
(FPCore (x y z t a) :precision binary64 (/ (* (* x y) z) (sqrt (- (* z z) (* t a)))))
double code(double x, double y, double z, double t, double a) {
return ((x * y) * z) / sqrt(((z * z) - (t * a)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) * z) / sqrt(((z * z) - (t * a)))
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) * z) / Math.sqrt(((z * z) - (t * a)));
}
def code(x, y, z, t, a): return ((x * y) * z) / math.sqrt(((z * z) - (t * a)))
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) * z) / sqrt(Float64(Float64(z * z) - Float64(t * a)))) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) * z) / sqrt(((z * z) - (t * a))); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] / N[Sqrt[N[(N[(z * z), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (* (* x y) z) (sqrt (- (* z z) (* t a)))))
double code(double x, double y, double z, double t, double a) {
return ((x * y) * z) / sqrt(((z * z) - (t * a)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) * z) / sqrt(((z * z) - (t * a)))
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) * z) / Math.sqrt(((z * z) - (t * a)));
}
def code(x, y, z, t, a): return ((x * y) * z) / math.sqrt(((z * z) - (t * a)))
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) * z) / sqrt(Float64(Float64(z * z) - Float64(t * a)))) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) * z) / sqrt(((z * z) - (t * a))); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] / N[Sqrt[N[(N[(z * z), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}}
\end{array}
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (x_s z_s x_m y z_m t a)
:precision binary64
(*
x_s
(*
z_s
(if (<= z_m 1.6e+142)
(* (* (/ z_m (sqrt (fma (- a) t (* z_m z_m)))) y) x_m)
(* (* 1.0 y) x_m)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z_m && z_m < t && t < a);
double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.6e+142) {
tmp = ((z_m / sqrt(fma(-a, t, (z_m * z_m)))) * y) * x_m;
} else {
tmp = (1.0 * y) * x_m;
}
return x_s * (z_s * tmp);
}
z\_m = abs(z) z\_s = copysign(1.0, z) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z_m, t, a = sort([x_m, y, z_m, t, a]) function code(x_s, z_s, x_m, y, z_m, t, a) tmp = 0.0 if (z_m <= 1.6e+142) tmp = Float64(Float64(Float64(z_m / sqrt(fma(Float64(-a), t, Float64(z_m * z_m)))) * y) * x_m); else tmp = Float64(Float64(1.0 * y) * x_m); end return Float64(x_s * Float64(z_s * tmp)) end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, z$95$s_, x$95$m_, y_, z$95$m_, t_, a_] := N[(x$95$s * N[(z$95$s * If[LessEqual[z$95$m, 1.6e+142], N[(N[(N[(z$95$m / N[Sqrt[N[((-a) * t + N[(z$95$m * z$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision] * x$95$m), $MachinePrecision], N[(N[(1.0 * y), $MachinePrecision] * x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\
\\
x\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 1.6 \cdot 10^{+142}:\\
\;\;\;\;\left(\frac{z\_m}{\sqrt{\mathsf{fma}\left(-a, t, z\_m \cdot z\_m\right)}} \cdot y\right) \cdot x\_m\\
\mathbf{else}:\\
\;\;\;\;\left(1 \cdot y\right) \cdot x\_m\\
\end{array}\right)
\end{array}
if z < 1.60000000000000003e142Initial program 74.4%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites75.4%
if 1.60000000000000003e142 < z Initial program 11.3%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites12.0%
Taylor expanded in z around inf
Applied rewrites100.0%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (x_s z_s x_m y z_m t a)
:precision binary64
(*
x_s
(*
z_s
(if (<= z_m 1.05e+43)
(* (* z_m y) (/ x_m (sqrt (fma (- a) t (* z_m z_m)))))
(* y (/ (* x_m z_m) (fma a (/ (* t -0.5) z_m) z_m)))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z_m && z_m < t && t < a);
double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.05e+43) {
tmp = (z_m * y) * (x_m / sqrt(fma(-a, t, (z_m * z_m))));
} else {
tmp = y * ((x_m * z_m) / fma(a, ((t * -0.5) / z_m), z_m));
}
return x_s * (z_s * tmp);
}
z\_m = abs(z) z\_s = copysign(1.0, z) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z_m, t, a = sort([x_m, y, z_m, t, a]) function code(x_s, z_s, x_m, y, z_m, t, a) tmp = 0.0 if (z_m <= 1.05e+43) tmp = Float64(Float64(z_m * y) * Float64(x_m / sqrt(fma(Float64(-a), t, Float64(z_m * z_m))))); else tmp = Float64(y * Float64(Float64(x_m * z_m) / fma(a, Float64(Float64(t * -0.5) / z_m), z_m))); end return Float64(x_s * Float64(z_s * tmp)) end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, z$95$s_, x$95$m_, y_, z$95$m_, t_, a_] := N[(x$95$s * N[(z$95$s * If[LessEqual[z$95$m, 1.05e+43], N[(N[(z$95$m * y), $MachinePrecision] * N[(x$95$m / N[Sqrt[N[((-a) * t + N[(z$95$m * z$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(N[(x$95$m * z$95$m), $MachinePrecision] / N[(a * N[(N[(t * -0.5), $MachinePrecision] / z$95$m), $MachinePrecision] + z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\
\\
x\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 1.05 \cdot 10^{+43}:\\
\;\;\;\;\left(z\_m \cdot y\right) \cdot \frac{x\_m}{\sqrt{\mathsf{fma}\left(-a, t, z\_m \cdot z\_m\right)}}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x\_m \cdot z\_m}{\mathsf{fma}\left(a, \frac{t \cdot -0.5}{z\_m}, z\_m\right)}\\
\end{array}\right)
\end{array}
if z < 1.05000000000000001e43Initial program 71.3%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6471.8
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lower-neg.f6470.7
Applied rewrites70.7%
if 1.05000000000000001e43 < z Initial program 49.7%
Taylor expanded in t around 0
+-commutativeN/A
associate-*r/N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-/.f6486.4
Applied rewrites86.4%
Applied rewrites86.4%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6483.1
lift-*.f64N/A
*-commutativeN/A
lower-*.f6483.1
Applied rewrites83.1%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (x_s z_s x_m y z_m t a)
:precision binary64
(*
x_s
(*
z_s
(if (<= z_m 1.6e-99)
(/ (* (* z_m y) x_m) (sqrt (* (- t) a)))
(* (* 1.0 y) x_m)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z_m && z_m < t && t < a);
double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.6e-99) {
tmp = ((z_m * y) * x_m) / sqrt((-t * a));
} else {
tmp = (1.0 * y) * x_m;
}
return x_s * (z_s * tmp);
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, z_s, x_m, y, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 1.6d-99) then
tmp = ((z_m * y) * x_m) / sqrt((-t * a))
else
tmp = (1.0d0 * y) * x_m
end if
code = x_s * (z_s * tmp)
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z_m && z_m < t && t < a;
public static double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.6e-99) {
tmp = ((z_m * y) * x_m) / Math.sqrt((-t * a));
} else {
tmp = (1.0 * y) * x_m;
}
return x_s * (z_s * tmp);
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z_m, t, a] = sort([x_m, y, z_m, t, a]) def code(x_s, z_s, x_m, y, z_m, t, a): tmp = 0 if z_m <= 1.6e-99: tmp = ((z_m * y) * x_m) / math.sqrt((-t * a)) else: tmp = (1.0 * y) * x_m return x_s * (z_s * tmp)
z\_m = abs(z) z\_s = copysign(1.0, z) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z_m, t, a = sort([x_m, y, z_m, t, a]) function code(x_s, z_s, x_m, y, z_m, t, a) tmp = 0.0 if (z_m <= 1.6e-99) tmp = Float64(Float64(Float64(z_m * y) * x_m) / sqrt(Float64(Float64(-t) * a))); else tmp = Float64(Float64(1.0 * y) * x_m); end return Float64(x_s * Float64(z_s * tmp)) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z_m, t, a = num2cell(sort([x_m, y, z_m, t, a])){:}
function tmp_2 = code(x_s, z_s, x_m, y, z_m, t, a)
tmp = 0.0;
if (z_m <= 1.6e-99)
tmp = ((z_m * y) * x_m) / sqrt((-t * a));
else
tmp = (1.0 * y) * x_m;
end
tmp_2 = x_s * (z_s * tmp);
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, z$95$s_, x$95$m_, y_, z$95$m_, t_, a_] := N[(x$95$s * N[(z$95$s * If[LessEqual[z$95$m, 1.6e-99], N[(N[(N[(z$95$m * y), $MachinePrecision] * x$95$m), $MachinePrecision] / N[Sqrt[N[((-t) * a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(1.0 * y), $MachinePrecision] * x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\
\\
x\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 1.6 \cdot 10^{-99}:\\
\;\;\;\;\frac{\left(z\_m \cdot y\right) \cdot x\_m}{\sqrt{\left(-t\right) \cdot a}}\\
\mathbf{else}:\\
\;\;\;\;\left(1 \cdot y\right) \cdot x\_m\\
\end{array}\right)
\end{array}
if z < 1.6e-99Initial program 68.8%
Taylor expanded in z around 0
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6441.0
Applied rewrites41.0%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6440.4
Applied rewrites40.4%
if 1.6e-99 < z Initial program 60.5%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites60.8%
Taylor expanded in z around inf
Applied rewrites87.4%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (x_s z_s x_m y z_m t a)
:precision binary64
(*
x_s
(*
z_s
(if (<= z_m 1.6e-99)
(* x_m (/ (* z_m y) (sqrt (* (- a) t))))
(* (* 1.0 y) x_m)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z_m && z_m < t && t < a);
double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.6e-99) {
tmp = x_m * ((z_m * y) / sqrt((-a * t)));
} else {
tmp = (1.0 * y) * x_m;
}
return x_s * (z_s * tmp);
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, z_s, x_m, y, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 1.6d-99) then
tmp = x_m * ((z_m * y) / sqrt((-a * t)))
else
tmp = (1.0d0 * y) * x_m
end if
code = x_s * (z_s * tmp)
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z_m && z_m < t && t < a;
public static double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.6e-99) {
tmp = x_m * ((z_m * y) / Math.sqrt((-a * t)));
} else {
tmp = (1.0 * y) * x_m;
}
return x_s * (z_s * tmp);
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z_m, t, a] = sort([x_m, y, z_m, t, a]) def code(x_s, z_s, x_m, y, z_m, t, a): tmp = 0 if z_m <= 1.6e-99: tmp = x_m * ((z_m * y) / math.sqrt((-a * t))) else: tmp = (1.0 * y) * x_m return x_s * (z_s * tmp)
z\_m = abs(z) z\_s = copysign(1.0, z) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z_m, t, a = sort([x_m, y, z_m, t, a]) function code(x_s, z_s, x_m, y, z_m, t, a) tmp = 0.0 if (z_m <= 1.6e-99) tmp = Float64(x_m * Float64(Float64(z_m * y) / sqrt(Float64(Float64(-a) * t)))); else tmp = Float64(Float64(1.0 * y) * x_m); end return Float64(x_s * Float64(z_s * tmp)) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z_m, t, a = num2cell(sort([x_m, y, z_m, t, a])){:}
function tmp_2 = code(x_s, z_s, x_m, y, z_m, t, a)
tmp = 0.0;
if (z_m <= 1.6e-99)
tmp = x_m * ((z_m * y) / sqrt((-a * t)));
else
tmp = (1.0 * y) * x_m;
end
tmp_2 = x_s * (z_s * tmp);
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, z$95$s_, x$95$m_, y_, z$95$m_, t_, a_] := N[(x$95$s * N[(z$95$s * If[LessEqual[z$95$m, 1.6e-99], N[(x$95$m * N[(N[(z$95$m * y), $MachinePrecision] / N[Sqrt[N[((-a) * t), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 * y), $MachinePrecision] * x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\
\\
x\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 1.6 \cdot 10^{-99}:\\
\;\;\;\;x\_m \cdot \frac{z\_m \cdot y}{\sqrt{\left(-a\right) \cdot t}}\\
\mathbf{else}:\\
\;\;\;\;\left(1 \cdot y\right) \cdot x\_m\\
\end{array}\right)
\end{array}
if z < 1.6e-99Initial program 68.8%
Taylor expanded in z around 0
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6441.0
Applied rewrites41.0%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6438.4
Applied rewrites38.4%
if 1.6e-99 < z Initial program 60.5%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites60.8%
Taylor expanded in z around inf
Applied rewrites87.4%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (x_s z_s x_m y z_m t a)
:precision binary64
(*
x_s
(*
z_s
(if (<= z_m 1.6e-99)
(* x_m (* y (/ z_m (sqrt (* (- a) t)))))
(* (* 1.0 y) x_m)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z_m && z_m < t && t < a);
double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.6e-99) {
tmp = x_m * (y * (z_m / sqrt((-a * t))));
} else {
tmp = (1.0 * y) * x_m;
}
return x_s * (z_s * tmp);
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, z_s, x_m, y, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 1.6d-99) then
tmp = x_m * (y * (z_m / sqrt((-a * t))))
else
tmp = (1.0d0 * y) * x_m
end if
code = x_s * (z_s * tmp)
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z_m && z_m < t && t < a;
public static double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.6e-99) {
tmp = x_m * (y * (z_m / Math.sqrt((-a * t))));
} else {
tmp = (1.0 * y) * x_m;
}
return x_s * (z_s * tmp);
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z_m, t, a] = sort([x_m, y, z_m, t, a]) def code(x_s, z_s, x_m, y, z_m, t, a): tmp = 0 if z_m <= 1.6e-99: tmp = x_m * (y * (z_m / math.sqrt((-a * t)))) else: tmp = (1.0 * y) * x_m return x_s * (z_s * tmp)
z\_m = abs(z) z\_s = copysign(1.0, z) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z_m, t, a = sort([x_m, y, z_m, t, a]) function code(x_s, z_s, x_m, y, z_m, t, a) tmp = 0.0 if (z_m <= 1.6e-99) tmp = Float64(x_m * Float64(y * Float64(z_m / sqrt(Float64(Float64(-a) * t))))); else tmp = Float64(Float64(1.0 * y) * x_m); end return Float64(x_s * Float64(z_s * tmp)) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z_m, t, a = num2cell(sort([x_m, y, z_m, t, a])){:}
function tmp_2 = code(x_s, z_s, x_m, y, z_m, t, a)
tmp = 0.0;
if (z_m <= 1.6e-99)
tmp = x_m * (y * (z_m / sqrt((-a * t))));
else
tmp = (1.0 * y) * x_m;
end
tmp_2 = x_s * (z_s * tmp);
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, z$95$s_, x$95$m_, y_, z$95$m_, t_, a_] := N[(x$95$s * N[(z$95$s * If[LessEqual[z$95$m, 1.6e-99], N[(x$95$m * N[(y * N[(z$95$m / N[Sqrt[N[((-a) * t), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 * y), $MachinePrecision] * x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\
\\
x\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 1.6 \cdot 10^{-99}:\\
\;\;\;\;x\_m \cdot \left(y \cdot \frac{z\_m}{\sqrt{\left(-a\right) \cdot t}}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(1 \cdot y\right) \cdot x\_m\\
\end{array}\right)
\end{array}
if z < 1.6e-99Initial program 68.8%
Taylor expanded in z around 0
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6441.0
Applied rewrites41.0%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-/.f6439.4
Applied rewrites39.4%
if 1.6e-99 < z Initial program 60.5%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites60.8%
Taylor expanded in z around inf
Applied rewrites87.4%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function. (FPCore (x_s z_s x_m y z_m t a) :precision binary64 (* x_s (* z_s (if (<= z_m 1.15e-194) (/ (* (* x_m z_m) y) (- z_m)) (* (* 1.0 y) x_m)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z_m && z_m < t && t < a);
double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.15e-194) {
tmp = ((x_m * z_m) * y) / -z_m;
} else {
tmp = (1.0 * y) * x_m;
}
return x_s * (z_s * tmp);
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, z_s, x_m, y, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 1.15d-194) then
tmp = ((x_m * z_m) * y) / -z_m
else
tmp = (1.0d0 * y) * x_m
end if
code = x_s * (z_s * tmp)
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z_m && z_m < t && t < a;
public static double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.15e-194) {
tmp = ((x_m * z_m) * y) / -z_m;
} else {
tmp = (1.0 * y) * x_m;
}
return x_s * (z_s * tmp);
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z_m, t, a] = sort([x_m, y, z_m, t, a]) def code(x_s, z_s, x_m, y, z_m, t, a): tmp = 0 if z_m <= 1.15e-194: tmp = ((x_m * z_m) * y) / -z_m else: tmp = (1.0 * y) * x_m return x_s * (z_s * tmp)
z\_m = abs(z) z\_s = copysign(1.0, z) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z_m, t, a = sort([x_m, y, z_m, t, a]) function code(x_s, z_s, x_m, y, z_m, t, a) tmp = 0.0 if (z_m <= 1.15e-194) tmp = Float64(Float64(Float64(x_m * z_m) * y) / Float64(-z_m)); else tmp = Float64(Float64(1.0 * y) * x_m); end return Float64(x_s * Float64(z_s * tmp)) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z_m, t, a = num2cell(sort([x_m, y, z_m, t, a])){:}
function tmp_2 = code(x_s, z_s, x_m, y, z_m, t, a)
tmp = 0.0;
if (z_m <= 1.15e-194)
tmp = ((x_m * z_m) * y) / -z_m;
else
tmp = (1.0 * y) * x_m;
end
tmp_2 = x_s * (z_s * tmp);
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, z$95$s_, x$95$m_, y_, z$95$m_, t_, a_] := N[(x$95$s * N[(z$95$s * If[LessEqual[z$95$m, 1.15e-194], N[(N[(N[(x$95$m * z$95$m), $MachinePrecision] * y), $MachinePrecision] / (-z$95$m)), $MachinePrecision], N[(N[(1.0 * y), $MachinePrecision] * x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\
\\
x\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 1.15 \cdot 10^{-194}:\\
\;\;\;\;\frac{\left(x\_m \cdot z\_m\right) \cdot y}{-z\_m}\\
\mathbf{else}:\\
\;\;\;\;\left(1 \cdot y\right) \cdot x\_m\\
\end{array}\right)
\end{array}
if z < 1.15000000000000001e-194Initial program 66.1%
Taylor expanded in z around -inf
mul-1-negN/A
lower-neg.f6467.3
Applied rewrites67.3%
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6460.3
Applied rewrites60.3%
if 1.15000000000000001e-194 < z Initial program 66.0%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites64.3%
Taylor expanded in z around inf
Applied rewrites80.1%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function. (FPCore (x_s z_s x_m y z_m t a) :precision binary64 (* x_s (* z_s (if (<= z_m 1.12e-194) (/ (* (* x_m y) z_m) (- z_m)) (* (* 1.0 y) x_m)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z_m && z_m < t && t < a);
double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.12e-194) {
tmp = ((x_m * y) * z_m) / -z_m;
} else {
tmp = (1.0 * y) * x_m;
}
return x_s * (z_s * tmp);
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, z_s, x_m, y, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 1.12d-194) then
tmp = ((x_m * y) * z_m) / -z_m
else
tmp = (1.0d0 * y) * x_m
end if
code = x_s * (z_s * tmp)
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z_m && z_m < t && t < a;
public static double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.12e-194) {
tmp = ((x_m * y) * z_m) / -z_m;
} else {
tmp = (1.0 * y) * x_m;
}
return x_s * (z_s * tmp);
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z_m, t, a] = sort([x_m, y, z_m, t, a]) def code(x_s, z_s, x_m, y, z_m, t, a): tmp = 0 if z_m <= 1.12e-194: tmp = ((x_m * y) * z_m) / -z_m else: tmp = (1.0 * y) * x_m return x_s * (z_s * tmp)
z\_m = abs(z) z\_s = copysign(1.0, z) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z_m, t, a = sort([x_m, y, z_m, t, a]) function code(x_s, z_s, x_m, y, z_m, t, a) tmp = 0.0 if (z_m <= 1.12e-194) tmp = Float64(Float64(Float64(x_m * y) * z_m) / Float64(-z_m)); else tmp = Float64(Float64(1.0 * y) * x_m); end return Float64(x_s * Float64(z_s * tmp)) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z_m, t, a = num2cell(sort([x_m, y, z_m, t, a])){:}
function tmp_2 = code(x_s, z_s, x_m, y, z_m, t, a)
tmp = 0.0;
if (z_m <= 1.12e-194)
tmp = ((x_m * y) * z_m) / -z_m;
else
tmp = (1.0 * y) * x_m;
end
tmp_2 = x_s * (z_s * tmp);
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, z$95$s_, x$95$m_, y_, z$95$m_, t_, a_] := N[(x$95$s * N[(z$95$s * If[LessEqual[z$95$m, 1.12e-194], N[(N[(N[(x$95$m * y), $MachinePrecision] * z$95$m), $MachinePrecision] / (-z$95$m)), $MachinePrecision], N[(N[(1.0 * y), $MachinePrecision] * x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\
\\
x\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 1.12 \cdot 10^{-194}:\\
\;\;\;\;\frac{\left(x\_m \cdot y\right) \cdot z\_m}{-z\_m}\\
\mathbf{else}:\\
\;\;\;\;\left(1 \cdot y\right) \cdot x\_m\\
\end{array}\right)
\end{array}
if z < 1.12000000000000001e-194Initial program 66.1%
Taylor expanded in z around -inf
mul-1-negN/A
lower-neg.f6467.3
Applied rewrites67.3%
if 1.12000000000000001e-194 < z Initial program 66.0%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites64.3%
Taylor expanded in z around inf
Applied rewrites80.1%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function. (FPCore (x_s z_s x_m y z_m t a) :precision binary64 (* x_s (* z_s (* (* 1.0 y) x_m))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z_m && z_m < t && t < a);
double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
return x_s * (z_s * ((1.0 * y) * x_m));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, z_s, x_m, y, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x_s * (z_s * ((1.0d0 * y) * x_m))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z_m && z_m < t && t < a;
public static double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
return x_s * (z_s * ((1.0 * y) * x_m));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z_m, t, a] = sort([x_m, y, z_m, t, a]) def code(x_s, z_s, x_m, y, z_m, t, a): return x_s * (z_s * ((1.0 * y) * x_m))
z\_m = abs(z) z\_s = copysign(1.0, z) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z_m, t, a = sort([x_m, y, z_m, t, a]) function code(x_s, z_s, x_m, y, z_m, t, a) return Float64(x_s * Float64(z_s * Float64(Float64(1.0 * y) * x_m))) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z_m, t, a = num2cell(sort([x_m, y, z_m, t, a])){:}
function tmp = code(x_s, z_s, x_m, y, z_m, t, a)
tmp = x_s * (z_s * ((1.0 * y) * x_m));
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, z$95$s_, x$95$m_, y_, z$95$m_, t_, a_] := N[(x$95$s * N[(z$95$s * N[(N[(1.0 * y), $MachinePrecision] * x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\
\\
x\_s \cdot \left(z\_s \cdot \left(\left(1 \cdot y\right) \cdot x\_m\right)\right)
\end{array}
Initial program 66.1%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites67.0%
Taylor expanded in z around inf
Applied rewrites39.8%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function. (FPCore (x_s z_s x_m y z_m t a) :precision binary64 (* x_s (* z_s (* (- y) x_m))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z_m && z_m < t && t < a);
double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
return x_s * (z_s * (-y * x_m));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, z_s, x_m, y, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x_s * (z_s * (-y * x_m))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z_m && z_m < t && t < a;
public static double code(double x_s, double z_s, double x_m, double y, double z_m, double t, double a) {
return x_s * (z_s * (-y * x_m));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z_m, t, a] = sort([x_m, y, z_m, t, a]) def code(x_s, z_s, x_m, y, z_m, t, a): return x_s * (z_s * (-y * x_m))
z\_m = abs(z) z\_s = copysign(1.0, z) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z_m, t, a = sort([x_m, y, z_m, t, a]) function code(x_s, z_s, x_m, y, z_m, t, a) return Float64(x_s * Float64(z_s * Float64(Float64(-y) * x_m))) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z_m, t, a = num2cell(sort([x_m, y, z_m, t, a])){:}
function tmp = code(x_s, z_s, x_m, y, z_m, t, a)
tmp = x_s * (z_s * (-y * x_m));
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, z$95$s_, x$95$m_, y_, z$95$m_, t_, a_] := N[(x$95$s * N[(z$95$s * N[((-y) * x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z_m, t, a] = \mathsf{sort}([x_m, y, z_m, t, a])\\
\\
x\_s \cdot \left(z\_s \cdot \left(\left(-y\right) \cdot x\_m\right)\right)
\end{array}
Initial program 66.1%
Taylor expanded in z around -inf
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
neg-mul-1N/A
lower-neg.f6447.7
Applied rewrites47.7%
(FPCore (x y z t a)
:precision binary64
(if (< z -3.1921305903852764e+46)
(- (* y x))
(if (< z 5.976268120920894e+90)
(/ (* x z) (/ (sqrt (- (* z z) (* a t))) y))
(* y x))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z < -3.1921305903852764e+46) {
tmp = -(y * x);
} else if (z < 5.976268120920894e+90) {
tmp = (x * z) / (sqrt(((z * z) - (a * t))) / y);
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z < (-3.1921305903852764d+46)) then
tmp = -(y * x)
else if (z < 5.976268120920894d+90) then
tmp = (x * z) / (sqrt(((z * z) - (a * t))) / y)
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z < -3.1921305903852764e+46) {
tmp = -(y * x);
} else if (z < 5.976268120920894e+90) {
tmp = (x * z) / (Math.sqrt(((z * z) - (a * t))) / y);
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z < -3.1921305903852764e+46: tmp = -(y * x) elif z < 5.976268120920894e+90: tmp = (x * z) / (math.sqrt(((z * z) - (a * t))) / y) else: tmp = y * x return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z < -3.1921305903852764e+46) tmp = Float64(-Float64(y * x)); elseif (z < 5.976268120920894e+90) tmp = Float64(Float64(x * z) / Float64(sqrt(Float64(Float64(z * z) - Float64(a * t))) / y)); else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z < -3.1921305903852764e+46) tmp = -(y * x); elseif (z < 5.976268120920894e+90) tmp = (x * z) / (sqrt(((z * z) - (a * t))) / y); else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[z, -3.1921305903852764e+46], (-N[(y * x), $MachinePrecision]), If[Less[z, 5.976268120920894e+90], N[(N[(x * z), $MachinePrecision] / N[(N[Sqrt[N[(N[(z * z), $MachinePrecision] - N[(a * t), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(y * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z < -3.1921305903852764 \cdot 10^{+46}:\\
\;\;\;\;-y \cdot x\\
\mathbf{elif}\;z < 5.976268120920894 \cdot 10^{+90}:\\
\;\;\;\;\frac{x \cdot z}{\frac{\sqrt{z \cdot z - a \cdot t}}{y}}\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
herbie shell --seed 2024313
(FPCore (x y z t a)
:name "Statistics.Math.RootFinding:ridders from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (if (< z -31921305903852764000000000000000000000000000000) (- (* y x)) (if (< z 5976268120920894000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (* x z) (/ (sqrt (- (* z z) (* a t))) y)) (* y x))))
(/ (* (* x y) z) (sqrt (- (* z z) (* t a)))))