
(FPCore (x y z) :precision binary64 (/ (* x (/ (sin y) y)) z))
double code(double x, double y, double z) {
return (x * (sin(y) / y)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (sin(y) / y)) / z
end function
public static double code(double x, double y, double z) {
return (x * (Math.sin(y) / y)) / z;
}
def code(x, y, z): return (x * (math.sin(y) / y)) / z
function code(x, y, z) return Float64(Float64(x * Float64(sin(y) / y)) / z) end
function tmp = code(x, y, z) tmp = (x * (sin(y) / y)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \frac{\sin y}{y}}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x (/ (sin y) y)) z))
double code(double x, double y, double z) {
return (x * (sin(y) / y)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (sin(y) / y)) / z
end function
public static double code(double x, double y, double z) {
return (x * (Math.sin(y) / y)) / z;
}
def code(x, y, z): return (x * (math.sin(y) / y)) / z
function code(x, y, z) return Float64(Float64(x * Float64(sin(y) / y)) / z) end
function tmp = code(x, y, z) tmp = (x * (sin(y) / y)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \frac{\sin y}{y}}{z}
\end{array}
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (let* ((t_0 (/ (sin y) y))) (* x_s (if (<= x_m 1.5e-47) (* (/ x_m z) t_0) (/ (* t_0 x_m) z)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = sin(y) / y;
double tmp;
if (x_m <= 1.5e-47) {
tmp = (x_m / z) * t_0;
} else {
tmp = (t_0 * x_m) / z;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = sin(y) / y
if (x_m <= 1.5d-47) then
tmp = (x_m / z) * t_0
else
tmp = (t_0 * x_m) / z
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = Math.sin(y) / y;
double tmp;
if (x_m <= 1.5e-47) {
tmp = (x_m / z) * t_0;
} else {
tmp = (t_0 * x_m) / z;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = math.sin(y) / y tmp = 0 if x_m <= 1.5e-47: tmp = (x_m / z) * t_0 else: tmp = (t_0 * x_m) / z return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(sin(y) / y) tmp = 0.0 if (x_m <= 1.5e-47) tmp = Float64(Float64(x_m / z) * t_0); else tmp = Float64(Float64(t_0 * x_m) / z); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = sin(y) / y; tmp = 0.0; if (x_m <= 1.5e-47) tmp = (x_m / z) * t_0; else tmp = (t_0 * x_m) / z; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]}, N[(x$95$s * If[LessEqual[x$95$m, 1.5e-47], N[(N[(x$95$m / z), $MachinePrecision] * t$95$0), $MachinePrecision], N[(N[(t$95$0 * x$95$m), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := \frac{\sin y}{y}\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 1.5 \cdot 10^{-47}:\\
\;\;\;\;\frac{x\_m}{z} \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0 \cdot x\_m}{z}\\
\end{array}
\end{array}
\end{array}
if x < 1.50000000000000008e-47Initial program 91.2%
lift-/.f64N/A
clear-numN/A
lift-*.f64N/A
associate-/r*N/A
clear-numN/A
lift-/.f64N/A
associate-/l/N/A
remove-double-divN/A
div-invN/A
lower-/.f64N/A
div-invN/A
remove-double-divN/A
lower-*.f64N/A
lower-/.f6491.9
Applied rewrites91.9%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lift-sin.f64N/A
div-invN/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
lower-*.f64N/A
lift-sin.f64N/A
lower-/.f6497.8
Applied rewrites97.8%
if 1.50000000000000008e-47 < x Initial program 99.8%
Final simplification98.3%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(let* ((t_0 (/ (sin y) y)))
(*
x_s
(if (<= (/ (* t_0 x_m) z) -5e+81)
(* (/ x_m (* z y)) (sin y))
(* (/ x_m z) t_0)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = sin(y) / y;
double tmp;
if (((t_0 * x_m) / z) <= -5e+81) {
tmp = (x_m / (z * y)) * sin(y);
} else {
tmp = (x_m / z) * t_0;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = sin(y) / y
if (((t_0 * x_m) / z) <= (-5d+81)) then
tmp = (x_m / (z * y)) * sin(y)
else
tmp = (x_m / z) * t_0
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = Math.sin(y) / y;
double tmp;
if (((t_0 * x_m) / z) <= -5e+81) {
tmp = (x_m / (z * y)) * Math.sin(y);
} else {
tmp = (x_m / z) * t_0;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = math.sin(y) / y tmp = 0 if ((t_0 * x_m) / z) <= -5e+81: tmp = (x_m / (z * y)) * math.sin(y) else: tmp = (x_m / z) * t_0 return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(sin(y) / y) tmp = 0.0 if (Float64(Float64(t_0 * x_m) / z) <= -5e+81) tmp = Float64(Float64(x_m / Float64(z * y)) * sin(y)); else tmp = Float64(Float64(x_m / z) * t_0); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = sin(y) / y; tmp = 0.0; if (((t_0 * x_m) / z) <= -5e+81) tmp = (x_m / (z * y)) * sin(y); else tmp = (x_m / z) * t_0; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]}, N[(x$95$s * If[LessEqual[N[(N[(t$95$0 * x$95$m), $MachinePrecision] / z), $MachinePrecision], -5e+81], N[(N[(x$95$m / N[(z * y), $MachinePrecision]), $MachinePrecision] * N[Sin[y], $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / z), $MachinePrecision] * t$95$0), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := \frac{\sin y}{y}\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{t\_0 \cdot x\_m}{z} \leq -5 \cdot 10^{+81}:\\
\;\;\;\;\frac{x\_m}{z \cdot y} \cdot \sin y\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z} \cdot t\_0\\
\end{array}
\end{array}
\end{array}
if (/.f64 (*.f64 x (/.f64 (sin.f64 y) y)) z) < -4.9999999999999998e81Initial program 99.8%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
div-invN/A
associate-*l*N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
div-invN/A
associate-*l/N/A
*-lft-identityN/A
associate-*l/N/A
div-invN/A
lower-/.f64N/A
lower-/.f6461.9
Applied rewrites61.9%
lift-/.f64N/A
lift-/.f64N/A
associate-/r*N/A
lift-*.f64N/A
lower-/.f6474.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6474.4
Applied rewrites74.4%
if -4.9999999999999998e81 < (/.f64 (*.f64 x (/.f64 (sin.f64 y) y)) z) Initial program 92.5%
lift-/.f64N/A
clear-numN/A
lift-*.f64N/A
associate-/r*N/A
clear-numN/A
lift-/.f64N/A
associate-/l/N/A
remove-double-divN/A
div-invN/A
lower-/.f64N/A
div-invN/A
remove-double-divN/A
lower-*.f64N/A
lower-/.f6494.3
Applied rewrites94.3%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lift-sin.f64N/A
div-invN/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
lower-*.f64N/A
lift-sin.f64N/A
lower-/.f6498.5
Applied rewrites98.5%
Final simplification95.0%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= (/ (sin y) y) 0.9999999999995468)
(/ (* (sin y) x_m) (* z y))
(/ (* (fma (* y y) -0.16666666666666666 1.0) x_m) z))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((sin(y) / y) <= 0.9999999999995468) {
tmp = (sin(y) * x_m) / (z * y);
} else {
tmp = (fma((y * y), -0.16666666666666666, 1.0) * x_m) / z;
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (Float64(sin(y) / y) <= 0.9999999999995468) tmp = Float64(Float64(sin(y) * x_m) / Float64(z * y)); else tmp = Float64(Float64(fma(Float64(y * y), -0.16666666666666666, 1.0) * x_m) / z); end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision], 0.9999999999995468], N[(N[(N[Sin[y], $MachinePrecision] * x$95$m), $MachinePrecision] / N[(z * y), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(y * y), $MachinePrecision] * -0.16666666666666666 + 1.0), $MachinePrecision] * x$95$m), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{\sin y}{y} \leq 0.9999999999995468:\\
\;\;\;\;\frac{\sin y \cdot x\_m}{z \cdot y}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y \cdot y, -0.16666666666666666, 1\right) \cdot x\_m}{z}\\
\end{array}
\end{array}
if (/.f64 (sin.f64 y) y) < 0.99999999999954681Initial program 87.8%
lift-/.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
associate-/l/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6490.8
Applied rewrites90.8%
if 0.99999999999954681 < (/.f64 (sin.f64 y) y) Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64100.0
Applied rewrites100.0%
Final simplification95.1%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= (/ (sin y) y) 0.9999999999995468)
(* (/ x_m (* z y)) (sin y))
(/ (* (fma (* y y) -0.16666666666666666 1.0) x_m) z))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((sin(y) / y) <= 0.9999999999995468) {
tmp = (x_m / (z * y)) * sin(y);
} else {
tmp = (fma((y * y), -0.16666666666666666, 1.0) * x_m) / z;
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (Float64(sin(y) / y) <= 0.9999999999995468) tmp = Float64(Float64(x_m / Float64(z * y)) * sin(y)); else tmp = Float64(Float64(fma(Float64(y * y), -0.16666666666666666, 1.0) * x_m) / z); end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision], 0.9999999999995468], N[(N[(x$95$m / N[(z * y), $MachinePrecision]), $MachinePrecision] * N[Sin[y], $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(y * y), $MachinePrecision] * -0.16666666666666666 + 1.0), $MachinePrecision] * x$95$m), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{\sin y}{y} \leq 0.9999999999995468:\\
\;\;\;\;\frac{x\_m}{z \cdot y} \cdot \sin y\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y \cdot y, -0.16666666666666666, 1\right) \cdot x\_m}{z}\\
\end{array}
\end{array}
if (/.f64 (sin.f64 y) y) < 0.99999999999954681Initial program 87.8%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
div-invN/A
associate-*l*N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
div-invN/A
associate-*l/N/A
*-lft-identityN/A
associate-*l/N/A
div-invN/A
lower-/.f64N/A
lower-/.f6493.9
Applied rewrites93.9%
lift-/.f64N/A
lift-/.f64N/A
associate-/r*N/A
lift-*.f64N/A
lower-/.f6490.7
lift-*.f64N/A
*-commutativeN/A
lower-*.f6490.7
Applied rewrites90.7%
if 0.99999999999954681 < (/.f64 (sin.f64 y) y) Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64100.0
Applied rewrites100.0%
Final simplification95.1%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= (/ (* (/ (sin y) y) x_m) z) 5e-291)
(/ (* y x_m) (* z y))
(/ x_m z))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((((sin(y) / y) * x_m) / z) <= 5e-291) {
tmp = (y * x_m) / (z * y);
} else {
tmp = x_m / z;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((((sin(y) / y) * x_m) / z) <= 5d-291) then
tmp = (y * x_m) / (z * y)
else
tmp = x_m / z
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((((Math.sin(y) / y) * x_m) / z) <= 5e-291) {
tmp = (y * x_m) / (z * y);
} else {
tmp = x_m / z;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (((math.sin(y) / y) * x_m) / z) <= 5e-291: tmp = (y * x_m) / (z * y) else: tmp = x_m / z return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (Float64(Float64(Float64(sin(y) / y) * x_m) / z) <= 5e-291) tmp = Float64(Float64(y * x_m) / Float64(z * y)); else tmp = Float64(x_m / z); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((((sin(y) / y) * x_m) / z) <= 5e-291) tmp = (y * x_m) / (z * y); else tmp = x_m / z; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[N[(N[(N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision] * x$95$m), $MachinePrecision] / z), $MachinePrecision], 5e-291], N[(N[(y * x$95$m), $MachinePrecision] / N[(z * y), $MachinePrecision]), $MachinePrecision], N[(x$95$m / z), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{\frac{\sin y}{y} \cdot x\_m}{z} \leq 5 \cdot 10^{-291}:\\
\;\;\;\;\frac{y \cdot x\_m}{z \cdot y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (/.f64 (sin.f64 y) y)) z) < 5.0000000000000003e-291Initial program 90.7%
lift-/.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
associate-/l/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6489.1
Applied rewrites89.1%
Taylor expanded in y around 0
lower-*.f6457.0
Applied rewrites57.0%
if 5.0000000000000003e-291 < (/.f64 (*.f64 x (/.f64 (sin.f64 y) y)) z) Initial program 99.0%
Taylor expanded in y around 0
lower-/.f6456.7
Applied rewrites56.7%
Final simplification56.9%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= y 0.0215)
(/
(fma
(* (fma 0.008333333333333333 (* y y) -0.16666666666666666) x_m)
(* y y)
x_m)
z)
(/ (* y x_m) (* z y)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 0.0215) {
tmp = fma((fma(0.008333333333333333, (y * y), -0.16666666666666666) * x_m), (y * y), x_m) / z;
} else {
tmp = (y * x_m) / (z * y);
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= 0.0215) tmp = Float64(fma(Float64(fma(0.008333333333333333, Float64(y * y), -0.16666666666666666) * x_m), Float64(y * y), x_m) / z); else tmp = Float64(Float64(y * x_m) / Float64(z * y)); end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, 0.0215], N[(N[(N[(N[(0.008333333333333333 * N[(y * y), $MachinePrecision] + -0.16666666666666666), $MachinePrecision] * x$95$m), $MachinePrecision] * N[(y * y), $MachinePrecision] + x$95$m), $MachinePrecision] / z), $MachinePrecision], N[(N[(y * x$95$m), $MachinePrecision] / N[(z * y), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 0.0215:\\
\;\;\;\;\frac{\mathsf{fma}\left(\mathsf{fma}\left(0.008333333333333333, y \cdot y, -0.16666666666666666\right) \cdot x\_m, y \cdot y, x\_m\right)}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y \cdot x\_m}{z \cdot y}\\
\end{array}
\end{array}
if y < 0.021499999999999998Initial program 95.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites68.0%
Taylor expanded in y around 0
Applied rewrites68.7%
if 0.021499999999999998 < y Initial program 89.4%
lift-/.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
associate-/l/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6491.5
Applied rewrites91.5%
Taylor expanded in y around 0
lower-*.f6422.3
Applied rewrites22.3%
Final simplification56.7%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= y 0.0215)
(/ x_m (/ z (fma (* y y) -0.16666666666666666 1.0)))
(/ (* y x_m) (* z y)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 0.0215) {
tmp = x_m / (z / fma((y * y), -0.16666666666666666, 1.0));
} else {
tmp = (y * x_m) / (z * y);
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= 0.0215) tmp = Float64(x_m / Float64(z / fma(Float64(y * y), -0.16666666666666666, 1.0))); else tmp = Float64(Float64(y * x_m) / Float64(z * y)); end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, 0.0215], N[(x$95$m / N[(z / N[(N[(y * y), $MachinePrecision] * -0.16666666666666666 + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y * x$95$m), $MachinePrecision] / N[(z * y), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 0.0215:\\
\;\;\;\;\frac{x\_m}{\frac{z}{\mathsf{fma}\left(y \cdot y, -0.16666666666666666, 1\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{y \cdot x\_m}{z \cdot y}\\
\end{array}
\end{array}
if y < 0.021499999999999998Initial program 95.0%
Taylor expanded in y around 0
Applied rewrites68.4%
Taylor expanded in y around 0
Applied rewrites68.9%
Applied rewrites69.2%
if 0.021499999999999998 < y Initial program 89.4%
lift-/.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
associate-/l/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6491.5
Applied rewrites91.5%
Taylor expanded in y around 0
lower-*.f6422.3
Applied rewrites22.3%
Final simplification57.1%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= y 0.0215)
(/ (fma (* -0.16666666666666666 x_m) (* y y) x_m) z)
(/ (* y x_m) (* z y)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 0.0215) {
tmp = fma((-0.16666666666666666 * x_m), (y * y), x_m) / z;
} else {
tmp = (y * x_m) / (z * y);
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= 0.0215) tmp = Float64(fma(Float64(-0.16666666666666666 * x_m), Float64(y * y), x_m) / z); else tmp = Float64(Float64(y * x_m) / Float64(z * y)); end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, 0.0215], N[(N[(N[(-0.16666666666666666 * x$95$m), $MachinePrecision] * N[(y * y), $MachinePrecision] + x$95$m), $MachinePrecision] / z), $MachinePrecision], N[(N[(y * x$95$m), $MachinePrecision] / N[(z * y), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 0.0215:\\
\;\;\;\;\frac{\mathsf{fma}\left(-0.16666666666666666 \cdot x\_m, y \cdot y, x\_m\right)}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y \cdot x\_m}{z \cdot y}\\
\end{array}
\end{array}
if y < 0.021499999999999998Initial program 95.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites68.0%
Taylor expanded in y around 0
Applied rewrites69.2%
if 0.021499999999999998 < y Initial program 89.4%
lift-/.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
associate-/l/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6491.5
Applied rewrites91.5%
Taylor expanded in y around 0
lower-*.f6422.3
Applied rewrites22.3%
Final simplification57.1%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= y 0.0215)
(* (/ (fma -0.16666666666666666 (* y y) 1.0) z) x_m)
(/ (* y x_m) (* z y)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 0.0215) {
tmp = (fma(-0.16666666666666666, (y * y), 1.0) / z) * x_m;
} else {
tmp = (y * x_m) / (z * y);
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= 0.0215) tmp = Float64(Float64(fma(-0.16666666666666666, Float64(y * y), 1.0) / z) * x_m); else tmp = Float64(Float64(y * x_m) / Float64(z * y)); end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, 0.0215], N[(N[(N[(-0.16666666666666666 * N[(y * y), $MachinePrecision] + 1.0), $MachinePrecision] / z), $MachinePrecision] * x$95$m), $MachinePrecision], N[(N[(y * x$95$m), $MachinePrecision] / N[(z * y), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 0.0215:\\
\;\;\;\;\frac{\mathsf{fma}\left(-0.16666666666666666, y \cdot y, 1\right)}{z} \cdot x\_m\\
\mathbf{else}:\\
\;\;\;\;\frac{y \cdot x\_m}{z \cdot y}\\
\end{array}
\end{array}
if y < 0.021499999999999998Initial program 95.0%
Taylor expanded in y around 0
Applied rewrites68.4%
Taylor expanded in y around 0
Applied rewrites68.9%
if 0.021499999999999998 < y Initial program 89.4%
lift-/.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
associate-/l/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6491.5
Applied rewrites91.5%
Taylor expanded in y around 0
lower-*.f6422.3
Applied rewrites22.3%
Final simplification56.9%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (/ x_m z)))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m / z);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (x_m / z)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m / z);
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (x_m / z)
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m / z)) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (x_m / z); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \frac{x\_m}{z}
\end{array}
Initial program 93.6%
Taylor expanded in y around 0
lower-/.f6460.1
Applied rewrites60.1%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ y (sin y))) (t_1 (/ (* x (/ 1.0 t_0)) z)))
(if (< z -4.2173720203427147e-29)
t_1
(if (< z 4.446702369113811e+64) (/ x (* z t_0)) t_1))))
double code(double x, double y, double z) {
double t_0 = y / sin(y);
double t_1 = (x * (1.0 / t_0)) / z;
double tmp;
if (z < -4.2173720203427147e-29) {
tmp = t_1;
} else if (z < 4.446702369113811e+64) {
tmp = x / (z * t_0);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = y / sin(y)
t_1 = (x * (1.0d0 / t_0)) / z
if (z < (-4.2173720203427147d-29)) then
tmp = t_1
else if (z < 4.446702369113811d+64) then
tmp = x / (z * t_0)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y / Math.sin(y);
double t_1 = (x * (1.0 / t_0)) / z;
double tmp;
if (z < -4.2173720203427147e-29) {
tmp = t_1;
} else if (z < 4.446702369113811e+64) {
tmp = x / (z * t_0);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = y / math.sin(y) t_1 = (x * (1.0 / t_0)) / z tmp = 0 if z < -4.2173720203427147e-29: tmp = t_1 elif z < 4.446702369113811e+64: tmp = x / (z * t_0) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(y / sin(y)) t_1 = Float64(Float64(x * Float64(1.0 / t_0)) / z) tmp = 0.0 if (z < -4.2173720203427147e-29) tmp = t_1; elseif (z < 4.446702369113811e+64) tmp = Float64(x / Float64(z * t_0)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y / sin(y); t_1 = (x * (1.0 / t_0)) / z; tmp = 0.0; if (z < -4.2173720203427147e-29) tmp = t_1; elseif (z < 4.446702369113811e+64) tmp = x / (z * t_0); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y / N[Sin[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * N[(1.0 / t$95$0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]}, If[Less[z, -4.2173720203427147e-29], t$95$1, If[Less[z, 4.446702369113811e+64], N[(x / N[(z * t$95$0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y}{\sin y}\\
t_1 := \frac{x \cdot \frac{1}{t\_0}}{z}\\
\mathbf{if}\;z < -4.2173720203427147 \cdot 10^{-29}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z < 4.446702369113811 \cdot 10^{+64}:\\
\;\;\;\;\frac{x}{z \cdot t\_0}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024308
(FPCore (x y z)
:name "Linear.Quaternion:$ctanh from linear-1.19.1.3"
:precision binary64
:alt
(! :herbie-platform default (if (< z -42173720203427147/1000000000000000000000000000000000000000000000) (/ (* x (/ 1 (/ y (sin y)))) z) (if (< z 44467023691138110000000000000000000000000000000000000000000000000) (/ x (* z (/ y (sin y)))) (/ (* x (/ 1 (/ y (sin y)))) z))))
(/ (* x (/ (sin y) y)) z))