
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c) :precision binary64 (/ -1.0 (* (/ (+ (sqrt (fma (* -3.0 c) a (* b b))) b) (fma (* -3.0 a) c 0.0)) (* -3.0 a))))
double code(double a, double b, double c) {
return -1.0 / (((sqrt(fma((-3.0 * c), a, (b * b))) + b) / fma((-3.0 * a), c, 0.0)) * (-3.0 * a));
}
function code(a, b, c) return Float64(-1.0 / Float64(Float64(Float64(sqrt(fma(Float64(-3.0 * c), a, Float64(b * b))) + b) / fma(Float64(-3.0 * a), c, 0.0)) * Float64(-3.0 * a))) end
code[a_, b_, c_] := N[(-1.0 / N[(N[(N[(N[Sqrt[N[(N[(-3.0 * c), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + b), $MachinePrecision] / N[(N[(-3.0 * a), $MachinePrecision] * c + 0.0), $MachinePrecision]), $MachinePrecision] * N[(-3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1}{\frac{\sqrt{\mathsf{fma}\left(-3 \cdot c, a, b \cdot b\right)} + b}{\mathsf{fma}\left(-3 \cdot a, c, 0\right)} \cdot \left(-3 \cdot a\right)}
\end{array}
Initial program 32.0%
lift-/.f64N/A
div-invN/A
lift-+.f64N/A
flip3-+N/A
clear-numN/A
frac-2negN/A
metadata-evalN/A
frac-timesN/A
Applied rewrites32.0%
lift-pow.f64N/A
unpow-1N/A
lift--.f64N/A
flip--N/A
lift-+.f64N/A
associate-/r/N/A
Applied rewrites99.2%
(FPCore (a b c) :precision binary64 (/ -1.0 (/ (fma (* a (/ c b)) -1.5 (* 2.0 b)) c)))
double code(double a, double b, double c) {
return -1.0 / (fma((a * (c / b)), -1.5, (2.0 * b)) / c);
}
function code(a, b, c) return Float64(-1.0 / Float64(fma(Float64(a * Float64(c / b)), -1.5, Float64(2.0 * b)) / c)) end
code[a_, b_, c_] := N[(-1.0 / N[(N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] * -1.5 + N[(2.0 * b), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1}{\frac{\mathsf{fma}\left(a \cdot \frac{c}{b}, -1.5, 2 \cdot b\right)}{c}}
\end{array}
Initial program 32.0%
lift-/.f64N/A
div-invN/A
lift-+.f64N/A
flip3-+N/A
clear-numN/A
frac-2negN/A
metadata-evalN/A
frac-timesN/A
Applied rewrites32.0%
Taylor expanded in c around 0
lower-/.f64N/A
*-commutativeN/A
lower-fma.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6490.5
Applied rewrites90.5%
(FPCore (a b c) :precision binary64 (/ -1.0 (fma (/ a b) -1.5 (* (/ b c) 2.0))))
double code(double a, double b, double c) {
return -1.0 / fma((a / b), -1.5, ((b / c) * 2.0));
}
function code(a, b, c) return Float64(-1.0 / fma(Float64(a / b), -1.5, Float64(Float64(b / c) * 2.0))) end
code[a_, b_, c_] := N[(-1.0 / N[(N[(a / b), $MachinePrecision] * -1.5 + N[(N[(b / c), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1}{\mathsf{fma}\left(\frac{a}{b}, -1.5, \frac{b}{c} \cdot 2\right)}
\end{array}
Initial program 32.0%
lift-/.f64N/A
div-invN/A
lift-+.f64N/A
flip3-+N/A
clear-numN/A
frac-2negN/A
metadata-evalN/A
frac-timesN/A
Applied rewrites32.0%
Taylor expanded in a around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6490.5
Applied rewrites90.5%
(FPCore (a b c) :precision binary64 (/ (* (fma (* a (/ c (* b b))) -0.375 -0.5) c) b))
double code(double a, double b, double c) {
return (fma((a * (c / (b * b))), -0.375, -0.5) * c) / b;
}
function code(a, b, c) return Float64(Float64(fma(Float64(a * Float64(c / Float64(b * b))), -0.375, -0.5) * c) / b) end
code[a_, b_, c_] := N[(N[(N[(N[(a * N[(c / N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * -0.375 + -0.5), $MachinePrecision] * c), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(a \cdot \frac{c}{b \cdot b}, -0.375, -0.5\right) \cdot c}{b}
\end{array}
Initial program 32.0%
Taylor expanded in b around inf
Applied rewrites95.8%
Taylor expanded in a around 0
Applied rewrites95.8%
Taylor expanded in c around 0
Applied rewrites95.8%
Taylor expanded in c around 0
Applied rewrites90.4%
(FPCore (a b c) :precision binary64 (* -0.5 (/ c b)))
double code(double a, double b, double c) {
return -0.5 * (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-0.5d0) * (c / b)
end function
public static double code(double a, double b, double c) {
return -0.5 * (c / b);
}
def code(a, b, c): return -0.5 * (c / b)
function code(a, b, c) return Float64(-0.5 * Float64(c / b)) end
function tmp = code(a, b, c) tmp = -0.5 * (c / b); end
code[a_, b_, c_] := N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b}
\end{array}
Initial program 32.0%
Taylor expanded in a around 0
lower-*.f64N/A
lower-/.f6480.6
Applied rewrites80.6%
herbie shell --seed 2024311
(FPCore (a b c)
:name "Cubic critical, medium range"
:precision binary64
:pre (and (and (and (< 1.1102230246251565e-16 a) (< a 9007199254740992.0)) (and (< 1.1102230246251565e-16 b) (< b 9007199254740992.0))) (and (< 1.1102230246251565e-16 c) (< c 9007199254740992.0)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))