
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
(FPCore (x y z t) :precision binary64 (let* ((t_1 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))) (if (<= t_1 1e+292) t_1 (- x (/ y z)))))
double code(double x, double y, double z, double t) {
double t_1 = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
double tmp;
if (t_1 <= 1e+292) {
tmp = t_1;
} else {
tmp = x - (y / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
if (t_1 <= 1d+292) then
tmp = t_1
else
tmp = x - (y / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
double tmp;
if (t_1 <= 1e+292) {
tmp = t_1;
} else {
tmp = x - (y / z);
}
return tmp;
}
def code(x, y, z, t): t_1 = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))) tmp = 0 if t_1 <= 1e+292: tmp = t_1 else: tmp = x - (y / z) return tmp
function code(x, y, z, t) t_1 = Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) tmp = 0.0 if (t_1 <= 1e+292) tmp = t_1; else tmp = Float64(x - Float64(y / z)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); tmp = 0.0; if (t_1 <= 1e+292) tmp = t_1; else tmp = x - (y / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 1e+292], t$95$1, N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}\\
\mathbf{if}\;t\_1 \leq 10^{+292}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{z}\\
\end{array}
\end{array}
if (-.f64 x (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t)))) < 1e292Initial program 98.5%
if 1e292 < (-.f64 x (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t)))) Initial program 0.0%
Taylor expanded in y around 0
lower-/.f6483.2
Applied rewrites83.2%
(FPCore (x y z t) :precision binary64 (if (<= (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))) 1e+292) (fma (* z 2.0) (/ y (fma -2.0 (* z z) (* t y))) x) (- x (/ y z))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))) <= 1e+292) {
tmp = fma((z * 2.0), (y / fma(-2.0, (z * z), (t * y))), x);
} else {
tmp = x - (y / z);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) <= 1e+292) tmp = fma(Float64(z * 2.0), Float64(y / fma(-2.0, Float64(z * z), Float64(t * y))), x); else tmp = Float64(x - Float64(y / z)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1e+292], N[(N[(z * 2.0), $MachinePrecision] * N[(y / N[(-2.0 * N[(z * z), $MachinePrecision] + N[(t * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t} \leq 10^{+292}:\\
\;\;\;\;\mathsf{fma}\left(z \cdot 2, \frac{y}{\mathsf{fma}\left(-2, z \cdot z, t \cdot y\right)}, x\right)\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{z}\\
\end{array}
\end{array}
if (-.f64 x (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t)))) < 1e292Initial program 98.5%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-/.f64N/A
distribute-neg-frac2N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
lift-*.f64N/A
associate-/l*N/A
lower-fma.f64N/A
Applied rewrites98.5%
if 1e292 < (-.f64 x (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t)))) Initial program 0.0%
Taylor expanded in y around 0
lower-/.f6483.2
Applied rewrites83.2%
(FPCore (x y z t) :precision binary64 (if (or (<= z -1.3e-29) (not (<= z 3.2e+36))) (- x (/ y z)) (fma (/ z t) 2.0 x)))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.3e-29) || !(z <= 3.2e+36)) {
tmp = x - (y / z);
} else {
tmp = fma((z / t), 2.0, x);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if ((z <= -1.3e-29) || !(z <= 3.2e+36)) tmp = Float64(x - Float64(y / z)); else tmp = fma(Float64(z / t), 2.0, x); end return tmp end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -1.3e-29], N[Not[LessEqual[z, 3.2e+36]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], N[(N[(z / t), $MachinePrecision] * 2.0 + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.3 \cdot 10^{-29} \lor \neg \left(z \leq 3.2 \cdot 10^{+36}\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{t}, 2, x\right)\\
\end{array}
\end{array}
if z < -1.3000000000000001e-29 or 3.1999999999999999e36 < z Initial program 76.1%
Taylor expanded in y around 0
lower-/.f6491.1
Applied rewrites91.1%
if -1.3000000000000001e-29 < z < 3.1999999999999999e36Initial program 95.2%
Taylor expanded in y around inf
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6490.2
Applied rewrites90.2%
Final simplification90.7%
(FPCore (x y z t) :precision binary64 (if (or (<= z -1.1e-72) (not (<= z 42000000000000.0))) (- x (/ y z)) (/ (* x t) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.1e-72) || !(z <= 42000000000000.0)) {
tmp = x - (y / z);
} else {
tmp = (x * t) / t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-1.1d-72)) .or. (.not. (z <= 42000000000000.0d0))) then
tmp = x - (y / z)
else
tmp = (x * t) / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.1e-72) || !(z <= 42000000000000.0)) {
tmp = x - (y / z);
} else {
tmp = (x * t) / t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -1.1e-72) or not (z <= 42000000000000.0): tmp = x - (y / z) else: tmp = (x * t) / t return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -1.1e-72) || !(z <= 42000000000000.0)) tmp = Float64(x - Float64(y / z)); else tmp = Float64(Float64(x * t) / t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -1.1e-72) || ~((z <= 42000000000000.0))) tmp = x - (y / z); else tmp = (x * t) / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -1.1e-72], N[Not[LessEqual[z, 42000000000000.0]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], N[(N[(x * t), $MachinePrecision] / t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.1 \cdot 10^{-72} \lor \neg \left(z \leq 42000000000000\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot t}{t}\\
\end{array}
\end{array}
if z < -1.10000000000000001e-72 or 4.2e13 < z Initial program 77.7%
Taylor expanded in y around 0
lower-/.f6487.9
Applied rewrites87.9%
if -1.10000000000000001e-72 < z < 4.2e13Initial program 95.5%
Taylor expanded in y around inf
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6490.6
Applied rewrites90.6%
Taylor expanded in t around 0
Applied rewrites82.9%
Taylor expanded in x around inf
Applied rewrites71.2%
Final simplification80.7%
(FPCore (x y z t) :precision binary64 (if (<= y -1.28e+216) (* (/ z t) 2.0) (- x (/ y z))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -1.28e+216) {
tmp = (z / t) * 2.0;
} else {
tmp = x - (y / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-1.28d+216)) then
tmp = (z / t) * 2.0d0
else
tmp = x - (y / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -1.28e+216) {
tmp = (z / t) * 2.0;
} else {
tmp = x - (y / z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= -1.28e+216: tmp = (z / t) * 2.0 else: tmp = x - (y / z) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= -1.28e+216) tmp = Float64(Float64(z / t) * 2.0); else tmp = Float64(x - Float64(y / z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= -1.28e+216) tmp = (z / t) * 2.0; else tmp = x - (y / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, -1.28e+216], N[(N[(z / t), $MachinePrecision] * 2.0), $MachinePrecision], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.28 \cdot 10^{+216}:\\
\;\;\;\;\frac{z}{t} \cdot 2\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{z}\\
\end{array}
\end{array}
if y < -1.2799999999999999e216Initial program 71.0%
Taylor expanded in y around inf
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6479.4
Applied rewrites79.4%
Taylor expanded in x around 0
Applied rewrites52.8%
if -1.2799999999999999e216 < y Initial program 86.2%
Taylor expanded in y around 0
lower-/.f6462.7
Applied rewrites62.7%
(FPCore (x y z t) :precision binary64 (- x (/ y z)))
double code(double x, double y, double z, double t) {
return x - (y / z);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (y / z)
end function
public static double code(double x, double y, double z, double t) {
return x - (y / z);
}
def code(x, y, z, t): return x - (y / z)
function code(x, y, z, t) return Float64(x - Float64(y / z)) end
function tmp = code(x, y, z, t) tmp = x - (y / z); end
code[x_, y_, z_, t_] := N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{z}
\end{array}
Initial program 85.4%
Taylor expanded in y around 0
lower-/.f6460.5
Applied rewrites60.5%
(FPCore (x y z t) :precision binary64 (/ (- y) z))
double code(double x, double y, double z, double t) {
return -y / z;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -y / z
end function
public static double code(double x, double y, double z, double t) {
return -y / z;
}
def code(x, y, z, t): return -y / z
function code(x, y, z, t) return Float64(Float64(-y) / z) end
function tmp = code(x, y, z, t) tmp = -y / z; end
code[x_, y_, z_, t_] := N[((-y) / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{-y}{z}
\end{array}
Initial program 85.4%
Taylor expanded in x around 0
metadata-evalN/A
distribute-lft-neg-inN/A
associate-*r/N/A
distribute-neg-frac2N/A
lower-/.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
sub-negN/A
mul-1-negN/A
distribute-neg-inN/A
unpow2N/A
associate-*r*N/A
distribute-lft-neg-outN/A
associate-*r*N/A
distribute-lft-neg-outN/A
mul-1-negN/A
remove-double-negN/A
lower-fma.f64N/A
Applied rewrites19.8%
Taylor expanded in y around 0
Applied rewrites13.4%
(FPCore (x y z t) :precision binary64 (- x (/ 1.0 (- (/ z y) (/ (/ t 2.0) z)))))
double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (1.0d0 / ((z / y) - ((t / 2.0d0) / z)))
end function
public static double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
def code(x, y, z, t): return x - (1.0 / ((z / y) - ((t / 2.0) / z)))
function code(x, y, z, t) return Float64(x - Float64(1.0 / Float64(Float64(z / y) - Float64(Float64(t / 2.0) / z)))) end
function tmp = code(x, y, z, t) tmp = x - (1.0 / ((z / y) - ((t / 2.0) / z))); end
code[x_, y_, z_, t_] := N[(x - N[(1.0 / N[(N[(z / y), $MachinePrecision] - N[(N[(t / 2.0), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{1}{\frac{z}{y} - \frac{\frac{t}{2}}{z}}
\end{array}
herbie shell --seed 2024309
(FPCore (x y z t)
:name "Numeric.AD.Rank1.Halley:findZero from ad-4.2.4"
:precision binary64
:alt
(! :herbie-platform default (- x (/ 1 (- (/ z y) (/ (/ t 2) z)))))
(- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))