
(FPCore (x) :precision binary64 (- (/ 1.0 (sqrt x)) (/ 1.0 (sqrt (+ x 1.0)))))
double code(double x) {
return (1.0 / sqrt(x)) - (1.0 / sqrt((x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / sqrt(x)) - (1.0d0 / sqrt((x + 1.0d0)))
end function
public static double code(double x) {
return (1.0 / Math.sqrt(x)) - (1.0 / Math.sqrt((x + 1.0)));
}
def code(x): return (1.0 / math.sqrt(x)) - (1.0 / math.sqrt((x + 1.0)))
function code(x) return Float64(Float64(1.0 / sqrt(x)) - Float64(1.0 / sqrt(Float64(x + 1.0)))) end
function tmp = code(x) tmp = (1.0 / sqrt(x)) - (1.0 / sqrt((x + 1.0))); end
code[x_] := N[(N[(1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[(1.0 / N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x}} - \frac{1}{\sqrt{x + 1}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (/ 1.0 (sqrt x)) (/ 1.0 (sqrt (+ x 1.0)))))
double code(double x) {
return (1.0 / sqrt(x)) - (1.0 / sqrt((x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / sqrt(x)) - (1.0d0 / sqrt((x + 1.0d0)))
end function
public static double code(double x) {
return (1.0 / Math.sqrt(x)) - (1.0 / Math.sqrt((x + 1.0)));
}
def code(x): return (1.0 / math.sqrt(x)) - (1.0 / math.sqrt((x + 1.0)))
function code(x) return Float64(Float64(1.0 / sqrt(x)) - Float64(1.0 / sqrt(Float64(x + 1.0)))) end
function tmp = code(x) tmp = (1.0 / sqrt(x)) - (1.0 / sqrt((x + 1.0))); end
code[x_] := N[(N[(1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[(1.0 / N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x}} - \frac{1}{\sqrt{x + 1}}
\end{array}
(FPCore (x) :precision binary64 (/ (/ (- (+ 0.5 (/ 0.3125 (* x x))) (/ 0.375 x)) x) (sqrt x)))
double code(double x) {
return (((0.5 + (0.3125 / (x * x))) - (0.375 / x)) / x) / sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (((0.5d0 + (0.3125d0 / (x * x))) - (0.375d0 / x)) / x) / sqrt(x)
end function
public static double code(double x) {
return (((0.5 + (0.3125 / (x * x))) - (0.375 / x)) / x) / Math.sqrt(x);
}
def code(x): return (((0.5 + (0.3125 / (x * x))) - (0.375 / x)) / x) / math.sqrt(x)
function code(x) return Float64(Float64(Float64(Float64(0.5 + Float64(0.3125 / Float64(x * x))) - Float64(0.375 / x)) / x) / sqrt(x)) end
function tmp = code(x) tmp = (((0.5 + (0.3125 / (x * x))) - (0.375 / x)) / x) / sqrt(x); end
code[x_] := N[(N[(N[(N[(0.5 + N[(0.3125 / N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.375 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\left(0.5 + \frac{0.3125}{x \cdot x}\right) - \frac{0.375}{x}}{x}}{\sqrt{x}}
\end{array}
Initial program 38.1%
lift--.f64N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
frac-subN/A
div-invN/A
metadata-evalN/A
*-rgt-identityN/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites38.2%
lift-/.f64N/A
lift--.f64N/A
sub-divN/A
*-inversesN/A
lower--.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
sqrt-undivN/A
lower-sqrt.f64N/A
lower-/.f6438.3
Applied rewrites38.3%
Taylor expanded in x around inf
lower-/.f64N/A
Applied rewrites99.2%
Final simplification99.2%
(FPCore (x)
:precision binary64
(let* ((t_0 (sqrt (+ x 1.0))))
(if (<= (- (/ 1.0 (sqrt x)) (/ 1.0 t_0)) 0.0)
(/ (/ 0.5 x) (sqrt x))
(/ (- (+ x 1.0) x) (* (fma 2.0 x 0.5) t_0)))))
double code(double x) {
double t_0 = sqrt((x + 1.0));
double tmp;
if (((1.0 / sqrt(x)) - (1.0 / t_0)) <= 0.0) {
tmp = (0.5 / x) / sqrt(x);
} else {
tmp = ((x + 1.0) - x) / (fma(2.0, x, 0.5) * t_0);
}
return tmp;
}
function code(x) t_0 = sqrt(Float64(x + 1.0)) tmp = 0.0 if (Float64(Float64(1.0 / sqrt(x)) - Float64(1.0 / t_0)) <= 0.0) tmp = Float64(Float64(0.5 / x) / sqrt(x)); else tmp = Float64(Float64(Float64(x + 1.0) - x) / Float64(fma(2.0, x, 0.5) * t_0)); end return tmp end
code[x_] := Block[{t$95$0 = N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[N[(N[(1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[(1.0 / t$95$0), $MachinePrecision]), $MachinePrecision], 0.0], N[(N[(0.5 / x), $MachinePrecision] / N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(N[(N[(x + 1.0), $MachinePrecision] - x), $MachinePrecision] / N[(N[(2.0 * x + 0.5), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{x + 1}\\
\mathbf{if}\;\frac{1}{\sqrt{x}} - \frac{1}{t\_0} \leq 0:\\
\;\;\;\;\frac{\frac{0.5}{x}}{\sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(x + 1\right) - x}{\mathsf{fma}\left(2, x, 0.5\right) \cdot t\_0}\\
\end{array}
\end{array}
if (-.f64 (/.f64 #s(literal 1 binary64) (sqrt.f64 x)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 x #s(literal 1 binary64))))) < 0.0Initial program 36.4%
lift--.f64N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
frac-subN/A
div-invN/A
metadata-evalN/A
*-rgt-identityN/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites36.4%
Taylor expanded in x around inf
lower-/.f6499.7
Applied rewrites99.7%
if 0.0 < (-.f64 (/.f64 #s(literal 1 binary64) (sqrt.f64 x)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 x #s(literal 1 binary64))))) Initial program 58.6%
lift--.f64N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
frac-subN/A
div-invN/A
metadata-evalN/A
*-rgt-identityN/A
associate-/r*N/A
clear-numN/A
lower-/.f64N/A
lower-/.f64N/A
lower-/.f64N/A
Applied rewrites59.1%
lift-/.f64N/A
lift--.f64N/A
flip--N/A
associate-/l/N/A
+-commutativeN/A
distribute-rgt-outN/A
lower-/.f64N/A
Applied rewrites99.3%
Taylor expanded in x around inf
distribute-rgt-inN/A
*-commutativeN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
rem-square-sqrtN/A
unpow2N/A
sub-negN/A
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
lft-mult-inverseN/A
metadata-evalN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites85.3%
lift-/.f64N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
associate-/l/N/A
lower-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift-+.f64N/A
lower-*.f6485.4
lift-+.f64N/A
+-commutativeN/A
lift-+.f6485.4
Applied rewrites85.4%
Final simplification98.5%
(FPCore (x) :precision binary64 (/ (/ 1.0 (/ x (- 0.5 (/ 0.375 x)))) (sqrt x)))
double code(double x) {
return (1.0 / (x / (0.5 - (0.375 / x)))) / sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / (x / (0.5d0 - (0.375d0 / x)))) / sqrt(x)
end function
public static double code(double x) {
return (1.0 / (x / (0.5 - (0.375 / x)))) / Math.sqrt(x);
}
def code(x): return (1.0 / (x / (0.5 - (0.375 / x)))) / math.sqrt(x)
function code(x) return Float64(Float64(1.0 / Float64(x / Float64(0.5 - Float64(0.375 / x)))) / sqrt(x)) end
function tmp = code(x) tmp = (1.0 / (x / (0.5 - (0.375 / x)))) / sqrt(x); end
code[x_] := N[(N[(1.0 / N[(x / N[(0.5 - N[(0.375 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{\frac{x}{0.5 - \frac{0.375}{x}}}}{\sqrt{x}}
\end{array}
Initial program 38.1%
lift--.f64N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
frac-subN/A
div-invN/A
metadata-evalN/A
*-rgt-identityN/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites38.2%
Taylor expanded in x around inf
lower-/.f64N/A
mul-1-negN/A
unsub-negN/A
unpow2N/A
associate-/r*N/A
distribute-rgt-outN/A
metadata-evalN/A
*-rgt-identityN/A
times-fracN/A
*-inversesN/A
metadata-evalN/A
metadata-evalN/A
lower--.f64N/A
lower-/.f6498.3
Applied rewrites98.3%
Applied rewrites98.3%
(FPCore (x) :precision binary64 (/ (/ (- 0.5 (/ 0.375 x)) x) (sqrt x)))
double code(double x) {
return ((0.5 - (0.375 / x)) / x) / sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((0.5d0 - (0.375d0 / x)) / x) / sqrt(x)
end function
public static double code(double x) {
return ((0.5 - (0.375 / x)) / x) / Math.sqrt(x);
}
def code(x): return ((0.5 - (0.375 / x)) / x) / math.sqrt(x)
function code(x) return Float64(Float64(Float64(0.5 - Float64(0.375 / x)) / x) / sqrt(x)) end
function tmp = code(x) tmp = ((0.5 - (0.375 / x)) / x) / sqrt(x); end
code[x_] := N[(N[(N[(0.5 - N[(0.375 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{0.5 - \frac{0.375}{x}}{x}}{\sqrt{x}}
\end{array}
Initial program 38.1%
lift--.f64N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
frac-subN/A
div-invN/A
metadata-evalN/A
*-rgt-identityN/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites38.2%
Taylor expanded in x around inf
lower-/.f64N/A
mul-1-negN/A
unsub-negN/A
unpow2N/A
associate-/r*N/A
distribute-rgt-outN/A
metadata-evalN/A
*-rgt-identityN/A
times-fracN/A
*-inversesN/A
metadata-evalN/A
metadata-evalN/A
lower--.f64N/A
lower-/.f6498.3
Applied rewrites98.3%
(FPCore (x) :precision binary64 (/ (/ 0.5 x) (sqrt x)))
double code(double x) {
return (0.5 / x) / sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (0.5d0 / x) / sqrt(x)
end function
public static double code(double x) {
return (0.5 / x) / Math.sqrt(x);
}
def code(x): return (0.5 / x) / math.sqrt(x)
function code(x) return Float64(Float64(0.5 / x) / sqrt(x)) end
function tmp = code(x) tmp = (0.5 / x) / sqrt(x); end
code[x_] := N[(N[(0.5 / x), $MachinePrecision] / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{0.5}{x}}{\sqrt{x}}
\end{array}
Initial program 38.1%
lift--.f64N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
frac-subN/A
div-invN/A
metadata-evalN/A
*-rgt-identityN/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites38.2%
Taylor expanded in x around inf
lower-/.f6496.6
Applied rewrites96.6%
(FPCore (x) :precision binary64 (/ (* (sqrt x) 0.5) (* x x)))
double code(double x) {
return (sqrt(x) * 0.5) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (sqrt(x) * 0.5d0) / (x * x)
end function
public static double code(double x) {
return (Math.sqrt(x) * 0.5) / (x * x);
}
def code(x): return (math.sqrt(x) * 0.5) / (x * x)
function code(x) return Float64(Float64(sqrt(x) * 0.5) / Float64(x * x)) end
function tmp = code(x) tmp = (sqrt(x) * 0.5) / (x * x); end
code[x_] := N[(N[(N[Sqrt[x], $MachinePrecision] * 0.5), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt{x} \cdot 0.5}{x \cdot x}
\end{array}
Initial program 38.1%
Taylor expanded in x around inf
Applied rewrites84.2%
Taylor expanded in x around inf
Applied rewrites82.4%
Final simplification82.4%
(FPCore (x) :precision binary64 (sqrt (/ x (* x x))))
double code(double x) {
return sqrt((x / (x * x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x / (x * x)))
end function
public static double code(double x) {
return Math.sqrt((x / (x * x)));
}
def code(x): return math.sqrt((x / (x * x)))
function code(x) return sqrt(Float64(x / Float64(x * x))) end
function tmp = code(x) tmp = sqrt((x / (x * x))); end
code[x_] := N[Sqrt[N[(x / N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\frac{x}{x \cdot x}}
\end{array}
Initial program 38.1%
Taylor expanded in x around 0
lower-sqrt.f64N/A
lower-/.f645.9
Applied rewrites5.9%
Applied rewrites35.4%
(FPCore (x) :precision binary64 (sqrt (/ 1.0 x)))
double code(double x) {
return sqrt((1.0 / x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((1.0d0 / x))
end function
public static double code(double x) {
return Math.sqrt((1.0 / x));
}
def code(x): return math.sqrt((1.0 / x))
function code(x) return sqrt(Float64(1.0 / x)) end
function tmp = code(x) tmp = sqrt((1.0 / x)); end
code[x_] := N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\frac{1}{x}}
\end{array}
Initial program 38.1%
Taylor expanded in x around 0
lower-sqrt.f64N/A
lower-/.f645.9
Applied rewrites5.9%
(FPCore (x) :precision binary64 (- (pow x -0.5) (pow (+ x 1.0) -0.5)))
double code(double x) {
return pow(x, -0.5) - pow((x + 1.0), -0.5);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x ** (-0.5d0)) - ((x + 1.0d0) ** (-0.5d0))
end function
public static double code(double x) {
return Math.pow(x, -0.5) - Math.pow((x + 1.0), -0.5);
}
def code(x): return math.pow(x, -0.5) - math.pow((x + 1.0), -0.5)
function code(x) return Float64((x ^ -0.5) - (Float64(x + 1.0) ^ -0.5)) end
function tmp = code(x) tmp = (x ^ -0.5) - ((x + 1.0) ^ -0.5); end
code[x_] := N[(N[Power[x, -0.5], $MachinePrecision] - N[Power[N[(x + 1.0), $MachinePrecision], -0.5], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{x}^{-0.5} - {\left(x + 1\right)}^{-0.5}
\end{array}
herbie shell --seed 2024308
(FPCore (x)
:name "2isqrt (example 3.6)"
:precision binary64
:pre (and (> x 1.0) (< x 1e+308))
:alt
(! :herbie-platform default (- (pow x -1/2) (pow (+ x 1) -1/2)))
(- (/ 1.0 (sqrt x)) (/ 1.0 (sqrt (+ x 1.0)))))