Diagrams.TwoD.Apollonian:descartes from diagrams-contrib-1.3.0.5

Percentage Accurate: 71.3% → 96.3%
Time: 5.9s
Alternatives: 12
Speedup: 1.2×

Specification

?
\[\begin{array}{l} \\ 2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))
double code(double x, double y, double z) {
	return 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
end function
public static double code(double x, double y, double z) {
	return 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
}
def code(x, y, z):
	return 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
function code(x, y, z)
	return Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z))))
end
function tmp = code(x, y, z)
	tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
end
code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 12 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 71.3% accurate, 1.0× speedup?

\[\begin{array}{l} \\ 2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))
double code(double x, double y, double z) {
	return 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
end function
public static double code(double x, double y, double z) {
	return 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
}
def code(x, y, z):
	return 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
function code(x, y, z)
	return Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z))))
end
function tmp = code(x, y, z)
	tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
end
code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
\end{array}

Alternative 1: 96.3% accurate, 0.2× speedup?

\[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -5 \cdot 10^{-310}:\\ \;\;\;\;\left(\left(-2\right) \cdot \left(\sqrt{{\left(-y\right)}^{-1}} \cdot \sqrt{-\left(z + x\right)}\right)\right) \cdot y\\ \mathbf{else}:\\ \;\;\;\;\frac{\sqrt{y} \cdot 2}{\sqrt{z}} \cdot z\\ \end{array} \end{array} \]
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
 :precision binary64
 (if (<= y -5e-310)
   (* (* (- 2.0) (* (sqrt (pow (- y) -1.0)) (sqrt (- (+ z x))))) y)
   (* (/ (* (sqrt y) 2.0) (sqrt z)) z)))
assert(x < y && y < z);
double code(double x, double y, double z) {
	double tmp;
	if (y <= -5e-310) {
		tmp = (-2.0 * (sqrt(pow(-y, -1.0)) * sqrt(-(z + x)))) * y;
	} else {
		tmp = ((sqrt(y) * 2.0) / sqrt(z)) * z;
	}
	return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-5d-310)) then
        tmp = (-2.0d0 * (sqrt((-y ** (-1.0d0))) * sqrt(-(z + x)))) * y
    else
        tmp = ((sqrt(y) * 2.0d0) / sqrt(z)) * z
    end if
    code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -5e-310) {
		tmp = (-2.0 * (Math.sqrt(Math.pow(-y, -1.0)) * Math.sqrt(-(z + x)))) * y;
	} else {
		tmp = ((Math.sqrt(y) * 2.0) / Math.sqrt(z)) * z;
	}
	return tmp;
}
[x, y, z] = sort([x, y, z])
def code(x, y, z):
	tmp = 0
	if y <= -5e-310:
		tmp = (-2.0 * (math.sqrt(math.pow(-y, -1.0)) * math.sqrt(-(z + x)))) * y
	else:
		tmp = ((math.sqrt(y) * 2.0) / math.sqrt(z)) * z
	return tmp
x, y, z = sort([x, y, z])
function code(x, y, z)
	tmp = 0.0
	if (y <= -5e-310)
		tmp = Float64(Float64(Float64(-2.0) * Float64(sqrt((Float64(-y) ^ -1.0)) * sqrt(Float64(-Float64(z + x))))) * y);
	else
		tmp = Float64(Float64(Float64(sqrt(y) * 2.0) / sqrt(z)) * z);
	end
	return tmp
end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -5e-310)
		tmp = (-2.0 * (sqrt((-y ^ -1.0)) * sqrt(-(z + x)))) * y;
	else
		tmp = ((sqrt(y) * 2.0) / sqrt(z)) * z;
	end
	tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function.
code[x_, y_, z_] := If[LessEqual[y, -5e-310], N[(N[((-2.0) * N[(N[Sqrt[N[Power[(-y), -1.0], $MachinePrecision]], $MachinePrecision] * N[Sqrt[(-N[(z + x), $MachinePrecision])], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision], N[(N[(N[(N[Sqrt[y], $MachinePrecision] * 2.0), $MachinePrecision] / N[Sqrt[z], $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\left(\left(-2\right) \cdot \left(\sqrt{{\left(-y\right)}^{-1}} \cdot \sqrt{-\left(z + x\right)}\right)\right) \cdot y\\

\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{y} \cdot 2}{\sqrt{z}} \cdot z\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -4.999999999999985e-310

    1. Initial program 65.1%

      \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \color{blue}{y \cdot \left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right)} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right) \cdot y} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right) \cdot y} \]
    5. Applied rewrites0.6%

      \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt{\frac{\frac{1}{z + x}}{{y}^{3}}}, z \cdot x, \sqrt{\frac{z + x}{y}} \cdot 2\right) \cdot y} \]
    6. Taylor expanded in y around -inf

      \[\leadsto \left(2 \cdot \left(\sqrt{\frac{x + z}{y}} \cdot {\left(\sqrt{-1}\right)}^{2}\right)\right) \cdot y \]
    7. Step-by-step derivation
      1. Applied rewrites56.6%

        \[\leadsto \left(\left(2 \cdot \sqrt{\frac{x + z}{y}}\right) \cdot -1\right) \cdot y \]
      2. Step-by-step derivation
        1. Applied rewrites62.8%

          \[\leadsto \left(\left(2 \cdot \left(\sqrt{-\left(z + x\right)} \cdot \sqrt{{\left(-y\right)}^{-1}}\right)\right) \cdot -1\right) \cdot y \]

        if -4.999999999999985e-310 < y

        1. Initial program 66.0%

          \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
        2. Add Preprocessing
        3. Taylor expanded in z around inf

          \[\leadsto \color{blue}{z \cdot \left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right)} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
          2. lower-*.f64N/A

            \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
        5. Applied rewrites40.0%

          \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt{\frac{\frac{1}{y + x}}{{z}^{3}}}, y \cdot x, \sqrt{\frac{y + x}{z}} \cdot 2\right) \cdot z} \]
        6. Taylor expanded in x around 0

          \[\leadsto \left(2 \cdot \sqrt{\frac{y}{z}}\right) \cdot z \]
        7. Step-by-step derivation
          1. Applied rewrites33.8%

            \[\leadsto \left(\sqrt{\frac{y}{z}} \cdot 2\right) \cdot z \]
          2. Step-by-step derivation
            1. Applied rewrites41.0%

              \[\leadsto \frac{\sqrt{y} \cdot 2}{\sqrt{z}} \cdot z \]
          3. Recombined 2 regimes into one program.
          4. Final simplification53.3%

            \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -5 \cdot 10^{-310}:\\ \;\;\;\;\left(\left(-2\right) \cdot \left(\sqrt{{\left(-y\right)}^{-1}} \cdot \sqrt{-\left(z + x\right)}\right)\right) \cdot y\\ \mathbf{else}:\\ \;\;\;\;\frac{\sqrt{y} \cdot 2}{\sqrt{z}} \cdot z\\ \end{array} \]
          5. Add Preprocessing

          Alternative 2: 96.3% accurate, 0.6× speedup?

          \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -5 \cdot 10^{-310}:\\ \;\;\;\;\left(\left(-2\right) \cdot \frac{\sqrt{-\left(z + x\right)}}{\sqrt{-y}}\right) \cdot y\\ \mathbf{else}:\\ \;\;\;\;\frac{\sqrt{y} \cdot 2}{\sqrt{z}} \cdot z\\ \end{array} \end{array} \]
          NOTE: x, y, and z should be sorted in increasing order before calling this function.
          (FPCore (x y z)
           :precision binary64
           (if (<= y -5e-310)
             (* (* (- 2.0) (/ (sqrt (- (+ z x))) (sqrt (- y)))) y)
             (* (/ (* (sqrt y) 2.0) (sqrt z)) z)))
          assert(x < y && y < z);
          double code(double x, double y, double z) {
          	double tmp;
          	if (y <= -5e-310) {
          		tmp = (-2.0 * (sqrt(-(z + x)) / sqrt(-y))) * y;
          	} else {
          		tmp = ((sqrt(y) * 2.0) / sqrt(z)) * z;
          	}
          	return tmp;
          }
          
          NOTE: x, y, and z should be sorted in increasing order before calling this function.
          real(8) function code(x, y, z)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              real(8) :: tmp
              if (y <= (-5d-310)) then
                  tmp = (-2.0d0 * (sqrt(-(z + x)) / sqrt(-y))) * y
              else
                  tmp = ((sqrt(y) * 2.0d0) / sqrt(z)) * z
              end if
              code = tmp
          end function
          
          assert x < y && y < z;
          public static double code(double x, double y, double z) {
          	double tmp;
          	if (y <= -5e-310) {
          		tmp = (-2.0 * (Math.sqrt(-(z + x)) / Math.sqrt(-y))) * y;
          	} else {
          		tmp = ((Math.sqrt(y) * 2.0) / Math.sqrt(z)) * z;
          	}
          	return tmp;
          }
          
          [x, y, z] = sort([x, y, z])
          def code(x, y, z):
          	tmp = 0
          	if y <= -5e-310:
          		tmp = (-2.0 * (math.sqrt(-(z + x)) / math.sqrt(-y))) * y
          	else:
          		tmp = ((math.sqrt(y) * 2.0) / math.sqrt(z)) * z
          	return tmp
          
          x, y, z = sort([x, y, z])
          function code(x, y, z)
          	tmp = 0.0
          	if (y <= -5e-310)
          		tmp = Float64(Float64(Float64(-2.0) * Float64(sqrt(Float64(-Float64(z + x))) / sqrt(Float64(-y)))) * y);
          	else
          		tmp = Float64(Float64(Float64(sqrt(y) * 2.0) / sqrt(z)) * z);
          	end
          	return tmp
          end
          
          x, y, z = num2cell(sort([x, y, z])){:}
          function tmp_2 = code(x, y, z)
          	tmp = 0.0;
          	if (y <= -5e-310)
          		tmp = (-2.0 * (sqrt(-(z + x)) / sqrt(-y))) * y;
          	else
          		tmp = ((sqrt(y) * 2.0) / sqrt(z)) * z;
          	end
          	tmp_2 = tmp;
          end
          
          NOTE: x, y, and z should be sorted in increasing order before calling this function.
          code[x_, y_, z_] := If[LessEqual[y, -5e-310], N[(N[((-2.0) * N[(N[Sqrt[(-N[(z + x), $MachinePrecision])], $MachinePrecision] / N[Sqrt[(-y)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision], N[(N[(N[(N[Sqrt[y], $MachinePrecision] * 2.0), $MachinePrecision] / N[Sqrt[z], $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]]
          
          \begin{array}{l}
          [x, y, z] = \mathsf{sort}([x, y, z])\\
          \\
          \begin{array}{l}
          \mathbf{if}\;y \leq -5 \cdot 10^{-310}:\\
          \;\;\;\;\left(\left(-2\right) \cdot \frac{\sqrt{-\left(z + x\right)}}{\sqrt{-y}}\right) \cdot y\\
          
          \mathbf{else}:\\
          \;\;\;\;\frac{\sqrt{y} \cdot 2}{\sqrt{z}} \cdot z\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 2 regimes
          2. if y < -4.999999999999985e-310

            1. Initial program 65.1%

              \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
            2. Add Preprocessing
            3. Taylor expanded in y around inf

              \[\leadsto \color{blue}{y \cdot \left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right)} \]
            4. Step-by-step derivation
              1. *-commutativeN/A

                \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right) \cdot y} \]
              2. lower-*.f64N/A

                \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right) \cdot y} \]
            5. Applied rewrites0.6%

              \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt{\frac{\frac{1}{z + x}}{{y}^{3}}}, z \cdot x, \sqrt{\frac{z + x}{y}} \cdot 2\right) \cdot y} \]
            6. Taylor expanded in y around -inf

              \[\leadsto \left(2 \cdot \left(\sqrt{\frac{x + z}{y}} \cdot {\left(\sqrt{-1}\right)}^{2}\right)\right) \cdot y \]
            7. Step-by-step derivation
              1. Applied rewrites56.6%

                \[\leadsto \left(\left(2 \cdot \sqrt{\frac{x + z}{y}}\right) \cdot -1\right) \cdot y \]
              2. Step-by-step derivation
                1. Applied rewrites62.8%

                  \[\leadsto \left(\left(2 \cdot \frac{\sqrt{-\left(z + x\right)}}{\sqrt{-y}}\right) \cdot -1\right) \cdot y \]

                if -4.999999999999985e-310 < y

                1. Initial program 66.0%

                  \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                2. Add Preprocessing
                3. Taylor expanded in z around inf

                  \[\leadsto \color{blue}{z \cdot \left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right)} \]
                4. Step-by-step derivation
                  1. *-commutativeN/A

                    \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
                  2. lower-*.f64N/A

                    \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
                5. Applied rewrites40.0%

                  \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt{\frac{\frac{1}{y + x}}{{z}^{3}}}, y \cdot x, \sqrt{\frac{y + x}{z}} \cdot 2\right) \cdot z} \]
                6. Taylor expanded in x around 0

                  \[\leadsto \left(2 \cdot \sqrt{\frac{y}{z}}\right) \cdot z \]
                7. Step-by-step derivation
                  1. Applied rewrites33.8%

                    \[\leadsto \left(\sqrt{\frac{y}{z}} \cdot 2\right) \cdot z \]
                  2. Step-by-step derivation
                    1. Applied rewrites41.0%

                      \[\leadsto \frac{\sqrt{y} \cdot 2}{\sqrt{z}} \cdot z \]
                  3. Recombined 2 regimes into one program.
                  4. Final simplification53.3%

                    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -5 \cdot 10^{-310}:\\ \;\;\;\;\left(\left(-2\right) \cdot \frac{\sqrt{-\left(z + x\right)}}{\sqrt{-y}}\right) \cdot y\\ \mathbf{else}:\\ \;\;\;\;\frac{\sqrt{y} \cdot 2}{\sqrt{z}} \cdot z\\ \end{array} \]
                  5. Add Preprocessing

                  Alternative 3: 96.2% accurate, 0.8× speedup?

                  \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -1500000000000:\\ \;\;\;\;\left(-2 \cdot \sqrt{\frac{x}{y}}\right) \cdot y\\ \mathbf{elif}\;y \leq 4.3 \cdot 10^{-55}:\\ \;\;\;\;\sqrt{\mathsf{fma}\left(y, z + x, z \cdot x\right)} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\left(\sqrt{\frac{x + y}{z}} \cdot 2\right) \cdot z\\ \end{array} \end{array} \]
                  NOTE: x, y, and z should be sorted in increasing order before calling this function.
                  (FPCore (x y z)
                   :precision binary64
                   (if (<= y -1500000000000.0)
                     (* (* -2.0 (sqrt (/ x y))) y)
                     (if (<= y 4.3e-55)
                       (* (sqrt (fma y (+ z x) (* z x))) 2.0)
                       (* (* (sqrt (/ (+ x y) z)) 2.0) z))))
                  assert(x < y && y < z);
                  double code(double x, double y, double z) {
                  	double tmp;
                  	if (y <= -1500000000000.0) {
                  		tmp = (-2.0 * sqrt((x / y))) * y;
                  	} else if (y <= 4.3e-55) {
                  		tmp = sqrt(fma(y, (z + x), (z * x))) * 2.0;
                  	} else {
                  		tmp = (sqrt(((x + y) / z)) * 2.0) * z;
                  	}
                  	return tmp;
                  }
                  
                  x, y, z = sort([x, y, z])
                  function code(x, y, z)
                  	tmp = 0.0
                  	if (y <= -1500000000000.0)
                  		tmp = Float64(Float64(-2.0 * sqrt(Float64(x / y))) * y);
                  	elseif (y <= 4.3e-55)
                  		tmp = Float64(sqrt(fma(y, Float64(z + x), Float64(z * x))) * 2.0);
                  	else
                  		tmp = Float64(Float64(sqrt(Float64(Float64(x + y) / z)) * 2.0) * z);
                  	end
                  	return tmp
                  end
                  
                  NOTE: x, y, and z should be sorted in increasing order before calling this function.
                  code[x_, y_, z_] := If[LessEqual[y, -1500000000000.0], N[(N[(-2.0 * N[Sqrt[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[y, 4.3e-55], N[(N[Sqrt[N[(y * N[(z + x), $MachinePrecision] + N[(z * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[(N[Sqrt[N[(N[(x + y), $MachinePrecision] / z), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision] * z), $MachinePrecision]]]
                  
                  \begin{array}{l}
                  [x, y, z] = \mathsf{sort}([x, y, z])\\
                  \\
                  \begin{array}{l}
                  \mathbf{if}\;y \leq -1500000000000:\\
                  \;\;\;\;\left(-2 \cdot \sqrt{\frac{x}{y}}\right) \cdot y\\
                  
                  \mathbf{elif}\;y \leq 4.3 \cdot 10^{-55}:\\
                  \;\;\;\;\sqrt{\mathsf{fma}\left(y, z + x, z \cdot x\right)} \cdot 2\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;\left(\sqrt{\frac{x + y}{z}} \cdot 2\right) \cdot z\\
                  
                  
                  \end{array}
                  \end{array}
                  
                  Derivation
                  1. Split input into 3 regimes
                  2. if y < -1.5e12

                    1. Initial program 44.9%

                      \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                    2. Add Preprocessing
                    3. Taylor expanded in y around inf

                      \[\leadsto \color{blue}{y \cdot \left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right)} \]
                    4. Step-by-step derivation
                      1. *-commutativeN/A

                        \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right) \cdot y} \]
                      2. lower-*.f64N/A

                        \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right) \cdot y} \]
                    5. Applied rewrites0.7%

                      \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt{\frac{\frac{1}{z + x}}{{y}^{3}}}, z \cdot x, \sqrt{\frac{z + x}{y}} \cdot 2\right) \cdot y} \]
                    6. Taylor expanded in y around -inf

                      \[\leadsto \left(2 \cdot \left(\sqrt{\frac{x + z}{y}} \cdot {\left(\sqrt{-1}\right)}^{2}\right)\right) \cdot y \]
                    7. Step-by-step derivation
                      1. Applied rewrites85.9%

                        \[\leadsto \left(\left(2 \cdot \sqrt{\frac{x + z}{y}}\right) \cdot -1\right) \cdot y \]
                      2. Taylor expanded in x around inf

                        \[\leadsto \left(-2 \cdot \sqrt{\frac{x}{y}}\right) \cdot y \]
                      3. Step-by-step derivation
                        1. Applied rewrites50.1%

                          \[\leadsto \left(\sqrt{\frac{x}{y}} \cdot -2\right) \cdot y \]

                        if -1.5e12 < y < 4.3000000000000001e-55

                        1. Initial program 80.2%

                          \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                        2. Add Preprocessing
                        3. Step-by-step derivation
                          1. lift-+.f64N/A

                            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x \cdot y + x \cdot z\right) + y \cdot z}} \]
                          2. +-commutativeN/A

                            \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot z + \left(x \cdot y + x \cdot z\right)}} \]
                          3. lift-+.f64N/A

                            \[\leadsto 2 \cdot \sqrt{y \cdot z + \color{blue}{\left(x \cdot y + x \cdot z\right)}} \]
                          4. associate-+r+N/A

                            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y \cdot z + x \cdot y\right) + x \cdot z}} \]
                          5. lift-*.f64N/A

                            \[\leadsto 2 \cdot \sqrt{\left(\color{blue}{y \cdot z} + x \cdot y\right) + x \cdot z} \]
                          6. lift-*.f64N/A

                            \[\leadsto 2 \cdot \sqrt{\left(y \cdot z + \color{blue}{x \cdot y}\right) + x \cdot z} \]
                          7. *-commutativeN/A

                            \[\leadsto 2 \cdot \sqrt{\left(y \cdot z + \color{blue}{y \cdot x}\right) + x \cdot z} \]
                          8. distribute-lft-outN/A

                            \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot \left(z + x\right)} + x \cdot z} \]
                          9. lower-fma.f64N/A

                            \[\leadsto 2 \cdot \sqrt{\color{blue}{\mathsf{fma}\left(y, z + x, x \cdot z\right)}} \]
                          10. lower-+.f6480.2

                            \[\leadsto 2 \cdot \sqrt{\mathsf{fma}\left(y, \color{blue}{z + x}, x \cdot z\right)} \]
                          11. lift-*.f64N/A

                            \[\leadsto 2 \cdot \sqrt{\mathsf{fma}\left(y, z + x, \color{blue}{x \cdot z}\right)} \]
                          12. *-commutativeN/A

                            \[\leadsto 2 \cdot \sqrt{\mathsf{fma}\left(y, z + x, \color{blue}{z \cdot x}\right)} \]
                          13. lower-*.f6480.2

                            \[\leadsto 2 \cdot \sqrt{\mathsf{fma}\left(y, z + x, \color{blue}{z \cdot x}\right)} \]
                        4. Applied rewrites80.2%

                          \[\leadsto 2 \cdot \sqrt{\color{blue}{\mathsf{fma}\left(y, z + x, z \cdot x\right)}} \]

                        if 4.3000000000000001e-55 < y

                        1. Initial program 55.0%

                          \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                        2. Add Preprocessing
                        3. Taylor expanded in z around inf

                          \[\leadsto \color{blue}{z \cdot \left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right)} \]
                        4. Step-by-step derivation
                          1. *-commutativeN/A

                            \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
                          2. lower-*.f64N/A

                            \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
                        5. Applied rewrites44.8%

                          \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt{\frac{\frac{1}{y + x}}{{z}^{3}}}, y \cdot x, \sqrt{\frac{y + x}{z}} \cdot 2\right) \cdot z} \]
                        6. Taylor expanded in z around inf

                          \[\leadsto \left(2 \cdot \sqrt{\frac{x + y}{z}}\right) \cdot z \]
                        7. Step-by-step derivation
                          1. Applied rewrites55.9%

                            \[\leadsto \left(\sqrt{\frac{x + y}{z}} \cdot 2\right) \cdot z \]
                        8. Recombined 3 regimes into one program.
                        9. Final simplification66.9%

                          \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1500000000000:\\ \;\;\;\;\left(-2 \cdot \sqrt{\frac{x}{y}}\right) \cdot y\\ \mathbf{elif}\;y \leq 4.3 \cdot 10^{-55}:\\ \;\;\;\;\sqrt{\mathsf{fma}\left(y, z + x, z \cdot x\right)} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\left(\sqrt{\frac{x + y}{z}} \cdot 2\right) \cdot z\\ \end{array} \]
                        10. Add Preprocessing

                        Alternative 4: 96.3% accurate, 0.8× speedup?

                        \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -1500000000000:\\ \;\;\;\;\left(-2 \cdot \sqrt{\frac{x}{y}}\right) \cdot y\\ \mathbf{elif}\;y \leq 1.7 \cdot 10^{+15}:\\ \;\;\;\;\sqrt{\mathsf{fma}\left(y, z + x, z \cdot x\right)} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\left(\sqrt{\frac{z}{y}} \cdot 2\right) \cdot y\\ \end{array} \end{array} \]
                        NOTE: x, y, and z should be sorted in increasing order before calling this function.
                        (FPCore (x y z)
                         :precision binary64
                         (if (<= y -1500000000000.0)
                           (* (* -2.0 (sqrt (/ x y))) y)
                           (if (<= y 1.7e+15)
                             (* (sqrt (fma y (+ z x) (* z x))) 2.0)
                             (* (* (sqrt (/ z y)) 2.0) y))))
                        assert(x < y && y < z);
                        double code(double x, double y, double z) {
                        	double tmp;
                        	if (y <= -1500000000000.0) {
                        		tmp = (-2.0 * sqrt((x / y))) * y;
                        	} else if (y <= 1.7e+15) {
                        		tmp = sqrt(fma(y, (z + x), (z * x))) * 2.0;
                        	} else {
                        		tmp = (sqrt((z / y)) * 2.0) * y;
                        	}
                        	return tmp;
                        }
                        
                        x, y, z = sort([x, y, z])
                        function code(x, y, z)
                        	tmp = 0.0
                        	if (y <= -1500000000000.0)
                        		tmp = Float64(Float64(-2.0 * sqrt(Float64(x / y))) * y);
                        	elseif (y <= 1.7e+15)
                        		tmp = Float64(sqrt(fma(y, Float64(z + x), Float64(z * x))) * 2.0);
                        	else
                        		tmp = Float64(Float64(sqrt(Float64(z / y)) * 2.0) * y);
                        	end
                        	return tmp
                        end
                        
                        NOTE: x, y, and z should be sorted in increasing order before calling this function.
                        code[x_, y_, z_] := If[LessEqual[y, -1500000000000.0], N[(N[(-2.0 * N[Sqrt[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[y, 1.7e+15], N[(N[Sqrt[N[(y * N[(z + x), $MachinePrecision] + N[(z * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[(N[Sqrt[N[(z / y), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision] * y), $MachinePrecision]]]
                        
                        \begin{array}{l}
                        [x, y, z] = \mathsf{sort}([x, y, z])\\
                        \\
                        \begin{array}{l}
                        \mathbf{if}\;y \leq -1500000000000:\\
                        \;\;\;\;\left(-2 \cdot \sqrt{\frac{x}{y}}\right) \cdot y\\
                        
                        \mathbf{elif}\;y \leq 1.7 \cdot 10^{+15}:\\
                        \;\;\;\;\sqrt{\mathsf{fma}\left(y, z + x, z \cdot x\right)} \cdot 2\\
                        
                        \mathbf{else}:\\
                        \;\;\;\;\left(\sqrt{\frac{z}{y}} \cdot 2\right) \cdot y\\
                        
                        
                        \end{array}
                        \end{array}
                        
                        Derivation
                        1. Split input into 3 regimes
                        2. if y < -1.5e12

                          1. Initial program 44.9%

                            \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                          2. Add Preprocessing
                          3. Taylor expanded in y around inf

                            \[\leadsto \color{blue}{y \cdot \left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right)} \]
                          4. Step-by-step derivation
                            1. *-commutativeN/A

                              \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right) \cdot y} \]
                            2. lower-*.f64N/A

                              \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right) \cdot y} \]
                          5. Applied rewrites0.7%

                            \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt{\frac{\frac{1}{z + x}}{{y}^{3}}}, z \cdot x, \sqrt{\frac{z + x}{y}} \cdot 2\right) \cdot y} \]
                          6. Taylor expanded in y around -inf

                            \[\leadsto \left(2 \cdot \left(\sqrt{\frac{x + z}{y}} \cdot {\left(\sqrt{-1}\right)}^{2}\right)\right) \cdot y \]
                          7. Step-by-step derivation
                            1. Applied rewrites85.9%

                              \[\leadsto \left(\left(2 \cdot \sqrt{\frac{x + z}{y}}\right) \cdot -1\right) \cdot y \]
                            2. Taylor expanded in x around inf

                              \[\leadsto \left(-2 \cdot \sqrt{\frac{x}{y}}\right) \cdot y \]
                            3. Step-by-step derivation
                              1. Applied rewrites50.1%

                                \[\leadsto \left(\sqrt{\frac{x}{y}} \cdot -2\right) \cdot y \]

                              if -1.5e12 < y < 1.7e15

                              1. Initial program 79.5%

                                \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                              2. Add Preprocessing
                              3. Step-by-step derivation
                                1. lift-+.f64N/A

                                  \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x \cdot y + x \cdot z\right) + y \cdot z}} \]
                                2. +-commutativeN/A

                                  \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot z + \left(x \cdot y + x \cdot z\right)}} \]
                                3. lift-+.f64N/A

                                  \[\leadsto 2 \cdot \sqrt{y \cdot z + \color{blue}{\left(x \cdot y + x \cdot z\right)}} \]
                                4. associate-+r+N/A

                                  \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y \cdot z + x \cdot y\right) + x \cdot z}} \]
                                5. lift-*.f64N/A

                                  \[\leadsto 2 \cdot \sqrt{\left(\color{blue}{y \cdot z} + x \cdot y\right) + x \cdot z} \]
                                6. lift-*.f64N/A

                                  \[\leadsto 2 \cdot \sqrt{\left(y \cdot z + \color{blue}{x \cdot y}\right) + x \cdot z} \]
                                7. *-commutativeN/A

                                  \[\leadsto 2 \cdot \sqrt{\left(y \cdot z + \color{blue}{y \cdot x}\right) + x \cdot z} \]
                                8. distribute-lft-outN/A

                                  \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot \left(z + x\right)} + x \cdot z} \]
                                9. lower-fma.f64N/A

                                  \[\leadsto 2 \cdot \sqrt{\color{blue}{\mathsf{fma}\left(y, z + x, x \cdot z\right)}} \]
                                10. lower-+.f6479.5

                                  \[\leadsto 2 \cdot \sqrt{\mathsf{fma}\left(y, \color{blue}{z + x}, x \cdot z\right)} \]
                                11. lift-*.f64N/A

                                  \[\leadsto 2 \cdot \sqrt{\mathsf{fma}\left(y, z + x, \color{blue}{x \cdot z}\right)} \]
                                12. *-commutativeN/A

                                  \[\leadsto 2 \cdot \sqrt{\mathsf{fma}\left(y, z + x, \color{blue}{z \cdot x}\right)} \]
                                13. lower-*.f6479.5

                                  \[\leadsto 2 \cdot \sqrt{\mathsf{fma}\left(y, z + x, \color{blue}{z \cdot x}\right)} \]
                              4. Applied rewrites79.5%

                                \[\leadsto 2 \cdot \sqrt{\color{blue}{\mathsf{fma}\left(y, z + x, z \cdot x\right)}} \]

                              if 1.7e15 < y

                              1. Initial program 50.6%

                                \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                              2. Add Preprocessing
                              3. Taylor expanded in y around inf

                                \[\leadsto \color{blue}{y \cdot \left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right)} \]
                              4. Step-by-step derivation
                                1. *-commutativeN/A

                                  \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right) \cdot y} \]
                                2. lower-*.f64N/A

                                  \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right) \cdot y} \]
                              5. Applied rewrites70.9%

                                \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt{\frac{\frac{1}{z + x}}{{y}^{3}}}, z \cdot x, \sqrt{\frac{z + x}{y}} \cdot 2\right) \cdot y} \]
                              6. Taylor expanded in x around 0

                                \[\leadsto \left(2 \cdot \sqrt{\frac{z}{y}}\right) \cdot y \]
                              7. Step-by-step derivation
                                1. Applied rewrites52.8%

                                  \[\leadsto \left(2 \cdot \sqrt{\frac{z}{y}}\right) \cdot y \]
                              8. Recombined 3 regimes into one program.
                              9. Final simplification67.1%

                                \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1500000000000:\\ \;\;\;\;\left(-2 \cdot \sqrt{\frac{x}{y}}\right) \cdot y\\ \mathbf{elif}\;y \leq 1.7 \cdot 10^{+15}:\\ \;\;\;\;\sqrt{\mathsf{fma}\left(y, z + x, z \cdot x\right)} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\left(\sqrt{\frac{z}{y}} \cdot 2\right) \cdot y\\ \end{array} \]
                              10. Add Preprocessing

                              Alternative 5: 96.3% accurate, 0.8× speedup?

                              \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -1500000000000:\\ \;\;\;\;\left(-2 \cdot \sqrt{\frac{x}{y}}\right) \cdot y\\ \mathbf{elif}\;y \leq 9.5 \cdot 10^{+16}:\\ \;\;\;\;\sqrt{\mathsf{fma}\left(y, z + x, z \cdot x\right)} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\left(\sqrt{\frac{y}{z}} \cdot 2\right) \cdot z\\ \end{array} \end{array} \]
                              NOTE: x, y, and z should be sorted in increasing order before calling this function.
                              (FPCore (x y z)
                               :precision binary64
                               (if (<= y -1500000000000.0)
                                 (* (* -2.0 (sqrt (/ x y))) y)
                                 (if (<= y 9.5e+16)
                                   (* (sqrt (fma y (+ z x) (* z x))) 2.0)
                                   (* (* (sqrt (/ y z)) 2.0) z))))
                              assert(x < y && y < z);
                              double code(double x, double y, double z) {
                              	double tmp;
                              	if (y <= -1500000000000.0) {
                              		tmp = (-2.0 * sqrt((x / y))) * y;
                              	} else if (y <= 9.5e+16) {
                              		tmp = sqrt(fma(y, (z + x), (z * x))) * 2.0;
                              	} else {
                              		tmp = (sqrt((y / z)) * 2.0) * z;
                              	}
                              	return tmp;
                              }
                              
                              x, y, z = sort([x, y, z])
                              function code(x, y, z)
                              	tmp = 0.0
                              	if (y <= -1500000000000.0)
                              		tmp = Float64(Float64(-2.0 * sqrt(Float64(x / y))) * y);
                              	elseif (y <= 9.5e+16)
                              		tmp = Float64(sqrt(fma(y, Float64(z + x), Float64(z * x))) * 2.0);
                              	else
                              		tmp = Float64(Float64(sqrt(Float64(y / z)) * 2.0) * z);
                              	end
                              	return tmp
                              end
                              
                              NOTE: x, y, and z should be sorted in increasing order before calling this function.
                              code[x_, y_, z_] := If[LessEqual[y, -1500000000000.0], N[(N[(-2.0 * N[Sqrt[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[y, 9.5e+16], N[(N[Sqrt[N[(y * N[(z + x), $MachinePrecision] + N[(z * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[(N[Sqrt[N[(y / z), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision] * z), $MachinePrecision]]]
                              
                              \begin{array}{l}
                              [x, y, z] = \mathsf{sort}([x, y, z])\\
                              \\
                              \begin{array}{l}
                              \mathbf{if}\;y \leq -1500000000000:\\
                              \;\;\;\;\left(-2 \cdot \sqrt{\frac{x}{y}}\right) \cdot y\\
                              
                              \mathbf{elif}\;y \leq 9.5 \cdot 10^{+16}:\\
                              \;\;\;\;\sqrt{\mathsf{fma}\left(y, z + x, z \cdot x\right)} \cdot 2\\
                              
                              \mathbf{else}:\\
                              \;\;\;\;\left(\sqrt{\frac{y}{z}} \cdot 2\right) \cdot z\\
                              
                              
                              \end{array}
                              \end{array}
                              
                              Derivation
                              1. Split input into 3 regimes
                              2. if y < -1.5e12

                                1. Initial program 44.9%

                                  \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                                2. Add Preprocessing
                                3. Taylor expanded in y around inf

                                  \[\leadsto \color{blue}{y \cdot \left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right)} \]
                                4. Step-by-step derivation
                                  1. *-commutativeN/A

                                    \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right) \cdot y} \]
                                  2. lower-*.f64N/A

                                    \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + z}{y}} + \left(x \cdot z\right) \cdot \sqrt{\frac{1}{{y}^{3} \cdot \left(x + z\right)}}\right) \cdot y} \]
                                5. Applied rewrites0.7%

                                  \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt{\frac{\frac{1}{z + x}}{{y}^{3}}}, z \cdot x, \sqrt{\frac{z + x}{y}} \cdot 2\right) \cdot y} \]
                                6. Taylor expanded in y around -inf

                                  \[\leadsto \left(2 \cdot \left(\sqrt{\frac{x + z}{y}} \cdot {\left(\sqrt{-1}\right)}^{2}\right)\right) \cdot y \]
                                7. Step-by-step derivation
                                  1. Applied rewrites85.9%

                                    \[\leadsto \left(\left(2 \cdot \sqrt{\frac{x + z}{y}}\right) \cdot -1\right) \cdot y \]
                                  2. Taylor expanded in x around inf

                                    \[\leadsto \left(-2 \cdot \sqrt{\frac{x}{y}}\right) \cdot y \]
                                  3. Step-by-step derivation
                                    1. Applied rewrites50.1%

                                      \[\leadsto \left(\sqrt{\frac{x}{y}} \cdot -2\right) \cdot y \]

                                    if -1.5e12 < y < 9.5e16

                                    1. Initial program 79.5%

                                      \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                                    2. Add Preprocessing
                                    3. Step-by-step derivation
                                      1. lift-+.f64N/A

                                        \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x \cdot y + x \cdot z\right) + y \cdot z}} \]
                                      2. +-commutativeN/A

                                        \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot z + \left(x \cdot y + x \cdot z\right)}} \]
                                      3. lift-+.f64N/A

                                        \[\leadsto 2 \cdot \sqrt{y \cdot z + \color{blue}{\left(x \cdot y + x \cdot z\right)}} \]
                                      4. associate-+r+N/A

                                        \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y \cdot z + x \cdot y\right) + x \cdot z}} \]
                                      5. lift-*.f64N/A

                                        \[\leadsto 2 \cdot \sqrt{\left(\color{blue}{y \cdot z} + x \cdot y\right) + x \cdot z} \]
                                      6. lift-*.f64N/A

                                        \[\leadsto 2 \cdot \sqrt{\left(y \cdot z + \color{blue}{x \cdot y}\right) + x \cdot z} \]
                                      7. *-commutativeN/A

                                        \[\leadsto 2 \cdot \sqrt{\left(y \cdot z + \color{blue}{y \cdot x}\right) + x \cdot z} \]
                                      8. distribute-lft-outN/A

                                        \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot \left(z + x\right)} + x \cdot z} \]
                                      9. lower-fma.f64N/A

                                        \[\leadsto 2 \cdot \sqrt{\color{blue}{\mathsf{fma}\left(y, z + x, x \cdot z\right)}} \]
                                      10. lower-+.f6479.5

                                        \[\leadsto 2 \cdot \sqrt{\mathsf{fma}\left(y, \color{blue}{z + x}, x \cdot z\right)} \]
                                      11. lift-*.f64N/A

                                        \[\leadsto 2 \cdot \sqrt{\mathsf{fma}\left(y, z + x, \color{blue}{x \cdot z}\right)} \]
                                      12. *-commutativeN/A

                                        \[\leadsto 2 \cdot \sqrt{\mathsf{fma}\left(y, z + x, \color{blue}{z \cdot x}\right)} \]
                                      13. lower-*.f6479.5

                                        \[\leadsto 2 \cdot \sqrt{\mathsf{fma}\left(y, z + x, \color{blue}{z \cdot x}\right)} \]
                                    4. Applied rewrites79.5%

                                      \[\leadsto 2 \cdot \sqrt{\color{blue}{\mathsf{fma}\left(y, z + x, z \cdot x\right)}} \]

                                    if 9.5e16 < y

                                    1. Initial program 50.6%

                                      \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in z around inf

                                      \[\leadsto \color{blue}{z \cdot \left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right)} \]
                                    4. Step-by-step derivation
                                      1. *-commutativeN/A

                                        \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
                                      2. lower-*.f64N/A

                                        \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
                                    5. Applied rewrites39.9%

                                      \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt{\frac{\frac{1}{y + x}}{{z}^{3}}}, y \cdot x, \sqrt{\frac{y + x}{z}} \cdot 2\right) \cdot z} \]
                                    6. Taylor expanded in x around 0

                                      \[\leadsto \left(2 \cdot \sqrt{\frac{y}{z}}\right) \cdot z \]
                                    7. Step-by-step derivation
                                      1. Applied rewrites51.5%

                                        \[\leadsto \left(\sqrt{\frac{y}{z}} \cdot 2\right) \cdot z \]
                                    8. Recombined 3 regimes into one program.
                                    9. Final simplification66.8%

                                      \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1500000000000:\\ \;\;\;\;\left(-2 \cdot \sqrt{\frac{x}{y}}\right) \cdot y\\ \mathbf{elif}\;y \leq 9.5 \cdot 10^{+16}:\\ \;\;\;\;\sqrt{\mathsf{fma}\left(y, z + x, z \cdot x\right)} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\left(\sqrt{\frac{y}{z}} \cdot 2\right) \cdot z\\ \end{array} \]
                                    10. Add Preprocessing

                                    Alternative 6: 83.8% accurate, 1.0× speedup?

                                    \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq 9.5 \cdot 10^{+16}:\\ \;\;\;\;\sqrt{\mathsf{fma}\left(y, z + x, z \cdot x\right)} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\left(\sqrt{\frac{y}{z}} \cdot 2\right) \cdot z\\ \end{array} \end{array} \]
                                    NOTE: x, y, and z should be sorted in increasing order before calling this function.
                                    (FPCore (x y z)
                                     :precision binary64
                                     (if (<= y 9.5e+16)
                                       (* (sqrt (fma y (+ z x) (* z x))) 2.0)
                                       (* (* (sqrt (/ y z)) 2.0) z)))
                                    assert(x < y && y < z);
                                    double code(double x, double y, double z) {
                                    	double tmp;
                                    	if (y <= 9.5e+16) {
                                    		tmp = sqrt(fma(y, (z + x), (z * x))) * 2.0;
                                    	} else {
                                    		tmp = (sqrt((y / z)) * 2.0) * z;
                                    	}
                                    	return tmp;
                                    }
                                    
                                    x, y, z = sort([x, y, z])
                                    function code(x, y, z)
                                    	tmp = 0.0
                                    	if (y <= 9.5e+16)
                                    		tmp = Float64(sqrt(fma(y, Float64(z + x), Float64(z * x))) * 2.0);
                                    	else
                                    		tmp = Float64(Float64(sqrt(Float64(y / z)) * 2.0) * z);
                                    	end
                                    	return tmp
                                    end
                                    
                                    NOTE: x, y, and z should be sorted in increasing order before calling this function.
                                    code[x_, y_, z_] := If[LessEqual[y, 9.5e+16], N[(N[Sqrt[N[(y * N[(z + x), $MachinePrecision] + N[(z * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[(N[Sqrt[N[(y / z), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision] * z), $MachinePrecision]]
                                    
                                    \begin{array}{l}
                                    [x, y, z] = \mathsf{sort}([x, y, z])\\
                                    \\
                                    \begin{array}{l}
                                    \mathbf{if}\;y \leq 9.5 \cdot 10^{+16}:\\
                                    \;\;\;\;\sqrt{\mathsf{fma}\left(y, z + x, z \cdot x\right)} \cdot 2\\
                                    
                                    \mathbf{else}:\\
                                    \;\;\;\;\left(\sqrt{\frac{y}{z}} \cdot 2\right) \cdot z\\
                                    
                                    
                                    \end{array}
                                    \end{array}
                                    
                                    Derivation
                                    1. Split input into 2 regimes
                                    2. if y < 9.5e16

                                      1. Initial program 69.6%

                                        \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                                      2. Add Preprocessing
                                      3. Step-by-step derivation
                                        1. lift-+.f64N/A

                                          \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x \cdot y + x \cdot z\right) + y \cdot z}} \]
                                        2. +-commutativeN/A

                                          \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot z + \left(x \cdot y + x \cdot z\right)}} \]
                                        3. lift-+.f64N/A

                                          \[\leadsto 2 \cdot \sqrt{y \cdot z + \color{blue}{\left(x \cdot y + x \cdot z\right)}} \]
                                        4. associate-+r+N/A

                                          \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y \cdot z + x \cdot y\right) + x \cdot z}} \]
                                        5. lift-*.f64N/A

                                          \[\leadsto 2 \cdot \sqrt{\left(\color{blue}{y \cdot z} + x \cdot y\right) + x \cdot z} \]
                                        6. lift-*.f64N/A

                                          \[\leadsto 2 \cdot \sqrt{\left(y \cdot z + \color{blue}{x \cdot y}\right) + x \cdot z} \]
                                        7. *-commutativeN/A

                                          \[\leadsto 2 \cdot \sqrt{\left(y \cdot z + \color{blue}{y \cdot x}\right) + x \cdot z} \]
                                        8. distribute-lft-outN/A

                                          \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot \left(z + x\right)} + x \cdot z} \]
                                        9. lower-fma.f64N/A

                                          \[\leadsto 2 \cdot \sqrt{\color{blue}{\mathsf{fma}\left(y, z + x, x \cdot z\right)}} \]
                                        10. lower-+.f6469.8

                                          \[\leadsto 2 \cdot \sqrt{\mathsf{fma}\left(y, \color{blue}{z + x}, x \cdot z\right)} \]
                                        11. lift-*.f64N/A

                                          \[\leadsto 2 \cdot \sqrt{\mathsf{fma}\left(y, z + x, \color{blue}{x \cdot z}\right)} \]
                                        12. *-commutativeN/A

                                          \[\leadsto 2 \cdot \sqrt{\mathsf{fma}\left(y, z + x, \color{blue}{z \cdot x}\right)} \]
                                        13. lower-*.f6469.8

                                          \[\leadsto 2 \cdot \sqrt{\mathsf{fma}\left(y, z + x, \color{blue}{z \cdot x}\right)} \]
                                      4. Applied rewrites69.8%

                                        \[\leadsto 2 \cdot \sqrt{\color{blue}{\mathsf{fma}\left(y, z + x, z \cdot x\right)}} \]

                                      if 9.5e16 < y

                                      1. Initial program 50.6%

                                        \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                                      2. Add Preprocessing
                                      3. Taylor expanded in z around inf

                                        \[\leadsto \color{blue}{z \cdot \left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right)} \]
                                      4. Step-by-step derivation
                                        1. *-commutativeN/A

                                          \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
                                        2. lower-*.f64N/A

                                          \[\leadsto \color{blue}{\left(2 \cdot \sqrt{\frac{x + y}{z}} + \left(x \cdot y\right) \cdot \sqrt{\frac{1}{{z}^{3} \cdot \left(x + y\right)}}\right) \cdot z} \]
                                      5. Applied rewrites39.9%

                                        \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt{\frac{\frac{1}{y + x}}{{z}^{3}}}, y \cdot x, \sqrt{\frac{y + x}{z}} \cdot 2\right) \cdot z} \]
                                      6. Taylor expanded in x around 0

                                        \[\leadsto \left(2 \cdot \sqrt{\frac{y}{z}}\right) \cdot z \]
                                      7. Step-by-step derivation
                                        1. Applied rewrites51.5%

                                          \[\leadsto \left(\sqrt{\frac{y}{z}} \cdot 2\right) \cdot z \]
                                      8. Recombined 2 regimes into one program.
                                      9. Final simplification65.8%

                                        \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq 9.5 \cdot 10^{+16}:\\ \;\;\;\;\sqrt{\mathsf{fma}\left(y, z + x, z \cdot x\right)} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\left(\sqrt{\frac{y}{z}} \cdot 2\right) \cdot z\\ \end{array} \]
                                      10. Add Preprocessing

                                      Alternative 7: 71.5% accurate, 1.1× speedup?

                                      \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -2.5 \cdot 10^{-291}:\\ \;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\sqrt{\mathsf{fma}\left(z, x, z \cdot y\right)} \cdot 2\\ \end{array} \end{array} \]
                                      NOTE: x, y, and z should be sorted in increasing order before calling this function.
                                      (FPCore (x y z)
                                       :precision binary64
                                       (if (<= y -2.5e-291)
                                         (* (sqrt (* (+ z y) x)) 2.0)
                                         (* (sqrt (fma z x (* z y))) 2.0)))
                                      assert(x < y && y < z);
                                      double code(double x, double y, double z) {
                                      	double tmp;
                                      	if (y <= -2.5e-291) {
                                      		tmp = sqrt(((z + y) * x)) * 2.0;
                                      	} else {
                                      		tmp = sqrt(fma(z, x, (z * y))) * 2.0;
                                      	}
                                      	return tmp;
                                      }
                                      
                                      x, y, z = sort([x, y, z])
                                      function code(x, y, z)
                                      	tmp = 0.0
                                      	if (y <= -2.5e-291)
                                      		tmp = Float64(sqrt(Float64(Float64(z + y) * x)) * 2.0);
                                      	else
                                      		tmp = Float64(sqrt(fma(z, x, Float64(z * y))) * 2.0);
                                      	end
                                      	return tmp
                                      end
                                      
                                      NOTE: x, y, and z should be sorted in increasing order before calling this function.
                                      code[x_, y_, z_] := If[LessEqual[y, -2.5e-291], N[(N[Sqrt[N[(N[(z + y), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[Sqrt[N[(z * x + N[(z * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision]]
                                      
                                      \begin{array}{l}
                                      [x, y, z] = \mathsf{sort}([x, y, z])\\
                                      \\
                                      \begin{array}{l}
                                      \mathbf{if}\;y \leq -2.5 \cdot 10^{-291}:\\
                                      \;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\
                                      
                                      \mathbf{else}:\\
                                      \;\;\;\;\sqrt{\mathsf{fma}\left(z, x, z \cdot y\right)} \cdot 2\\
                                      
                                      
                                      \end{array}
                                      \end{array}
                                      
                                      Derivation
                                      1. Split input into 2 regimes
                                      2. if y < -2.5000000000000002e-291

                                        1. Initial program 65.7%

                                          \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                                        2. Add Preprocessing
                                        3. Taylor expanded in x around inf

                                          \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot \left(y + z\right)}} \]
                                        4. Step-by-step derivation
                                          1. lower-sqrt.f64N/A

                                            \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot \left(y + z\right)}} \]
                                          2. *-commutativeN/A

                                            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
                                          3. lower-*.f64N/A

                                            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
                                          4. +-commutativeN/A

                                            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
                                          5. lower-+.f6446.6

                                            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
                                        5. Applied rewrites46.6%

                                          \[\leadsto 2 \cdot \color{blue}{\sqrt{\left(z + y\right) \cdot x}} \]

                                        if -2.5000000000000002e-291 < y

                                        1. Initial program 65.2%

                                          \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                                        2. Add Preprocessing
                                        3. Taylor expanded in z around inf

                                          \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot \left(x + y\right)}} \]
                                        4. Step-by-step derivation
                                          1. *-commutativeN/A

                                            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x + y\right) \cdot z}} \]
                                          2. lower-*.f64N/A

                                            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x + y\right) \cdot z}} \]
                                          3. +-commutativeN/A

                                            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right)} \cdot z} \]
                                          4. lower-+.f6446.8

                                            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right)} \cdot z} \]
                                        5. Applied rewrites46.8%

                                          \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right) \cdot z}} \]
                                        6. Step-by-step derivation
                                          1. Applied rewrites46.8%

                                            \[\leadsto 2 \cdot \sqrt{\mathsf{fma}\left(z, \color{blue}{x}, z \cdot y\right)} \]
                                        7. Recombined 2 regimes into one program.
                                        8. Final simplification46.7%

                                          \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -2.5 \cdot 10^{-291}:\\ \;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\sqrt{\mathsf{fma}\left(z, x, z \cdot y\right)} \cdot 2\\ \end{array} \]
                                        9. Add Preprocessing

                                        Alternative 8: 71.5% accurate, 1.2× speedup?

                                        \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -2.5 \cdot 10^{-291}:\\ \;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\sqrt{\left(x + y\right) \cdot z} \cdot 2\\ \end{array} \end{array} \]
                                        NOTE: x, y, and z should be sorted in increasing order before calling this function.
                                        (FPCore (x y z)
                                         :precision binary64
                                         (if (<= y -2.5e-291)
                                           (* (sqrt (* (+ z y) x)) 2.0)
                                           (* (sqrt (* (+ x y) z)) 2.0)))
                                        assert(x < y && y < z);
                                        double code(double x, double y, double z) {
                                        	double tmp;
                                        	if (y <= -2.5e-291) {
                                        		tmp = sqrt(((z + y) * x)) * 2.0;
                                        	} else {
                                        		tmp = sqrt(((x + y) * z)) * 2.0;
                                        	}
                                        	return tmp;
                                        }
                                        
                                        NOTE: x, y, and z should be sorted in increasing order before calling this function.
                                        real(8) function code(x, y, z)
                                            real(8), intent (in) :: x
                                            real(8), intent (in) :: y
                                            real(8), intent (in) :: z
                                            real(8) :: tmp
                                            if (y <= (-2.5d-291)) then
                                                tmp = sqrt(((z + y) * x)) * 2.0d0
                                            else
                                                tmp = sqrt(((x + y) * z)) * 2.0d0
                                            end if
                                            code = tmp
                                        end function
                                        
                                        assert x < y && y < z;
                                        public static double code(double x, double y, double z) {
                                        	double tmp;
                                        	if (y <= -2.5e-291) {
                                        		tmp = Math.sqrt(((z + y) * x)) * 2.0;
                                        	} else {
                                        		tmp = Math.sqrt(((x + y) * z)) * 2.0;
                                        	}
                                        	return tmp;
                                        }
                                        
                                        [x, y, z] = sort([x, y, z])
                                        def code(x, y, z):
                                        	tmp = 0
                                        	if y <= -2.5e-291:
                                        		tmp = math.sqrt(((z + y) * x)) * 2.0
                                        	else:
                                        		tmp = math.sqrt(((x + y) * z)) * 2.0
                                        	return tmp
                                        
                                        x, y, z = sort([x, y, z])
                                        function code(x, y, z)
                                        	tmp = 0.0
                                        	if (y <= -2.5e-291)
                                        		tmp = Float64(sqrt(Float64(Float64(z + y) * x)) * 2.0);
                                        	else
                                        		tmp = Float64(sqrt(Float64(Float64(x + y) * z)) * 2.0);
                                        	end
                                        	return tmp
                                        end
                                        
                                        x, y, z = num2cell(sort([x, y, z])){:}
                                        function tmp_2 = code(x, y, z)
                                        	tmp = 0.0;
                                        	if (y <= -2.5e-291)
                                        		tmp = sqrt(((z + y) * x)) * 2.0;
                                        	else
                                        		tmp = sqrt(((x + y) * z)) * 2.0;
                                        	end
                                        	tmp_2 = tmp;
                                        end
                                        
                                        NOTE: x, y, and z should be sorted in increasing order before calling this function.
                                        code[x_, y_, z_] := If[LessEqual[y, -2.5e-291], N[(N[Sqrt[N[(N[(z + y), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[Sqrt[N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision]]
                                        
                                        \begin{array}{l}
                                        [x, y, z] = \mathsf{sort}([x, y, z])\\
                                        \\
                                        \begin{array}{l}
                                        \mathbf{if}\;y \leq -2.5 \cdot 10^{-291}:\\
                                        \;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\
                                        
                                        \mathbf{else}:\\
                                        \;\;\;\;\sqrt{\left(x + y\right) \cdot z} \cdot 2\\
                                        
                                        
                                        \end{array}
                                        \end{array}
                                        
                                        Derivation
                                        1. Split input into 2 regimes
                                        2. if y < -2.5000000000000002e-291

                                          1. Initial program 65.7%

                                            \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                                          2. Add Preprocessing
                                          3. Taylor expanded in x around inf

                                            \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot \left(y + z\right)}} \]
                                          4. Step-by-step derivation
                                            1. lower-sqrt.f64N/A

                                              \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot \left(y + z\right)}} \]
                                            2. *-commutativeN/A

                                              \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
                                            3. lower-*.f64N/A

                                              \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
                                            4. +-commutativeN/A

                                              \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
                                            5. lower-+.f6446.6

                                              \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
                                          5. Applied rewrites46.6%

                                            \[\leadsto 2 \cdot \color{blue}{\sqrt{\left(z + y\right) \cdot x}} \]

                                          if -2.5000000000000002e-291 < y

                                          1. Initial program 65.2%

                                            \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                                          2. Add Preprocessing
                                          3. Taylor expanded in z around inf

                                            \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot \left(x + y\right)}} \]
                                          4. Step-by-step derivation
                                            1. *-commutativeN/A

                                              \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x + y\right) \cdot z}} \]
                                            2. lower-*.f64N/A

                                              \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x + y\right) \cdot z}} \]
                                            3. +-commutativeN/A

                                              \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right)} \cdot z} \]
                                            4. lower-+.f6446.8

                                              \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right)} \cdot z} \]
                                          5. Applied rewrites46.8%

                                            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + x\right) \cdot z}} \]
                                        3. Recombined 2 regimes into one program.
                                        4. Final simplification46.7%

                                          \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -2.5 \cdot 10^{-291}:\\ \;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\sqrt{\left(x + y\right) \cdot z} \cdot 2\\ \end{array} \]
                                        5. Add Preprocessing

                                        Alternative 9: 70.2% accurate, 1.2× speedup?

                                        \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq 4.2 \cdot 10^{-291}:\\ \;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\sqrt{z \cdot y} \cdot 2\\ \end{array} \end{array} \]
                                        NOTE: x, y, and z should be sorted in increasing order before calling this function.
                                        (FPCore (x y z)
                                         :precision binary64
                                         (if (<= y 4.2e-291) (* (sqrt (* (+ z y) x)) 2.0) (* (sqrt (* z y)) 2.0)))
                                        assert(x < y && y < z);
                                        double code(double x, double y, double z) {
                                        	double tmp;
                                        	if (y <= 4.2e-291) {
                                        		tmp = sqrt(((z + y) * x)) * 2.0;
                                        	} else {
                                        		tmp = sqrt((z * y)) * 2.0;
                                        	}
                                        	return tmp;
                                        }
                                        
                                        NOTE: x, y, and z should be sorted in increasing order before calling this function.
                                        real(8) function code(x, y, z)
                                            real(8), intent (in) :: x
                                            real(8), intent (in) :: y
                                            real(8), intent (in) :: z
                                            real(8) :: tmp
                                            if (y <= 4.2d-291) then
                                                tmp = sqrt(((z + y) * x)) * 2.0d0
                                            else
                                                tmp = sqrt((z * y)) * 2.0d0
                                            end if
                                            code = tmp
                                        end function
                                        
                                        assert x < y && y < z;
                                        public static double code(double x, double y, double z) {
                                        	double tmp;
                                        	if (y <= 4.2e-291) {
                                        		tmp = Math.sqrt(((z + y) * x)) * 2.0;
                                        	} else {
                                        		tmp = Math.sqrt((z * y)) * 2.0;
                                        	}
                                        	return tmp;
                                        }
                                        
                                        [x, y, z] = sort([x, y, z])
                                        def code(x, y, z):
                                        	tmp = 0
                                        	if y <= 4.2e-291:
                                        		tmp = math.sqrt(((z + y) * x)) * 2.0
                                        	else:
                                        		tmp = math.sqrt((z * y)) * 2.0
                                        	return tmp
                                        
                                        x, y, z = sort([x, y, z])
                                        function code(x, y, z)
                                        	tmp = 0.0
                                        	if (y <= 4.2e-291)
                                        		tmp = Float64(sqrt(Float64(Float64(z + y) * x)) * 2.0);
                                        	else
                                        		tmp = Float64(sqrt(Float64(z * y)) * 2.0);
                                        	end
                                        	return tmp
                                        end
                                        
                                        x, y, z = num2cell(sort([x, y, z])){:}
                                        function tmp_2 = code(x, y, z)
                                        	tmp = 0.0;
                                        	if (y <= 4.2e-291)
                                        		tmp = sqrt(((z + y) * x)) * 2.0;
                                        	else
                                        		tmp = sqrt((z * y)) * 2.0;
                                        	end
                                        	tmp_2 = tmp;
                                        end
                                        
                                        NOTE: x, y, and z should be sorted in increasing order before calling this function.
                                        code[x_, y_, z_] := If[LessEqual[y, 4.2e-291], N[(N[Sqrt[N[(N[(z + y), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[Sqrt[N[(z * y), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision]]
                                        
                                        \begin{array}{l}
                                        [x, y, z] = \mathsf{sort}([x, y, z])\\
                                        \\
                                        \begin{array}{l}
                                        \mathbf{if}\;y \leq 4.2 \cdot 10^{-291}:\\
                                        \;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\
                                        
                                        \mathbf{else}:\\
                                        \;\;\;\;\sqrt{z \cdot y} \cdot 2\\
                                        
                                        
                                        \end{array}
                                        \end{array}
                                        
                                        Derivation
                                        1. Split input into 2 regimes
                                        2. if y < 4.1999999999999999e-291

                                          1. Initial program 65.4%

                                            \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                                          2. Add Preprocessing
                                          3. Taylor expanded in x around inf

                                            \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot \left(y + z\right)}} \]
                                          4. Step-by-step derivation
                                            1. lower-sqrt.f64N/A

                                              \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot \left(y + z\right)}} \]
                                            2. *-commutativeN/A

                                              \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
                                            3. lower-*.f64N/A

                                              \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y + z\right) \cdot x}} \]
                                            4. +-commutativeN/A

                                              \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
                                            5. lower-+.f6447.2

                                              \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(z + y\right)} \cdot x} \]
                                          5. Applied rewrites47.2%

                                            \[\leadsto 2 \cdot \color{blue}{\sqrt{\left(z + y\right) \cdot x}} \]

                                          if 4.1999999999999999e-291 < y

                                          1. Initial program 65.6%

                                            \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                                          2. Add Preprocessing
                                          3. Taylor expanded in x around 0

                                            \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot z}} \]
                                          4. Step-by-step derivation
                                            1. *-commutativeN/A

                                              \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot y}} \]
                                            2. lower-*.f6427.0

                                              \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot y}} \]
                                          5. Applied rewrites27.0%

                                            \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot y}} \]
                                        3. Recombined 2 regimes into one program.
                                        4. Final simplification38.7%

                                          \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq 4.2 \cdot 10^{-291}:\\ \;\;\;\;\sqrt{\left(z + y\right) \cdot x} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\sqrt{z \cdot y} \cdot 2\\ \end{array} \]
                                        5. Add Preprocessing

                                        Alternative 10: 71.3% accurate, 1.2× speedup?

                                        \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \sqrt{\mathsf{fma}\left(y, z + x, z \cdot x\right)} \cdot 2 \end{array} \]
                                        NOTE: x, y, and z should be sorted in increasing order before calling this function.
                                        (FPCore (x y z) :precision binary64 (* (sqrt (fma y (+ z x) (* z x))) 2.0))
                                        assert(x < y && y < z);
                                        double code(double x, double y, double z) {
                                        	return sqrt(fma(y, (z + x), (z * x))) * 2.0;
                                        }
                                        
                                        x, y, z = sort([x, y, z])
                                        function code(x, y, z)
                                        	return Float64(sqrt(fma(y, Float64(z + x), Float64(z * x))) * 2.0)
                                        end
                                        
                                        NOTE: x, y, and z should be sorted in increasing order before calling this function.
                                        code[x_, y_, z_] := N[(N[Sqrt[N[(y * N[(z + x), $MachinePrecision] + N[(z * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision]
                                        
                                        \begin{array}{l}
                                        [x, y, z] = \mathsf{sort}([x, y, z])\\
                                        \\
                                        \sqrt{\mathsf{fma}\left(y, z + x, z \cdot x\right)} \cdot 2
                                        \end{array}
                                        
                                        Derivation
                                        1. Initial program 65.5%

                                          \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                                        2. Add Preprocessing
                                        3. Step-by-step derivation
                                          1. lift-+.f64N/A

                                            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(x \cdot y + x \cdot z\right) + y \cdot z}} \]
                                          2. +-commutativeN/A

                                            \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot z + \left(x \cdot y + x \cdot z\right)}} \]
                                          3. lift-+.f64N/A

                                            \[\leadsto 2 \cdot \sqrt{y \cdot z + \color{blue}{\left(x \cdot y + x \cdot z\right)}} \]
                                          4. associate-+r+N/A

                                            \[\leadsto 2 \cdot \sqrt{\color{blue}{\left(y \cdot z + x \cdot y\right) + x \cdot z}} \]
                                          5. lift-*.f64N/A

                                            \[\leadsto 2 \cdot \sqrt{\left(\color{blue}{y \cdot z} + x \cdot y\right) + x \cdot z} \]
                                          6. lift-*.f64N/A

                                            \[\leadsto 2 \cdot \sqrt{\left(y \cdot z + \color{blue}{x \cdot y}\right) + x \cdot z} \]
                                          7. *-commutativeN/A

                                            \[\leadsto 2 \cdot \sqrt{\left(y \cdot z + \color{blue}{y \cdot x}\right) + x \cdot z} \]
                                          8. distribute-lft-outN/A

                                            \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot \left(z + x\right)} + x \cdot z} \]
                                          9. lower-fma.f64N/A

                                            \[\leadsto 2 \cdot \sqrt{\color{blue}{\mathsf{fma}\left(y, z + x, x \cdot z\right)}} \]
                                          10. lower-+.f6465.6

                                            \[\leadsto 2 \cdot \sqrt{\mathsf{fma}\left(y, \color{blue}{z + x}, x \cdot z\right)} \]
                                          11. lift-*.f64N/A

                                            \[\leadsto 2 \cdot \sqrt{\mathsf{fma}\left(y, z + x, \color{blue}{x \cdot z}\right)} \]
                                          12. *-commutativeN/A

                                            \[\leadsto 2 \cdot \sqrt{\mathsf{fma}\left(y, z + x, \color{blue}{z \cdot x}\right)} \]
                                          13. lower-*.f6465.6

                                            \[\leadsto 2 \cdot \sqrt{\mathsf{fma}\left(y, z + x, \color{blue}{z \cdot x}\right)} \]
                                        4. Applied rewrites65.6%

                                          \[\leadsto 2 \cdot \sqrt{\color{blue}{\mathsf{fma}\left(y, z + x, z \cdot x\right)}} \]
                                        5. Final simplification65.6%

                                          \[\leadsto \sqrt{\mathsf{fma}\left(y, z + x, z \cdot x\right)} \cdot 2 \]
                                        6. Add Preprocessing

                                        Alternative 11: 69.2% accurate, 1.4× speedup?

                                        \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -5 \cdot 10^{-310}:\\ \;\;\;\;\sqrt{x \cdot y} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\sqrt{z \cdot y} \cdot 2\\ \end{array} \end{array} \]
                                        NOTE: x, y, and z should be sorted in increasing order before calling this function.
                                        (FPCore (x y z)
                                         :precision binary64
                                         (if (<= y -5e-310) (* (sqrt (* x y)) 2.0) (* (sqrt (* z y)) 2.0)))
                                        assert(x < y && y < z);
                                        double code(double x, double y, double z) {
                                        	double tmp;
                                        	if (y <= -5e-310) {
                                        		tmp = sqrt((x * y)) * 2.0;
                                        	} else {
                                        		tmp = sqrt((z * y)) * 2.0;
                                        	}
                                        	return tmp;
                                        }
                                        
                                        NOTE: x, y, and z should be sorted in increasing order before calling this function.
                                        real(8) function code(x, y, z)
                                            real(8), intent (in) :: x
                                            real(8), intent (in) :: y
                                            real(8), intent (in) :: z
                                            real(8) :: tmp
                                            if (y <= (-5d-310)) then
                                                tmp = sqrt((x * y)) * 2.0d0
                                            else
                                                tmp = sqrt((z * y)) * 2.0d0
                                            end if
                                            code = tmp
                                        end function
                                        
                                        assert x < y && y < z;
                                        public static double code(double x, double y, double z) {
                                        	double tmp;
                                        	if (y <= -5e-310) {
                                        		tmp = Math.sqrt((x * y)) * 2.0;
                                        	} else {
                                        		tmp = Math.sqrt((z * y)) * 2.0;
                                        	}
                                        	return tmp;
                                        }
                                        
                                        [x, y, z] = sort([x, y, z])
                                        def code(x, y, z):
                                        	tmp = 0
                                        	if y <= -5e-310:
                                        		tmp = math.sqrt((x * y)) * 2.0
                                        	else:
                                        		tmp = math.sqrt((z * y)) * 2.0
                                        	return tmp
                                        
                                        x, y, z = sort([x, y, z])
                                        function code(x, y, z)
                                        	tmp = 0.0
                                        	if (y <= -5e-310)
                                        		tmp = Float64(sqrt(Float64(x * y)) * 2.0);
                                        	else
                                        		tmp = Float64(sqrt(Float64(z * y)) * 2.0);
                                        	end
                                        	return tmp
                                        end
                                        
                                        x, y, z = num2cell(sort([x, y, z])){:}
                                        function tmp_2 = code(x, y, z)
                                        	tmp = 0.0;
                                        	if (y <= -5e-310)
                                        		tmp = sqrt((x * y)) * 2.0;
                                        	else
                                        		tmp = sqrt((z * y)) * 2.0;
                                        	end
                                        	tmp_2 = tmp;
                                        end
                                        
                                        NOTE: x, y, and z should be sorted in increasing order before calling this function.
                                        code[x_, y_, z_] := If[LessEqual[y, -5e-310], N[(N[Sqrt[N[(x * y), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision], N[(N[Sqrt[N[(z * y), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision]]
                                        
                                        \begin{array}{l}
                                        [x, y, z] = \mathsf{sort}([x, y, z])\\
                                        \\
                                        \begin{array}{l}
                                        \mathbf{if}\;y \leq -5 \cdot 10^{-310}:\\
                                        \;\;\;\;\sqrt{x \cdot y} \cdot 2\\
                                        
                                        \mathbf{else}:\\
                                        \;\;\;\;\sqrt{z \cdot y} \cdot 2\\
                                        
                                        
                                        \end{array}
                                        \end{array}
                                        
                                        Derivation
                                        1. Split input into 2 regimes
                                        2. if y < -4.999999999999985e-310

                                          1. Initial program 65.1%

                                            \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                                          2. Add Preprocessing
                                          3. Taylor expanded in z around 0

                                            \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot y}} \]
                                          4. Step-by-step derivation
                                            1. lower-sqrt.f64N/A

                                              \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot y}} \]
                                            2. *-commutativeN/A

                                              \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot x}} \]
                                            3. lower-*.f6420.2

                                              \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot x}} \]
                                          5. Applied rewrites20.2%

                                            \[\leadsto 2 \cdot \color{blue}{\sqrt{y \cdot x}} \]

                                          if -4.999999999999985e-310 < y

                                          1. Initial program 66.0%

                                            \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                                          2. Add Preprocessing
                                          3. Taylor expanded in x around 0

                                            \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot z}} \]
                                          4. Step-by-step derivation
                                            1. *-commutativeN/A

                                              \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot y}} \]
                                            2. lower-*.f6426.2

                                              \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot y}} \]
                                          5. Applied rewrites26.2%

                                            \[\leadsto 2 \cdot \sqrt{\color{blue}{z \cdot y}} \]
                                        3. Recombined 2 regimes into one program.
                                        4. Final simplification22.8%

                                          \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -5 \cdot 10^{-310}:\\ \;\;\;\;\sqrt{x \cdot y} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;\sqrt{z \cdot y} \cdot 2\\ \end{array} \]
                                        5. Add Preprocessing

                                        Alternative 12: 34.9% accurate, 1.8× speedup?

                                        \[\begin{array}{l} [x, y, z] = \mathsf{sort}([x, y, z])\\ \\ \sqrt{x \cdot y} \cdot 2 \end{array} \]
                                        NOTE: x, y, and z should be sorted in increasing order before calling this function.
                                        (FPCore (x y z) :precision binary64 (* (sqrt (* x y)) 2.0))
                                        assert(x < y && y < z);
                                        double code(double x, double y, double z) {
                                        	return sqrt((x * y)) * 2.0;
                                        }
                                        
                                        NOTE: x, y, and z should be sorted in increasing order before calling this function.
                                        real(8) function code(x, y, z)
                                            real(8), intent (in) :: x
                                            real(8), intent (in) :: y
                                            real(8), intent (in) :: z
                                            code = sqrt((x * y)) * 2.0d0
                                        end function
                                        
                                        assert x < y && y < z;
                                        public static double code(double x, double y, double z) {
                                        	return Math.sqrt((x * y)) * 2.0;
                                        }
                                        
                                        [x, y, z] = sort([x, y, z])
                                        def code(x, y, z):
                                        	return math.sqrt((x * y)) * 2.0
                                        
                                        x, y, z = sort([x, y, z])
                                        function code(x, y, z)
                                        	return Float64(sqrt(Float64(x * y)) * 2.0)
                                        end
                                        
                                        x, y, z = num2cell(sort([x, y, z])){:}
                                        function tmp = code(x, y, z)
                                        	tmp = sqrt((x * y)) * 2.0;
                                        end
                                        
                                        NOTE: x, y, and z should be sorted in increasing order before calling this function.
                                        code[x_, y_, z_] := N[(N[Sqrt[N[(x * y), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision]
                                        
                                        \begin{array}{l}
                                        [x, y, z] = \mathsf{sort}([x, y, z])\\
                                        \\
                                        \sqrt{x \cdot y} \cdot 2
                                        \end{array}
                                        
                                        Derivation
                                        1. Initial program 65.5%

                                          \[2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z} \]
                                        2. Add Preprocessing
                                        3. Taylor expanded in z around 0

                                          \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot y}} \]
                                        4. Step-by-step derivation
                                          1. lower-sqrt.f64N/A

                                            \[\leadsto 2 \cdot \color{blue}{\sqrt{x \cdot y}} \]
                                          2. *-commutativeN/A

                                            \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot x}} \]
                                          3. lower-*.f6420.2

                                            \[\leadsto 2 \cdot \sqrt{\color{blue}{y \cdot x}} \]
                                        5. Applied rewrites20.2%

                                          \[\leadsto 2 \cdot \color{blue}{\sqrt{y \cdot x}} \]
                                        6. Final simplification20.2%

                                          \[\leadsto \sqrt{x \cdot y} \cdot 2 \]
                                        7. Add Preprocessing

                                        Developer Target 1: 83.3% accurate, 0.0× speedup?

                                        \[\begin{array}{l} \\ \begin{array}{l} t_0 := 0.25 \cdot \left(\left({y}^{-0.75} \cdot \left({z}^{-0.75} \cdot x\right)\right) \cdot \left(y + z\right)\right) + {z}^{0.25} \cdot {y}^{0.25}\\ \mathbf{if}\;z < 7.636950090573675 \cdot 10^{+176}:\\ \;\;\;\;2 \cdot \sqrt{\left(x + y\right) \cdot z + x \cdot y}\\ \mathbf{else}:\\ \;\;\;\;\left(t\_0 \cdot t\_0\right) \cdot 2\\ \end{array} \end{array} \]
                                        (FPCore (x y z)
                                         :precision binary64
                                         (let* ((t_0
                                                 (+
                                                  (* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z)))
                                                  (* (pow z 0.25) (pow y 0.25)))))
                                           (if (< z 7.636950090573675e+176)
                                             (* 2.0 (sqrt (+ (* (+ x y) z) (* x y))))
                                             (* (* t_0 t_0) 2.0))))
                                        double code(double x, double y, double z) {
                                        	double t_0 = (0.25 * ((pow(y, -0.75) * (pow(z, -0.75) * x)) * (y + z))) + (pow(z, 0.25) * pow(y, 0.25));
                                        	double tmp;
                                        	if (z < 7.636950090573675e+176) {
                                        		tmp = 2.0 * sqrt((((x + y) * z) + (x * y)));
                                        	} else {
                                        		tmp = (t_0 * t_0) * 2.0;
                                        	}
                                        	return tmp;
                                        }
                                        
                                        real(8) function code(x, y, z)
                                            real(8), intent (in) :: x
                                            real(8), intent (in) :: y
                                            real(8), intent (in) :: z
                                            real(8) :: t_0
                                            real(8) :: tmp
                                            t_0 = (0.25d0 * (((y ** (-0.75d0)) * ((z ** (-0.75d0)) * x)) * (y + z))) + ((z ** 0.25d0) * (y ** 0.25d0))
                                            if (z < 7.636950090573675d+176) then
                                                tmp = 2.0d0 * sqrt((((x + y) * z) + (x * y)))
                                            else
                                                tmp = (t_0 * t_0) * 2.0d0
                                            end if
                                            code = tmp
                                        end function
                                        
                                        public static double code(double x, double y, double z) {
                                        	double t_0 = (0.25 * ((Math.pow(y, -0.75) * (Math.pow(z, -0.75) * x)) * (y + z))) + (Math.pow(z, 0.25) * Math.pow(y, 0.25));
                                        	double tmp;
                                        	if (z < 7.636950090573675e+176) {
                                        		tmp = 2.0 * Math.sqrt((((x + y) * z) + (x * y)));
                                        	} else {
                                        		tmp = (t_0 * t_0) * 2.0;
                                        	}
                                        	return tmp;
                                        }
                                        
                                        def code(x, y, z):
                                        	t_0 = (0.25 * ((math.pow(y, -0.75) * (math.pow(z, -0.75) * x)) * (y + z))) + (math.pow(z, 0.25) * math.pow(y, 0.25))
                                        	tmp = 0
                                        	if z < 7.636950090573675e+176:
                                        		tmp = 2.0 * math.sqrt((((x + y) * z) + (x * y)))
                                        	else:
                                        		tmp = (t_0 * t_0) * 2.0
                                        	return tmp
                                        
                                        function code(x, y, z)
                                        	t_0 = Float64(Float64(0.25 * Float64(Float64((y ^ -0.75) * Float64((z ^ -0.75) * x)) * Float64(y + z))) + Float64((z ^ 0.25) * (y ^ 0.25)))
                                        	tmp = 0.0
                                        	if (z < 7.636950090573675e+176)
                                        		tmp = Float64(2.0 * sqrt(Float64(Float64(Float64(x + y) * z) + Float64(x * y))));
                                        	else
                                        		tmp = Float64(Float64(t_0 * t_0) * 2.0);
                                        	end
                                        	return tmp
                                        end
                                        
                                        function tmp_2 = code(x, y, z)
                                        	t_0 = (0.25 * (((y ^ -0.75) * ((z ^ -0.75) * x)) * (y + z))) + ((z ^ 0.25) * (y ^ 0.25));
                                        	tmp = 0.0;
                                        	if (z < 7.636950090573675e+176)
                                        		tmp = 2.0 * sqrt((((x + y) * z) + (x * y)));
                                        	else
                                        		tmp = (t_0 * t_0) * 2.0;
                                        	end
                                        	tmp_2 = tmp;
                                        end
                                        
                                        code[x_, y_, z_] := Block[{t$95$0 = N[(N[(0.25 * N[(N[(N[Power[y, -0.75], $MachinePrecision] * N[(N[Power[z, -0.75], $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] * N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Power[z, 0.25], $MachinePrecision] * N[Power[y, 0.25], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, 7.636950090573675e+176], N[(2.0 * N[Sqrt[N[(N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 * t$95$0), $MachinePrecision] * 2.0), $MachinePrecision]]]
                                        
                                        \begin{array}{l}
                                        
                                        \\
                                        \begin{array}{l}
                                        t_0 := 0.25 \cdot \left(\left({y}^{-0.75} \cdot \left({z}^{-0.75} \cdot x\right)\right) \cdot \left(y + z\right)\right) + {z}^{0.25} \cdot {y}^{0.25}\\
                                        \mathbf{if}\;z < 7.636950090573675 \cdot 10^{+176}:\\
                                        \;\;\;\;2 \cdot \sqrt{\left(x + y\right) \cdot z + x \cdot y}\\
                                        
                                        \mathbf{else}:\\
                                        \;\;\;\;\left(t\_0 \cdot t\_0\right) \cdot 2\\
                                        
                                        
                                        \end{array}
                                        \end{array}
                                        

                                        Reproduce

                                        ?
                                        herbie shell --seed 2024308 
                                        (FPCore (x y z)
                                          :name "Diagrams.TwoD.Apollonian:descartes from diagrams-contrib-1.3.0.5"
                                          :precision binary64
                                        
                                          :alt
                                          (! :herbie-platform default (if (< z 763695009057367500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* 2 (sqrt (+ (* (+ x y) z) (* x y)))) (* (* (+ (* 1/4 (* (* (pow y -3/4) (* (pow z -3/4) x)) (+ y z))) (* (pow z 1/4) (pow y 1/4))) (+ (* 1/4 (* (* (pow y -3/4) (* (pow z -3/4) x)) (+ y z))) (* (pow z 1/4) (pow y 1/4)))) 2)))
                                        
                                          (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))