
(FPCore (x y z t a b) :precision binary64 (+ (+ (* x y) (* z t)) (* a b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * t)) + (a * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x * y) + (z * t)) + (a * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * t)) + (a * b);
}
def code(x, y, z, t, a, b): return ((x * y) + (z * t)) + (a * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x * y) + (z * t)) + (a * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + z \cdot t\right) + a \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (+ (+ (* x y) (* z t)) (* a b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * t)) + (a * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x * y) + (z * t)) + (a * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * t)) + (a * b);
}
def code(x, y, z, t, a, b): return ((x * y) + (z * t)) + (a * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x * y) + (z * t)) + (a * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + z \cdot t\right) + a \cdot b
\end{array}
(FPCore (x y z t a b) :precision binary64 (fma y x (fma b a (* t z))))
double code(double x, double y, double z, double t, double a, double b) {
return fma(y, x, fma(b, a, (t * z)));
}
function code(x, y, z, t, a, b) return fma(y, x, fma(b, a, Float64(t * z))) end
code[x_, y_, z_, t_, a_, b_] := N[(y * x + N[(b * a + N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, x, \mathsf{fma}\left(b, a, t \cdot z\right)\right)
\end{array}
Initial program 98.0%
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6499.2
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.2
Applied rewrites99.2%
(FPCore (x y z t a b)
:precision binary64
(if (<= (* z t) -5e+69)
(* t z)
(if (<= (* z t) -4e-242)
(* b a)
(if (<= (* z t) 5e-176)
(* y x)
(if (<= (* z t) 5e+94) (* b a) (* t z))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((z * t) <= -5e+69) {
tmp = t * z;
} else if ((z * t) <= -4e-242) {
tmp = b * a;
} else if ((z * t) <= 5e-176) {
tmp = y * x;
} else if ((z * t) <= 5e+94) {
tmp = b * a;
} else {
tmp = t * z;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((z * t) <= (-5d+69)) then
tmp = t * z
else if ((z * t) <= (-4d-242)) then
tmp = b * a
else if ((z * t) <= 5d-176) then
tmp = y * x
else if ((z * t) <= 5d+94) then
tmp = b * a
else
tmp = t * z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((z * t) <= -5e+69) {
tmp = t * z;
} else if ((z * t) <= -4e-242) {
tmp = b * a;
} else if ((z * t) <= 5e-176) {
tmp = y * x;
} else if ((z * t) <= 5e+94) {
tmp = b * a;
} else {
tmp = t * z;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (z * t) <= -5e+69: tmp = t * z elif (z * t) <= -4e-242: tmp = b * a elif (z * t) <= 5e-176: tmp = y * x elif (z * t) <= 5e+94: tmp = b * a else: tmp = t * z return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(z * t) <= -5e+69) tmp = Float64(t * z); elseif (Float64(z * t) <= -4e-242) tmp = Float64(b * a); elseif (Float64(z * t) <= 5e-176) tmp = Float64(y * x); elseif (Float64(z * t) <= 5e+94) tmp = Float64(b * a); else tmp = Float64(t * z); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((z * t) <= -5e+69) tmp = t * z; elseif ((z * t) <= -4e-242) tmp = b * a; elseif ((z * t) <= 5e-176) tmp = y * x; elseif ((z * t) <= 5e+94) tmp = b * a; else tmp = t * z; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(z * t), $MachinePrecision], -5e+69], N[(t * z), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], -4e-242], N[(b * a), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 5e-176], N[(y * x), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 5e+94], N[(b * a), $MachinePrecision], N[(t * z), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{+69}:\\
\;\;\;\;t \cdot z\\
\mathbf{elif}\;z \cdot t \leq -4 \cdot 10^{-242}:\\
\;\;\;\;b \cdot a\\
\mathbf{elif}\;z \cdot t \leq 5 \cdot 10^{-176}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;z \cdot t \leq 5 \cdot 10^{+94}:\\
\;\;\;\;b \cdot a\\
\mathbf{else}:\\
\;\;\;\;t \cdot z\\
\end{array}
\end{array}
if (*.f64 z t) < -5.00000000000000036e69 or 5.0000000000000001e94 < (*.f64 z t) Initial program 95.9%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6485.3
Applied rewrites85.3%
Taylor expanded in a around 0
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6483.8
Applied rewrites83.8%
Taylor expanded in x around 0
Applied rewrites72.2%
if -5.00000000000000036e69 < (*.f64 z t) < -4e-242 or 5e-176 < (*.f64 z t) < 5.0000000000000001e94Initial program 98.9%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6489.5
Applied rewrites89.5%
Taylor expanded in x around 0
Applied rewrites58.9%
if -4e-242 < (*.f64 z t) < 5e-176Initial program 100.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6434.3
Applied rewrites34.3%
Taylor expanded in a around 0
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6468.4
Applied rewrites68.4%
Taylor expanded in x around 0
Applied rewrites2.7%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6468.4
Applied rewrites68.4%
(FPCore (x y z t a b) :precision binary64 (if (or (<= (* z t) -5e+69) (not (<= (* z t) 5e+75))) (fma b a (* t z)) (fma b a (* y x))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (((z * t) <= -5e+69) || !((z * t) <= 5e+75)) {
tmp = fma(b, a, (t * z));
} else {
tmp = fma(b, a, (y * x));
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if ((Float64(z * t) <= -5e+69) || !(Float64(z * t) <= 5e+75)) tmp = fma(b, a, Float64(t * z)); else tmp = fma(b, a, Float64(y * x)); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -5e+69], N[Not[LessEqual[N[(z * t), $MachinePrecision], 5e+75]], $MachinePrecision]], N[(b * a + N[(t * z), $MachinePrecision]), $MachinePrecision], N[(b * a + N[(y * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{+69} \lor \neg \left(z \cdot t \leq 5 \cdot 10^{+75}\right):\\
\;\;\;\;\mathsf{fma}\left(b, a, t \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(b, a, y \cdot x\right)\\
\end{array}
\end{array}
if (*.f64 z t) < -5.00000000000000036e69 or 5.0000000000000002e75 < (*.f64 z t) Initial program 96.2%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6485.3
Applied rewrites85.3%
if -5.00000000000000036e69 < (*.f64 z t) < 5.0000000000000002e75Initial program 99.3%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6495.0
Applied rewrites95.0%
Final simplification91.0%
(FPCore (x y z t a b) :precision binary64 (if (or (<= (* x y) -1e+82) (not (<= (* x y) 4e+215))) (* y x) (fma b a (* t z))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (((x * y) <= -1e+82) || !((x * y) <= 4e+215)) {
tmp = y * x;
} else {
tmp = fma(b, a, (t * z));
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if ((Float64(x * y) <= -1e+82) || !(Float64(x * y) <= 4e+215)) tmp = Float64(y * x); else tmp = fma(b, a, Float64(t * z)); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[N[(x * y), $MachinePrecision], -1e+82], N[Not[LessEqual[N[(x * y), $MachinePrecision], 4e+215]], $MachinePrecision]], N[(y * x), $MachinePrecision], N[(b * a + N[(t * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -1 \cdot 10^{+82} \lor \neg \left(x \cdot y \leq 4 \cdot 10^{+215}\right):\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(b, a, t \cdot z\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -9.9999999999999996e81 or 3.99999999999999963e215 < (*.f64 x y) Initial program 94.8%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6425.1
Applied rewrites25.1%
Taylor expanded in a around 0
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6486.1
Applied rewrites86.1%
Taylor expanded in x around 0
Applied rewrites12.5%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6481.0
Applied rewrites81.0%
if -9.9999999999999996e81 < (*.f64 x y) < 3.99999999999999963e215Initial program 99.4%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6483.4
Applied rewrites83.4%
Final simplification82.6%
(FPCore (x y z t a b) :precision binary64 (if (<= (* z t) -5e+69) (fma t z (* y x)) (if (<= (* z t) 5e+75) (fma y x (* b a)) (fma b a (* t z)))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((z * t) <= -5e+69) {
tmp = fma(t, z, (y * x));
} else if ((z * t) <= 5e+75) {
tmp = fma(y, x, (b * a));
} else {
tmp = fma(b, a, (t * z));
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(z * t) <= -5e+69) tmp = fma(t, z, Float64(y * x)); elseif (Float64(z * t) <= 5e+75) tmp = fma(y, x, Float64(b * a)); else tmp = fma(b, a, Float64(t * z)); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(z * t), $MachinePrecision], -5e+69], N[(t * z + N[(y * x), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 5e+75], N[(y * x + N[(b * a), $MachinePrecision]), $MachinePrecision], N[(b * a + N[(t * z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{+69}:\\
\;\;\;\;\mathsf{fma}\left(t, z, y \cdot x\right)\\
\mathbf{elif}\;z \cdot t \leq 5 \cdot 10^{+75}:\\
\;\;\;\;\mathsf{fma}\left(y, x, b \cdot a\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(b, a, t \cdot z\right)\\
\end{array}
\end{array}
if (*.f64 z t) < -5.00000000000000036e69Initial program 95.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6482.3
Applied rewrites82.3%
Taylor expanded in a around 0
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6485.6
Applied rewrites85.6%
if -5.00000000000000036e69 < (*.f64 z t) < 5.0000000000000002e75Initial program 99.3%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6495.0
Applied rewrites95.0%
Applied rewrites95.6%
if 5.0000000000000002e75 < (*.f64 z t) Initial program 97.8%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6489.3
Applied rewrites89.3%
(FPCore (x y z t a b) :precision binary64 (if (<= (* z t) -5e+69) (fma t z (* y x)) (if (<= (* z t) 5e+75) (fma b a (* y x)) (fma b a (* t z)))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((z * t) <= -5e+69) {
tmp = fma(t, z, (y * x));
} else if ((z * t) <= 5e+75) {
tmp = fma(b, a, (y * x));
} else {
tmp = fma(b, a, (t * z));
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(z * t) <= -5e+69) tmp = fma(t, z, Float64(y * x)); elseif (Float64(z * t) <= 5e+75) tmp = fma(b, a, Float64(y * x)); else tmp = fma(b, a, Float64(t * z)); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(z * t), $MachinePrecision], -5e+69], N[(t * z + N[(y * x), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 5e+75], N[(b * a + N[(y * x), $MachinePrecision]), $MachinePrecision], N[(b * a + N[(t * z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{+69}:\\
\;\;\;\;\mathsf{fma}\left(t, z, y \cdot x\right)\\
\mathbf{elif}\;z \cdot t \leq 5 \cdot 10^{+75}:\\
\;\;\;\;\mathsf{fma}\left(b, a, y \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(b, a, t \cdot z\right)\\
\end{array}
\end{array}
if (*.f64 z t) < -5.00000000000000036e69Initial program 95.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6482.3
Applied rewrites82.3%
Taylor expanded in a around 0
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6485.6
Applied rewrites85.6%
if -5.00000000000000036e69 < (*.f64 z t) < 5.0000000000000002e75Initial program 99.3%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6495.0
Applied rewrites95.0%
if 5.0000000000000002e75 < (*.f64 z t) Initial program 97.8%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6489.3
Applied rewrites89.3%
(FPCore (x y z t a b) :precision binary64 (if (or (<= (* z t) -5e+69) (not (<= (* z t) 5e+94))) (* t z) (* b a)))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (((z * t) <= -5e+69) || !((z * t) <= 5e+94)) {
tmp = t * z;
} else {
tmp = b * a;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (((z * t) <= (-5d+69)) .or. (.not. ((z * t) <= 5d+94))) then
tmp = t * z
else
tmp = b * a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (((z * t) <= -5e+69) || !((z * t) <= 5e+94)) {
tmp = t * z;
} else {
tmp = b * a;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if ((z * t) <= -5e+69) or not ((z * t) <= 5e+94): tmp = t * z else: tmp = b * a return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((Float64(z * t) <= -5e+69) || !(Float64(z * t) <= 5e+94)) tmp = Float64(t * z); else tmp = Float64(b * a); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (((z * t) <= -5e+69) || ~(((z * t) <= 5e+94))) tmp = t * z; else tmp = b * a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -5e+69], N[Not[LessEqual[N[(z * t), $MachinePrecision], 5e+94]], $MachinePrecision]], N[(t * z), $MachinePrecision], N[(b * a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{+69} \lor \neg \left(z \cdot t \leq 5 \cdot 10^{+94}\right):\\
\;\;\;\;t \cdot z\\
\mathbf{else}:\\
\;\;\;\;b \cdot a\\
\end{array}
\end{array}
if (*.f64 z t) < -5.00000000000000036e69 or 5.0000000000000001e94 < (*.f64 z t) Initial program 95.9%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6485.3
Applied rewrites85.3%
Taylor expanded in a around 0
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6483.8
Applied rewrites83.8%
Taylor expanded in x around 0
Applied rewrites72.2%
if -5.00000000000000036e69 < (*.f64 z t) < 5.0000000000000001e94Initial program 99.4%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6493.8
Applied rewrites93.8%
Taylor expanded in x around 0
Applied rewrites48.7%
Final simplification57.8%
(FPCore (x y z t a b) :precision binary64 (* b a))
double code(double x, double y, double z, double t, double a, double b) {
return b * a;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = b * a
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return b * a;
}
def code(x, y, z, t, a, b): return b * a
function code(x, y, z, t, a, b) return Float64(b * a) end
function tmp = code(x, y, z, t, a, b) tmp = b * a; end
code[x_, y_, z_, t_, a_, b_] := N[(b * a), $MachinePrecision]
\begin{array}{l}
\\
b \cdot a
\end{array}
Initial program 98.0%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6469.9
Applied rewrites69.9%
Taylor expanded in x around 0
Applied rewrites36.0%
herbie shell --seed 2024307
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
:precision binary64
(+ (+ (* x y) (* z t)) (* a b)))