x / (x^2 + 1)

Percentage Accurate: 76.3% → 100.0%
Time: 5.6s
Alternatives: 4
Speedup: 0.2×

Specification

?
\[\begin{array}{l} \\ \frac{x}{x \cdot x + 1} \end{array} \]
(FPCore (x) :precision binary64 (/ x (+ (* x x) 1.0)))
double code(double x) {
	return x / ((x * x) + 1.0);
}
real(8) function code(x)
    real(8), intent (in) :: x
    code = x / ((x * x) + 1.0d0)
end function
public static double code(double x) {
	return x / ((x * x) + 1.0);
}
def code(x):
	return x / ((x * x) + 1.0)
function code(x)
	return Float64(x / Float64(Float64(x * x) + 1.0))
end
function tmp = code(x)
	tmp = x / ((x * x) + 1.0);
end
code[x_] := N[(x / N[(N[(x * x), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{x \cdot x + 1}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 4 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 76.3% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x}{x \cdot x + 1} \end{array} \]
(FPCore (x) :precision binary64 (/ x (+ (* x x) 1.0)))
double code(double x) {
	return x / ((x * x) + 1.0);
}
real(8) function code(x)
    real(8), intent (in) :: x
    code = x / ((x * x) + 1.0d0)
end function
public static double code(double x) {
	return x / ((x * x) + 1.0);
}
def code(x):
	return x / ((x * x) + 1.0)
function code(x)
	return Float64(x / Float64(Float64(x * x) + 1.0))
end
function tmp = code(x)
	tmp = x / ((x * x) + 1.0);
end
code[x_] := N[(x / N[(N[(x * x), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{x \cdot x + 1}
\end{array}

Alternative 1: 100.0% accurate, 0.2× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;x\_m \leq 100000000:\\ \;\;\;\;\frac{x\_m}{\mathsf{fma}\left(x\_m, x\_m, 1\right)}\\ \mathbf{else}:\\ \;\;\;\;{x\_m}^{-1}\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m)
 :precision binary64
 (* x_s (if (<= x_m 100000000.0) (/ x_m (fma x_m x_m 1.0)) (pow x_m -1.0))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m) {
	double tmp;
	if (x_m <= 100000000.0) {
		tmp = x_m / fma(x_m, x_m, 1.0);
	} else {
		tmp = pow(x_m, -1.0);
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m)
	tmp = 0.0
	if (x_m <= 100000000.0)
		tmp = Float64(x_m / fma(x_m, x_m, 1.0));
	else
		tmp = x_m ^ -1.0;
	end
	return Float64(x_s * tmp)
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_] := N[(x$95$s * If[LessEqual[x$95$m, 100000000.0], N[(x$95$m / N[(x$95$m * x$95$m + 1.0), $MachinePrecision]), $MachinePrecision], N[Power[x$95$m, -1.0], $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 100000000:\\
\;\;\;\;\frac{x\_m}{\mathsf{fma}\left(x\_m, x\_m, 1\right)}\\

\mathbf{else}:\\
\;\;\;\;{x\_m}^{-1}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < 1e8

    1. Initial program 79.9%

      \[\frac{x}{x \cdot x + 1} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-+.f64N/A

        \[\leadsto \frac{x}{\color{blue}{x \cdot x + 1}} \]
      2. lift-*.f64N/A

        \[\leadsto \frac{x}{\color{blue}{x \cdot x} + 1} \]
      3. lower-fma.f6479.9

        \[\leadsto \frac{x}{\color{blue}{\mathsf{fma}\left(x, x, 1\right)}} \]
    4. Applied rewrites79.9%

      \[\leadsto \frac{x}{\color{blue}{\mathsf{fma}\left(x, x, 1\right)}} \]

    if 1e8 < x

    1. Initial program 51.8%

      \[\frac{x}{x \cdot x + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{\frac{1}{x}} \]
    4. Step-by-step derivation
      1. lower-/.f64100.0

        \[\leadsto \color{blue}{\frac{1}{x}} \]
    5. Applied rewrites100.0%

      \[\leadsto \color{blue}{\frac{1}{x}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification85.1%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq 100000000:\\ \;\;\;\;\frac{x}{\mathsf{fma}\left(x, x, 1\right)}\\ \mathbf{else}:\\ \;\;\;\;{x}^{-1}\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 99.2% accurate, 0.2× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;x\_m \leq 0.85:\\ \;\;\;\;\mathsf{fma}\left(\left(-x\_m\right) \cdot x\_m, x\_m, x\_m\right)\\ \mathbf{else}:\\ \;\;\;\;{x\_m}^{-1}\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m)
 :precision binary64
 (* x_s (if (<= x_m 0.85) (fma (* (- x_m) x_m) x_m x_m) (pow x_m -1.0))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m) {
	double tmp;
	if (x_m <= 0.85) {
		tmp = fma((-x_m * x_m), x_m, x_m);
	} else {
		tmp = pow(x_m, -1.0);
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m)
	tmp = 0.0
	if (x_m <= 0.85)
		tmp = fma(Float64(Float64(-x_m) * x_m), x_m, x_m);
	else
		tmp = x_m ^ -1.0;
	end
	return Float64(x_s * tmp)
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_] := N[(x$95$s * If[LessEqual[x$95$m, 0.85], N[(N[((-x$95$m) * x$95$m), $MachinePrecision] * x$95$m + x$95$m), $MachinePrecision], N[Power[x$95$m, -1.0], $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 0.85:\\
\;\;\;\;\mathsf{fma}\left(\left(-x\_m\right) \cdot x\_m, x\_m, x\_m\right)\\

\mathbf{else}:\\
\;\;\;\;{x\_m}^{-1}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < 0.849999999999999978

    1. Initial program 79.9%

      \[\frac{x}{x \cdot x + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{x \cdot \left(1 + -1 \cdot {x}^{2}\right)} \]
    4. Step-by-step derivation
      1. mul-1-negN/A

        \[\leadsto x \cdot \left(1 + \color{blue}{\left(\mathsf{neg}\left({x}^{2}\right)\right)}\right) \]
      2. unsub-negN/A

        \[\leadsto x \cdot \color{blue}{\left(1 - {x}^{2}\right)} \]
      3. distribute-lft-out--N/A

        \[\leadsto \color{blue}{x \cdot 1 - x \cdot {x}^{2}} \]
      4. *-rgt-identityN/A

        \[\leadsto \color{blue}{x} - x \cdot {x}^{2} \]
      5. lower--.f64N/A

        \[\leadsto \color{blue}{x - x \cdot {x}^{2}} \]
      6. *-commutativeN/A

        \[\leadsto x - \color{blue}{{x}^{2} \cdot x} \]
      7. pow-plusN/A

        \[\leadsto x - \color{blue}{{x}^{\left(2 + 1\right)}} \]
      8. lower-pow.f64N/A

        \[\leadsto x - \color{blue}{{x}^{\left(2 + 1\right)}} \]
      9. metadata-eval65.0

        \[\leadsto x - {x}^{\color{blue}{3}} \]
    5. Applied rewrites65.0%

      \[\leadsto \color{blue}{x - {x}^{3}} \]
    6. Step-by-step derivation
      1. Applied rewrites65.0%

        \[\leadsto \mathsf{fma}\left(\left(-x\right) \cdot x, \color{blue}{x}, x\right) \]

      if 0.849999999999999978 < x

      1. Initial program 51.8%

        \[\frac{x}{x \cdot x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in x around inf

        \[\leadsto \color{blue}{\frac{1}{x}} \]
      4. Step-by-step derivation
        1. lower-/.f64100.0

          \[\leadsto \color{blue}{\frac{1}{x}} \]
      5. Applied rewrites100.0%

        \[\leadsto \color{blue}{\frac{1}{x}} \]
    7. Recombined 2 regimes into one program.
    8. Final simplification74.0%

      \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq 0.85:\\ \;\;\;\;\mathsf{fma}\left(\left(-x\right) \cdot x, x, x\right)\\ \mathbf{else}:\\ \;\;\;\;{x}^{-1}\\ \end{array} \]
    9. Add Preprocessing

    Alternative 3: 98.9% accurate, 0.2× speedup?

    \[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;x\_m \leq 1:\\ \;\;\;\;\frac{x\_m}{1}\\ \mathbf{else}:\\ \;\;\;\;{x\_m}^{-1}\\ \end{array} \end{array} \]
    x\_m = (fabs.f64 x)
    x\_s = (copysign.f64 #s(literal 1 binary64) x)
    (FPCore (x_s x_m)
     :precision binary64
     (* x_s (if (<= x_m 1.0) (/ x_m 1.0) (pow x_m -1.0))))
    x\_m = fabs(x);
    x\_s = copysign(1.0, x);
    double code(double x_s, double x_m) {
    	double tmp;
    	if (x_m <= 1.0) {
    		tmp = x_m / 1.0;
    	} else {
    		tmp = pow(x_m, -1.0);
    	}
    	return x_s * tmp;
    }
    
    x\_m = abs(x)
    x\_s = copysign(1.0d0, x)
    real(8) function code(x_s, x_m)
        real(8), intent (in) :: x_s
        real(8), intent (in) :: x_m
        real(8) :: tmp
        if (x_m <= 1.0d0) then
            tmp = x_m / 1.0d0
        else
            tmp = x_m ** (-1.0d0)
        end if
        code = x_s * tmp
    end function
    
    x\_m = Math.abs(x);
    x\_s = Math.copySign(1.0, x);
    public static double code(double x_s, double x_m) {
    	double tmp;
    	if (x_m <= 1.0) {
    		tmp = x_m / 1.0;
    	} else {
    		tmp = Math.pow(x_m, -1.0);
    	}
    	return x_s * tmp;
    }
    
    x\_m = math.fabs(x)
    x\_s = math.copysign(1.0, x)
    def code(x_s, x_m):
    	tmp = 0
    	if x_m <= 1.0:
    		tmp = x_m / 1.0
    	else:
    		tmp = math.pow(x_m, -1.0)
    	return x_s * tmp
    
    x\_m = abs(x)
    x\_s = copysign(1.0, x)
    function code(x_s, x_m)
    	tmp = 0.0
    	if (x_m <= 1.0)
    		tmp = Float64(x_m / 1.0);
    	else
    		tmp = x_m ^ -1.0;
    	end
    	return Float64(x_s * tmp)
    end
    
    x\_m = abs(x);
    x\_s = sign(x) * abs(1.0);
    function tmp_2 = code(x_s, x_m)
    	tmp = 0.0;
    	if (x_m <= 1.0)
    		tmp = x_m / 1.0;
    	else
    		tmp = x_m ^ -1.0;
    	end
    	tmp_2 = x_s * tmp;
    end
    
    x\_m = N[Abs[x], $MachinePrecision]
    x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
    code[x$95$s_, x$95$m_] := N[(x$95$s * If[LessEqual[x$95$m, 1.0], N[(x$95$m / 1.0), $MachinePrecision], N[Power[x$95$m, -1.0], $MachinePrecision]]), $MachinePrecision]
    
    \begin{array}{l}
    x\_m = \left|x\right|
    \\
    x\_s = \mathsf{copysign}\left(1, x\right)
    
    \\
    x\_s \cdot \begin{array}{l}
    \mathbf{if}\;x\_m \leq 1:\\
    \;\;\;\;\frac{x\_m}{1}\\
    
    \mathbf{else}:\\
    \;\;\;\;{x\_m}^{-1}\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if x < 1

      1. Initial program 79.9%

        \[\frac{x}{x \cdot x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \frac{x}{\color{blue}{1}} \]
      4. Step-by-step derivation
        1. Applied rewrites65.3%

          \[\leadsto \frac{x}{\color{blue}{1}} \]

        if 1 < x

        1. Initial program 51.8%

          \[\frac{x}{x \cdot x + 1} \]
        2. Add Preprocessing
        3. Taylor expanded in x around inf

          \[\leadsto \color{blue}{\frac{1}{x}} \]
        4. Step-by-step derivation
          1. lower-/.f64100.0

            \[\leadsto \color{blue}{\frac{1}{x}} \]
        5. Applied rewrites100.0%

          \[\leadsto \color{blue}{\frac{1}{x}} \]
      5. Recombined 2 regimes into one program.
      6. Final simplification74.2%

        \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq 1:\\ \;\;\;\;\frac{x}{1}\\ \mathbf{else}:\\ \;\;\;\;{x}^{-1}\\ \end{array} \]
      7. Add Preprocessing

      Alternative 4: 51.5% accurate, 0.2× speedup?

      \[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot {x\_m}^{-1} \end{array} \]
      x\_m = (fabs.f64 x)
      x\_s = (copysign.f64 #s(literal 1 binary64) x)
      (FPCore (x_s x_m) :precision binary64 (* x_s (pow x_m -1.0)))
      x\_m = fabs(x);
      x\_s = copysign(1.0, x);
      double code(double x_s, double x_m) {
      	return x_s * pow(x_m, -1.0);
      }
      
      x\_m = abs(x)
      x\_s = copysign(1.0d0, x)
      real(8) function code(x_s, x_m)
          real(8), intent (in) :: x_s
          real(8), intent (in) :: x_m
          code = x_s * (x_m ** (-1.0d0))
      end function
      
      x\_m = Math.abs(x);
      x\_s = Math.copySign(1.0, x);
      public static double code(double x_s, double x_m) {
      	return x_s * Math.pow(x_m, -1.0);
      }
      
      x\_m = math.fabs(x)
      x\_s = math.copysign(1.0, x)
      def code(x_s, x_m):
      	return x_s * math.pow(x_m, -1.0)
      
      x\_m = abs(x)
      x\_s = copysign(1.0, x)
      function code(x_s, x_m)
      	return Float64(x_s * (x_m ^ -1.0))
      end
      
      x\_m = abs(x);
      x\_s = sign(x) * abs(1.0);
      function tmp = code(x_s, x_m)
      	tmp = x_s * (x_m ^ -1.0);
      end
      
      x\_m = N[Abs[x], $MachinePrecision]
      x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
      code[x$95$s_, x$95$m_] := N[(x$95$s * N[Power[x$95$m, -1.0], $MachinePrecision]), $MachinePrecision]
      
      \begin{array}{l}
      x\_m = \left|x\right|
      \\
      x\_s = \mathsf{copysign}\left(1, x\right)
      
      \\
      x\_s \cdot {x\_m}^{-1}
      \end{array}
      
      Derivation
      1. Initial program 72.6%

        \[\frac{x}{x \cdot x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in x around inf

        \[\leadsto \color{blue}{\frac{1}{x}} \]
      4. Step-by-step derivation
        1. lower-/.f6453.6

          \[\leadsto \color{blue}{\frac{1}{x}} \]
      5. Applied rewrites53.6%

        \[\leadsto \color{blue}{\frac{1}{x}} \]
      6. Final simplification53.6%

        \[\leadsto {x}^{-1} \]
      7. Add Preprocessing

      Developer Target 1: 99.8% accurate, 0.8× speedup?

      \[\begin{array}{l} \\ \frac{1}{x + \frac{1}{x}} \end{array} \]
      (FPCore (x) :precision binary64 (/ 1.0 (+ x (/ 1.0 x))))
      double code(double x) {
      	return 1.0 / (x + (1.0 / x));
      }
      
      real(8) function code(x)
          real(8), intent (in) :: x
          code = 1.0d0 / (x + (1.0d0 / x))
      end function
      
      public static double code(double x) {
      	return 1.0 / (x + (1.0 / x));
      }
      
      def code(x):
      	return 1.0 / (x + (1.0 / x))
      
      function code(x)
      	return Float64(1.0 / Float64(x + Float64(1.0 / x)))
      end
      
      function tmp = code(x)
      	tmp = 1.0 / (x + (1.0 / x));
      end
      
      code[x_] := N[(1.0 / N[(x + N[(1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
      
      \begin{array}{l}
      
      \\
      \frac{1}{x + \frac{1}{x}}
      \end{array}
      

      Reproduce

      ?
      herbie shell --seed 2024308 
      (FPCore (x)
        :name "x / (x^2 + 1)"
        :precision binary64
      
        :alt
        (! :herbie-platform default (/ 1 (+ x (/ 1 x))))
      
        (/ x (+ (* x x) 1.0)))