
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (cos (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * cosf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * cos((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * cos(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * cos((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (cos (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * cosf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * cos((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * cos(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * cos((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (cos (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * cosf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * cos((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * cos(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * cos((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right)
\end{array}
Initial program 99.2%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (sqrt (/ u1 (- 1.0 u1)))) (t_1 (cos (* 6.28318530718 u2))))
(if (<= t_1 0.9919999837875366)
(* (sqrt u1) t_1)
(+
(*
(* (fma (* u2 u2) 64.93939402268539 -19.739208802181317) t_0)
(* u2 u2))
t_0))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = sqrtf((u1 / (1.0f - u1)));
float t_1 = cosf((6.28318530718f * u2));
float tmp;
if (t_1 <= 0.9919999837875366f) {
tmp = sqrtf(u1) * t_1;
} else {
tmp = ((fmaf((u2 * u2), 64.93939402268539f, -19.739208802181317f) * t_0) * (u2 * u2)) + t_0;
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) t_1 = cos(Float32(Float32(6.28318530718) * u2)) tmp = Float32(0.0) if (t_1 <= Float32(0.9919999837875366)) tmp = Float32(sqrt(u1) * t_1); else tmp = Float32(Float32(Float32(fma(Float32(u2 * u2), Float32(64.93939402268539), Float32(-19.739208802181317)) * t_0) * Float32(u2 * u2)) + t_0); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\frac{u1}{1 - u1}}\\
t_1 := \cos \left(6.28318530718 \cdot u2\right)\\
\mathbf{if}\;t\_1 \leq 0.9919999837875366:\\
\;\;\;\;\sqrt{u1} \cdot t\_1\\
\mathbf{else}:\\
\;\;\;\;\left(\mathsf{fma}\left(u2 \cdot u2, 64.93939402268539, -19.739208802181317\right) \cdot t\_0\right) \cdot \left(u2 \cdot u2\right) + t\_0\\
\end{array}
\end{array}
if (cos.f32 (*.f32 #s(literal 314159265359/50000000000 binary32) u2)) < 0.991999984Initial program 97.6%
Taylor expanded in u1 around 0
lower-sqrt.f3274.2
Applied rewrites74.2%
if 0.991999984 < (cos.f32 (*.f32 #s(literal 314159265359/50000000000 binary32) u2)) Initial program 99.4%
Taylor expanded in u2 around 0
*-rgt-identityN/A
sub-negN/A
rgt-mult-inverseN/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
sub-negN/A
associate-*r*N/A
lower-sqrt.f32N/A
*-rgt-identityN/A
lower-/.f32N/A
associate-*r*N/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
Applied rewrites92.9%
Taylor expanded in u2 around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f32N/A
Applied rewrites92.9%
Applied rewrites98.9%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (sqrt (/ u1 (- 1.0 u1)))))
(+
(* (* (fma (* u2 u2) 64.93939402268539 -19.739208802181317) t_0) (* u2 u2))
t_0)))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = sqrtf((u1 / (1.0f - u1)));
return ((fmaf((u2 * u2), 64.93939402268539f, -19.739208802181317f) * t_0) * (u2 * u2)) + t_0;
}
function code(cosTheta_i, u1, u2) t_0 = sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) return Float32(Float32(Float32(fma(Float32(u2 * u2), Float32(64.93939402268539), Float32(-19.739208802181317)) * t_0) * Float32(u2 * u2)) + t_0) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\frac{u1}{1 - u1}}\\
\left(\mathsf{fma}\left(u2 \cdot u2, 64.93939402268539, -19.739208802181317\right) \cdot t\_0\right) \cdot \left(u2 \cdot u2\right) + t\_0
\end{array}
\end{array}
Initial program 99.2%
Taylor expanded in u2 around 0
*-rgt-identityN/A
sub-negN/A
rgt-mult-inverseN/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
sub-negN/A
associate-*r*N/A
lower-sqrt.f32N/A
*-rgt-identityN/A
lower-/.f32N/A
associate-*r*N/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
Applied rewrites85.2%
Taylor expanded in u2 around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f32N/A
Applied rewrites85.2%
Applied rewrites91.8%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (/ u1 (- 1.0 u1))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1)))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}}
\end{array}
Initial program 99.2%
Taylor expanded in u2 around 0
*-rgt-identityN/A
sub-negN/A
rgt-mult-inverseN/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
sub-negN/A
associate-*r*N/A
lower-sqrt.f32N/A
*-rgt-identityN/A
lower-/.f32N/A
associate-*r*N/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
Applied rewrites85.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (+ (* u1 u1) u1)))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(((u1 * u1) + u1));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt(((u1 * u1) + u1))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(Float32(u1 * u1) + u1)) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(((u1 * u1) + u1)); end
\begin{array}{l}
\\
\sqrt{u1 \cdot u1 + u1}
\end{array}
Initial program 99.2%
Taylor expanded in u2 around 0
*-rgt-identityN/A
sub-negN/A
rgt-mult-inverseN/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
sub-negN/A
associate-*r*N/A
lower-sqrt.f32N/A
*-rgt-identityN/A
lower-/.f32N/A
associate-*r*N/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
Applied rewrites85.2%
Taylor expanded in u1 around 0
Applied rewrites68.2%
Applied rewrites77.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt u1))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(u1);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt(u1)
end function
function code(cosTheta_i, u1, u2) return sqrt(u1) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(u1); end
\begin{array}{l}
\\
\sqrt{u1}
\end{array}
Initial program 99.2%
Taylor expanded in u2 around 0
*-rgt-identityN/A
sub-negN/A
rgt-mult-inverseN/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
sub-negN/A
associate-*r*N/A
lower-sqrt.f32N/A
*-rgt-identityN/A
lower-/.f32N/A
associate-*r*N/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
Applied rewrites85.2%
Taylor expanded in u1 around 0
Applied rewrites68.2%
Taylor expanded in u1 around 0
Applied rewrites68.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 -1.0)
float code(float cosTheta_i, float u1, float u2) {
return -1.0f;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = -1.0e0
end function
function code(cosTheta_i, u1, u2) return Float32(-1.0) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(-1.0); end
\begin{array}{l}
\\
-1
\end{array}
Initial program 99.2%
Taylor expanded in u2 around 0
*-rgt-identityN/A
sub-negN/A
rgt-mult-inverseN/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
sub-negN/A
associate-*r*N/A
lower-sqrt.f32N/A
*-rgt-identityN/A
lower-/.f32N/A
associate-*r*N/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
Applied rewrites85.2%
Applied rewrites84.9%
Applied rewrites66.3%
Taylor expanded in u1 around inf
Applied rewrites3.8%
herbie shell --seed 2024308
(FPCore (cosTheta_i u1 u2)
:name "Trowbridge-Reitz Sample, near normal, slope_x"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (/ u1 (- 1.0 u1))) (cos (* 6.28318530718 u2))))