
(FPCore (x y z) :precision binary64 (/ (* x (/ (sin y) y)) z))
double code(double x, double y, double z) {
return (x * (sin(y) / y)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (sin(y) / y)) / z
end function
public static double code(double x, double y, double z) {
return (x * (Math.sin(y) / y)) / z;
}
def code(x, y, z): return (x * (math.sin(y) / y)) / z
function code(x, y, z) return Float64(Float64(x * Float64(sin(y) / y)) / z) end
function tmp = code(x, y, z) tmp = (x * (sin(y) / y)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \frac{\sin y}{y}}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x (/ (sin y) y)) z))
double code(double x, double y, double z) {
return (x * (sin(y) / y)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (sin(y) / y)) / z
end function
public static double code(double x, double y, double z) {
return (x * (Math.sin(y) / y)) / z;
}
def code(x, y, z): return (x * (math.sin(y) / y)) / z
function code(x, y, z) return Float64(Float64(x * Float64(sin(y) / y)) / z) end
function tmp = code(x, y, z) tmp = (x * (sin(y) / y)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \frac{\sin y}{y}}{z}
\end{array}
(FPCore (x y z) :precision binary64 (if (<= (/ (sin y) y) 2e-13) (* (/ (/ x z) y) (sin y)) (/ x z)))
double code(double x, double y, double z) {
double tmp;
if ((sin(y) / y) <= 2e-13) {
tmp = ((x / z) / y) * sin(y);
} else {
tmp = x / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((sin(y) / y) <= 2d-13) then
tmp = ((x / z) / y) * sin(y)
else
tmp = x / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((Math.sin(y) / y) <= 2e-13) {
tmp = ((x / z) / y) * Math.sin(y);
} else {
tmp = x / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (math.sin(y) / y) <= 2e-13: tmp = ((x / z) / y) * math.sin(y) else: tmp = x / z return tmp
function code(x, y, z) tmp = 0.0 if (Float64(sin(y) / y) <= 2e-13) tmp = Float64(Float64(Float64(x / z) / y) * sin(y)); else tmp = Float64(x / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((sin(y) / y) <= 2e-13) tmp = ((x / z) / y) * sin(y); else tmp = x / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision], 2e-13], N[(N[(N[(x / z), $MachinePrecision] / y), $MachinePrecision] * N[Sin[y], $MachinePrecision]), $MachinePrecision], N[(x / z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sin y}{y} \leq 2 \cdot 10^{-13}:\\
\;\;\;\;\frac{\frac{x}{z}}{y} \cdot \sin y\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z}\\
\end{array}
\end{array}
if (/.f64 (sin.f64 y) y) < 2.0000000000000001e-13Initial program 95.0%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
div-invN/A
associate-*l*N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
div-invN/A
associate-*l/N/A
*-lft-identityN/A
associate-*l/N/A
div-invN/A
lower-/.f64N/A
lower-/.f6495.5
Applied rewrites95.5%
if 2.0000000000000001e-13 < (/.f64 (sin.f64 y) y) Initial program 100.0%
Taylor expanded in y around 0
lower-/.f64100.0
Applied rewrites100.0%
(FPCore (x y z) :precision binary64 (if (<= (/ (sin y) y) 2e-13) (* (/ (/ x y) z) (sin y)) (/ x z)))
double code(double x, double y, double z) {
double tmp;
if ((sin(y) / y) <= 2e-13) {
tmp = ((x / y) / z) * sin(y);
} else {
tmp = x / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((sin(y) / y) <= 2d-13) then
tmp = ((x / y) / z) * sin(y)
else
tmp = x / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((Math.sin(y) / y) <= 2e-13) {
tmp = ((x / y) / z) * Math.sin(y);
} else {
tmp = x / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (math.sin(y) / y) <= 2e-13: tmp = ((x / y) / z) * math.sin(y) else: tmp = x / z return tmp
function code(x, y, z) tmp = 0.0 if (Float64(sin(y) / y) <= 2e-13) tmp = Float64(Float64(Float64(x / y) / z) * sin(y)); else tmp = Float64(x / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((sin(y) / y) <= 2e-13) tmp = ((x / y) / z) * sin(y); else tmp = x / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision], 2e-13], N[(N[(N[(x / y), $MachinePrecision] / z), $MachinePrecision] * N[Sin[y], $MachinePrecision]), $MachinePrecision], N[(x / z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sin y}{y} \leq 2 \cdot 10^{-13}:\\
\;\;\;\;\frac{\frac{x}{y}}{z} \cdot \sin y\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z}\\
\end{array}
\end{array}
if (/.f64 (sin.f64 y) y) < 2.0000000000000001e-13Initial program 95.0%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
div-invN/A
associate-*l*N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
div-invN/A
associate-*l/N/A
*-lft-identityN/A
associate-*l/N/A
div-invN/A
lower-/.f64N/A
lower-/.f6495.5
Applied rewrites95.5%
lift-/.f64N/A
lift-/.f64N/A
associate-/r*N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6495.0
Applied rewrites95.0%
if 2.0000000000000001e-13 < (/.f64 (sin.f64 y) y) Initial program 100.0%
Taylor expanded in y around 0
lower-/.f64100.0
Applied rewrites100.0%
(FPCore (x y z) :precision binary64 (if (<= (/ (sin y) y) 2e-13) (* (/ (sin y) z) (/ x y)) (/ x z)))
double code(double x, double y, double z) {
double tmp;
if ((sin(y) / y) <= 2e-13) {
tmp = (sin(y) / z) * (x / y);
} else {
tmp = x / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((sin(y) / y) <= 2d-13) then
tmp = (sin(y) / z) * (x / y)
else
tmp = x / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((Math.sin(y) / y) <= 2e-13) {
tmp = (Math.sin(y) / z) * (x / y);
} else {
tmp = x / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (math.sin(y) / y) <= 2e-13: tmp = (math.sin(y) / z) * (x / y) else: tmp = x / z return tmp
function code(x, y, z) tmp = 0.0 if (Float64(sin(y) / y) <= 2e-13) tmp = Float64(Float64(sin(y) / z) * Float64(x / y)); else tmp = Float64(x / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((sin(y) / y) <= 2e-13) tmp = (sin(y) / z) * (x / y); else tmp = x / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision], 2e-13], N[(N[(N[Sin[y], $MachinePrecision] / z), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision], N[(x / z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sin y}{y} \leq 2 \cdot 10^{-13}:\\
\;\;\;\;\frac{\sin y}{z} \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z}\\
\end{array}
\end{array}
if (/.f64 (sin.f64 y) y) < 2.0000000000000001e-13Initial program 95.0%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
div-invN/A
associate-*l*N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
associate-*l/N/A
*-lft-identityN/A
lower-/.f6494.9
Applied rewrites94.9%
if 2.0000000000000001e-13 < (/.f64 (sin.f64 y) y) Initial program 100.0%
Taylor expanded in y around 0
lower-/.f64100.0
Applied rewrites100.0%
(FPCore (x y z) :precision binary64 (if (<= (/ (sin y) y) 2e-13) (* (/ x (* y z)) (sin y)) (/ x z)))
double code(double x, double y, double z) {
double tmp;
if ((sin(y) / y) <= 2e-13) {
tmp = (x / (y * z)) * sin(y);
} else {
tmp = x / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((sin(y) / y) <= 2d-13) then
tmp = (x / (y * z)) * sin(y)
else
tmp = x / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((Math.sin(y) / y) <= 2e-13) {
tmp = (x / (y * z)) * Math.sin(y);
} else {
tmp = x / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (math.sin(y) / y) <= 2e-13: tmp = (x / (y * z)) * math.sin(y) else: tmp = x / z return tmp
function code(x, y, z) tmp = 0.0 if (Float64(sin(y) / y) <= 2e-13) tmp = Float64(Float64(x / Float64(y * z)) * sin(y)); else tmp = Float64(x / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((sin(y) / y) <= 2e-13) tmp = (x / (y * z)) * sin(y); else tmp = x / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision], 2e-13], N[(N[(x / N[(y * z), $MachinePrecision]), $MachinePrecision] * N[Sin[y], $MachinePrecision]), $MachinePrecision], N[(x / z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sin y}{y} \leq 2 \cdot 10^{-13}:\\
\;\;\;\;\frac{x}{y \cdot z} \cdot \sin y\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z}\\
\end{array}
\end{array}
if (/.f64 (sin.f64 y) y) < 2.0000000000000001e-13Initial program 95.0%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
div-invN/A
associate-*l*N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
div-invN/A
associate-*l/N/A
*-lft-identityN/A
associate-*l/N/A
div-invN/A
lower-/.f64N/A
lower-/.f6495.5
Applied rewrites95.5%
lift-/.f64N/A
lift-/.f64N/A
associate-/r*N/A
lift-*.f64N/A
lower-/.f6490.2
lift-*.f64N/A
*-commutativeN/A
lower-*.f6490.2
Applied rewrites90.2%
if 2.0000000000000001e-13 < (/.f64 (sin.f64 y) y) Initial program 100.0%
Taylor expanded in y around 0
lower-/.f64100.0
Applied rewrites100.0%
(FPCore (x y z) :precision binary64 (if (<= (/ (* x (/ (sin y) y)) z) 0.0) (/ (* y x) (* z y)) (/ x z)))
double code(double x, double y, double z) {
double tmp;
if (((x * (sin(y) / y)) / z) <= 0.0) {
tmp = (y * x) / (z * y);
} else {
tmp = x / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (((x * (sin(y) / y)) / z) <= 0.0d0) then
tmp = (y * x) / (z * y)
else
tmp = x / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (((x * (Math.sin(y) / y)) / z) <= 0.0) {
tmp = (y * x) / (z * y);
} else {
tmp = x / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if ((x * (math.sin(y) / y)) / z) <= 0.0: tmp = (y * x) / (z * y) else: tmp = x / z return tmp
function code(x, y, z) tmp = 0.0 if (Float64(Float64(x * Float64(sin(y) / y)) / z) <= 0.0) tmp = Float64(Float64(y * x) / Float64(z * y)); else tmp = Float64(x / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (((x * (sin(y) / y)) / z) <= 0.0) tmp = (y * x) / (z * y); else tmp = x / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], 0.0], N[(N[(y * x), $MachinePrecision] / N[(z * y), $MachinePrecision]), $MachinePrecision], N[(x / z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x \cdot \frac{\sin y}{y}}{z} \leq 0:\\
\;\;\;\;\frac{y \cdot x}{z \cdot y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (/.f64 (sin.f64 y) y)) z) < 0.0Initial program 97.0%
lift-/.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
associate-/l/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6486.6
Applied rewrites86.6%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f6457.9
Applied rewrites57.9%
if 0.0 < (/.f64 (*.f64 x (/.f64 (sin.f64 y) y)) z) Initial program 99.0%
Taylor expanded in y around 0
lower-/.f6458.1
Applied rewrites58.1%
(FPCore (x y z) :precision binary64 (if (<= (/ (sin y) y) 1e-32) (/ (/ (* x x) z) x) (/ x z)))
double code(double x, double y, double z) {
double tmp;
if ((sin(y) / y) <= 1e-32) {
tmp = ((x * x) / z) / x;
} else {
tmp = x / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((sin(y) / y) <= 1d-32) then
tmp = ((x * x) / z) / x
else
tmp = x / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((Math.sin(y) / y) <= 1e-32) {
tmp = ((x * x) / z) / x;
} else {
tmp = x / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (math.sin(y) / y) <= 1e-32: tmp = ((x * x) / z) / x else: tmp = x / z return tmp
function code(x, y, z) tmp = 0.0 if (Float64(sin(y) / y) <= 1e-32) tmp = Float64(Float64(Float64(x * x) / z) / x); else tmp = Float64(x / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((sin(y) / y) <= 1e-32) tmp = ((x * x) / z) / x; else tmp = x / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision], 1e-32], N[(N[(N[(x * x), $MachinePrecision] / z), $MachinePrecision] / x), $MachinePrecision], N[(x / z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sin y}{y} \leq 10^{-32}:\\
\;\;\;\;\frac{\frac{x \cdot x}{z}}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z}\\
\end{array}
\end{array}
if (/.f64 (sin.f64 y) y) < 1.00000000000000006e-32Initial program 94.8%
Taylor expanded in y around 0
lower-/.f6415.2
Applied rewrites15.2%
Applied rewrites15.2%
Applied rewrites25.8%
Applied rewrites25.8%
if 1.00000000000000006e-32 < (/.f64 (sin.f64 y) y) Initial program 100.0%
Taylor expanded in y around 0
lower-/.f6497.5
Applied rewrites97.5%
(FPCore (x y z) :precision binary64 (pow (* (fma 0.16666666666666666 (* y y) 1.0) (/ z x)) -1.0))
double code(double x, double y, double z) {
return pow((fma(0.16666666666666666, (y * y), 1.0) * (z / x)), -1.0);
}
function code(x, y, z) return Float64(fma(0.16666666666666666, Float64(y * y), 1.0) * Float64(z / x)) ^ -1.0 end
code[x_, y_, z_] := N[Power[N[(N[(0.16666666666666666 * N[(y * y), $MachinePrecision] + 1.0), $MachinePrecision] * N[(z / x), $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision]
\begin{array}{l}
\\
{\left(\mathsf{fma}\left(0.16666666666666666, y \cdot y, 1\right) \cdot \frac{z}{x}\right)}^{-1}
\end{array}
Initial program 97.7%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6456.9
Applied rewrites56.9%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6458.4
Applied rewrites58.4%
Taylor expanded in y around 0
associate-/l*N/A
associate-*r*N/A
distribute-lft1-inN/A
lower-*.f64N/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
lower-/.f6470.0
Applied rewrites70.0%
Final simplification70.0%
(FPCore (x y z) :precision binary64 (/ (* x (/ (sin y) y)) z))
double code(double x, double y, double z) {
return (x * (sin(y) / y)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (sin(y) / y)) / z
end function
public static double code(double x, double y, double z) {
return (x * (Math.sin(y) / y)) / z;
}
def code(x, y, z): return (x * (math.sin(y) / y)) / z
function code(x, y, z) return Float64(Float64(x * Float64(sin(y) / y)) / z) end
function tmp = code(x, y, z) tmp = (x * (sin(y) / y)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \frac{\sin y}{y}}{z}
\end{array}
Initial program 97.7%
(FPCore (x y z) :precision binary64 (if (<= y 3.2e+27) (/ x z) (/ (* (/ x z) x) x)))
double code(double x, double y, double z) {
double tmp;
if (y <= 3.2e+27) {
tmp = x / z;
} else {
tmp = ((x / z) * x) / x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 3.2d+27) then
tmp = x / z
else
tmp = ((x / z) * x) / x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 3.2e+27) {
tmp = x / z;
} else {
tmp = ((x / z) * x) / x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 3.2e+27: tmp = x / z else: tmp = ((x / z) * x) / x return tmp
function code(x, y, z) tmp = 0.0 if (y <= 3.2e+27) tmp = Float64(x / z); else tmp = Float64(Float64(Float64(x / z) * x) / x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 3.2e+27) tmp = x / z; else tmp = ((x / z) * x) / x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 3.2e+27], N[(x / z), $MachinePrecision], N[(N[(N[(x / z), $MachinePrecision] * x), $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.2 \cdot 10^{+27}:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{z} \cdot x}{x}\\
\end{array}
\end{array}
if y < 3.20000000000000015e27Initial program 98.6%
Taylor expanded in y around 0
lower-/.f6477.8
Applied rewrites77.8%
if 3.20000000000000015e27 < y Initial program 95.2%
Taylor expanded in y around 0
lower-/.f6413.0
Applied rewrites13.0%
Applied rewrites13.0%
Applied rewrites22.8%
Applied rewrites21.4%
(FPCore (x y z) :precision binary64 (if (<= y 4.5e+119) (/ x z) (/ (* x x) (* z x))))
double code(double x, double y, double z) {
double tmp;
if (y <= 4.5e+119) {
tmp = x / z;
} else {
tmp = (x * x) / (z * x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 4.5d+119) then
tmp = x / z
else
tmp = (x * x) / (z * x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 4.5e+119) {
tmp = x / z;
} else {
tmp = (x * x) / (z * x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 4.5e+119: tmp = x / z else: tmp = (x * x) / (z * x) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 4.5e+119) tmp = Float64(x / z); else tmp = Float64(Float64(x * x) / Float64(z * x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 4.5e+119) tmp = x / z; else tmp = (x * x) / (z * x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 4.5e+119], N[(x / z), $MachinePrecision], N[(N[(x * x), $MachinePrecision] / N[(z * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 4.5 \cdot 10^{+119}:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot x}{z \cdot x}\\
\end{array}
\end{array}
if y < 4.5000000000000002e119Initial program 98.3%
Taylor expanded in y around 0
lower-/.f6472.0
Applied rewrites72.0%
if 4.5000000000000002e119 < y Initial program 95.0%
Taylor expanded in y around 0
lower-/.f6410.1
Applied rewrites10.1%
Applied rewrites10.1%
Applied rewrites21.9%
Applied rewrites16.5%
(FPCore (x y z) :precision binary64 (/ x z))
double code(double x, double y, double z) {
return x / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x / z
end function
public static double code(double x, double y, double z) {
return x / z;
}
def code(x, y, z): return x / z
function code(x, y, z) return Float64(x / z) end
function tmp = code(x, y, z) tmp = x / z; end
code[x_, y_, z_] := N[(x / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{z}
\end{array}
Initial program 97.7%
Taylor expanded in y around 0
lower-/.f6461.8
Applied rewrites61.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ y (sin y))) (t_1 (/ (* x (/ 1.0 t_0)) z)))
(if (< z -4.2173720203427147e-29)
t_1
(if (< z 4.446702369113811e+64) (/ x (* z t_0)) t_1))))
double code(double x, double y, double z) {
double t_0 = y / sin(y);
double t_1 = (x * (1.0 / t_0)) / z;
double tmp;
if (z < -4.2173720203427147e-29) {
tmp = t_1;
} else if (z < 4.446702369113811e+64) {
tmp = x / (z * t_0);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = y / sin(y)
t_1 = (x * (1.0d0 / t_0)) / z
if (z < (-4.2173720203427147d-29)) then
tmp = t_1
else if (z < 4.446702369113811d+64) then
tmp = x / (z * t_0)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y / Math.sin(y);
double t_1 = (x * (1.0 / t_0)) / z;
double tmp;
if (z < -4.2173720203427147e-29) {
tmp = t_1;
} else if (z < 4.446702369113811e+64) {
tmp = x / (z * t_0);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = y / math.sin(y) t_1 = (x * (1.0 / t_0)) / z tmp = 0 if z < -4.2173720203427147e-29: tmp = t_1 elif z < 4.446702369113811e+64: tmp = x / (z * t_0) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(y / sin(y)) t_1 = Float64(Float64(x * Float64(1.0 / t_0)) / z) tmp = 0.0 if (z < -4.2173720203427147e-29) tmp = t_1; elseif (z < 4.446702369113811e+64) tmp = Float64(x / Float64(z * t_0)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y / sin(y); t_1 = (x * (1.0 / t_0)) / z; tmp = 0.0; if (z < -4.2173720203427147e-29) tmp = t_1; elseif (z < 4.446702369113811e+64) tmp = x / (z * t_0); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y / N[Sin[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * N[(1.0 / t$95$0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]}, If[Less[z, -4.2173720203427147e-29], t$95$1, If[Less[z, 4.446702369113811e+64], N[(x / N[(z * t$95$0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y}{\sin y}\\
t_1 := \frac{x \cdot \frac{1}{t\_0}}{z}\\
\mathbf{if}\;z < -4.2173720203427147 \cdot 10^{-29}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z < 4.446702369113811 \cdot 10^{+64}:\\
\;\;\;\;\frac{x}{z \cdot t\_0}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024307
(FPCore (x y z)
:name "Linear.Quaternion:$ctanh from linear-1.19.1.3"
:precision binary64
:alt
(! :herbie-platform default (if (< z -42173720203427147/1000000000000000000000000000000000000000000000) (/ (* x (/ 1 (/ y (sin y)))) z) (if (< z 44467023691138110000000000000000000000000000000000000000000000000) (/ x (* z (/ y (sin y)))) (/ (* x (/ 1 (/ y (sin y)))) z))))
(/ (* x (/ (sin y) y)) z))