Linear.Quaternion:$ctanh from linear-1.19.1.3

Percentage Accurate: 96.2% → 94.9%
Time: 7.7s
Alternatives: 11
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{x \cdot \frac{\sin y}{y}}{z} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (* x (/ (sin y) y)) z))
double code(double x, double y, double z) {
	return (x * (sin(y) / y)) / z;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x * (sin(y) / y)) / z
end function
public static double code(double x, double y, double z) {
	return (x * (Math.sin(y) / y)) / z;
}
def code(x, y, z):
	return (x * (math.sin(y) / y)) / z
function code(x, y, z)
	return Float64(Float64(x * Float64(sin(y) / y)) / z)
end
function tmp = code(x, y, z)
	tmp = (x * (sin(y) / y)) / z;
end
code[x_, y_, z_] := N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot \frac{\sin y}{y}}{z}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 11 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 96.2% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x \cdot \frac{\sin y}{y}}{z} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (* x (/ (sin y) y)) z))
double code(double x, double y, double z) {
	return (x * (sin(y) / y)) / z;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x * (sin(y) / y)) / z
end function
public static double code(double x, double y, double z) {
	return (x * (Math.sin(y) / y)) / z;
}
def code(x, y, z):
	return (x * (math.sin(y) / y)) / z
function code(x, y, z)
	return Float64(Float64(x * Float64(sin(y) / y)) / z)
end
function tmp = code(x, y, z)
	tmp = (x * (sin(y) / y)) / z;
end
code[x_, y_, z_] := N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot \frac{\sin y}{y}}{z}
\end{array}

Alternative 1: 94.9% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{\sin y}{y} \leq 2 \cdot 10^{-13}:\\ \;\;\;\;\frac{\frac{x}{z}}{y} \cdot \sin y\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= (/ (sin y) y) 2e-13) (* (/ (/ x z) y) (sin y)) (/ x z)))
double code(double x, double y, double z) {
	double tmp;
	if ((sin(y) / y) <= 2e-13) {
		tmp = ((x / z) / y) * sin(y);
	} else {
		tmp = x / z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((sin(y) / y) <= 2d-13) then
        tmp = ((x / z) / y) * sin(y)
    else
        tmp = x / z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((Math.sin(y) / y) <= 2e-13) {
		tmp = ((x / z) / y) * Math.sin(y);
	} else {
		tmp = x / z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (math.sin(y) / y) <= 2e-13:
		tmp = ((x / z) / y) * math.sin(y)
	else:
		tmp = x / z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (Float64(sin(y) / y) <= 2e-13)
		tmp = Float64(Float64(Float64(x / z) / y) * sin(y));
	else
		tmp = Float64(x / z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((sin(y) / y) <= 2e-13)
		tmp = ((x / z) / y) * sin(y);
	else
		tmp = x / z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision], 2e-13], N[(N[(N[(x / z), $MachinePrecision] / y), $MachinePrecision] * N[Sin[y], $MachinePrecision]), $MachinePrecision], N[(x / z), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;\frac{\sin y}{y} \leq 2 \cdot 10^{-13}:\\
\;\;\;\;\frac{\frac{x}{z}}{y} \cdot \sin y\\

\mathbf{else}:\\
\;\;\;\;\frac{x}{z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 (sin.f64 y) y) < 2.0000000000000001e-13

    1. Initial program 95.0%

      \[\frac{x \cdot \frac{\sin y}{y}}{z} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{x \cdot \frac{\sin y}{y}}{z}} \]
      2. lift-*.f64N/A

        \[\leadsto \frac{\color{blue}{x \cdot \frac{\sin y}{y}}}{z} \]
      3. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{\frac{\sin y}{y} \cdot x}}{z} \]
      4. lift-/.f64N/A

        \[\leadsto \frac{\color{blue}{\frac{\sin y}{y}} \cdot x}{z} \]
      5. div-invN/A

        \[\leadsto \frac{\color{blue}{\left(\sin y \cdot \frac{1}{y}\right)} \cdot x}{z} \]
      6. associate-*l*N/A

        \[\leadsto \frac{\color{blue}{\sin y \cdot \left(\frac{1}{y} \cdot x\right)}}{z} \]
      7. associate-/l*N/A

        \[\leadsto \color{blue}{\sin y \cdot \frac{\frac{1}{y} \cdot x}{z}} \]
      8. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{\frac{1}{y} \cdot x}{z} \cdot \sin y} \]
      9. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{\frac{1}{y} \cdot x}{z} \cdot \sin y} \]
      10. div-invN/A

        \[\leadsto \color{blue}{\left(\left(\frac{1}{y} \cdot x\right) \cdot \frac{1}{z}\right)} \cdot \sin y \]
      11. associate-*l/N/A

        \[\leadsto \left(\color{blue}{\frac{1 \cdot x}{y}} \cdot \frac{1}{z}\right) \cdot \sin y \]
      12. *-lft-identityN/A

        \[\leadsto \left(\frac{\color{blue}{x}}{y} \cdot \frac{1}{z}\right) \cdot \sin y \]
      13. associate-*l/N/A

        \[\leadsto \color{blue}{\frac{x \cdot \frac{1}{z}}{y}} \cdot \sin y \]
      14. div-invN/A

        \[\leadsto \frac{\color{blue}{\frac{x}{z}}}{y} \cdot \sin y \]
      15. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{\frac{x}{z}}{y}} \cdot \sin y \]
      16. lower-/.f6495.5

        \[\leadsto \frac{\color{blue}{\frac{x}{z}}}{y} \cdot \sin y \]
    4. Applied rewrites95.5%

      \[\leadsto \color{blue}{\frac{\frac{x}{z}}{y} \cdot \sin y} \]

    if 2.0000000000000001e-13 < (/.f64 (sin.f64 y) y)

    1. Initial program 100.0%

      \[\frac{x \cdot \frac{\sin y}{y}}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{\frac{x}{z}} \]
    4. Step-by-step derivation
      1. lower-/.f64100.0

        \[\leadsto \color{blue}{\frac{x}{z}} \]
    5. Applied rewrites100.0%

      \[\leadsto \color{blue}{\frac{x}{z}} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 2: 95.1% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{\sin y}{y} \leq 2 \cdot 10^{-13}:\\ \;\;\;\;\frac{\frac{x}{y}}{z} \cdot \sin y\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= (/ (sin y) y) 2e-13) (* (/ (/ x y) z) (sin y)) (/ x z)))
double code(double x, double y, double z) {
	double tmp;
	if ((sin(y) / y) <= 2e-13) {
		tmp = ((x / y) / z) * sin(y);
	} else {
		tmp = x / z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((sin(y) / y) <= 2d-13) then
        tmp = ((x / y) / z) * sin(y)
    else
        tmp = x / z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((Math.sin(y) / y) <= 2e-13) {
		tmp = ((x / y) / z) * Math.sin(y);
	} else {
		tmp = x / z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (math.sin(y) / y) <= 2e-13:
		tmp = ((x / y) / z) * math.sin(y)
	else:
		tmp = x / z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (Float64(sin(y) / y) <= 2e-13)
		tmp = Float64(Float64(Float64(x / y) / z) * sin(y));
	else
		tmp = Float64(x / z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((sin(y) / y) <= 2e-13)
		tmp = ((x / y) / z) * sin(y);
	else
		tmp = x / z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision], 2e-13], N[(N[(N[(x / y), $MachinePrecision] / z), $MachinePrecision] * N[Sin[y], $MachinePrecision]), $MachinePrecision], N[(x / z), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;\frac{\sin y}{y} \leq 2 \cdot 10^{-13}:\\
\;\;\;\;\frac{\frac{x}{y}}{z} \cdot \sin y\\

\mathbf{else}:\\
\;\;\;\;\frac{x}{z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 (sin.f64 y) y) < 2.0000000000000001e-13

    1. Initial program 95.0%

      \[\frac{x \cdot \frac{\sin y}{y}}{z} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{x \cdot \frac{\sin y}{y}}{z}} \]
      2. lift-*.f64N/A

        \[\leadsto \frac{\color{blue}{x \cdot \frac{\sin y}{y}}}{z} \]
      3. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{\frac{\sin y}{y} \cdot x}}{z} \]
      4. lift-/.f64N/A

        \[\leadsto \frac{\color{blue}{\frac{\sin y}{y}} \cdot x}{z} \]
      5. div-invN/A

        \[\leadsto \frac{\color{blue}{\left(\sin y \cdot \frac{1}{y}\right)} \cdot x}{z} \]
      6. associate-*l*N/A

        \[\leadsto \frac{\color{blue}{\sin y \cdot \left(\frac{1}{y} \cdot x\right)}}{z} \]
      7. associate-/l*N/A

        \[\leadsto \color{blue}{\sin y \cdot \frac{\frac{1}{y} \cdot x}{z}} \]
      8. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{\frac{1}{y} \cdot x}{z} \cdot \sin y} \]
      9. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{\frac{1}{y} \cdot x}{z} \cdot \sin y} \]
      10. div-invN/A

        \[\leadsto \color{blue}{\left(\left(\frac{1}{y} \cdot x\right) \cdot \frac{1}{z}\right)} \cdot \sin y \]
      11. associate-*l/N/A

        \[\leadsto \left(\color{blue}{\frac{1 \cdot x}{y}} \cdot \frac{1}{z}\right) \cdot \sin y \]
      12. *-lft-identityN/A

        \[\leadsto \left(\frac{\color{blue}{x}}{y} \cdot \frac{1}{z}\right) \cdot \sin y \]
      13. associate-*l/N/A

        \[\leadsto \color{blue}{\frac{x \cdot \frac{1}{z}}{y}} \cdot \sin y \]
      14. div-invN/A

        \[\leadsto \frac{\color{blue}{\frac{x}{z}}}{y} \cdot \sin y \]
      15. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{\frac{x}{z}}{y}} \cdot \sin y \]
      16. lower-/.f6495.5

        \[\leadsto \frac{\color{blue}{\frac{x}{z}}}{y} \cdot \sin y \]
    4. Applied rewrites95.5%

      \[\leadsto \color{blue}{\frac{\frac{x}{z}}{y} \cdot \sin y} \]
    5. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{\frac{x}{z}}{y}} \cdot \sin y \]
      2. lift-/.f64N/A

        \[\leadsto \frac{\color{blue}{\frac{x}{z}}}{y} \cdot \sin y \]
      3. associate-/r*N/A

        \[\leadsto \color{blue}{\frac{x}{z \cdot y}} \cdot \sin y \]
      4. associate-/l/N/A

        \[\leadsto \color{blue}{\frac{\frac{x}{y}}{z}} \cdot \sin y \]
      5. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{\frac{x}{y}}{z}} \cdot \sin y \]
      6. lower-/.f6495.0

        \[\leadsto \frac{\color{blue}{\frac{x}{y}}}{z} \cdot \sin y \]
    6. Applied rewrites95.0%

      \[\leadsto \color{blue}{\frac{\frac{x}{y}}{z}} \cdot \sin y \]

    if 2.0000000000000001e-13 < (/.f64 (sin.f64 y) y)

    1. Initial program 100.0%

      \[\frac{x \cdot \frac{\sin y}{y}}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{\frac{x}{z}} \]
    4. Step-by-step derivation
      1. lower-/.f64100.0

        \[\leadsto \color{blue}{\frac{x}{z}} \]
    5. Applied rewrites100.0%

      \[\leadsto \color{blue}{\frac{x}{z}} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 3: 95.1% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{\sin y}{y} \leq 2 \cdot 10^{-13}:\\ \;\;\;\;\frac{\sin y}{z} \cdot \frac{x}{y}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= (/ (sin y) y) 2e-13) (* (/ (sin y) z) (/ x y)) (/ x z)))
double code(double x, double y, double z) {
	double tmp;
	if ((sin(y) / y) <= 2e-13) {
		tmp = (sin(y) / z) * (x / y);
	} else {
		tmp = x / z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((sin(y) / y) <= 2d-13) then
        tmp = (sin(y) / z) * (x / y)
    else
        tmp = x / z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((Math.sin(y) / y) <= 2e-13) {
		tmp = (Math.sin(y) / z) * (x / y);
	} else {
		tmp = x / z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (math.sin(y) / y) <= 2e-13:
		tmp = (math.sin(y) / z) * (x / y)
	else:
		tmp = x / z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (Float64(sin(y) / y) <= 2e-13)
		tmp = Float64(Float64(sin(y) / z) * Float64(x / y));
	else
		tmp = Float64(x / z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((sin(y) / y) <= 2e-13)
		tmp = (sin(y) / z) * (x / y);
	else
		tmp = x / z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision], 2e-13], N[(N[(N[Sin[y], $MachinePrecision] / z), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision], N[(x / z), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;\frac{\sin y}{y} \leq 2 \cdot 10^{-13}:\\
\;\;\;\;\frac{\sin y}{z} \cdot \frac{x}{y}\\

\mathbf{else}:\\
\;\;\;\;\frac{x}{z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 (sin.f64 y) y) < 2.0000000000000001e-13

    1. Initial program 95.0%

      \[\frac{x \cdot \frac{\sin y}{y}}{z} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{x \cdot \frac{\sin y}{y}}{z}} \]
      2. lift-*.f64N/A

        \[\leadsto \frac{\color{blue}{x \cdot \frac{\sin y}{y}}}{z} \]
      3. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{\frac{\sin y}{y} \cdot x}}{z} \]
      4. lift-/.f64N/A

        \[\leadsto \frac{\color{blue}{\frac{\sin y}{y}} \cdot x}{z} \]
      5. div-invN/A

        \[\leadsto \frac{\color{blue}{\left(\sin y \cdot \frac{1}{y}\right)} \cdot x}{z} \]
      6. associate-*l*N/A

        \[\leadsto \frac{\color{blue}{\sin y \cdot \left(\frac{1}{y} \cdot x\right)}}{z} \]
      7. associate-*l/N/A

        \[\leadsto \color{blue}{\frac{\sin y}{z} \cdot \left(\frac{1}{y} \cdot x\right)} \]
      8. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{\sin y}{z} \cdot \left(\frac{1}{y} \cdot x\right)} \]
      9. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{\sin y}{z}} \cdot \left(\frac{1}{y} \cdot x\right) \]
      10. associate-*l/N/A

        \[\leadsto \frac{\sin y}{z} \cdot \color{blue}{\frac{1 \cdot x}{y}} \]
      11. *-lft-identityN/A

        \[\leadsto \frac{\sin y}{z} \cdot \frac{\color{blue}{x}}{y} \]
      12. lower-/.f6494.9

        \[\leadsto \frac{\sin y}{z} \cdot \color{blue}{\frac{x}{y}} \]
    4. Applied rewrites94.9%

      \[\leadsto \color{blue}{\frac{\sin y}{z} \cdot \frac{x}{y}} \]

    if 2.0000000000000001e-13 < (/.f64 (sin.f64 y) y)

    1. Initial program 100.0%

      \[\frac{x \cdot \frac{\sin y}{y}}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{\frac{x}{z}} \]
    4. Step-by-step derivation
      1. lower-/.f64100.0

        \[\leadsto \color{blue}{\frac{x}{z}} \]
    5. Applied rewrites100.0%

      \[\leadsto \color{blue}{\frac{x}{z}} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 4: 94.7% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{\sin y}{y} \leq 2 \cdot 10^{-13}:\\ \;\;\;\;\frac{x}{y \cdot z} \cdot \sin y\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= (/ (sin y) y) 2e-13) (* (/ x (* y z)) (sin y)) (/ x z)))
double code(double x, double y, double z) {
	double tmp;
	if ((sin(y) / y) <= 2e-13) {
		tmp = (x / (y * z)) * sin(y);
	} else {
		tmp = x / z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((sin(y) / y) <= 2d-13) then
        tmp = (x / (y * z)) * sin(y)
    else
        tmp = x / z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((Math.sin(y) / y) <= 2e-13) {
		tmp = (x / (y * z)) * Math.sin(y);
	} else {
		tmp = x / z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (math.sin(y) / y) <= 2e-13:
		tmp = (x / (y * z)) * math.sin(y)
	else:
		tmp = x / z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (Float64(sin(y) / y) <= 2e-13)
		tmp = Float64(Float64(x / Float64(y * z)) * sin(y));
	else
		tmp = Float64(x / z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((sin(y) / y) <= 2e-13)
		tmp = (x / (y * z)) * sin(y);
	else
		tmp = x / z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision], 2e-13], N[(N[(x / N[(y * z), $MachinePrecision]), $MachinePrecision] * N[Sin[y], $MachinePrecision]), $MachinePrecision], N[(x / z), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;\frac{\sin y}{y} \leq 2 \cdot 10^{-13}:\\
\;\;\;\;\frac{x}{y \cdot z} \cdot \sin y\\

\mathbf{else}:\\
\;\;\;\;\frac{x}{z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 (sin.f64 y) y) < 2.0000000000000001e-13

    1. Initial program 95.0%

      \[\frac{x \cdot \frac{\sin y}{y}}{z} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{x \cdot \frac{\sin y}{y}}{z}} \]
      2. lift-*.f64N/A

        \[\leadsto \frac{\color{blue}{x \cdot \frac{\sin y}{y}}}{z} \]
      3. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{\frac{\sin y}{y} \cdot x}}{z} \]
      4. lift-/.f64N/A

        \[\leadsto \frac{\color{blue}{\frac{\sin y}{y}} \cdot x}{z} \]
      5. div-invN/A

        \[\leadsto \frac{\color{blue}{\left(\sin y \cdot \frac{1}{y}\right)} \cdot x}{z} \]
      6. associate-*l*N/A

        \[\leadsto \frac{\color{blue}{\sin y \cdot \left(\frac{1}{y} \cdot x\right)}}{z} \]
      7. associate-/l*N/A

        \[\leadsto \color{blue}{\sin y \cdot \frac{\frac{1}{y} \cdot x}{z}} \]
      8. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{\frac{1}{y} \cdot x}{z} \cdot \sin y} \]
      9. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{\frac{1}{y} \cdot x}{z} \cdot \sin y} \]
      10. div-invN/A

        \[\leadsto \color{blue}{\left(\left(\frac{1}{y} \cdot x\right) \cdot \frac{1}{z}\right)} \cdot \sin y \]
      11. associate-*l/N/A

        \[\leadsto \left(\color{blue}{\frac{1 \cdot x}{y}} \cdot \frac{1}{z}\right) \cdot \sin y \]
      12. *-lft-identityN/A

        \[\leadsto \left(\frac{\color{blue}{x}}{y} \cdot \frac{1}{z}\right) \cdot \sin y \]
      13. associate-*l/N/A

        \[\leadsto \color{blue}{\frac{x \cdot \frac{1}{z}}{y}} \cdot \sin y \]
      14. div-invN/A

        \[\leadsto \frac{\color{blue}{\frac{x}{z}}}{y} \cdot \sin y \]
      15. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{\frac{x}{z}}{y}} \cdot \sin y \]
      16. lower-/.f6495.5

        \[\leadsto \frac{\color{blue}{\frac{x}{z}}}{y} \cdot \sin y \]
    4. Applied rewrites95.5%

      \[\leadsto \color{blue}{\frac{\frac{x}{z}}{y} \cdot \sin y} \]
    5. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{\frac{x}{z}}{y}} \cdot \sin y \]
      2. lift-/.f64N/A

        \[\leadsto \frac{\color{blue}{\frac{x}{z}}}{y} \cdot \sin y \]
      3. associate-/r*N/A

        \[\leadsto \color{blue}{\frac{x}{z \cdot y}} \cdot \sin y \]
      4. lift-*.f64N/A

        \[\leadsto \frac{x}{\color{blue}{z \cdot y}} \cdot \sin y \]
      5. lower-/.f6490.2

        \[\leadsto \color{blue}{\frac{x}{z \cdot y}} \cdot \sin y \]
      6. lift-*.f64N/A

        \[\leadsto \frac{x}{\color{blue}{z \cdot y}} \cdot \sin y \]
      7. *-commutativeN/A

        \[\leadsto \frac{x}{\color{blue}{y \cdot z}} \cdot \sin y \]
      8. lower-*.f6490.2

        \[\leadsto \frac{x}{\color{blue}{y \cdot z}} \cdot \sin y \]
    6. Applied rewrites90.2%

      \[\leadsto \color{blue}{\frac{x}{y \cdot z}} \cdot \sin y \]

    if 2.0000000000000001e-13 < (/.f64 (sin.f64 y) y)

    1. Initial program 100.0%

      \[\frac{x \cdot \frac{\sin y}{y}}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{\frac{x}{z}} \]
    4. Step-by-step derivation
      1. lower-/.f64100.0

        \[\leadsto \color{blue}{\frac{x}{z}} \]
    5. Applied rewrites100.0%

      \[\leadsto \color{blue}{\frac{x}{z}} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 5: 55.4% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x \cdot \frac{\sin y}{y}}{z} \leq 0:\\ \;\;\;\;\frac{y \cdot x}{z \cdot y}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= (/ (* x (/ (sin y) y)) z) 0.0) (/ (* y x) (* z y)) (/ x z)))
double code(double x, double y, double z) {
	double tmp;
	if (((x * (sin(y) / y)) / z) <= 0.0) {
		tmp = (y * x) / (z * y);
	} else {
		tmp = x / z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (((x * (sin(y) / y)) / z) <= 0.0d0) then
        tmp = (y * x) / (z * y)
    else
        tmp = x / z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (((x * (Math.sin(y) / y)) / z) <= 0.0) {
		tmp = (y * x) / (z * y);
	} else {
		tmp = x / z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if ((x * (math.sin(y) / y)) / z) <= 0.0:
		tmp = (y * x) / (z * y)
	else:
		tmp = x / z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (Float64(Float64(x * Float64(sin(y) / y)) / z) <= 0.0)
		tmp = Float64(Float64(y * x) / Float64(z * y));
	else
		tmp = Float64(x / z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (((x * (sin(y) / y)) / z) <= 0.0)
		tmp = (y * x) / (z * y);
	else
		tmp = x / z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], 0.0], N[(N[(y * x), $MachinePrecision] / N[(z * y), $MachinePrecision]), $MachinePrecision], N[(x / z), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;\frac{x \cdot \frac{\sin y}{y}}{z} \leq 0:\\
\;\;\;\;\frac{y \cdot x}{z \cdot y}\\

\mathbf{else}:\\
\;\;\;\;\frac{x}{z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 (*.f64 x (/.f64 (sin.f64 y) y)) z) < 0.0

    1. Initial program 97.0%

      \[\frac{x \cdot \frac{\sin y}{y}}{z} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{x \cdot \frac{\sin y}{y}}{z}} \]
      2. lift-*.f64N/A

        \[\leadsto \frac{\color{blue}{x \cdot \frac{\sin y}{y}}}{z} \]
      3. lift-/.f64N/A

        \[\leadsto \frac{x \cdot \color{blue}{\frac{\sin y}{y}}}{z} \]
      4. associate-*r/N/A

        \[\leadsto \frac{\color{blue}{\frac{x \cdot \sin y}{y}}}{z} \]
      5. associate-/l/N/A

        \[\leadsto \color{blue}{\frac{x \cdot \sin y}{z \cdot y}} \]
      6. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x \cdot \sin y}{z \cdot y}} \]
      7. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{\sin y \cdot x}}{z \cdot y} \]
      8. lower-*.f64N/A

        \[\leadsto \frac{\color{blue}{\sin y \cdot x}}{z \cdot y} \]
      9. lower-*.f6486.6

        \[\leadsto \frac{\sin y \cdot x}{\color{blue}{z \cdot y}} \]
    4. Applied rewrites86.6%

      \[\leadsto \color{blue}{\frac{\sin y \cdot x}{z \cdot y}} \]
    5. Taylor expanded in y around 0

      \[\leadsto \frac{\color{blue}{x \cdot y}}{z \cdot y} \]
    6. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{y \cdot x}}{z \cdot y} \]
      2. lower-*.f6457.9

        \[\leadsto \frac{\color{blue}{y \cdot x}}{z \cdot y} \]
    7. Applied rewrites57.9%

      \[\leadsto \frac{\color{blue}{y \cdot x}}{z \cdot y} \]

    if 0.0 < (/.f64 (*.f64 x (/.f64 (sin.f64 y) y)) z)

    1. Initial program 99.0%

      \[\frac{x \cdot \frac{\sin y}{y}}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{\frac{x}{z}} \]
    4. Step-by-step derivation
      1. lower-/.f6458.1

        \[\leadsto \color{blue}{\frac{x}{z}} \]
    5. Applied rewrites58.1%

      \[\leadsto \color{blue}{\frac{x}{z}} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 6: 62.2% accurate, 0.9× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{\sin y}{y} \leq 10^{-32}:\\ \;\;\;\;\frac{\frac{x \cdot x}{z}}{x}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= (/ (sin y) y) 1e-32) (/ (/ (* x x) z) x) (/ x z)))
double code(double x, double y, double z) {
	double tmp;
	if ((sin(y) / y) <= 1e-32) {
		tmp = ((x * x) / z) / x;
	} else {
		tmp = x / z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((sin(y) / y) <= 1d-32) then
        tmp = ((x * x) / z) / x
    else
        tmp = x / z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((Math.sin(y) / y) <= 1e-32) {
		tmp = ((x * x) / z) / x;
	} else {
		tmp = x / z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (math.sin(y) / y) <= 1e-32:
		tmp = ((x * x) / z) / x
	else:
		tmp = x / z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (Float64(sin(y) / y) <= 1e-32)
		tmp = Float64(Float64(Float64(x * x) / z) / x);
	else
		tmp = Float64(x / z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((sin(y) / y) <= 1e-32)
		tmp = ((x * x) / z) / x;
	else
		tmp = x / z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision], 1e-32], N[(N[(N[(x * x), $MachinePrecision] / z), $MachinePrecision] / x), $MachinePrecision], N[(x / z), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;\frac{\sin y}{y} \leq 10^{-32}:\\
\;\;\;\;\frac{\frac{x \cdot x}{z}}{x}\\

\mathbf{else}:\\
\;\;\;\;\frac{x}{z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 (sin.f64 y) y) < 1.00000000000000006e-32

    1. Initial program 94.8%

      \[\frac{x \cdot \frac{\sin y}{y}}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{\frac{x}{z}} \]
    4. Step-by-step derivation
      1. lower-/.f6415.2

        \[\leadsto \color{blue}{\frac{x}{z}} \]
    5. Applied rewrites15.2%

      \[\leadsto \color{blue}{\frac{x}{z}} \]
    6. Step-by-step derivation
      1. Applied rewrites15.2%

        \[\leadsto \frac{-1}{z} \cdot \color{blue}{\left(-x\right)} \]
      2. Step-by-step derivation
        1. Applied rewrites25.8%

          \[\leadsto \frac{\frac{-1}{z} \cdot \left(-x \cdot x\right)}{\color{blue}{x}} \]
        2. Step-by-step derivation
          1. Applied rewrites25.8%

            \[\leadsto \frac{\frac{x \cdot x}{z}}{\color{blue}{x}} \]

          if 1.00000000000000006e-32 < (/.f64 (sin.f64 y) y)

          1. Initial program 100.0%

            \[\frac{x \cdot \frac{\sin y}{y}}{z} \]
          2. Add Preprocessing
          3. Taylor expanded in y around 0

            \[\leadsto \color{blue}{\frac{x}{z}} \]
          4. Step-by-step derivation
            1. lower-/.f6497.5

              \[\leadsto \color{blue}{\frac{x}{z}} \]
          5. Applied rewrites97.5%

            \[\leadsto \color{blue}{\frac{x}{z}} \]
        3. Recombined 2 regimes into one program.
        4. Add Preprocessing

        Alternative 7: 66.3% accurate, 1.0× speedup?

        \[\begin{array}{l} \\ {\left(\mathsf{fma}\left(0.16666666666666666, y \cdot y, 1\right) \cdot \frac{z}{x}\right)}^{-1} \end{array} \]
        (FPCore (x y z)
         :precision binary64
         (pow (* (fma 0.16666666666666666 (* y y) 1.0) (/ z x)) -1.0))
        double code(double x, double y, double z) {
        	return pow((fma(0.16666666666666666, (y * y), 1.0) * (z / x)), -1.0);
        }
        
        function code(x, y, z)
        	return Float64(fma(0.16666666666666666, Float64(y * y), 1.0) * Float64(z / x)) ^ -1.0
        end
        
        code[x_, y_, z_] := N[Power[N[(N[(0.16666666666666666 * N[(y * y), $MachinePrecision] + 1.0), $MachinePrecision] * N[(z / x), $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision]
        
        \begin{array}{l}
        
        \\
        {\left(\mathsf{fma}\left(0.16666666666666666, y \cdot y, 1\right) \cdot \frac{z}{x}\right)}^{-1}
        \end{array}
        
        Derivation
        1. Initial program 97.7%

          \[\frac{x \cdot \frac{\sin y}{y}}{z} \]
        2. Add Preprocessing
        3. Taylor expanded in y around 0

          \[\leadsto \frac{x \cdot \color{blue}{\left(1 + \frac{-1}{6} \cdot {y}^{2}\right)}}{z} \]
        4. Step-by-step derivation
          1. +-commutativeN/A

            \[\leadsto \frac{x \cdot \color{blue}{\left(\frac{-1}{6} \cdot {y}^{2} + 1\right)}}{z} \]
          2. *-commutativeN/A

            \[\leadsto \frac{x \cdot \left(\color{blue}{{y}^{2} \cdot \frac{-1}{6}} + 1\right)}{z} \]
          3. lower-fma.f64N/A

            \[\leadsto \frac{x \cdot \color{blue}{\mathsf{fma}\left({y}^{2}, \frac{-1}{6}, 1\right)}}{z} \]
          4. unpow2N/A

            \[\leadsto \frac{x \cdot \mathsf{fma}\left(\color{blue}{y \cdot y}, \frac{-1}{6}, 1\right)}{z} \]
          5. lower-*.f6456.9

            \[\leadsto \frac{x \cdot \mathsf{fma}\left(\color{blue}{y \cdot y}, -0.16666666666666666, 1\right)}{z} \]
        5. Applied rewrites56.9%

          \[\leadsto \frac{x \cdot \color{blue}{\mathsf{fma}\left(y \cdot y, -0.16666666666666666, 1\right)}}{z} \]
        6. Step-by-step derivation
          1. lift-/.f64N/A

            \[\leadsto \color{blue}{\frac{x \cdot \mathsf{fma}\left(y \cdot y, \frac{-1}{6}, 1\right)}{z}} \]
          2. clear-numN/A

            \[\leadsto \color{blue}{\frac{1}{\frac{z}{x \cdot \mathsf{fma}\left(y \cdot y, \frac{-1}{6}, 1\right)}}} \]
          3. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{1}{\frac{z}{x \cdot \mathsf{fma}\left(y \cdot y, \frac{-1}{6}, 1\right)}}} \]
          4. lift-*.f64N/A

            \[\leadsto \frac{1}{\frac{z}{\color{blue}{x \cdot \mathsf{fma}\left(y \cdot y, \frac{-1}{6}, 1\right)}}} \]
          5. associate-/r*N/A

            \[\leadsto \frac{1}{\color{blue}{\frac{\frac{z}{x}}{\mathsf{fma}\left(y \cdot y, \frac{-1}{6}, 1\right)}}} \]
          6. lower-/.f64N/A

            \[\leadsto \frac{1}{\color{blue}{\frac{\frac{z}{x}}{\mathsf{fma}\left(y \cdot y, \frac{-1}{6}, 1\right)}}} \]
          7. lower-/.f6458.4

            \[\leadsto \frac{1}{\frac{\color{blue}{\frac{z}{x}}}{\mathsf{fma}\left(y \cdot y, -0.16666666666666666, 1\right)}} \]
        7. Applied rewrites58.4%

          \[\leadsto \color{blue}{\frac{1}{\frac{\frac{z}{x}}{\mathsf{fma}\left(-0.16666666666666666, y \cdot y, 1\right)}}} \]
        8. Taylor expanded in y around 0

          \[\leadsto \frac{1}{\color{blue}{\frac{1}{6} \cdot \frac{{y}^{2} \cdot z}{x} + \frac{z}{x}}} \]
        9. Step-by-step derivation
          1. associate-/l*N/A

            \[\leadsto \frac{1}{\frac{1}{6} \cdot \color{blue}{\left({y}^{2} \cdot \frac{z}{x}\right)} + \frac{z}{x}} \]
          2. associate-*r*N/A

            \[\leadsto \frac{1}{\color{blue}{\left(\frac{1}{6} \cdot {y}^{2}\right) \cdot \frac{z}{x}} + \frac{z}{x}} \]
          3. distribute-lft1-inN/A

            \[\leadsto \frac{1}{\color{blue}{\left(\frac{1}{6} \cdot {y}^{2} + 1\right) \cdot \frac{z}{x}}} \]
          4. lower-*.f64N/A

            \[\leadsto \frac{1}{\color{blue}{\left(\frac{1}{6} \cdot {y}^{2} + 1\right) \cdot \frac{z}{x}}} \]
          5. lower-fma.f64N/A

            \[\leadsto \frac{1}{\color{blue}{\mathsf{fma}\left(\frac{1}{6}, {y}^{2}, 1\right)} \cdot \frac{z}{x}} \]
          6. unpow2N/A

            \[\leadsto \frac{1}{\mathsf{fma}\left(\frac{1}{6}, \color{blue}{y \cdot y}, 1\right) \cdot \frac{z}{x}} \]
          7. lower-*.f64N/A

            \[\leadsto \frac{1}{\mathsf{fma}\left(\frac{1}{6}, \color{blue}{y \cdot y}, 1\right) \cdot \frac{z}{x}} \]
          8. lower-/.f6470.0

            \[\leadsto \frac{1}{\mathsf{fma}\left(0.16666666666666666, y \cdot y, 1\right) \cdot \color{blue}{\frac{z}{x}}} \]
        10. Applied rewrites70.0%

          \[\leadsto \frac{1}{\color{blue}{\mathsf{fma}\left(0.16666666666666666, y \cdot y, 1\right) \cdot \frac{z}{x}}} \]
        11. Final simplification70.0%

          \[\leadsto {\left(\mathsf{fma}\left(0.16666666666666666, y \cdot y, 1\right) \cdot \frac{z}{x}\right)}^{-1} \]
        12. Add Preprocessing

        Alternative 8: 96.2% accurate, 1.0× speedup?

        \[\begin{array}{l} \\ \frac{x \cdot \frac{\sin y}{y}}{z} \end{array} \]
        (FPCore (x y z) :precision binary64 (/ (* x (/ (sin y) y)) z))
        double code(double x, double y, double z) {
        	return (x * (sin(y) / y)) / z;
        }
        
        real(8) function code(x, y, z)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            code = (x * (sin(y) / y)) / z
        end function
        
        public static double code(double x, double y, double z) {
        	return (x * (Math.sin(y) / y)) / z;
        }
        
        def code(x, y, z):
        	return (x * (math.sin(y) / y)) / z
        
        function code(x, y, z)
        	return Float64(Float64(x * Float64(sin(y) / y)) / z)
        end
        
        function tmp = code(x, y, z)
        	tmp = (x * (sin(y) / y)) / z;
        end
        
        code[x_, y_, z_] := N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
        
        \begin{array}{l}
        
        \\
        \frac{x \cdot \frac{\sin y}{y}}{z}
        \end{array}
        
        Derivation
        1. Initial program 97.7%

          \[\frac{x \cdot \frac{\sin y}{y}}{z} \]
        2. Add Preprocessing
        3. Add Preprocessing

        Alternative 9: 60.1% accurate, 3.8× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq 3.2 \cdot 10^{+27}:\\ \;\;\;\;\frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{x}{z} \cdot x}{x}\\ \end{array} \end{array} \]
        (FPCore (x y z)
         :precision binary64
         (if (<= y 3.2e+27) (/ x z) (/ (* (/ x z) x) x)))
        double code(double x, double y, double z) {
        	double tmp;
        	if (y <= 3.2e+27) {
        		tmp = x / z;
        	} else {
        		tmp = ((x / z) * x) / x;
        	}
        	return tmp;
        }
        
        real(8) function code(x, y, z)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8) :: tmp
            if (y <= 3.2d+27) then
                tmp = x / z
            else
                tmp = ((x / z) * x) / x
            end if
            code = tmp
        end function
        
        public static double code(double x, double y, double z) {
        	double tmp;
        	if (y <= 3.2e+27) {
        		tmp = x / z;
        	} else {
        		tmp = ((x / z) * x) / x;
        	}
        	return tmp;
        }
        
        def code(x, y, z):
        	tmp = 0
        	if y <= 3.2e+27:
        		tmp = x / z
        	else:
        		tmp = ((x / z) * x) / x
        	return tmp
        
        function code(x, y, z)
        	tmp = 0.0
        	if (y <= 3.2e+27)
        		tmp = Float64(x / z);
        	else
        		tmp = Float64(Float64(Float64(x / z) * x) / x);
        	end
        	return tmp
        end
        
        function tmp_2 = code(x, y, z)
        	tmp = 0.0;
        	if (y <= 3.2e+27)
        		tmp = x / z;
        	else
        		tmp = ((x / z) * x) / x;
        	end
        	tmp_2 = tmp;
        end
        
        code[x_, y_, z_] := If[LessEqual[y, 3.2e+27], N[(x / z), $MachinePrecision], N[(N[(N[(x / z), $MachinePrecision] * x), $MachinePrecision] / x), $MachinePrecision]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        \mathbf{if}\;y \leq 3.2 \cdot 10^{+27}:\\
        \;\;\;\;\frac{x}{z}\\
        
        \mathbf{else}:\\
        \;\;\;\;\frac{\frac{x}{z} \cdot x}{x}\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if y < 3.20000000000000015e27

          1. Initial program 98.6%

            \[\frac{x \cdot \frac{\sin y}{y}}{z} \]
          2. Add Preprocessing
          3. Taylor expanded in y around 0

            \[\leadsto \color{blue}{\frac{x}{z}} \]
          4. Step-by-step derivation
            1. lower-/.f6477.8

              \[\leadsto \color{blue}{\frac{x}{z}} \]
          5. Applied rewrites77.8%

            \[\leadsto \color{blue}{\frac{x}{z}} \]

          if 3.20000000000000015e27 < y

          1. Initial program 95.2%

            \[\frac{x \cdot \frac{\sin y}{y}}{z} \]
          2. Add Preprocessing
          3. Taylor expanded in y around 0

            \[\leadsto \color{blue}{\frac{x}{z}} \]
          4. Step-by-step derivation
            1. lower-/.f6413.0

              \[\leadsto \color{blue}{\frac{x}{z}} \]
          5. Applied rewrites13.0%

            \[\leadsto \color{blue}{\frac{x}{z}} \]
          6. Step-by-step derivation
            1. Applied rewrites13.0%

              \[\leadsto \frac{-1}{z} \cdot \color{blue}{\left(-x\right)} \]
            2. Step-by-step derivation
              1. Applied rewrites22.8%

                \[\leadsto \frac{\frac{-1}{z} \cdot \left(-x \cdot x\right)}{\color{blue}{x}} \]
              2. Step-by-step derivation
                1. Applied rewrites21.4%

                  \[\leadsto \frac{\frac{x}{z} \cdot x}{x} \]
              3. Recombined 2 regimes into one program.
              4. Add Preprocessing

              Alternative 10: 59.2% accurate, 4.6× speedup?

              \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq 4.5 \cdot 10^{+119}:\\ \;\;\;\;\frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{x \cdot x}{z \cdot x}\\ \end{array} \end{array} \]
              (FPCore (x y z)
               :precision binary64
               (if (<= y 4.5e+119) (/ x z) (/ (* x x) (* z x))))
              double code(double x, double y, double z) {
              	double tmp;
              	if (y <= 4.5e+119) {
              		tmp = x / z;
              	} else {
              		tmp = (x * x) / (z * x);
              	}
              	return tmp;
              }
              
              real(8) function code(x, y, z)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8), intent (in) :: z
                  real(8) :: tmp
                  if (y <= 4.5d+119) then
                      tmp = x / z
                  else
                      tmp = (x * x) / (z * x)
                  end if
                  code = tmp
              end function
              
              public static double code(double x, double y, double z) {
              	double tmp;
              	if (y <= 4.5e+119) {
              		tmp = x / z;
              	} else {
              		tmp = (x * x) / (z * x);
              	}
              	return tmp;
              }
              
              def code(x, y, z):
              	tmp = 0
              	if y <= 4.5e+119:
              		tmp = x / z
              	else:
              		tmp = (x * x) / (z * x)
              	return tmp
              
              function code(x, y, z)
              	tmp = 0.0
              	if (y <= 4.5e+119)
              		tmp = Float64(x / z);
              	else
              		tmp = Float64(Float64(x * x) / Float64(z * x));
              	end
              	return tmp
              end
              
              function tmp_2 = code(x, y, z)
              	tmp = 0.0;
              	if (y <= 4.5e+119)
              		tmp = x / z;
              	else
              		tmp = (x * x) / (z * x);
              	end
              	tmp_2 = tmp;
              end
              
              code[x_, y_, z_] := If[LessEqual[y, 4.5e+119], N[(x / z), $MachinePrecision], N[(N[(x * x), $MachinePrecision] / N[(z * x), $MachinePrecision]), $MachinePrecision]]
              
              \begin{array}{l}
              
              \\
              \begin{array}{l}
              \mathbf{if}\;y \leq 4.5 \cdot 10^{+119}:\\
              \;\;\;\;\frac{x}{z}\\
              
              \mathbf{else}:\\
              \;\;\;\;\frac{x \cdot x}{z \cdot x}\\
              
              
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 2 regimes
              2. if y < 4.5000000000000002e119

                1. Initial program 98.3%

                  \[\frac{x \cdot \frac{\sin y}{y}}{z} \]
                2. Add Preprocessing
                3. Taylor expanded in y around 0

                  \[\leadsto \color{blue}{\frac{x}{z}} \]
                4. Step-by-step derivation
                  1. lower-/.f6472.0

                    \[\leadsto \color{blue}{\frac{x}{z}} \]
                5. Applied rewrites72.0%

                  \[\leadsto \color{blue}{\frac{x}{z}} \]

                if 4.5000000000000002e119 < y

                1. Initial program 95.0%

                  \[\frac{x \cdot \frac{\sin y}{y}}{z} \]
                2. Add Preprocessing
                3. Taylor expanded in y around 0

                  \[\leadsto \color{blue}{\frac{x}{z}} \]
                4. Step-by-step derivation
                  1. lower-/.f6410.1

                    \[\leadsto \color{blue}{\frac{x}{z}} \]
                5. Applied rewrites10.1%

                  \[\leadsto \color{blue}{\frac{x}{z}} \]
                6. Step-by-step derivation
                  1. Applied rewrites10.1%

                    \[\leadsto \frac{-1}{z} \cdot \color{blue}{\left(-x\right)} \]
                  2. Step-by-step derivation
                    1. Applied rewrites21.9%

                      \[\leadsto \frac{\frac{-1}{z} \cdot \left(-x \cdot x\right)}{\color{blue}{x}} \]
                    2. Step-by-step derivation
                      1. Applied rewrites16.5%

                        \[\leadsto \frac{x \cdot x}{\color{blue}{z \cdot x}} \]
                    3. Recombined 2 regimes into one program.
                    4. Add Preprocessing

                    Alternative 11: 58.0% accurate, 10.7× speedup?

                    \[\begin{array}{l} \\ \frac{x}{z} \end{array} \]
                    (FPCore (x y z) :precision binary64 (/ x z))
                    double code(double x, double y, double z) {
                    	return x / z;
                    }
                    
                    real(8) function code(x, y, z)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        code = x / z
                    end function
                    
                    public static double code(double x, double y, double z) {
                    	return x / z;
                    }
                    
                    def code(x, y, z):
                    	return x / z
                    
                    function code(x, y, z)
                    	return Float64(x / z)
                    end
                    
                    function tmp = code(x, y, z)
                    	tmp = x / z;
                    end
                    
                    code[x_, y_, z_] := N[(x / z), $MachinePrecision]
                    
                    \begin{array}{l}
                    
                    \\
                    \frac{x}{z}
                    \end{array}
                    
                    Derivation
                    1. Initial program 97.7%

                      \[\frac{x \cdot \frac{\sin y}{y}}{z} \]
                    2. Add Preprocessing
                    3. Taylor expanded in y around 0

                      \[\leadsto \color{blue}{\frac{x}{z}} \]
                    4. Step-by-step derivation
                      1. lower-/.f6461.8

                        \[\leadsto \color{blue}{\frac{x}{z}} \]
                    5. Applied rewrites61.8%

                      \[\leadsto \color{blue}{\frac{x}{z}} \]
                    6. Add Preprocessing

                    Developer Target 1: 99.6% accurate, 0.8× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{y}{\sin y}\\ t_1 := \frac{x \cdot \frac{1}{t\_0}}{z}\\ \mathbf{if}\;z < -4.2173720203427147 \cdot 10^{-29}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z < 4.446702369113811 \cdot 10^{+64}:\\ \;\;\;\;\frac{x}{z \cdot t\_0}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                    (FPCore (x y z)
                     :precision binary64
                     (let* ((t_0 (/ y (sin y))) (t_1 (/ (* x (/ 1.0 t_0)) z)))
                       (if (< z -4.2173720203427147e-29)
                         t_1
                         (if (< z 4.446702369113811e+64) (/ x (* z t_0)) t_1))))
                    double code(double x, double y, double z) {
                    	double t_0 = y / sin(y);
                    	double t_1 = (x * (1.0 / t_0)) / z;
                    	double tmp;
                    	if (z < -4.2173720203427147e-29) {
                    		tmp = t_1;
                    	} else if (z < 4.446702369113811e+64) {
                    		tmp = x / (z * t_0);
                    	} else {
                    		tmp = t_1;
                    	}
                    	return tmp;
                    }
                    
                    real(8) function code(x, y, z)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        real(8) :: t_0
                        real(8) :: t_1
                        real(8) :: tmp
                        t_0 = y / sin(y)
                        t_1 = (x * (1.0d0 / t_0)) / z
                        if (z < (-4.2173720203427147d-29)) then
                            tmp = t_1
                        else if (z < 4.446702369113811d+64) then
                            tmp = x / (z * t_0)
                        else
                            tmp = t_1
                        end if
                        code = tmp
                    end function
                    
                    public static double code(double x, double y, double z) {
                    	double t_0 = y / Math.sin(y);
                    	double t_1 = (x * (1.0 / t_0)) / z;
                    	double tmp;
                    	if (z < -4.2173720203427147e-29) {
                    		tmp = t_1;
                    	} else if (z < 4.446702369113811e+64) {
                    		tmp = x / (z * t_0);
                    	} else {
                    		tmp = t_1;
                    	}
                    	return tmp;
                    }
                    
                    def code(x, y, z):
                    	t_0 = y / math.sin(y)
                    	t_1 = (x * (1.0 / t_0)) / z
                    	tmp = 0
                    	if z < -4.2173720203427147e-29:
                    		tmp = t_1
                    	elif z < 4.446702369113811e+64:
                    		tmp = x / (z * t_0)
                    	else:
                    		tmp = t_1
                    	return tmp
                    
                    function code(x, y, z)
                    	t_0 = Float64(y / sin(y))
                    	t_1 = Float64(Float64(x * Float64(1.0 / t_0)) / z)
                    	tmp = 0.0
                    	if (z < -4.2173720203427147e-29)
                    		tmp = t_1;
                    	elseif (z < 4.446702369113811e+64)
                    		tmp = Float64(x / Float64(z * t_0));
                    	else
                    		tmp = t_1;
                    	end
                    	return tmp
                    end
                    
                    function tmp_2 = code(x, y, z)
                    	t_0 = y / sin(y);
                    	t_1 = (x * (1.0 / t_0)) / z;
                    	tmp = 0.0;
                    	if (z < -4.2173720203427147e-29)
                    		tmp = t_1;
                    	elseif (z < 4.446702369113811e+64)
                    		tmp = x / (z * t_0);
                    	else
                    		tmp = t_1;
                    	end
                    	tmp_2 = tmp;
                    end
                    
                    code[x_, y_, z_] := Block[{t$95$0 = N[(y / N[Sin[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * N[(1.0 / t$95$0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]}, If[Less[z, -4.2173720203427147e-29], t$95$1, If[Less[z, 4.446702369113811e+64], N[(x / N[(z * t$95$0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    t_0 := \frac{y}{\sin y}\\
                    t_1 := \frac{x \cdot \frac{1}{t\_0}}{z}\\
                    \mathbf{if}\;z < -4.2173720203427147 \cdot 10^{-29}:\\
                    \;\;\;\;t\_1\\
                    
                    \mathbf{elif}\;z < 4.446702369113811 \cdot 10^{+64}:\\
                    \;\;\;\;\frac{x}{z \cdot t\_0}\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;t\_1\\
                    
                    
                    \end{array}
                    \end{array}
                    

                    Reproduce

                    ?
                    herbie shell --seed 2024307 
                    (FPCore (x y z)
                      :name "Linear.Quaternion:$ctanh from linear-1.19.1.3"
                      :precision binary64
                    
                      :alt
                      (! :herbie-platform default (if (< z -42173720203427147/1000000000000000000000000000000000000000000000) (/ (* x (/ 1 (/ y (sin y)))) z) (if (< z 44467023691138110000000000000000000000000000000000000000000000000) (/ x (* z (/ y (sin y)))) (/ (* x (/ 1 (/ y (sin y)))) z))))
                    
                      (/ (* x (/ (sin y) y)) z))