Optimisation.CirclePacking:place from circle-packing-0.1.0.4, G

Percentage Accurate: 100.0% → 100.0%
Time: 3.1s
Alternatives: 6
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \left(x + y\right) \cdot \left(z + 1\right) \end{array} \]
(FPCore (x y z) :precision binary64 (* (+ x y) (+ z 1.0)))
double code(double x, double y, double z) {
	return (x + y) * (z + 1.0);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + y) * (z + 1.0d0)
end function
public static double code(double x, double y, double z) {
	return (x + y) * (z + 1.0);
}
def code(x, y, z):
	return (x + y) * (z + 1.0)
function code(x, y, z)
	return Float64(Float64(x + y) * Float64(z + 1.0))
end
function tmp = code(x, y, z)
	tmp = (x + y) * (z + 1.0);
end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(x + y\right) \cdot \left(z + 1\right)
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 6 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 100.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(x + y\right) \cdot \left(z + 1\right) \end{array} \]
(FPCore (x y z) :precision binary64 (* (+ x y) (+ z 1.0)))
double code(double x, double y, double z) {
	return (x + y) * (z + 1.0);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + y) * (z + 1.0d0)
end function
public static double code(double x, double y, double z) {
	return (x + y) * (z + 1.0);
}
def code(x, y, z):
	return (x + y) * (z + 1.0)
function code(x, y, z)
	return Float64(Float64(x + y) * Float64(z + 1.0))
end
function tmp = code(x, y, z)
	tmp = (x + y) * (z + 1.0);
end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(x + y\right) \cdot \left(z + 1\right)
\end{array}

Alternative 1: 100.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(1 + z\right) \cdot \left(y + x\right) \end{array} \]
(FPCore (x y z) :precision binary64 (* (+ 1.0 z) (+ y x)))
double code(double x, double y, double z) {
	return (1.0 + z) * (y + x);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (1.0d0 + z) * (y + x)
end function
public static double code(double x, double y, double z) {
	return (1.0 + z) * (y + x);
}
def code(x, y, z):
	return (1.0 + z) * (y + x)
function code(x, y, z)
	return Float64(Float64(1.0 + z) * Float64(y + x))
end
function tmp = code(x, y, z)
	tmp = (1.0 + z) * (y + x);
end
code[x_, y_, z_] := N[(N[(1.0 + z), $MachinePrecision] * N[(y + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(1 + z\right) \cdot \left(y + x\right)
\end{array}
Derivation
  1. Initial program 100.0%

    \[\left(x + y\right) \cdot \left(z + 1\right) \]
  2. Add Preprocessing
  3. Final simplification100.0%

    \[\leadsto \left(1 + z\right) \cdot \left(y + x\right) \]
  4. Add Preprocessing

Alternative 2: 41.8% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y + x \leq 10^{-291}:\\ \;\;\;\;\mathsf{fma}\left(z, x, x\right)\\ \mathbf{elif}\;y + x \leq 10^{+235}:\\ \;\;\;\;z \cdot y\\ \mathbf{else}:\\ \;\;\;\;y + x\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= (+ y x) 1e-291) (fma z x x) (if (<= (+ y x) 1e+235) (* z y) (+ y x))))
double code(double x, double y, double z) {
	double tmp;
	if ((y + x) <= 1e-291) {
		tmp = fma(z, x, x);
	} else if ((y + x) <= 1e+235) {
		tmp = z * y;
	} else {
		tmp = y + x;
	}
	return tmp;
}
function code(x, y, z)
	tmp = 0.0
	if (Float64(y + x) <= 1e-291)
		tmp = fma(z, x, x);
	elseif (Float64(y + x) <= 1e+235)
		tmp = Float64(z * y);
	else
		tmp = Float64(y + x);
	end
	return tmp
end
code[x_, y_, z_] := If[LessEqual[N[(y + x), $MachinePrecision], 1e-291], N[(z * x + x), $MachinePrecision], If[LessEqual[N[(y + x), $MachinePrecision], 1e+235], N[(z * y), $MachinePrecision], N[(y + x), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y + x \leq 10^{-291}:\\
\;\;\;\;\mathsf{fma}\left(z, x, x\right)\\

\mathbf{elif}\;y + x \leq 10^{+235}:\\
\;\;\;\;z \cdot y\\

\mathbf{else}:\\
\;\;\;\;y + x\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (+.f64 x y) < 9.99999999999999962e-292

    1. Initial program 100.0%

      \[\left(x + y\right) \cdot \left(z + 1\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{x \cdot \left(1 + z\right)} \]
    4. Step-by-step derivation
      1. +-commutativeN/A

        \[\leadsto x \cdot \color{blue}{\left(z + 1\right)} \]
      2. distribute-rgt-inN/A

        \[\leadsto \color{blue}{z \cdot x + 1 \cdot x} \]
      3. *-lft-identityN/A

        \[\leadsto z \cdot x + \color{blue}{x} \]
      4. lower-fma.f6451.6

        \[\leadsto \color{blue}{\mathsf{fma}\left(z, x, x\right)} \]
    5. Applied rewrites51.6%

      \[\leadsto \color{blue}{\mathsf{fma}\left(z, x, x\right)} \]

    if 9.99999999999999962e-292 < (+.f64 x y) < 1.0000000000000001e235

    1. Initial program 99.9%

      \[\left(x + y\right) \cdot \left(z + 1\right) \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto \color{blue}{z \cdot \left(x + y\right)} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
      3. +-commutativeN/A

        \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
      4. lower-+.f6458.2

        \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
    5. Applied rewrites58.2%

      \[\leadsto \color{blue}{\left(y + x\right) \cdot z} \]
    6. Taylor expanded in x around 0

      \[\leadsto y \cdot \color{blue}{z} \]
    7. Step-by-step derivation
      1. Applied rewrites29.6%

        \[\leadsto y \cdot \color{blue}{z} \]

      if 1.0000000000000001e235 < (+.f64 x y)

      1. Initial program 99.9%

        \[\left(x + y\right) \cdot \left(z + 1\right) \]
      2. Add Preprocessing
      3. Taylor expanded in z around inf

        \[\leadsto \color{blue}{z \cdot \left(x + y\right)} \]
      4. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
        2. lower-*.f64N/A

          \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
        3. +-commutativeN/A

          \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
        4. lower-+.f6439.0

          \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
      5. Applied rewrites39.0%

        \[\leadsto \color{blue}{\left(y + x\right) \cdot z} \]
      6. Taylor expanded in x around inf

        \[\leadsto x \cdot \color{blue}{z} \]
      7. Step-by-step derivation
        1. Applied rewrites16.5%

          \[\leadsto x \cdot \color{blue}{z} \]
        2. Taylor expanded in z around 0

          \[\leadsto \color{blue}{x + y} \]
        3. Step-by-step derivation
          1. +-commutativeN/A

            \[\leadsto \color{blue}{y + x} \]
          2. lower-+.f6462.5

            \[\leadsto \color{blue}{y + x} \]
        4. Applied rewrites62.5%

          \[\leadsto \color{blue}{y + x} \]
      8. Recombined 3 regimes into one program.
      9. Final simplification43.4%

        \[\leadsto \begin{array}{l} \mathbf{if}\;y + x \leq 10^{-291}:\\ \;\;\;\;\mathsf{fma}\left(z, x, x\right)\\ \mathbf{elif}\;y + x \leq 10^{+235}:\\ \;\;\;\;z \cdot y\\ \mathbf{else}:\\ \;\;\;\;y + x\\ \end{array} \]
      10. Add Preprocessing

      Alternative 3: 74.2% accurate, 0.5× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;1 + z \leq -5000000000:\\ \;\;\;\;z \cdot x\\ \mathbf{elif}\;1 + z \leq 2:\\ \;\;\;\;y + x\\ \mathbf{else}:\\ \;\;\;\;z \cdot y\\ \end{array} \end{array} \]
      (FPCore (x y z)
       :precision binary64
       (if (<= (+ 1.0 z) -5000000000.0)
         (* z x)
         (if (<= (+ 1.0 z) 2.0) (+ y x) (* z y))))
      double code(double x, double y, double z) {
      	double tmp;
      	if ((1.0 + z) <= -5000000000.0) {
      		tmp = z * x;
      	} else if ((1.0 + z) <= 2.0) {
      		tmp = y + x;
      	} else {
      		tmp = z * y;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8) :: tmp
          if ((1.0d0 + z) <= (-5000000000.0d0)) then
              tmp = z * x
          else if ((1.0d0 + z) <= 2.0d0) then
              tmp = y + x
          else
              tmp = z * y
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z) {
      	double tmp;
      	if ((1.0 + z) <= -5000000000.0) {
      		tmp = z * x;
      	} else if ((1.0 + z) <= 2.0) {
      		tmp = y + x;
      	} else {
      		tmp = z * y;
      	}
      	return tmp;
      }
      
      def code(x, y, z):
      	tmp = 0
      	if (1.0 + z) <= -5000000000.0:
      		tmp = z * x
      	elif (1.0 + z) <= 2.0:
      		tmp = y + x
      	else:
      		tmp = z * y
      	return tmp
      
      function code(x, y, z)
      	tmp = 0.0
      	if (Float64(1.0 + z) <= -5000000000.0)
      		tmp = Float64(z * x);
      	elseif (Float64(1.0 + z) <= 2.0)
      		tmp = Float64(y + x);
      	else
      		tmp = Float64(z * y);
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z)
      	tmp = 0.0;
      	if ((1.0 + z) <= -5000000000.0)
      		tmp = z * x;
      	elseif ((1.0 + z) <= 2.0)
      		tmp = y + x;
      	else
      		tmp = z * y;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_] := If[LessEqual[N[(1.0 + z), $MachinePrecision], -5000000000.0], N[(z * x), $MachinePrecision], If[LessEqual[N[(1.0 + z), $MachinePrecision], 2.0], N[(y + x), $MachinePrecision], N[(z * y), $MachinePrecision]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      \mathbf{if}\;1 + z \leq -5000000000:\\
      \;\;\;\;z \cdot x\\
      
      \mathbf{elif}\;1 + z \leq 2:\\
      \;\;\;\;y + x\\
      
      \mathbf{else}:\\
      \;\;\;\;z \cdot y\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 3 regimes
      2. if (+.f64 z #s(literal 1 binary64)) < -5e9

        1. Initial program 100.0%

          \[\left(x + y\right) \cdot \left(z + 1\right) \]
        2. Add Preprocessing
        3. Taylor expanded in z around inf

          \[\leadsto \color{blue}{z \cdot \left(x + y\right)} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
          2. lower-*.f64N/A

            \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
          3. +-commutativeN/A

            \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
          4. lower-+.f6499.5

            \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
        5. Applied rewrites99.5%

          \[\leadsto \color{blue}{\left(y + x\right) \cdot z} \]
        6. Taylor expanded in x around inf

          \[\leadsto x \cdot \color{blue}{z} \]
        7. Step-by-step derivation
          1. Applied rewrites51.4%

            \[\leadsto x \cdot \color{blue}{z} \]

          if -5e9 < (+.f64 z #s(literal 1 binary64)) < 2

          1. Initial program 100.0%

            \[\left(x + y\right) \cdot \left(z + 1\right) \]
          2. Add Preprocessing
          3. Taylor expanded in z around inf

            \[\leadsto \color{blue}{z \cdot \left(x + y\right)} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
            2. lower-*.f64N/A

              \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
            3. +-commutativeN/A

              \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
            4. lower-+.f643.7

              \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
          5. Applied rewrites3.7%

            \[\leadsto \color{blue}{\left(y + x\right) \cdot z} \]
          6. Taylor expanded in x around inf

            \[\leadsto x \cdot \color{blue}{z} \]
          7. Step-by-step derivation
            1. Applied rewrites3.3%

              \[\leadsto x \cdot \color{blue}{z} \]
            2. Taylor expanded in z around 0

              \[\leadsto \color{blue}{x + y} \]
            3. Step-by-step derivation
              1. +-commutativeN/A

                \[\leadsto \color{blue}{y + x} \]
              2. lower-+.f6497.5

                \[\leadsto \color{blue}{y + x} \]
            4. Applied rewrites97.5%

              \[\leadsto \color{blue}{y + x} \]

            if 2 < (+.f64 z #s(literal 1 binary64))

            1. Initial program 100.0%

              \[\left(x + y\right) \cdot \left(z + 1\right) \]
            2. Add Preprocessing
            3. Taylor expanded in z around inf

              \[\leadsto \color{blue}{z \cdot \left(x + y\right)} \]
            4. Step-by-step derivation
              1. *-commutativeN/A

                \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
              2. lower-*.f64N/A

                \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
              3. +-commutativeN/A

                \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
              4. lower-+.f6495.2

                \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
            5. Applied rewrites95.2%

              \[\leadsto \color{blue}{\left(y + x\right) \cdot z} \]
            6. Taylor expanded in x around 0

              \[\leadsto y \cdot \color{blue}{z} \]
            7. Step-by-step derivation
              1. Applied rewrites50.9%

                \[\leadsto y \cdot \color{blue}{z} \]
            8. Recombined 3 regimes into one program.
            9. Final simplification72.0%

              \[\leadsto \begin{array}{l} \mathbf{if}\;1 + z \leq -5000000000:\\ \;\;\;\;z \cdot x\\ \mathbf{elif}\;1 + z \leq 2:\\ \;\;\;\;y + x\\ \mathbf{else}:\\ \;\;\;\;z \cdot y\\ \end{array} \]
            10. Add Preprocessing

            Alternative 4: 74.0% accurate, 0.5× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;1 + z \leq -5000000000:\\ \;\;\;\;z \cdot x\\ \mathbf{elif}\;1 + z \leq 50000:\\ \;\;\;\;y + x\\ \mathbf{else}:\\ \;\;\;\;z \cdot x\\ \end{array} \end{array} \]
            (FPCore (x y z)
             :precision binary64
             (if (<= (+ 1.0 z) -5000000000.0)
               (* z x)
               (if (<= (+ 1.0 z) 50000.0) (+ y x) (* z x))))
            double code(double x, double y, double z) {
            	double tmp;
            	if ((1.0 + z) <= -5000000000.0) {
            		tmp = z * x;
            	} else if ((1.0 + z) <= 50000.0) {
            		tmp = y + x;
            	} else {
            		tmp = z * x;
            	}
            	return tmp;
            }
            
            real(8) function code(x, y, z)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                real(8) :: tmp
                if ((1.0d0 + z) <= (-5000000000.0d0)) then
                    tmp = z * x
                else if ((1.0d0 + z) <= 50000.0d0) then
                    tmp = y + x
                else
                    tmp = z * x
                end if
                code = tmp
            end function
            
            public static double code(double x, double y, double z) {
            	double tmp;
            	if ((1.0 + z) <= -5000000000.0) {
            		tmp = z * x;
            	} else if ((1.0 + z) <= 50000.0) {
            		tmp = y + x;
            	} else {
            		tmp = z * x;
            	}
            	return tmp;
            }
            
            def code(x, y, z):
            	tmp = 0
            	if (1.0 + z) <= -5000000000.0:
            		tmp = z * x
            	elif (1.0 + z) <= 50000.0:
            		tmp = y + x
            	else:
            		tmp = z * x
            	return tmp
            
            function code(x, y, z)
            	tmp = 0.0
            	if (Float64(1.0 + z) <= -5000000000.0)
            		tmp = Float64(z * x);
            	elseif (Float64(1.0 + z) <= 50000.0)
            		tmp = Float64(y + x);
            	else
            		tmp = Float64(z * x);
            	end
            	return tmp
            end
            
            function tmp_2 = code(x, y, z)
            	tmp = 0.0;
            	if ((1.0 + z) <= -5000000000.0)
            		tmp = z * x;
            	elseif ((1.0 + z) <= 50000.0)
            		tmp = y + x;
            	else
            		tmp = z * x;
            	end
            	tmp_2 = tmp;
            end
            
            code[x_, y_, z_] := If[LessEqual[N[(1.0 + z), $MachinePrecision], -5000000000.0], N[(z * x), $MachinePrecision], If[LessEqual[N[(1.0 + z), $MachinePrecision], 50000.0], N[(y + x), $MachinePrecision], N[(z * x), $MachinePrecision]]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            \mathbf{if}\;1 + z \leq -5000000000:\\
            \;\;\;\;z \cdot x\\
            
            \mathbf{elif}\;1 + z \leq 50000:\\
            \;\;\;\;y + x\\
            
            \mathbf{else}:\\
            \;\;\;\;z \cdot x\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 2 regimes
            2. if (+.f64 z #s(literal 1 binary64)) < -5e9 or 5e4 < (+.f64 z #s(literal 1 binary64))

              1. Initial program 100.0%

                \[\left(x + y\right) \cdot \left(z + 1\right) \]
              2. Add Preprocessing
              3. Taylor expanded in z around inf

                \[\leadsto \color{blue}{z \cdot \left(x + y\right)} \]
              4. Step-by-step derivation
                1. *-commutativeN/A

                  \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
                2. lower-*.f64N/A

                  \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
                3. +-commutativeN/A

                  \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
                4. lower-+.f6498.7

                  \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
              5. Applied rewrites98.7%

                \[\leadsto \color{blue}{\left(y + x\right) \cdot z} \]
              6. Taylor expanded in x around inf

                \[\leadsto x \cdot \color{blue}{z} \]
              7. Step-by-step derivation
                1. Applied rewrites50.7%

                  \[\leadsto x \cdot \color{blue}{z} \]

                if -5e9 < (+.f64 z #s(literal 1 binary64)) < 5e4

                1. Initial program 100.0%

                  \[\left(x + y\right) \cdot \left(z + 1\right) \]
                2. Add Preprocessing
                3. Taylor expanded in z around inf

                  \[\leadsto \color{blue}{z \cdot \left(x + y\right)} \]
                4. Step-by-step derivation
                  1. *-commutativeN/A

                    \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
                  2. lower-*.f64N/A

                    \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
                  3. +-commutativeN/A

                    \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
                  4. lower-+.f644.4

                    \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
                5. Applied rewrites4.4%

                  \[\leadsto \color{blue}{\left(y + x\right) \cdot z} \]
                6. Taylor expanded in x around inf

                  \[\leadsto x \cdot \color{blue}{z} \]
                7. Step-by-step derivation
                  1. Applied rewrites3.6%

                    \[\leadsto x \cdot \color{blue}{z} \]
                  2. Taylor expanded in z around 0

                    \[\leadsto \color{blue}{x + y} \]
                  3. Step-by-step derivation
                    1. +-commutativeN/A

                      \[\leadsto \color{blue}{y + x} \]
                    2. lower-+.f6495.4

                      \[\leadsto \color{blue}{y + x} \]
                  4. Applied rewrites95.4%

                    \[\leadsto \color{blue}{y + x} \]
                8. Recombined 2 regimes into one program.
                9. Final simplification71.3%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;1 + z \leq -5000000000:\\ \;\;\;\;z \cdot x\\ \mathbf{elif}\;1 + z \leq 50000:\\ \;\;\;\;y + x\\ \mathbf{else}:\\ \;\;\;\;z \cdot x\\ \end{array} \]
                10. Add Preprocessing

                Alternative 5: 51.2% accurate, 0.7× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y + x \leq -5 \cdot 10^{-279}:\\ \;\;\;\;\mathsf{fma}\left(z, x, x\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(z, y, y\right)\\ \end{array} \end{array} \]
                (FPCore (x y z)
                 :precision binary64
                 (if (<= (+ y x) -5e-279) (fma z x x) (fma z y y)))
                double code(double x, double y, double z) {
                	double tmp;
                	if ((y + x) <= -5e-279) {
                		tmp = fma(z, x, x);
                	} else {
                		tmp = fma(z, y, y);
                	}
                	return tmp;
                }
                
                function code(x, y, z)
                	tmp = 0.0
                	if (Float64(y + x) <= -5e-279)
                		tmp = fma(z, x, x);
                	else
                		tmp = fma(z, y, y);
                	end
                	return tmp
                end
                
                code[x_, y_, z_] := If[LessEqual[N[(y + x), $MachinePrecision], -5e-279], N[(z * x + x), $MachinePrecision], N[(z * y + y), $MachinePrecision]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                \mathbf{if}\;y + x \leq -5 \cdot 10^{-279}:\\
                \;\;\;\;\mathsf{fma}\left(z, x, x\right)\\
                
                \mathbf{else}:\\
                \;\;\;\;\mathsf{fma}\left(z, y, y\right)\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if (+.f64 x y) < -4.99999999999999969e-279

                  1. Initial program 100.0%

                    \[\left(x + y\right) \cdot \left(z + 1\right) \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around inf

                    \[\leadsto \color{blue}{x \cdot \left(1 + z\right)} \]
                  4. Step-by-step derivation
                    1. +-commutativeN/A

                      \[\leadsto x \cdot \color{blue}{\left(z + 1\right)} \]
                    2. distribute-rgt-inN/A

                      \[\leadsto \color{blue}{z \cdot x + 1 \cdot x} \]
                    3. *-lft-identityN/A

                      \[\leadsto z \cdot x + \color{blue}{x} \]
                    4. lower-fma.f6451.9

                      \[\leadsto \color{blue}{\mathsf{fma}\left(z, x, x\right)} \]
                  5. Applied rewrites51.9%

                    \[\leadsto \color{blue}{\mathsf{fma}\left(z, x, x\right)} \]

                  if -4.99999999999999969e-279 < (+.f64 x y)

                  1. Initial program 99.9%

                    \[\left(x + y\right) \cdot \left(z + 1\right) \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around 0

                    \[\leadsto \color{blue}{y \cdot \left(1 + z\right)} \]
                  4. Step-by-step derivation
                    1. +-commutativeN/A

                      \[\leadsto y \cdot \color{blue}{\left(z + 1\right)} \]
                    2. distribute-rgt-inN/A

                      \[\leadsto \color{blue}{z \cdot y + 1 \cdot y} \]
                    3. *-lft-identityN/A

                      \[\leadsto z \cdot y + \color{blue}{y} \]
                    4. lower-fma.f6450.3

                      \[\leadsto \color{blue}{\mathsf{fma}\left(z, y, y\right)} \]
                  5. Applied rewrites50.3%

                    \[\leadsto \color{blue}{\mathsf{fma}\left(z, y, y\right)} \]
                3. Recombined 2 regimes into one program.
                4. Final simplification51.1%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;y + x \leq -5 \cdot 10^{-279}:\\ \;\;\;\;\mathsf{fma}\left(z, x, x\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(z, y, y\right)\\ \end{array} \]
                5. Add Preprocessing

                Alternative 6: 49.6% accurate, 3.0× speedup?

                \[\begin{array}{l} \\ y + x \end{array} \]
                (FPCore (x y z) :precision binary64 (+ y x))
                double code(double x, double y, double z) {
                	return y + x;
                }
                
                real(8) function code(x, y, z)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    code = y + x
                end function
                
                public static double code(double x, double y, double z) {
                	return y + x;
                }
                
                def code(x, y, z):
                	return y + x
                
                function code(x, y, z)
                	return Float64(y + x)
                end
                
                function tmp = code(x, y, z)
                	tmp = y + x;
                end
                
                code[x_, y_, z_] := N[(y + x), $MachinePrecision]
                
                \begin{array}{l}
                
                \\
                y + x
                \end{array}
                
                Derivation
                1. Initial program 100.0%

                  \[\left(x + y\right) \cdot \left(z + 1\right) \]
                2. Add Preprocessing
                3. Taylor expanded in z around inf

                  \[\leadsto \color{blue}{z \cdot \left(x + y\right)} \]
                4. Step-by-step derivation
                  1. *-commutativeN/A

                    \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
                  2. lower-*.f64N/A

                    \[\leadsto \color{blue}{\left(x + y\right) \cdot z} \]
                  3. +-commutativeN/A

                    \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
                  4. lower-+.f6455.3

                    \[\leadsto \color{blue}{\left(y + x\right)} \cdot z \]
                5. Applied rewrites55.3%

                  \[\leadsto \color{blue}{\left(y + x\right) \cdot z} \]
                6. Taylor expanded in x around inf

                  \[\leadsto x \cdot \color{blue}{z} \]
                7. Step-by-step derivation
                  1. Applied rewrites29.0%

                    \[\leadsto x \cdot \color{blue}{z} \]
                  2. Taylor expanded in z around 0

                    \[\leadsto \color{blue}{x + y} \]
                  3. Step-by-step derivation
                    1. +-commutativeN/A

                      \[\leadsto \color{blue}{y + x} \]
                    2. lower-+.f6445.8

                      \[\leadsto \color{blue}{y + x} \]
                  4. Applied rewrites45.8%

                    \[\leadsto \color{blue}{y + x} \]
                  5. Add Preprocessing

                  Reproduce

                  ?
                  herbie shell --seed 2024308 
                  (FPCore (x y z)
                    :name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, G"
                    :precision binary64
                    (* (+ x y) (+ z 1.0)))