Data.Colour.Matrix:inverse from colour-2.3.3, B

Percentage Accurate: 91.3% → 97.1%
Time: 3.9s
Alternatives: 4
Speedup: 0.7×

Specification

?
\[\begin{array}{l} \\ \frac{x \cdot y - z \cdot t}{a} \end{array} \]
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* z t)) a))
double code(double x, double y, double z, double t, double a) {
	return ((x * y) - (z * t)) / a;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = ((x * y) - (z * t)) / a
end function
public static double code(double x, double y, double z, double t, double a) {
	return ((x * y) - (z * t)) / a;
}
def code(x, y, z, t, a):
	return ((x * y) - (z * t)) / a
function code(x, y, z, t, a)
	return Float64(Float64(Float64(x * y) - Float64(z * t)) / a)
end
function tmp = code(x, y, z, t, a)
	tmp = ((x * y) - (z * t)) / a;
end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot y - z \cdot t}{a}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 4 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 91.3% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x \cdot y - z \cdot t}{a} \end{array} \]
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* z t)) a))
double code(double x, double y, double z, double t, double a) {
	return ((x * y) - (z * t)) / a;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = ((x * y) - (z * t)) / a
end function
public static double code(double x, double y, double z, double t, double a) {
	return ((x * y) - (z * t)) / a;
}
def code(x, y, z, t, a):
	return ((x * y) - (z * t)) / a
function code(x, y, z, t, a)
	return Float64(Float64(Float64(x * y) - Float64(z * t)) / a)
end
function tmp = code(x, y, z, t, a)
	tmp = ((x * y) - (z * t)) / a;
end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot y - z \cdot t}{a}
\end{array}

Alternative 1: 97.1% accurate, 0.3× speedup?

\[\begin{array}{l} [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\ [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\ \\ \begin{array}{l} t_1 := y \cdot x - t \cdot z\\ t_2 := \mathsf{fma}\left(\frac{x}{a}, y, \frac{-z}{a} \cdot t\right)\\ \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+242}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 10^{+302}:\\ \;\;\;\;\frac{t\_1}{a}\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
 :precision binary64
 (let* ((t_1 (- (* y x) (* t z))) (t_2 (fma (/ x a) y (* (/ (- z) a) t))))
   (if (<= t_1 -5e+242) t_2 (if (<= t_1 1e+302) (/ t_1 a) t_2))))
assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
	double t_1 = (y * x) - (t * z);
	double t_2 = fma((x / a), y, ((-z / a) * t));
	double tmp;
	if (t_1 <= -5e+242) {
		tmp = t_2;
	} else if (t_1 <= 1e+302) {
		tmp = t_1 / a;
	} else {
		tmp = t_2;
	}
	return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a])
x, y, z, t, a = sort([x, y, z, t, a])
function code(x, y, z, t, a)
	t_1 = Float64(Float64(y * x) - Float64(t * z))
	t_2 = fma(Float64(x / a), y, Float64(Float64(Float64(-z) / a) * t))
	tmp = 0.0
	if (t_1 <= -5e+242)
		tmp = t_2;
	elseif (t_1 <= 1e+302)
		tmp = Float64(t_1 / a);
	else
		tmp = t_2;
	end
	return tmp
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y * x), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / a), $MachinePrecision] * y + N[(N[((-z) / a), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+242], t$95$2, If[LessEqual[t$95$1, 1e+302], N[(t$95$1 / a), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := y \cdot x - t \cdot z\\
t_2 := \mathsf{fma}\left(\frac{x}{a}, y, \frac{-z}{a} \cdot t\right)\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+242}:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;t\_1 \leq 10^{+302}:\\
\;\;\;\;\frac{t\_1}{a}\\

\mathbf{else}:\\
\;\;\;\;t\_2\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (-.f64 (*.f64 x y) (*.f64 z t)) < -5.0000000000000004e242 or 1.0000000000000001e302 < (-.f64 (*.f64 x y) (*.f64 z t))

    1. Initial program 73.6%

      \[\frac{x \cdot y - z \cdot t}{a} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{x \cdot y - z \cdot t}{a}} \]
      2. lift--.f64N/A

        \[\leadsto \frac{\color{blue}{x \cdot y - z \cdot t}}{a} \]
      3. div-subN/A

        \[\leadsto \color{blue}{\frac{x \cdot y}{a} - \frac{z \cdot t}{a}} \]
      4. sub-negN/A

        \[\leadsto \color{blue}{\frac{x \cdot y}{a} + \left(\mathsf{neg}\left(\frac{z \cdot t}{a}\right)\right)} \]
      5. lift-*.f64N/A

        \[\leadsto \frac{\color{blue}{x \cdot y}}{a} + \left(\mathsf{neg}\left(\frac{z \cdot t}{a}\right)\right) \]
      6. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{y \cdot x}}{a} + \left(\mathsf{neg}\left(\frac{z \cdot t}{a}\right)\right) \]
      7. associate-/l*N/A

        \[\leadsto \color{blue}{y \cdot \frac{x}{a}} + \left(\mathsf{neg}\left(\frac{z \cdot t}{a}\right)\right) \]
      8. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{x}{a} \cdot y} + \left(\mathsf{neg}\left(\frac{z \cdot t}{a}\right)\right) \]
      9. lower-fma.f64N/A

        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x}{a}, y, \mathsf{neg}\left(\frac{z \cdot t}{a}\right)\right)} \]
      10. lower-/.f64N/A

        \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{x}{a}}, y, \mathsf{neg}\left(\frac{z \cdot t}{a}\right)\right) \]
      11. lift-*.f64N/A

        \[\leadsto \mathsf{fma}\left(\frac{x}{a}, y, \mathsf{neg}\left(\frac{\color{blue}{z \cdot t}}{a}\right)\right) \]
      12. *-commutativeN/A

        \[\leadsto \mathsf{fma}\left(\frac{x}{a}, y, \mathsf{neg}\left(\frac{\color{blue}{t \cdot z}}{a}\right)\right) \]
      13. associate-/l*N/A

        \[\leadsto \mathsf{fma}\left(\frac{x}{a}, y, \mathsf{neg}\left(\color{blue}{t \cdot \frac{z}{a}}\right)\right) \]
      14. distribute-lft-neg-inN/A

        \[\leadsto \mathsf{fma}\left(\frac{x}{a}, y, \color{blue}{\left(\mathsf{neg}\left(t\right)\right) \cdot \frac{z}{a}}\right) \]
      15. lower-*.f64N/A

        \[\leadsto \mathsf{fma}\left(\frac{x}{a}, y, \color{blue}{\left(\mathsf{neg}\left(t\right)\right) \cdot \frac{z}{a}}\right) \]
      16. lower-neg.f64N/A

        \[\leadsto \mathsf{fma}\left(\frac{x}{a}, y, \color{blue}{\left(-t\right)} \cdot \frac{z}{a}\right) \]
      17. lower-/.f6495.9

        \[\leadsto \mathsf{fma}\left(\frac{x}{a}, y, \left(-t\right) \cdot \color{blue}{\frac{z}{a}}\right) \]
    4. Applied rewrites95.9%

      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x}{a}, y, \left(-t\right) \cdot \frac{z}{a}\right)} \]

    if -5.0000000000000004e242 < (-.f64 (*.f64 x y) (*.f64 z t)) < 1.0000000000000001e302

    1. Initial program 98.6%

      \[\frac{x \cdot y - z \cdot t}{a} \]
    2. Add Preprocessing
  3. Recombined 2 regimes into one program.
  4. Final simplification97.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \cdot x - t \cdot z \leq -5 \cdot 10^{+242}:\\ \;\;\;\;\mathsf{fma}\left(\frac{x}{a}, y, \frac{-z}{a} \cdot t\right)\\ \mathbf{elif}\;y \cdot x - t \cdot z \leq 10^{+302}:\\ \;\;\;\;\frac{y \cdot x - t \cdot z}{a}\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{x}{a}, y, \frac{-z}{a} \cdot t\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 72.7% accurate, 0.6× speedup?

\[\begin{array}{l} [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\ [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\ \\ \begin{array}{l} t_1 := \frac{x}{a} \cdot y\\ \mathbf{if}\;y \cdot x \leq -5 \cdot 10^{+85}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;y \cdot x \leq 3 \cdot 10^{-32}:\\ \;\;\;\;\frac{-z}{a} \cdot t\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
 :precision binary64
 (let* ((t_1 (* (/ x a) y)))
   (if (<= (* y x) -5e+85) t_1 (if (<= (* y x) 3e-32) (* (/ (- z) a) t) t_1))))
assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
	double t_1 = (x / a) * y;
	double tmp;
	if ((y * x) <= -5e+85) {
		tmp = t_1;
	} else if ((y * x) <= 3e-32) {
		tmp = (-z / a) * t;
	} else {
		tmp = t_1;
	}
	return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: t_1
    real(8) :: tmp
    t_1 = (x / a) * y
    if ((y * x) <= (-5d+85)) then
        tmp = t_1
    else if ((y * x) <= 3d-32) then
        tmp = (-z / a) * t
    else
        tmp = t_1
    end if
    code = tmp
end function
assert x < y && y < z && z < t && t < a;
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
	double t_1 = (x / a) * y;
	double tmp;
	if ((y * x) <= -5e+85) {
		tmp = t_1;
	} else if ((y * x) <= 3e-32) {
		tmp = (-z / a) * t;
	} else {
		tmp = t_1;
	}
	return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a])
[x, y, z, t, a] = sort([x, y, z, t, a])
def code(x, y, z, t, a):
	t_1 = (x / a) * y
	tmp = 0
	if (y * x) <= -5e+85:
		tmp = t_1
	elif (y * x) <= 3e-32:
		tmp = (-z / a) * t
	else:
		tmp = t_1
	return tmp
x, y, z, t, a = sort([x, y, z, t, a])
x, y, z, t, a = sort([x, y, z, t, a])
function code(x, y, z, t, a)
	t_1 = Float64(Float64(x / a) * y)
	tmp = 0.0
	if (Float64(y * x) <= -5e+85)
		tmp = t_1;
	elseif (Float64(y * x) <= 3e-32)
		tmp = Float64(Float64(Float64(-z) / a) * t);
	else
		tmp = t_1;
	end
	return tmp
end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
	t_1 = (x / a) * y;
	tmp = 0.0;
	if ((y * x) <= -5e+85)
		tmp = t_1;
	elseif ((y * x) <= 3e-32)
		tmp = (-z / a) * t;
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x / a), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[N[(y * x), $MachinePrecision], -5e+85], t$95$1, If[LessEqual[N[(y * x), $MachinePrecision], 3e-32], N[(N[((-z) / a), $MachinePrecision] * t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \frac{x}{a} \cdot y\\
\mathbf{if}\;y \cdot x \leq -5 \cdot 10^{+85}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;y \cdot x \leq 3 \cdot 10^{-32}:\\
\;\;\;\;\frac{-z}{a} \cdot t\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 x y) < -5.0000000000000001e85 or 3e-32 < (*.f64 x y)

    1. Initial program 88.2%

      \[\frac{x \cdot y - z \cdot t}{a} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
      2. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{y \cdot x}}{a} \]
      3. lower-*.f6474.6

        \[\leadsto \frac{\color{blue}{y \cdot x}}{a} \]
    5. Applied rewrites74.6%

      \[\leadsto \color{blue}{\frac{y \cdot x}{a}} \]
    6. Step-by-step derivation
      1. Applied rewrites79.0%

        \[\leadsto \frac{x}{a} \cdot \color{blue}{y} \]

      if -5.0000000000000001e85 < (*.f64 x y) < 3e-32

      1. Initial program 93.8%

        \[\frac{x \cdot y - z \cdot t}{a} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift-/.f64N/A

          \[\leadsto \color{blue}{\frac{x \cdot y - z \cdot t}{a}} \]
        2. frac-2negN/A

          \[\leadsto \color{blue}{\frac{\mathsf{neg}\left(\left(x \cdot y - z \cdot t\right)\right)}{\mathsf{neg}\left(a\right)}} \]
        3. div-invN/A

          \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\left(x \cdot y - z \cdot t\right)\right)\right) \cdot \frac{1}{\mathsf{neg}\left(a\right)}} \]
        4. lower-*.f64N/A

          \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\left(x \cdot y - z \cdot t\right)\right)\right) \cdot \frac{1}{\mathsf{neg}\left(a\right)}} \]
        5. lift--.f64N/A

          \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\left(x \cdot y - z \cdot t\right)}\right)\right) \cdot \frac{1}{\mathsf{neg}\left(a\right)} \]
        6. sub-negN/A

          \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\left(x \cdot y + \left(\mathsf{neg}\left(z \cdot t\right)\right)\right)}\right)\right) \cdot \frac{1}{\mathsf{neg}\left(a\right)} \]
        7. distribute-neg-inN/A

          \[\leadsto \color{blue}{\left(\left(\mathsf{neg}\left(x \cdot y\right)\right) + \left(\mathsf{neg}\left(\left(\mathsf{neg}\left(z \cdot t\right)\right)\right)\right)\right)} \cdot \frac{1}{\mathsf{neg}\left(a\right)} \]
        8. lift-*.f64N/A

          \[\leadsto \left(\left(\mathsf{neg}\left(\color{blue}{x \cdot y}\right)\right) + \left(\mathsf{neg}\left(\left(\mathsf{neg}\left(z \cdot t\right)\right)\right)\right)\right) \cdot \frac{1}{\mathsf{neg}\left(a\right)} \]
        9. *-commutativeN/A

          \[\leadsto \left(\left(\mathsf{neg}\left(\color{blue}{y \cdot x}\right)\right) + \left(\mathsf{neg}\left(\left(\mathsf{neg}\left(z \cdot t\right)\right)\right)\right)\right) \cdot \frac{1}{\mathsf{neg}\left(a\right)} \]
        10. distribute-lft-neg-inN/A

          \[\leadsto \left(\color{blue}{\left(\mathsf{neg}\left(y\right)\right) \cdot x} + \left(\mathsf{neg}\left(\left(\mathsf{neg}\left(z \cdot t\right)\right)\right)\right)\right) \cdot \frac{1}{\mathsf{neg}\left(a\right)} \]
        11. remove-double-negN/A

          \[\leadsto \left(\left(\mathsf{neg}\left(y\right)\right) \cdot x + \color{blue}{z \cdot t}\right) \cdot \frac{1}{\mathsf{neg}\left(a\right)} \]
        12. lower-fma.f64N/A

          \[\leadsto \color{blue}{\mathsf{fma}\left(\mathsf{neg}\left(y\right), x, z \cdot t\right)} \cdot \frac{1}{\mathsf{neg}\left(a\right)} \]
        13. lower-neg.f64N/A

          \[\leadsto \mathsf{fma}\left(\color{blue}{-y}, x, z \cdot t\right) \cdot \frac{1}{\mathsf{neg}\left(a\right)} \]
        14. lift-*.f64N/A

          \[\leadsto \mathsf{fma}\left(-y, x, \color{blue}{z \cdot t}\right) \cdot \frac{1}{\mathsf{neg}\left(a\right)} \]
        15. *-commutativeN/A

          \[\leadsto \mathsf{fma}\left(-y, x, \color{blue}{t \cdot z}\right) \cdot \frac{1}{\mathsf{neg}\left(a\right)} \]
        16. lower-*.f64N/A

          \[\leadsto \mathsf{fma}\left(-y, x, \color{blue}{t \cdot z}\right) \cdot \frac{1}{\mathsf{neg}\left(a\right)} \]
        17. neg-mul-1N/A

          \[\leadsto \mathsf{fma}\left(-y, x, t \cdot z\right) \cdot \frac{1}{\color{blue}{-1 \cdot a}} \]
        18. associate-/r*N/A

          \[\leadsto \mathsf{fma}\left(-y, x, t \cdot z\right) \cdot \color{blue}{\frac{\frac{1}{-1}}{a}} \]
        19. metadata-evalN/A

          \[\leadsto \mathsf{fma}\left(-y, x, t \cdot z\right) \cdot \frac{\color{blue}{-1}}{a} \]
        20. lower-/.f6493.7

          \[\leadsto \mathsf{fma}\left(-y, x, t \cdot z\right) \cdot \color{blue}{\frac{-1}{a}} \]
      4. Applied rewrites93.7%

        \[\leadsto \color{blue}{\mathsf{fma}\left(-y, x, t \cdot z\right) \cdot \frac{-1}{a}} \]
      5. Taylor expanded in x around 0

        \[\leadsto \color{blue}{-1 \cdot \frac{t \cdot z}{a}} \]
      6. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto -1 \cdot \frac{\color{blue}{z \cdot t}}{a} \]
        2. associate-*l/N/A

          \[\leadsto -1 \cdot \color{blue}{\left(\frac{z}{a} \cdot t\right)} \]
        3. associate-*l*N/A

          \[\leadsto \color{blue}{\left(-1 \cdot \frac{z}{a}\right) \cdot t} \]
        4. lower-*.f64N/A

          \[\leadsto \color{blue}{\left(-1 \cdot \frac{z}{a}\right) \cdot t} \]
        5. associate-*r/N/A

          \[\leadsto \color{blue}{\frac{-1 \cdot z}{a}} \cdot t \]
        6. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{-1 \cdot z}{a}} \cdot t \]
        7. mul-1-negN/A

          \[\leadsto \frac{\color{blue}{\mathsf{neg}\left(z\right)}}{a} \cdot t \]
        8. lower-neg.f6477.4

          \[\leadsto \frac{\color{blue}{-z}}{a} \cdot t \]
      7. Applied rewrites77.4%

        \[\leadsto \color{blue}{\frac{-z}{a} \cdot t} \]
    7. Recombined 2 regimes into one program.
    8. Final simplification78.1%

      \[\leadsto \begin{array}{l} \mathbf{if}\;y \cdot x \leq -5 \cdot 10^{+85}:\\ \;\;\;\;\frac{x}{a} \cdot y\\ \mathbf{elif}\;y \cdot x \leq 3 \cdot 10^{-32}:\\ \;\;\;\;\frac{-z}{a} \cdot t\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{a} \cdot y\\ \end{array} \]
    9. Add Preprocessing

    Alternative 3: 92.7% accurate, 0.7× speedup?

    \[\begin{array}{l} [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\ [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\ \\ \begin{array}{l} \mathbf{if}\;t \cdot z \leq 2 \cdot 10^{+232}:\\ \;\;\;\;\frac{y \cdot x - t \cdot z}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{-t}{a} \cdot z\\ \end{array} \end{array} \]
    NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
    NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
    (FPCore (x y z t a)
     :precision binary64
     (if (<= (* t z) 2e+232) (/ (- (* y x) (* t z)) a) (* (/ (- t) a) z)))
    assert(x < y && y < z && z < t && t < a);
    assert(x < y && y < z && z < t && t < a);
    double code(double x, double y, double z, double t, double a) {
    	double tmp;
    	if ((t * z) <= 2e+232) {
    		tmp = ((y * x) - (t * z)) / a;
    	} else {
    		tmp = (-t / a) * z;
    	}
    	return tmp;
    }
    
    NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
    NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
    real(8) function code(x, y, z, t, a)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        real(8), intent (in) :: t
        real(8), intent (in) :: a
        real(8) :: tmp
        if ((t * z) <= 2d+232) then
            tmp = ((y * x) - (t * z)) / a
        else
            tmp = (-t / a) * z
        end if
        code = tmp
    end function
    
    assert x < y && y < z && z < t && t < a;
    assert x < y && y < z && z < t && t < a;
    public static double code(double x, double y, double z, double t, double a) {
    	double tmp;
    	if ((t * z) <= 2e+232) {
    		tmp = ((y * x) - (t * z)) / a;
    	} else {
    		tmp = (-t / a) * z;
    	}
    	return tmp;
    }
    
    [x, y, z, t, a] = sort([x, y, z, t, a])
    [x, y, z, t, a] = sort([x, y, z, t, a])
    def code(x, y, z, t, a):
    	tmp = 0
    	if (t * z) <= 2e+232:
    		tmp = ((y * x) - (t * z)) / a
    	else:
    		tmp = (-t / a) * z
    	return tmp
    
    x, y, z, t, a = sort([x, y, z, t, a])
    x, y, z, t, a = sort([x, y, z, t, a])
    function code(x, y, z, t, a)
    	tmp = 0.0
    	if (Float64(t * z) <= 2e+232)
    		tmp = Float64(Float64(Float64(y * x) - Float64(t * z)) / a);
    	else
    		tmp = Float64(Float64(Float64(-t) / a) * z);
    	end
    	return tmp
    end
    
    x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
    x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
    function tmp_2 = code(x, y, z, t, a)
    	tmp = 0.0;
    	if ((t * z) <= 2e+232)
    		tmp = ((y * x) - (t * z)) / a;
    	else
    		tmp = (-t / a) * z;
    	end
    	tmp_2 = tmp;
    end
    
    NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
    NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
    code[x_, y_, z_, t_, a_] := If[LessEqual[N[(t * z), $MachinePrecision], 2e+232], N[(N[(N[(y * x), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[((-t) / a), $MachinePrecision] * z), $MachinePrecision]]
    
    \begin{array}{l}
    [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
    [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
    \\
    \begin{array}{l}
    \mathbf{if}\;t \cdot z \leq 2 \cdot 10^{+232}:\\
    \;\;\;\;\frac{y \cdot x - t \cdot z}{a}\\
    
    \mathbf{else}:\\
    \;\;\;\;\frac{-t}{a} \cdot z\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if (*.f64 z t) < 2.00000000000000011e232

      1. Initial program 94.9%

        \[\frac{x \cdot y - z \cdot t}{a} \]
      2. Add Preprocessing

      if 2.00000000000000011e232 < (*.f64 z t)

      1. Initial program 59.9%

        \[\frac{x \cdot y - z \cdot t}{a} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{-1 \cdot \frac{t \cdot z}{a}} \]
      4. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto -1 \cdot \frac{\color{blue}{z \cdot t}}{a} \]
        2. associate-*r/N/A

          \[\leadsto -1 \cdot \color{blue}{\left(z \cdot \frac{t}{a}\right)} \]
        3. associate-*r*N/A

          \[\leadsto \color{blue}{\left(-1 \cdot z\right) \cdot \frac{t}{a}} \]
        4. lower-*.f64N/A

          \[\leadsto \color{blue}{\left(-1 \cdot z\right) \cdot \frac{t}{a}} \]
        5. mul-1-negN/A

          \[\leadsto \color{blue}{\left(\mathsf{neg}\left(z\right)\right)} \cdot \frac{t}{a} \]
        6. lower-neg.f64N/A

          \[\leadsto \color{blue}{\left(-z\right)} \cdot \frac{t}{a} \]
        7. lower-/.f6489.0

          \[\leadsto \left(-z\right) \cdot \color{blue}{\frac{t}{a}} \]
      5. Applied rewrites89.0%

        \[\leadsto \color{blue}{\left(-z\right) \cdot \frac{t}{a}} \]
    3. Recombined 2 regimes into one program.
    4. Final simplification94.3%

      \[\leadsto \begin{array}{l} \mathbf{if}\;t \cdot z \leq 2 \cdot 10^{+232}:\\ \;\;\;\;\frac{y \cdot x - t \cdot z}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{-t}{a} \cdot z\\ \end{array} \]
    5. Add Preprocessing

    Alternative 4: 50.3% accurate, 1.5× speedup?

    \[\begin{array}{l} [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\ [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\ \\ \frac{x}{a} \cdot y \end{array} \]
    NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
    NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
    (FPCore (x y z t a) :precision binary64 (* (/ x a) y))
    assert(x < y && y < z && z < t && t < a);
    assert(x < y && y < z && z < t && t < a);
    double code(double x, double y, double z, double t, double a) {
    	return (x / a) * y;
    }
    
    NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
    NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
    real(8) function code(x, y, z, t, a)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        real(8), intent (in) :: t
        real(8), intent (in) :: a
        code = (x / a) * y
    end function
    
    assert x < y && y < z && z < t && t < a;
    assert x < y && y < z && z < t && t < a;
    public static double code(double x, double y, double z, double t, double a) {
    	return (x / a) * y;
    }
    
    [x, y, z, t, a] = sort([x, y, z, t, a])
    [x, y, z, t, a] = sort([x, y, z, t, a])
    def code(x, y, z, t, a):
    	return (x / a) * y
    
    x, y, z, t, a = sort([x, y, z, t, a])
    x, y, z, t, a = sort([x, y, z, t, a])
    function code(x, y, z, t, a)
    	return Float64(Float64(x / a) * y)
    end
    
    x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
    x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
    function tmp = code(x, y, z, t, a)
    	tmp = (x / a) * y;
    end
    
    NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
    NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
    code[x_, y_, z_, t_, a_] := N[(N[(x / a), $MachinePrecision] * y), $MachinePrecision]
    
    \begin{array}{l}
    [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
    [x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
    \\
    \frac{x}{a} \cdot y
    \end{array}
    
    Derivation
    1. Initial program 91.3%

      \[\frac{x \cdot y - z \cdot t}{a} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
      2. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{y \cdot x}}{a} \]
      3. lower-*.f6449.6

        \[\leadsto \frac{\color{blue}{y \cdot x}}{a} \]
    5. Applied rewrites49.6%

      \[\leadsto \color{blue}{\frac{y \cdot x}{a}} \]
    6. Step-by-step derivation
      1. Applied rewrites50.6%

        \[\leadsto \frac{x}{a} \cdot \color{blue}{y} \]
      2. Add Preprocessing

      Developer Target 1: 91.6% accurate, 0.5× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{y}{a} \cdot x - \frac{t}{a} \cdot z\\ \mathbf{if}\;z < -2.468684968699548 \cdot 10^{+170}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z < 6.309831121978371 \cdot 10^{-71}:\\ \;\;\;\;\frac{x \cdot y - z \cdot t}{a}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
      (FPCore (x y z t a)
       :precision binary64
       (let* ((t_1 (- (* (/ y a) x) (* (/ t a) z))))
         (if (< z -2.468684968699548e+170)
           t_1
           (if (< z 6.309831121978371e-71) (/ (- (* x y) (* z t)) a) t_1))))
      double code(double x, double y, double z, double t, double a) {
      	double t_1 = ((y / a) * x) - ((t / a) * z);
      	double tmp;
      	if (z < -2.468684968699548e+170) {
      		tmp = t_1;
      	} else if (z < 6.309831121978371e-71) {
      		tmp = ((x * y) - (z * t)) / a;
      	} else {
      		tmp = t_1;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z, t, a)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8), intent (in) :: a
          real(8) :: t_1
          real(8) :: tmp
          t_1 = ((y / a) * x) - ((t / a) * z)
          if (z < (-2.468684968699548d+170)) then
              tmp = t_1
          else if (z < 6.309831121978371d-71) then
              tmp = ((x * y) - (z * t)) / a
          else
              tmp = t_1
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z, double t, double a) {
      	double t_1 = ((y / a) * x) - ((t / a) * z);
      	double tmp;
      	if (z < -2.468684968699548e+170) {
      		tmp = t_1;
      	} else if (z < 6.309831121978371e-71) {
      		tmp = ((x * y) - (z * t)) / a;
      	} else {
      		tmp = t_1;
      	}
      	return tmp;
      }
      
      def code(x, y, z, t, a):
      	t_1 = ((y / a) * x) - ((t / a) * z)
      	tmp = 0
      	if z < -2.468684968699548e+170:
      		tmp = t_1
      	elif z < 6.309831121978371e-71:
      		tmp = ((x * y) - (z * t)) / a
      	else:
      		tmp = t_1
      	return tmp
      
      function code(x, y, z, t, a)
      	t_1 = Float64(Float64(Float64(y / a) * x) - Float64(Float64(t / a) * z))
      	tmp = 0.0
      	if (z < -2.468684968699548e+170)
      		tmp = t_1;
      	elseif (z < 6.309831121978371e-71)
      		tmp = Float64(Float64(Float64(x * y) - Float64(z * t)) / a);
      	else
      		tmp = t_1;
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t, a)
      	t_1 = ((y / a) * x) - ((t / a) * z);
      	tmp = 0.0;
      	if (z < -2.468684968699548e+170)
      		tmp = t_1;
      	elseif (z < 6.309831121978371e-71)
      		tmp = ((x * y) - (z * t)) / a;
      	else
      		tmp = t_1;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(y / a), $MachinePrecision] * x), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -2.468684968699548e+170], t$95$1, If[Less[z, 6.309831121978371e-71], N[(N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], t$95$1]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_1 := \frac{y}{a} \cdot x - \frac{t}{a} \cdot z\\
      \mathbf{if}\;z < -2.468684968699548 \cdot 10^{+170}:\\
      \;\;\;\;t\_1\\
      
      \mathbf{elif}\;z < 6.309831121978371 \cdot 10^{-71}:\\
      \;\;\;\;\frac{x \cdot y - z \cdot t}{a}\\
      
      \mathbf{else}:\\
      \;\;\;\;t\_1\\
      
      
      \end{array}
      \end{array}
      

      Reproduce

      ?
      herbie shell --seed 2024308 
      (FPCore (x y z t a)
        :name "Data.Colour.Matrix:inverse from colour-2.3.3, B"
        :precision binary64
      
        :alt
        (! :herbie-platform default (if (< z -246868496869954800000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (/ y a) x) (* (/ t a) z)) (if (< z 6309831121978371/100000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (- (* x y) (* z t)) a) (- (* (/ y a) x) (* (/ t a) z)))))
      
        (/ (- (* x y) (* z t)) a))