
(FPCore (x y z) :precision binary64 (+ x (* (- y x) z)))
double code(double x, double y, double z) {
return x + ((y - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y - x) * z)
end function
public static double code(double x, double y, double z) {
return x + ((y - x) * z);
}
def code(x, y, z): return x + ((y - x) * z)
function code(x, y, z) return Float64(x + Float64(Float64(y - x) * z)) end
function tmp = code(x, y, z) tmp = x + ((y - x) * z); end
code[x_, y_, z_] := N[(x + N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* (- y x) z)))
double code(double x, double y, double z) {
return x + ((y - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y - x) * z)
end function
public static double code(double x, double y, double z) {
return x + ((y - x) * z);
}
def code(x, y, z): return x + ((y - x) * z)
function code(x, y, z) return Float64(x + Float64(Float64(y - x) * z)) end
function tmp = code(x, y, z) tmp = x + ((y - x) * z); end
code[x_, y_, z_] := N[(x + N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma (- y x) z x))
double code(double x, double y, double z) {
return fma((y - x), z, x);
}
function code(x, y, z) return fma(Float64(y - x), z, x) end
code[x_, y_, z_] := N[(N[(y - x), $MachinePrecision] * z + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y - x, z, x\right)
\end{array}
Initial program 99.9%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64100.0
Applied rewrites100.0%
(FPCore (x y z) :precision binary64 (if (<= z -9.2e+57) (* (- z) x) (if (<= z -1.8e-16) (* z y) (if (<= z 6.8e-13) (* 1.0 x) (* z y)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -9.2e+57) {
tmp = -z * x;
} else if (z <= -1.8e-16) {
tmp = z * y;
} else if (z <= 6.8e-13) {
tmp = 1.0 * x;
} else {
tmp = z * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-9.2d+57)) then
tmp = -z * x
else if (z <= (-1.8d-16)) then
tmp = z * y
else if (z <= 6.8d-13) then
tmp = 1.0d0 * x
else
tmp = z * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -9.2e+57) {
tmp = -z * x;
} else if (z <= -1.8e-16) {
tmp = z * y;
} else if (z <= 6.8e-13) {
tmp = 1.0 * x;
} else {
tmp = z * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -9.2e+57: tmp = -z * x elif z <= -1.8e-16: tmp = z * y elif z <= 6.8e-13: tmp = 1.0 * x else: tmp = z * y return tmp
function code(x, y, z) tmp = 0.0 if (z <= -9.2e+57) tmp = Float64(Float64(-z) * x); elseif (z <= -1.8e-16) tmp = Float64(z * y); elseif (z <= 6.8e-13) tmp = Float64(1.0 * x); else tmp = Float64(z * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -9.2e+57) tmp = -z * x; elseif (z <= -1.8e-16) tmp = z * y; elseif (z <= 6.8e-13) tmp = 1.0 * x; else tmp = z * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -9.2e+57], N[((-z) * x), $MachinePrecision], If[LessEqual[z, -1.8e-16], N[(z * y), $MachinePrecision], If[LessEqual[z, 6.8e-13], N[(1.0 * x), $MachinePrecision], N[(z * y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -9.2 \cdot 10^{+57}:\\
\;\;\;\;\left(-z\right) \cdot x\\
\mathbf{elif}\;z \leq -1.8 \cdot 10^{-16}:\\
\;\;\;\;z \cdot y\\
\mathbf{elif}\;z \leq 6.8 \cdot 10^{-13}:\\
\;\;\;\;1 \cdot x\\
\mathbf{else}:\\
\;\;\;\;z \cdot y\\
\end{array}
\end{array}
if z < -9.1999999999999995e57Initial program 99.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6461.0
Applied rewrites61.0%
Taylor expanded in z around inf
Applied rewrites61.0%
if -9.1999999999999995e57 < z < -1.79999999999999991e-16 or 6.80000000000000031e-13 < z Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6458.0
Applied rewrites58.0%
if -1.79999999999999991e-16 < z < 6.80000000000000031e-13Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6477.9
Applied rewrites77.9%
Taylor expanded in z around 0
Applied rewrites77.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* z (- y x)))) (if (<= z -6e-17) t_0 (if (<= z 3.5e-7) (* (- 1.0 z) x) t_0))))
double code(double x, double y, double z) {
double t_0 = z * (y - x);
double tmp;
if (z <= -6e-17) {
tmp = t_0;
} else if (z <= 3.5e-7) {
tmp = (1.0 - z) * x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * (y - x)
if (z <= (-6d-17)) then
tmp = t_0
else if (z <= 3.5d-7) then
tmp = (1.0d0 - z) * x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * (y - x);
double tmp;
if (z <= -6e-17) {
tmp = t_0;
} else if (z <= 3.5e-7) {
tmp = (1.0 - z) * x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * (y - x) tmp = 0 if z <= -6e-17: tmp = t_0 elif z <= 3.5e-7: tmp = (1.0 - z) * x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(y - x)) tmp = 0.0 if (z <= -6e-17) tmp = t_0; elseif (z <= 3.5e-7) tmp = Float64(Float64(1.0 - z) * x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * (y - x); tmp = 0.0; if (z <= -6e-17) tmp = t_0; elseif (z <= 3.5e-7) tmp = (1.0 - z) * x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(y - x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -6e-17], t$95$0, If[LessEqual[z, 3.5e-7], N[(N[(1.0 - z), $MachinePrecision] * x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(y - x\right)\\
\mathbf{if}\;z \leq -6 \cdot 10^{-17}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 3.5 \cdot 10^{-7}:\\
\;\;\;\;\left(1 - z\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -6.00000000000000012e-17 or 3.49999999999999984e-7 < z Initial program 99.9%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.9
Applied rewrites99.9%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6498.8
Applied rewrites98.8%
if -6.00000000000000012e-17 < z < 3.49999999999999984e-7Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6477.4
Applied rewrites77.4%
Final simplification89.6%
(FPCore (x y z) :precision binary64 (if (<= y -1.4e+85) (* z y) (if (<= y 9.0) (* (- 1.0 z) x) (* z y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.4e+85) {
tmp = z * y;
} else if (y <= 9.0) {
tmp = (1.0 - z) * x;
} else {
tmp = z * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.4d+85)) then
tmp = z * y
else if (y <= 9.0d0) then
tmp = (1.0d0 - z) * x
else
tmp = z * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.4e+85) {
tmp = z * y;
} else if (y <= 9.0) {
tmp = (1.0 - z) * x;
} else {
tmp = z * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.4e+85: tmp = z * y elif y <= 9.0: tmp = (1.0 - z) * x else: tmp = z * y return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.4e+85) tmp = Float64(z * y); elseif (y <= 9.0) tmp = Float64(Float64(1.0 - z) * x); else tmp = Float64(z * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.4e+85) tmp = z * y; elseif (y <= 9.0) tmp = (1.0 - z) * x; else tmp = z * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.4e+85], N[(z * y), $MachinePrecision], If[LessEqual[y, 9.0], N[(N[(1.0 - z), $MachinePrecision] * x), $MachinePrecision], N[(z * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.4 \cdot 10^{+85}:\\
\;\;\;\;z \cdot y\\
\mathbf{elif}\;y \leq 9:\\
\;\;\;\;\left(1 - z\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;z \cdot y\\
\end{array}
\end{array}
if y < -1.4e85 or 9 < y Initial program 100.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6472.3
Applied rewrites72.3%
if -1.4e85 < y < 9Initial program 99.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6481.4
Applied rewrites81.4%
(FPCore (x y z) :precision binary64 (if (<= z -1.8e-16) (* z y) (if (<= z 6.8e-13) (* 1.0 x) (* z y))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.8e-16) {
tmp = z * y;
} else if (z <= 6.8e-13) {
tmp = 1.0 * x;
} else {
tmp = z * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.8d-16)) then
tmp = z * y
else if (z <= 6.8d-13) then
tmp = 1.0d0 * x
else
tmp = z * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.8e-16) {
tmp = z * y;
} else if (z <= 6.8e-13) {
tmp = 1.0 * x;
} else {
tmp = z * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.8e-16: tmp = z * y elif z <= 6.8e-13: tmp = 1.0 * x else: tmp = z * y return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.8e-16) tmp = Float64(z * y); elseif (z <= 6.8e-13) tmp = Float64(1.0 * x); else tmp = Float64(z * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.8e-16) tmp = z * y; elseif (z <= 6.8e-13) tmp = 1.0 * x; else tmp = z * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.8e-16], N[(z * y), $MachinePrecision], If[LessEqual[z, 6.8e-13], N[(1.0 * x), $MachinePrecision], N[(z * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.8 \cdot 10^{-16}:\\
\;\;\;\;z \cdot y\\
\mathbf{elif}\;z \leq 6.8 \cdot 10^{-13}:\\
\;\;\;\;1 \cdot x\\
\mathbf{else}:\\
\;\;\;\;z \cdot y\\
\end{array}
\end{array}
if z < -1.79999999999999991e-16 or 6.80000000000000031e-13 < z Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6453.8
Applied rewrites53.8%
if -1.79999999999999991e-16 < z < 6.80000000000000031e-13Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6477.9
Applied rewrites77.9%
Taylor expanded in z around 0
Applied rewrites77.9%
(FPCore (x y z) :precision binary64 (* z y))
double code(double x, double y, double z) {
return z * y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z * y
end function
public static double code(double x, double y, double z) {
return z * y;
}
def code(x, y, z): return z * y
function code(x, y, z) return Float64(z * y) end
function tmp = code(x, y, z) tmp = z * y; end
code[x_, y_, z_] := N[(z * y), $MachinePrecision]
\begin{array}{l}
\\
z \cdot y
\end{array}
Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6441.1
Applied rewrites41.1%
herbie shell --seed 2024308
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ x (* (- y x) z)))