
(FPCore (lo hi x) :precision binary64 (/ (- x lo) (- hi lo)))
double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / (hi - lo)
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
def code(lo, hi, x): return (x - lo) / (hi - lo)
function code(lo, hi, x) return Float64(Float64(x - lo) / Float64(hi - lo)) end
function tmp = code(lo, hi, x) tmp = (x - lo) / (hi - lo); end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / N[(hi - lo), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi - lo}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (lo hi x) :precision binary64 (/ (- x lo) (- hi lo)))
double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / (hi - lo)
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
def code(lo, hi, x): return (x - lo) / (hi - lo)
function code(lo, hi, x) return Float64(Float64(x - lo) / Float64(hi - lo)) end
function tmp = code(lo, hi, x) tmp = (x - lo) / (hi - lo); end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / N[(hi - lo), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi - lo}
\end{array}
(FPCore (lo hi x) :precision binary64 (* (/ (/ lo hi) (/ hi lo)) (/ (- lo) hi)))
double code(double lo, double hi, double x) {
return ((lo / hi) / (hi / lo)) * (-lo / hi);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = ((lo / hi) / (hi / lo)) * (-lo / hi)
end function
public static double code(double lo, double hi, double x) {
return ((lo / hi) / (hi / lo)) * (-lo / hi);
}
def code(lo, hi, x): return ((lo / hi) / (hi / lo)) * (-lo / hi)
function code(lo, hi, x) return Float64(Float64(Float64(lo / hi) / Float64(hi / lo)) * Float64(Float64(-lo) / hi)) end
function tmp = code(lo, hi, x) tmp = ((lo / hi) / (hi / lo)) * (-lo / hi); end
code[lo_, hi_, x_] := N[(N[(N[(lo / hi), $MachinePrecision] / N[(hi / lo), $MachinePrecision]), $MachinePrecision] * N[((-lo) / hi), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{lo}{hi}}{\frac{hi}{lo}} \cdot \frac{-lo}{hi}
\end{array}
Initial program 3.1%
Taylor expanded in hi around inf
lower-/.f64N/A
Applied rewrites14.9%
Taylor expanded in lo around inf
Applied rewrites19.6%
Applied rewrites14.5%
Applied rewrites19.6%
Final simplification19.6%
(FPCore (lo hi x) :precision binary64 (* (/ (* (/ (- 1.0 (/ x lo)) lo) hi) lo) hi))
double code(double lo, double hi, double x) {
return ((((1.0 - (x / lo)) / lo) * hi) / lo) * hi;
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = ((((1.0d0 - (x / lo)) / lo) * hi) / lo) * hi
end function
public static double code(double lo, double hi, double x) {
return ((((1.0 - (x / lo)) / lo) * hi) / lo) * hi;
}
def code(lo, hi, x): return ((((1.0 - (x / lo)) / lo) * hi) / lo) * hi
function code(lo, hi, x) return Float64(Float64(Float64(Float64(Float64(1.0 - Float64(x / lo)) / lo) * hi) / lo) * hi) end
function tmp = code(lo, hi, x) tmp = ((((1.0 - (x / lo)) / lo) * hi) / lo) * hi; end
code[lo_, hi_, x_] := N[(N[(N[(N[(N[(1.0 - N[(x / lo), $MachinePrecision]), $MachinePrecision] / lo), $MachinePrecision] * hi), $MachinePrecision] / lo), $MachinePrecision] * hi), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1 - \frac{x}{lo}}{lo} \cdot hi}{lo} \cdot hi
\end{array}
Initial program 3.1%
Taylor expanded in hi around inf
lower-/.f64N/A
lower--.f6418.8
Applied rewrites18.8%
Taylor expanded in hi around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites18.8%
Taylor expanded in hi around inf
Applied rewrites19.2%
(FPCore (lo hi x) :precision binary64 (* hi (/ (/ hi lo) lo)))
double code(double lo, double hi, double x) {
return hi * ((hi / lo) / lo);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = hi * ((hi / lo) / lo)
end function
public static double code(double lo, double hi, double x) {
return hi * ((hi / lo) / lo);
}
def code(lo, hi, x): return hi * ((hi / lo) / lo)
function code(lo, hi, x) return Float64(hi * Float64(Float64(hi / lo) / lo)) end
function tmp = code(lo, hi, x) tmp = hi * ((hi / lo) / lo); end
code[lo_, hi_, x_] := N[(hi * N[(N[(hi / lo), $MachinePrecision] / lo), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
hi \cdot \frac{\frac{hi}{lo}}{lo}
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf
Applied rewrites18.8%
Taylor expanded in hi around inf
Applied rewrites19.2%
(FPCore (lo hi x) :precision binary64 (/ (- x lo) hi))
double code(double lo, double hi, double x) {
return (x - lo) / hi;
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / hi
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / hi;
}
def code(lo, hi, x): return (x - lo) / hi
function code(lo, hi, x) return Float64(Float64(x - lo) / hi) end
function tmp = code(lo, hi, x) tmp = (x - lo) / hi; end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / hi), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi}
\end{array}
Initial program 3.1%
Taylor expanded in hi around inf
lower-/.f64N/A
lower--.f6418.8
Applied rewrites18.8%
(FPCore (lo hi x) :precision binary64 (/ (- lo) hi))
double code(double lo, double hi, double x) {
return -lo / hi;
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = -lo / hi
end function
public static double code(double lo, double hi, double x) {
return -lo / hi;
}
def code(lo, hi, x): return -lo / hi
function code(lo, hi, x) return Float64(Float64(-lo) / hi) end
function tmp = code(lo, hi, x) tmp = -lo / hi; end
code[lo_, hi_, x_] := N[((-lo) / hi), $MachinePrecision]
\begin{array}{l}
\\
\frac{-lo}{hi}
\end{array}
Initial program 3.1%
Taylor expanded in hi around inf
lower-/.f64N/A
lower--.f6418.8
Applied rewrites18.8%
Taylor expanded in lo around inf
Applied rewrites18.8%
(FPCore (lo hi x) :precision binary64 1.0)
double code(double lo, double hi, double x) {
return 1.0;
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double lo, double hi, double x) {
return 1.0;
}
def code(lo, hi, x): return 1.0
function code(lo, hi, x) return 1.0 end
function tmp = code(lo, hi, x) tmp = 1.0; end
code[lo_, hi_, x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf
Applied rewrites18.6%
herbie shell --seed 2024307
(FPCore (lo hi x)
:name "xlohi (overflows)"
:precision binary64
:pre (and (< lo -1e+308) (> hi 1e+308))
(/ (- x lo) (- hi lo)))