
(FPCore (x y z t) :precision binary64 (* (* (- (* x 0.5) y) (sqrt (* z 2.0))) (exp (/ (* t t) 2.0))))
double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * sqrt((z * 2.0))) * exp(((t * t) / 2.0));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * 0.5d0) - y) * sqrt((z * 2.0d0))) * exp(((t * t) / 2.0d0))
end function
public static double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * Math.sqrt((z * 2.0))) * Math.exp(((t * t) / 2.0));
}
def code(x, y, z, t): return (((x * 0.5) - y) * math.sqrt((z * 2.0))) * math.exp(((t * t) / 2.0))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * 0.5) - y) * sqrt(Float64(z * 2.0))) * exp(Float64(Float64(t * t) / 2.0))) end
function tmp = code(x, y, z, t) tmp = (((x * 0.5) - y) * sqrt((z * 2.0))) * exp(((t * t) / 2.0)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Exp[N[(N[(t * t), $MachinePrecision] / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot e^{\frac{t \cdot t}{2}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (* (* (- (* x 0.5) y) (sqrt (* z 2.0))) (exp (/ (* t t) 2.0))))
double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * sqrt((z * 2.0))) * exp(((t * t) / 2.0));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * 0.5d0) - y) * sqrt((z * 2.0d0))) * exp(((t * t) / 2.0d0))
end function
public static double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * Math.sqrt((z * 2.0))) * Math.exp(((t * t) / 2.0));
}
def code(x, y, z, t): return (((x * 0.5) - y) * math.sqrt((z * 2.0))) * math.exp(((t * t) / 2.0))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * 0.5) - y) * sqrt(Float64(z * 2.0))) * exp(Float64(Float64(t * t) / 2.0))) end
function tmp = code(x, y, z, t) tmp = (((x * 0.5) - y) * sqrt((z * 2.0))) * exp(((t * t) / 2.0)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Exp[N[(N[(t * t), $MachinePrecision] / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot e^{\frac{t \cdot t}{2}}
\end{array}
(FPCore (x y z t) :precision binary64 (* (sqrt (* z (* (pow (exp t) t) 2.0))) (- (* x 0.5) y)))
double code(double x, double y, double z, double t) {
return sqrt((z * (pow(exp(t), t) * 2.0))) * ((x * 0.5) - y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = sqrt((z * ((exp(t) ** t) * 2.0d0))) * ((x * 0.5d0) - y)
end function
public static double code(double x, double y, double z, double t) {
return Math.sqrt((z * (Math.pow(Math.exp(t), t) * 2.0))) * ((x * 0.5) - y);
}
def code(x, y, z, t): return math.sqrt((z * (math.pow(math.exp(t), t) * 2.0))) * ((x * 0.5) - y)
function code(x, y, z, t) return Float64(sqrt(Float64(z * Float64((exp(t) ^ t) * 2.0))) * Float64(Float64(x * 0.5) - y)) end
function tmp = code(x, y, z, t) tmp = sqrt((z * ((exp(t) ^ t) * 2.0))) * ((x * 0.5) - y); end
code[x_, y_, z_, t_] := N[(N[Sqrt[N[(z * N[(N[Power[N[Exp[t], $MachinePrecision], t], $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{z \cdot \left({\left(e^{t}\right)}^{t} \cdot 2\right)} \cdot \left(x \cdot 0.5 - y\right)
\end{array}
Initial program 99.5%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-sqrt.f64N/A
pow1/2N/A
lift-*.f64N/A
unpow-prod-downN/A
associate-*l*N/A
*-commutativeN/A
pow1/2N/A
lift-exp.f64N/A
lift-/.f64N/A
exp-sqrtN/A
sqrt-unprodN/A
pow1/2N/A
sqrt-unprodN/A
lower-sqrt.f64N/A
Applied rewrites99.9%
Final simplification99.9%
(FPCore (x y z t) :precision binary64 (* (sqrt (* (* (pow (+ 1.0 t) t) 2.0) z)) (- (* x 0.5) y)))
double code(double x, double y, double z, double t) {
return sqrt(((pow((1.0 + t), t) * 2.0) * z)) * ((x * 0.5) - y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = sqrt(((((1.0d0 + t) ** t) * 2.0d0) * z)) * ((x * 0.5d0) - y)
end function
public static double code(double x, double y, double z, double t) {
return Math.sqrt(((Math.pow((1.0 + t), t) * 2.0) * z)) * ((x * 0.5) - y);
}
def code(x, y, z, t): return math.sqrt(((math.pow((1.0 + t), t) * 2.0) * z)) * ((x * 0.5) - y)
function code(x, y, z, t) return Float64(sqrt(Float64(Float64((Float64(1.0 + t) ^ t) * 2.0) * z)) * Float64(Float64(x * 0.5) - y)) end
function tmp = code(x, y, z, t) tmp = sqrt(((((1.0 + t) ^ t) * 2.0) * z)) * ((x * 0.5) - y); end
code[x_, y_, z_, t_] := N[(N[Sqrt[N[(N[(N[Power[N[(1.0 + t), $MachinePrecision], t], $MachinePrecision] * 2.0), $MachinePrecision] * z), $MachinePrecision]], $MachinePrecision] * N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\left({\left(1 + t\right)}^{t} \cdot 2\right) \cdot z} \cdot \left(x \cdot 0.5 - y\right)
\end{array}
Initial program 99.5%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-sqrt.f64N/A
pow1/2N/A
lift-*.f64N/A
unpow-prod-downN/A
associate-*l*N/A
*-commutativeN/A
pow1/2N/A
lift-exp.f64N/A
lift-/.f64N/A
exp-sqrtN/A
sqrt-unprodN/A
pow1/2N/A
sqrt-unprodN/A
lower-sqrt.f64N/A
Applied rewrites99.9%
Taylor expanded in t around 0
lower-+.f6478.9
Applied rewrites78.9%
Final simplification78.9%
(FPCore (x y z t) :precision binary64 (* (sqrt (* z 2.0)) (* (fma (fma (fma 0.020833333333333332 (* t t) 0.125) (* t t) 0.5) (* t t) 1.0) (- (* x 0.5) y))))
double code(double x, double y, double z, double t) {
return sqrt((z * 2.0)) * (fma(fma(fma(0.020833333333333332, (t * t), 0.125), (t * t), 0.5), (t * t), 1.0) * ((x * 0.5) - y));
}
function code(x, y, z, t) return Float64(sqrt(Float64(z * 2.0)) * Float64(fma(fma(fma(0.020833333333333332, Float64(t * t), 0.125), Float64(t * t), 0.5), Float64(t * t), 1.0) * Float64(Float64(x * 0.5) - y))) end
code[x_, y_, z_, t_] := N[(N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision] * N[(N[(N[(N[(0.020833333333333332 * N[(t * t), $MachinePrecision] + 0.125), $MachinePrecision] * N[(t * t), $MachinePrecision] + 0.5), $MachinePrecision] * N[(t * t), $MachinePrecision] + 1.0), $MachinePrecision] * N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{z \cdot 2} \cdot \left(\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(0.020833333333333332, t \cdot t, 0.125\right), t \cdot t, 0.5\right), t \cdot t, 1\right) \cdot \left(x \cdot 0.5 - y\right)\right)
\end{array}
Initial program 99.5%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6496.1
Applied rewrites96.1%
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f6497.2
Applied rewrites97.2%
Final simplification97.2%
(FPCore (x y z t) :precision binary64 (* (* (fma (fma (* (* t t) 0.020833333333333332) (* t t) 0.5) (* t t) 1.0) (- (* x 0.5) y)) (sqrt (* z 2.0))))
double code(double x, double y, double z, double t) {
return (fma(fma(((t * t) * 0.020833333333333332), (t * t), 0.5), (t * t), 1.0) * ((x * 0.5) - y)) * sqrt((z * 2.0));
}
function code(x, y, z, t) return Float64(Float64(fma(fma(Float64(Float64(t * t) * 0.020833333333333332), Float64(t * t), 0.5), Float64(t * t), 1.0) * Float64(Float64(x * 0.5) - y)) * sqrt(Float64(z * 2.0))) end
code[x_, y_, z_, t_] := N[(N[(N[(N[(N[(N[(t * t), $MachinePrecision] * 0.020833333333333332), $MachinePrecision] * N[(t * t), $MachinePrecision] + 0.5), $MachinePrecision] * N[(t * t), $MachinePrecision] + 1.0), $MachinePrecision] * N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\mathsf{fma}\left(\mathsf{fma}\left(\left(t \cdot t\right) \cdot 0.020833333333333332, t \cdot t, 0.5\right), t \cdot t, 1\right) \cdot \left(x \cdot 0.5 - y\right)\right) \cdot \sqrt{z \cdot 2}
\end{array}
Initial program 99.5%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6496.1
Applied rewrites96.1%
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f6497.2
Applied rewrites97.2%
Taylor expanded in t around inf
Applied rewrites97.1%
Final simplification97.1%
(FPCore (x y z t) :precision binary64 (* (* (fma x 0.5 (- y)) (fma (fma (* t t) 0.125 0.5) (* t t) 1.0)) (sqrt (* z 2.0))))
double code(double x, double y, double z, double t) {
return (fma(x, 0.5, -y) * fma(fma((t * t), 0.125, 0.5), (t * t), 1.0)) * sqrt((z * 2.0));
}
function code(x, y, z, t) return Float64(Float64(fma(x, 0.5, Float64(-y)) * fma(fma(Float64(t * t), 0.125, 0.5), Float64(t * t), 1.0)) * sqrt(Float64(z * 2.0))) end
code[x_, y_, z_, t_] := N[(N[(N[(x * 0.5 + (-y)), $MachinePrecision] * N[(N[(N[(t * t), $MachinePrecision] * 0.125 + 0.5), $MachinePrecision] * N[(t * t), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\mathsf{fma}\left(x, 0.5, -y\right) \cdot \mathsf{fma}\left(\mathsf{fma}\left(t \cdot t, 0.125, 0.5\right), t \cdot t, 1\right)\right) \cdot \sqrt{z \cdot 2}
\end{array}
Initial program 99.5%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6493.9
Applied rewrites93.9%
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
/-rgt-identityN/A
clear-numN/A
un-div-invN/A
lower-*.f64N/A
Applied rewrites95.4%
Final simplification95.4%
(FPCore (x y z t) :precision binary64 (if (<= (* t t) 3.7e+225) (* (sqrt (* z 2.0)) (- (* x 0.5) y)) (* (- y) (sqrt (* (fma (* t t) z z) 2.0)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((t * t) <= 3.7e+225) {
tmp = sqrt((z * 2.0)) * ((x * 0.5) - y);
} else {
tmp = -y * sqrt((fma((t * t), z, z) * 2.0));
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(t * t) <= 3.7e+225) tmp = Float64(sqrt(Float64(z * 2.0)) * Float64(Float64(x * 0.5) - y)); else tmp = Float64(Float64(-y) * sqrt(Float64(fma(Float64(t * t), z, z) * 2.0))); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(t * t), $MachinePrecision], 3.7e+225], N[(N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision] * N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision], N[((-y) * N[Sqrt[N[(N[(N[(t * t), $MachinePrecision] * z + z), $MachinePrecision] * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \cdot t \leq 3.7 \cdot 10^{+225}:\\
\;\;\;\;\sqrt{z \cdot 2} \cdot \left(x \cdot 0.5 - y\right)\\
\mathbf{else}:\\
\;\;\;\;\left(-y\right) \cdot \sqrt{\mathsf{fma}\left(t \cdot t, z, z\right) \cdot 2}\\
\end{array}
\end{array}
if (*.f64 t t) < 3.69999999999999995e225Initial program 99.2%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-sqrt.f64N/A
pow1/2N/A
lift-*.f64N/A
unpow-prod-downN/A
associate-*l*N/A
*-commutativeN/A
pow1/2N/A
lift-exp.f64N/A
lift-/.f64N/A
exp-sqrtN/A
sqrt-unprodN/A
pow1/2N/A
sqrt-unprodN/A
lower-sqrt.f64N/A
Applied rewrites99.8%
Taylor expanded in t around 0
lower-*.f6481.4
Applied rewrites81.4%
if 3.69999999999999995e225 < (*.f64 t t) Initial program 100.0%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-sqrt.f64N/A
pow1/2N/A
lift-*.f64N/A
unpow-prod-downN/A
associate-*l*N/A
*-commutativeN/A
pow1/2N/A
lift-exp.f64N/A
lift-/.f64N/A
exp-sqrtN/A
sqrt-unprodN/A
pow1/2N/A
sqrt-unprodN/A
lower-sqrt.f64N/A
Applied rewrites100.0%
Taylor expanded in t around 0
lower-*.f6417.3
Applied rewrites17.3%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6412.1
Applied rewrites12.1%
Taylor expanded in t around 0
distribute-lft-outN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6469.1
Applied rewrites69.1%
Final simplification77.9%
(FPCore (x y z t) :precision binary64 (* (* (fma (* t t) 0.5 1.0) (- (* x 0.5) y)) (sqrt (* z 2.0))))
double code(double x, double y, double z, double t) {
return (fma((t * t), 0.5, 1.0) * ((x * 0.5) - y)) * sqrt((z * 2.0));
}
function code(x, y, z, t) return Float64(Float64(fma(Float64(t * t), 0.5, 1.0) * Float64(Float64(x * 0.5) - y)) * sqrt(Float64(z * 2.0))) end
code[x_, y_, z_, t_] := N[(N[(N[(N[(t * t), $MachinePrecision] * 0.5 + 1.0), $MachinePrecision] * N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\mathsf{fma}\left(t \cdot t, 0.5, 1\right) \cdot \left(x \cdot 0.5 - y\right)\right) \cdot \sqrt{z \cdot 2}
\end{array}
Initial program 99.5%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6487.1
Applied rewrites87.1%
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f6488.6
Applied rewrites88.6%
(FPCore (x y z t) :precision binary64 (* (sqrt (* (fma (* t t) z z) 2.0)) (- (* x 0.5) y)))
double code(double x, double y, double z, double t) {
return sqrt((fma((t * t), z, z) * 2.0)) * ((x * 0.5) - y);
}
function code(x, y, z, t) return Float64(sqrt(Float64(fma(Float64(t * t), z, z) * 2.0)) * Float64(Float64(x * 0.5) - y)) end
code[x_, y_, z_, t_] := N[(N[Sqrt[N[(N[(N[(t * t), $MachinePrecision] * z + z), $MachinePrecision] * 2.0), $MachinePrecision]], $MachinePrecision] * N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\mathsf{fma}\left(t \cdot t, z, z\right) \cdot 2} \cdot \left(x \cdot 0.5 - y\right)
\end{array}
Initial program 99.5%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-sqrt.f64N/A
pow1/2N/A
lift-*.f64N/A
unpow-prod-downN/A
associate-*l*N/A
*-commutativeN/A
pow1/2N/A
lift-exp.f64N/A
lift-/.f64N/A
exp-sqrtN/A
sqrt-unprodN/A
pow1/2N/A
sqrt-unprodN/A
lower-sqrt.f64N/A
Applied rewrites99.9%
Taylor expanded in t around 0
distribute-lft-outN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6486.6
Applied rewrites86.6%
Final simplification86.6%
(FPCore (x y z t) :precision binary64 (* (sqrt (* z 2.0)) (- (* x 0.5) y)))
double code(double x, double y, double z, double t) {
return sqrt((z * 2.0)) * ((x * 0.5) - y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = sqrt((z * 2.0d0)) * ((x * 0.5d0) - y)
end function
public static double code(double x, double y, double z, double t) {
return Math.sqrt((z * 2.0)) * ((x * 0.5) - y);
}
def code(x, y, z, t): return math.sqrt((z * 2.0)) * ((x * 0.5) - y)
function code(x, y, z, t) return Float64(sqrt(Float64(z * 2.0)) * Float64(Float64(x * 0.5) - y)) end
function tmp = code(x, y, z, t) tmp = sqrt((z * 2.0)) * ((x * 0.5) - y); end
code[x_, y_, z_, t_] := N[(N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision] * N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{z \cdot 2} \cdot \left(x \cdot 0.5 - y\right)
\end{array}
Initial program 99.5%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-sqrt.f64N/A
pow1/2N/A
lift-*.f64N/A
unpow-prod-downN/A
associate-*l*N/A
*-commutativeN/A
pow1/2N/A
lift-exp.f64N/A
lift-/.f64N/A
exp-sqrtN/A
sqrt-unprodN/A
pow1/2N/A
sqrt-unprodN/A
lower-sqrt.f64N/A
Applied rewrites99.9%
Taylor expanded in t around 0
lower-*.f6462.9
Applied rewrites62.9%
Final simplification62.9%
(FPCore (x y z t) :precision binary64 (* (- y) (sqrt (* z 2.0))))
double code(double x, double y, double z, double t) {
return -y * sqrt((z * 2.0));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -y * sqrt((z * 2.0d0))
end function
public static double code(double x, double y, double z, double t) {
return -y * Math.sqrt((z * 2.0));
}
def code(x, y, z, t): return -y * math.sqrt((z * 2.0))
function code(x, y, z, t) return Float64(Float64(-y) * sqrt(Float64(z * 2.0))) end
function tmp = code(x, y, z, t) tmp = -y * sqrt((z * 2.0)); end
code[x_, y_, z_, t_] := N[((-y) * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-y\right) \cdot \sqrt{z \cdot 2}
\end{array}
Initial program 99.5%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-sqrt.f64N/A
pow1/2N/A
lift-*.f64N/A
unpow-prod-downN/A
associate-*l*N/A
*-commutativeN/A
pow1/2N/A
lift-exp.f64N/A
lift-/.f64N/A
exp-sqrtN/A
sqrt-unprodN/A
pow1/2N/A
sqrt-unprodN/A
lower-sqrt.f64N/A
Applied rewrites99.9%
Taylor expanded in t around 0
lower-*.f6462.9
Applied rewrites62.9%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6429.7
Applied rewrites29.7%
Final simplification29.7%
(FPCore (x y z t) :precision binary64 (* y (sqrt (* z 2.0))))
double code(double x, double y, double z, double t) {
return y * sqrt((z * 2.0));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = y * sqrt((z * 2.0d0))
end function
public static double code(double x, double y, double z, double t) {
return y * Math.sqrt((z * 2.0));
}
def code(x, y, z, t): return y * math.sqrt((z * 2.0))
function code(x, y, z, t) return Float64(y * sqrt(Float64(z * 2.0))) end
function tmp = code(x, y, z, t) tmp = y * sqrt((z * 2.0)); end
code[x_, y_, z_, t_] := N[(y * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \sqrt{z \cdot 2}
\end{array}
Initial program 99.5%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-sqrt.f64N/A
pow1/2N/A
lift-*.f64N/A
unpow-prod-downN/A
associate-*l*N/A
*-commutativeN/A
pow1/2N/A
lift-exp.f64N/A
lift-/.f64N/A
exp-sqrtN/A
sqrt-unprodN/A
pow1/2N/A
sqrt-unprodN/A
lower-sqrt.f64N/A
Applied rewrites99.9%
Taylor expanded in t around 0
lower-*.f6462.9
Applied rewrites62.9%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6429.7
Applied rewrites29.7%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6429.7
Applied rewrites3.0%
Final simplification3.0%
(FPCore (x y z t) :precision binary64 (* (* (- (* x 0.5) y) (sqrt (* z 2.0))) (pow (exp 1.0) (/ (* t t) 2.0))))
double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * sqrt((z * 2.0))) * pow(exp(1.0), ((t * t) / 2.0));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * 0.5d0) - y) * sqrt((z * 2.0d0))) * (exp(1.0d0) ** ((t * t) / 2.0d0))
end function
public static double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * Math.sqrt((z * 2.0))) * Math.pow(Math.exp(1.0), ((t * t) / 2.0));
}
def code(x, y, z, t): return (((x * 0.5) - y) * math.sqrt((z * 2.0))) * math.pow(math.exp(1.0), ((t * t) / 2.0))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * 0.5) - y) * sqrt(Float64(z * 2.0))) * (exp(1.0) ^ Float64(Float64(t * t) / 2.0))) end
function tmp = code(x, y, z, t) tmp = (((x * 0.5) - y) * sqrt((z * 2.0))) * (exp(1.0) ^ ((t * t) / 2.0)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Power[N[Exp[1.0], $MachinePrecision], N[(N[(t * t), $MachinePrecision] / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot {\left(e^{1}\right)}^{\left(\frac{t \cdot t}{2}\right)}
\end{array}
herbie shell --seed 2024308
(FPCore (x y z t)
:name "Data.Number.Erf:$cinvnormcdf from erf-2.0.0.0, A"
:precision binary64
:alt
(! :herbie-platform default (* (* (- (* x 1/2) y) (sqrt (* z 2))) (pow (exp 1) (/ (* t t) 2))))
(* (* (- (* x 0.5) y) (sqrt (* z 2.0))) (exp (/ (* t t) 2.0))))