
(FPCore (x y z t) :precision binary64 (+ (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) * (z - t)) + t
end function
public static double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
def code(x, y, z, t): return ((x / y) * (z - t)) + t
function code(x, y, z, t) return Float64(Float64(Float64(x / y) * Float64(z - t)) + t) end
function tmp = code(x, y, z, t) tmp = ((x / y) * (z - t)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot \left(z - t\right) + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) * (z - t)) + t
end function
public static double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
def code(x, y, z, t): return ((x / y) * (z - t)) + t
function code(x, y, z, t) return Float64(Float64(Float64(x / y) * Float64(z - t)) + t) end
function tmp = code(x, y, z, t) tmp = ((x / y) * (z - t)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot \left(z - t\right) + t
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= x -3.4e+131) (fma (- x) (* (- z t) (/ -1.0 y)) t) (+ (/ (- z t) (/ y x)) t)))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -3.4e+131) {
tmp = fma(-x, ((z - t) * (-1.0 / y)), t);
} else {
tmp = ((z - t) / (y / x)) + t;
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (x <= -3.4e+131) tmp = fma(Float64(-x), Float64(Float64(z - t) * Float64(-1.0 / y)), t); else tmp = Float64(Float64(Float64(z - t) / Float64(y / x)) + t); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[x, -3.4e+131], N[((-x) * N[(N[(z - t), $MachinePrecision] * N[(-1.0 / y), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision], N[(N[(N[(z - t), $MachinePrecision] / N[(y / x), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.4 \cdot 10^{+131}:\\
\;\;\;\;\mathsf{fma}\left(-x, \left(z - t\right) \cdot \frac{-1}{y}, t\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{z - t}{\frac{y}{x}} + t\\
\end{array}
\end{array}
if x < -3.39999999999999986e131Initial program 87.9%
lift-+.f64N/A
lift-*.f64N/A
lift-/.f64N/A
frac-2negN/A
div-invN/A
associate-*l*N/A
lower-fma.f64N/A
lower-neg.f64N/A
lower-*.f64N/A
neg-mul-1N/A
associate-/r*N/A
metadata-evalN/A
lower-/.f6499.8
Applied rewrites99.8%
if -3.39999999999999986e131 < x Initial program 98.5%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6498.5
Applied rewrites98.5%
Final simplification98.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (/ (- z t) y) x)))
(if (<= (/ x y) -10000000000.0)
t_1
(if (<= (/ x y) 1e-8) (fma (/ z y) x t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = ((z - t) / y) * x;
double tmp;
if ((x / y) <= -10000000000.0) {
tmp = t_1;
} else if ((x / y) <= 1e-8) {
tmp = fma((z / y), x, t);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(Float64(z - t) / y) * x) tmp = 0.0 if (Float64(x / y) <= -10000000000.0) tmp = t_1; elseif (Float64(x / y) <= 1e-8) tmp = fma(Float64(z / y), x, t); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -10000000000.0], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 1e-8], N[(N[(z / y), $MachinePrecision] * x + t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{y} \cdot x\\
\mathbf{if}\;\frac{x}{y} \leq -10000000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{x}{y} \leq 10^{-8}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{y}, x, t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 x y) < -1e10 or 1e-8 < (/.f64 x y) Initial program 95.5%
Taylor expanded in x around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6491.4
Applied rewrites91.4%
Applied rewrites94.3%
if -1e10 < (/.f64 x y) < 1e-8Initial program 98.3%
lift-+.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6493.0
Applied rewrites93.0%
Taylor expanded in z around inf
lower-/.f6496.2
Applied rewrites96.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (- t) (/ x y))))
(if (<= (/ x y) -10000000000.0)
t_1
(if (<= (/ x y) 4e+230) (fma (/ z y) x t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = -t * (x / y);
double tmp;
if ((x / y) <= -10000000000.0) {
tmp = t_1;
} else if ((x / y) <= 4e+230) {
tmp = fma((z / y), x, t);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(-t) * Float64(x / y)) tmp = 0.0 if (Float64(x / y) <= -10000000000.0) tmp = t_1; elseif (Float64(x / y) <= 4e+230) tmp = fma(Float64(z / y), x, t); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[((-t) * N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -10000000000.0], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 4e+230], N[(N[(z / y), $MachinePrecision] * x + t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(-t\right) \cdot \frac{x}{y}\\
\mathbf{if}\;\frac{x}{y} \leq -10000000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{x}{y} \leq 4 \cdot 10^{+230}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{y}, x, t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 x y) < -1e10 or 4.0000000000000004e230 < (/.f64 x y) Initial program 93.9%
Taylor expanded in x around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6492.9
Applied rewrites92.9%
Applied rewrites96.6%
Taylor expanded in z around 0
Applied rewrites63.6%
Applied rewrites65.4%
if -1e10 < (/.f64 x y) < 4.0000000000000004e230Initial program 98.6%
lift-+.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6492.1
Applied rewrites92.1%
Taylor expanded in z around inf
lower-/.f6485.6
Applied rewrites85.6%
Final simplification77.9%
(FPCore (x y z t) :precision binary64 (if (<= x -5e+140) (fma (- x) (* (- z t) (/ -1.0 y)) t) (fma (/ x y) (- z t) t)))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -5e+140) {
tmp = fma(-x, ((z - t) * (-1.0 / y)), t);
} else {
tmp = fma((x / y), (z - t), t);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (x <= -5e+140) tmp = fma(Float64(-x), Float64(Float64(z - t) * Float64(-1.0 / y)), t); else tmp = fma(Float64(x / y), Float64(z - t), t); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[x, -5e+140], N[((-x) * N[(N[(z - t), $MachinePrecision] * N[(-1.0 / y), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision] + t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5 \cdot 10^{+140}:\\
\;\;\;\;\mathsf{fma}\left(-x, \left(z - t\right) \cdot \frac{-1}{y}, t\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y}, z - t, t\right)\\
\end{array}
\end{array}
if x < -5.00000000000000008e140Initial program 86.8%
lift-+.f64N/A
lift-*.f64N/A
lift-/.f64N/A
frac-2negN/A
div-invN/A
associate-*l*N/A
lower-fma.f64N/A
lower-neg.f64N/A
lower-*.f64N/A
neg-mul-1N/A
associate-/r*N/A
metadata-evalN/A
lower-/.f6499.8
Applied rewrites99.8%
if -5.00000000000000008e140 < x Initial program 98.5%
lift-+.f64N/A
lift-*.f64N/A
lower-fma.f6498.5
Applied rewrites98.5%
Final simplification98.7%
(FPCore (x y z t) :precision binary64 (if (<= x -5e+140) (fma (/ (- z t) y) x t) (fma (/ x y) (- z t) t)))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -5e+140) {
tmp = fma(((z - t) / y), x, t);
} else {
tmp = fma((x / y), (z - t), t);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (x <= -5e+140) tmp = fma(Float64(Float64(z - t) / y), x, t); else tmp = fma(Float64(x / y), Float64(z - t), t); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[x, -5e+140], N[(N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision] * x + t), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision] + t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5 \cdot 10^{+140}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z - t}{y}, x, t\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y}, z - t, t\right)\\
\end{array}
\end{array}
if x < -5.00000000000000008e140Initial program 86.8%
lift-+.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
if -5.00000000000000008e140 < x Initial program 98.5%
lift-+.f64N/A
lift-*.f64N/A
lower-fma.f6498.5
Applied rewrites98.5%
(FPCore (x y z t) :precision binary64 (fma (/ x y) (- z t) t))
double code(double x, double y, double z, double t) {
return fma((x / y), (z - t), t);
}
function code(x, y, z, t) return fma(Float64(x / y), Float64(z - t), t) end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{x}{y}, z - t, t\right)
\end{array}
Initial program 96.9%
lift-+.f64N/A
lift-*.f64N/A
lower-fma.f6496.9
Applied rewrites96.9%
(FPCore (x y z t) :precision binary64 (fma (/ z y) x t))
double code(double x, double y, double z, double t) {
return fma((z / y), x, t);
}
function code(x, y, z, t) return fma(Float64(z / y), x, t) end
code[x_, y_, z_, t_] := N[(N[(z / y), $MachinePrecision] * x + t), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{z}{y}, x, t\right)
\end{array}
Initial program 96.9%
lift-+.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6493.9
Applied rewrites93.9%
Taylor expanded in z around inf
lower-/.f6470.2
Applied rewrites70.2%
(FPCore (x y z t) :precision binary64 (* (/ x y) z))
double code(double x, double y, double z, double t) {
return (x / y) * z;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x / y) * z
end function
public static double code(double x, double y, double z, double t) {
return (x / y) * z;
}
def code(x, y, z, t): return (x / y) * z
function code(x, y, z, t) return Float64(Float64(x / y) * z) end
function tmp = code(x, y, z, t) tmp = (x / y) * z; end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot z
\end{array}
Initial program 96.9%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f6436.9
Applied rewrites36.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (* (/ x y) (- z t)) t)))
(if (< z 2.759456554562692e-282)
t_1
(if (< z 2.326994450874436e-110) (+ (* x (/ (- z t) y)) t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = ((x / y) * (z - t)) + t;
double tmp;
if (z < 2.759456554562692e-282) {
tmp = t_1;
} else if (z < 2.326994450874436e-110) {
tmp = (x * ((z - t) / y)) + t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = ((x / y) * (z - t)) + t
if (z < 2.759456554562692d-282) then
tmp = t_1
else if (z < 2.326994450874436d-110) then
tmp = (x * ((z - t) / y)) + t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = ((x / y) * (z - t)) + t;
double tmp;
if (z < 2.759456554562692e-282) {
tmp = t_1;
} else if (z < 2.326994450874436e-110) {
tmp = (x * ((z - t) / y)) + t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = ((x / y) * (z - t)) + t tmp = 0 if z < 2.759456554562692e-282: tmp = t_1 elif z < 2.326994450874436e-110: tmp = (x * ((z - t) / y)) + t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(x / y) * Float64(z - t)) + t) tmp = 0.0 if (z < 2.759456554562692e-282) tmp = t_1; elseif (z < 2.326994450874436e-110) tmp = Float64(Float64(x * Float64(Float64(z - t) / y)) + t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = ((x / y) * (z - t)) + t; tmp = 0.0; if (z < 2.759456554562692e-282) tmp = t_1; elseif (z < 2.326994450874436e-110) tmp = (x * ((z - t) / y)) + t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]}, If[Less[z, 2.759456554562692e-282], t$95$1, If[Less[z, 2.326994450874436e-110], N[(N[(x * N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} \cdot \left(z - t\right) + t\\
\mathbf{if}\;z < 2.759456554562692 \cdot 10^{-282}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z < 2.326994450874436 \cdot 10^{-110}:\\
\;\;\;\;x \cdot \frac{z - t}{y} + t\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024308
(FPCore (x y z t)
:name "Numeric.Signal.Multichannel:$cget from hsignal-0.2.7.1"
:precision binary64
:alt
(! :herbie-platform default (if (< z 689864138640673/250000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (* (/ x y) (- z t)) t) (if (< z 581748612718609/25000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (* x (/ (- z t) y)) t) (+ (* (/ x y) (- z t)) t))))
(+ (* (/ x y) (- z t)) t))