add Preprocessing
            3. Step-by-step derivation
              1. lift-/.f64N/A

                \[\leadsto \color{blue}{\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}}} \]
              2. lift-*.f64N/A

                \[\leadsto \frac{\color{blue}{\left(x \cdot y\right) \cdot z}}{\sqrt{z \cdot z - t \cdot a}} \]
              3. lift-*.f64N/A

                \[\leadsto \frac{\color{blue}{\left(x \cdot y\right)} \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
              4. associate-*l*N/A

                \[\leadsto \frac{\color{blue}{x \cdot \left(y \cdot z\right)}}{\sqrt{z \cdot z - t \cdot a}} \]
              5. associate-/l*N/A

                \[\leadsto \color{blue}{x \cdot \frac{y \cdot z}{\sqrt{z \cdot z - t \cdot a}}} \]
              6. *-commutativeN/A

                \[\leadsto \color{blue}{\frac{y \cdot z}{\sqrt{z \cdot z - t \cdot a}} \cdot x} \]
              7. lower-*.f64N/A

                \[\leadsto \color{blue}{\frac{y \cdot z}{\sqrt{z \cdot z - t \cdot a}} \cdot x} \]
            4. Applied rewrites60.8%

              \[\leadsto \color{blue}{\left(\frac{z}{\sqrt{\mathsf{fma}\left(-a, t, z \cdot z\right)}} \cdot y\right) \cdot x} \]
            5. Taylor expanded in z around inf

              \[\leadsto \left(\color{blue}{1} \cdot y\right) \cdot x \]
            6. Step-by-step derivation
              1. Applied rewrites87.4%

                \[\leadsto \left(\color{blue}{1} \cdot y\right) \cdot x \]
            7. Recombined 2 regimes into one program.
            8. Add Preprocessing

            Alternative 6: 75.0% accurate, 1.5× speedup?

            \[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\ \\ x\_s \cdot \left(z\_s \cdot \begin{array}{l} \mathbf{if}\;z\_m \leq 1.15 \cdot 10^{-194}:\\ \;\;\;\;\frac{\left(x\_m \cdot z\_m\right) \cdot y}{-z\_m}\\ \mathbf{else}:\\ \;\;\;\;\left(1 \cdot y\right) \cdot x\_m\\ \end{array}\right) \end{array} \]
            z\_m = (fabs.f64 z)
            z\_s = (copysign.f64 #s(literal 1 binary64) z)
            x\_m = (fabs.f64 x)
            x\_s = (copysign.f64 #s(literal 1 binary64) x)
            NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
            (FPCore (x_s z_s x_m y z_m t a)
             :precision binary64
             (*
              x_s
              (*
               z_s
               (if (<= z_m 1.15e-194) (/ (* (* x_m z_m) y) (- z_m)) (* (* 1.0 y) x_m)))))
            z\_m = fabs(z);
            z\_s = copysign(1.0, z);
            x\_m = fabs(x);
            x\_s = copysign(1.0, x);
            assert(x_m < y && y < z_m && z_m < t && t < a);
            double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
            	double tmp;
            	if (z_m <= 1.15e-194) {
            		tmp = ((x_m * z_m) * y) / -z_m;
            	} else {
            		tmp = (1.0 * y) * x_m;
            	}
            	return x_s * (z_s * tmp);
            }
            
            z\_m = abs(z)
            z\_s = copysign(1.0d0, z)
            x\_m = abs(x)
            x\_s = copysign(1.0d0, x)
            NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
            real(8) function code(x_s, z_s, x_m, y, z_m, t, a)
                real(8), intent (in) :: x_s
                real(8), intent (in) :: z_s
                real(8), intent (in) :: x_m
                real(8), intent (in) :: y
                real(8), intent (in) :: z_m
                real(8), intent (in) :: t
                real(8), intent (in) :: a
                real(8) :: tmp
                if (z_m <= 1.15d-194) then
                    tmp = ((x_m * z_m) * y) / -z_m
                else
                    tmp = (1.0d0 * y) * x_m
                end if
                code = x_s * (z_s * tmp)
            end function
            
            z\_m = Math.abs(z);
            z\_s = Math.copySign(1.0, z);
            x\_m = Math.abs(x);
            x\_s = Math.copySign(1.0, x);
            assert x_m < y && y < z_m && z_m < t && t < a;
            public static double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
            	double tmp;
            	if (z_m <= 1.15e-194) {
            		tmp = ((x_m * z_m) * y) / -z_m;
            	} else {
            		tmp = (1.0 * y) * x_m;
            	}
            	return x_s * (z_s * tmp);
            }
            
            z\_m = math.fabs(z)
            z\_s = math.copysign(1.0, z)
            x\_m = math.fabs(x)
            x\_s = math.copysign(1.0, x)
            [x_m, y, z_m, t, a] = sort([x_m, y, z_m, t, a])
            def code(x_s, z_s, x_m, y, z_m, t, a):
            	tmp = 0
            	if z_m <= 1.15e-194:
            		tmp = ((x_m * z_m) * y) / -z_m
            	else:
            		tmp = (1.0 * y) * x_m
            	return x_s * (z_s * tmp)
            
            z\_m = abs(z)
            z\_s = copysign(1.0, z)
            x\_m = abs(x)
            x\_s = copysign(1.0, x)
            x_m, y, z_m, t, a = sort([x_m, y, z_m, t, a])
            function code(x_s, z_s, x_m, y, z_m, t, a)
            	tmp = 0.0
            	if (z_m <= 1.15e-194)
            		tmp = Float64(Float64(Float64(x_m * z_m) * y) / Float64(-z_m));
            	else
            		tmp = Float64(Float64(1.0 * y) * x_m);
            	end
            	return Float64(x_s * Float64(z_s * tmp))
            end
            
            z\_m = abs(z);
            z\_s = sign(z) * abs(1.0);
            x\_m = abs(x);
            x\_s = sign(x) * abs(1.0);
            x_m, y, z_m, t, a = num2cell(sort([x_m, y, z_m, t, a])){:}
            function tmp_2 = code(x_s, z_s, x_m, y, z_m, t, a)
            	tmp = 0.0;
            	if (z_m <= 1.15e-194)
            		tmp = ((x_m * z_m) * y) / -z_m;
            	else
            		tmp = (1.0 * y) * x_m;
            	end
            	tmp_2 = x_s * (z_s * tmp);
            end
            
            z\_m = N[Abs[z], $MachinePrecision]
            z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
            x\_m = N[Abs[x], $MachinePrecision]
            x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
            NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
            code[x$95$s_, z$95$s_, x$95$m_, y_, z$95$m_, t_, a_] := N[(x$95$s * N[(z$95$s * If[LessEqual[z$95$m, 1.15e-194], N[(N[(N[(x$95$m * z$95$m), $MachinePrecision] * y), $MachinePrecision] / (-z$95$m)), $MachinePrecision], N[(N[(1.0 * y), $MachinePrecision] * x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
            
            \begin{array}{l}
            z\_m = \left|z\right|
            \\
            z\_s = \mathsf{copysign}\left(1, z\right)
            \\
            x\_m = \left|x\right|
            \\
            x\_s = \mathsf{copysign}\left(1, x\right)
            \\
            [x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\
            \\
            x\_s \cdot \left(z\_s \cdot \begin{array}{l}
            \mathbf{if}\;z\_m \leq 1.15 \cdot 10^{-194}:\\
            \;\;\;\;\frac{\left(x\_m \cdot z\_m\right) \cdot y}{-z\_m}\\
            
            \mathbf{else}:\\
            \;\;\;\;\left(1 \cdot y\right) \cdot x\_m\\
            
            
            \end{array}\right)
            \end{array}
            
            Derivation
            1. Split input into 2 regimes
            2. if z < 1.15000000000000001e-194

              1. Initial program 66.1%

                \[\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
              2. Add Preprocessing
              3. Taylor expanded in z around -inf

                \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\color{blue}{-1 \cdot z}} \]
              4. Step-by-step derivation
                1. mul-1-negN/A

                  \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\color{blue}{\mathsf{neg}\left(z\right)}} \]
                2. lower-neg.f6467.3

                  \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\color{blue}{-z}} \]
              5. Applied rewrites67.3%

                \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\color{blue}{-z}} \]
              6. Step-by-step derivation
                1. lift-*.f64N/A

                  \[\leadsto \frac{\color{blue}{\left(x \cdot y\right) \cdot z}}{-z} \]
                2. *-commutativeN/A

                  \[\leadsto \frac{\color{blue}{z \cdot \left(x \cdot y\right)}}{-z} \]
                3. lift-*.f64N/A

                  \[\leadsto \frac{z \cdot \color{blue}{\left(x \cdot y\right)}}{-z} \]
                4. associate-*r*N/A

                  \[\leadsto \frac{\color{blue}{\left(z \cdot x\right) \cdot y}}{-z} \]
                5. lower-*.f64N/A

                  \[\leadsto \frac{\color{blue}{\left(z \cdot x\right) \cdot y}}{-z} \]
                6. *-commutativeN/A

                  \[\leadsto \frac{\color{blue}{\left(x \cdot z\right)} \cdot y}{-z} \]
                7. lower-*.f6460.3

                  \[\leadsto \frac{\color{blue}{\left(x \cdot z\right)} \cdot y}{-z} \]
              7. Applied rewrites60.3%

                \[\leadsto \frac{\color{blue}{\left(x \cdot z\right) \cdot y}}{-z} \]

              if 1.15000000000000001e-194 < z

              1. Initial program 66.0%

                \[\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
              2. Add Preprocessing
              3. Step-by-step derivation
                1. lift-/.f64N/A

                  \[\leadsto \color{blue}{\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}}} \]
                2. lift-*.f64N/A

                  \[\leadsto \frac{\color{blue}{\left(x \cdot y\right) \cdot z}}{\sqrt{z \cdot z - t \cdot a}} \]
                3. lift-*.f64N/A

                  \[\leadsto \frac{\color{blue}{\left(x \cdot y\right)} \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
                4. associate-*l*N/A

                  \[\leadsto \frac{\color{blue}{x \cdot \left(y \cdot z\right)}}{\sqrt{z \cdot z - t \cdot a}} \]
                5. associate-/l*N/A

                  \[\leadsto \color{blue}{x \cdot \frac{y \cdot z}{\sqrt{z \cdot z - t \cdot a}}} \]
                6. *-commutativeN/A

                  \[\leadsto \color{blue}{\frac{y \cdot z}{\sqrt{z \cdot z - t \cdot a}} \cdot x} \]
                7. lower-*.f64N/A

                  \[\leadsto \color{blue}{\frac{y \cdot z}{\sqrt{z \cdot z - t \cdot a}} \cdot x} \]
              4. Applied rewrites64.3%

                \[\leadsto \color{blue}{\left(\frac{z}{\sqrt{\mathsf{fma}\left(-a, t, z \cdot z\right)}} \cdot y\right) \cdot x} \]
              5. Taylor expanded in z around inf

                \[\leadsto \left(\color{blue}{1} \cdot y\right) \cdot x \]
              6. Step-by-step derivation
                1. Applied rewrites80.1%

                  \[\leadsto \left(\color{blue}{1} \cdot y\right) \cdot x \]
              7. Recombined 2 regimes into one program.
              8. Add Preprocessing

              Alternative 7: 74.5% accurate, 1.5× speedup?

              \[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\ \\ x\_s \cdot \left(z\_s \cdot \begin{array}{l} \mathbf{if}\;z\_m \leq 1.12 \cdot 10^{-194}:\\ \;\;\;\;\frac{\left(x\_m \cdot y\right) \cdot z\_m}{-z\_m}\\ \mathbf{else}:\\ \;\;\;\;\left(1 \cdot y\right) \cdot x\_m\\ \end{array}\right) \end{array} \]
              z\_m = (fabs.f64 z)
              z\_s = (copysign.f64 #s(literal 1 binary64) z)
              x\_m = (fabs.f64 x)
              x\_s = (copysign.f64 #s(literal 1 binary64) x)
              NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
              (FPCore (x_s z_s x_m y z_m t a)
               :precision binary64
               (*
                x_s
                (*
                 z_s
                 (if (<= z_m 1.12e-194) (/ (* (* x_m y) z_m) (- z_m)) (* (* 1.0 y) x_m)))))
              z\_m = fabs(z);
              z\_s = copysign(1.0, z);
              x\_m = fabs(x);
              x\_s = copysign(1.0, x);
              assert(x_m < y && y < z_m && z_m < t && t < a);
              double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
              	double tmp;
              	if (z_m <= 1.12e-194) {
              		tmp = ((x_m * y) * z_m) / -z_m;
              	} else {
              		tmp = (1.0 * y) * x_m;
              	}
              	return x_s * (z_s * tmp);
              }
              
              z\_m = abs(z)
              z\_s = copysign(1.0d0, z)
              x\_m = abs(x)
              x\_s = copysign(1.0d0, x)
              NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
              real(8) function code(x_s, z_s, x_m, y, z_m, t, a)
                  real(8), intent (in) :: x_s
                  real(8), intent (in) :: z_s
                  real(8), intent (in) :: x_m
                  real(8), intent (in) :: y
                  real(8), intent (in) :: z_m
                  real(8), intent (in) :: t
                  real(8), intent (in) :: a
                  real(8) :: tmp
                  if (z_m <= 1.12d-194) then
                      tmp = ((x_m * y) * z_m) / -z_m
                  else
                      tmp = (1.0d0 * y) * x_m
                  end if
                  code = x_s * (z_s * tmp)
              end function
              
              z\_m = Math.abs(z);
              z\_s = Math.copySign(1.0, z);
              x\_m = Math.abs(x);
              x\_s = Math.copySign(1.0, x);
              assert x_m < y && y < z_m && z_m < t && t < a;
              public static double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
              	double tmp;
              	if (z_m <= 1.12e-194) {
              		tmp = ((x_m * y) * z_m) / -z_m;
              	} else {
              		tmp = (1.0 * y) * x_m;
              	}
              	return x_s * (z_s * tmp);
              }
              
              z\_m = math.fabs(z)
              z\_s = math.copysign(1.0, z)
              x\_m = math.fabs(x)
              x\_s = math.copysign(1.0, x)
              [x_m, y, z_m, t, a] = sort([x_m, y, z_m, t, a])
              def code(x_s, z_s, x_m, y, z_m, t, a):
              	tmp = 0
              	if z_m <= 1.12e-194:
              		tmp = ((x_m * y) * z_m) / -z_m
              	else:
              		tmp = (1.0 * y) * x_m
              	return x_s * (z_s * tmp)
              
              z\_m = abs(z)
              z\_s = copysign(1.0, z)
              x\_m = abs(x)
              x\_s = copysign(1.0, x)
              x_m, y, z_m, t, a = sort([x_m, y, z_m, t, a])
              function code(x_s, z_s, x_m, y, z_m, t, a)
              	tmp = 0.0
              	if (z_m <= 1.12e-194)
              		tmp = Float64(Float64(Float64(x_m * y) * z_m) / Float64(-z_m));
              	else
              		tmp = Float64(Float64(1.0 * y) * x_m);
              	end
              	return Float64(x_s * Float64(z_s * tmp))
              end
              
              z\_m = abs(z);
              z\_s = sign(z) * abs(1.0);
              x\_m = abs(x);
              x\_s = sign(x) * abs(1.0);
              x_m, y, z_m, t, a = num2cell(sort([x_m, y, z_m, t, a])){:}
              function tmp_2 = code(x_s, z_s, x_m, y, z_m, t, a)
              	tmp = 0.0;
              	if (z_m <= 1.12e-194)
              		tmp = ((x_m * y) * z_m) / -z_m;
              	else
              		tmp = (1.0 * y) * x_m;
              	end
              	tmp_2 = x_s * (z_s * tmp);
              end
              
              z\_m = N[Abs[z], $MachinePrecision]
              z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
              x\_m = N[Abs[x], $MachinePrecision]
              x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
              NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
              code[x$95$s_, z$95$s_, x$95$m_, y_, z$95$m_, t_, a_] := N[(x$95$s * N[(z$95$s * If[LessEqual[z$95$m, 1.12e-194], N[(N[(N[(x$95$m * y), $MachinePrecision] * z$95$m), $MachinePrecision] / (-z$95$m)), $MachinePrecision], N[(N[(1.0 * y), $MachinePrecision] * x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
              
              \begin{array}{l}
              z\_m = \left|z\right|
              \\
              z\_s = \mathsf{copysign}\left(1, z\right)
              \\
              x\_m = \left|x\right|
              \\
              x\_s = \mathsf{copysign}\left(1, x\right)
              \\
              [x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\
              \\
              x\_s \cdot \left(z\_s \cdot \begin{array}{l}
              \mathbf{if}\;z\_m \leq 1.12 \cdot 10^{-194}:\\
              \;\;\;\;\frac{\left(x\_m \cdot y\right) \cdot z\_m}{-z\_m}\\
              
              \mathbf{else}:\\
              \;\;\;\;\left(1 \cdot y\right) \cdot x\_m\\
              
              
              \end{array}\right)
              \end{array}
              
              Derivation
              1. Split input into 2 regimes
              2. if z < 1.12000000000000001e-194

                1. Initial program 66.1%

                  \[\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
                2. Add Preprocessing
                3. Taylor expanded in z around -inf

                  \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\color{blue}{-1 \cdot z}} \]
                4. Step-by-step derivation
                  1. mul-1-negN/A

                    \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\color{blue}{\mathsf{neg}\left(z\right)}} \]
                  2. lower-neg.f6467.3

                    \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\color{blue}{-z}} \]
                5. Applied rewrites67.3%

                  \[\leadsto \frac{\left(x \cdot y\right) \cdot z}{\color{blue}{-z}} \]

                if 1.12000000000000001e-194 < z

                1. Initial program 66.0%

                  \[\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
                2. Add Preprocessing
                3. Step-by-step derivation
                  1. lift-/.f64N/A

                    \[\leadsto \color{blue}{\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}}} \]
                  2. lift-*.f64N/A

                    \[\leadsto \frac{\color{blue}{\left(x \cdot y\right) \cdot z}}{\sqrt{z \cdot z - t \cdot a}} \]
                  3. lift-*.f64N/A

                    \[\leadsto \frac{\color{blue}{\left(x \cdot y\right)} \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
                  4. associate-*l*N/A

                    \[\leadsto \frac{\color{blue}{x \cdot \left(y \cdot z\right)}}{\sqrt{z \cdot z - t \cdot a}} \]
                  5. associate-/l*N/A

                    \[\leadsto \color{blue}{x \cdot \frac{y \cdot z}{\sqrt{z \cdot z - t \cdot a}}} \]
                  6. *-commutativeN/A

                    \[\leadsto \color{blue}{\frac{y \cdot z}{\sqrt{z \cdot z - t \cdot a}} \cdot x} \]
                  7. lower-*.f64N/A

                    \[\leadsto \color{blue}{\frac{y \cdot z}{\sqrt{z \cdot z - t \cdot a}} \cdot x} \]
                4. Applied rewrites64.3%

                  \[\leadsto \color{blue}{\left(\frac{z}{\sqrt{\mathsf{fma}\left(-a, t, z \cdot z\right)}} \cdot y\right) \cdot x} \]
                5. Taylor expanded in z around inf

                  \[\leadsto \left(\color{blue}{1} \cdot y\right) \cdot x \]
                6. Step-by-step derivation
                  1. Applied rewrites80.1%

                    \[\leadsto \left(\color{blue}{1} \cdot y\right) \cdot x \]
                7. Recombined 2 regimes into one program.
                8. Add Preprocessing

                Alternative 8: 72.9% accurate, 4.1× speedup?

                \[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\ \\ x\_s \cdot \left(z\_s \cdot \left(\left(1 \cdot y\right) \cdot x\_m\right)\right) \end{array} \]
                z\_m = (fabs.f64 z)
                z\_s = (copysign.f64 #s(literal 1 binary64) z)
                x\_m = (fabs.f64 x)
                x\_s = (copysign.f64 #s(literal 1 binary64) x)
                NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
                (FPCore (x_s z_s x_m y z_m t a)
                 :precision binary64
                 (* x_s (* z_s (* (* 1.0 y) x_m))))
                z\_m = fabs(z);
                z\_s = copysign(1.0, z);
                x\_m = fabs(x);
                x\_s = copysign(1.0, x);
                assert(x_m < y && y < z_m && z_m < t && t < a);
                double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
                	return x_s * (z_s * ((1.0 * y) * x_m));
                }
                
                z\_m = abs(z)
                z\_s = copysign(1.0d0, z)
                x\_m = abs(x)
                x\_s = copysign(1.0d0, x)
                NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
                real(8) function code(x_s, z_s, x_m, y, z_m, t, a)
                    real(8), intent (in) :: x_s
                    real(8), intent (in) :: z_s
                    real(8), intent (in) :: x_m
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z_m
                    real(8), intent (in) :: t
                    real(8), intent (in) :: a
                    code = x_s * (z_s * ((1.0d0 * y) * x_m))
                end function
                
                z\_m = Math.abs(z);
                z\_s = Math.copySign(1.0, z);
                x\_m = Math.abs(x);
                x\_s = Math.copySign(1.0, x);
                assert x_m < y && y < z_m && z_m < t && t < a;
                public static double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
                	return x_s * (z_s * ((1.0 * y) * x_m));
                }
                
                z\_m = math.fabs(z)
                z\_s = math.copysign(1.0, z)
                x\_m = math.fabs(x)
                x\_s = math.copysign(1.0, x)
                [x_m, y, z_m, t, a] = sort([x_m, y, z_m, t, a])
                def code(x_s, z_s, x_m, y, z_m, t, a):
                	return x_s * (z_s * ((1.0 * y) * x_m))
                
                z\_m = abs(z)
                z\_s = copysign(1.0, z)
                x\_m = abs(x)
                x\_s = copysign(1.0, x)
                x_m, y, z_m, t, a = sort([x_m, y, z_m, t, a])
                function code(x_s, z_s, x_m, y, z_m, t, a)
                	return Float64(x_s * Float64(z_s * Float64(Float64(1.0 * y) * x_m)))
                end
                
                z\_m = abs(z);
                z\_s = sign(z) * abs(1.0);
                x\_m = abs(x);
                x\_s = sign(x) * abs(1.0);
                x_m, y, z_m, t, a = num2cell(sort([x_m, y, z_m, t, a])){:}
                function tmp = code(x_s, z_s, x_m, y, z_m, t, a)
                	tmp = x_s * (z_s * ((1.0 * y) * x_m));
                end
                
                z\_m = N[Abs[z], $MachinePrecision]
                z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                x\_m = N[Abs[x], $MachinePrecision]
                x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
                code[x$95$s_, z$95$s_, x$95$m_, y_, z$95$m_, t_, a_] := N[(x$95$s * N[(z$95$s * N[(N[(1.0 * y), $MachinePrecision] * x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                
                \begin{array}{l}
                z\_m = \left|z\right|
                \\
                z\_s = \mathsf{copysign}\left(1, z\right)
                \\
                x\_m = \left|x\right|
                \\
                x\_s = \mathsf{copysign}\left(1, x\right)
                \\
                [x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\
                \\
                x\_s \cdot \left(z\_s \cdot \left(\left(1 \cdot y\right) \cdot x\_m\right)\right)
                \end{array}
                
                Derivation
                1. Initial program 66.1%

                  \[\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
                2. Add Preprocessing
                3. Step-by-step derivation
                  1. lift-/.f64N/A

                    \[\leadsto \color{blue}{\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}}} \]
                  2. lift-*.f64N/A

                    \[\leadsto \frac{\color{blue}{\left(x \cdot y\right) \cdot z}}{\sqrt{z \cdot z - t \cdot a}} \]
                  3. lift-*.f64N/A

                    \[\leadsto \frac{\color{blue}{\left(x \cdot y\right)} \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
                  4. associate-*l*N/A

                    \[\leadsto \frac{\color{blue}{x \cdot \left(y \cdot z\right)}}{\sqrt{z \cdot z - t \cdot a}} \]
                  5. associate-/l*N/A

                    \[\leadsto \color{blue}{x \cdot \frac{y \cdot z}{\sqrt{z \cdot z - t \cdot a}}} \]
                  6. *-commutativeN/A

                    \[\leadsto \color{blue}{\frac{y \cdot z}{\sqrt{z \cdot z - t \cdot a}} \cdot x} \]
                  7. lower-*.f64N/A

                    \[\leadsto \color{blue}{\frac{y \cdot z}{\sqrt{z \cdot z - t \cdot a}} \cdot x} \]
                4. Applied rewrites67.0%

                  \[\leadsto \color{blue}{\left(\frac{z}{\sqrt{\mathsf{fma}\left(-a, t, z \cdot z\right)}} \cdot y\right) \cdot x} \]
                5. Taylor expanded in z around inf

                  \[\leadsto \left(\color{blue}{1} \cdot y\right) \cdot x \]
                6. Step-by-step derivation
                  1. Applied rewrites39.8%

                    \[\leadsto \left(\color{blue}{1} \cdot y\right) \cdot x \]
                  2. Add Preprocessing

                  Alternative 9: 14.4% accurate, 5.6× speedup?

                  \[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\ \\ x\_s \cdot \left(z\_s \cdot \left(\left(-y\right) \cdot x\_m\right)\right) \end{array} \]
                  z\_m = (fabs.f64 z)
                  z\_s = (copysign.f64 #s(literal 1 binary64) z)
                  x\_m = (fabs.f64 x)
                  x\_s = (copysign.f64 #s(literal 1 binary64) x)
                  NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
                  (FPCore (x_s z_s x_m y z_m t a)
                   :precision binary64
                   (* x_s (* z_s (* (- y) x_m))))
                  z\_m = fabs(z);
                  z\_s = copysign(1.0, z);
                  x\_m = fabs(x);
                  x\_s = copysign(1.0, x);
                  assert(x_m < y && y < z_m && z_m < t && t < a);
                  double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
                  	return x_s * (z_s * (-y * x_m));
                  }
                  
                  z\_m = abs(z)
                  z\_s = copysign(1.0d0, z)
                  x\_m = abs(x)
                  x\_s = copysign(1.0d0, x)
                  NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
                  real(8) function code(x_s, z_s, x_m, y, z_m, t, a)
                      real(8), intent (in) :: x_s
                      real(8), intent (in) :: z_s
                      real(8), intent (in) :: x_m
                      real(8), intent (in) :: y
                      real(8), intent (in) :: z_m
                      real(8), intent (in) :: t
                      real(8), intent (in) :: a
                      code = x_s * (z_s * (-y * x_m))
                  end function
                  
                  z\_m = Math.abs(z);
                  z\_s = Math.copySign(1.0, z);
                  x\_m = Math.abs(x);
                  x\_s = Math.copySign(1.0, x);
                  assert x_m < y && y < z_m && z_m < t && t < a;
                  public static double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
                  	return x_s * (z_s * (-y * x_m));
                  }
                  
                  z\_m = math.fabs(z)
                  z\_s = math.copysign(1.0, z)
                  x\_m = math.fabs(x)
                  x\_s = math.copysign(1.0, x)
                  [x_m, y, z_m, t, a] = sort([x_m, y, z_m, t, a])
                  def code(x_s, z_s, x_m, y, z_m, t, a):
                  	return x_s * (z_s * (-y * x_m))
                  
                  z\_m = abs(z)
                  z\_s = copysign(1.0, z)
                  x\_m = abs(x)
                  x\_s = copysign(1.0, x)
                  x_m, y, z_m, t, a = sort([x_m, y, z_m, t, a])
                  function code(x_s, z_s, x_m, y, z_m, t, a)
                  	return Float64(x_s * Float64(z_s * Float64(Float64(-y) * x_m)))
                  end
                  
                  z\_m = abs(z);
                  z\_s = sign(z) * abs(1.0);
                  x\_m = abs(x);
                  x\_s = sign(x) * abs(1.0);
                  x_m, y, z_m, t, a = num2cell(sort([x_m, y, z_m, t, a])){:}
                  function tmp = code(x_s, z_s, x_m, y, z_m, t, a)
                  	tmp = x_s * (z_s * (-y * x_m));
                  end
                  
                  z\_m = N[Abs[z], $MachinePrecision]
                  z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                  x\_m = N[Abs[x], $MachinePrecision]
                  x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                  NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
                  code[x$95$s_, z$95$s_, x$95$m_, y_, z$95$m_, t_, a_] := N[(x$95$s * N[(z$95$s * N[((-y) * x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                  
                  \begin{array}{l}
                  z\_m = \left|z\right|
                  \\
                  z\_s = \mathsf{copysign}\left(1, z\right)
                  \\
                  x\_m = \left|x\right|
                  \\
                  x\_s = \mathsf{copysign}\left(1, x\right)
                  \\
                  [x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\
                  \\
                  x\_s \cdot \left(z\_s \cdot \left(\left(-y\right) \cdot x\_m\right)\right)
                  \end{array}
                  
                  Derivation
                  1. Initial program 66.1%

                    \[\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}} \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around -inf

                    \[\leadsto \color{blue}{-1 \cdot \left(x \cdot y\right)} \]
                  4. Step-by-step derivation
                    1. *-commutativeN/A

                      \[\leadsto -1 \cdot \color{blue}{\left(y \cdot x\right)} \]
                    2. associate-*r*N/A

                      \[\leadsto \color{blue}{\left(-1 \cdot y\right) \cdot x} \]
                    3. lower-*.f64N/A

                      \[\leadsto \color{blue}{\left(-1 \cdot y\right) \cdot x} \]
                    4. neg-mul-1N/A

                      \[\leadsto \color{blue}{\left(\mathsf{neg}\left(y\right)\right)} \cdot x \]
                    5. lower-neg.f6447.7

                      \[\leadsto \color{blue}{\left(-y\right)} \cdot x \]
                  5. Applied rewrites47.7%

                    \[\leadsto \color{blue}{\left(-y\right) \cdot x} \]
                  6. Add Preprocessing

                  Developer Target 1: 88.2% accurate, 0.7× speedup?

                  \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z < -3.1921305903852764 \cdot 10^{+46}:\\ \;\;\;\;-y \cdot x\\ \mathbf{elif}\;z < 5.976268120920894 \cdot 10^{+90}:\\ \;\;\;\;\frac{x \cdot z}{\frac{\sqrt{z \cdot z - a \cdot t}}{y}}\\ \mathbf{else}:\\ \;\;\;\;y \cdot x\\ \end{array} \end{array} \]
                  (FPCore (x y z t a)
                   :precision binary64
                   (if (< z -3.1921305903852764e+46)
                     (- (* y x))
                     (if (< z 5.976268120920894e+90)
                       (/ (* x z) (/ (sqrt (- (* z z) (* a t))) y))
                       (* y x))))
                  double code(double x, double y, double z, double t, double a) {
                  	double tmp;
                  	if (z < -3.1921305903852764e+46) {
                  		tmp = -(y * x);
                  	} else if (z < 5.976268120920894e+90) {
                  		tmp = (x * z) / (sqrt(((z * z) - (a * t))) / y);
                  	} else {
                  		tmp = y * x;
                  	}
                  	return tmp;
                  }
                  
                  real(8) function code(x, y, z, t, a)
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      real(8), intent (in) :: z
                      real(8), intent (in) :: t
                      real(8), intent (in) :: a
                      real(8) :: tmp
                      if (z < (-3.1921305903852764d+46)) then
                          tmp = -(y * x)
                      else if (z < 5.976268120920894d+90) then
                          tmp = (x * z) / (sqrt(((z * z) - (a * t))) / y)
                      else
                          tmp = y * x
                      end if
                      code = tmp
                  end function
                  
                  public static double code(double x, double y, double z, double t, double a) {
                  	double tmp;
                  	if (z < -3.1921305903852764e+46) {
                  		tmp = -(y * x);
                  	} else if (z < 5.976268120920894e+90) {
                  		tmp = (x * z) / (Math.sqrt(((z * z) - (a * t))) / y);
                  	} else {
                  		tmp = y * x;
                  	}
                  	return tmp;
                  }
                  
                  def code(x, y, z, t, a):
                  	tmp = 0
                  	if z < -3.1921305903852764e+46:
                  		tmp = -(y * x)
                  	elif z < 5.976268120920894e+90:
                  		tmp = (x * z) / (math.sqrt(((z * z) - (a * t))) / y)
                  	else:
                  		tmp = y * x
                  	return tmp
                  
                  function code(x, y, z, t, a)
                  	tmp = 0.0
                  	if (z < -3.1921305903852764e+46)
                  		tmp = Float64(-Float64(y * x));
                  	elseif (z < 5.976268120920894e+90)
                  		tmp = Float64(Float64(x * z) / Float64(sqrt(Float64(Float64(z * z) - Float64(a * t))) / y));
                  	else
                  		tmp = Float64(y * x);
                  	end
                  	return tmp
                  end
                  
                  function tmp_2 = code(x, y, z, t, a)
                  	tmp = 0.0;
                  	if (z < -3.1921305903852764e+46)
                  		tmp = -(y * x);
                  	elseif (z < 5.976268120920894e+90)
                  		tmp = (x * z) / (sqrt(((z * z) - (a * t))) / y);
                  	else
                  		tmp = y * x;
                  	end
                  	tmp_2 = tmp;
                  end
                  
                  code[x_, y_, z_, t_, a_] := If[Less[z, -3.1921305903852764e+46], (-N[(y * x), $MachinePrecision]), If[Less[z, 5.976268120920894e+90], N[(N[(x * z), $MachinePrecision] / N[(N[Sqrt[N[(N[(z * z), $MachinePrecision] - N[(a * t), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(y * x), $MachinePrecision]]]
                  
                  \begin{array}{l}
                  
                  \\
                  \begin{array}{l}
                  \mathbf{if}\;z < -3.1921305903852764 \cdot 10^{+46}:\\
                  \;\;\;\;-y \cdot x\\
                  
                  \mathbf{elif}\;z < 5.976268120920894 \cdot 10^{+90}:\\
                  \;\;\;\;\frac{x \cdot z}{\frac{\sqrt{z \cdot z - a \cdot t}}{y}}\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;y \cdot x\\
                  
                  
                  \end{array}
                  \end{array}
                  

                  Reproduce

                  ?
                  herbie shell --seed 2024313 
                  (FPCore (x y z t a)
                    :name "Statistics.Math.RootFinding:ridders from math-functions-0.1.5.2"
                    :precision binary64
                  
                    :alt
                    (! :herbie-platform default (if (< z -31921305903852764000000000000000000000000000000) (- (* y x)) (if (< z 5976268120920894000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (* x z) (/ (sqrt (- (* z z) (* a t))) y)) (* y x))))
                  
                    (/ (* (* x y) z) (sqrt (- (* z z) (* t a)))))