
(FPCore (x y) :precision binary64 (/ (+ x y) 10.0))
double code(double x, double y) {
return (x + y) / 10.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / 10.0d0
end function
public static double code(double x, double y) {
return (x + y) / 10.0;
}
def code(x, y): return (x + y) / 10.0
function code(x, y) return Float64(Float64(x + y) / 10.0) end
function tmp = code(x, y) tmp = (x + y) / 10.0; end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / 10.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{10}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (+ x y) 10.0))
double code(double x, double y) {
return (x + y) / 10.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / 10.0d0
end function
public static double code(double x, double y) {
return (x + y) / 10.0;
}
def code(x, y): return (x + y) / 10.0
function code(x, y) return Float64(Float64(x + y) / 10.0) end
function tmp = code(x, y) tmp = (x + y) / 10.0; end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / 10.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{10}
\end{array}
(FPCore (x y) :precision binary64 (- (/ (- y) -10.0) (/ x -10.0)))
double code(double x, double y) {
return (-y / -10.0) - (x / -10.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (-y / (-10.0d0)) - (x / (-10.0d0))
end function
public static double code(double x, double y) {
return (-y / -10.0) - (x / -10.0);
}
def code(x, y): return (-y / -10.0) - (x / -10.0)
function code(x, y) return Float64(Float64(Float64(-y) / -10.0) - Float64(x / -10.0)) end
function tmp = code(x, y) tmp = (-y / -10.0) - (x / -10.0); end
code[x_, y_] := N[(N[((-y) / -10.0), $MachinePrecision] - N[(x / -10.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-y}{-10} - \frac{x}{-10}
\end{array}
Initial program 100.0%
lift-/.f64N/A
frac-2negN/A
lift-+.f64N/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lower-neg.f64N/A
metadata-evalN/A
lower-/.f64N/A
metadata-eval100.0
Applied rewrites100.0%
(FPCore (x y) :precision binary64 (if (<= (+ x y) -1e-239) (* 0.1 x) (* 0.1 y)))
double code(double x, double y) {
double tmp;
if ((x + y) <= -1e-239) {
tmp = 0.1 * x;
} else {
tmp = 0.1 * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x + y) <= (-1d-239)) then
tmp = 0.1d0 * x
else
tmp = 0.1d0 * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x + y) <= -1e-239) {
tmp = 0.1 * x;
} else {
tmp = 0.1 * y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x + y) <= -1e-239: tmp = 0.1 * x else: tmp = 0.1 * y return tmp
function code(x, y) tmp = 0.0 if (Float64(x + y) <= -1e-239) tmp = Float64(0.1 * x); else tmp = Float64(0.1 * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x + y) <= -1e-239) tmp = 0.1 * x; else tmp = 0.1 * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(x + y), $MachinePrecision], -1e-239], N[(0.1 * x), $MachinePrecision], N[(0.1 * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq -1 \cdot 10^{-239}:\\
\;\;\;\;0.1 \cdot x\\
\mathbf{else}:\\
\;\;\;\;0.1 \cdot y\\
\end{array}
\end{array}
if (+.f64 x y) < -1.0000000000000001e-239Initial program 100.0%
Taylor expanded in x around inf
lower-*.f6452.5
Applied rewrites52.5%
if -1.0000000000000001e-239 < (+.f64 x y) Initial program 100.0%
Taylor expanded in x around 0
lower-*.f6450.7
Applied rewrites50.7%
(FPCore (x y) :precision binary64 (/ (+ x y) 10.0))
double code(double x, double y) {
return (x + y) / 10.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / 10.0d0
end function
public static double code(double x, double y) {
return (x + y) / 10.0;
}
def code(x, y): return (x + y) / 10.0
function code(x, y) return Float64(Float64(x + y) / 10.0) end
function tmp = code(x, y) tmp = (x + y) / 10.0; end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / 10.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{10}
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (fma x 0.1 (* y 0.1)))
double code(double x, double y) {
return fma(x, 0.1, (y * 0.1));
}
function code(x, y) return fma(x, 0.1, Float64(y * 0.1)) end
code[x_, y_] := N[(x * 0.1 + N[(y * 0.1), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, 0.1, y \cdot 0.1\right)
\end{array}
Initial program 100.0%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lift-+.f64N/A
distribute-rgt-inN/A
lower-fma.f64N/A
metadata-evalN/A
lower-*.f64N/A
metadata-eval99.5
Applied rewrites99.5%
(FPCore (x y) :precision binary64 (* (+ y x) 0.1))
double code(double x, double y) {
return (y + x) * 0.1;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y + x) * 0.1d0
end function
public static double code(double x, double y) {
return (y + x) * 0.1;
}
def code(x, y): return (y + x) * 0.1
function code(x, y) return Float64(Float64(y + x) * 0.1) end
function tmp = code(x, y) tmp = (y + x) * 0.1; end
code[x_, y_] := N[(N[(y + x), $MachinePrecision] * 0.1), $MachinePrecision]
\begin{array}{l}
\\
\left(y + x\right) \cdot 0.1
\end{array}
Initial program 100.0%
lift-/.f64N/A
div-invN/A
lower-*.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
metadata-eval99.4
Applied rewrites99.4%
(FPCore (x y) :precision binary64 (* 0.1 x))
double code(double x, double y) {
return 0.1 * x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.1d0 * x
end function
public static double code(double x, double y) {
return 0.1 * x;
}
def code(x, y): return 0.1 * x
function code(x, y) return Float64(0.1 * x) end
function tmp = code(x, y) tmp = 0.1 * x; end
code[x_, y_] := N[(0.1 * x), $MachinePrecision]
\begin{array}{l}
\\
0.1 \cdot x
\end{array}
Initial program 100.0%
Taylor expanded in x around inf
lower-*.f6451.3
Applied rewrites51.3%
herbie shell --seed 2024313
(FPCore (x y)
:name "Text.Parsec.Token:makeTokenParser from parsec-3.1.9, A"
:precision binary64
(/ (+ x y) 10.0))