
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
(FPCore (x y z) :precision binary64 (fma (/ x z) (- 1.0 y) y))
double code(double x, double y, double z) {
return fma((x / z), (1.0 - y), y);
}
function code(x, y, z) return fma(Float64(x / z), Float64(1.0 - y), y) end
code[x_, y_, z_] := N[(N[(x / z), $MachinePrecision] * N[(1.0 - y), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{x}{z}, 1 - y, y\right)
\end{array}
Initial program 87.1%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
+-commutativeN/A
Applied rewrites99.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (fma (/ x z) (- y) y))) (if (<= y -680.0) t_0 (if (<= y 1.0) (fma (/ x z) 1.0 y) t_0))))
double code(double x, double y, double z) {
double t_0 = fma((x / z), -y, y);
double tmp;
if (y <= -680.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = fma((x / z), 1.0, y);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(Float64(x / z), Float64(-y), y) tmp = 0.0 if (y <= -680.0) tmp = t_0; elseif (y <= 1.0) tmp = fma(Float64(x / z), 1.0, y); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x / z), $MachinePrecision] * (-y) + y), $MachinePrecision]}, If[LessEqual[y, -680.0], t$95$0, If[LessEqual[y, 1.0], N[(N[(x / z), $MachinePrecision] * 1.0 + y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(\frac{x}{z}, -y, y\right)\\
\mathbf{if}\;y \leq -680:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{z}, 1, y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -680 or 1 < y Initial program 74.0%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
+-commutativeN/A
Applied rewrites99.9%
Taylor expanded in y around inf
Applied rewrites98.2%
if -680 < y < 1Initial program 99.9%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
+-commutativeN/A
Applied rewrites100.0%
Taylor expanded in y around 0
Applied rewrites98.6%
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (* (- z x) y) z))) (if (<= y -680.0) t_0 (if (<= y 1.0) (fma (/ x z) 1.0 y) t_0))))
double code(double x, double y, double z) {
double t_0 = ((z - x) * y) / z;
double tmp;
if (y <= -680.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = fma((x / z), 1.0, y);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(Float64(z - x) * y) / z) tmp = 0.0 if (y <= -680.0) tmp = t_0; elseif (y <= 1.0) tmp = fma(Float64(x / z), 1.0, y); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(z - x), $MachinePrecision] * y), $MachinePrecision] / z), $MachinePrecision]}, If[LessEqual[y, -680.0], t$95$0, If[LessEqual[y, 1.0], N[(N[(x / z), $MachinePrecision] * 1.0 + y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(z - x\right) \cdot y}{z}\\
\mathbf{if}\;y \leq -680:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{z}, 1, y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -680 or 1 < y Initial program 74.0%
Taylor expanded in y around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6472.3
Applied rewrites72.3%
if -680 < y < 1Initial program 99.9%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
+-commutativeN/A
Applied rewrites100.0%
Taylor expanded in y around 0
Applied rewrites98.6%
(FPCore (x y z) :precision binary64 (let* ((t_0 (fma (/ x z) 1.0 y))) (if (<= z -2.25e-72) t_0 (if (<= z 3.8e-106) (* (- 1.0 y) (/ x z)) t_0))))
double code(double x, double y, double z) {
double t_0 = fma((x / z), 1.0, y);
double tmp;
if (z <= -2.25e-72) {
tmp = t_0;
} else if (z <= 3.8e-106) {
tmp = (1.0 - y) * (x / z);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(Float64(x / z), 1.0, y) tmp = 0.0 if (z <= -2.25e-72) tmp = t_0; elseif (z <= 3.8e-106) tmp = Float64(Float64(1.0 - y) * Float64(x / z)); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x / z), $MachinePrecision] * 1.0 + y), $MachinePrecision]}, If[LessEqual[z, -2.25e-72], t$95$0, If[LessEqual[z, 3.8e-106], N[(N[(1.0 - y), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(\frac{x}{z}, 1, y\right)\\
\mathbf{if}\;z \leq -2.25 \cdot 10^{-72}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 3.8 \cdot 10^{-106}:\\
\;\;\;\;\left(1 - y\right) \cdot \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -2.25e-72 or 3.7999999999999999e-106 < z Initial program 79.8%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
+-commutativeN/A
Applied rewrites99.9%
Taylor expanded in y around 0
Applied rewrites84.2%
if -2.25e-72 < z < 3.7999999999999999e-106Initial program 99.9%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l/N/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6476.6
Applied rewrites76.6%
Applied rewrites87.2%
Final simplification85.3%
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (* z y) z))) (if (<= y -1.15e-51) t_0 (if (<= y 6.2e-124) (/ x z) t_0))))
double code(double x, double y, double z) {
double t_0 = (z * y) / z;
double tmp;
if (y <= -1.15e-51) {
tmp = t_0;
} else if (y <= 6.2e-124) {
tmp = x / z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (z * y) / z
if (y <= (-1.15d-51)) then
tmp = t_0
else if (y <= 6.2d-124) then
tmp = x / z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (z * y) / z;
double tmp;
if (y <= -1.15e-51) {
tmp = t_0;
} else if (y <= 6.2e-124) {
tmp = x / z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (z * y) / z tmp = 0 if y <= -1.15e-51: tmp = t_0 elif y <= 6.2e-124: tmp = x / z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(z * y) / z) tmp = 0.0 if (y <= -1.15e-51) tmp = t_0; elseif (y <= 6.2e-124) tmp = Float64(x / z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (z * y) / z; tmp = 0.0; if (y <= -1.15e-51) tmp = t_0; elseif (y <= 6.2e-124) tmp = x / z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(z * y), $MachinePrecision] / z), $MachinePrecision]}, If[LessEqual[y, -1.15e-51], t$95$0, If[LessEqual[y, 6.2e-124], N[(x / z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{z \cdot y}{z}\\
\mathbf{if}\;y \leq -1.15 \cdot 10^{-51}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 6.2 \cdot 10^{-124}:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.15000000000000001e-51 or 6.1999999999999996e-124 < y Initial program 81.4%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6441.0
Applied rewrites41.0%
if -1.15000000000000001e-51 < y < 6.1999999999999996e-124Initial program 99.9%
Taylor expanded in y around 0
lower-/.f6481.9
Applied rewrites81.9%
(FPCore (x y z) :precision binary64 (if (<= x 3.3e+187) (fma (/ x z) 1.0 y) (* (/ (- y) z) x)))
double code(double x, double y, double z) {
double tmp;
if (x <= 3.3e+187) {
tmp = fma((x / z), 1.0, y);
} else {
tmp = (-y / z) * x;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (x <= 3.3e+187) tmp = fma(Float64(x / z), 1.0, y); else tmp = Float64(Float64(Float64(-y) / z) * x); end return tmp end
code[x_, y_, z_] := If[LessEqual[x, 3.3e+187], N[(N[(x / z), $MachinePrecision] * 1.0 + y), $MachinePrecision], N[(N[((-y) / z), $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 3.3 \cdot 10^{+187}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{z}, 1, y\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{-y}{z} \cdot x\\
\end{array}
\end{array}
if x < 3.3000000000000001e187Initial program 88.5%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
+-commutativeN/A
Applied rewrites99.9%
Taylor expanded in y around 0
Applied rewrites80.9%
if 3.3000000000000001e187 < x Initial program 68.7%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l/N/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6499.6
Applied rewrites99.6%
Taylor expanded in y around inf
Applied rewrites78.2%
(FPCore (x y z) :precision binary64 (if (<= x 2.5e+187) (fma (/ x z) 1.0 y) (* (- y) (/ x z))))
double code(double x, double y, double z) {
double tmp;
if (x <= 2.5e+187) {
tmp = fma((x / z), 1.0, y);
} else {
tmp = -y * (x / z);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (x <= 2.5e+187) tmp = fma(Float64(x / z), 1.0, y); else tmp = Float64(Float64(-y) * Float64(x / z)); end return tmp end
code[x_, y_, z_] := If[LessEqual[x, 2.5e+187], N[(N[(x / z), $MachinePrecision] * 1.0 + y), $MachinePrecision], N[((-y) * N[(x / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 2.5 \cdot 10^{+187}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{z}, 1, y\right)\\
\mathbf{else}:\\
\;\;\;\;\left(-y\right) \cdot \frac{x}{z}\\
\end{array}
\end{array}
if x < 2.5000000000000001e187Initial program 88.5%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
+-commutativeN/A
Applied rewrites99.9%
Taylor expanded in y around 0
Applied rewrites80.9%
if 2.5000000000000001e187 < x Initial program 68.7%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l/N/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6499.6
Applied rewrites99.6%
Taylor expanded in y around inf
Applied rewrites78.2%
Applied rewrites78.2%
Final simplification80.7%
(FPCore (x y z) :precision binary64 (fma (/ x z) 1.0 y))
double code(double x, double y, double z) {
return fma((x / z), 1.0, y);
}
function code(x, y, z) return fma(Float64(x / z), 1.0, y) end
code[x_, y_, z_] := N[(N[(x / z), $MachinePrecision] * 1.0 + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{x}{z}, 1, y\right)
\end{array}
Initial program 87.1%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
+-commutativeN/A
Applied rewrites99.9%
Taylor expanded in y around 0
Applied rewrites76.9%
(FPCore (x y z) :precision binary64 (/ x z))
double code(double x, double y, double z) {
return x / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x / z
end function
public static double code(double x, double y, double z) {
return x / z;
}
def code(x, y, z): return x / z
function code(x, y, z) return Float64(x / z) end
function tmp = code(x, y, z) tmp = x / z; end
code[x_, y_, z_] := N[(x / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{z}
\end{array}
Initial program 87.1%
Taylor expanded in y around 0
lower-/.f6435.2
Applied rewrites35.2%
(FPCore (x y z) :precision binary64 (- (+ y (/ x z)) (/ y (/ z x))))
double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x / z)) - (y / (z / x))
end function
public static double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
def code(x, y, z): return (y + (x / z)) - (y / (z / x))
function code(x, y, z) return Float64(Float64(y + Float64(x / z)) - Float64(y / Float64(z / x))) end
function tmp = code(x, y, z) tmp = (y + (x / z)) - (y / (z / x)); end
code[x_, y_, z_] := N[(N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision] - N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \frac{x}{z}\right) - \frac{y}{\frac{z}{x}}
\end{array}
herbie shell --seed 2024308
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:rasterificRadialGradient from diagrams-rasterific-1.3.1.3"
:precision binary64
:alt
(! :herbie-platform default (- (+ y (/ x z)) (/ y (/ z x))))
(/ (+ x (* y (- z x))) z))