Diagrams.TwoD.Arc:arcBetween from diagrams-lib-1.3.0.3

Percentage Accurate: 51.2% → 81.8%
Time: 4.7s
Alternatives: 4
Speedup: 0.9×

Specification

?
\[\begin{array}{l} \\ \begin{array}{l} t_0 := \left(y \cdot 4\right) \cdot y\\ \frac{x \cdot x - t\_0}{x \cdot x + t\_0} \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (* (* y 4.0) y))) (/ (- (* x x) t_0) (+ (* x x) t_0))))
double code(double x, double y) {
	double t_0 = (y * 4.0) * y;
	return ((x * x) - t_0) / ((x * x) + t_0);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    t_0 = (y * 4.0d0) * y
    code = ((x * x) - t_0) / ((x * x) + t_0)
end function
public static double code(double x, double y) {
	double t_0 = (y * 4.0) * y;
	return ((x * x) - t_0) / ((x * x) + t_0);
}
def code(x, y):
	t_0 = (y * 4.0) * y
	return ((x * x) - t_0) / ((x * x) + t_0)
function code(x, y)
	t_0 = Float64(Float64(y * 4.0) * y)
	return Float64(Float64(Float64(x * x) - t_0) / Float64(Float64(x * x) + t_0))
end
function tmp = code(x, y)
	t_0 = (y * 4.0) * y;
	tmp = ((x * x) - t_0) / ((x * x) + t_0);
end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \left(y \cdot 4\right) \cdot y\\
\frac{x \cdot x - t\_0}{x \cdot x + t\_0}
\end{array}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 4 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 51.2% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \left(y \cdot 4\right) \cdot y\\ \frac{x \cdot x - t\_0}{x \cdot x + t\_0} \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (* (* y 4.0) y))) (/ (- (* x x) t_0) (+ (* x x) t_0))))
double code(double x, double y) {
	double t_0 = (y * 4.0) * y;
	return ((x * x) - t_0) / ((x * x) + t_0);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    t_0 = (y * 4.0d0) * y
    code = ((x * x) - t_0) / ((x * x) + t_0)
end function
public static double code(double x, double y) {
	double t_0 = (y * 4.0) * y;
	return ((x * x) - t_0) / ((x * x) + t_0);
}
def code(x, y):
	t_0 = (y * 4.0) * y
	return ((x * x) - t_0) / ((x * x) + t_0)
function code(x, y)
	t_0 = Float64(Float64(y * 4.0) * y)
	return Float64(Float64(Float64(x * x) - t_0) / Float64(Float64(x * x) + t_0))
end
function tmp = code(x, y)
	t_0 = (y * 4.0) * y;
	tmp = ((x * x) - t_0) / ((x * x) + t_0);
end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \left(y \cdot 4\right) \cdot y\\
\frac{x \cdot x - t\_0}{x \cdot x + t\_0}
\end{array}
\end{array}

Alternative 1: 81.8% accurate, 0.9× speedup?

\[\begin{array}{l} x_m = \left|x\right| \\ \begin{array}{l} \mathbf{if}\;x\_m \leq 3.65 \cdot 10^{-97}:\\ \;\;\;\;-1\\ \mathbf{elif}\;x\_m \leq 2 \cdot 10^{+117}:\\ \;\;\;\;\frac{\mathsf{fma}\left(-4, y \cdot y, x\_m \cdot x\_m\right)}{\mathsf{fma}\left(4 \cdot y, y, x\_m \cdot x\_m\right)}\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{\frac{-8}{x\_m} \cdot y}{x\_m}, y, 1\right)\\ \end{array} \end{array} \]
x_m = (fabs.f64 x)
(FPCore (x_m y)
 :precision binary64
 (if (<= x_m 3.65e-97)
   -1.0
   (if (<= x_m 2e+117)
     (/ (fma -4.0 (* y y) (* x_m x_m)) (fma (* 4.0 y) y (* x_m x_m)))
     (fma (/ (* (/ -8.0 x_m) y) x_m) y 1.0))))
x_m = fabs(x);
double code(double x_m, double y) {
	double tmp;
	if (x_m <= 3.65e-97) {
		tmp = -1.0;
	} else if (x_m <= 2e+117) {
		tmp = fma(-4.0, (y * y), (x_m * x_m)) / fma((4.0 * y), y, (x_m * x_m));
	} else {
		tmp = fma((((-8.0 / x_m) * y) / x_m), y, 1.0);
	}
	return tmp;
}
x_m = abs(x)
function code(x_m, y)
	tmp = 0.0
	if (x_m <= 3.65e-97)
		tmp = -1.0;
	elseif (x_m <= 2e+117)
		tmp = Float64(fma(-4.0, Float64(y * y), Float64(x_m * x_m)) / fma(Float64(4.0 * y), y, Float64(x_m * x_m)));
	else
		tmp = fma(Float64(Float64(Float64(-8.0 / x_m) * y) / x_m), y, 1.0);
	end
	return tmp
end
x_m = N[Abs[x], $MachinePrecision]
code[x$95$m_, y_] := If[LessEqual[x$95$m, 3.65e-97], -1.0, If[LessEqual[x$95$m, 2e+117], N[(N[(-4.0 * N[(y * y), $MachinePrecision] + N[(x$95$m * x$95$m), $MachinePrecision]), $MachinePrecision] / N[(N[(4.0 * y), $MachinePrecision] * y + N[(x$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(-8.0 / x$95$m), $MachinePrecision] * y), $MachinePrecision] / x$95$m), $MachinePrecision] * y + 1.0), $MachinePrecision]]]
\begin{array}{l}
x_m = \left|x\right|

\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 3.65 \cdot 10^{-97}:\\
\;\;\;\;-1\\

\mathbf{elif}\;x\_m \leq 2 \cdot 10^{+117}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-4, y \cdot y, x\_m \cdot x\_m\right)}{\mathsf{fma}\left(4 \cdot y, y, x\_m \cdot x\_m\right)}\\

\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{\frac{-8}{x\_m} \cdot y}{x\_m}, y, 1\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if x < 3.64999999999999987e-97

    1. Initial program 53.4%

      \[\frac{x \cdot x - \left(y \cdot 4\right) \cdot y}{x \cdot x + \left(y \cdot 4\right) \cdot y} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{-1} \]
    4. Step-by-step derivation
      1. Applied rewrites57.2%

        \[\leadsto \color{blue}{-1} \]

      if 3.64999999999999987e-97 < x < 2.0000000000000001e117

      1. Initial program 84.4%

        \[\frac{x \cdot x - \left(y \cdot 4\right) \cdot y}{x \cdot x + \left(y \cdot 4\right) \cdot y} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift--.f64N/A

          \[\leadsto \frac{\color{blue}{x \cdot x - \left(y \cdot 4\right) \cdot y}}{x \cdot x + \left(y \cdot 4\right) \cdot y} \]
        2. sub-negN/A

          \[\leadsto \frac{\color{blue}{x \cdot x + \left(\mathsf{neg}\left(\left(y \cdot 4\right) \cdot y\right)\right)}}{x \cdot x + \left(y \cdot 4\right) \cdot y} \]
        3. +-commutativeN/A

          \[\leadsto \frac{\color{blue}{\left(\mathsf{neg}\left(\left(y \cdot 4\right) \cdot y\right)\right) + x \cdot x}}{x \cdot x + \left(y \cdot 4\right) \cdot y} \]
        4. lift-*.f64N/A

          \[\leadsto \frac{\left(\mathsf{neg}\left(\color{blue}{\left(y \cdot 4\right) \cdot y}\right)\right) + x \cdot x}{x \cdot x + \left(y \cdot 4\right) \cdot y} \]
        5. lift-*.f64N/A

          \[\leadsto \frac{\left(\mathsf{neg}\left(\color{blue}{\left(y \cdot 4\right)} \cdot y\right)\right) + x \cdot x}{x \cdot x + \left(y \cdot 4\right) \cdot y} \]
        6. *-commutativeN/A

          \[\leadsto \frac{\left(\mathsf{neg}\left(\color{blue}{\left(4 \cdot y\right)} \cdot y\right)\right) + x \cdot x}{x \cdot x + \left(y \cdot 4\right) \cdot y} \]
        7. associate-*l*N/A

          \[\leadsto \frac{\left(\mathsf{neg}\left(\color{blue}{4 \cdot \left(y \cdot y\right)}\right)\right) + x \cdot x}{x \cdot x + \left(y \cdot 4\right) \cdot y} \]
        8. distribute-lft-neg-inN/A

          \[\leadsto \frac{\color{blue}{\left(\mathsf{neg}\left(4\right)\right) \cdot \left(y \cdot y\right)} + x \cdot x}{x \cdot x + \left(y \cdot 4\right) \cdot y} \]
        9. lower-fma.f64N/A

          \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\mathsf{neg}\left(4\right), y \cdot y, x \cdot x\right)}}{x \cdot x + \left(y \cdot 4\right) \cdot y} \]
        10. metadata-evalN/A

          \[\leadsto \frac{\mathsf{fma}\left(\color{blue}{-4}, y \cdot y, x \cdot x\right)}{x \cdot x + \left(y \cdot 4\right) \cdot y} \]
        11. lower-*.f6484.4

          \[\leadsto \frac{\mathsf{fma}\left(-4, \color{blue}{y \cdot y}, x \cdot x\right)}{x \cdot x + \left(y \cdot 4\right) \cdot y} \]
        12. lift-+.f64N/A

          \[\leadsto \frac{\mathsf{fma}\left(-4, y \cdot y, x \cdot x\right)}{\color{blue}{x \cdot x + \left(y \cdot 4\right) \cdot y}} \]
        13. +-commutativeN/A

          \[\leadsto \frac{\mathsf{fma}\left(-4, y \cdot y, x \cdot x\right)}{\color{blue}{\left(y \cdot 4\right) \cdot y + x \cdot x}} \]
        14. lift-*.f64N/A

          \[\leadsto \frac{\mathsf{fma}\left(-4, y \cdot y, x \cdot x\right)}{\color{blue}{\left(y \cdot 4\right) \cdot y} + x \cdot x} \]
        15. lower-fma.f6484.4

          \[\leadsto \frac{\mathsf{fma}\left(-4, y \cdot y, x \cdot x\right)}{\color{blue}{\mathsf{fma}\left(y \cdot 4, y, x \cdot x\right)}} \]
        16. lift-*.f64N/A

          \[\leadsto \frac{\mathsf{fma}\left(-4, y \cdot y, x \cdot x\right)}{\mathsf{fma}\left(\color{blue}{y \cdot 4}, y, x \cdot x\right)} \]
        17. *-commutativeN/A

          \[\leadsto \frac{\mathsf{fma}\left(-4, y \cdot y, x \cdot x\right)}{\mathsf{fma}\left(\color{blue}{4 \cdot y}, y, x \cdot x\right)} \]
        18. lower-*.f6484.4

          \[\leadsto \frac{\mathsf{fma}\left(-4, y \cdot y, x \cdot x\right)}{\mathsf{fma}\left(\color{blue}{4 \cdot y}, y, x \cdot x\right)} \]
      4. Applied rewrites84.4%

        \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(-4, y \cdot y, x \cdot x\right)}{\mathsf{fma}\left(4 \cdot y, y, x \cdot x\right)}} \]

      if 2.0000000000000001e117 < x

      1. Initial program 10.8%

        \[\frac{x \cdot x - \left(y \cdot 4\right) \cdot y}{x \cdot x + \left(y \cdot 4\right) \cdot y} \]
      2. Add Preprocessing
      3. Taylor expanded in x around inf

        \[\leadsto \color{blue}{\left(1 + -4 \cdot \frac{{y}^{2}}{{x}^{2}}\right) - 4 \cdot \frac{{y}^{2}}{{x}^{2}}} \]
      4. Step-by-step derivation
        1. associate--l+N/A

          \[\leadsto \color{blue}{1 + \left(-4 \cdot \frac{{y}^{2}}{{x}^{2}} - 4 \cdot \frac{{y}^{2}}{{x}^{2}}\right)} \]
        2. distribute-rgt-out--N/A

          \[\leadsto 1 + \color{blue}{\frac{{y}^{2}}{{x}^{2}} \cdot \left(-4 - 4\right)} \]
        3. metadata-evalN/A

          \[\leadsto 1 + \frac{{y}^{2}}{{x}^{2}} \cdot \color{blue}{-8} \]
        4. *-commutativeN/A

          \[\leadsto 1 + \color{blue}{-8 \cdot \frac{{y}^{2}}{{x}^{2}}} \]
        5. +-commutativeN/A

          \[\leadsto \color{blue}{-8 \cdot \frac{{y}^{2}}{{x}^{2}} + 1} \]
        6. associate-*r/N/A

          \[\leadsto \color{blue}{\frac{-8 \cdot {y}^{2}}{{x}^{2}}} + 1 \]
        7. associate-*l/N/A

          \[\leadsto \color{blue}{\frac{-8}{{x}^{2}} \cdot {y}^{2}} + 1 \]
        8. metadata-evalN/A

          \[\leadsto \frac{\color{blue}{\mathsf{neg}\left(8\right)}}{{x}^{2}} \cdot {y}^{2} + 1 \]
        9. distribute-neg-fracN/A

          \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{8}{{x}^{2}}\right)\right)} \cdot {y}^{2} + 1 \]
        10. metadata-evalN/A

          \[\leadsto \left(\mathsf{neg}\left(\frac{\color{blue}{8 \cdot 1}}{{x}^{2}}\right)\right) \cdot {y}^{2} + 1 \]
        11. associate-*r/N/A

          \[\leadsto \left(\mathsf{neg}\left(\color{blue}{8 \cdot \frac{1}{{x}^{2}}}\right)\right) \cdot {y}^{2} + 1 \]
        12. unpow2N/A

          \[\leadsto \left(\mathsf{neg}\left(8 \cdot \frac{1}{{x}^{2}}\right)\right) \cdot \color{blue}{\left(y \cdot y\right)} + 1 \]
        13. associate-*r*N/A

          \[\leadsto \color{blue}{\left(\left(\mathsf{neg}\left(8 \cdot \frac{1}{{x}^{2}}\right)\right) \cdot y\right) \cdot y} + 1 \]
        14. lower-fma.f64N/A

          \[\leadsto \color{blue}{\mathsf{fma}\left(\left(\mathsf{neg}\left(8 \cdot \frac{1}{{x}^{2}}\right)\right) \cdot y, y, 1\right)} \]
      5. Applied rewrites85.9%

        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{-8}{x \cdot x} \cdot y, y, 1\right)} \]
      6. Step-by-step derivation
        1. Applied rewrites87.1%

          \[\leadsto \mathsf{fma}\left(\frac{\frac{-8}{x} \cdot y}{x}, y, 1\right) \]
      7. Recombined 3 regimes into one program.
      8. Add Preprocessing

      Alternative 2: 76.3% accurate, 0.6× speedup?

      \[\begin{array}{l} x_m = \left|x\right| \\ \begin{array}{l} t_0 := \left(y \cdot 4\right) \cdot y\\ \mathbf{if}\;\frac{x\_m \cdot x\_m - t\_0}{x\_m \cdot x\_m + t\_0} \leq -1:\\ \;\;\;\;-1\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{\frac{-8}{x\_m} \cdot y}{x\_m}, y, 1\right)\\ \end{array} \end{array} \]
      x_m = (fabs.f64 x)
      (FPCore (x_m y)
       :precision binary64
       (let* ((t_0 (* (* y 4.0) y)))
         (if (<= (/ (- (* x_m x_m) t_0) (+ (* x_m x_m) t_0)) -1.0)
           -1.0
           (fma (/ (* (/ -8.0 x_m) y) x_m) y 1.0))))
      x_m = fabs(x);
      double code(double x_m, double y) {
      	double t_0 = (y * 4.0) * y;
      	double tmp;
      	if ((((x_m * x_m) - t_0) / ((x_m * x_m) + t_0)) <= -1.0) {
      		tmp = -1.0;
      	} else {
      		tmp = fma((((-8.0 / x_m) * y) / x_m), y, 1.0);
      	}
      	return tmp;
      }
      
      x_m = abs(x)
      function code(x_m, y)
      	t_0 = Float64(Float64(y * 4.0) * y)
      	tmp = 0.0
      	if (Float64(Float64(Float64(x_m * x_m) - t_0) / Float64(Float64(x_m * x_m) + t_0)) <= -1.0)
      		tmp = -1.0;
      	else
      		tmp = fma(Float64(Float64(Float64(-8.0 / x_m) * y) / x_m), y, 1.0);
      	end
      	return tmp
      end
      
      x_m = N[Abs[x], $MachinePrecision]
      code[x$95$m_, y_] := Block[{t$95$0 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[N[(N[(N[(x$95$m * x$95$m), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(N[(x$95$m * x$95$m), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision], -1.0], -1.0, N[(N[(N[(N[(-8.0 / x$95$m), $MachinePrecision] * y), $MachinePrecision] / x$95$m), $MachinePrecision] * y + 1.0), $MachinePrecision]]]
      
      \begin{array}{l}
      x_m = \left|x\right|
      
      \\
      \begin{array}{l}
      t_0 := \left(y \cdot 4\right) \cdot y\\
      \mathbf{if}\;\frac{x\_m \cdot x\_m - t\_0}{x\_m \cdot x\_m + t\_0} \leq -1:\\
      \;\;\;\;-1\\
      
      \mathbf{else}:\\
      \;\;\;\;\mathsf{fma}\left(\frac{\frac{-8}{x\_m} \cdot y}{x\_m}, y, 1\right)\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if (/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 y #s(literal 4 binary64)) y)) (+.f64 (*.f64 x x) (*.f64 (*.f64 y #s(literal 4 binary64)) y))) < -1

        1. Initial program 100.0%

          \[\frac{x \cdot x - \left(y \cdot 4\right) \cdot y}{x \cdot x + \left(y \cdot 4\right) \cdot y} \]
        2. Add Preprocessing
        3. Taylor expanded in x around 0

          \[\leadsto \color{blue}{-1} \]
        4. Step-by-step derivation
          1. Applied rewrites100.0%

            \[\leadsto \color{blue}{-1} \]

          if -1 < (/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 y #s(literal 4 binary64)) y)) (+.f64 (*.f64 x x) (*.f64 (*.f64 y #s(literal 4 binary64)) y)))

          1. Initial program 34.6%

            \[\frac{x \cdot x - \left(y \cdot 4\right) \cdot y}{x \cdot x + \left(y \cdot 4\right) \cdot y} \]
          2. Add Preprocessing
          3. Taylor expanded in x around inf

            \[\leadsto \color{blue}{\left(1 + -4 \cdot \frac{{y}^{2}}{{x}^{2}}\right) - 4 \cdot \frac{{y}^{2}}{{x}^{2}}} \]
          4. Step-by-step derivation
            1. associate--l+N/A

              \[\leadsto \color{blue}{1 + \left(-4 \cdot \frac{{y}^{2}}{{x}^{2}} - 4 \cdot \frac{{y}^{2}}{{x}^{2}}\right)} \]
            2. distribute-rgt-out--N/A

              \[\leadsto 1 + \color{blue}{\frac{{y}^{2}}{{x}^{2}} \cdot \left(-4 - 4\right)} \]
            3. metadata-evalN/A

              \[\leadsto 1 + \frac{{y}^{2}}{{x}^{2}} \cdot \color{blue}{-8} \]
            4. *-commutativeN/A

              \[\leadsto 1 + \color{blue}{-8 \cdot \frac{{y}^{2}}{{x}^{2}}} \]
            5. +-commutativeN/A

              \[\leadsto \color{blue}{-8 \cdot \frac{{y}^{2}}{{x}^{2}} + 1} \]
            6. associate-*r/N/A

              \[\leadsto \color{blue}{\frac{-8 \cdot {y}^{2}}{{x}^{2}}} + 1 \]
            7. associate-*l/N/A

              \[\leadsto \color{blue}{\frac{-8}{{x}^{2}} \cdot {y}^{2}} + 1 \]
            8. metadata-evalN/A

              \[\leadsto \frac{\color{blue}{\mathsf{neg}\left(8\right)}}{{x}^{2}} \cdot {y}^{2} + 1 \]
            9. distribute-neg-fracN/A

              \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{8}{{x}^{2}}\right)\right)} \cdot {y}^{2} + 1 \]
            10. metadata-evalN/A

              \[\leadsto \left(\mathsf{neg}\left(\frac{\color{blue}{8 \cdot 1}}{{x}^{2}}\right)\right) \cdot {y}^{2} + 1 \]
            11. associate-*r/N/A

              \[\leadsto \left(\mathsf{neg}\left(\color{blue}{8 \cdot \frac{1}{{x}^{2}}}\right)\right) \cdot {y}^{2} + 1 \]
            12. unpow2N/A

              \[\leadsto \left(\mathsf{neg}\left(8 \cdot \frac{1}{{x}^{2}}\right)\right) \cdot \color{blue}{\left(y \cdot y\right)} + 1 \]
            13. associate-*r*N/A

              \[\leadsto \color{blue}{\left(\left(\mathsf{neg}\left(8 \cdot \frac{1}{{x}^{2}}\right)\right) \cdot y\right) \cdot y} + 1 \]
            14. lower-fma.f64N/A

              \[\leadsto \color{blue}{\mathsf{fma}\left(\left(\mathsf{neg}\left(8 \cdot \frac{1}{{x}^{2}}\right)\right) \cdot y, y, 1\right)} \]
          5. Applied rewrites66.0%

            \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{-8}{x \cdot x} \cdot y, y, 1\right)} \]
          6. Step-by-step derivation
            1. Applied rewrites72.1%

              \[\leadsto \mathsf{fma}\left(\frac{\frac{-8}{x} \cdot y}{x}, y, 1\right) \]
          7. Recombined 2 regimes into one program.
          8. Add Preprocessing

          Alternative 3: 75.4% accurate, 0.9× speedup?

          \[\begin{array}{l} x_m = \left|x\right| \\ \begin{array}{l} t_0 := \left(y \cdot 4\right) \cdot y\\ \mathbf{if}\;\frac{x\_m \cdot x\_m - t\_0}{x\_m \cdot x\_m + t\_0} \leq -1:\\ \;\;\;\;-1\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
          x_m = (fabs.f64 x)
          (FPCore (x_m y)
           :precision binary64
           (let* ((t_0 (* (* y 4.0) y)))
             (if (<= (/ (- (* x_m x_m) t_0) (+ (* x_m x_m) t_0)) -1.0) -1.0 1.0)))
          x_m = fabs(x);
          double code(double x_m, double y) {
          	double t_0 = (y * 4.0) * y;
          	double tmp;
          	if ((((x_m * x_m) - t_0) / ((x_m * x_m) + t_0)) <= -1.0) {
          		tmp = -1.0;
          	} else {
          		tmp = 1.0;
          	}
          	return tmp;
          }
          
          x_m = abs(x)
          real(8) function code(x_m, y)
              real(8), intent (in) :: x_m
              real(8), intent (in) :: y
              real(8) :: t_0
              real(8) :: tmp
              t_0 = (y * 4.0d0) * y
              if ((((x_m * x_m) - t_0) / ((x_m * x_m) + t_0)) <= (-1.0d0)) then
                  tmp = -1.0d0
              else
                  tmp = 1.0d0
              end if
              code = tmp
          end function
          
          x_m = Math.abs(x);
          public static double code(double x_m, double y) {
          	double t_0 = (y * 4.0) * y;
          	double tmp;
          	if ((((x_m * x_m) - t_0) / ((x_m * x_m) + t_0)) <= -1.0) {
          		tmp = -1.0;
          	} else {
          		tmp = 1.0;
          	}
          	return tmp;
          }
          
          x_m = math.fabs(x)
          def code(x_m, y):
          	t_0 = (y * 4.0) * y
          	tmp = 0
          	if (((x_m * x_m) - t_0) / ((x_m * x_m) + t_0)) <= -1.0:
          		tmp = -1.0
          	else:
          		tmp = 1.0
          	return tmp
          
          x_m = abs(x)
          function code(x_m, y)
          	t_0 = Float64(Float64(y * 4.0) * y)
          	tmp = 0.0
          	if (Float64(Float64(Float64(x_m * x_m) - t_0) / Float64(Float64(x_m * x_m) + t_0)) <= -1.0)
          		tmp = -1.0;
          	else
          		tmp = 1.0;
          	end
          	return tmp
          end
          
          x_m = abs(x);
          function tmp_2 = code(x_m, y)
          	t_0 = (y * 4.0) * y;
          	tmp = 0.0;
          	if ((((x_m * x_m) - t_0) / ((x_m * x_m) + t_0)) <= -1.0)
          		tmp = -1.0;
          	else
          		tmp = 1.0;
          	end
          	tmp_2 = tmp;
          end
          
          x_m = N[Abs[x], $MachinePrecision]
          code[x$95$m_, y_] := Block[{t$95$0 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[N[(N[(N[(x$95$m * x$95$m), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(N[(x$95$m * x$95$m), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision], -1.0], -1.0, 1.0]]
          
          \begin{array}{l}
          x_m = \left|x\right|
          
          \\
          \begin{array}{l}
          t_0 := \left(y \cdot 4\right) \cdot y\\
          \mathbf{if}\;\frac{x\_m \cdot x\_m - t\_0}{x\_m \cdot x\_m + t\_0} \leq -1:\\
          \;\;\;\;-1\\
          
          \mathbf{else}:\\
          \;\;\;\;1\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 2 regimes
          2. if (/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 y #s(literal 4 binary64)) y)) (+.f64 (*.f64 x x) (*.f64 (*.f64 y #s(literal 4 binary64)) y))) < -1

            1. Initial program 100.0%

              \[\frac{x \cdot x - \left(y \cdot 4\right) \cdot y}{x \cdot x + \left(y \cdot 4\right) \cdot y} \]
            2. Add Preprocessing
            3. Taylor expanded in x around 0

              \[\leadsto \color{blue}{-1} \]
            4. Step-by-step derivation
              1. Applied rewrites100.0%

                \[\leadsto \color{blue}{-1} \]

              if -1 < (/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 y #s(literal 4 binary64)) y)) (+.f64 (*.f64 x x) (*.f64 (*.f64 y #s(literal 4 binary64)) y)))

              1. Initial program 34.6%

                \[\frac{x \cdot x - \left(y \cdot 4\right) \cdot y}{x \cdot x + \left(y \cdot 4\right) \cdot y} \]
              2. Add Preprocessing
              3. Taylor expanded in x around inf

                \[\leadsto \color{blue}{1} \]
              4. Step-by-step derivation
                1. Applied rewrites70.7%

                  \[\leadsto \color{blue}{1} \]
              5. Recombined 2 regimes into one program.
              6. Add Preprocessing

              Alternative 4: 50.3% accurate, 48.0× speedup?

              \[\begin{array}{l} x_m = \left|x\right| \\ -1 \end{array} \]
              x_m = (fabs.f64 x)
              (FPCore (x_m y) :precision binary64 -1.0)
              x_m = fabs(x);
              double code(double x_m, double y) {
              	return -1.0;
              }
              
              x_m = abs(x)
              real(8) function code(x_m, y)
                  real(8), intent (in) :: x_m
                  real(8), intent (in) :: y
                  code = -1.0d0
              end function
              
              x_m = Math.abs(x);
              public static double code(double x_m, double y) {
              	return -1.0;
              }
              
              x_m = math.fabs(x)
              def code(x_m, y):
              	return -1.0
              
              x_m = abs(x)
              function code(x_m, y)
              	return -1.0
              end
              
              x_m = abs(x);
              function tmp = code(x_m, y)
              	tmp = -1.0;
              end
              
              x_m = N[Abs[x], $MachinePrecision]
              code[x$95$m_, y_] := -1.0
              
              \begin{array}{l}
              x_m = \left|x\right|
              
              \\
              -1
              \end{array}
              
              Derivation
              1. Initial program 52.7%

                \[\frac{x \cdot x - \left(y \cdot 4\right) \cdot y}{x \cdot x + \left(y \cdot 4\right) \cdot y} \]
              2. Add Preprocessing
              3. Taylor expanded in x around 0

                \[\leadsto \color{blue}{-1} \]
              4. Step-by-step derivation
                1. Applied rewrites49.0%

                  \[\leadsto \color{blue}{-1} \]
                2. Add Preprocessing

                Developer Target 1: 51.6% accurate, 0.2× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} t_0 := \left(y \cdot y\right) \cdot 4\\ t_1 := x \cdot x + t\_0\\ t_2 := \frac{t\_0}{t\_1}\\ t_3 := \left(y \cdot 4\right) \cdot y\\ \mathbf{if}\;\frac{x \cdot x - t\_3}{x \cdot x + t\_3} < 0.9743233849626781:\\ \;\;\;\;\frac{x \cdot x}{t\_1} - t\_2\\ \mathbf{else}:\\ \;\;\;\;{\left(\frac{x}{\sqrt{t\_1}}\right)}^{2} - t\_2\\ \end{array} \end{array} \]
                (FPCore (x y)
                 :precision binary64
                 (let* ((t_0 (* (* y y) 4.0))
                        (t_1 (+ (* x x) t_0))
                        (t_2 (/ t_0 t_1))
                        (t_3 (* (* y 4.0) y)))
                   (if (< (/ (- (* x x) t_3) (+ (* x x) t_3)) 0.9743233849626781)
                     (- (/ (* x x) t_1) t_2)
                     (- (pow (/ x (sqrt t_1)) 2.0) t_2))))
                double code(double x, double y) {
                	double t_0 = (y * y) * 4.0;
                	double t_1 = (x * x) + t_0;
                	double t_2 = t_0 / t_1;
                	double t_3 = (y * 4.0) * y;
                	double tmp;
                	if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781) {
                		tmp = ((x * x) / t_1) - t_2;
                	} else {
                		tmp = pow((x / sqrt(t_1)), 2.0) - t_2;
                	}
                	return tmp;
                }
                
                real(8) function code(x, y)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8) :: t_0
                    real(8) :: t_1
                    real(8) :: t_2
                    real(8) :: t_3
                    real(8) :: tmp
                    t_0 = (y * y) * 4.0d0
                    t_1 = (x * x) + t_0
                    t_2 = t_0 / t_1
                    t_3 = (y * 4.0d0) * y
                    if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781d0) then
                        tmp = ((x * x) / t_1) - t_2
                    else
                        tmp = ((x / sqrt(t_1)) ** 2.0d0) - t_2
                    end if
                    code = tmp
                end function
                
                public static double code(double x, double y) {
                	double t_0 = (y * y) * 4.0;
                	double t_1 = (x * x) + t_0;
                	double t_2 = t_0 / t_1;
                	double t_3 = (y * 4.0) * y;
                	double tmp;
                	if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781) {
                		tmp = ((x * x) / t_1) - t_2;
                	} else {
                		tmp = Math.pow((x / Math.sqrt(t_1)), 2.0) - t_2;
                	}
                	return tmp;
                }
                
                def code(x, y):
                	t_0 = (y * y) * 4.0
                	t_1 = (x * x) + t_0
                	t_2 = t_0 / t_1
                	t_3 = (y * 4.0) * y
                	tmp = 0
                	if (((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781:
                		tmp = ((x * x) / t_1) - t_2
                	else:
                		tmp = math.pow((x / math.sqrt(t_1)), 2.0) - t_2
                	return tmp
                
                function code(x, y)
                	t_0 = Float64(Float64(y * y) * 4.0)
                	t_1 = Float64(Float64(x * x) + t_0)
                	t_2 = Float64(t_0 / t_1)
                	t_3 = Float64(Float64(y * 4.0) * y)
                	tmp = 0.0
                	if (Float64(Float64(Float64(x * x) - t_3) / Float64(Float64(x * x) + t_3)) < 0.9743233849626781)
                		tmp = Float64(Float64(Float64(x * x) / t_1) - t_2);
                	else
                		tmp = Float64((Float64(x / sqrt(t_1)) ^ 2.0) - t_2);
                	end
                	return tmp
                end
                
                function tmp_2 = code(x, y)
                	t_0 = (y * y) * 4.0;
                	t_1 = (x * x) + t_0;
                	t_2 = t_0 / t_1;
                	t_3 = (y * 4.0) * y;
                	tmp = 0.0;
                	if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781)
                		tmp = ((x * x) / t_1) - t_2;
                	else
                		tmp = ((x / sqrt(t_1)) ^ 2.0) - t_2;
                	end
                	tmp_2 = tmp;
                end
                
                code[x_, y_] := Block[{t$95$0 = N[(N[(y * y), $MachinePrecision] * 4.0), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$0 / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, If[Less[N[(N[(N[(x * x), $MachinePrecision] - t$95$3), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$3), $MachinePrecision]), $MachinePrecision], 0.9743233849626781], N[(N[(N[(x * x), $MachinePrecision] / t$95$1), $MachinePrecision] - t$95$2), $MachinePrecision], N[(N[Power[N[(x / N[Sqrt[t$95$1], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] - t$95$2), $MachinePrecision]]]]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                t_0 := \left(y \cdot y\right) \cdot 4\\
                t_1 := x \cdot x + t\_0\\
                t_2 := \frac{t\_0}{t\_1}\\
                t_3 := \left(y \cdot 4\right) \cdot y\\
                \mathbf{if}\;\frac{x \cdot x - t\_3}{x \cdot x + t\_3} < 0.9743233849626781:\\
                \;\;\;\;\frac{x \cdot x}{t\_1} - t\_2\\
                
                \mathbf{else}:\\
                \;\;\;\;{\left(\frac{x}{\sqrt{t\_1}}\right)}^{2} - t\_2\\
                
                
                \end{array}
                \end{array}
                

                Reproduce

                ?
                herbie shell --seed 2024312 
                (FPCore (x y)
                  :name "Diagrams.TwoD.Arc:arcBetween from diagrams-lib-1.3.0.3"
                  :precision binary64
                
                  :alt
                  (! :herbie-platform default (if (< (/ (- (* x x) (* (* y 4) y)) (+ (* x x) (* (* y 4) y))) 9743233849626781/10000000000000000) (- (/ (* x x) (+ (* x x) (* (* y y) 4))) (/ (* (* y y) 4) (+ (* x x) (* (* y y) 4)))) (- (pow (/ x (sqrt (+ (* x x) (* (* y y) 4)))) 2) (/ (* (* y y) 4) (+ (* x x) (* (* y y) 4))))))
                
                  (/ (- (* x x) (* (* y 4.0) y)) (+ (* x x) (* (* y 4.0) y))))