quad2p (problem 3.2.1, positive)

Percentage Accurate: 52.2% → 85.1%
Time: 7.8s
Alternatives: 6
Speedup: 1.7×

Specification

?
\[\begin{array}{l} \\ \frac{\left(-b\_2\right) + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a} \end{array} \]
(FPCore (a b_2 c)
 :precision binary64
 (/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
	return (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
    real(8), intent (in) :: a
    real(8), intent (in) :: b_2
    real(8), intent (in) :: c
    code = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
	return (-b_2 + Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c):
	return (-b_2 + math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c)
	return Float64(Float64(Float64(-b_2) + sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a)
end
function tmp = code(a, b_2, c)
	tmp = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a;
end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) + N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}

\\
\frac{\left(-b\_2\right) + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 6 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 52.2% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{\left(-b\_2\right) + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a} \end{array} \]
(FPCore (a b_2 c)
 :precision binary64
 (/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
	return (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
    real(8), intent (in) :: a
    real(8), intent (in) :: b_2
    real(8), intent (in) :: c
    code = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
	return (-b_2 + Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c):
	return (-b_2 + math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c)
	return Float64(Float64(Float64(-b_2) + sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a)
end
function tmp = code(a, b_2, c)
	tmp = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a;
end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) + N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}

\\
\frac{\left(-b\_2\right) + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}

Alternative 1: 85.1% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;b\_2 \leq -6.2 \cdot 10^{+137}:\\ \;\;\;\;\frac{-2 \cdot b\_2}{a}\\ \mathbf{elif}\;b\_2 \leq 2.7 \cdot 10^{-21}:\\ \;\;\;\;\frac{\left(-b\_2\right) + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{c}{b\_2} \cdot -0.5\\ \end{array} \end{array} \]
(FPCore (a b_2 c)
 :precision binary64
 (if (<= b_2 -6.2e+137)
   (/ (* -2.0 b_2) a)
   (if (<= b_2 2.7e-21)
     (/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a)
     (* (/ c b_2) -0.5))))
double code(double a, double b_2, double c) {
	double tmp;
	if (b_2 <= -6.2e+137) {
		tmp = (-2.0 * b_2) / a;
	} else if (b_2 <= 2.7e-21) {
		tmp = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a;
	} else {
		tmp = (c / b_2) * -0.5;
	}
	return tmp;
}
real(8) function code(a, b_2, c)
    real(8), intent (in) :: a
    real(8), intent (in) :: b_2
    real(8), intent (in) :: c
    real(8) :: tmp
    if (b_2 <= (-6.2d+137)) then
        tmp = ((-2.0d0) * b_2) / a
    else if (b_2 <= 2.7d-21) then
        tmp = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a
    else
        tmp = (c / b_2) * (-0.5d0)
    end if
    code = tmp
end function
public static double code(double a, double b_2, double c) {
	double tmp;
	if (b_2 <= -6.2e+137) {
		tmp = (-2.0 * b_2) / a;
	} else if (b_2 <= 2.7e-21) {
		tmp = (-b_2 + Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
	} else {
		tmp = (c / b_2) * -0.5;
	}
	return tmp;
}
def code(a, b_2, c):
	tmp = 0
	if b_2 <= -6.2e+137:
		tmp = (-2.0 * b_2) / a
	elif b_2 <= 2.7e-21:
		tmp = (-b_2 + math.sqrt(((b_2 * b_2) - (a * c)))) / a
	else:
		tmp = (c / b_2) * -0.5
	return tmp
function code(a, b_2, c)
	tmp = 0.0
	if (b_2 <= -6.2e+137)
		tmp = Float64(Float64(-2.0 * b_2) / a);
	elseif (b_2 <= 2.7e-21)
		tmp = Float64(Float64(Float64(-b_2) + sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a);
	else
		tmp = Float64(Float64(c / b_2) * -0.5);
	end
	return tmp
end
function tmp_2 = code(a, b_2, c)
	tmp = 0.0;
	if (b_2 <= -6.2e+137)
		tmp = (-2.0 * b_2) / a;
	elseif (b_2 <= 2.7e-21)
		tmp = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a;
	else
		tmp = (c / b_2) * -0.5;
	end
	tmp_2 = tmp;
end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -6.2e+137], N[(N[(-2.0 * b$95$2), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[b$95$2, 2.7e-21], N[(N[((-b$95$2) + N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(c / b$95$2), $MachinePrecision] * -0.5), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -6.2 \cdot 10^{+137}:\\
\;\;\;\;\frac{-2 \cdot b\_2}{a}\\

\mathbf{elif}\;b\_2 \leq 2.7 \cdot 10^{-21}:\\
\;\;\;\;\frac{\left(-b\_2\right) + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}\\

\mathbf{else}:\\
\;\;\;\;\frac{c}{b\_2} \cdot -0.5\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if b_2 < -6.1999999999999999e137

    1. Initial program 49.7%

      \[\frac{\left(-b\_2\right) + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a} \]
    2. Add Preprocessing
    3. Taylor expanded in b_2 around -inf

      \[\leadsto \frac{\color{blue}{-2 \cdot b\_2}}{a} \]
    4. Step-by-step derivation
      1. lower-*.f6496.2

        \[\leadsto \frac{\color{blue}{-2 \cdot b\_2}}{a} \]
    5. Applied rewrites96.2%

      \[\leadsto \frac{\color{blue}{-2 \cdot b\_2}}{a} \]

    if -6.1999999999999999e137 < b_2 < 2.7000000000000001e-21

    1. Initial program 79.2%

      \[\frac{\left(-b\_2\right) + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a} \]
    2. Add Preprocessing

    if 2.7000000000000001e-21 < b_2

    1. Initial program 14.3%

      \[\frac{\left(-b\_2\right) + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a} \]
    2. Add Preprocessing
    3. Taylor expanded in a around 0

      \[\leadsto \color{blue}{\frac{-1}{2} \cdot \frac{c}{b\_2}} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{c}{b\_2} \cdot \frac{-1}{2}} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{c}{b\_2} \cdot \frac{-1}{2}} \]
      3. lower-/.f6494.1

        \[\leadsto \color{blue}{\frac{c}{b\_2}} \cdot -0.5 \]
    5. Applied rewrites94.1%

      \[\leadsto \color{blue}{\frac{c}{b\_2} \cdot -0.5} \]
  3. Recombined 3 regimes into one program.
  4. Add Preprocessing

Alternative 2: 80.1% accurate, 0.9× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;b\_2 \leq -9.2 \cdot 10^{-71}:\\ \;\;\;\;\frac{-2 \cdot b\_2}{a}\\ \mathbf{elif}\;b\_2 \leq 2.7 \cdot 10^{-21}:\\ \;\;\;\;\frac{\sqrt{\left(-a\right) \cdot c} - b\_2}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{c}{b\_2} \cdot -0.5\\ \end{array} \end{array} \]
(FPCore (a b_2 c)
 :precision binary64
 (if (<= b_2 -9.2e-71)
   (/ (* -2.0 b_2) a)
   (if (<= b_2 2.7e-21) (/ (- (sqrt (* (- a) c)) b_2) a) (* (/ c b_2) -0.5))))
double code(double a, double b_2, double c) {
	double tmp;
	if (b_2 <= -9.2e-71) {
		tmp = (-2.0 * b_2) / a;
	} else if (b_2 <= 2.7e-21) {
		tmp = (sqrt((-a * c)) - b_2) / a;
	} else {
		tmp = (c / b_2) * -0.5;
	}
	return tmp;
}
real(8) function code(a, b_2, c)
    real(8), intent (in) :: a
    real(8), intent (in) :: b_2
    real(8), intent (in) :: c
    real(8) :: tmp
    if (b_2 <= (-9.2d-71)) then
        tmp = ((-2.0d0) * b_2) / a
    else if (b_2 <= 2.7d-21) then
        tmp = (sqrt((-a * c)) - b_2) / a
    else
        tmp = (c / b_2) * (-0.5d0)
    end if
    code = tmp
end function
public static double code(double a, double b_2, double c) {
	double tmp;
	if (b_2 <= -9.2e-71) {
		tmp = (-2.0 * b_2) / a;
	} else if (b_2 <= 2.7e-21) {
		tmp = (Math.sqrt((-a * c)) - b_2) / a;
	} else {
		tmp = (c / b_2) * -0.5;
	}
	return tmp;
}
def code(a, b_2, c):
	tmp = 0
	if b_2 <= -9.2e-71:
		tmp = (-2.0 * b_2) / a
	elif b_2 <= 2.7e-21:
		tmp = (math.sqrt((-a * c)) - b_2) / a
	else:
		tmp = (c / b_2) * -0.5
	return tmp
function code(a, b_2, c)
	tmp = 0.0
	if (b_2 <= -9.2e-71)
		tmp = Float64(Float64(-2.0 * b_2) / a);
	elseif (b_2 <= 2.7e-21)
		tmp = Float64(Float64(sqrt(Float64(Float64(-a) * c)) - b_2) / a);
	else
		tmp = Float64(Float64(c / b_2) * -0.5);
	end
	return tmp
end
function tmp_2 = code(a, b_2, c)
	tmp = 0.0;
	if (b_2 <= -9.2e-71)
		tmp = (-2.0 * b_2) / a;
	elseif (b_2 <= 2.7e-21)
		tmp = (sqrt((-a * c)) - b_2) / a;
	else
		tmp = (c / b_2) * -0.5;
	end
	tmp_2 = tmp;
end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -9.2e-71], N[(N[(-2.0 * b$95$2), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[b$95$2, 2.7e-21], N[(N[(N[Sqrt[N[((-a) * c), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(N[(c / b$95$2), $MachinePrecision] * -0.5), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -9.2 \cdot 10^{-71}:\\
\;\;\;\;\frac{-2 \cdot b\_2}{a}\\

\mathbf{elif}\;b\_2 \leq 2.7 \cdot 10^{-21}:\\
\;\;\;\;\frac{\sqrt{\left(-a\right) \cdot c} - b\_2}{a}\\

\mathbf{else}:\\
\;\;\;\;\frac{c}{b\_2} \cdot -0.5\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if b_2 < -9.1999999999999994e-71

    1. Initial program 69.5%

      \[\frac{\left(-b\_2\right) + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a} \]
    2. Add Preprocessing
    3. Taylor expanded in b_2 around -inf

      \[\leadsto \frac{\color{blue}{-2 \cdot b\_2}}{a} \]
    4. Step-by-step derivation
      1. lower-*.f6493.3

        \[\leadsto \frac{\color{blue}{-2 \cdot b\_2}}{a} \]
    5. Applied rewrites93.3%

      \[\leadsto \frac{\color{blue}{-2 \cdot b\_2}}{a} \]

    if -9.1999999999999994e-71 < b_2 < 2.7000000000000001e-21

    1. Initial program 71.4%

      \[\frac{\left(-b\_2\right) + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a} \]
    2. Add Preprocessing
    3. Taylor expanded in a around inf

      \[\leadsto \frac{\left(-b\_2\right) + \sqrt{\color{blue}{-1 \cdot \left(a \cdot c\right)}}}{a} \]
    4. Step-by-step derivation
      1. associate-*r*N/A

        \[\leadsto \frac{\left(-b\_2\right) + \sqrt{\color{blue}{\left(-1 \cdot a\right) \cdot c}}}{a} \]
      2. lower-*.f64N/A

        \[\leadsto \frac{\left(-b\_2\right) + \sqrt{\color{blue}{\left(-1 \cdot a\right) \cdot c}}}{a} \]
      3. mul-1-negN/A

        \[\leadsto \frac{\left(-b\_2\right) + \sqrt{\color{blue}{\left(\mathsf{neg}\left(a\right)\right)} \cdot c}}{a} \]
      4. lower-neg.f6469.8

        \[\leadsto \frac{\left(-b\_2\right) + \sqrt{\color{blue}{\left(-a\right)} \cdot c}}{a} \]
    5. Applied rewrites69.8%

      \[\leadsto \frac{\left(-b\_2\right) + \sqrt{\color{blue}{\left(-a\right) \cdot c}}}{a} \]
    6. Step-by-step derivation
      1. lift-+.f64N/A

        \[\leadsto \frac{\color{blue}{\left(-b\_2\right) + \sqrt{\left(-a\right) \cdot c}}}{a} \]
      2. +-commutativeN/A

        \[\leadsto \frac{\color{blue}{\sqrt{\left(-a\right) \cdot c} + \left(-b\_2\right)}}{a} \]
      3. lift-neg.f64N/A

        \[\leadsto \frac{\sqrt{\left(-a\right) \cdot c} + \color{blue}{\left(\mathsf{neg}\left(b\_2\right)\right)}}{a} \]
      4. unsub-negN/A

        \[\leadsto \frac{\color{blue}{\sqrt{\left(-a\right) \cdot c} - b\_2}}{a} \]
      5. lower--.f6469.8

        \[\leadsto \frac{\color{blue}{\sqrt{\left(-a\right) \cdot c} - b\_2}}{a} \]
    7. Applied rewrites69.8%

      \[\leadsto \frac{\color{blue}{\sqrt{\left(-a\right) \cdot c} - b\_2}}{a} \]

    if 2.7000000000000001e-21 < b_2

    1. Initial program 14.3%

      \[\frac{\left(-b\_2\right) + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a} \]
    2. Add Preprocessing
    3. Taylor expanded in a around 0

      \[\leadsto \color{blue}{\frac{-1}{2} \cdot \frac{c}{b\_2}} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{c}{b\_2} \cdot \frac{-1}{2}} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{c}{b\_2} \cdot \frac{-1}{2}} \]
      3. lower-/.f6494.1

        \[\leadsto \color{blue}{\frac{c}{b\_2}} \cdot -0.5 \]
    5. Applied rewrites94.1%

      \[\leadsto \color{blue}{\frac{c}{b\_2} \cdot -0.5} \]
  3. Recombined 3 regimes into one program.
  4. Add Preprocessing

Alternative 3: 67.8% accurate, 1.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;b\_2 \leq 5.7 \cdot 10^{-276}:\\ \;\;\;\;\frac{-2 \cdot b\_2}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{c}{b\_2} \cdot -0.5\\ \end{array} \end{array} \]
(FPCore (a b_2 c)
 :precision binary64
 (if (<= b_2 5.7e-276) (/ (* -2.0 b_2) a) (* (/ c b_2) -0.5)))
double code(double a, double b_2, double c) {
	double tmp;
	if (b_2 <= 5.7e-276) {
		tmp = (-2.0 * b_2) / a;
	} else {
		tmp = (c / b_2) * -0.5;
	}
	return tmp;
}
real(8) function code(a, b_2, c)
    real(8), intent (in) :: a
    real(8), intent (in) :: b_2
    real(8), intent (in) :: c
    real(8) :: tmp
    if (b_2 <= 5.7d-276) then
        tmp = ((-2.0d0) * b_2) / a
    else
        tmp = (c / b_2) * (-0.5d0)
    end if
    code = tmp
end function
public static double code(double a, double b_2, double c) {
	double tmp;
	if (b_2 <= 5.7e-276) {
		tmp = (-2.0 * b_2) / a;
	} else {
		tmp = (c / b_2) * -0.5;
	}
	return tmp;
}
def code(a, b_2, c):
	tmp = 0
	if b_2 <= 5.7e-276:
		tmp = (-2.0 * b_2) / a
	else:
		tmp = (c / b_2) * -0.5
	return tmp
function code(a, b_2, c)
	tmp = 0.0
	if (b_2 <= 5.7e-276)
		tmp = Float64(Float64(-2.0 * b_2) / a);
	else
		tmp = Float64(Float64(c / b_2) * -0.5);
	end
	return tmp
end
function tmp_2 = code(a, b_2, c)
	tmp = 0.0;
	if (b_2 <= 5.7e-276)
		tmp = (-2.0 * b_2) / a;
	else
		tmp = (c / b_2) * -0.5;
	end
	tmp_2 = tmp;
end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, 5.7e-276], N[(N[(-2.0 * b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(N[(c / b$95$2), $MachinePrecision] * -0.5), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq 5.7 \cdot 10^{-276}:\\
\;\;\;\;\frac{-2 \cdot b\_2}{a}\\

\mathbf{else}:\\
\;\;\;\;\frac{c}{b\_2} \cdot -0.5\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if b_2 < 5.69999999999999974e-276

    1. Initial program 70.4%

      \[\frac{\left(-b\_2\right) + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a} \]
    2. Add Preprocessing
    3. Taylor expanded in b_2 around -inf

      \[\leadsto \frac{\color{blue}{-2 \cdot b\_2}}{a} \]
    4. Step-by-step derivation
      1. lower-*.f6468.8

        \[\leadsto \frac{\color{blue}{-2 \cdot b\_2}}{a} \]
    5. Applied rewrites68.8%

      \[\leadsto \frac{\color{blue}{-2 \cdot b\_2}}{a} \]

    if 5.69999999999999974e-276 < b_2

    1. Initial program 33.1%

      \[\frac{\left(-b\_2\right) + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a} \]
    2. Add Preprocessing
    3. Taylor expanded in a around 0

      \[\leadsto \color{blue}{\frac{-1}{2} \cdot \frac{c}{b\_2}} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{c}{b\_2} \cdot \frac{-1}{2}} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{c}{b\_2} \cdot \frac{-1}{2}} \]
      3. lower-/.f6469.8

        \[\leadsto \color{blue}{\frac{c}{b\_2}} \cdot -0.5 \]
    5. Applied rewrites69.8%

      \[\leadsto \color{blue}{\frac{c}{b\_2} \cdot -0.5} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 4: 35.2% accurate, 2.4× speedup?

\[\begin{array}{l} \\ \frac{c}{b\_2} \cdot -0.5 \end{array} \]
(FPCore (a b_2 c) :precision binary64 (* (/ c b_2) -0.5))
double code(double a, double b_2, double c) {
	return (c / b_2) * -0.5;
}
real(8) function code(a, b_2, c)
    real(8), intent (in) :: a
    real(8), intent (in) :: b_2
    real(8), intent (in) :: c
    code = (c / b_2) * (-0.5d0)
end function
public static double code(double a, double b_2, double c) {
	return (c / b_2) * -0.5;
}
def code(a, b_2, c):
	return (c / b_2) * -0.5
function code(a, b_2, c)
	return Float64(Float64(c / b_2) * -0.5)
end
function tmp = code(a, b_2, c)
	tmp = (c / b_2) * -0.5;
end
code[a_, b$95$2_, c_] := N[(N[(c / b$95$2), $MachinePrecision] * -0.5), $MachinePrecision]
\begin{array}{l}

\\
\frac{c}{b\_2} \cdot -0.5
\end{array}
Derivation
  1. Initial program 50.5%

    \[\frac{\left(-b\_2\right) + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a} \]
  2. Add Preprocessing
  3. Taylor expanded in a around 0

    \[\leadsto \color{blue}{\frac{-1}{2} \cdot \frac{c}{b\_2}} \]
  4. Step-by-step derivation
    1. *-commutativeN/A

      \[\leadsto \color{blue}{\frac{c}{b\_2} \cdot \frac{-1}{2}} \]
    2. lower-*.f64N/A

      \[\leadsto \color{blue}{\frac{c}{b\_2} \cdot \frac{-1}{2}} \]
    3. lower-/.f6438.4

      \[\leadsto \color{blue}{\frac{c}{b\_2}} \cdot -0.5 \]
  5. Applied rewrites38.4%

    \[\leadsto \color{blue}{\frac{c}{b\_2} \cdot -0.5} \]
  6. Add Preprocessing

Alternative 5: 35.1% accurate, 2.4× speedup?

\[\begin{array}{l} \\ c \cdot \frac{-0.5}{b\_2} \end{array} \]
(FPCore (a b_2 c) :precision binary64 (* c (/ -0.5 b_2)))
double code(double a, double b_2, double c) {
	return c * (-0.5 / b_2);
}
real(8) function code(a, b_2, c)
    real(8), intent (in) :: a
    real(8), intent (in) :: b_2
    real(8), intent (in) :: c
    code = c * ((-0.5d0) / b_2)
end function
public static double code(double a, double b_2, double c) {
	return c * (-0.5 / b_2);
}
def code(a, b_2, c):
	return c * (-0.5 / b_2)
function code(a, b_2, c)
	return Float64(c * Float64(-0.5 / b_2))
end
function tmp = code(a, b_2, c)
	tmp = c * (-0.5 / b_2);
end
code[a_, b$95$2_, c_] := N[(c * N[(-0.5 / b$95$2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
c \cdot \frac{-0.5}{b\_2}
\end{array}
Derivation
  1. Initial program 50.5%

    \[\frac{\left(-b\_2\right) + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a} \]
  2. Add Preprocessing
  3. Taylor expanded in a around 0

    \[\leadsto \color{blue}{\frac{-1}{2} \cdot \frac{c}{b\_2}} \]
  4. Step-by-step derivation
    1. *-commutativeN/A

      \[\leadsto \color{blue}{\frac{c}{b\_2} \cdot \frac{-1}{2}} \]
    2. lower-*.f64N/A

      \[\leadsto \color{blue}{\frac{c}{b\_2} \cdot \frac{-1}{2}} \]
    3. lower-/.f6438.4

      \[\leadsto \color{blue}{\frac{c}{b\_2}} \cdot -0.5 \]
  5. Applied rewrites38.4%

    \[\leadsto \color{blue}{\frac{c}{b\_2} \cdot -0.5} \]
  6. Step-by-step derivation
    1. Applied rewrites38.3%

      \[\leadsto c \cdot \color{blue}{\frac{-0.5}{b\_2}} \]
    2. Add Preprocessing

    Alternative 6: 11.0% accurate, 2.4× speedup?

    \[\begin{array}{l} \\ 0.5 \cdot \frac{c}{b\_2} \end{array} \]
    (FPCore (a b_2 c) :precision binary64 (* 0.5 (/ c b_2)))
    double code(double a, double b_2, double c) {
    	return 0.5 * (c / b_2);
    }
    
    real(8) function code(a, b_2, c)
        real(8), intent (in) :: a
        real(8), intent (in) :: b_2
        real(8), intent (in) :: c
        code = 0.5d0 * (c / b_2)
    end function
    
    public static double code(double a, double b_2, double c) {
    	return 0.5 * (c / b_2);
    }
    
    def code(a, b_2, c):
    	return 0.5 * (c / b_2)
    
    function code(a, b_2, c)
    	return Float64(0.5 * Float64(c / b_2))
    end
    
    function tmp = code(a, b_2, c)
    	tmp = 0.5 * (c / b_2);
    end
    
    code[a_, b$95$2_, c_] := N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]
    
    \begin{array}{l}
    
    \\
    0.5 \cdot \frac{c}{b\_2}
    \end{array}
    
    Derivation
    1. Initial program 50.5%

      \[\frac{\left(-b\_2\right) + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a} \]
    2. Add Preprocessing
    3. Applied rewrites29.7%

      \[\leadsto \frac{\left(-b\_2\right) + \color{blue}{e^{\log \left({\left(\mathsf{fma}\left(c, a, b\_2 \cdot b\_2\right)\right)}^{2}\right) \cdot 0.25}}}{a} \]
    4. Taylor expanded in a around 0

      \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{c}{b\_2}} \]
    5. Step-by-step derivation
      1. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{c}{b\_2}} \]
      2. lower-/.f6414.4

        \[\leadsto 0.5 \cdot \color{blue}{\frac{c}{b\_2}} \]
    6. Applied rewrites14.4%

      \[\leadsto \color{blue}{0.5 \cdot \frac{c}{b\_2}} \]
    7. Add Preprocessing

    Developer Target 1: 99.6% accurate, 0.2× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_0 := \sqrt{\left|a\right|} \cdot \sqrt{\left|c\right|}\\ t_1 := \begin{array}{l} \mathbf{if}\;\mathsf{copysign}\left(a, c\right) = a:\\ \;\;\;\;\sqrt{\left|b\_2\right| - t\_0} \cdot \sqrt{\left|b\_2\right| + t\_0}\\ \mathbf{else}:\\ \;\;\;\;\mathsf{hypot}\left(b\_2, t\_0\right)\\ \end{array}\\ \mathbf{if}\;b\_2 < 0:\\ \;\;\;\;\frac{t\_1 - b\_2}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{-c}{b\_2 + t\_1}\\ \end{array} \end{array} \]
    (FPCore (a b_2 c)
     :precision binary64
     (let* ((t_0 (* (sqrt (fabs a)) (sqrt (fabs c))))
            (t_1
             (if (== (copysign a c) a)
               (* (sqrt (- (fabs b_2) t_0)) (sqrt (+ (fabs b_2) t_0)))
               (hypot b_2 t_0))))
       (if (< b_2 0.0) (/ (- t_1 b_2) a) (/ (- c) (+ b_2 t_1)))))
    double code(double a, double b_2, double c) {
    	double t_0 = sqrt(fabs(a)) * sqrt(fabs(c));
    	double tmp;
    	if (copysign(a, c) == a) {
    		tmp = sqrt((fabs(b_2) - t_0)) * sqrt((fabs(b_2) + t_0));
    	} else {
    		tmp = hypot(b_2, t_0);
    	}
    	double t_1 = tmp;
    	double tmp_1;
    	if (b_2 < 0.0) {
    		tmp_1 = (t_1 - b_2) / a;
    	} else {
    		tmp_1 = -c / (b_2 + t_1);
    	}
    	return tmp_1;
    }
    
    public static double code(double a, double b_2, double c) {
    	double t_0 = Math.sqrt(Math.abs(a)) * Math.sqrt(Math.abs(c));
    	double tmp;
    	if (Math.copySign(a, c) == a) {
    		tmp = Math.sqrt((Math.abs(b_2) - t_0)) * Math.sqrt((Math.abs(b_2) + t_0));
    	} else {
    		tmp = Math.hypot(b_2, t_0);
    	}
    	double t_1 = tmp;
    	double tmp_1;
    	if (b_2 < 0.0) {
    		tmp_1 = (t_1 - b_2) / a;
    	} else {
    		tmp_1 = -c / (b_2 + t_1);
    	}
    	return tmp_1;
    }
    
    def code(a, b_2, c):
    	t_0 = math.sqrt(math.fabs(a)) * math.sqrt(math.fabs(c))
    	tmp = 0
    	if math.copysign(a, c) == a:
    		tmp = math.sqrt((math.fabs(b_2) - t_0)) * math.sqrt((math.fabs(b_2) + t_0))
    	else:
    		tmp = math.hypot(b_2, t_0)
    	t_1 = tmp
    	tmp_1 = 0
    	if b_2 < 0.0:
    		tmp_1 = (t_1 - b_2) / a
    	else:
    		tmp_1 = -c / (b_2 + t_1)
    	return tmp_1
    
    function code(a, b_2, c)
    	t_0 = Float64(sqrt(abs(a)) * sqrt(abs(c)))
    	tmp = 0.0
    	if (copysign(a, c) == a)
    		tmp = Float64(sqrt(Float64(abs(b_2) - t_0)) * sqrt(Float64(abs(b_2) + t_0)));
    	else
    		tmp = hypot(b_2, t_0);
    	end
    	t_1 = tmp
    	tmp_1 = 0.0
    	if (b_2 < 0.0)
    		tmp_1 = Float64(Float64(t_1 - b_2) / a);
    	else
    		tmp_1 = Float64(Float64(-c) / Float64(b_2 + t_1));
    	end
    	return tmp_1
    end
    
    function tmp_3 = code(a, b_2, c)
    	t_0 = sqrt(abs(a)) * sqrt(abs(c));
    	tmp = 0.0;
    	if ((sign(c) * abs(a)) == a)
    		tmp = sqrt((abs(b_2) - t_0)) * sqrt((abs(b_2) + t_0));
    	else
    		tmp = hypot(b_2, t_0);
    	end
    	t_1 = tmp;
    	tmp_2 = 0.0;
    	if (b_2 < 0.0)
    		tmp_2 = (t_1 - b_2) / a;
    	else
    		tmp_2 = -c / (b_2 + t_1);
    	end
    	tmp_3 = tmp_2;
    end
    
    code[a_, b$95$2_, c_] := Block[{t$95$0 = N[(N[Sqrt[N[Abs[a], $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[Abs[c], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = If[Equal[N[With[{TMP1 = Abs[a], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision], a], N[(N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] - t$95$0), $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] + t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Sqrt[b$95$2 ^ 2 + t$95$0 ^ 2], $MachinePrecision]]}, If[Less[b$95$2, 0.0], N[(N[(t$95$1 - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[((-c) / N[(b$95$2 + t$95$1), $MachinePrecision]), $MachinePrecision]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_0 := \sqrt{\left|a\right|} \cdot \sqrt{\left|c\right|}\\
    t_1 := \begin{array}{l}
    \mathbf{if}\;\mathsf{copysign}\left(a, c\right) = a:\\
    \;\;\;\;\sqrt{\left|b\_2\right| - t\_0} \cdot \sqrt{\left|b\_2\right| + t\_0}\\
    
    \mathbf{else}:\\
    \;\;\;\;\mathsf{hypot}\left(b\_2, t\_0\right)\\
    
    
    \end{array}\\
    \mathbf{if}\;b\_2 < 0:\\
    \;\;\;\;\frac{t\_1 - b\_2}{a}\\
    
    \mathbf{else}:\\
    \;\;\;\;\frac{-c}{b\_2 + t\_1}\\
    
    
    \end{array}
    \end{array}
    

    Reproduce

    ?
    herbie shell --seed 2024313 
    (FPCore (a b_2 c)
      :name "quad2p (problem 3.2.1, positive)"
      :precision binary64
      :herbie-expected 10
    
      :alt
      (! :herbie-platform default (let ((sqtD (let ((x (* (sqrt (fabs a)) (sqrt (fabs c))))) (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) x)) (sqrt (+ (fabs b_2) x))) (hypot b_2 x))))) (if (< b_2 0) (/ (- sqtD b_2) a) (/ (- c) (+ b_2 sqtD)))))
    
      (/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))