
(FPCore (e v) :precision binary64 (/ (* e (sin v)) (+ 1.0 (* e (cos v)))))
double code(double e, double v) {
return (e * sin(v)) / (1.0 + (e * cos(v)));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (e * sin(v)) / (1.0d0 + (e * cos(v)))
end function
public static double code(double e, double v) {
return (e * Math.sin(v)) / (1.0 + (e * Math.cos(v)));
}
def code(e, v): return (e * math.sin(v)) / (1.0 + (e * math.cos(v)))
function code(e, v) return Float64(Float64(e * sin(v)) / Float64(1.0 + Float64(e * cos(v)))) end
function tmp = code(e, v) tmp = (e * sin(v)) / (1.0 + (e * cos(v))); end
code[e_, v_] := N[(N[(e * N[Sin[v], $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(e * N[Cos[v], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e \cdot \sin v}{1 + e \cdot \cos v}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (e v) :precision binary64 (/ (* e (sin v)) (+ 1.0 (* e (cos v)))))
double code(double e, double v) {
return (e * sin(v)) / (1.0 + (e * cos(v)));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (e * sin(v)) / (1.0d0 + (e * cos(v)))
end function
public static double code(double e, double v) {
return (e * Math.sin(v)) / (1.0 + (e * Math.cos(v)));
}
def code(e, v): return (e * math.sin(v)) / (1.0 + (e * math.cos(v)))
function code(e, v) return Float64(Float64(e * sin(v)) / Float64(1.0 + Float64(e * cos(v)))) end
function tmp = code(e, v) tmp = (e * sin(v)) / (1.0 + (e * cos(v))); end
code[e_, v_] := N[(N[(e * N[Sin[v], $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(e * N[Cos[v], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e \cdot \sin v}{1 + e \cdot \cos v}
\end{array}
(FPCore (e v) :precision binary64 (* (/ (sin v) (fma (cos v) e 1.0)) e))
double code(double e, double v) {
return (sin(v) / fma(cos(v), e, 1.0)) * e;
}
function code(e, v) return Float64(Float64(sin(v) / fma(cos(v), e, 1.0)) * e) end
code[e_, v_] := N[(N[(N[Sin[v], $MachinePrecision] / N[(N[Cos[v], $MachinePrecision] * e + 1.0), $MachinePrecision]), $MachinePrecision] * e), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin v}{\mathsf{fma}\left(\cos v, e, 1\right)} \cdot e
\end{array}
Initial program 99.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.8
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6499.8
Applied rewrites99.8%
(FPCore (e v) :precision binary64 (/ (* e (sin v)) (+ 1.0 e)))
double code(double e, double v) {
return (e * sin(v)) / (1.0 + e);
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (e * sin(v)) / (1.0d0 + e)
end function
public static double code(double e, double v) {
return (e * Math.sin(v)) / (1.0 + e);
}
def code(e, v): return (e * math.sin(v)) / (1.0 + e)
function code(e, v) return Float64(Float64(e * sin(v)) / Float64(1.0 + e)) end
function tmp = code(e, v) tmp = (e * sin(v)) / (1.0 + e); end
code[e_, v_] := N[(N[(e * N[Sin[v], $MachinePrecision]), $MachinePrecision] / N[(1.0 + e), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e \cdot \sin v}{1 + e}
\end{array}
Initial program 99.8%
Taylor expanded in v around 0
lower-+.f6498.2
Applied rewrites98.2%
(FPCore (e v) :precision binary64 (* (- 1.0 e) (* (sin v) e)))
double code(double e, double v) {
return (1.0 - e) * (sin(v) * e);
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (1.0d0 - e) * (sin(v) * e)
end function
public static double code(double e, double v) {
return (1.0 - e) * (Math.sin(v) * e);
}
def code(e, v): return (1.0 - e) * (math.sin(v) * e)
function code(e, v) return Float64(Float64(1.0 - e) * Float64(sin(v) * e)) end
function tmp = code(e, v) tmp = (1.0 - e) * (sin(v) * e); end
code[e_, v_] := N[(N[(1.0 - e), $MachinePrecision] * N[(N[Sin[v], $MachinePrecision] * e), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - e\right) \cdot \left(\sin v \cdot e\right)
\end{array}
Initial program 99.8%
Taylor expanded in e around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-outN/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
associate-*r*N/A
distribute-lft-neg-inN/A
distribute-rgt1-inN/A
lower-*.f64N/A
distribute-lft-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-cos.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sin.f6497.9
Applied rewrites97.9%
Taylor expanded in v around 0
Applied rewrites97.1%
(FPCore (e v) :precision binary64 (if (<= v 9.5e-12) (* (/ e (+ 1.0 e)) v) (* (sin v) e)))
double code(double e, double v) {
double tmp;
if (v <= 9.5e-12) {
tmp = (e / (1.0 + e)) * v;
} else {
tmp = sin(v) * e;
}
return tmp;
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
real(8) :: tmp
if (v <= 9.5d-12) then
tmp = (e / (1.0d0 + e)) * v
else
tmp = sin(v) * e
end if
code = tmp
end function
public static double code(double e, double v) {
double tmp;
if (v <= 9.5e-12) {
tmp = (e / (1.0 + e)) * v;
} else {
tmp = Math.sin(v) * e;
}
return tmp;
}
def code(e, v): tmp = 0 if v <= 9.5e-12: tmp = (e / (1.0 + e)) * v else: tmp = math.sin(v) * e return tmp
function code(e, v) tmp = 0.0 if (v <= 9.5e-12) tmp = Float64(Float64(e / Float64(1.0 + e)) * v); else tmp = Float64(sin(v) * e); end return tmp end
function tmp_2 = code(e, v) tmp = 0.0; if (v <= 9.5e-12) tmp = (e / (1.0 + e)) * v; else tmp = sin(v) * e; end tmp_2 = tmp; end
code[e_, v_] := If[LessEqual[v, 9.5e-12], N[(N[(e / N[(1.0 + e), $MachinePrecision]), $MachinePrecision] * v), $MachinePrecision], N[(N[Sin[v], $MachinePrecision] * e), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 9.5 \cdot 10^{-12}:\\
\;\;\;\;\frac{e}{1 + e} \cdot v\\
\mathbf{else}:\\
\;\;\;\;\sin v \cdot e\\
\end{array}
\end{array}
if v < 9.4999999999999995e-12Initial program 99.9%
Taylor expanded in v around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f6460.6
Applied rewrites60.6%
if 9.4999999999999995e-12 < v Initial program 99.5%
Taylor expanded in e around 0
*-commutativeN/A
lower-*.f64N/A
lower-sin.f6499.5
Applied rewrites99.5%
(FPCore (e v) :precision binary64 (* (/ e (+ 1.0 e)) v))
double code(double e, double v) {
return (e / (1.0 + e)) * v;
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (e / (1.0d0 + e)) * v
end function
public static double code(double e, double v) {
return (e / (1.0 + e)) * v;
}
def code(e, v): return (e / (1.0 + e)) * v
function code(e, v) return Float64(Float64(e / Float64(1.0 + e)) * v) end
function tmp = code(e, v) tmp = (e / (1.0 + e)) * v; end
code[e_, v_] := N[(N[(e / N[(1.0 + e), $MachinePrecision]), $MachinePrecision] * v), $MachinePrecision]
\begin{array}{l}
\\
\frac{e}{1 + e} \cdot v
\end{array}
Initial program 99.8%
Taylor expanded in v around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f6444.4
Applied rewrites44.4%
(FPCore (e v) :precision binary64 (* (fma (- v) e v) e))
double code(double e, double v) {
return fma(-v, e, v) * e;
}
function code(e, v) return Float64(fma(Float64(-v), e, v) * e) end
code[e_, v_] := N[(N[((-v) * e + v), $MachinePrecision] * e), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-v, e, v\right) \cdot e
\end{array}
Initial program 99.8%
Taylor expanded in v around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f6444.4
Applied rewrites44.4%
Taylor expanded in e around 0
Applied rewrites43.3%
(FPCore (e v) :precision binary64 (* e v))
double code(double e, double v) {
return e * v;
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = e * v
end function
public static double code(double e, double v) {
return e * v;
}
def code(e, v): return e * v
function code(e, v) return Float64(e * v) end
function tmp = code(e, v) tmp = e * v; end
code[e_, v_] := N[(e * v), $MachinePrecision]
\begin{array}{l}
\\
e \cdot v
\end{array}
Initial program 99.8%
Taylor expanded in v around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f6444.4
Applied rewrites44.4%
Taylor expanded in e around 0
Applied rewrites42.1%
herbie shell --seed 2024312
(FPCore (e v)
:name "Trigonometry A"
:precision binary64
:pre (and (<= 0.0 e) (<= e 1.0))
(/ (* e (sin v)) (+ 1.0 (* e (cos v)))))