
(FPCore (x) :precision binary64 (sqrt (* 2.0 (pow x 2.0))))
double code(double x) {
return sqrt((2.0 * pow(x, 2.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((2.0d0 * (x ** 2.0d0)))
end function
public static double code(double x) {
return Math.sqrt((2.0 * Math.pow(x, 2.0)));
}
def code(x): return math.sqrt((2.0 * math.pow(x, 2.0)))
function code(x) return sqrt(Float64(2.0 * (x ^ 2.0))) end
function tmp = code(x) tmp = sqrt((2.0 * (x ^ 2.0))); end
code[x_] := N[Sqrt[N[(2.0 * N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2 \cdot {x}^{2}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (sqrt (* 2.0 (pow x 2.0))))
double code(double x) {
return sqrt((2.0 * pow(x, 2.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((2.0d0 * (x ** 2.0d0)))
end function
public static double code(double x) {
return Math.sqrt((2.0 * Math.pow(x, 2.0)));
}
def code(x): return math.sqrt((2.0 * math.pow(x, 2.0)))
function code(x) return sqrt(Float64(2.0 * (x ^ 2.0))) end
function tmp = code(x) tmp = sqrt((2.0 * (x ^ 2.0))); end
code[x_] := N[Sqrt[N[(2.0 * N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2 \cdot {x}^{2}}
\end{array}
(FPCore (x) :precision binary64 (if (<= x -5e-310) (* (sqrt (- x)) (sqrt (* -2.0 x))) (* (sqrt x) (sqrt (* 2.0 x)))))
double code(double x) {
double tmp;
if (x <= -5e-310) {
tmp = sqrt(-x) * sqrt((-2.0 * x));
} else {
tmp = sqrt(x) * sqrt((2.0 * x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-5d-310)) then
tmp = sqrt(-x) * sqrt(((-2.0d0) * x))
else
tmp = sqrt(x) * sqrt((2.0d0 * x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -5e-310) {
tmp = Math.sqrt(-x) * Math.sqrt((-2.0 * x));
} else {
tmp = Math.sqrt(x) * Math.sqrt((2.0 * x));
}
return tmp;
}
def code(x): tmp = 0 if x <= -5e-310: tmp = math.sqrt(-x) * math.sqrt((-2.0 * x)) else: tmp = math.sqrt(x) * math.sqrt((2.0 * x)) return tmp
function code(x) tmp = 0.0 if (x <= -5e-310) tmp = Float64(sqrt(Float64(-x)) * sqrt(Float64(-2.0 * x))); else tmp = Float64(sqrt(x) * sqrt(Float64(2.0 * x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -5e-310) tmp = sqrt(-x) * sqrt((-2.0 * x)); else tmp = sqrt(x) * sqrt((2.0 * x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -5e-310], N[(N[Sqrt[(-x)], $MachinePrecision] * N[Sqrt[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] * N[Sqrt[N[(2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\sqrt{-x} \cdot \sqrt{-2 \cdot x}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot \sqrt{2 \cdot x}\\
\end{array}
\end{array}
if x < -4.999999999999985e-310Initial program 47.1%
Taylor expanded in x around -inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f6499.2
Applied rewrites99.2%
Applied rewrites2.2%
Applied rewrites99.5%
if -4.999999999999985e-310 < x Initial program 48.7%
Taylor expanded in x around -inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f642.3
Applied rewrites2.3%
Applied rewrites99.5%
Final simplification99.5%
(FPCore (x) :precision binary64 (if (<= x -5e-310) (* (sqrt 2.0) (- x)) (* (sqrt x) (sqrt (* 2.0 x)))))
double code(double x) {
double tmp;
if (x <= -5e-310) {
tmp = sqrt(2.0) * -x;
} else {
tmp = sqrt(x) * sqrt((2.0 * x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-5d-310)) then
tmp = sqrt(2.0d0) * -x
else
tmp = sqrt(x) * sqrt((2.0d0 * x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -5e-310) {
tmp = Math.sqrt(2.0) * -x;
} else {
tmp = Math.sqrt(x) * Math.sqrt((2.0 * x));
}
return tmp;
}
def code(x): tmp = 0 if x <= -5e-310: tmp = math.sqrt(2.0) * -x else: tmp = math.sqrt(x) * math.sqrt((2.0 * x)) return tmp
function code(x) tmp = 0.0 if (x <= -5e-310) tmp = Float64(sqrt(2.0) * Float64(-x)); else tmp = Float64(sqrt(x) * sqrt(Float64(2.0 * x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -5e-310) tmp = sqrt(2.0) * -x; else tmp = sqrt(x) * sqrt((2.0 * x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -5e-310], N[(N[Sqrt[2.0], $MachinePrecision] * (-x)), $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] * N[Sqrt[N[(2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\sqrt{2} \cdot \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot \sqrt{2 \cdot x}\\
\end{array}
\end{array}
if x < -4.999999999999985e-310Initial program 47.1%
Taylor expanded in x around -inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f6499.2
Applied rewrites99.2%
if -4.999999999999985e-310 < x Initial program 48.7%
Taylor expanded in x around -inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f642.3
Applied rewrites2.3%
Applied rewrites99.5%
Final simplification99.4%
(FPCore (x) :precision binary64 (if (<= x -5e-310) (* (sqrt 2.0) (- x)) (/ (* 2.0 x) (sqrt 2.0))))
double code(double x) {
double tmp;
if (x <= -5e-310) {
tmp = sqrt(2.0) * -x;
} else {
tmp = (2.0 * x) / sqrt(2.0);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-5d-310)) then
tmp = sqrt(2.0d0) * -x
else
tmp = (2.0d0 * x) / sqrt(2.0d0)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -5e-310) {
tmp = Math.sqrt(2.0) * -x;
} else {
tmp = (2.0 * x) / Math.sqrt(2.0);
}
return tmp;
}
def code(x): tmp = 0 if x <= -5e-310: tmp = math.sqrt(2.0) * -x else: tmp = (2.0 * x) / math.sqrt(2.0) return tmp
function code(x) tmp = 0.0 if (x <= -5e-310) tmp = Float64(sqrt(2.0) * Float64(-x)); else tmp = Float64(Float64(2.0 * x) / sqrt(2.0)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -5e-310) tmp = sqrt(2.0) * -x; else tmp = (2.0 * x) / sqrt(2.0); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -5e-310], N[(N[Sqrt[2.0], $MachinePrecision] * (-x)), $MachinePrecision], N[(N[(2.0 * x), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\sqrt{2} \cdot \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot x}{\sqrt{2}}\\
\end{array}
\end{array}
if x < -4.999999999999985e-310Initial program 47.1%
Taylor expanded in x around -inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f6499.2
Applied rewrites99.2%
if -4.999999999999985e-310 < x Initial program 48.7%
Taylor expanded in x around -inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f642.3
Applied rewrites2.3%
Applied rewrites48.6%
Applied rewrites99.4%
Final simplification99.3%
(FPCore (x) :precision binary64 (if (<= x -5e-310) (* (sqrt 2.0) (- x)) (* (sqrt 2.0) x)))
double code(double x) {
double tmp;
if (x <= -5e-310) {
tmp = sqrt(2.0) * -x;
} else {
tmp = sqrt(2.0) * x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-5d-310)) then
tmp = sqrt(2.0d0) * -x
else
tmp = sqrt(2.0d0) * x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -5e-310) {
tmp = Math.sqrt(2.0) * -x;
} else {
tmp = Math.sqrt(2.0) * x;
}
return tmp;
}
def code(x): tmp = 0 if x <= -5e-310: tmp = math.sqrt(2.0) * -x else: tmp = math.sqrt(2.0) * x return tmp
function code(x) tmp = 0.0 if (x <= -5e-310) tmp = Float64(sqrt(2.0) * Float64(-x)); else tmp = Float64(sqrt(2.0) * x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -5e-310) tmp = sqrt(2.0) * -x; else tmp = sqrt(2.0) * x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -5e-310], N[(N[Sqrt[2.0], $MachinePrecision] * (-x)), $MachinePrecision], N[(N[Sqrt[2.0], $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\sqrt{2} \cdot \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{2} \cdot x\\
\end{array}
\end{array}
if x < -4.999999999999985e-310Initial program 47.1%
Taylor expanded in x around -inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f6499.2
Applied rewrites99.2%
if -4.999999999999985e-310 < x Initial program 48.7%
Applied rewrites99.2%
Final simplification99.2%
(FPCore (x) :precision binary64 (if (<= x -5e-310) (- x) (* (sqrt 2.0) x)))
double code(double x) {
double tmp;
if (x <= -5e-310) {
tmp = -x;
} else {
tmp = sqrt(2.0) * x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-5d-310)) then
tmp = -x
else
tmp = sqrt(2.0d0) * x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -5e-310) {
tmp = -x;
} else {
tmp = Math.sqrt(2.0) * x;
}
return tmp;
}
def code(x): tmp = 0 if x <= -5e-310: tmp = -x else: tmp = math.sqrt(2.0) * x return tmp
function code(x) tmp = 0.0 if (x <= -5e-310) tmp = Float64(-x); else tmp = Float64(sqrt(2.0) * x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -5e-310) tmp = -x; else tmp = sqrt(2.0) * x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -5e-310], (-x), N[(N[Sqrt[2.0], $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5 \cdot 10^{-310}:\\
\;\;\;\;-x\\
\mathbf{else}:\\
\;\;\;\;\sqrt{2} \cdot x\\
\end{array}
\end{array}
if x < -4.999999999999985e-310Initial program 47.1%
Taylor expanded in x around -inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f6499.2
Applied rewrites99.2%
Applied rewrites2.2%
Applied rewrites20.3%
if -4.999999999999985e-310 < x Initial program 48.7%
Applied rewrites99.2%
(FPCore (x) :precision binary64 (if (<= x -5e-310) (- x) x))
double code(double x) {
double tmp;
if (x <= -5e-310) {
tmp = -x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-5d-310)) then
tmp = -x
else
tmp = x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -5e-310) {
tmp = -x;
} else {
tmp = x;
}
return tmp;
}
def code(x): tmp = 0 if x <= -5e-310: tmp = -x else: tmp = x return tmp
function code(x) tmp = 0.0 if (x <= -5e-310) tmp = Float64(-x); else tmp = x; end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -5e-310) tmp = -x; else tmp = x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -5e-310], (-x), x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5 \cdot 10^{-310}:\\
\;\;\;\;-x\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -4.999999999999985e-310Initial program 47.1%
Taylor expanded in x around -inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f6499.2
Applied rewrites99.2%
Applied rewrites2.2%
Applied rewrites20.3%
if -4.999999999999985e-310 < x Initial program 48.7%
Taylor expanded in x around -inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f642.3
Applied rewrites2.3%
Applied rewrites99.4%
Applied rewrites20.3%
(FPCore (x) :precision binary64 x)
double code(double x) {
return x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = x
end function
public static double code(double x) {
return x;
}
def code(x): return x
function code(x) return x end
function tmp = code(x) tmp = x; end
code[x_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 47.9%
Taylor expanded in x around -inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f6450.4
Applied rewrites50.4%
Applied rewrites51.2%
Applied rewrites11.3%
herbie shell --seed 2024308
(FPCore (x)
:name "sqrt D (should all be same)"
:precision binary64
(sqrt (* 2.0 (pow x 2.0))))