
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor h) dY.v))
(t_3 (* (floor w) dX.u))
(t_4 (fmax (+ (* t_3 t_3) (* t_0 t_0)) (+ (* t_1 t_1) (* t_2 t_2))))
(t_5 (sqrt t_4))
(t_6 (fabs (- (* t_3 t_2) (* t_0 t_1)))))
(log2
(if (> (/ t_4 t_6) (floor maxAniso))
(/ t_5 (floor maxAniso))
(/ t_6 t_5)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(h) * dY_46_v;
float t_3 = floorf(w) * dX_46_u;
float t_4 = fmaxf(((t_3 * t_3) + (t_0 * t_0)), ((t_1 * t_1) + (t_2 * t_2)));
float t_5 = sqrtf(t_4);
float t_6 = fabsf(((t_3 * t_2) - (t_0 * t_1)));
float tmp;
if ((t_4 / t_6) > floorf(maxAniso)) {
tmp = t_5 / floorf(maxAniso);
} else {
tmp = t_6 / t_5;
}
return log2f(tmp);
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(h) * dY_46_v) t_3 = Float32(floor(w) * dX_46_u) t_4 = (Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0)) != Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0))) ? Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)) : ((Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)) != Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2))) ? Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0)) : max(Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0)), Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)))) t_5 = sqrt(t_4) t_6 = abs(Float32(Float32(t_3 * t_2) - Float32(t_0 * t_1))) tmp = Float32(0.0) if (Float32(t_4 / t_6) > floor(maxAniso)) tmp = Float32(t_5 / floor(maxAniso)); else tmp = Float32(t_6 / t_5); end return log2(tmp) end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(h) * dY_46_v; t_3 = floor(w) * dX_46_u; t_4 = max(((t_3 * t_3) + (t_0 * t_0)), ((t_1 * t_1) + (t_2 * t_2))); t_5 = sqrt(t_4); t_6 = abs(((t_3 * t_2) - (t_0 * t_1))); tmp = single(0.0); if ((t_4 / t_6) > floor(maxAniso)) tmp = t_5 / floor(maxAniso); else tmp = t_6 / t_5; end tmp_2 = log2(tmp); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_3 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_4 := \mathsf{max}\left(t\_3 \cdot t\_3 + t\_0 \cdot t\_0, t\_1 \cdot t\_1 + t\_2 \cdot t\_2\right)\\
t_5 := \sqrt{t\_4}\\
t_6 := \left|t\_3 \cdot t\_2 - t\_0 \cdot t\_1\right|\\
\log_{2} \begin{array}{l}
\mathbf{if}\;\frac{t\_4}{t\_6} > \left\lfloor maxAniso\right\rfloor :\\
\;\;\;\;\frac{t\_5}{\left\lfloor maxAniso\right\rfloor }\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_6}{t\_5}\\
\end{array}
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor h) dY.v))
(t_3 (* (floor w) dX.u))
(t_4 (fmax (+ (* t_3 t_3) (* t_0 t_0)) (+ (* t_1 t_1) (* t_2 t_2))))
(t_5 (sqrt t_4))
(t_6 (fabs (- (* t_3 t_2) (* t_0 t_1)))))
(log2
(if (> (/ t_4 t_6) (floor maxAniso))
(/ t_5 (floor maxAniso))
(/ t_6 t_5)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(h) * dY_46_v;
float t_3 = floorf(w) * dX_46_u;
float t_4 = fmaxf(((t_3 * t_3) + (t_0 * t_0)), ((t_1 * t_1) + (t_2 * t_2)));
float t_5 = sqrtf(t_4);
float t_6 = fabsf(((t_3 * t_2) - (t_0 * t_1)));
float tmp;
if ((t_4 / t_6) > floorf(maxAniso)) {
tmp = t_5 / floorf(maxAniso);
} else {
tmp = t_6 / t_5;
}
return log2f(tmp);
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(h) * dY_46_v) t_3 = Float32(floor(w) * dX_46_u) t_4 = (Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0)) != Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0))) ? Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)) : ((Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)) != Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2))) ? Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0)) : max(Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0)), Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)))) t_5 = sqrt(t_4) t_6 = abs(Float32(Float32(t_3 * t_2) - Float32(t_0 * t_1))) tmp = Float32(0.0) if (Float32(t_4 / t_6) > floor(maxAniso)) tmp = Float32(t_5 / floor(maxAniso)); else tmp = Float32(t_6 / t_5); end return log2(tmp) end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(h) * dY_46_v; t_3 = floor(w) * dX_46_u; t_4 = max(((t_3 * t_3) + (t_0 * t_0)), ((t_1 * t_1) + (t_2 * t_2))); t_5 = sqrt(t_4); t_6 = abs(((t_3 * t_2) - (t_0 * t_1))); tmp = single(0.0); if ((t_4 / t_6) > floor(maxAniso)) tmp = t_5 / floor(maxAniso); else tmp = t_6 / t_5; end tmp_2 = log2(tmp); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_3 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_4 := \mathsf{max}\left(t\_3 \cdot t\_3 + t\_0 \cdot t\_0, t\_1 \cdot t\_1 + t\_2 \cdot t\_2\right)\\
t_5 := \sqrt{t\_4}\\
t_6 := \left|t\_3 \cdot t\_2 - t\_0 \cdot t\_1\right|\\
\log_{2} \begin{array}{l}
\mathbf{if}\;\frac{t\_4}{t\_6} > \left\lfloor maxAniso\right\rfloor :\\
\;\;\;\;\frac{t\_5}{\left\lfloor maxAniso\right\rfloor }\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_6}{t\_5}\\
\end{array}
\end{array}
\end{array}
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dX.u (floor w)))
(t_1 (* dY.v (floor h)))
(t_2 (* dY.u (floor w)))
(t_3 (* dX.v (floor h)))
(t_4 (fmax (+ (* t_3 t_3) (* t_0 t_0)) (+ (* t_1 t_1) (* t_2 t_2))))
(t_5 (sqrt t_4))
(t_6 (fabs (- (* t_2 t_3) (* t_1 t_0)))))
(log2
(if (> (/ t_4 t_6) (floor maxAniso))
(/ t_5 (floor maxAniso))
(/ t_6 t_5)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_u * floorf(w);
float t_1 = dY_46_v * floorf(h);
float t_2 = dY_46_u * floorf(w);
float t_3 = dX_46_v * floorf(h);
float t_4 = fmaxf(((t_3 * t_3) + (t_0 * t_0)), ((t_1 * t_1) + (t_2 * t_2)));
float t_5 = sqrtf(t_4);
float t_6 = fabsf(((t_2 * t_3) - (t_1 * t_0)));
float tmp;
if ((t_4 / t_6) > floorf(maxAniso)) {
tmp = t_5 / floorf(maxAniso);
} else {
tmp = t_6 / t_5;
}
return log2f(tmp);
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_u * floor(w)) t_1 = Float32(dY_46_v * floor(h)) t_2 = Float32(dY_46_u * floor(w)) t_3 = Float32(dX_46_v * floor(h)) t_4 = (Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0)) != Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0))) ? Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)) : ((Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)) != Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2))) ? Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0)) : max(Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0)), Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)))) t_5 = sqrt(t_4) t_6 = abs(Float32(Float32(t_2 * t_3) - Float32(t_1 * t_0))) tmp = Float32(0.0) if (Float32(t_4 / t_6) > floor(maxAniso)) tmp = Float32(t_5 / floor(maxAniso)); else tmp = Float32(t_6 / t_5); end return log2(tmp) end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dX_46_u * floor(w); t_1 = dY_46_v * floor(h); t_2 = dY_46_u * floor(w); t_3 = dX_46_v * floor(h); t_4 = max(((t_3 * t_3) + (t_0 * t_0)), ((t_1 * t_1) + (t_2 * t_2))); t_5 = sqrt(t_4); t_6 = abs(((t_2 * t_3) - (t_1 * t_0))); tmp = single(0.0); if ((t_4 / t_6) > floor(maxAniso)) tmp = t_5 / floor(maxAniso); else tmp = t_6 / t_5; end tmp_2 = log2(tmp); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_1 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_2 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_3 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_4 := \mathsf{max}\left(t\_3 \cdot t\_3 + t\_0 \cdot t\_0, t\_1 \cdot t\_1 + t\_2 \cdot t\_2\right)\\
t_5 := \sqrt{t\_4}\\
t_6 := \left|t\_2 \cdot t\_3 - t\_1 \cdot t\_0\right|\\
\log_{2} \begin{array}{l}
\mathbf{if}\;\frac{t\_4}{t\_6} > \left\lfloor maxAniso\right\rfloor :\\
\;\;\;\;\frac{t\_5}{\left\lfloor maxAniso\right\rfloor }\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_6}{t\_5}\\
\end{array}
\end{array}
\end{array}
Initial program 80.1%
Final simplification80.1%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dX.v (floor h)))
(t_1 (* dY.u (floor w)))
(t_2 (* dY.v (floor h)))
(t_3 (* dX.u (floor w)))
(t_4
(sqrt
(fmax (+ (* t_0 t_0) (* t_3 t_3)) (+ (* t_2 t_2) (* t_1 t_1))))))
(log2
(if (>
(/
(fmax
(+ (pow t_3 2.0) (pow t_0 2.0))
(+ (pow t_1 2.0) (pow t_2 2.0)))
(* (* (fabs (fma (- dY.v) dX.u (* dY.u dX.v))) (floor h)) (floor w)))
(floor maxAniso))
(/ t_4 (floor maxAniso))
(/ (fabs (- (* t_1 t_0) (* t_2 t_3))) t_4)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_v * floorf(h);
float t_1 = dY_46_u * floorf(w);
float t_2 = dY_46_v * floorf(h);
float t_3 = dX_46_u * floorf(w);
float t_4 = sqrtf(fmaxf(((t_0 * t_0) + (t_3 * t_3)), ((t_2 * t_2) + (t_1 * t_1))));
float tmp;
if ((fmaxf((powf(t_3, 2.0f) + powf(t_0, 2.0f)), (powf(t_1, 2.0f) + powf(t_2, 2.0f))) / ((fabsf(fmaf(-dY_46_v, dX_46_u, (dY_46_u * dX_46_v))) * floorf(h)) * floorf(w))) > floorf(maxAniso)) {
tmp = t_4 / floorf(maxAniso);
} else {
tmp = fabsf(((t_1 * t_0) - (t_2 * t_3))) / t_4;
}
return log2f(tmp);
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_v * floor(h)) t_1 = Float32(dY_46_u * floor(w)) t_2 = Float32(dY_46_v * floor(h)) t_3 = Float32(dX_46_u * floor(w)) t_4 = sqrt(((Float32(Float32(t_0 * t_0) + Float32(t_3 * t_3)) != Float32(Float32(t_0 * t_0) + Float32(t_3 * t_3))) ? Float32(Float32(t_2 * t_2) + Float32(t_1 * t_1)) : ((Float32(Float32(t_2 * t_2) + Float32(t_1 * t_1)) != Float32(Float32(t_2 * t_2) + Float32(t_1 * t_1))) ? Float32(Float32(t_0 * t_0) + Float32(t_3 * t_3)) : max(Float32(Float32(t_0 * t_0) + Float32(t_3 * t_3)), Float32(Float32(t_2 * t_2) + Float32(t_1 * t_1)))))) tmp = Float32(0.0) if (Float32(((Float32((t_3 ^ Float32(2.0)) + (t_0 ^ Float32(2.0))) != Float32((t_3 ^ Float32(2.0)) + (t_0 ^ Float32(2.0)))) ? Float32((t_1 ^ Float32(2.0)) + (t_2 ^ Float32(2.0))) : ((Float32((t_1 ^ Float32(2.0)) + (t_2 ^ Float32(2.0))) != Float32((t_1 ^ Float32(2.0)) + (t_2 ^ Float32(2.0)))) ? Float32((t_3 ^ Float32(2.0)) + (t_0 ^ Float32(2.0))) : max(Float32((t_3 ^ Float32(2.0)) + (t_0 ^ Float32(2.0))), Float32((t_1 ^ Float32(2.0)) + (t_2 ^ Float32(2.0)))))) / Float32(Float32(abs(fma(Float32(-dY_46_v), dX_46_u, Float32(dY_46_u * dX_46_v))) * floor(h)) * floor(w))) > floor(maxAniso)) tmp = Float32(t_4 / floor(maxAniso)); else tmp = Float32(abs(Float32(Float32(t_1 * t_0) - Float32(t_2 * t_3))) / t_4); end return log2(tmp) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_1 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_2 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_3 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_4 := \sqrt{\mathsf{max}\left(t\_0 \cdot t\_0 + t\_3 \cdot t\_3, t\_2 \cdot t\_2 + t\_1 \cdot t\_1\right)}\\
\log_{2} \begin{array}{l}
\mathbf{if}\;\frac{\mathsf{max}\left({t\_3}^{2} + {t\_0}^{2}, {t\_1}^{2} + {t\_2}^{2}\right)}{\left(\left|\mathsf{fma}\left(-dY.v, dX.u, dY.u \cdot dX.v\right)\right| \cdot \left\lfloor h\right\rfloor \right) \cdot \left\lfloor w\right\rfloor } > \left\lfloor maxAniso\right\rfloor :\\
\;\;\;\;\frac{t\_4}{\left\lfloor maxAniso\right\rfloor }\\
\mathbf{else}:\\
\;\;\;\;\frac{\left|t\_1 \cdot t\_0 - t\_2 \cdot t\_3\right|}{t\_4}\\
\end{array}
\end{array}
\end{array}
Initial program 80.1%
Taylor expanded in w around 0
Applied rewrites38.9%
Applied rewrites61.5%
Final simplification62.6%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (- (* dY.v dX.u) (* dY.u dX.v)))
(t_1 (pow (floor h) 2.0))
(t_2 (* dX.u (floor w)))
(t_3 (* dY.v (floor h)))
(t_4 (* dY.u (floor w)))
(t_5 (* dX.v (floor h)))
(t_6 (fmax (+ (* t_5 t_5) (* t_2 t_2)) (+ (* t_3 t_3) (* t_4 t_4)))))
(log2
(if (> (/ t_6 (fabs (* (* t_0 (floor w)) (floor h)))) (floor maxAniso))
(/ (sqrt t_6) (floor maxAniso))
(*
(fabs (* t_0 (* (floor h) (floor w))))
(sqrt
(/
1.0
(fmax
(* (* t_1 dX.v) dX.v)
(fma (* (pow (floor w) 2.0) dY.u) dY.u (* (* t_1 dY.v) dY.v))))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = (dY_46_v * dX_46_u) - (dY_46_u * dX_46_v);
float t_1 = powf(floorf(h), 2.0f);
float t_2 = dX_46_u * floorf(w);
float t_3 = dY_46_v * floorf(h);
float t_4 = dY_46_u * floorf(w);
float t_5 = dX_46_v * floorf(h);
float t_6 = fmaxf(((t_5 * t_5) + (t_2 * t_2)), ((t_3 * t_3) + (t_4 * t_4)));
float tmp;
if ((t_6 / fabsf(((t_0 * floorf(w)) * floorf(h)))) > floorf(maxAniso)) {
tmp = sqrtf(t_6) / floorf(maxAniso);
} else {
tmp = fabsf((t_0 * (floorf(h) * floorf(w)))) * sqrtf((1.0f / fmaxf(((t_1 * dX_46_v) * dX_46_v), fmaf((powf(floorf(w), 2.0f) * dY_46_u), dY_46_u, ((t_1 * dY_46_v) * dY_46_v)))));
}
return log2f(tmp);
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(Float32(dY_46_v * dX_46_u) - Float32(dY_46_u * dX_46_v)) t_1 = floor(h) ^ Float32(2.0) t_2 = Float32(dX_46_u * floor(w)) t_3 = Float32(dY_46_v * floor(h)) t_4 = Float32(dY_46_u * floor(w)) t_5 = Float32(dX_46_v * floor(h)) t_6 = (Float32(Float32(t_5 * t_5) + Float32(t_2 * t_2)) != Float32(Float32(t_5 * t_5) + Float32(t_2 * t_2))) ? Float32(Float32(t_3 * t_3) + Float32(t_4 * t_4)) : ((Float32(Float32(t_3 * t_3) + Float32(t_4 * t_4)) != Float32(Float32(t_3 * t_3) + Float32(t_4 * t_4))) ? Float32(Float32(t_5 * t_5) + Float32(t_2 * t_2)) : max(Float32(Float32(t_5 * t_5) + Float32(t_2 * t_2)), Float32(Float32(t_3 * t_3) + Float32(t_4 * t_4)))) tmp = Float32(0.0) if (Float32(t_6 / abs(Float32(Float32(t_0 * floor(w)) * floor(h)))) > floor(maxAniso)) tmp = Float32(sqrt(t_6) / floor(maxAniso)); else tmp = Float32(abs(Float32(t_0 * Float32(floor(h) * floor(w)))) * sqrt(Float32(Float32(1.0) / ((Float32(Float32(t_1 * dX_46_v) * dX_46_v) != Float32(Float32(t_1 * dX_46_v) * dX_46_v)) ? fma(Float32((floor(w) ^ Float32(2.0)) * dY_46_u), dY_46_u, Float32(Float32(t_1 * dY_46_v) * dY_46_v)) : ((fma(Float32((floor(w) ^ Float32(2.0)) * dY_46_u), dY_46_u, Float32(Float32(t_1 * dY_46_v) * dY_46_v)) != fma(Float32((floor(w) ^ Float32(2.0)) * dY_46_u), dY_46_u, Float32(Float32(t_1 * dY_46_v) * dY_46_v))) ? Float32(Float32(t_1 * dX_46_v) * dX_46_v) : max(Float32(Float32(t_1 * dX_46_v) * dX_46_v), fma(Float32((floor(w) ^ Float32(2.0)) * dY_46_u), dY_46_u, Float32(Float32(t_1 * dY_46_v) * dY_46_v)))))))); end return log2(tmp) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dY.v \cdot dX.u - dY.u \cdot dX.v\\
t_1 := {\left(\left\lfloor h\right\rfloor \right)}^{2}\\
t_2 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_3 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_4 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_5 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_6 := \mathsf{max}\left(t\_5 \cdot t\_5 + t\_2 \cdot t\_2, t\_3 \cdot t\_3 + t\_4 \cdot t\_4\right)\\
\log_{2} \begin{array}{l}
\mathbf{if}\;\frac{t\_6}{\left|\left(t\_0 \cdot \left\lfloor w\right\rfloor \right) \cdot \left\lfloor h\right\rfloor \right|} > \left\lfloor maxAniso\right\rfloor :\\
\;\;\;\;\frac{\sqrt{t\_6}}{\left\lfloor maxAniso\right\rfloor }\\
\mathbf{else}:\\
\;\;\;\;\left|t\_0 \cdot \left(\left\lfloor h\right\rfloor \cdot \left\lfloor w\right\rfloor \right)\right| \cdot \sqrt{\frac{1}{\mathsf{max}\left(\left(t\_1 \cdot dX.v\right) \cdot dX.v, \mathsf{fma}\left({\left(\left\lfloor w\right\rfloor \right)}^{2} \cdot dY.u, dY.u, \left(t\_1 \cdot dY.v\right) \cdot dY.v\right)\right)}}\\
\end{array}
\end{array}
\end{array}
Initial program 80.1%
Taylor expanded in w around 0
Applied rewrites78.0%
Taylor expanded in dX.u around 0
Applied rewrites78.4%
Applied rewrites78.3%
Taylor expanded in w around 0
associate-*r*N/A
associate-*r*N/A
distribute-rgt-out--N/A
fabs-mulN/A
fabs-subN/A
fabs-mulN/A
associate-*r*N/A
lower-fabs.f32N/A
*-commutativeN/A
lower-*.f32N/A
Applied rewrites78.3%
Final simplification78.5%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dX.v (floor h)))
(t_1 (pow (floor w) 2.0))
(t_2 (* dY.u (floor w)))
(t_3 (pow (floor h) 2.0))
(t_4 (* dY.v (floor h)))
(t_5 (fma (- dY.v) dX.u (* dY.u dX.v)))
(t_6 (* dX.u (floor w))))
(log2
(if (>
(/
(/
(fmax (+ (pow t_6 2.0) (pow t_0 2.0)) (pow t_2 2.0))
(fabs (* t_5 (floor w))))
(floor h))
(floor maxAniso))
(/
(sqrt (fmax (+ (* t_0 t_0) (* t_6 t_6)) (+ (* t_4 t_4) (* t_2 t_2))))
(floor maxAniso))
(*
(fabs (* (* (floor h) (floor w)) t_5))
(sqrt
(/
1.0
(fmax
(fma (* t_1 dX.u) dX.u (* (* t_3 dX.v) dX.v))
(fma (* t_1 dY.u) dY.u (* (* t_3 dY.v) dY.v))))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_v * floorf(h);
float t_1 = powf(floorf(w), 2.0f);
float t_2 = dY_46_u * floorf(w);
float t_3 = powf(floorf(h), 2.0f);
float t_4 = dY_46_v * floorf(h);
float t_5 = fmaf(-dY_46_v, dX_46_u, (dY_46_u * dX_46_v));
float t_6 = dX_46_u * floorf(w);
float tmp;
if (((fmaxf((powf(t_6, 2.0f) + powf(t_0, 2.0f)), powf(t_2, 2.0f)) / fabsf((t_5 * floorf(w)))) / floorf(h)) > floorf(maxAniso)) {
tmp = sqrtf(fmaxf(((t_0 * t_0) + (t_6 * t_6)), ((t_4 * t_4) + (t_2 * t_2)))) / floorf(maxAniso);
} else {
tmp = fabsf(((floorf(h) * floorf(w)) * t_5)) * sqrtf((1.0f / fmaxf(fmaf((t_1 * dX_46_u), dX_46_u, ((t_3 * dX_46_v) * dX_46_v)), fmaf((t_1 * dY_46_u), dY_46_u, ((t_3 * dY_46_v) * dY_46_v)))));
}
return log2f(tmp);
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_v * floor(h)) t_1 = floor(w) ^ Float32(2.0) t_2 = Float32(dY_46_u * floor(w)) t_3 = floor(h) ^ Float32(2.0) t_4 = Float32(dY_46_v * floor(h)) t_5 = fma(Float32(-dY_46_v), dX_46_u, Float32(dY_46_u * dX_46_v)) t_6 = Float32(dX_46_u * floor(w)) tmp = Float32(0.0) if (Float32(Float32(((Float32((t_6 ^ Float32(2.0)) + (t_0 ^ Float32(2.0))) != Float32((t_6 ^ Float32(2.0)) + (t_0 ^ Float32(2.0)))) ? (t_2 ^ Float32(2.0)) : (((t_2 ^ Float32(2.0)) != (t_2 ^ Float32(2.0))) ? Float32((t_6 ^ Float32(2.0)) + (t_0 ^ Float32(2.0))) : max(Float32((t_6 ^ Float32(2.0)) + (t_0 ^ Float32(2.0))), (t_2 ^ Float32(2.0))))) / abs(Float32(t_5 * floor(w)))) / floor(h)) > floor(maxAniso)) tmp = Float32(sqrt(((Float32(Float32(t_0 * t_0) + Float32(t_6 * t_6)) != Float32(Float32(t_0 * t_0) + Float32(t_6 * t_6))) ? Float32(Float32(t_4 * t_4) + Float32(t_2 * t_2)) : ((Float32(Float32(t_4 * t_4) + Float32(t_2 * t_2)) != Float32(Float32(t_4 * t_4) + Float32(t_2 * t_2))) ? Float32(Float32(t_0 * t_0) + Float32(t_6 * t_6)) : max(Float32(Float32(t_0 * t_0) + Float32(t_6 * t_6)), Float32(Float32(t_4 * t_4) + Float32(t_2 * t_2)))))) / floor(maxAniso)); else tmp = Float32(abs(Float32(Float32(floor(h) * floor(w)) * t_5)) * sqrt(Float32(Float32(1.0) / ((fma(Float32(t_1 * dX_46_u), dX_46_u, Float32(Float32(t_3 * dX_46_v) * dX_46_v)) != fma(Float32(t_1 * dX_46_u), dX_46_u, Float32(Float32(t_3 * dX_46_v) * dX_46_v))) ? fma(Float32(t_1 * dY_46_u), dY_46_u, Float32(Float32(t_3 * dY_46_v) * dY_46_v)) : ((fma(Float32(t_1 * dY_46_u), dY_46_u, Float32(Float32(t_3 * dY_46_v) * dY_46_v)) != fma(Float32(t_1 * dY_46_u), dY_46_u, Float32(Float32(t_3 * dY_46_v) * dY_46_v))) ? fma(Float32(t_1 * dX_46_u), dX_46_u, Float32(Float32(t_3 * dX_46_v) * dX_46_v)) : max(fma(Float32(t_1 * dX_46_u), dX_46_u, Float32(Float32(t_3 * dX_46_v) * dX_46_v)), fma(Float32(t_1 * dY_46_u), dY_46_u, Float32(Float32(t_3 * dY_46_v) * dY_46_v)))))))); end return log2(tmp) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_1 := {\left(\left\lfloor w\right\rfloor \right)}^{2}\\
t_2 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_3 := {\left(\left\lfloor h\right\rfloor \right)}^{2}\\
t_4 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_5 := \mathsf{fma}\left(-dY.v, dX.u, dY.u \cdot dX.v\right)\\
t_6 := dX.u \cdot \left\lfloor w\right\rfloor \\
\log_{2} \begin{array}{l}
\mathbf{if}\;\frac{\frac{\mathsf{max}\left({t\_6}^{2} + {t\_0}^{2}, {t\_2}^{2}\right)}{\left|t\_5 \cdot \left\lfloor w\right\rfloor \right|}}{\left\lfloor h\right\rfloor } > \left\lfloor maxAniso\right\rfloor :\\
\;\;\;\;\frac{\sqrt{\mathsf{max}\left(t\_0 \cdot t\_0 + t\_6 \cdot t\_6, t\_4 \cdot t\_4 + t\_2 \cdot t\_2\right)}}{\left\lfloor maxAniso\right\rfloor }\\
\mathbf{else}:\\
\;\;\;\;\left|\left(\left\lfloor h\right\rfloor \cdot \left\lfloor w\right\rfloor \right) \cdot t\_5\right| \cdot \sqrt{\frac{1}{\mathsf{max}\left(\mathsf{fma}\left(t\_1 \cdot dX.u, dX.u, \left(t\_3 \cdot dX.v\right) \cdot dX.v\right), \mathsf{fma}\left(t\_1 \cdot dY.u, dY.u, \left(t\_3 \cdot dY.v\right) \cdot dY.v\right)\right)}}\\
\end{array}
\end{array}
\end{array}
Initial program 80.1%
Taylor expanded in w around 0
Applied rewrites78.0%
Taylor expanded in w around 0
Applied rewrites41.2%
Taylor expanded in dY.u around inf
Applied rewrites49.2%
Applied rewrites55.7%
Final simplification55.5%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dY.u (floor w)))
(t_1 (* dX.v (floor h)))
(t_2 (* dX.u (floor w)))
(t_3 (pow (floor w) 2.0))
(t_4 (* dY.v (floor h))))
(log2
(if (>
(/
(fmax
(fma (* t_3 dX.u) dX.u (* (* (pow (floor h) 2.0) dX.v) dX.v))
(* (* dY.u dY.u) t_3))
(fabs (* (* (- (* dY.v dX.u) (* dY.u dX.v)) (floor w)) (floor h))))
(floor maxAniso))
(/
(sqrt (fmax (+ (* t_1 t_1) (* t_2 t_2)) (+ (* t_4 t_4) (* t_0 t_0))))
(floor maxAniso))
(/
(fabs (* (* (floor h) (floor w)) (fma (- dY.v) dX.u (* dY.u dX.v))))
(sqrt
(fmax
(+ (pow t_2 2.0) (pow t_1 2.0))
(- (pow t_0 2.0) (pow t_4 2.0)))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dY_46_u * floorf(w);
float t_1 = dX_46_v * floorf(h);
float t_2 = dX_46_u * floorf(w);
float t_3 = powf(floorf(w), 2.0f);
float t_4 = dY_46_v * floorf(h);
float tmp;
if ((fmaxf(fmaf((t_3 * dX_46_u), dX_46_u, ((powf(floorf(h), 2.0f) * dX_46_v) * dX_46_v)), ((dY_46_u * dY_46_u) * t_3)) / fabsf(((((dY_46_v * dX_46_u) - (dY_46_u * dX_46_v)) * floorf(w)) * floorf(h)))) > floorf(maxAniso)) {
tmp = sqrtf(fmaxf(((t_1 * t_1) + (t_2 * t_2)), ((t_4 * t_4) + (t_0 * t_0)))) / floorf(maxAniso);
} else {
tmp = fabsf(((floorf(h) * floorf(w)) * fmaf(-dY_46_v, dX_46_u, (dY_46_u * dX_46_v)))) / sqrtf(fmaxf((powf(t_2, 2.0f) + powf(t_1, 2.0f)), (powf(t_0, 2.0f) - powf(t_4, 2.0f))));
}
return log2f(tmp);
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dY_46_u * floor(w)) t_1 = Float32(dX_46_v * floor(h)) t_2 = Float32(dX_46_u * floor(w)) t_3 = floor(w) ^ Float32(2.0) t_4 = Float32(dY_46_v * floor(h)) tmp = Float32(0.0) if (Float32(((fma(Float32(t_3 * dX_46_u), dX_46_u, Float32(Float32((floor(h) ^ Float32(2.0)) * dX_46_v) * dX_46_v)) != fma(Float32(t_3 * dX_46_u), dX_46_u, Float32(Float32((floor(h) ^ Float32(2.0)) * dX_46_v) * dX_46_v))) ? Float32(Float32(dY_46_u * dY_46_u) * t_3) : ((Float32(Float32(dY_46_u * dY_46_u) * t_3) != Float32(Float32(dY_46_u * dY_46_u) * t_3)) ? fma(Float32(t_3 * dX_46_u), dX_46_u, Float32(Float32((floor(h) ^ Float32(2.0)) * dX_46_v) * dX_46_v)) : max(fma(Float32(t_3 * dX_46_u), dX_46_u, Float32(Float32((floor(h) ^ Float32(2.0)) * dX_46_v) * dX_46_v)), Float32(Float32(dY_46_u * dY_46_u) * t_3)))) / abs(Float32(Float32(Float32(Float32(dY_46_v * dX_46_u) - Float32(dY_46_u * dX_46_v)) * floor(w)) * floor(h)))) > floor(maxAniso)) tmp = Float32(sqrt(((Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)) != Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2))) ? Float32(Float32(t_4 * t_4) + Float32(t_0 * t_0)) : ((Float32(Float32(t_4 * t_4) + Float32(t_0 * t_0)) != Float32(Float32(t_4 * t_4) + Float32(t_0 * t_0))) ? Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)) : max(Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)), Float32(Float32(t_4 * t_4) + Float32(t_0 * t_0)))))) / floor(maxAniso)); else tmp = Float32(abs(Float32(Float32(floor(h) * floor(w)) * fma(Float32(-dY_46_v), dX_46_u, Float32(dY_46_u * dX_46_v)))) / sqrt(((Float32((t_2 ^ Float32(2.0)) + (t_1 ^ Float32(2.0))) != Float32((t_2 ^ Float32(2.0)) + (t_1 ^ Float32(2.0)))) ? Float32((t_0 ^ Float32(2.0)) - (t_4 ^ Float32(2.0))) : ((Float32((t_0 ^ Float32(2.0)) - (t_4 ^ Float32(2.0))) != Float32((t_0 ^ Float32(2.0)) - (t_4 ^ Float32(2.0)))) ? Float32((t_2 ^ Float32(2.0)) + (t_1 ^ Float32(2.0))) : max(Float32((t_2 ^ Float32(2.0)) + (t_1 ^ Float32(2.0))), Float32((t_0 ^ Float32(2.0)) - (t_4 ^ Float32(2.0)))))))); end return log2(tmp) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_1 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_2 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_3 := {\left(\left\lfloor w\right\rfloor \right)}^{2}\\
t_4 := dY.v \cdot \left\lfloor h\right\rfloor \\
\log_{2} \begin{array}{l}
\mathbf{if}\;\frac{\mathsf{max}\left(\mathsf{fma}\left(t\_3 \cdot dX.u, dX.u, \left({\left(\left\lfloor h\right\rfloor \right)}^{2} \cdot dX.v\right) \cdot dX.v\right), \left(dY.u \cdot dY.u\right) \cdot t\_3\right)}{\left|\left(\left(dY.v \cdot dX.u - dY.u \cdot dX.v\right) \cdot \left\lfloor w\right\rfloor \right) \cdot \left\lfloor h\right\rfloor \right|} > \left\lfloor maxAniso\right\rfloor :\\
\;\;\;\;\frac{\sqrt{\mathsf{max}\left(t\_1 \cdot t\_1 + t\_2 \cdot t\_2, t\_4 \cdot t\_4 + t\_0 \cdot t\_0\right)}}{\left\lfloor maxAniso\right\rfloor }\\
\mathbf{else}:\\
\;\;\;\;\frac{\left|\left(\left\lfloor h\right\rfloor \cdot \left\lfloor w\right\rfloor \right) \cdot \mathsf{fma}\left(-dY.v, dX.u, dY.u \cdot dX.v\right)\right|}{\sqrt{\mathsf{max}\left({t\_2}^{2} + {t\_1}^{2}, {t\_0}^{2} - {t\_4}^{2}\right)}}\\
\end{array}
\end{array}
\end{array}
Initial program 80.1%
Taylor expanded in w around 0
Applied rewrites77.7%
Taylor expanded in w around 0
Applied rewrites39.2%
Taylor expanded in dY.u around inf
Applied rewrites49.3%
Applied rewrites46.6%
Final simplification46.8%
herbie shell --seed 2024312
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:name "Anisotropic x16 LOD (LOD)"
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0)) (and (<= 1.0 h) (<= h 16384.0))) (and (<= 1e-20 (fabs dX.u)) (<= (fabs dX.u) 1e+20))) (and (<= 1e-20 (fabs dX.v)) (<= (fabs dX.v) 1e+20))) (and (<= 1e-20 (fabs dY.u)) (<= (fabs dY.u) 1e+20))) (and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20))) (== maxAniso 16.0))
(log2 (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))