
(FPCore (x y) :precision binary64 (/ (- x y) (* (* x 2.0) y)))
double code(double x, double y) {
return (x - y) / ((x * 2.0) * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / ((x * 2.0d0) * y)
end function
public static double code(double x, double y) {
return (x - y) / ((x * 2.0) * y);
}
def code(x, y): return (x - y) / ((x * 2.0) * y)
function code(x, y) return Float64(Float64(x - y) / Float64(Float64(x * 2.0) * y)) end
function tmp = code(x, y) tmp = (x - y) / ((x * 2.0) * y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{\left(x \cdot 2\right) \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (* (* x 2.0) y)))
double code(double x, double y) {
return (x - y) / ((x * 2.0) * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / ((x * 2.0d0) * y)
end function
public static double code(double x, double y) {
return (x - y) / ((x * 2.0) * y);
}
def code(x, y): return (x - y) / ((x * 2.0) * y)
function code(x, y) return Float64(Float64(x - y) / Float64(Float64(x * 2.0) * y)) end
function tmp = code(x, y) tmp = (x - y) / ((x * 2.0) * y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{\left(x \cdot 2\right) \cdot y}
\end{array}
(FPCore (x y) :precision binary64 (- (/ 0.5 y) (/ 0.5 x)))
double code(double x, double y) {
return (0.5 / y) - (0.5 / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (0.5d0 / y) - (0.5d0 / x)
end function
public static double code(double x, double y) {
return (0.5 / y) - (0.5 / x);
}
def code(x, y): return (0.5 / y) - (0.5 / x)
function code(x, y) return Float64(Float64(0.5 / y) - Float64(0.5 / x)) end
function tmp = code(x, y) tmp = (0.5 / y) - (0.5 / x); end
code[x_, y_] := N[(N[(0.5 / y), $MachinePrecision] - N[(0.5 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.5}{y} - \frac{0.5}{x}
\end{array}
Initial program 75.1%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lift--.f64N/A
div-subN/A
*-inversesN/A
sub-divN/A
associate-/l/N/A
lift-*.f64N/A
inv-powN/A
lower--.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
*-inversesN/A
metadata-evalN/A
inv-powN/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
*-inversesN/A
associate-/r*N/A
lift-*.f64N/A
Applied rewrites100.0%
(FPCore (x y)
:precision binary64
(if (<= x -3.1e+147)
(/ 0.5 y)
(if (<= x -1.1e-149)
(/ (- x y) (* (* x 2.0) y))
(if (<= x 4.6e-136)
(/ -0.5 x)
(if (<= x 1.6e+137) (* (/ 0.5 (* y x)) (- x y)) (/ 0.5 y))))))
double code(double x, double y) {
double tmp;
if (x <= -3.1e+147) {
tmp = 0.5 / y;
} else if (x <= -1.1e-149) {
tmp = (x - y) / ((x * 2.0) * y);
} else if (x <= 4.6e-136) {
tmp = -0.5 / x;
} else if (x <= 1.6e+137) {
tmp = (0.5 / (y * x)) * (x - y);
} else {
tmp = 0.5 / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3.1d+147)) then
tmp = 0.5d0 / y
else if (x <= (-1.1d-149)) then
tmp = (x - y) / ((x * 2.0d0) * y)
else if (x <= 4.6d-136) then
tmp = (-0.5d0) / x
else if (x <= 1.6d+137) then
tmp = (0.5d0 / (y * x)) * (x - y)
else
tmp = 0.5d0 / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -3.1e+147) {
tmp = 0.5 / y;
} else if (x <= -1.1e-149) {
tmp = (x - y) / ((x * 2.0) * y);
} else if (x <= 4.6e-136) {
tmp = -0.5 / x;
} else if (x <= 1.6e+137) {
tmp = (0.5 / (y * x)) * (x - y);
} else {
tmp = 0.5 / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3.1e+147: tmp = 0.5 / y elif x <= -1.1e-149: tmp = (x - y) / ((x * 2.0) * y) elif x <= 4.6e-136: tmp = -0.5 / x elif x <= 1.6e+137: tmp = (0.5 / (y * x)) * (x - y) else: tmp = 0.5 / y return tmp
function code(x, y) tmp = 0.0 if (x <= -3.1e+147) tmp = Float64(0.5 / y); elseif (x <= -1.1e-149) tmp = Float64(Float64(x - y) / Float64(Float64(x * 2.0) * y)); elseif (x <= 4.6e-136) tmp = Float64(-0.5 / x); elseif (x <= 1.6e+137) tmp = Float64(Float64(0.5 / Float64(y * x)) * Float64(x - y)); else tmp = Float64(0.5 / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -3.1e+147) tmp = 0.5 / y; elseif (x <= -1.1e-149) tmp = (x - y) / ((x * 2.0) * y); elseif (x <= 4.6e-136) tmp = -0.5 / x; elseif (x <= 1.6e+137) tmp = (0.5 / (y * x)) * (x - y); else tmp = 0.5 / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -3.1e+147], N[(0.5 / y), $MachinePrecision], If[LessEqual[x, -1.1e-149], N[(N[(x - y), $MachinePrecision] / N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 4.6e-136], N[(-0.5 / x), $MachinePrecision], If[LessEqual[x, 1.6e+137], N[(N[(0.5 / N[(y * x), $MachinePrecision]), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision], N[(0.5 / y), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.1 \cdot 10^{+147}:\\
\;\;\;\;\frac{0.5}{y}\\
\mathbf{elif}\;x \leq -1.1 \cdot 10^{-149}:\\
\;\;\;\;\frac{x - y}{\left(x \cdot 2\right) \cdot y}\\
\mathbf{elif}\;x \leq 4.6 \cdot 10^{-136}:\\
\;\;\;\;\frac{-0.5}{x}\\
\mathbf{elif}\;x \leq 1.6 \cdot 10^{+137}:\\
\;\;\;\;\frac{0.5}{y \cdot x} \cdot \left(x - y\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{y}\\
\end{array}
\end{array}
if x < -3.1e147 or 1.60000000000000009e137 < x Initial program 60.5%
Taylor expanded in x around inf
lower-/.f6490.3
Applied rewrites90.3%
if -3.1e147 < x < -1.0999999999999999e-149Initial program 87.8%
if -1.0999999999999999e-149 < x < 4.59999999999999997e-136Initial program 65.9%
Taylor expanded in x around 0
lower-/.f6492.9
Applied rewrites92.9%
if 4.59999999999999997e-136 < x < 1.60000000000000009e137Initial program 90.2%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
associate-/r*N/A
*-inversesN/A
associate-/r*N/A
lift-*.f64N/A
lower-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
*-inversesN/A
metadata-evalN/A
*-commutativeN/A
lower-*.f6491.7
Applied rewrites91.7%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (/ 0.5 (* y x)) (- x y))))
(if (<= x -2.1e+135)
(/ 0.5 y)
(if (<= x -2.9e-148)
t_0
(if (<= x 4.6e-136) (/ -0.5 x) (if (<= x 1.6e+137) t_0 (/ 0.5 y)))))))
double code(double x, double y) {
double t_0 = (0.5 / (y * x)) * (x - y);
double tmp;
if (x <= -2.1e+135) {
tmp = 0.5 / y;
} else if (x <= -2.9e-148) {
tmp = t_0;
} else if (x <= 4.6e-136) {
tmp = -0.5 / x;
} else if (x <= 1.6e+137) {
tmp = t_0;
} else {
tmp = 0.5 / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (0.5d0 / (y * x)) * (x - y)
if (x <= (-2.1d+135)) then
tmp = 0.5d0 / y
else if (x <= (-2.9d-148)) then
tmp = t_0
else if (x <= 4.6d-136) then
tmp = (-0.5d0) / x
else if (x <= 1.6d+137) then
tmp = t_0
else
tmp = 0.5d0 / y
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (0.5 / (y * x)) * (x - y);
double tmp;
if (x <= -2.1e+135) {
tmp = 0.5 / y;
} else if (x <= -2.9e-148) {
tmp = t_0;
} else if (x <= 4.6e-136) {
tmp = -0.5 / x;
} else if (x <= 1.6e+137) {
tmp = t_0;
} else {
tmp = 0.5 / y;
}
return tmp;
}
def code(x, y): t_0 = (0.5 / (y * x)) * (x - y) tmp = 0 if x <= -2.1e+135: tmp = 0.5 / y elif x <= -2.9e-148: tmp = t_0 elif x <= 4.6e-136: tmp = -0.5 / x elif x <= 1.6e+137: tmp = t_0 else: tmp = 0.5 / y return tmp
function code(x, y) t_0 = Float64(Float64(0.5 / Float64(y * x)) * Float64(x - y)) tmp = 0.0 if (x <= -2.1e+135) tmp = Float64(0.5 / y); elseif (x <= -2.9e-148) tmp = t_0; elseif (x <= 4.6e-136) tmp = Float64(-0.5 / x); elseif (x <= 1.6e+137) tmp = t_0; else tmp = Float64(0.5 / y); end return tmp end
function tmp_2 = code(x, y) t_0 = (0.5 / (y * x)) * (x - y); tmp = 0.0; if (x <= -2.1e+135) tmp = 0.5 / y; elseif (x <= -2.9e-148) tmp = t_0; elseif (x <= 4.6e-136) tmp = -0.5 / x; elseif (x <= 1.6e+137) tmp = t_0; else tmp = 0.5 / y; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(0.5 / N[(y * x), $MachinePrecision]), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -2.1e+135], N[(0.5 / y), $MachinePrecision], If[LessEqual[x, -2.9e-148], t$95$0, If[LessEqual[x, 4.6e-136], N[(-0.5 / x), $MachinePrecision], If[LessEqual[x, 1.6e+137], t$95$0, N[(0.5 / y), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{0.5}{y \cdot x} \cdot \left(x - y\right)\\
\mathbf{if}\;x \leq -2.1 \cdot 10^{+135}:\\
\;\;\;\;\frac{0.5}{y}\\
\mathbf{elif}\;x \leq -2.9 \cdot 10^{-148}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 4.6 \cdot 10^{-136}:\\
\;\;\;\;\frac{-0.5}{x}\\
\mathbf{elif}\;x \leq 1.6 \cdot 10^{+137}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{y}\\
\end{array}
\end{array}
if x < -2.1000000000000001e135 or 1.60000000000000009e137 < x Initial program 61.8%
Taylor expanded in x around inf
lower-/.f6489.6
Applied rewrites89.6%
if -2.1000000000000001e135 < x < -2.8999999999999998e-148 or 4.59999999999999997e-136 < x < 1.60000000000000009e137Initial program 89.4%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
associate-/r*N/A
*-inversesN/A
associate-/r*N/A
lift-*.f64N/A
lower-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
*-inversesN/A
metadata-evalN/A
*-commutativeN/A
lower-*.f6490.2
Applied rewrites90.2%
if -2.8999999999999998e-148 < x < 4.59999999999999997e-136Initial program 65.9%
Taylor expanded in x around 0
lower-/.f6492.9
Applied rewrites92.9%
(FPCore (x y) :precision binary64 (if (or (<= x -1.85e+69) (not (<= x 2.6e-64))) (/ 0.5 y) (/ -0.5 x)))
double code(double x, double y) {
double tmp;
if ((x <= -1.85e+69) || !(x <= 2.6e-64)) {
tmp = 0.5 / y;
} else {
tmp = -0.5 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.85d+69)) .or. (.not. (x <= 2.6d-64))) then
tmp = 0.5d0 / y
else
tmp = (-0.5d0) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.85e+69) || !(x <= 2.6e-64)) {
tmp = 0.5 / y;
} else {
tmp = -0.5 / x;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.85e+69) or not (x <= 2.6e-64): tmp = 0.5 / y else: tmp = -0.5 / x return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.85e+69) || !(x <= 2.6e-64)) tmp = Float64(0.5 / y); else tmp = Float64(-0.5 / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.85e+69) || ~((x <= 2.6e-64))) tmp = 0.5 / y; else tmp = -0.5 / x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.85e+69], N[Not[LessEqual[x, 2.6e-64]], $MachinePrecision]], N[(0.5 / y), $MachinePrecision], N[(-0.5 / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.85 \cdot 10^{+69} \lor \neg \left(x \leq 2.6 \cdot 10^{-64}\right):\\
\;\;\;\;\frac{0.5}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{-0.5}{x}\\
\end{array}
\end{array}
if x < -1.8499999999999999e69 or 2.6e-64 < x Initial program 73.0%
Taylor expanded in x around inf
lower-/.f6477.3
Applied rewrites77.3%
if -1.8499999999999999e69 < x < 2.6e-64Initial program 77.6%
Taylor expanded in x around 0
lower-/.f6485.8
Applied rewrites85.8%
Final simplification81.2%
(FPCore (x y) :precision binary64 (/ -0.5 x))
double code(double x, double y) {
return -0.5 / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (-0.5d0) / x
end function
public static double code(double x, double y) {
return -0.5 / x;
}
def code(x, y): return -0.5 / x
function code(x, y) return Float64(-0.5 / x) end
function tmp = code(x, y) tmp = -0.5 / x; end
code[x_, y_] := N[(-0.5 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{-0.5}{x}
\end{array}
Initial program 75.1%
Taylor expanded in x around 0
lower-/.f6452.4
Applied rewrites52.4%
(FPCore (x y) :precision binary64 (- (/ 0.5 y) (/ 0.5 x)))
double code(double x, double y) {
return (0.5 / y) - (0.5 / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (0.5d0 / y) - (0.5d0 / x)
end function
public static double code(double x, double y) {
return (0.5 / y) - (0.5 / x);
}
def code(x, y): return (0.5 / y) - (0.5 / x)
function code(x, y) return Float64(Float64(0.5 / y) - Float64(0.5 / x)) end
function tmp = code(x, y) tmp = (0.5 / y) - (0.5 / x); end
code[x_, y_] := N[(N[(0.5 / y), $MachinePrecision] - N[(0.5 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.5}{y} - \frac{0.5}{x}
\end{array}
herbie shell --seed 2024313
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:alt
(! :herbie-platform default (- (/ 1/2 y) (/ 1/2 x)))
(/ (- x y) (* (* x 2.0) y)))