
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (fma (* -4.0 c) a (* b b))))
(t_1 (fma (* -4.0 a) c (* (- (* 2.0 b) t_0) b))))
(/ (* t_1 (/ (/ (fma (* -4.0 c) a 0.0) (* 2.0 a)) t_1)) (+ t_0 b))))
double code(double a, double b, double c) {
double t_0 = sqrt(fma((-4.0 * c), a, (b * b)));
double t_1 = fma((-4.0 * a), c, (((2.0 * b) - t_0) * b));
return (t_1 * ((fma((-4.0 * c), a, 0.0) / (2.0 * a)) / t_1)) / (t_0 + b);
}
function code(a, b, c) t_0 = sqrt(fma(Float64(-4.0 * c), a, Float64(b * b))) t_1 = fma(Float64(-4.0 * a), c, Float64(Float64(Float64(2.0 * b) - t_0) * b)) return Float64(Float64(t_1 * Float64(Float64(fma(Float64(-4.0 * c), a, 0.0) / Float64(2.0 * a)) / t_1)) / Float64(t_0 + b)) end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(-4.0 * c), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(N[(-4.0 * a), $MachinePrecision] * c + N[(N[(N[(2.0 * b), $MachinePrecision] - t$95$0), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(N[(N[(N[(-4.0 * c), $MachinePrecision] * a + 0.0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(t$95$0 + b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\mathsf{fma}\left(-4 \cdot c, a, b \cdot b\right)}\\
t_1 := \mathsf{fma}\left(-4 \cdot a, c, \left(2 \cdot b - t\_0\right) \cdot b\right)\\
\frac{t\_1 \cdot \frac{\frac{\mathsf{fma}\left(-4 \cdot c, a, 0\right)}{2 \cdot a}}{t\_1}}{t\_0 + b}
\end{array}
\end{array}
Initial program 57.2%
Applied rewrites57.2%
lift-/.f64N/A
clear-numN/A
inv-powN/A
lift--.f64N/A
flip--N/A
associate-/r/N/A
Applied rewrites58.7%
Applied rewrites99.4%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (fma (* -4.0 c) a (* b b)))))
(*
(fma (* -4.0 c) a (fma b b (* b (- b t_0))))
(pow
(*
(+ t_0 b)
(*
(fma (* -4.0 a) c (* (- (* 2.0 b) t_0) b))
(/ (* 2.0 a) (fma (* -4.0 c) a 0.0))))
-1.0))))
double code(double a, double b, double c) {
double t_0 = sqrt(fma((-4.0 * c), a, (b * b)));
return fma((-4.0 * c), a, fma(b, b, (b * (b - t_0)))) * pow(((t_0 + b) * (fma((-4.0 * a), c, (((2.0 * b) - t_0) * b)) * ((2.0 * a) / fma((-4.0 * c), a, 0.0)))), -1.0);
}
function code(a, b, c) t_0 = sqrt(fma(Float64(-4.0 * c), a, Float64(b * b))) return Float64(fma(Float64(-4.0 * c), a, fma(b, b, Float64(b * Float64(b - t_0)))) * (Float64(Float64(t_0 + b) * Float64(fma(Float64(-4.0 * a), c, Float64(Float64(Float64(2.0 * b) - t_0) * b)) * Float64(Float64(2.0 * a) / fma(Float64(-4.0 * c), a, 0.0)))) ^ -1.0)) end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(-4.0 * c), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, N[(N[(N[(-4.0 * c), $MachinePrecision] * a + N[(b * b + N[(b * N[(b - t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Power[N[(N[(t$95$0 + b), $MachinePrecision] * N[(N[(N[(-4.0 * a), $MachinePrecision] * c + N[(N[(N[(2.0 * b), $MachinePrecision] - t$95$0), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision] * N[(N[(2.0 * a), $MachinePrecision] / N[(N[(-4.0 * c), $MachinePrecision] * a + 0.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\mathsf{fma}\left(-4 \cdot c, a, b \cdot b\right)}\\
\mathsf{fma}\left(-4 \cdot c, a, \mathsf{fma}\left(b, b, b \cdot \left(b - t\_0\right)\right)\right) \cdot {\left(\left(t\_0 + b\right) \cdot \left(\mathsf{fma}\left(-4 \cdot a, c, \left(2 \cdot b - t\_0\right) \cdot b\right) \cdot \frac{2 \cdot a}{\mathsf{fma}\left(-4 \cdot c, a, 0\right)}\right)\right)}^{-1}
\end{array}
\end{array}
Initial program 57.2%
Applied rewrites57.2%
lift-/.f64N/A
clear-numN/A
inv-powN/A
lift--.f64N/A
flip--N/A
associate-/r/N/A
Applied rewrites58.7%
Applied rewrites99.1%
Final simplification99.1%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (fma (* -4.0 c) a (* b b)))))
(*
(fma (* -4.0 c) a (fma b b (* b (- b t_0))))
(/
(fma (* -4.0 c) a 0.0)
(* (+ t_0 b) (* (* 2.0 a) (fma (* -4.0 a) c (* (- (* 2.0 b) t_0) b))))))))
double code(double a, double b, double c) {
double t_0 = sqrt(fma((-4.0 * c), a, (b * b)));
return fma((-4.0 * c), a, fma(b, b, (b * (b - t_0)))) * (fma((-4.0 * c), a, 0.0) / ((t_0 + b) * ((2.0 * a) * fma((-4.0 * a), c, (((2.0 * b) - t_0) * b)))));
}
function code(a, b, c) t_0 = sqrt(fma(Float64(-4.0 * c), a, Float64(b * b))) return Float64(fma(Float64(-4.0 * c), a, fma(b, b, Float64(b * Float64(b - t_0)))) * Float64(fma(Float64(-4.0 * c), a, 0.0) / Float64(Float64(t_0 + b) * Float64(Float64(2.0 * a) * fma(Float64(-4.0 * a), c, Float64(Float64(Float64(2.0 * b) - t_0) * b)))))) end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(-4.0 * c), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, N[(N[(N[(-4.0 * c), $MachinePrecision] * a + N[(b * b + N[(b * N[(b - t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(-4.0 * c), $MachinePrecision] * a + 0.0), $MachinePrecision] / N[(N[(t$95$0 + b), $MachinePrecision] * N[(N[(2.0 * a), $MachinePrecision] * N[(N[(-4.0 * a), $MachinePrecision] * c + N[(N[(N[(2.0 * b), $MachinePrecision] - t$95$0), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\mathsf{fma}\left(-4 \cdot c, a, b \cdot b\right)}\\
\mathsf{fma}\left(-4 \cdot c, a, \mathsf{fma}\left(b, b, b \cdot \left(b - t\_0\right)\right)\right) \cdot \frac{\mathsf{fma}\left(-4 \cdot c, a, 0\right)}{\left(t\_0 + b\right) \cdot \left(\left(2 \cdot a\right) \cdot \mathsf{fma}\left(-4 \cdot a, c, \left(2 \cdot b - t\_0\right) \cdot b\right)\right)}
\end{array}
\end{array}
Initial program 57.2%
Applied rewrites57.2%
lift-/.f64N/A
clear-numN/A
inv-powN/A
lift--.f64N/A
flip--N/A
associate-/r/N/A
Applied rewrites58.7%
Applied rewrites99.1%
Final simplification99.1%
(FPCore (a b c)
:precision binary64
(if (<= b 21.0)
(/ (+ (- b) (sqrt (fma b b (* (* -4.0 c) a)))) (* 2.0 a))
(/
(fma
(* (fma (* (* -2.0 a) a) (* c (pow b -4.0)) (/ a (* (- b) b))) c)
c
(- c))
b)))
double code(double a, double b, double c) {
double tmp;
if (b <= 21.0) {
tmp = (-b + sqrt(fma(b, b, ((-4.0 * c) * a)))) / (2.0 * a);
} else {
tmp = fma((fma(((-2.0 * a) * a), (c * pow(b, -4.0)), (a / (-b * b))) * c), c, -c) / b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 21.0) tmp = Float64(Float64(Float64(-b) + sqrt(fma(b, b, Float64(Float64(-4.0 * c) * a)))) / Float64(2.0 * a)); else tmp = Float64(fma(Float64(fma(Float64(Float64(-2.0 * a) * a), Float64(c * (b ^ -4.0)), Float64(a / Float64(Float64(-b) * b))) * c), c, Float64(-c)) / b); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 21.0], N[(N[((-b) + N[Sqrt[N[(b * b + N[(N[(-4.0 * c), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(N[(N[(-2.0 * a), $MachinePrecision] * a), $MachinePrecision] * N[(c * N[Power[b, -4.0], $MachinePrecision]), $MachinePrecision] + N[(a / N[((-b) * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision] * c + (-c)), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 21:\\
\;\;\;\;\frac{\left(-b\right) + \sqrt{\mathsf{fma}\left(b, b, \left(-4 \cdot c\right) \cdot a\right)}}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\mathsf{fma}\left(\left(-2 \cdot a\right) \cdot a, c \cdot {b}^{-4}, \frac{a}{\left(-b\right) \cdot b}\right) \cdot c, c, -c\right)}{b}\\
\end{array}
\end{array}
if b < 21Initial program 83.8%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-lft-neg-inN/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
metadata-eval84.0
Applied rewrites84.0%
if 21 < b Initial program 47.1%
Taylor expanded in b around inf
lower-/.f64N/A
Applied rewrites94.5%
Taylor expanded in c around 0
Applied rewrites94.4%
Applied rewrites94.5%
(FPCore (a b c)
:precision binary64
(if (<= b 21.0)
(/ (+ (- b) (sqrt (fma b b (* (* -4.0 c) a)))) (* 2.0 a))
(/
(*
(fma
(- (/ (/ (* (* (* a a) c) -2.0) (* b b)) (* b b)) (/ a (* b b)))
c
-1.0)
c)
b)))
double code(double a, double b, double c) {
double tmp;
if (b <= 21.0) {
tmp = (-b + sqrt(fma(b, b, ((-4.0 * c) * a)))) / (2.0 * a);
} else {
tmp = (fma(((((((a * a) * c) * -2.0) / (b * b)) / (b * b)) - (a / (b * b))), c, -1.0) * c) / b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 21.0) tmp = Float64(Float64(Float64(-b) + sqrt(fma(b, b, Float64(Float64(-4.0 * c) * a)))) / Float64(2.0 * a)); else tmp = Float64(Float64(fma(Float64(Float64(Float64(Float64(Float64(Float64(a * a) * c) * -2.0) / Float64(b * b)) / Float64(b * b)) - Float64(a / Float64(b * b))), c, -1.0) * c) / b); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 21.0], N[(N[((-b) + N[Sqrt[N[(b * b + N[(N[(-4.0 * c), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(N[(N[(N[(N[(N[(a * a), $MachinePrecision] * c), $MachinePrecision] * -2.0), $MachinePrecision] / N[(b * b), $MachinePrecision]), $MachinePrecision] / N[(b * b), $MachinePrecision]), $MachinePrecision] - N[(a / N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * c + -1.0), $MachinePrecision] * c), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 21:\\
\;\;\;\;\frac{\left(-b\right) + \sqrt{\mathsf{fma}\left(b, b, \left(-4 \cdot c\right) \cdot a\right)}}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{\frac{\left(\left(a \cdot a\right) \cdot c\right) \cdot -2}{b \cdot b}}{b \cdot b} - \frac{a}{b \cdot b}, c, -1\right) \cdot c}{b}\\
\end{array}
\end{array}
if b < 21Initial program 83.8%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-lft-neg-inN/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
metadata-eval84.0
Applied rewrites84.0%
if 21 < b Initial program 47.1%
Taylor expanded in b around inf
lower-/.f64N/A
Applied rewrites94.5%
Taylor expanded in c around 0
Applied rewrites94.4%
Applied rewrites94.4%
(FPCore (a b c) :precision binary64 (if (<= b 170.0) (/ (+ (- b) (sqrt (fma b b (* (* -4.0 c) a)))) (* 2.0 a)) (/ (- (/ (* (- a) (* c c)) (* b b)) c) b)))
double code(double a, double b, double c) {
double tmp;
if (b <= 170.0) {
tmp = (-b + sqrt(fma(b, b, ((-4.0 * c) * a)))) / (2.0 * a);
} else {
tmp = (((-a * (c * c)) / (b * b)) - c) / b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 170.0) tmp = Float64(Float64(Float64(-b) + sqrt(fma(b, b, Float64(Float64(-4.0 * c) * a)))) / Float64(2.0 * a)); else tmp = Float64(Float64(Float64(Float64(Float64(-a) * Float64(c * c)) / Float64(b * b)) - c) / b); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 170.0], N[(N[((-b) + N[Sqrt[N[(b * b + N[(N[(-4.0 * c), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[((-a) * N[(c * c), $MachinePrecision]), $MachinePrecision] / N[(b * b), $MachinePrecision]), $MachinePrecision] - c), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 170:\\
\;\;\;\;\frac{\left(-b\right) + \sqrt{\mathsf{fma}\left(b, b, \left(-4 \cdot c\right) \cdot a\right)}}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\left(-a\right) \cdot \left(c \cdot c\right)}{b \cdot b} - c}{b}\\
\end{array}
\end{array}
if b < 170Initial program 81.7%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-lft-neg-inN/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
metadata-eval81.9
Applied rewrites81.9%
if 170 < b Initial program 43.4%
Taylor expanded in b around inf
lower-/.f64N/A
Applied rewrites96.3%
Taylor expanded in c around 0
Applied rewrites96.2%
Taylor expanded in a around 0
Applied rewrites92.1%
Final simplification88.4%
(FPCore (a b c) :precision binary64 (if (<= b 170.0) (* (/ 0.5 a) (- (sqrt (fma (* -4.0 c) a (* b b))) b)) (/ (- (/ (* (- a) (* c c)) (* b b)) c) b)))
double code(double a, double b, double c) {
double tmp;
if (b <= 170.0) {
tmp = (0.5 / a) * (sqrt(fma((-4.0 * c), a, (b * b))) - b);
} else {
tmp = (((-a * (c * c)) / (b * b)) - c) / b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 170.0) tmp = Float64(Float64(0.5 / a) * Float64(sqrt(fma(Float64(-4.0 * c), a, Float64(b * b))) - b)); else tmp = Float64(Float64(Float64(Float64(Float64(-a) * Float64(c * c)) / Float64(b * b)) - c) / b); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 170.0], N[(N[(0.5 / a), $MachinePrecision] * N[(N[Sqrt[N[(N[(-4.0 * c), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[((-a) * N[(c * c), $MachinePrecision]), $MachinePrecision] / N[(b * b), $MachinePrecision]), $MachinePrecision] - c), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 170:\\
\;\;\;\;\frac{0.5}{a} \cdot \left(\sqrt{\mathsf{fma}\left(-4 \cdot c, a, b \cdot b\right)} - b\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\left(-a\right) \cdot \left(c \cdot c\right)}{b \cdot b} - c}{b}\\
\end{array}
\end{array}
if b < 170Initial program 81.7%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
lift-*.f64N/A
associate-/r*N/A
metadata-evalN/A
lower-/.f6481.7
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
unsub-negN/A
lower--.f6481.7
Applied rewrites81.7%
if 170 < b Initial program 43.4%
Taylor expanded in b around inf
lower-/.f64N/A
Applied rewrites96.3%
Taylor expanded in c around 0
Applied rewrites96.2%
Taylor expanded in a around 0
Applied rewrites92.1%
Final simplification88.4%
(FPCore (a b c) :precision binary64 (/ (- (/ (* (- a) (* c c)) (* b b)) c) b))
double code(double a, double b, double c) {
return (((-a * (c * c)) / (b * b)) - c) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (((-a * (c * c)) / (b * b)) - c) / b
end function
public static double code(double a, double b, double c) {
return (((-a * (c * c)) / (b * b)) - c) / b;
}
def code(a, b, c): return (((-a * (c * c)) / (b * b)) - c) / b
function code(a, b, c) return Float64(Float64(Float64(Float64(Float64(-a) * Float64(c * c)) / Float64(b * b)) - c) / b) end
function tmp = code(a, b, c) tmp = (((-a * (c * c)) / (b * b)) - c) / b; end
code[a_, b_, c_] := N[(N[(N[(N[((-a) * N[(c * c), $MachinePrecision]), $MachinePrecision] / N[(b * b), $MachinePrecision]), $MachinePrecision] - c), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\left(-a\right) \cdot \left(c \cdot c\right)}{b \cdot b} - c}{b}
\end{array}
Initial program 57.2%
Taylor expanded in b around inf
lower-/.f64N/A
Applied rewrites86.7%
Taylor expanded in c around 0
Applied rewrites86.6%
Taylor expanded in a around 0
Applied rewrites80.3%
Final simplification80.3%
(FPCore (a b c) :precision binary64 (/ (* (fma (- a) (/ c (* b b)) -1.0) c) b))
double code(double a, double b, double c) {
return (fma(-a, (c / (b * b)), -1.0) * c) / b;
}
function code(a, b, c) return Float64(Float64(fma(Float64(-a), Float64(c / Float64(b * b)), -1.0) * c) / b) end
code[a_, b_, c_] := N[(N[(N[((-a) * N[(c / N[(b * b), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision] * c), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(-a, \frac{c}{b \cdot b}, -1\right) \cdot c}{b}
\end{array}
Initial program 57.2%
Taylor expanded in b around inf
lower-/.f64N/A
Applied rewrites86.7%
Taylor expanded in c around 0
Applied rewrites80.2%
(FPCore (a b c) :precision binary64 (/ (- c) b))
double code(double a, double b, double c) {
return -c / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = -c / b
end function
public static double code(double a, double b, double c) {
return -c / b;
}
def code(a, b, c): return -c / b
function code(a, b, c) return Float64(Float64(-c) / b) end
function tmp = code(a, b, c) tmp = -c / b; end
code[a_, b_, c_] := N[((-c) / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{-c}{b}
\end{array}
Initial program 57.2%
Taylor expanded in a around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6462.7
Applied rewrites62.7%
herbie shell --seed 2024308
(FPCore (a b c)
:name "Quadratic roots, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))