
(FPCore (x y z t a) :precision binary64 (+ (/ (* 60.0 (- x y)) (- z t)) (* a 120.0)))
double code(double x, double y, double z, double t, double a) {
return ((60.0 * (x - y)) / (z - t)) + (a * 120.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((60.0d0 * (x - y)) / (z - t)) + (a * 120.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((60.0 * (x - y)) / (z - t)) + (a * 120.0);
}
def code(x, y, z, t, a): return ((60.0 * (x - y)) / (z - t)) + (a * 120.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) + Float64(a * 120.0)) end
function tmp = code(x, y, z, t, a) tmp = ((60.0 * (x - y)) / (z - t)) + (a * 120.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision] + N[(a * 120.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 20 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ (/ (* 60.0 (- x y)) (- z t)) (* a 120.0)))
double code(double x, double y, double z, double t, double a) {
return ((60.0 * (x - y)) / (z - t)) + (a * 120.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((60.0d0 * (x - y)) / (z - t)) + (a * 120.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((60.0 * (x - y)) / (z - t)) + (a * 120.0);
}
def code(x, y, z, t, a): return ((60.0 * (x - y)) / (z - t)) + (a * 120.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) + Float64(a * 120.0)) end
function tmp = code(x, y, z, t, a) tmp = ((60.0 * (x - y)) / (z - t)) + (a * 120.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision] + N[(a * 120.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120
\end{array}
(FPCore (x y z t a) :precision binary64 (fma a 120.0 (/ (- x y) (* -0.016666666666666666 (- t z)))))
double code(double x, double y, double z, double t, double a) {
return fma(a, 120.0, ((x - y) / (-0.016666666666666666 * (t - z))));
}
function code(x, y, z, t, a) return fma(a, 120.0, Float64(Float64(x - y) / Float64(-0.016666666666666666 * Float64(t - z)))) end
code[x_, y_, z_, t_, a_] := N[(a * 120.0 + N[(N[(x - y), $MachinePrecision] / N[(-0.016666666666666666 * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(a, 120, \frac{x - y}{-0.016666666666666666 \cdot \left(t - z\right)}\right)
\end{array}
Initial program 99.4%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.5
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
frac-2negN/A
lower-/.f64N/A
metadata-evalN/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6499.8
Applied rewrites99.8%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
div-invN/A
lower-*.f64N/A
metadata-eval99.9
Applied rewrites99.9%
Final simplification99.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* 60.0 (- x y)) (- z t))))
(if (<= t_1 -2e+42)
t_1
(if (<= t_1 1e+42)
(* 120.0 a)
(/ (- x y) (* 0.016666666666666666 (- z t)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_1 <= -2e+42) {
tmp = t_1;
} else if (t_1 <= 1e+42) {
tmp = 120.0 * a;
} else {
tmp = (x - y) / (0.016666666666666666 * (z - t));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (60.0d0 * (x - y)) / (z - t)
if (t_1 <= (-2d+42)) then
tmp = t_1
else if (t_1 <= 1d+42) then
tmp = 120.0d0 * a
else
tmp = (x - y) / (0.016666666666666666d0 * (z - t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_1 <= -2e+42) {
tmp = t_1;
} else if (t_1 <= 1e+42) {
tmp = 120.0 * a;
} else {
tmp = (x - y) / (0.016666666666666666 * (z - t));
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (60.0 * (x - y)) / (z - t) tmp = 0 if t_1 <= -2e+42: tmp = t_1 elif t_1 <= 1e+42: tmp = 120.0 * a else: tmp = (x - y) / (0.016666666666666666 * (z - t)) return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) tmp = 0.0 if (t_1 <= -2e+42) tmp = t_1; elseif (t_1 <= 1e+42) tmp = Float64(120.0 * a); else tmp = Float64(Float64(x - y) / Float64(0.016666666666666666 * Float64(z - t))); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (60.0 * (x - y)) / (z - t); tmp = 0.0; if (t_1 <= -2e+42) tmp = t_1; elseif (t_1 <= 1e+42) tmp = 120.0 * a; else tmp = (x - y) / (0.016666666666666666 * (z - t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+42], t$95$1, If[LessEqual[t$95$1, 1e+42], N[(120.0 * a), $MachinePrecision], N[(N[(x - y), $MachinePrecision] / N[(0.016666666666666666 * N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+42}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_1 \leq 10^{+42}:\\
\;\;\;\;120 \cdot a\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y}{0.016666666666666666 \cdot \left(z - t\right)}\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -2.00000000000000009e42Initial program 97.6%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6481.5
Applied rewrites81.5%
Applied rewrites81.7%
if -2.00000000000000009e42 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 1.00000000000000004e42Initial program 99.9%
Taylor expanded in z around inf
lower-*.f6475.0
Applied rewrites75.0%
if 1.00000000000000004e42 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 99.6%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6474.4
Applied rewrites74.4%
Applied rewrites74.5%
Applied rewrites74.6%
Final simplification76.1%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* 60.0 (- x y)) (- z t))))
(if (<= t_1 -2e+42)
t_1
(if (<= t_1 100000000.0) (* 120.0 a) (* (/ 60.0 (- z t)) (- x y))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_1 <= -2e+42) {
tmp = t_1;
} else if (t_1 <= 100000000.0) {
tmp = 120.0 * a;
} else {
tmp = (60.0 / (z - t)) * (x - y);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (60.0d0 * (x - y)) / (z - t)
if (t_1 <= (-2d+42)) then
tmp = t_1
else if (t_1 <= 100000000.0d0) then
tmp = 120.0d0 * a
else
tmp = (60.0d0 / (z - t)) * (x - y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_1 <= -2e+42) {
tmp = t_1;
} else if (t_1 <= 100000000.0) {
tmp = 120.0 * a;
} else {
tmp = (60.0 / (z - t)) * (x - y);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (60.0 * (x - y)) / (z - t) tmp = 0 if t_1 <= -2e+42: tmp = t_1 elif t_1 <= 100000000.0: tmp = 120.0 * a else: tmp = (60.0 / (z - t)) * (x - y) return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) tmp = 0.0 if (t_1 <= -2e+42) tmp = t_1; elseif (t_1 <= 100000000.0) tmp = Float64(120.0 * a); else tmp = Float64(Float64(60.0 / Float64(z - t)) * Float64(x - y)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (60.0 * (x - y)) / (z - t); tmp = 0.0; if (t_1 <= -2e+42) tmp = t_1; elseif (t_1 <= 100000000.0) tmp = 120.0 * a; else tmp = (60.0 / (z - t)) * (x - y); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+42], t$95$1, If[LessEqual[t$95$1, 100000000.0], N[(120.0 * a), $MachinePrecision], N[(N[(60.0 / N[(z - t), $MachinePrecision]), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+42}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_1 \leq 100000000:\\
\;\;\;\;120 \cdot a\\
\mathbf{else}:\\
\;\;\;\;\frac{60}{z - t} \cdot \left(x - y\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -2.00000000000000009e42Initial program 97.6%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6481.5
Applied rewrites81.5%
Applied rewrites81.7%
if -2.00000000000000009e42 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 1e8Initial program 99.9%
Taylor expanded in z around inf
lower-*.f6476.3
Applied rewrites76.3%
if 1e8 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 99.6%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6471.7
Applied rewrites71.7%
Applied rewrites71.7%
Final simplification76.1%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* (/ 60.0 (- z t)) (- x y))) (t_2 (/ (* 60.0 (- x y)) (- z t)))) (if (<= t_2 -1e+37) t_1 (if (<= t_2 100000000.0) (* 120.0 a) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 / (z - t)) * (x - y);
double t_2 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_2 <= -1e+37) {
tmp = t_1;
} else if (t_2 <= 100000000.0) {
tmp = 120.0 * a;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (60.0d0 / (z - t)) * (x - y)
t_2 = (60.0d0 * (x - y)) / (z - t)
if (t_2 <= (-1d+37)) then
tmp = t_1
else if (t_2 <= 100000000.0d0) then
tmp = 120.0d0 * a
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 / (z - t)) * (x - y);
double t_2 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_2 <= -1e+37) {
tmp = t_1;
} else if (t_2 <= 100000000.0) {
tmp = 120.0 * a;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (60.0 / (z - t)) * (x - y) t_2 = (60.0 * (x - y)) / (z - t) tmp = 0 if t_2 <= -1e+37: tmp = t_1 elif t_2 <= 100000000.0: tmp = 120.0 * a else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(60.0 / Float64(z - t)) * Float64(x - y)) t_2 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) tmp = 0.0 if (t_2 <= -1e+37) tmp = t_1; elseif (t_2 <= 100000000.0) tmp = Float64(120.0 * a); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (60.0 / (z - t)) * (x - y); t_2 = (60.0 * (x - y)) / (z - t); tmp = 0.0; if (t_2 <= -1e+37) tmp = t_1; elseif (t_2 <= 100000000.0) tmp = 120.0 * a; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 / N[(z - t), $MachinePrecision]), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+37], t$95$1, If[LessEqual[t$95$2, 100000000.0], N[(120.0 * a), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{60}{z - t} \cdot \left(x - y\right)\\
t_2 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+37}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 100000000:\\
\;\;\;\;120 \cdot a\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -9.99999999999999954e36 or 1e8 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 98.8%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6475.2
Applied rewrites75.2%
Applied rewrites75.3%
if -9.99999999999999954e36 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 1e8Initial program 99.9%
Taylor expanded in z around inf
lower-*.f6476.6
Applied rewrites76.6%
Final simplification76.1%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* 60.0 (- x y)) (- z t))))
(if (<= t_1 -4e+154)
(* (/ (- y x) t) 60.0)
(if (<= t_1 2e+169) (* 120.0 a) (* (/ -60.0 t) (- x y))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_1 <= -4e+154) {
tmp = ((y - x) / t) * 60.0;
} else if (t_1 <= 2e+169) {
tmp = 120.0 * a;
} else {
tmp = (-60.0 / t) * (x - y);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (60.0d0 * (x - y)) / (z - t)
if (t_1 <= (-4d+154)) then
tmp = ((y - x) / t) * 60.0d0
else if (t_1 <= 2d+169) then
tmp = 120.0d0 * a
else
tmp = ((-60.0d0) / t) * (x - y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_1 <= -4e+154) {
tmp = ((y - x) / t) * 60.0;
} else if (t_1 <= 2e+169) {
tmp = 120.0 * a;
} else {
tmp = (-60.0 / t) * (x - y);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (60.0 * (x - y)) / (z - t) tmp = 0 if t_1 <= -4e+154: tmp = ((y - x) / t) * 60.0 elif t_1 <= 2e+169: tmp = 120.0 * a else: tmp = (-60.0 / t) * (x - y) return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) tmp = 0.0 if (t_1 <= -4e+154) tmp = Float64(Float64(Float64(y - x) / t) * 60.0); elseif (t_1 <= 2e+169) tmp = Float64(120.0 * a); else tmp = Float64(Float64(-60.0 / t) * Float64(x - y)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (60.0 * (x - y)) / (z - t); tmp = 0.0; if (t_1 <= -4e+154) tmp = ((y - x) / t) * 60.0; elseif (t_1 <= 2e+169) tmp = 120.0 * a; else tmp = (-60.0 / t) * (x - y); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -4e+154], N[(N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision] * 60.0), $MachinePrecision], If[LessEqual[t$95$1, 2e+169], N[(120.0 * a), $MachinePrecision], N[(N[(-60.0 / t), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{+154}:\\
\;\;\;\;\frac{y - x}{t} \cdot 60\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+169}:\\
\;\;\;\;120 \cdot a\\
\mathbf{else}:\\
\;\;\;\;\frac{-60}{t} \cdot \left(x - y\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -4.00000000000000015e154Initial program 96.3%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6495.8
Applied rewrites95.8%
Taylor expanded in z around 0
Applied rewrites69.7%
if -4.00000000000000015e154 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 1.99999999999999987e169Initial program 99.8%
Taylor expanded in z around inf
lower-*.f6466.1
Applied rewrites66.1%
if 1.99999999999999987e169 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 99.7%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6491.3
Applied rewrites91.3%
Applied rewrites91.5%
Taylor expanded in z around 0
Applied rewrites69.0%
Final simplification66.8%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* (/ (- y x) t) 60.0)) (t_2 (/ (* 60.0 (- x y)) (- z t)))) (if (<= t_2 -4e+154) t_1 (if (<= t_2 2e+169) (* 120.0 a) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = ((y - x) / t) * 60.0;
double t_2 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_2 <= -4e+154) {
tmp = t_1;
} else if (t_2 <= 2e+169) {
tmp = 120.0 * a;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = ((y - x) / t) * 60.0d0
t_2 = (60.0d0 * (x - y)) / (z - t)
if (t_2 <= (-4d+154)) then
tmp = t_1
else if (t_2 <= 2d+169) then
tmp = 120.0d0 * a
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = ((y - x) / t) * 60.0;
double t_2 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_2 <= -4e+154) {
tmp = t_1;
} else if (t_2 <= 2e+169) {
tmp = 120.0 * a;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = ((y - x) / t) * 60.0 t_2 = (60.0 * (x - y)) / (z - t) tmp = 0 if t_2 <= -4e+154: tmp = t_1 elif t_2 <= 2e+169: tmp = 120.0 * a else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(Float64(y - x) / t) * 60.0) t_2 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) tmp = 0.0 if (t_2 <= -4e+154) tmp = t_1; elseif (t_2 <= 2e+169) tmp = Float64(120.0 * a); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = ((y - x) / t) * 60.0; t_2 = (60.0 * (x - y)) / (z - t); tmp = 0.0; if (t_2 <= -4e+154) tmp = t_1; elseif (t_2 <= 2e+169) tmp = 120.0 * a; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision] * 60.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -4e+154], t$95$1, If[LessEqual[t$95$2, 2e+169], N[(120.0 * a), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y - x}{t} \cdot 60\\
t_2 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
\mathbf{if}\;t\_2 \leq -4 \cdot 10^{+154}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+169}:\\
\;\;\;\;120 \cdot a\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -4.00000000000000015e154 or 1.99999999999999987e169 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 98.0%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6493.6
Applied rewrites93.6%
Taylor expanded in z around 0
Applied rewrites69.2%
if -4.00000000000000015e154 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 1.99999999999999987e169Initial program 99.8%
Taylor expanded in z around inf
lower-*.f6466.1
Applied rewrites66.1%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* 60.0 (- x y)) (- z t))))
(if (<= t_1 -1e+170)
(/ y (* (- z t) -0.016666666666666666))
(if (<= t_1 2e+205) (* 120.0 a) (* (/ (- x y) z) 60.0)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_1 <= -1e+170) {
tmp = y / ((z - t) * -0.016666666666666666);
} else if (t_1 <= 2e+205) {
tmp = 120.0 * a;
} else {
tmp = ((x - y) / z) * 60.0;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (60.0d0 * (x - y)) / (z - t)
if (t_1 <= (-1d+170)) then
tmp = y / ((z - t) * (-0.016666666666666666d0))
else if (t_1 <= 2d+205) then
tmp = 120.0d0 * a
else
tmp = ((x - y) / z) * 60.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_1 <= -1e+170) {
tmp = y / ((z - t) * -0.016666666666666666);
} else if (t_1 <= 2e+205) {
tmp = 120.0 * a;
} else {
tmp = ((x - y) / z) * 60.0;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (60.0 * (x - y)) / (z - t) tmp = 0 if t_1 <= -1e+170: tmp = y / ((z - t) * -0.016666666666666666) elif t_1 <= 2e+205: tmp = 120.0 * a else: tmp = ((x - y) / z) * 60.0 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) tmp = 0.0 if (t_1 <= -1e+170) tmp = Float64(y / Float64(Float64(z - t) * -0.016666666666666666)); elseif (t_1 <= 2e+205) tmp = Float64(120.0 * a); else tmp = Float64(Float64(Float64(x - y) / z) * 60.0); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (60.0 * (x - y)) / (z - t); tmp = 0.0; if (t_1 <= -1e+170) tmp = y / ((z - t) * -0.016666666666666666); elseif (t_1 <= 2e+205) tmp = 120.0 * a; else tmp = ((x - y) / z) * 60.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+170], N[(y / N[(N[(z - t), $MachinePrecision] * -0.016666666666666666), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+205], N[(120.0 * a), $MachinePrecision], N[(N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision] * 60.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+170}:\\
\;\;\;\;\frac{y}{\left(z - t\right) \cdot -0.016666666666666666}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+205}:\\
\;\;\;\;120 \cdot a\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y}{z} \cdot 60\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -1.00000000000000003e170Initial program 96.2%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6495.7
Applied rewrites95.7%
Taylor expanded in x around 0
Applied rewrites54.8%
Applied rewrites54.9%
if -1.00000000000000003e170 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 2.00000000000000003e205Initial program 99.8%
Taylor expanded in z around inf
lower-*.f6464.7
Applied rewrites64.7%
if 2.00000000000000003e205 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 99.8%
Taylor expanded in z around inf
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6464.9
Applied rewrites64.9%
Taylor expanded in z around 0
Applied rewrites64.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* 60.0 (- x y)) (- z t))))
(if (<= t_1 -1e+170)
(/ y (* (- z t) -0.016666666666666666))
(if (<= t_1 5e+169) (* 120.0 a) (* (/ -60.0 (- z t)) y)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_1 <= -1e+170) {
tmp = y / ((z - t) * -0.016666666666666666);
} else if (t_1 <= 5e+169) {
tmp = 120.0 * a;
} else {
tmp = (-60.0 / (z - t)) * y;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (60.0d0 * (x - y)) / (z - t)
if (t_1 <= (-1d+170)) then
tmp = y / ((z - t) * (-0.016666666666666666d0))
else if (t_1 <= 5d+169) then
tmp = 120.0d0 * a
else
tmp = ((-60.0d0) / (z - t)) * y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_1 <= -1e+170) {
tmp = y / ((z - t) * -0.016666666666666666);
} else if (t_1 <= 5e+169) {
tmp = 120.0 * a;
} else {
tmp = (-60.0 / (z - t)) * y;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (60.0 * (x - y)) / (z - t) tmp = 0 if t_1 <= -1e+170: tmp = y / ((z - t) * -0.016666666666666666) elif t_1 <= 5e+169: tmp = 120.0 * a else: tmp = (-60.0 / (z - t)) * y return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) tmp = 0.0 if (t_1 <= -1e+170) tmp = Float64(y / Float64(Float64(z - t) * -0.016666666666666666)); elseif (t_1 <= 5e+169) tmp = Float64(120.0 * a); else tmp = Float64(Float64(-60.0 / Float64(z - t)) * y); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (60.0 * (x - y)) / (z - t); tmp = 0.0; if (t_1 <= -1e+170) tmp = y / ((z - t) * -0.016666666666666666); elseif (t_1 <= 5e+169) tmp = 120.0 * a; else tmp = (-60.0 / (z - t)) * y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+170], N[(y / N[(N[(z - t), $MachinePrecision] * -0.016666666666666666), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+169], N[(120.0 * a), $MachinePrecision], N[(N[(-60.0 / N[(z - t), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+170}:\\
\;\;\;\;\frac{y}{\left(z - t\right) \cdot -0.016666666666666666}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+169}:\\
\;\;\;\;120 \cdot a\\
\mathbf{else}:\\
\;\;\;\;\frac{-60}{z - t} \cdot y\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -1.00000000000000003e170Initial program 96.2%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6495.7
Applied rewrites95.7%
Taylor expanded in x around 0
Applied rewrites54.8%
Applied rewrites54.9%
if -1.00000000000000003e170 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 5.00000000000000017e169Initial program 99.8%
Taylor expanded in z around inf
lower-*.f6465.6
Applied rewrites65.6%
if 5.00000000000000017e169 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 99.7%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6490.9
Applied rewrites90.9%
Taylor expanded in x around 0
Applied rewrites47.7%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* (/ -60.0 (- z t)) y)) (t_2 (/ (* 60.0 (- x y)) (- z t)))) (if (<= t_2 -1e+170) t_1 (if (<= t_2 5e+169) (* 120.0 a) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (-60.0 / (z - t)) * y;
double t_2 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_2 <= -1e+170) {
tmp = t_1;
} else if (t_2 <= 5e+169) {
tmp = 120.0 * a;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = ((-60.0d0) / (z - t)) * y
t_2 = (60.0d0 * (x - y)) / (z - t)
if (t_2 <= (-1d+170)) then
tmp = t_1
else if (t_2 <= 5d+169) then
tmp = 120.0d0 * a
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (-60.0 / (z - t)) * y;
double t_2 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_2 <= -1e+170) {
tmp = t_1;
} else if (t_2 <= 5e+169) {
tmp = 120.0 * a;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (-60.0 / (z - t)) * y t_2 = (60.0 * (x - y)) / (z - t) tmp = 0 if t_2 <= -1e+170: tmp = t_1 elif t_2 <= 5e+169: tmp = 120.0 * a else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(-60.0 / Float64(z - t)) * y) t_2 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) tmp = 0.0 if (t_2 <= -1e+170) tmp = t_1; elseif (t_2 <= 5e+169) tmp = Float64(120.0 * a); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (-60.0 / (z - t)) * y; t_2 = (60.0 * (x - y)) / (z - t); tmp = 0.0; if (t_2 <= -1e+170) tmp = t_1; elseif (t_2 <= 5e+169) tmp = 120.0 * a; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(-60.0 / N[(z - t), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]}, Block[{t$95$2 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+170], t$95$1, If[LessEqual[t$95$2, 5e+169], N[(120.0 * a), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{-60}{z - t} \cdot y\\
t_2 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+170}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+169}:\\
\;\;\;\;120 \cdot a\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -1.00000000000000003e170 or 5.00000000000000017e169 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 97.9%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6493.3
Applied rewrites93.3%
Taylor expanded in x around 0
Applied rewrites51.3%
if -1.00000000000000003e170 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 5.00000000000000017e169Initial program 99.8%
Taylor expanded in z around inf
lower-*.f6465.6
Applied rewrites65.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* 60.0 (- x y)) (- z t))))
(if (<= t_1 -2e+171)
(* (/ y t) 60.0)
(if (<= t_1 5e+169) (* 120.0 a) (* (/ 60.0 t) y)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_1 <= -2e+171) {
tmp = (y / t) * 60.0;
} else if (t_1 <= 5e+169) {
tmp = 120.0 * a;
} else {
tmp = (60.0 / t) * y;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (60.0d0 * (x - y)) / (z - t)
if (t_1 <= (-2d+171)) then
tmp = (y / t) * 60.0d0
else if (t_1 <= 5d+169) then
tmp = 120.0d0 * a
else
tmp = (60.0d0 / t) * y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_1 <= -2e+171) {
tmp = (y / t) * 60.0;
} else if (t_1 <= 5e+169) {
tmp = 120.0 * a;
} else {
tmp = (60.0 / t) * y;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (60.0 * (x - y)) / (z - t) tmp = 0 if t_1 <= -2e+171: tmp = (y / t) * 60.0 elif t_1 <= 5e+169: tmp = 120.0 * a else: tmp = (60.0 / t) * y return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) tmp = 0.0 if (t_1 <= -2e+171) tmp = Float64(Float64(y / t) * 60.0); elseif (t_1 <= 5e+169) tmp = Float64(120.0 * a); else tmp = Float64(Float64(60.0 / t) * y); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (60.0 * (x - y)) / (z - t); tmp = 0.0; if (t_1 <= -2e+171) tmp = (y / t) * 60.0; elseif (t_1 <= 5e+169) tmp = 120.0 * a; else tmp = (60.0 / t) * y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+171], N[(N[(y / t), $MachinePrecision] * 60.0), $MachinePrecision], If[LessEqual[t$95$1, 5e+169], N[(120.0 * a), $MachinePrecision], N[(N[(60.0 / t), $MachinePrecision] * y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+171}:\\
\;\;\;\;\frac{y}{t} \cdot 60\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+169}:\\
\;\;\;\;120 \cdot a\\
\mathbf{else}:\\
\;\;\;\;\frac{60}{t} \cdot y\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -1.99999999999999991e171Initial program 96.0%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6495.5
Applied rewrites95.5%
Taylor expanded in z around 0
Applied rewrites71.2%
Taylor expanded in x around 0
Applied rewrites45.4%
if -1.99999999999999991e171 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 5.00000000000000017e169Initial program 99.8%
Taylor expanded in z around inf
lower-*.f6465.3
Applied rewrites65.3%
if 5.00000000000000017e169 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 99.7%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6490.9
Applied rewrites90.9%
Taylor expanded in x around 0
Applied rewrites47.7%
Taylor expanded in z around 0
Applied rewrites39.8%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* (/ 60.0 t) y)) (t_2 (/ (* 60.0 (- x y)) (- z t)))) (if (<= t_2 -2e+171) t_1 (if (<= t_2 5e+169) (* 120.0 a) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 / t) * y;
double t_2 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_2 <= -2e+171) {
tmp = t_1;
} else if (t_2 <= 5e+169) {
tmp = 120.0 * a;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (60.0d0 / t) * y
t_2 = (60.0d0 * (x - y)) / (z - t)
if (t_2 <= (-2d+171)) then
tmp = t_1
else if (t_2 <= 5d+169) then
tmp = 120.0d0 * a
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 / t) * y;
double t_2 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_2 <= -2e+171) {
tmp = t_1;
} else if (t_2 <= 5e+169) {
tmp = 120.0 * a;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (60.0 / t) * y t_2 = (60.0 * (x - y)) / (z - t) tmp = 0 if t_2 <= -2e+171: tmp = t_1 elif t_2 <= 5e+169: tmp = 120.0 * a else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(60.0 / t) * y) t_2 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) tmp = 0.0 if (t_2 <= -2e+171) tmp = t_1; elseif (t_2 <= 5e+169) tmp = Float64(120.0 * a); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (60.0 / t) * y; t_2 = (60.0 * (x - y)) / (z - t); tmp = 0.0; if (t_2 <= -2e+171) tmp = t_1; elseif (t_2 <= 5e+169) tmp = 120.0 * a; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 / t), $MachinePrecision] * y), $MachinePrecision]}, Block[{t$95$2 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -2e+171], t$95$1, If[LessEqual[t$95$2, 5e+169], N[(120.0 * a), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{60}{t} \cdot y\\
t_2 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
\mathbf{if}\;t\_2 \leq -2 \cdot 10^{+171}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+169}:\\
\;\;\;\;120 \cdot a\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -1.99999999999999991e171 or 5.00000000000000017e169 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 97.9%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6493.2
Applied rewrites93.2%
Taylor expanded in x around 0
Applied rewrites52.3%
Taylor expanded in z around 0
Applied rewrites42.6%
if -1.99999999999999991e171 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 5.00000000000000017e169Initial program 99.8%
Taylor expanded in z around inf
lower-*.f6465.3
Applied rewrites65.3%
(FPCore (x y z t a)
:precision binary64
(if (<= z -1.2e+69)
(fma (/ (- x y) z) 60.0 (* 120.0 a))
(if (<= z -5.4e-99)
(+ (* (/ -60.0 (- z t)) y) (* 120.0 a))
(if (<= z 4.6e-32)
(fma a 120.0 (/ (- x y) (* -0.016666666666666666 t)))
(fma a 120.0 (* (/ 60.0 z) (- x y)))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.2e+69) {
tmp = fma(((x - y) / z), 60.0, (120.0 * a));
} else if (z <= -5.4e-99) {
tmp = ((-60.0 / (z - t)) * y) + (120.0 * a);
} else if (z <= 4.6e-32) {
tmp = fma(a, 120.0, ((x - y) / (-0.016666666666666666 * t)));
} else {
tmp = fma(a, 120.0, ((60.0 / z) * (x - y)));
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -1.2e+69) tmp = fma(Float64(Float64(x - y) / z), 60.0, Float64(120.0 * a)); elseif (z <= -5.4e-99) tmp = Float64(Float64(Float64(-60.0 / Float64(z - t)) * y) + Float64(120.0 * a)); elseif (z <= 4.6e-32) tmp = fma(a, 120.0, Float64(Float64(x - y) / Float64(-0.016666666666666666 * t))); else tmp = fma(a, 120.0, Float64(Float64(60.0 / z) * Float64(x - y))); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -1.2e+69], N[(N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision] * 60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -5.4e-99], N[(N[(N[(-60.0 / N[(z - t), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision] + N[(120.0 * a), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 4.6e-32], N[(a * 120.0 + N[(N[(x - y), $MachinePrecision] / N[(-0.016666666666666666 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(a * 120.0 + N[(N[(60.0 / z), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.2 \cdot 10^{+69}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x - y}{z}, 60, 120 \cdot a\right)\\
\mathbf{elif}\;z \leq -5.4 \cdot 10^{-99}:\\
\;\;\;\;\frac{-60}{z - t} \cdot y + 120 \cdot a\\
\mathbf{elif}\;z \leq 4.6 \cdot 10^{-32}:\\
\;\;\;\;\mathsf{fma}\left(a, 120, \frac{x - y}{-0.016666666666666666 \cdot t}\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(a, 120, \frac{60}{z} \cdot \left(x - y\right)\right)\\
\end{array}
\end{array}
if z < -1.2000000000000001e69Initial program 99.7%
Taylor expanded in z around inf
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6488.2
Applied rewrites88.2%
if -1.2000000000000001e69 < z < -5.4e-99Initial program 99.8%
Taylor expanded in x around 0
associate-*r/N/A
associate-*l/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
associate-*r/N/A
lower-*.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f64N/A
lower--.f6475.8
Applied rewrites75.8%
if -5.4e-99 < z < 4.6000000000000001e-32Initial program 99.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.8
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
frac-2negN/A
lower-/.f64N/A
metadata-evalN/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6499.9
Applied rewrites99.9%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
div-invN/A
lower-*.f64N/A
metadata-eval99.9
Applied rewrites99.9%
Taylor expanded in z around 0
lower-*.f6494.2
Applied rewrites94.2%
if 4.6000000000000001e-32 < z Initial program 98.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6498.8
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
frac-2negN/A
lower-/.f64N/A
metadata-evalN/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6499.8
Applied rewrites99.8%
Taylor expanded in z around inf
lower-/.f6482.6
Applied rewrites82.6%
Final simplification87.5%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ (* 120.0 a) (/ (* 60.0 x) (- z t)))))
(if (<= x -6.6e-15)
t_1
(if (<= x 3.3e+29) (+ (/ (* -60.0 y) (- z t)) (* 120.0 a)) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (120.0 * a) + ((60.0 * x) / (z - t));
double tmp;
if (x <= -6.6e-15) {
tmp = t_1;
} else if (x <= 3.3e+29) {
tmp = ((-60.0 * y) / (z - t)) + (120.0 * a);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (120.0d0 * a) + ((60.0d0 * x) / (z - t))
if (x <= (-6.6d-15)) then
tmp = t_1
else if (x <= 3.3d+29) then
tmp = (((-60.0d0) * y) / (z - t)) + (120.0d0 * a)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (120.0 * a) + ((60.0 * x) / (z - t));
double tmp;
if (x <= -6.6e-15) {
tmp = t_1;
} else if (x <= 3.3e+29) {
tmp = ((-60.0 * y) / (z - t)) + (120.0 * a);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (120.0 * a) + ((60.0 * x) / (z - t)) tmp = 0 if x <= -6.6e-15: tmp = t_1 elif x <= 3.3e+29: tmp = ((-60.0 * y) / (z - t)) + (120.0 * a) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(120.0 * a) + Float64(Float64(60.0 * x) / Float64(z - t))) tmp = 0.0 if (x <= -6.6e-15) tmp = t_1; elseif (x <= 3.3e+29) tmp = Float64(Float64(Float64(-60.0 * y) / Float64(z - t)) + Float64(120.0 * a)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (120.0 * a) + ((60.0 * x) / (z - t)); tmp = 0.0; if (x <= -6.6e-15) tmp = t_1; elseif (x <= 3.3e+29) tmp = ((-60.0 * y) / (z - t)) + (120.0 * a); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(120.0 * a), $MachinePrecision] + N[(N[(60.0 * x), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -6.6e-15], t$95$1, If[LessEqual[x, 3.3e+29], N[(N[(N[(-60.0 * y), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision] + N[(120.0 * a), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 120 \cdot a + \frac{60 \cdot x}{z - t}\\
\mathbf{if}\;x \leq -6.6 \cdot 10^{-15}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 3.3 \cdot 10^{+29}:\\
\;\;\;\;\frac{-60 \cdot y}{z - t} + 120 \cdot a\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -6.6e-15 or 3.29999999999999984e29 < x Initial program 99.0%
Taylor expanded in x around inf
lower-*.f6491.3
Applied rewrites91.3%
if -6.6e-15 < x < 3.29999999999999984e29Initial program 99.8%
Taylor expanded in x around 0
lower-*.f6495.3
Applied rewrites95.3%
Final simplification93.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma a 120.0 (/ (- x y) (* -0.016666666666666666 t)))))
(if (<= t -4.2e-38)
t_1
(if (<= t 4.9e-88) (fma (/ (- x y) z) 60.0 (* 120.0 a)) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(a, 120.0, ((x - y) / (-0.016666666666666666 * t)));
double tmp;
if (t <= -4.2e-38) {
tmp = t_1;
} else if (t <= 4.9e-88) {
tmp = fma(((x - y) / z), 60.0, (120.0 * a));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(a, 120.0, Float64(Float64(x - y) / Float64(-0.016666666666666666 * t))) tmp = 0.0 if (t <= -4.2e-38) tmp = t_1; elseif (t <= 4.9e-88) tmp = fma(Float64(Float64(x - y) / z), 60.0, Float64(120.0 * a)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(a * 120.0 + N[(N[(x - y), $MachinePrecision] / N[(-0.016666666666666666 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -4.2e-38], t$95$1, If[LessEqual[t, 4.9e-88], N[(N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision] * 60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(a, 120, \frac{x - y}{-0.016666666666666666 \cdot t}\right)\\
\mathbf{if}\;t \leq -4.2 \cdot 10^{-38}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 4.9 \cdot 10^{-88}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x - y}{z}, 60, 120 \cdot a\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -4.20000000000000026e-38 or 4.90000000000000028e-88 < t Initial program 99.2%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.3
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
frac-2negN/A
lower-/.f64N/A
metadata-evalN/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6499.8
Applied rewrites99.8%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
div-invN/A
lower-*.f64N/A
metadata-eval99.9
Applied rewrites99.9%
Taylor expanded in z around 0
lower-*.f6484.7
Applied rewrites84.7%
if -4.20000000000000026e-38 < t < 4.90000000000000028e-88Initial program 99.8%
Taylor expanded in z around inf
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6488.6
Applied rewrites88.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma a 120.0 (* (/ -60.0 t) (- x y)))))
(if (<= t -4.2e-38)
t_1
(if (<= t 4.9e-88) (fma (/ (- x y) z) 60.0 (* 120.0 a)) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(a, 120.0, ((-60.0 / t) * (x - y)));
double tmp;
if (t <= -4.2e-38) {
tmp = t_1;
} else if (t <= 4.9e-88) {
tmp = fma(((x - y) / z), 60.0, (120.0 * a));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(a, 120.0, Float64(Float64(-60.0 / t) * Float64(x - y))) tmp = 0.0 if (t <= -4.2e-38) tmp = t_1; elseif (t <= 4.9e-88) tmp = fma(Float64(Float64(x - y) / z), 60.0, Float64(120.0 * a)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(a * 120.0 + N[(N[(-60.0 / t), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -4.2e-38], t$95$1, If[LessEqual[t, 4.9e-88], N[(N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision] * 60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(a, 120, \frac{-60}{t} \cdot \left(x - y\right)\right)\\
\mathbf{if}\;t \leq -4.2 \cdot 10^{-38}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 4.9 \cdot 10^{-88}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x - y}{z}, 60, 120 \cdot a\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -4.20000000000000026e-38 or 4.90000000000000028e-88 < t Initial program 99.2%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.3
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
frac-2negN/A
lower-/.f64N/A
metadata-evalN/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6499.8
Applied rewrites99.8%
Taylor expanded in z around 0
lower-/.f6484.6
Applied rewrites84.6%
if -4.20000000000000026e-38 < t < 4.90000000000000028e-88Initial program 99.8%
Taylor expanded in z around inf
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6488.6
Applied rewrites88.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma a 120.0 (* (/ (- x y) t) -60.0))))
(if (<= t -4.2e-38)
t_1
(if (<= t 4.9e-88) (fma (/ (- x y) z) 60.0 (* 120.0 a)) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(a, 120.0, (((x - y) / t) * -60.0));
double tmp;
if (t <= -4.2e-38) {
tmp = t_1;
} else if (t <= 4.9e-88) {
tmp = fma(((x - y) / z), 60.0, (120.0 * a));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(a, 120.0, Float64(Float64(Float64(x - y) / t) * -60.0)) tmp = 0.0 if (t <= -4.2e-38) tmp = t_1; elseif (t <= 4.9e-88) tmp = fma(Float64(Float64(x - y) / z), 60.0, Float64(120.0 * a)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(a * 120.0 + N[(N[(N[(x - y), $MachinePrecision] / t), $MachinePrecision] * -60.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -4.2e-38], t$95$1, If[LessEqual[t, 4.9e-88], N[(N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision] * 60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(a, 120, \frac{x - y}{t} \cdot -60\right)\\
\mathbf{if}\;t \leq -4.2 \cdot 10^{-38}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 4.9 \cdot 10^{-88}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x - y}{z}, 60, 120 \cdot a\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -4.20000000000000026e-38 or 4.90000000000000028e-88 < t Initial program 99.2%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.3
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
frac-2negN/A
lower-/.f64N/A
metadata-evalN/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6499.8
Applied rewrites99.8%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6484.6
Applied rewrites84.6%
if -4.20000000000000026e-38 < t < 4.90000000000000028e-88Initial program 99.8%
Taylor expanded in z around inf
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6488.6
Applied rewrites88.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma (/ (- x y) t) -60.0 (* 120.0 a))))
(if (<= t -4.2e-38)
t_1
(if (<= t 4.9e-88) (fma (/ (- x y) z) 60.0 (* 120.0 a)) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(((x - y) / t), -60.0, (120.0 * a));
double tmp;
if (t <= -4.2e-38) {
tmp = t_1;
} else if (t <= 4.9e-88) {
tmp = fma(((x - y) / z), 60.0, (120.0 * a));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(Float64(x - y) / t), -60.0, Float64(120.0 * a)) tmp = 0.0 if (t <= -4.2e-38) tmp = t_1; elseif (t <= 4.9e-88) tmp = fma(Float64(Float64(x - y) / z), 60.0, Float64(120.0 * a)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(x - y), $MachinePrecision] / t), $MachinePrecision] * -60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -4.2e-38], t$95$1, If[LessEqual[t, 4.9e-88], N[(N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision] * 60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{x - y}{t}, -60, 120 \cdot a\right)\\
\mathbf{if}\;t \leq -4.2 \cdot 10^{-38}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 4.9 \cdot 10^{-88}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x - y}{z}, 60, 120 \cdot a\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -4.20000000000000026e-38 or 4.90000000000000028e-88 < t Initial program 99.2%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6484.5
Applied rewrites84.5%
if -4.20000000000000026e-38 < t < 4.90000000000000028e-88Initial program 99.8%
Taylor expanded in z around inf
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6488.6
Applied rewrites88.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma (/ x z) 60.0 (* 120.0 a))))
(if (<= z -3.6e-78)
t_1
(if (<= z 1.3e-31) (fma (/ (- x y) t) -60.0 (* 120.0 a)) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma((x / z), 60.0, (120.0 * a));
double tmp;
if (z <= -3.6e-78) {
tmp = t_1;
} else if (z <= 1.3e-31) {
tmp = fma(((x - y) / t), -60.0, (120.0 * a));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(x / z), 60.0, Float64(120.0 * a)) tmp = 0.0 if (z <= -3.6e-78) tmp = t_1; elseif (z <= 1.3e-31) tmp = fma(Float64(Float64(x - y) / t), -60.0, Float64(120.0 * a)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x / z), $MachinePrecision] * 60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -3.6e-78], t$95$1, If[LessEqual[z, 1.3e-31], N[(N[(N[(x - y), $MachinePrecision] / t), $MachinePrecision] * -60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{x}{z}, 60, 120 \cdot a\right)\\
\mathbf{if}\;z \leq -3.6 \cdot 10^{-78}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.3 \cdot 10^{-31}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x - y}{t}, -60, 120 \cdot a\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -3.6000000000000002e-78 or 1.29999999999999998e-31 < z Initial program 99.2%
Taylor expanded in z around inf
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6480.7
Applied rewrites80.7%
Taylor expanded in x around inf
Applied rewrites77.0%
if -3.6000000000000002e-78 < z < 1.29999999999999998e-31Initial program 99.8%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6493.3
Applied rewrites93.3%
(FPCore (x y z t a) :precision binary64 (fma a 120.0 (* (/ -60.0 (- t z)) (- x y))))
double code(double x, double y, double z, double t, double a) {
return fma(a, 120.0, ((-60.0 / (t - z)) * (x - y)));
}
function code(x, y, z, t, a) return fma(a, 120.0, Float64(Float64(-60.0 / Float64(t - z)) * Float64(x - y))) end
code[x_, y_, z_, t_, a_] := N[(a * 120.0 + N[(N[(-60.0 / N[(t - z), $MachinePrecision]), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(a, 120, \frac{-60}{t - z} \cdot \left(x - y\right)\right)
\end{array}
Initial program 99.4%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.5
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
frac-2negN/A
lower-/.f64N/A
metadata-evalN/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6499.8
Applied rewrites99.8%
(FPCore (x y z t a) :precision binary64 (* 120.0 a))
double code(double x, double y, double z, double t, double a) {
return 120.0 * a;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = 120.0d0 * a
end function
public static double code(double x, double y, double z, double t, double a) {
return 120.0 * a;
}
def code(x, y, z, t, a): return 120.0 * a
function code(x, y, z, t, a) return Float64(120.0 * a) end
function tmp = code(x, y, z, t, a) tmp = 120.0 * a; end
code[x_, y_, z_, t_, a_] := N[(120.0 * a), $MachinePrecision]
\begin{array}{l}
\\
120 \cdot a
\end{array}
Initial program 99.4%
Taylor expanded in z around inf
lower-*.f6454.2
Applied rewrites54.2%
(FPCore (x y z t a) :precision binary64 (+ (/ 60.0 (/ (- z t) (- x y))) (* a 120.0)))
double code(double x, double y, double z, double t, double a) {
return (60.0 / ((z - t) / (x - y))) + (a * 120.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (60.0d0 / ((z - t) / (x - y))) + (a * 120.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return (60.0 / ((z - t) / (x - y))) + (a * 120.0);
}
def code(x, y, z, t, a): return (60.0 / ((z - t) / (x - y))) + (a * 120.0)
function code(x, y, z, t, a) return Float64(Float64(60.0 / Float64(Float64(z - t) / Float64(x - y))) + Float64(a * 120.0)) end
function tmp = code(x, y, z, t, a) tmp = (60.0 / ((z - t) / (x - y))) + (a * 120.0); end
code[x_, y_, z_, t_, a_] := N[(N[(60.0 / N[(N[(z - t), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(a * 120.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{60}{\frac{z - t}{x - y}} + a \cdot 120
\end{array}
herbie shell --seed 2024308
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:precision binary64
:alt
(! :herbie-platform default (+ (/ 60 (/ (- z t) (- x y))) (* a 120)))
(+ (/ (* 60.0 (- x y)) (- z t)) (* a 120.0)))