
(FPCore (x y z t) :precision binary64 (* (- (* x y) (* z y)) t))
double code(double x, double y, double z, double t) {
return ((x * y) - (z * y)) * t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * y) - (z * y)) * t
end function
public static double code(double x, double y, double z, double t) {
return ((x * y) - (z * y)) * t;
}
def code(x, y, z, t): return ((x * y) - (z * y)) * t
function code(x, y, z, t) return Float64(Float64(Float64(x * y) - Float64(z * y)) * t) end
function tmp = code(x, y, z, t) tmp = ((x * y) - (z * y)) * t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * y), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y - z \cdot y\right) \cdot t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (* (- (* x y) (* z y)) t))
double code(double x, double y, double z, double t) {
return ((x * y) - (z * y)) * t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * y) - (z * y)) * t
end function
public static double code(double x, double y, double z, double t) {
return ((x * y) - (z * y)) * t;
}
def code(x, y, z, t): return ((x * y) - (z * y)) * t
function code(x, y, z, t) return Float64(Float64(Float64(x * y) - Float64(z * y)) * t) end
function tmp = code(x, y, z, t) tmp = ((x * y) - (z * y)) * t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * y), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y - z \cdot y\right) \cdot t
\end{array}
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
(FPCore (y_s t_s x y_m z t_m)
:precision binary64
(let* ((t_2 (* t_m (* (- x z) y_m))) (t_3 (- (* y_m x) (* z y_m))))
(*
y_s
(*
t_s
(if (<= t_3 -5e-279)
t_2
(if (<= t_3 1e-288) (* (* t_m y_m) (- x z)) t_2))))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z && z < t_m);
double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double t_2 = t_m * ((x - z) * y_m);
double t_3 = (y_m * x) - (z * y_m);
double tmp;
if (t_3 <= -5e-279) {
tmp = t_2;
} else if (t_3 <= 1e-288) {
tmp = (t_m * y_m) * (x - z);
} else {
tmp = t_2;
}
return y_s * (t_s * tmp);
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(y_s, t_s, x, y_m, z, t_m)
real(8), intent (in) :: y_s
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_2 = t_m * ((x - z) * y_m)
t_3 = (y_m * x) - (z * y_m)
if (t_3 <= (-5d-279)) then
tmp = t_2
else if (t_3 <= 1d-288) then
tmp = (t_m * y_m) * (x - z)
else
tmp = t_2
end if
code = y_s * (t_s * tmp)
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z && z < t_m;
public static double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double t_2 = t_m * ((x - z) * y_m);
double t_3 = (y_m * x) - (z * y_m);
double tmp;
if (t_3 <= -5e-279) {
tmp = t_2;
} else if (t_3 <= 1e-288) {
tmp = (t_m * y_m) * (x - z);
} else {
tmp = t_2;
}
return y_s * (t_s * tmp);
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(y_s, t_s, x, y_m, z, t_m): t_2 = t_m * ((x - z) * y_m) t_3 = (y_m * x) - (z * y_m) tmp = 0 if t_3 <= -5e-279: tmp = t_2 elif t_3 <= 1e-288: tmp = (t_m * y_m) * (x - z) else: tmp = t_2 return y_s * (t_s * tmp)
t\_m = abs(t) t\_s = copysign(1.0, t) y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(y_s, t_s, x, y_m, z, t_m) t_2 = Float64(t_m * Float64(Float64(x - z) * y_m)) t_3 = Float64(Float64(y_m * x) - Float64(z * y_m)) tmp = 0.0 if (t_3 <= -5e-279) tmp = t_2; elseif (t_3 <= 1e-288) tmp = Float64(Float64(t_m * y_m) * Float64(x - z)); else tmp = t_2; end return Float64(y_s * Float64(t_s * tmp)) end
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(y_s, t_s, x, y_m, z, t_m)
t_2 = t_m * ((x - z) * y_m);
t_3 = (y_m * x) - (z * y_m);
tmp = 0.0;
if (t_3 <= -5e-279)
tmp = t_2;
elseif (t_3 <= 1e-288)
tmp = (t_m * y_m) * (x - z);
else
tmp = t_2;
end
tmp_2 = y_s * (t_s * tmp);
end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[y$95$s_, t$95$s_, x_, y$95$m_, z_, t$95$m_] := Block[{t$95$2 = N[(t$95$m * N[(N[(x - z), $MachinePrecision] * y$95$m), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(y$95$m * x), $MachinePrecision] - N[(z * y$95$m), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * N[(t$95$s * If[LessEqual[t$95$3, -5e-279], t$95$2, If[LessEqual[t$95$3, 1e-288], N[(N[(t$95$m * y$95$m), $MachinePrecision] * N[(x - z), $MachinePrecision]), $MachinePrecision], t$95$2]]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
\begin{array}{l}
t_2 := t\_m \cdot \left(\left(x - z\right) \cdot y\_m\right)\\
t_3 := y\_m \cdot x - z \cdot y\_m\\
y\_s \cdot \left(t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_3 \leq -5 \cdot 10^{-279}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 10^{-288}:\\
\;\;\;\;\left(t\_m \cdot y\_m\right) \cdot \left(x - z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}\right)
\end{array}
\end{array}
if (-.f64 (*.f64 x y) (*.f64 z y)) < -4.99999999999999969e-279 or 1.00000000000000006e-288 < (-.f64 (*.f64 x y) (*.f64 z y)) Initial program 92.1%
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6493.4
Applied rewrites93.4%
if -4.99999999999999969e-279 < (-.f64 (*.f64 x y) (*.f64 z y)) < 1.00000000000000006e-288Initial program 63.1%
lift-*.f64N/A
*-commutativeN/A
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-*.f6499.7
Applied rewrites99.7%
Final simplification93.8%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
(FPCore (y_s t_s x y_m z t_m)
:precision binary64
(let* ((t_2 (* t_m (* (- x z) y_m))) (t_3 (- (* y_m x) (* z y_m))))
(*
y_s
(*
t_s
(if (<= t_3 -5e-265)
t_2
(if (<= t_3 5e-312) (* (* t_m (- x z)) y_m) t_2))))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z && z < t_m);
double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double t_2 = t_m * ((x - z) * y_m);
double t_3 = (y_m * x) - (z * y_m);
double tmp;
if (t_3 <= -5e-265) {
tmp = t_2;
} else if (t_3 <= 5e-312) {
tmp = (t_m * (x - z)) * y_m;
} else {
tmp = t_2;
}
return y_s * (t_s * tmp);
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(y_s, t_s, x, y_m, z, t_m)
real(8), intent (in) :: y_s
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_2 = t_m * ((x - z) * y_m)
t_3 = (y_m * x) - (z * y_m)
if (t_3 <= (-5d-265)) then
tmp = t_2
else if (t_3 <= 5d-312) then
tmp = (t_m * (x - z)) * y_m
else
tmp = t_2
end if
code = y_s * (t_s * tmp)
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z && z < t_m;
public static double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double t_2 = t_m * ((x - z) * y_m);
double t_3 = (y_m * x) - (z * y_m);
double tmp;
if (t_3 <= -5e-265) {
tmp = t_2;
} else if (t_3 <= 5e-312) {
tmp = (t_m * (x - z)) * y_m;
} else {
tmp = t_2;
}
return y_s * (t_s * tmp);
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(y_s, t_s, x, y_m, z, t_m): t_2 = t_m * ((x - z) * y_m) t_3 = (y_m * x) - (z * y_m) tmp = 0 if t_3 <= -5e-265: tmp = t_2 elif t_3 <= 5e-312: tmp = (t_m * (x - z)) * y_m else: tmp = t_2 return y_s * (t_s * tmp)
t\_m = abs(t) t\_s = copysign(1.0, t) y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(y_s, t_s, x, y_m, z, t_m) t_2 = Float64(t_m * Float64(Float64(x - z) * y_m)) t_3 = Float64(Float64(y_m * x) - Float64(z * y_m)) tmp = 0.0 if (t_3 <= -5e-265) tmp = t_2; elseif (t_3 <= 5e-312) tmp = Float64(Float64(t_m * Float64(x - z)) * y_m); else tmp = t_2; end return Float64(y_s * Float64(t_s * tmp)) end
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(y_s, t_s, x, y_m, z, t_m)
t_2 = t_m * ((x - z) * y_m);
t_3 = (y_m * x) - (z * y_m);
tmp = 0.0;
if (t_3 <= -5e-265)
tmp = t_2;
elseif (t_3 <= 5e-312)
tmp = (t_m * (x - z)) * y_m;
else
tmp = t_2;
end
tmp_2 = y_s * (t_s * tmp);
end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[y$95$s_, t$95$s_, x_, y$95$m_, z_, t$95$m_] := Block[{t$95$2 = N[(t$95$m * N[(N[(x - z), $MachinePrecision] * y$95$m), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(y$95$m * x), $MachinePrecision] - N[(z * y$95$m), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * N[(t$95$s * If[LessEqual[t$95$3, -5e-265], t$95$2, If[LessEqual[t$95$3, 5e-312], N[(N[(t$95$m * N[(x - z), $MachinePrecision]), $MachinePrecision] * y$95$m), $MachinePrecision], t$95$2]]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
\begin{array}{l}
t_2 := t\_m \cdot \left(\left(x - z\right) \cdot y\_m\right)\\
t_3 := y\_m \cdot x - z \cdot y\_m\\
y\_s \cdot \left(t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_3 \leq -5 \cdot 10^{-265}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 5 \cdot 10^{-312}:\\
\;\;\;\;\left(t\_m \cdot \left(x - z\right)\right) \cdot y\_m\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}\right)
\end{array}
\end{array}
if (-.f64 (*.f64 x y) (*.f64 z y)) < -5.0000000000000001e-265 or 5.0000000000022e-312 < (-.f64 (*.f64 x y) (*.f64 z y)) Initial program 92.1%
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6493.4
Applied rewrites93.4%
if -5.0000000000000001e-265 < (-.f64 (*.f64 x y) (*.f64 z y)) < 5.0000000000022e-312Initial program 63.1%
lift-*.f64N/A
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
lower--.f6499.5
Applied rewrites99.5%
Final simplification93.8%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
(FPCore (y_s t_s x y_m z t_m)
:precision binary64
(let* ((t_2 (* t_m (* y_m x))))
(*
y_s
(*
t_s
(if (<= x -1.9e+229)
t_2
(if (<= x 6.6e+158) (* (* t_m (- x z)) y_m) t_2))))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z && z < t_m);
double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double t_2 = t_m * (y_m * x);
double tmp;
if (x <= -1.9e+229) {
tmp = t_2;
} else if (x <= 6.6e+158) {
tmp = (t_m * (x - z)) * y_m;
} else {
tmp = t_2;
}
return y_s * (t_s * tmp);
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(y_s, t_s, x, y_m, z, t_m)
real(8), intent (in) :: y_s
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_2
real(8) :: tmp
t_2 = t_m * (y_m * x)
if (x <= (-1.9d+229)) then
tmp = t_2
else if (x <= 6.6d+158) then
tmp = (t_m * (x - z)) * y_m
else
tmp = t_2
end if
code = y_s * (t_s * tmp)
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z && z < t_m;
public static double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double t_2 = t_m * (y_m * x);
double tmp;
if (x <= -1.9e+229) {
tmp = t_2;
} else if (x <= 6.6e+158) {
tmp = (t_m * (x - z)) * y_m;
} else {
tmp = t_2;
}
return y_s * (t_s * tmp);
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(y_s, t_s, x, y_m, z, t_m): t_2 = t_m * (y_m * x) tmp = 0 if x <= -1.9e+229: tmp = t_2 elif x <= 6.6e+158: tmp = (t_m * (x - z)) * y_m else: tmp = t_2 return y_s * (t_s * tmp)
t\_m = abs(t) t\_s = copysign(1.0, t) y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(y_s, t_s, x, y_m, z, t_m) t_2 = Float64(t_m * Float64(y_m * x)) tmp = 0.0 if (x <= -1.9e+229) tmp = t_2; elseif (x <= 6.6e+158) tmp = Float64(Float64(t_m * Float64(x - z)) * y_m); else tmp = t_2; end return Float64(y_s * Float64(t_s * tmp)) end
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(y_s, t_s, x, y_m, z, t_m)
t_2 = t_m * (y_m * x);
tmp = 0.0;
if (x <= -1.9e+229)
tmp = t_2;
elseif (x <= 6.6e+158)
tmp = (t_m * (x - z)) * y_m;
else
tmp = t_2;
end
tmp_2 = y_s * (t_s * tmp);
end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[y$95$s_, t$95$s_, x_, y$95$m_, z_, t$95$m_] := Block[{t$95$2 = N[(t$95$m * N[(y$95$m * x), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * N[(t$95$s * If[LessEqual[x, -1.9e+229], t$95$2, If[LessEqual[x, 6.6e+158], N[(N[(t$95$m * N[(x - z), $MachinePrecision]), $MachinePrecision] * y$95$m), $MachinePrecision], t$95$2]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
\begin{array}{l}
t_2 := t\_m \cdot \left(y\_m \cdot x\right)\\
y\_s \cdot \left(t\_s \cdot \begin{array}{l}
\mathbf{if}\;x \leq -1.9 \cdot 10^{+229}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;x \leq 6.6 \cdot 10^{+158}:\\
\;\;\;\;\left(t\_m \cdot \left(x - z\right)\right) \cdot y\_m\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}\right)
\end{array}
\end{array}
if x < -1.90000000000000009e229 or 6.60000000000000035e158 < x Initial program 78.7%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6483.4
Applied rewrites83.4%
if -1.90000000000000009e229 < x < 6.60000000000000035e158Initial program 92.8%
lift-*.f64N/A
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
lower--.f6490.3
Applied rewrites90.3%
Final simplification89.0%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
(FPCore (y_s t_s x y_m z t_m)
:precision binary64
(let* ((t_2 (* t_m (* y_m x))))
(*
y_s
(*
t_s
(if (<= x -0.00025) t_2 (if (<= x 7.2e+33) (* (* (- z) y_m) t_m) t_2))))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z && z < t_m);
double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double t_2 = t_m * (y_m * x);
double tmp;
if (x <= -0.00025) {
tmp = t_2;
} else if (x <= 7.2e+33) {
tmp = (-z * y_m) * t_m;
} else {
tmp = t_2;
}
return y_s * (t_s * tmp);
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(y_s, t_s, x, y_m, z, t_m)
real(8), intent (in) :: y_s
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_2
real(8) :: tmp
t_2 = t_m * (y_m * x)
if (x <= (-0.00025d0)) then
tmp = t_2
else if (x <= 7.2d+33) then
tmp = (-z * y_m) * t_m
else
tmp = t_2
end if
code = y_s * (t_s * tmp)
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z && z < t_m;
public static double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double t_2 = t_m * (y_m * x);
double tmp;
if (x <= -0.00025) {
tmp = t_2;
} else if (x <= 7.2e+33) {
tmp = (-z * y_m) * t_m;
} else {
tmp = t_2;
}
return y_s * (t_s * tmp);
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(y_s, t_s, x, y_m, z, t_m): t_2 = t_m * (y_m * x) tmp = 0 if x <= -0.00025: tmp = t_2 elif x <= 7.2e+33: tmp = (-z * y_m) * t_m else: tmp = t_2 return y_s * (t_s * tmp)
t\_m = abs(t) t\_s = copysign(1.0, t) y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(y_s, t_s, x, y_m, z, t_m) t_2 = Float64(t_m * Float64(y_m * x)) tmp = 0.0 if (x <= -0.00025) tmp = t_2; elseif (x <= 7.2e+33) tmp = Float64(Float64(Float64(-z) * y_m) * t_m); else tmp = t_2; end return Float64(y_s * Float64(t_s * tmp)) end
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(y_s, t_s, x, y_m, z, t_m)
t_2 = t_m * (y_m * x);
tmp = 0.0;
if (x <= -0.00025)
tmp = t_2;
elseif (x <= 7.2e+33)
tmp = (-z * y_m) * t_m;
else
tmp = t_2;
end
tmp_2 = y_s * (t_s * tmp);
end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[y$95$s_, t$95$s_, x_, y$95$m_, z_, t$95$m_] := Block[{t$95$2 = N[(t$95$m * N[(y$95$m * x), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * N[(t$95$s * If[LessEqual[x, -0.00025], t$95$2, If[LessEqual[x, 7.2e+33], N[(N[((-z) * y$95$m), $MachinePrecision] * t$95$m), $MachinePrecision], t$95$2]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
\begin{array}{l}
t_2 := t\_m \cdot \left(y\_m \cdot x\right)\\
y\_s \cdot \left(t\_s \cdot \begin{array}{l}
\mathbf{if}\;x \leq -0.00025:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;x \leq 7.2 \cdot 10^{+33}:\\
\;\;\;\;\left(\left(-z\right) \cdot y\_m\right) \cdot t\_m\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}\right)
\end{array}
\end{array}
if x < -2.5000000000000001e-4 or 7.2000000000000005e33 < x Initial program 88.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6484.0
Applied rewrites84.0%
if -2.5000000000000001e-4 < x < 7.2000000000000005e33Initial program 91.9%
Taylor expanded in x around 0
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6477.0
Applied rewrites77.0%
Final simplification79.9%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
(FPCore (y_s t_s x y_m z t_m)
:precision binary64
(let* ((t_2 (* t_m (* y_m x))))
(*
y_s
(*
t_s
(if (<= x -0.00025) t_2 (if (<= x 7.2e+33) (* (- z) (* t_m y_m)) t_2))))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z && z < t_m);
double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double t_2 = t_m * (y_m * x);
double tmp;
if (x <= -0.00025) {
tmp = t_2;
} else if (x <= 7.2e+33) {
tmp = -z * (t_m * y_m);
} else {
tmp = t_2;
}
return y_s * (t_s * tmp);
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(y_s, t_s, x, y_m, z, t_m)
real(8), intent (in) :: y_s
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_2
real(8) :: tmp
t_2 = t_m * (y_m * x)
if (x <= (-0.00025d0)) then
tmp = t_2
else if (x <= 7.2d+33) then
tmp = -z * (t_m * y_m)
else
tmp = t_2
end if
code = y_s * (t_s * tmp)
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z && z < t_m;
public static double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double t_2 = t_m * (y_m * x);
double tmp;
if (x <= -0.00025) {
tmp = t_2;
} else if (x <= 7.2e+33) {
tmp = -z * (t_m * y_m);
} else {
tmp = t_2;
}
return y_s * (t_s * tmp);
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(y_s, t_s, x, y_m, z, t_m): t_2 = t_m * (y_m * x) tmp = 0 if x <= -0.00025: tmp = t_2 elif x <= 7.2e+33: tmp = -z * (t_m * y_m) else: tmp = t_2 return y_s * (t_s * tmp)
t\_m = abs(t) t\_s = copysign(1.0, t) y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(y_s, t_s, x, y_m, z, t_m) t_2 = Float64(t_m * Float64(y_m * x)) tmp = 0.0 if (x <= -0.00025) tmp = t_2; elseif (x <= 7.2e+33) tmp = Float64(Float64(-z) * Float64(t_m * y_m)); else tmp = t_2; end return Float64(y_s * Float64(t_s * tmp)) end
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(y_s, t_s, x, y_m, z, t_m)
t_2 = t_m * (y_m * x);
tmp = 0.0;
if (x <= -0.00025)
tmp = t_2;
elseif (x <= 7.2e+33)
tmp = -z * (t_m * y_m);
else
tmp = t_2;
end
tmp_2 = y_s * (t_s * tmp);
end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[y$95$s_, t$95$s_, x_, y$95$m_, z_, t$95$m_] := Block[{t$95$2 = N[(t$95$m * N[(y$95$m * x), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * N[(t$95$s * If[LessEqual[x, -0.00025], t$95$2, If[LessEqual[x, 7.2e+33], N[((-z) * N[(t$95$m * y$95$m), $MachinePrecision]), $MachinePrecision], t$95$2]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
\begin{array}{l}
t_2 := t\_m \cdot \left(y\_m \cdot x\right)\\
y\_s \cdot \left(t\_s \cdot \begin{array}{l}
\mathbf{if}\;x \leq -0.00025:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;x \leq 7.2 \cdot 10^{+33}:\\
\;\;\;\;\left(-z\right) \cdot \left(t\_m \cdot y\_m\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}\right)
\end{array}
\end{array}
if x < -2.5000000000000001e-4 or 7.2000000000000005e33 < x Initial program 88.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6484.0
Applied rewrites84.0%
if -2.5000000000000001e-4 < x < 7.2000000000000005e33Initial program 91.9%
lift-*.f64N/A
*-commutativeN/A
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-*.f6490.2
Applied rewrites90.2%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6472.8
Applied rewrites72.8%
Final simplification77.5%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
(FPCore (y_s t_s x y_m z t_m)
:precision binary64
(let* ((t_2 (* t_m (* y_m x))))
(*
y_s
(*
t_s
(if (<= x -0.00015) t_2 (if (<= x 7.2e+33) (* (* (- t_m) z) y_m) t_2))))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z && z < t_m);
double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double t_2 = t_m * (y_m * x);
double tmp;
if (x <= -0.00015) {
tmp = t_2;
} else if (x <= 7.2e+33) {
tmp = (-t_m * z) * y_m;
} else {
tmp = t_2;
}
return y_s * (t_s * tmp);
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(y_s, t_s, x, y_m, z, t_m)
real(8), intent (in) :: y_s
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_2
real(8) :: tmp
t_2 = t_m * (y_m * x)
if (x <= (-0.00015d0)) then
tmp = t_2
else if (x <= 7.2d+33) then
tmp = (-t_m * z) * y_m
else
tmp = t_2
end if
code = y_s * (t_s * tmp)
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z && z < t_m;
public static double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double t_2 = t_m * (y_m * x);
double tmp;
if (x <= -0.00015) {
tmp = t_2;
} else if (x <= 7.2e+33) {
tmp = (-t_m * z) * y_m;
} else {
tmp = t_2;
}
return y_s * (t_s * tmp);
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(y_s, t_s, x, y_m, z, t_m): t_2 = t_m * (y_m * x) tmp = 0 if x <= -0.00015: tmp = t_2 elif x <= 7.2e+33: tmp = (-t_m * z) * y_m else: tmp = t_2 return y_s * (t_s * tmp)
t\_m = abs(t) t\_s = copysign(1.0, t) y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(y_s, t_s, x, y_m, z, t_m) t_2 = Float64(t_m * Float64(y_m * x)) tmp = 0.0 if (x <= -0.00015) tmp = t_2; elseif (x <= 7.2e+33) tmp = Float64(Float64(Float64(-t_m) * z) * y_m); else tmp = t_2; end return Float64(y_s * Float64(t_s * tmp)) end
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(y_s, t_s, x, y_m, z, t_m)
t_2 = t_m * (y_m * x);
tmp = 0.0;
if (x <= -0.00015)
tmp = t_2;
elseif (x <= 7.2e+33)
tmp = (-t_m * z) * y_m;
else
tmp = t_2;
end
tmp_2 = y_s * (t_s * tmp);
end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[y$95$s_, t$95$s_, x_, y$95$m_, z_, t$95$m_] := Block[{t$95$2 = N[(t$95$m * N[(y$95$m * x), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * N[(t$95$s * If[LessEqual[x, -0.00015], t$95$2, If[LessEqual[x, 7.2e+33], N[(N[((-t$95$m) * z), $MachinePrecision] * y$95$m), $MachinePrecision], t$95$2]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
\begin{array}{l}
t_2 := t\_m \cdot \left(y\_m \cdot x\right)\\
y\_s \cdot \left(t\_s \cdot \begin{array}{l}
\mathbf{if}\;x \leq -0.00015:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;x \leq 7.2 \cdot 10^{+33}:\\
\;\;\;\;\left(\left(-t\_m\right) \cdot z\right) \cdot y\_m\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}\right)
\end{array}
\end{array}
if x < -1.49999999999999987e-4 or 7.2000000000000005e33 < x Initial program 88.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6484.0
Applied rewrites84.0%
if -1.49999999999999987e-4 < x < 7.2000000000000005e33Initial program 91.9%
Taylor expanded in x around 0
mul-1-negN/A
*-commutativeN/A
associate-*l*N/A
distribute-rgt-neg-inN/A
*-commutativeN/A
lower-*.f64N/A
distribute-rgt-neg-outN/A
mul-1-negN/A
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6475.2
Applied rewrites75.2%
Final simplification78.9%
t\_m = (fabs.f64 t) t\_s = (copysign.f64 #s(literal 1 binary64) t) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function. (FPCore (y_s t_s x y_m z t_m) :precision binary64 (* y_s (* t_s (if (<= t_m 2.5e+86) (* t_m (* y_m x)) (* (* t_m y_m) x)))))
t\_m = fabs(t);
t\_s = copysign(1.0, t);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z && z < t_m);
double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double tmp;
if (t_m <= 2.5e+86) {
tmp = t_m * (y_m * x);
} else {
tmp = (t_m * y_m) * x;
}
return y_s * (t_s * tmp);
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(y_s, t_s, x, y_m, z, t_m)
real(8), intent (in) :: y_s
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: tmp
if (t_m <= 2.5d+86) then
tmp = t_m * (y_m * x)
else
tmp = (t_m * y_m) * x
end if
code = y_s * (t_s * tmp)
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z && z < t_m;
public static double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double tmp;
if (t_m <= 2.5e+86) {
tmp = t_m * (y_m * x);
} else {
tmp = (t_m * y_m) * x;
}
return y_s * (t_s * tmp);
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(y_s, t_s, x, y_m, z, t_m): tmp = 0 if t_m <= 2.5e+86: tmp = t_m * (y_m * x) else: tmp = (t_m * y_m) * x return y_s * (t_s * tmp)
t\_m = abs(t) t\_s = copysign(1.0, t) y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(y_s, t_s, x, y_m, z, t_m) tmp = 0.0 if (t_m <= 2.5e+86) tmp = Float64(t_m * Float64(y_m * x)); else tmp = Float64(Float64(t_m * y_m) * x); end return Float64(y_s * Float64(t_s * tmp)) end
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(y_s, t_s, x, y_m, z, t_m)
tmp = 0.0;
if (t_m <= 2.5e+86)
tmp = t_m * (y_m * x);
else
tmp = (t_m * y_m) * x;
end
tmp_2 = y_s * (t_s * tmp);
end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[y$95$s_, t$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(y$95$s * N[(t$95$s * If[LessEqual[t$95$m, 2.5e+86], N[(t$95$m * N[(y$95$m * x), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$m * y$95$m), $MachinePrecision] * x), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
y\_s \cdot \left(t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_m \leq 2.5 \cdot 10^{+86}:\\
\;\;\;\;t\_m \cdot \left(y\_m \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;\left(t\_m \cdot y\_m\right) \cdot x\\
\end{array}\right)
\end{array}
if t < 2.4999999999999999e86Initial program 90.6%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6454.1
Applied rewrites54.1%
if 2.4999999999999999e86 < t Initial program 88.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6436.5
Applied rewrites36.5%
Applied rewrites44.2%
Final simplification52.2%
t\_m = (fabs.f64 t) t\_s = (copysign.f64 #s(literal 1 binary64) t) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function. (FPCore (y_s t_s x y_m z t_m) :precision binary64 (* y_s (* t_s (if (<= t_m 2e-27) (* (* t_m x) y_m) (* (* t_m y_m) x)))))
t\_m = fabs(t);
t\_s = copysign(1.0, t);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z && z < t_m);
double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double tmp;
if (t_m <= 2e-27) {
tmp = (t_m * x) * y_m;
} else {
tmp = (t_m * y_m) * x;
}
return y_s * (t_s * tmp);
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(y_s, t_s, x, y_m, z, t_m)
real(8), intent (in) :: y_s
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: tmp
if (t_m <= 2d-27) then
tmp = (t_m * x) * y_m
else
tmp = (t_m * y_m) * x
end if
code = y_s * (t_s * tmp)
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z && z < t_m;
public static double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
double tmp;
if (t_m <= 2e-27) {
tmp = (t_m * x) * y_m;
} else {
tmp = (t_m * y_m) * x;
}
return y_s * (t_s * tmp);
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(y_s, t_s, x, y_m, z, t_m): tmp = 0 if t_m <= 2e-27: tmp = (t_m * x) * y_m else: tmp = (t_m * y_m) * x return y_s * (t_s * tmp)
t\_m = abs(t) t\_s = copysign(1.0, t) y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(y_s, t_s, x, y_m, z, t_m) tmp = 0.0 if (t_m <= 2e-27) tmp = Float64(Float64(t_m * x) * y_m); else tmp = Float64(Float64(t_m * y_m) * x); end return Float64(y_s * Float64(t_s * tmp)) end
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(y_s, t_s, x, y_m, z, t_m)
tmp = 0.0;
if (t_m <= 2e-27)
tmp = (t_m * x) * y_m;
else
tmp = (t_m * y_m) * x;
end
tmp_2 = y_s * (t_s * tmp);
end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[y$95$s_, t$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(y$95$s * N[(t$95$s * If[LessEqual[t$95$m, 2e-27], N[(N[(t$95$m * x), $MachinePrecision] * y$95$m), $MachinePrecision], N[(N[(t$95$m * y$95$m), $MachinePrecision] * x), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
y\_s \cdot \left(t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_m \leq 2 \cdot 10^{-27}:\\
\;\;\;\;\left(t\_m \cdot x\right) \cdot y\_m\\
\mathbf{else}:\\
\;\;\;\;\left(t\_m \cdot y\_m\right) \cdot x\\
\end{array}\right)
\end{array}
if t < 2.0000000000000001e-27Initial program 90.2%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6455.7
Applied rewrites55.7%
Applied rewrites54.7%
if 2.0000000000000001e-27 < t Initial program 90.6%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6437.5
Applied rewrites37.5%
Applied rewrites43.0%
t\_m = (fabs.f64 t) t\_s = (copysign.f64 #s(literal 1 binary64) t) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function. (FPCore (y_s t_s x y_m z t_m) :precision binary64 (* y_s (* t_s (* (* t_m x) y_m))))
t\_m = fabs(t);
t\_s = copysign(1.0, t);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z && z < t_m);
double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
return y_s * (t_s * ((t_m * x) * y_m));
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(y_s, t_s, x, y_m, z, t_m)
real(8), intent (in) :: y_s
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
code = y_s * (t_s * ((t_m * x) * y_m))
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z && z < t_m;
public static double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
return y_s * (t_s * ((t_m * x) * y_m));
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(y_s, t_s, x, y_m, z, t_m): return y_s * (t_s * ((t_m * x) * y_m))
t\_m = abs(t) t\_s = copysign(1.0, t) y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(y_s, t_s, x, y_m, z, t_m) return Float64(y_s * Float64(t_s * Float64(Float64(t_m * x) * y_m))) end
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp = code(y_s, t_s, x, y_m, z, t_m)
tmp = y_s * (t_s * ((t_m * x) * y_m));
end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[y$95$s_, t$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(y$95$s * N[(t$95$s * N[(N[(t$95$m * x), $MachinePrecision] * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
y\_s \cdot \left(t\_s \cdot \left(\left(t\_m \cdot x\right) \cdot y\_m\right)\right)
\end{array}
Initial program 90.3%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6450.6
Applied rewrites50.6%
Applied rewrites50.3%
(FPCore (x y z t) :precision binary64 (if (< t -9.231879582886777e-80) (* (* y t) (- x z)) (if (< t 2.543067051564877e+83) (* y (* t (- x z))) (* (* y (- x z)) t))))
double code(double x, double y, double z, double t) {
double tmp;
if (t < -9.231879582886777e-80) {
tmp = (y * t) * (x - z);
} else if (t < 2.543067051564877e+83) {
tmp = y * (t * (x - z));
} else {
tmp = (y * (x - z)) * t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t < (-9.231879582886777d-80)) then
tmp = (y * t) * (x - z)
else if (t < 2.543067051564877d+83) then
tmp = y * (t * (x - z))
else
tmp = (y * (x - z)) * t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t < -9.231879582886777e-80) {
tmp = (y * t) * (x - z);
} else if (t < 2.543067051564877e+83) {
tmp = y * (t * (x - z));
} else {
tmp = (y * (x - z)) * t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t < -9.231879582886777e-80: tmp = (y * t) * (x - z) elif t < 2.543067051564877e+83: tmp = y * (t * (x - z)) else: tmp = (y * (x - z)) * t return tmp
function code(x, y, z, t) tmp = 0.0 if (t < -9.231879582886777e-80) tmp = Float64(Float64(y * t) * Float64(x - z)); elseif (t < 2.543067051564877e+83) tmp = Float64(y * Float64(t * Float64(x - z))); else tmp = Float64(Float64(y * Float64(x - z)) * t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t < -9.231879582886777e-80) tmp = (y * t) * (x - z); elseif (t < 2.543067051564877e+83) tmp = y * (t * (x - z)); else tmp = (y * (x - z)) * t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Less[t, -9.231879582886777e-80], N[(N[(y * t), $MachinePrecision] * N[(x - z), $MachinePrecision]), $MachinePrecision], If[Less[t, 2.543067051564877e+83], N[(y * N[(t * N[(x - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y * N[(x - z), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t < -9.231879582886777 \cdot 10^{-80}:\\
\;\;\;\;\left(y \cdot t\right) \cdot \left(x - z\right)\\
\mathbf{elif}\;t < 2.543067051564877 \cdot 10^{+83}:\\
\;\;\;\;y \cdot \left(t \cdot \left(x - z\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(y \cdot \left(x - z\right)\right) \cdot t\\
\end{array}
\end{array}
herbie shell --seed 2024308
(FPCore (x y z t)
:name "Linear.Projection:inverseInfinitePerspective from linear-1.19.1.3"
:precision binary64
:alt
(! :herbie-platform default (if (< t -9231879582886777/100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (* y t) (- x z)) (if (< t 254306705156487700000000000000000000000000000000000000000000000000000000000000000000) (* y (* t (- x z))) (* (* y (- x z)) t))))
(* (- (* x y) (* z y)) t))