
(FPCore (r a b) :precision binary64 (* r (/ (sin b) (cos (+ a b)))))
double code(double r, double a, double b) {
return r * (sin(b) / cos((a + b)));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * (sin(b) / cos((a + b)))
end function
public static double code(double r, double a, double b) {
return r * (Math.sin(b) / Math.cos((a + b)));
}
def code(r, a, b): return r * (math.sin(b) / math.cos((a + b)))
function code(r, a, b) return Float64(r * Float64(sin(b) / cos(Float64(a + b)))) end
function tmp = code(r, a, b) tmp = r * (sin(b) / cos((a + b))); end
code[r_, a_, b_] := N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{\sin b}{\cos \left(a + b\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (r a b) :precision binary64 (* r (/ (sin b) (cos (+ a b)))))
double code(double r, double a, double b) {
return r * (sin(b) / cos((a + b)));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * (sin(b) / cos((a + b)))
end function
public static double code(double r, double a, double b) {
return r * (Math.sin(b) / Math.cos((a + b)));
}
def code(r, a, b): return r * (math.sin(b) / math.cos((a + b)))
function code(r, a, b) return Float64(r * Float64(sin(b) / cos(Float64(a + b)))) end
function tmp = code(r, a, b) tmp = r * (sin(b) / cos((a + b))); end
code[r_, a_, b_] := N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{\sin b}{\cos \left(a + b\right)}
\end{array}
(FPCore (r a b) :precision binary64 (* (/ (sin b) (fma (cos b) (cos a) (* (- (sin a)) (sin b)))) r))
double code(double r, double a, double b) {
return (sin(b) / fma(cos(b), cos(a), (-sin(a) * sin(b)))) * r;
}
function code(r, a, b) return Float64(Float64(sin(b) / fma(cos(b), cos(a), Float64(Float64(-sin(a)) * sin(b)))) * r) end
code[r_, a_, b_] := N[(N[(N[Sin[b], $MachinePrecision] / N[(N[Cos[b], $MachinePrecision] * N[Cos[a], $MachinePrecision] + N[((-N[Sin[a], $MachinePrecision]) * N[Sin[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin b}{\mathsf{fma}\left(\cos b, \cos a, \left(-\sin a\right) \cdot \sin b\right)} \cdot r
\end{array}
Initial program 77.6%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
*-commutativeN/A
lower-fma.f64N/A
lower-cos.f64N/A
lower-cos.f64N/A
lift-sin.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f64N/A
lower-sin.f6499.6
Applied rewrites99.6%
Final simplification99.6%
(FPCore (r a b)
:precision binary64
(let* ((t_0 (/ (sin b) (cos (+ a b)))))
(if (<= t_0 -0.05)
(* (/ (sin b) (cos b)) r)
(if (<= t_0 5e-6) (* (/ b (cos a)) r) (/ (* (sin b) r) (cos b))))))
double code(double r, double a, double b) {
double t_0 = sin(b) / cos((a + b));
double tmp;
if (t_0 <= -0.05) {
tmp = (sin(b) / cos(b)) * r;
} else if (t_0 <= 5e-6) {
tmp = (b / cos(a)) * r;
} else {
tmp = (sin(b) * r) / cos(b);
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: tmp
t_0 = sin(b) / cos((a + b))
if (t_0 <= (-0.05d0)) then
tmp = (sin(b) / cos(b)) * r
else if (t_0 <= 5d-6) then
tmp = (b / cos(a)) * r
else
tmp = (sin(b) * r) / cos(b)
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double t_0 = Math.sin(b) / Math.cos((a + b));
double tmp;
if (t_0 <= -0.05) {
tmp = (Math.sin(b) / Math.cos(b)) * r;
} else if (t_0 <= 5e-6) {
tmp = (b / Math.cos(a)) * r;
} else {
tmp = (Math.sin(b) * r) / Math.cos(b);
}
return tmp;
}
def code(r, a, b): t_0 = math.sin(b) / math.cos((a + b)) tmp = 0 if t_0 <= -0.05: tmp = (math.sin(b) / math.cos(b)) * r elif t_0 <= 5e-6: tmp = (b / math.cos(a)) * r else: tmp = (math.sin(b) * r) / math.cos(b) return tmp
function code(r, a, b) t_0 = Float64(sin(b) / cos(Float64(a + b))) tmp = 0.0 if (t_0 <= -0.05) tmp = Float64(Float64(sin(b) / cos(b)) * r); elseif (t_0 <= 5e-6) tmp = Float64(Float64(b / cos(a)) * r); else tmp = Float64(Float64(sin(b) * r) / cos(b)); end return tmp end
function tmp_2 = code(r, a, b) t_0 = sin(b) / cos((a + b)); tmp = 0.0; if (t_0 <= -0.05) tmp = (sin(b) / cos(b)) * r; elseif (t_0 <= 5e-6) tmp = (b / cos(a)) * r; else tmp = (sin(b) * r) / cos(b); end tmp_2 = tmp; end
code[r_, a_, b_] := Block[{t$95$0 = N[(N[Sin[b], $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.05], N[(N[(N[Sin[b], $MachinePrecision] / N[Cos[b], $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision], If[LessEqual[t$95$0, 5e-6], N[(N[(b / N[Cos[a], $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision], N[(N[(N[Sin[b], $MachinePrecision] * r), $MachinePrecision] / N[Cos[b], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sin b}{\cos \left(a + b\right)}\\
\mathbf{if}\;t\_0 \leq -0.05:\\
\;\;\;\;\frac{\sin b}{\cos b} \cdot r\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{-6}:\\
\;\;\;\;\frac{b}{\cos a} \cdot r\\
\mathbf{else}:\\
\;\;\;\;\frac{\sin b \cdot r}{\cos b}\\
\end{array}
\end{array}
if (/.f64 (sin.f64 b) (cos.f64 (+.f64 a b))) < -0.050000000000000003Initial program 47.0%
Taylor expanded in a around 0
lower-cos.f6447.5
Applied rewrites47.5%
if -0.050000000000000003 < (/.f64 (sin.f64 b) (cos.f64 (+.f64 a b))) < 5.00000000000000041e-6Initial program 98.4%
Taylor expanded in b around 0
lower-/.f64N/A
lower-cos.f6498.4
Applied rewrites98.4%
if 5.00000000000000041e-6 < (/.f64 (sin.f64 b) (cos.f64 (+.f64 a b))) Initial program 60.1%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
+-commutativeN/A
lift-sin.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower-neg.f64N/A
lower-sin.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-cos.f64N/A
lower-cos.f6499.2
Applied rewrites99.2%
Taylor expanded in a around 0
lower-cos.f6459.6
Applied rewrites59.6%
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
*-commutativeN/A
lift-*.f64N/A
lower-/.f6459.7
Applied rewrites59.7%
Final simplification77.7%
(FPCore (r a b) :precision binary64 (let* ((t_0 (/ (sin b) (cos (+ a b)))) (t_1 (* (/ (sin b) (cos b)) r))) (if (<= t_0 -0.05) t_1 (if (<= t_0 5e-6) (* (/ b (cos a)) r) t_1))))
double code(double r, double a, double b) {
double t_0 = sin(b) / cos((a + b));
double t_1 = (sin(b) / cos(b)) * r;
double tmp;
if (t_0 <= -0.05) {
tmp = t_1;
} else if (t_0 <= 5e-6) {
tmp = (b / cos(a)) * r;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = sin(b) / cos((a + b))
t_1 = (sin(b) / cos(b)) * r
if (t_0 <= (-0.05d0)) then
tmp = t_1
else if (t_0 <= 5d-6) then
tmp = (b / cos(a)) * r
else
tmp = t_1
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double t_0 = Math.sin(b) / Math.cos((a + b));
double t_1 = (Math.sin(b) / Math.cos(b)) * r;
double tmp;
if (t_0 <= -0.05) {
tmp = t_1;
} else if (t_0 <= 5e-6) {
tmp = (b / Math.cos(a)) * r;
} else {
tmp = t_1;
}
return tmp;
}
def code(r, a, b): t_0 = math.sin(b) / math.cos((a + b)) t_1 = (math.sin(b) / math.cos(b)) * r tmp = 0 if t_0 <= -0.05: tmp = t_1 elif t_0 <= 5e-6: tmp = (b / math.cos(a)) * r else: tmp = t_1 return tmp
function code(r, a, b) t_0 = Float64(sin(b) / cos(Float64(a + b))) t_1 = Float64(Float64(sin(b) / cos(b)) * r) tmp = 0.0 if (t_0 <= -0.05) tmp = t_1; elseif (t_0 <= 5e-6) tmp = Float64(Float64(b / cos(a)) * r); else tmp = t_1; end return tmp end
function tmp_2 = code(r, a, b) t_0 = sin(b) / cos((a + b)); t_1 = (sin(b) / cos(b)) * r; tmp = 0.0; if (t_0 <= -0.05) tmp = t_1; elseif (t_0 <= 5e-6) tmp = (b / cos(a)) * r; else tmp = t_1; end tmp_2 = tmp; end
code[r_, a_, b_] := Block[{t$95$0 = N[(N[Sin[b], $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[Sin[b], $MachinePrecision] / N[Cos[b], $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision]}, If[LessEqual[t$95$0, -0.05], t$95$1, If[LessEqual[t$95$0, 5e-6], N[(N[(b / N[Cos[a], $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sin b}{\cos \left(a + b\right)}\\
t_1 := \frac{\sin b}{\cos b} \cdot r\\
\mathbf{if}\;t\_0 \leq -0.05:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{-6}:\\
\;\;\;\;\frac{b}{\cos a} \cdot r\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (sin.f64 b) (cos.f64 (+.f64 a b))) < -0.050000000000000003 or 5.00000000000000041e-6 < (/.f64 (sin.f64 b) (cos.f64 (+.f64 a b))) Initial program 52.9%
Taylor expanded in a around 0
lower-cos.f6453.0
Applied rewrites53.0%
if -0.050000000000000003 < (/.f64 (sin.f64 b) (cos.f64 (+.f64 a b))) < 5.00000000000000041e-6Initial program 98.4%
Taylor expanded in b around 0
lower-/.f64N/A
lower-cos.f6498.4
Applied rewrites98.4%
Final simplification77.7%
(FPCore (r a b) :precision binary64 (let* ((t_0 (/ (sin b) (cos (+ a b)))) (t_1 (* (/ r (cos b)) (sin b)))) (if (<= t_0 -0.05) t_1 (if (<= t_0 5e-6) (* (/ b (cos a)) r) t_1))))
double code(double r, double a, double b) {
double t_0 = sin(b) / cos((a + b));
double t_1 = (r / cos(b)) * sin(b);
double tmp;
if (t_0 <= -0.05) {
tmp = t_1;
} else if (t_0 <= 5e-6) {
tmp = (b / cos(a)) * r;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = sin(b) / cos((a + b))
t_1 = (r / cos(b)) * sin(b)
if (t_0 <= (-0.05d0)) then
tmp = t_1
else if (t_0 <= 5d-6) then
tmp = (b / cos(a)) * r
else
tmp = t_1
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double t_0 = Math.sin(b) / Math.cos((a + b));
double t_1 = (r / Math.cos(b)) * Math.sin(b);
double tmp;
if (t_0 <= -0.05) {
tmp = t_1;
} else if (t_0 <= 5e-6) {
tmp = (b / Math.cos(a)) * r;
} else {
tmp = t_1;
}
return tmp;
}
def code(r, a, b): t_0 = math.sin(b) / math.cos((a + b)) t_1 = (r / math.cos(b)) * math.sin(b) tmp = 0 if t_0 <= -0.05: tmp = t_1 elif t_0 <= 5e-6: tmp = (b / math.cos(a)) * r else: tmp = t_1 return tmp
function code(r, a, b) t_0 = Float64(sin(b) / cos(Float64(a + b))) t_1 = Float64(Float64(r / cos(b)) * sin(b)) tmp = 0.0 if (t_0 <= -0.05) tmp = t_1; elseif (t_0 <= 5e-6) tmp = Float64(Float64(b / cos(a)) * r); else tmp = t_1; end return tmp end
function tmp_2 = code(r, a, b) t_0 = sin(b) / cos((a + b)); t_1 = (r / cos(b)) * sin(b); tmp = 0.0; if (t_0 <= -0.05) tmp = t_1; elseif (t_0 <= 5e-6) tmp = (b / cos(a)) * r; else tmp = t_1; end tmp_2 = tmp; end
code[r_, a_, b_] := Block[{t$95$0 = N[(N[Sin[b], $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(r / N[Cos[b], $MachinePrecision]), $MachinePrecision] * N[Sin[b], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.05], t$95$1, If[LessEqual[t$95$0, 5e-6], N[(N[(b / N[Cos[a], $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sin b}{\cos \left(a + b\right)}\\
t_1 := \frac{r}{\cos b} \cdot \sin b\\
\mathbf{if}\;t\_0 \leq -0.05:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{-6}:\\
\;\;\;\;\frac{b}{\cos a} \cdot r\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (sin.f64 b) (cos.f64 (+.f64 a b))) < -0.050000000000000003 or 5.00000000000000041e-6 < (/.f64 (sin.f64 b) (cos.f64 (+.f64 a b))) Initial program 52.9%
Taylor expanded in a around 0
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-cos.f64N/A
lower-sin.f6452.9
Applied rewrites52.9%
if -0.050000000000000003 < (/.f64 (sin.f64 b) (cos.f64 (+.f64 a b))) < 5.00000000000000041e-6Initial program 98.4%
Taylor expanded in b around 0
lower-/.f64N/A
lower-cos.f6498.4
Applied rewrites98.4%
Final simplification77.6%
(FPCore (r a b) :precision binary64 (* (/ (sin b) (- (* (cos a) (cos b)) (* (sin a) (sin b)))) r))
double code(double r, double a, double b) {
return (sin(b) / ((cos(a) * cos(b)) - (sin(a) * sin(b)))) * r;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (sin(b) / ((cos(a) * cos(b)) - (sin(a) * sin(b)))) * r
end function
public static double code(double r, double a, double b) {
return (Math.sin(b) / ((Math.cos(a) * Math.cos(b)) - (Math.sin(a) * Math.sin(b)))) * r;
}
def code(r, a, b): return (math.sin(b) / ((math.cos(a) * math.cos(b)) - (math.sin(a) * math.sin(b)))) * r
function code(r, a, b) return Float64(Float64(sin(b) / Float64(Float64(cos(a) * cos(b)) - Float64(sin(a) * sin(b)))) * r) end
function tmp = code(r, a, b) tmp = (sin(b) / ((cos(a) * cos(b)) - (sin(a) * sin(b)))) * r; end
code[r_, a_, b_] := N[(N[(N[Sin[b], $MachinePrecision] / N[(N[(N[Cos[a], $MachinePrecision] * N[Cos[b], $MachinePrecision]), $MachinePrecision] - N[(N[Sin[a], $MachinePrecision] * N[Sin[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin b}{\cos a \cdot \cos b - \sin a \cdot \sin b} \cdot r
\end{array}
Initial program 77.6%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-cos.f64N/A
lower-cos.f64N/A
lift-sin.f64N/A
lower-*.f64N/A
lower-sin.f6499.6
Applied rewrites99.6%
Final simplification99.6%
(FPCore (r a b) :precision binary64 (/ (* (sin b) r) (fma (- (sin a)) (sin b) (* (cos a) (cos b)))))
double code(double r, double a, double b) {
return (sin(b) * r) / fma(-sin(a), sin(b), (cos(a) * cos(b)));
}
function code(r, a, b) return Float64(Float64(sin(b) * r) / fma(Float64(-sin(a)), sin(b), Float64(cos(a) * cos(b)))) end
code[r_, a_, b_] := N[(N[(N[Sin[b], $MachinePrecision] * r), $MachinePrecision] / N[((-N[Sin[a], $MachinePrecision]) * N[Sin[b], $MachinePrecision] + N[(N[Cos[a], $MachinePrecision] * N[Cos[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin b \cdot r}{\mathsf{fma}\left(-\sin a, \sin b, \cos a \cdot \cos b\right)}
\end{array}
Initial program 77.6%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
*-commutativeN/A
lower-fma.f64N/A
lower-cos.f64N/A
lower-cos.f64N/A
lift-sin.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f64N/A
lower-sin.f6499.6
Applied rewrites99.6%
Taylor expanded in r around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sin.f64N/A
associate-*r*N/A
mul-1-negN/A
sin-negN/A
lower-fma.f64N/A
sin-negN/A
lower-neg.f64N/A
lower-sin.f64N/A
lower-sin.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-cos.f64N/A
lower-cos.f6499.5
Applied rewrites99.5%
Final simplification99.5%
(FPCore (r a b) :precision binary64 (* 2.0 (/ (* (cos (- a b)) (* (sin b) r)) (+ (cos (- b (- a (+ a b)))) (cos (- (- (- b a) b) a))))))
double code(double r, double a, double b) {
return 2.0 * ((cos((a - b)) * (sin(b) * r)) / (cos((b - (a - (a + b)))) + cos((((b - a) - b) - a))));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 2.0d0 * ((cos((a - b)) * (sin(b) * r)) / (cos((b - (a - (a + b)))) + cos((((b - a) - b) - a))))
end function
public static double code(double r, double a, double b) {
return 2.0 * ((Math.cos((a - b)) * (Math.sin(b) * r)) / (Math.cos((b - (a - (a + b)))) + Math.cos((((b - a) - b) - a))));
}
def code(r, a, b): return 2.0 * ((math.cos((a - b)) * (math.sin(b) * r)) / (math.cos((b - (a - (a + b)))) + math.cos((((b - a) - b) - a))))
function code(r, a, b) return Float64(2.0 * Float64(Float64(cos(Float64(a - b)) * Float64(sin(b) * r)) / Float64(cos(Float64(b - Float64(a - Float64(a + b)))) + cos(Float64(Float64(Float64(b - a) - b) - a))))) end
function tmp = code(r, a, b) tmp = 2.0 * ((cos((a - b)) * (sin(b) * r)) / (cos((b - (a - (a + b)))) + cos((((b - a) - b) - a)))); end
code[r_, a_, b_] := N[(2.0 * N[(N[(N[Cos[N[(a - b), $MachinePrecision]], $MachinePrecision] * N[(N[Sin[b], $MachinePrecision] * r), $MachinePrecision]), $MachinePrecision] / N[(N[Cos[N[(b - N[(a - N[(a + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + N[Cos[N[(N[(N[(b - a), $MachinePrecision] - b), $MachinePrecision] - a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \frac{\cos \left(a - b\right) \cdot \left(\sin b \cdot r\right)}{\cos \left(b - \left(a - \left(a + b\right)\right)\right) + \cos \left(\left(\left(b - a\right) - b\right) - a\right)}
\end{array}
Initial program 77.6%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
*-commutativeN/A
lower-fma.f64N/A
lower-cos.f64N/A
lower-cos.f64N/A
lift-sin.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f64N/A
lower-sin.f6499.6
Applied rewrites99.6%
Applied rewrites77.9%
lift--.f64N/A
lift--.f64N/A
associate--l-N/A
+-commutativeN/A
associate--r+N/A
lower--.f64N/A
lower--.f6478.0
Applied rewrites78.0%
Final simplification78.0%
(FPCore (r a b) :precision binary64 (* (/ (* (cos (- a b)) (* (sin b) r)) (+ (cos (- (- (- b a) a) b)) (cos (- b (- a (+ a b)))))) 2.0))
double code(double r, double a, double b) {
return ((cos((a - b)) * (sin(b) * r)) / (cos((((b - a) - a) - b)) + cos((b - (a - (a + b)))))) * 2.0;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((cos((a - b)) * (sin(b) * r)) / (cos((((b - a) - a) - b)) + cos((b - (a - (a + b)))))) * 2.0d0
end function
public static double code(double r, double a, double b) {
return ((Math.cos((a - b)) * (Math.sin(b) * r)) / (Math.cos((((b - a) - a) - b)) + Math.cos((b - (a - (a + b)))))) * 2.0;
}
def code(r, a, b): return ((math.cos((a - b)) * (math.sin(b) * r)) / (math.cos((((b - a) - a) - b)) + math.cos((b - (a - (a + b)))))) * 2.0
function code(r, a, b) return Float64(Float64(Float64(cos(Float64(a - b)) * Float64(sin(b) * r)) / Float64(cos(Float64(Float64(Float64(b - a) - a) - b)) + cos(Float64(b - Float64(a - Float64(a + b)))))) * 2.0) end
function tmp = code(r, a, b) tmp = ((cos((a - b)) * (sin(b) * r)) / (cos((((b - a) - a) - b)) + cos((b - (a - (a + b)))))) * 2.0; end
code[r_, a_, b_] := N[(N[(N[(N[Cos[N[(a - b), $MachinePrecision]], $MachinePrecision] * N[(N[Sin[b], $MachinePrecision] * r), $MachinePrecision]), $MachinePrecision] / N[(N[Cos[N[(N[(N[(b - a), $MachinePrecision] - a), $MachinePrecision] - b), $MachinePrecision]], $MachinePrecision] + N[Cos[N[(b - N[(a - N[(a + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{\cos \left(a - b\right) \cdot \left(\sin b \cdot r\right)}{\cos \left(\left(\left(b - a\right) - a\right) - b\right) + \cos \left(b - \left(a - \left(a + b\right)\right)\right)} \cdot 2
\end{array}
Initial program 77.6%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
*-commutativeN/A
lower-fma.f64N/A
lower-cos.f64N/A
lower-cos.f64N/A
lift-sin.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f64N/A
lower-sin.f6499.6
Applied rewrites99.6%
Applied rewrites77.9%
(FPCore (r a b) :precision binary64 (* (* 2.0 (* (sin b) r)) (/ (cos (- a b)) (+ (cos (- (- (- b a) a) b)) (cos (- b (- a (+ a b))))))))
double code(double r, double a, double b) {
return (2.0 * (sin(b) * r)) * (cos((a - b)) / (cos((((b - a) - a) - b)) + cos((b - (a - (a + b))))));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (2.0d0 * (sin(b) * r)) * (cos((a - b)) / (cos((((b - a) - a) - b)) + cos((b - (a - (a + b))))))
end function
public static double code(double r, double a, double b) {
return (2.0 * (Math.sin(b) * r)) * (Math.cos((a - b)) / (Math.cos((((b - a) - a) - b)) + Math.cos((b - (a - (a + b))))));
}
def code(r, a, b): return (2.0 * (math.sin(b) * r)) * (math.cos((a - b)) / (math.cos((((b - a) - a) - b)) + math.cos((b - (a - (a + b))))))
function code(r, a, b) return Float64(Float64(2.0 * Float64(sin(b) * r)) * Float64(cos(Float64(a - b)) / Float64(cos(Float64(Float64(Float64(b - a) - a) - b)) + cos(Float64(b - Float64(a - Float64(a + b))))))) end
function tmp = code(r, a, b) tmp = (2.0 * (sin(b) * r)) * (cos((a - b)) / (cos((((b - a) - a) - b)) + cos((b - (a - (a + b)))))); end
code[r_, a_, b_] := N[(N[(2.0 * N[(N[Sin[b], $MachinePrecision] * r), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[N[(a - b), $MachinePrecision]], $MachinePrecision] / N[(N[Cos[N[(N[(N[(b - a), $MachinePrecision] - a), $MachinePrecision] - b), $MachinePrecision]], $MachinePrecision] + N[Cos[N[(b - N[(a - N[(a + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(2 \cdot \left(\sin b \cdot r\right)\right) \cdot \frac{\cos \left(a - b\right)}{\cos \left(\left(\left(b - a\right) - a\right) - b\right) + \cos \left(b - \left(a - \left(a + b\right)\right)\right)}
\end{array}
Initial program 77.6%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
*-commutativeN/A
lower-fma.f64N/A
lower-cos.f64N/A
lower-cos.f64N/A
lift-sin.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f64N/A
lower-sin.f6499.6
Applied rewrites99.6%
Applied rewrites77.9%
lift-/.f64N/A
div-invN/A
metadata-evalN/A
lower-*.f6477.9
Applied rewrites77.9%
Final simplification77.9%
(FPCore (r a b) :precision binary64 (* (/ (* (cos (- a b)) (* (sin b) r)) (+ (cos (* -2.0 a)) (cos (- b (- a (+ a b)))))) 2.0))
double code(double r, double a, double b) {
return ((cos((a - b)) * (sin(b) * r)) / (cos((-2.0 * a)) + cos((b - (a - (a + b)))))) * 2.0;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((cos((a - b)) * (sin(b) * r)) / (cos(((-2.0d0) * a)) + cos((b - (a - (a + b)))))) * 2.0d0
end function
public static double code(double r, double a, double b) {
return ((Math.cos((a - b)) * (Math.sin(b) * r)) / (Math.cos((-2.0 * a)) + Math.cos((b - (a - (a + b)))))) * 2.0;
}
def code(r, a, b): return ((math.cos((a - b)) * (math.sin(b) * r)) / (math.cos((-2.0 * a)) + math.cos((b - (a - (a + b)))))) * 2.0
function code(r, a, b) return Float64(Float64(Float64(cos(Float64(a - b)) * Float64(sin(b) * r)) / Float64(cos(Float64(-2.0 * a)) + cos(Float64(b - Float64(a - Float64(a + b)))))) * 2.0) end
function tmp = code(r, a, b) tmp = ((cos((a - b)) * (sin(b) * r)) / (cos((-2.0 * a)) + cos((b - (a - (a + b)))))) * 2.0; end
code[r_, a_, b_] := N[(N[(N[(N[Cos[N[(a - b), $MachinePrecision]], $MachinePrecision] * N[(N[Sin[b], $MachinePrecision] * r), $MachinePrecision]), $MachinePrecision] / N[(N[Cos[N[(-2.0 * a), $MachinePrecision]], $MachinePrecision] + N[Cos[N[(b - N[(a - N[(a + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{\cos \left(a - b\right) \cdot \left(\sin b \cdot r\right)}{\cos \left(-2 \cdot a\right) + \cos \left(b - \left(a - \left(a + b\right)\right)\right)} \cdot 2
\end{array}
Initial program 77.6%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
*-commutativeN/A
lower-fma.f64N/A
lower-cos.f64N/A
lower-cos.f64N/A
lift-sin.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f64N/A
lower-sin.f6499.6
Applied rewrites99.6%
Applied rewrites77.9%
Taylor expanded in a around 0
lower-*.f6477.8
Applied rewrites77.8%
(FPCore (r a b) :precision binary64 (* (* (/ (cos (- a b)) (+ (cos (- b (fma 2.0 a b))) (cos (+ b b)))) (* 2.0 r)) (sin b)))
double code(double r, double a, double b) {
return ((cos((a - b)) / (cos((b - fma(2.0, a, b))) + cos((b + b)))) * (2.0 * r)) * sin(b);
}
function code(r, a, b) return Float64(Float64(Float64(cos(Float64(a - b)) / Float64(cos(Float64(b - fma(2.0, a, b))) + cos(Float64(b + b)))) * Float64(2.0 * r)) * sin(b)) end
code[r_, a_, b_] := N[(N[(N[(N[Cos[N[(a - b), $MachinePrecision]], $MachinePrecision] / N[(N[Cos[N[(b - N[(2.0 * a + b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + N[Cos[N[(b + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(2.0 * r), $MachinePrecision]), $MachinePrecision] * N[Sin[b], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{\cos \left(a - b\right)}{\cos \left(b - \mathsf{fma}\left(2, a, b\right)\right) + \cos \left(b + b\right)} \cdot \left(2 \cdot r\right)\right) \cdot \sin b
\end{array}
Initial program 77.6%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
*-commutativeN/A
lower-fma.f64N/A
lower-cos.f64N/A
lower-cos.f64N/A
lift-sin.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f64N/A
lower-sin.f6499.6
Applied rewrites99.6%
Applied rewrites77.9%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64N/A
div-invN/A
metadata-evalN/A
lower-*.f6477.9
lift-+.f64N/A
Applied rewrites77.7%
Final simplification77.7%
(FPCore (r a b) :precision binary64 (* (/ (sin b) (cos (+ a b))) r))
double code(double r, double a, double b) {
return (sin(b) / cos((a + b))) * r;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (sin(b) / cos((a + b))) * r
end function
public static double code(double r, double a, double b) {
return (Math.sin(b) / Math.cos((a + b))) * r;
}
def code(r, a, b): return (math.sin(b) / math.cos((a + b))) * r
function code(r, a, b) return Float64(Float64(sin(b) / cos(Float64(a + b))) * r) end
function tmp = code(r, a, b) tmp = (sin(b) / cos((a + b))) * r; end
code[r_, a_, b_] := N[(N[(N[Sin[b], $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin b}{\cos \left(a + b\right)} \cdot r
\end{array}
Initial program 77.6%
Final simplification77.6%
(FPCore (r a b) :precision binary64 (let* ((t_0 (* (- r) (* -1.0 (sin b))))) (if (<= b -4.6) t_0 (if (<= b 280000.0) (* (/ b (cos a)) r) t_0))))
double code(double r, double a, double b) {
double t_0 = -r * (-1.0 * sin(b));
double tmp;
if (b <= -4.6) {
tmp = t_0;
} else if (b <= 280000.0) {
tmp = (b / cos(a)) * r;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: tmp
t_0 = -r * ((-1.0d0) * sin(b))
if (b <= (-4.6d0)) then
tmp = t_0
else if (b <= 280000.0d0) then
tmp = (b / cos(a)) * r
else
tmp = t_0
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double t_0 = -r * (-1.0 * Math.sin(b));
double tmp;
if (b <= -4.6) {
tmp = t_0;
} else if (b <= 280000.0) {
tmp = (b / Math.cos(a)) * r;
} else {
tmp = t_0;
}
return tmp;
}
def code(r, a, b): t_0 = -r * (-1.0 * math.sin(b)) tmp = 0 if b <= -4.6: tmp = t_0 elif b <= 280000.0: tmp = (b / math.cos(a)) * r else: tmp = t_0 return tmp
function code(r, a, b) t_0 = Float64(Float64(-r) * Float64(-1.0 * sin(b))) tmp = 0.0 if (b <= -4.6) tmp = t_0; elseif (b <= 280000.0) tmp = Float64(Float64(b / cos(a)) * r); else tmp = t_0; end return tmp end
function tmp_2 = code(r, a, b) t_0 = -r * (-1.0 * sin(b)); tmp = 0.0; if (b <= -4.6) tmp = t_0; elseif (b <= 280000.0) tmp = (b / cos(a)) * r; else tmp = t_0; end tmp_2 = tmp; end
code[r_, a_, b_] := Block[{t$95$0 = N[((-r) * N[(-1.0 * N[Sin[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -4.6], t$95$0, If[LessEqual[b, 280000.0], N[(N[(b / N[Cos[a], $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(-r\right) \cdot \left(-1 \cdot \sin b\right)\\
\mathbf{if}\;b \leq -4.6:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;b \leq 280000:\\
\;\;\;\;\frac{b}{\cos a} \cdot r\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -4.5999999999999996 or 2.8e5 < b Initial program 52.5%
lift-/.f64N/A
clear-numN/A
frac-2negN/A
associate-/r/N/A
lower-*.f64N/A
neg-mul-1N/A
associate-/r*N/A
metadata-evalN/A
lower-/.f64N/A
lower-neg.f6452.5
Applied rewrites52.5%
Taylor expanded in b around 0
lower-/.f64N/A
lower-cos.f6411.5
Applied rewrites11.5%
Taylor expanded in a around 0
Applied rewrites12.8%
if -4.5999999999999996 < b < 2.8e5Initial program 98.4%
Taylor expanded in b around 0
lower-/.f64N/A
lower-cos.f6497.8
Applied rewrites97.8%
Final simplification59.3%
(FPCore (r a b) :precision binary64 (let* ((t_0 (* (- r) (* -1.0 (sin b))))) (if (<= b -4.6) t_0 (if (<= b 280000.0) (* (/ r (cos a)) b) t_0))))
double code(double r, double a, double b) {
double t_0 = -r * (-1.0 * sin(b));
double tmp;
if (b <= -4.6) {
tmp = t_0;
} else if (b <= 280000.0) {
tmp = (r / cos(a)) * b;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: tmp
t_0 = -r * ((-1.0d0) * sin(b))
if (b <= (-4.6d0)) then
tmp = t_0
else if (b <= 280000.0d0) then
tmp = (r / cos(a)) * b
else
tmp = t_0
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double t_0 = -r * (-1.0 * Math.sin(b));
double tmp;
if (b <= -4.6) {
tmp = t_0;
} else if (b <= 280000.0) {
tmp = (r / Math.cos(a)) * b;
} else {
tmp = t_0;
}
return tmp;
}
def code(r, a, b): t_0 = -r * (-1.0 * math.sin(b)) tmp = 0 if b <= -4.6: tmp = t_0 elif b <= 280000.0: tmp = (r / math.cos(a)) * b else: tmp = t_0 return tmp
function code(r, a, b) t_0 = Float64(Float64(-r) * Float64(-1.0 * sin(b))) tmp = 0.0 if (b <= -4.6) tmp = t_0; elseif (b <= 280000.0) tmp = Float64(Float64(r / cos(a)) * b); else tmp = t_0; end return tmp end
function tmp_2 = code(r, a, b) t_0 = -r * (-1.0 * sin(b)); tmp = 0.0; if (b <= -4.6) tmp = t_0; elseif (b <= 280000.0) tmp = (r / cos(a)) * b; else tmp = t_0; end tmp_2 = tmp; end
code[r_, a_, b_] := Block[{t$95$0 = N[((-r) * N[(-1.0 * N[Sin[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -4.6], t$95$0, If[LessEqual[b, 280000.0], N[(N[(r / N[Cos[a], $MachinePrecision]), $MachinePrecision] * b), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(-r\right) \cdot \left(-1 \cdot \sin b\right)\\
\mathbf{if}\;b \leq -4.6:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;b \leq 280000:\\
\;\;\;\;\frac{r}{\cos a} \cdot b\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -4.5999999999999996 or 2.8e5 < b Initial program 52.5%
lift-/.f64N/A
clear-numN/A
frac-2negN/A
associate-/r/N/A
lower-*.f64N/A
neg-mul-1N/A
associate-/r*N/A
metadata-evalN/A
lower-/.f64N/A
lower-neg.f6452.5
Applied rewrites52.5%
Taylor expanded in b around 0
lower-/.f64N/A
lower-cos.f6411.5
Applied rewrites11.5%
Taylor expanded in a around 0
Applied rewrites12.8%
if -4.5999999999999996 < b < 2.8e5Initial program 98.4%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
*-commutativeN/A
lower-fma.f64N/A
lower-cos.f64N/A
lower-cos.f64N/A
lift-sin.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f64N/A
lower-sin.f6499.8
Applied rewrites99.8%
Taylor expanded in b around 0
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-cos.f6497.8
Applied rewrites97.8%
Final simplification59.3%
(FPCore (r a b) :precision binary64 (* (- r) (* -1.0 (sin b))))
double code(double r, double a, double b) {
return -r * (-1.0 * sin(b));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -r * ((-1.0d0) * sin(b))
end function
public static double code(double r, double a, double b) {
return -r * (-1.0 * Math.sin(b));
}
def code(r, a, b): return -r * (-1.0 * math.sin(b))
function code(r, a, b) return Float64(Float64(-r) * Float64(-1.0 * sin(b))) end
function tmp = code(r, a, b) tmp = -r * (-1.0 * sin(b)); end
code[r_, a_, b_] := N[((-r) * N[(-1.0 * N[Sin[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-r\right) \cdot \left(-1 \cdot \sin b\right)
\end{array}
Initial program 77.6%
lift-/.f64N/A
clear-numN/A
frac-2negN/A
associate-/r/N/A
lower-*.f64N/A
neg-mul-1N/A
associate-/r*N/A
metadata-evalN/A
lower-/.f64N/A
lower-neg.f6477.6
Applied rewrites77.6%
Taylor expanded in b around 0
lower-/.f64N/A
lower-cos.f6458.6
Applied rewrites58.6%
Taylor expanded in a around 0
Applied rewrites45.3%
Final simplification45.3%
(FPCore (r a b) :precision binary64 (* (/ b 1.0) r))
double code(double r, double a, double b) {
return (b / 1.0) * r;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (b / 1.0d0) * r
end function
public static double code(double r, double a, double b) {
return (b / 1.0) * r;
}
def code(r, a, b): return (b / 1.0) * r
function code(r, a, b) return Float64(Float64(b / 1.0) * r) end
function tmp = code(r, a, b) tmp = (b / 1.0) * r; end
code[r_, a_, b_] := N[(N[(b / 1.0), $MachinePrecision] * r), $MachinePrecision]
\begin{array}{l}
\\
\frac{b}{1} \cdot r
\end{array}
Initial program 77.6%
Taylor expanded in b around 0
lower-/.f64N/A
lower-cos.f6455.1
Applied rewrites55.1%
Taylor expanded in a around 0
Applied rewrites41.4%
Final simplification41.4%
herbie shell --seed 2024308
(FPCore (r a b)
:name "rsin B (should all be same)"
:precision binary64
(* r (/ (sin b) (cos (+ a b)))))