
(FPCore (x y z t a) :precision binary64 (+ (/ (* 60.0 (- x y)) (- z t)) (* a 120.0)))
double code(double x, double y, double z, double t, double a) {
return ((60.0 * (x - y)) / (z - t)) + (a * 120.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((60.0d0 * (x - y)) / (z - t)) + (a * 120.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((60.0 * (x - y)) / (z - t)) + (a * 120.0);
}
def code(x, y, z, t, a): return ((60.0 * (x - y)) / (z - t)) + (a * 120.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) + Float64(a * 120.0)) end
function tmp = code(x, y, z, t, a) tmp = ((60.0 * (x - y)) / (z - t)) + (a * 120.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision] + N[(a * 120.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ (/ (* 60.0 (- x y)) (- z t)) (* a 120.0)))
double code(double x, double y, double z, double t, double a) {
return ((60.0 * (x - y)) / (z - t)) + (a * 120.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((60.0d0 * (x - y)) / (z - t)) + (a * 120.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((60.0 * (x - y)) / (z - t)) + (a * 120.0);
}
def code(x, y, z, t, a): return ((60.0 * (x - y)) / (z - t)) + (a * 120.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) + Float64(a * 120.0)) end
function tmp = code(x, y, z, t, a) tmp = ((60.0 * (x - y)) / (z - t)) + (a * 120.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision] + N[(a * 120.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120
\end{array}
(FPCore (x y z t a) :precision binary64 (fma a 120.0 (* (/ -60.0 (- t z)) (- x y))))
double code(double x, double y, double z, double t, double a) {
return fma(a, 120.0, ((-60.0 / (t - z)) * (x - y)));
}
function code(x, y, z, t, a) return fma(a, 120.0, Float64(Float64(-60.0 / Float64(t - z)) * Float64(x - y))) end
code[x_, y_, z_, t_, a_] := N[(a * 120.0 + N[(N[(-60.0 / N[(t - z), $MachinePrecision]), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(a, 120, \frac{-60}{t - z} \cdot \left(x - y\right)\right)
\end{array}
Initial program 98.2%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6498.3
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
frac-2negN/A
lower-/.f64N/A
metadata-evalN/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6499.8
Applied rewrites99.8%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* 60.0 (- x y)) (- z t))))
(if (<= t_1 -5e-90)
(/ (- x y) (* (- z t) 0.016666666666666666))
(if (<= t_1 1e+15)
(* 120.0 a)
(if (<= t_1 1e+67)
(* (/ (- x y) (- z t)) 60.0)
(if (<= t_1 2e+161)
(+ (* (/ -60.0 z) y) (* a 120.0))
(* (- x y) (/ 60.0 (- z t)))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_1 <= -5e-90) {
tmp = (x - y) / ((z - t) * 0.016666666666666666);
} else if (t_1 <= 1e+15) {
tmp = 120.0 * a;
} else if (t_1 <= 1e+67) {
tmp = ((x - y) / (z - t)) * 60.0;
} else if (t_1 <= 2e+161) {
tmp = ((-60.0 / z) * y) + (a * 120.0);
} else {
tmp = (x - y) * (60.0 / (z - t));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (60.0d0 * (x - y)) / (z - t)
if (t_1 <= (-5d-90)) then
tmp = (x - y) / ((z - t) * 0.016666666666666666d0)
else if (t_1 <= 1d+15) then
tmp = 120.0d0 * a
else if (t_1 <= 1d+67) then
tmp = ((x - y) / (z - t)) * 60.0d0
else if (t_1 <= 2d+161) then
tmp = (((-60.0d0) / z) * y) + (a * 120.0d0)
else
tmp = (x - y) * (60.0d0 / (z - t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_1 <= -5e-90) {
tmp = (x - y) / ((z - t) * 0.016666666666666666);
} else if (t_1 <= 1e+15) {
tmp = 120.0 * a;
} else if (t_1 <= 1e+67) {
tmp = ((x - y) / (z - t)) * 60.0;
} else if (t_1 <= 2e+161) {
tmp = ((-60.0 / z) * y) + (a * 120.0);
} else {
tmp = (x - y) * (60.0 / (z - t));
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (60.0 * (x - y)) / (z - t) tmp = 0 if t_1 <= -5e-90: tmp = (x - y) / ((z - t) * 0.016666666666666666) elif t_1 <= 1e+15: tmp = 120.0 * a elif t_1 <= 1e+67: tmp = ((x - y) / (z - t)) * 60.0 elif t_1 <= 2e+161: tmp = ((-60.0 / z) * y) + (a * 120.0) else: tmp = (x - y) * (60.0 / (z - t)) return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) tmp = 0.0 if (t_1 <= -5e-90) tmp = Float64(Float64(x - y) / Float64(Float64(z - t) * 0.016666666666666666)); elseif (t_1 <= 1e+15) tmp = Float64(120.0 * a); elseif (t_1 <= 1e+67) tmp = Float64(Float64(Float64(x - y) / Float64(z - t)) * 60.0); elseif (t_1 <= 2e+161) tmp = Float64(Float64(Float64(-60.0 / z) * y) + Float64(a * 120.0)); else tmp = Float64(Float64(x - y) * Float64(60.0 / Float64(z - t))); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (60.0 * (x - y)) / (z - t); tmp = 0.0; if (t_1 <= -5e-90) tmp = (x - y) / ((z - t) * 0.016666666666666666); elseif (t_1 <= 1e+15) tmp = 120.0 * a; elseif (t_1 <= 1e+67) tmp = ((x - y) / (z - t)) * 60.0; elseif (t_1 <= 2e+161) tmp = ((-60.0 / z) * y) + (a * 120.0); else tmp = (x - y) * (60.0 / (z - t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-90], N[(N[(x - y), $MachinePrecision] / N[(N[(z - t), $MachinePrecision] * 0.016666666666666666), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+15], N[(120.0 * a), $MachinePrecision], If[LessEqual[t$95$1, 1e+67], N[(N[(N[(x - y), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision] * 60.0), $MachinePrecision], If[LessEqual[t$95$1, 2e+161], N[(N[(N[(-60.0 / z), $MachinePrecision] * y), $MachinePrecision] + N[(a * 120.0), $MachinePrecision]), $MachinePrecision], N[(N[(x - y), $MachinePrecision] * N[(60.0 / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-90}:\\
\;\;\;\;\frac{x - y}{\left(z - t\right) \cdot 0.016666666666666666}\\
\mathbf{elif}\;t\_1 \leq 10^{+15}:\\
\;\;\;\;120 \cdot a\\
\mathbf{elif}\;t\_1 \leq 10^{+67}:\\
\;\;\;\;\frac{x - y}{z - t} \cdot 60\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+161}:\\
\;\;\;\;\frac{-60}{z} \cdot y + a \cdot 120\\
\mathbf{else}:\\
\;\;\;\;\left(x - y\right) \cdot \frac{60}{z - t}\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -5.00000000000000019e-90Initial program 97.4%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6478.6
Applied rewrites78.6%
Applied rewrites76.2%
Applied rewrites78.6%
if -5.00000000000000019e-90 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 1e15Initial program 99.8%
Taylor expanded in z around inf
lower-*.f6484.9
Applied rewrites84.9%
if 1e15 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 9.99999999999999983e66Initial program 99.6%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6487.4
Applied rewrites87.4%
if 9.99999999999999983e66 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 2.0000000000000001e161Initial program 99.6%
Taylor expanded in x around 0
associate-*r/N/A
associate-*l/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
associate-*r/N/A
lower-*.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f64N/A
lower--.f6491.2
Applied rewrites91.2%
Taylor expanded in z around inf
Applied rewrites76.5%
if 2.0000000000000001e161 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 93.0%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6495.8
Applied rewrites95.8%
Applied rewrites95.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* 60.0 (- x y)) (- z t))))
(if (<= t_1 -5e+14)
(* (/ (- x y) (- z t)) 60.0)
(if (<= t_1 2e+161)
(fma a 120.0 (* (/ x (- z t)) 60.0))
(* (- x y) (/ 60.0 (- z t)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_1 <= -5e+14) {
tmp = ((x - y) / (z - t)) * 60.0;
} else if (t_1 <= 2e+161) {
tmp = fma(a, 120.0, ((x / (z - t)) * 60.0));
} else {
tmp = (x - y) * (60.0 / (z - t));
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) tmp = 0.0 if (t_1 <= -5e+14) tmp = Float64(Float64(Float64(x - y) / Float64(z - t)) * 60.0); elseif (t_1 <= 2e+161) tmp = fma(a, 120.0, Float64(Float64(x / Float64(z - t)) * 60.0)); else tmp = Float64(Float64(x - y) * Float64(60.0 / Float64(z - t))); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+14], N[(N[(N[(x - y), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision] * 60.0), $MachinePrecision], If[LessEqual[t$95$1, 2e+161], N[(a * 120.0 + N[(N[(x / N[(z - t), $MachinePrecision]), $MachinePrecision] * 60.0), $MachinePrecision]), $MachinePrecision], N[(N[(x - y), $MachinePrecision] * N[(60.0 / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+14}:\\
\;\;\;\;\frac{x - y}{z - t} \cdot 60\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+161}:\\
\;\;\;\;\mathsf{fma}\left(a, 120, \frac{x}{z - t} \cdot 60\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x - y\right) \cdot \frac{60}{z - t}\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -5e14Initial program 95.8%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6492.2
Applied rewrites92.2%
if -5e14 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 2.0000000000000001e161Initial program 99.8%
Taylor expanded in y around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6488.6
Applied rewrites88.6%
Applied rewrites88.6%
if 2.0000000000000001e161 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 93.0%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6495.8
Applied rewrites95.8%
Applied rewrites95.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* 60.0 (- x y)) (- z t))))
(if (or (<= t_1 -5e-90) (not (<= t_1 1e+15)))
(/ (- x y) (* (- z t) 0.016666666666666666))
(* 120.0 a))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if ((t_1 <= -5e-90) || !(t_1 <= 1e+15)) {
tmp = (x - y) / ((z - t) * 0.016666666666666666);
} else {
tmp = 120.0 * a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (60.0d0 * (x - y)) / (z - t)
if ((t_1 <= (-5d-90)) .or. (.not. (t_1 <= 1d+15))) then
tmp = (x - y) / ((z - t) * 0.016666666666666666d0)
else
tmp = 120.0d0 * a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if ((t_1 <= -5e-90) || !(t_1 <= 1e+15)) {
tmp = (x - y) / ((z - t) * 0.016666666666666666);
} else {
tmp = 120.0 * a;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (60.0 * (x - y)) / (z - t) tmp = 0 if (t_1 <= -5e-90) or not (t_1 <= 1e+15): tmp = (x - y) / ((z - t) * 0.016666666666666666) else: tmp = 120.0 * a return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) tmp = 0.0 if ((t_1 <= -5e-90) || !(t_1 <= 1e+15)) tmp = Float64(Float64(x - y) / Float64(Float64(z - t) * 0.016666666666666666)); else tmp = Float64(120.0 * a); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (60.0 * (x - y)) / (z - t); tmp = 0.0; if ((t_1 <= -5e-90) || ~((t_1 <= 1e+15))) tmp = (x - y) / ((z - t) * 0.016666666666666666); else tmp = 120.0 * a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -5e-90], N[Not[LessEqual[t$95$1, 1e+15]], $MachinePrecision]], N[(N[(x - y), $MachinePrecision] / N[(N[(z - t), $MachinePrecision] * 0.016666666666666666), $MachinePrecision]), $MachinePrecision], N[(120.0 * a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-90} \lor \neg \left(t\_1 \leq 10^{+15}\right):\\
\;\;\;\;\frac{x - y}{\left(z - t\right) \cdot 0.016666666666666666}\\
\mathbf{else}:\\
\;\;\;\;120 \cdot a\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -5.00000000000000019e-90 or 1e15 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 97.0%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6476.1
Applied rewrites76.1%
Applied rewrites74.2%
Applied rewrites76.2%
if -5.00000000000000019e-90 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 1e15Initial program 99.8%
Taylor expanded in z around inf
lower-*.f6484.9
Applied rewrites84.9%
Final simplification80.1%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* 60.0 (- x y)) (- z t))))
(if (or (<= t_1 -5e-90) (not (<= t_1 1e+15)))
(* (- x y) (/ 60.0 (- z t)))
(* 120.0 a))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if ((t_1 <= -5e-90) || !(t_1 <= 1e+15)) {
tmp = (x - y) * (60.0 / (z - t));
} else {
tmp = 120.0 * a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (60.0d0 * (x - y)) / (z - t)
if ((t_1 <= (-5d-90)) .or. (.not. (t_1 <= 1d+15))) then
tmp = (x - y) * (60.0d0 / (z - t))
else
tmp = 120.0d0 * a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if ((t_1 <= -5e-90) || !(t_1 <= 1e+15)) {
tmp = (x - y) * (60.0 / (z - t));
} else {
tmp = 120.0 * a;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (60.0 * (x - y)) / (z - t) tmp = 0 if (t_1 <= -5e-90) or not (t_1 <= 1e+15): tmp = (x - y) * (60.0 / (z - t)) else: tmp = 120.0 * a return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) tmp = 0.0 if ((t_1 <= -5e-90) || !(t_1 <= 1e+15)) tmp = Float64(Float64(x - y) * Float64(60.0 / Float64(z - t))); else tmp = Float64(120.0 * a); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (60.0 * (x - y)) / (z - t); tmp = 0.0; if ((t_1 <= -5e-90) || ~((t_1 <= 1e+15))) tmp = (x - y) * (60.0 / (z - t)); else tmp = 120.0 * a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -5e-90], N[Not[LessEqual[t$95$1, 1e+15]], $MachinePrecision]], N[(N[(x - y), $MachinePrecision] * N[(60.0 / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(120.0 * a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-90} \lor \neg \left(t\_1 \leq 10^{+15}\right):\\
\;\;\;\;\left(x - y\right) \cdot \frac{60}{z - t}\\
\mathbf{else}:\\
\;\;\;\;120 \cdot a\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -5.00000000000000019e-90 or 1e15 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 97.0%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6476.1
Applied rewrites76.1%
Applied rewrites76.1%
if -5.00000000000000019e-90 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 1e15Initial program 99.8%
Taylor expanded in z around inf
lower-*.f6484.9
Applied rewrites84.9%
Final simplification80.0%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* 60.0 (- x y)) (- z t))))
(if (or (<= t_1 -5e-90) (not (<= t_1 1e+15)))
(/ (* (- x y) 60.0) (- z t))
(* 120.0 a))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if ((t_1 <= -5e-90) || !(t_1 <= 1e+15)) {
tmp = ((x - y) * 60.0) / (z - t);
} else {
tmp = 120.0 * a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (60.0d0 * (x - y)) / (z - t)
if ((t_1 <= (-5d-90)) .or. (.not. (t_1 <= 1d+15))) then
tmp = ((x - y) * 60.0d0) / (z - t)
else
tmp = 120.0d0 * a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if ((t_1 <= -5e-90) || !(t_1 <= 1e+15)) {
tmp = ((x - y) * 60.0) / (z - t);
} else {
tmp = 120.0 * a;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (60.0 * (x - y)) / (z - t) tmp = 0 if (t_1 <= -5e-90) or not (t_1 <= 1e+15): tmp = ((x - y) * 60.0) / (z - t) else: tmp = 120.0 * a return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) tmp = 0.0 if ((t_1 <= -5e-90) || !(t_1 <= 1e+15)) tmp = Float64(Float64(Float64(x - y) * 60.0) / Float64(z - t)); else tmp = Float64(120.0 * a); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (60.0 * (x - y)) / (z - t); tmp = 0.0; if ((t_1 <= -5e-90) || ~((t_1 <= 1e+15))) tmp = ((x - y) * 60.0) / (z - t); else tmp = 120.0 * a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -5e-90], N[Not[LessEqual[t$95$1, 1e+15]], $MachinePrecision]], N[(N[(N[(x - y), $MachinePrecision] * 60.0), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision], N[(120.0 * a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-90} \lor \neg \left(t\_1 \leq 10^{+15}\right):\\
\;\;\;\;\frac{\left(x - y\right) \cdot 60}{z - t}\\
\mathbf{else}:\\
\;\;\;\;120 \cdot a\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -5.00000000000000019e-90 or 1e15 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 97.0%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
Taylor expanded in a around 0
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower--.f6474.2
Applied rewrites74.2%
if -5.00000000000000019e-90 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 1e15Initial program 99.8%
Taylor expanded in z around inf
lower-*.f6484.9
Applied rewrites84.9%
Final simplification79.0%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* 60.0 (- x y)) (- z t))))
(if (<= t_1 -5e-90)
(* (/ (- x y) (- z t)) 60.0)
(if (<= t_1 1e+15) (* 120.0 a) (* (- x y) (/ 60.0 (- z t)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_1 <= -5e-90) {
tmp = ((x - y) / (z - t)) * 60.0;
} else if (t_1 <= 1e+15) {
tmp = 120.0 * a;
} else {
tmp = (x - y) * (60.0 / (z - t));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (60.0d0 * (x - y)) / (z - t)
if (t_1 <= (-5d-90)) then
tmp = ((x - y) / (z - t)) * 60.0d0
else if (t_1 <= 1d+15) then
tmp = 120.0d0 * a
else
tmp = (x - y) * (60.0d0 / (z - t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_1 <= -5e-90) {
tmp = ((x - y) / (z - t)) * 60.0;
} else if (t_1 <= 1e+15) {
tmp = 120.0 * a;
} else {
tmp = (x - y) * (60.0 / (z - t));
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (60.0 * (x - y)) / (z - t) tmp = 0 if t_1 <= -5e-90: tmp = ((x - y) / (z - t)) * 60.0 elif t_1 <= 1e+15: tmp = 120.0 * a else: tmp = (x - y) * (60.0 / (z - t)) return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) tmp = 0.0 if (t_1 <= -5e-90) tmp = Float64(Float64(Float64(x - y) / Float64(z - t)) * 60.0); elseif (t_1 <= 1e+15) tmp = Float64(120.0 * a); else tmp = Float64(Float64(x - y) * Float64(60.0 / Float64(z - t))); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (60.0 * (x - y)) / (z - t); tmp = 0.0; if (t_1 <= -5e-90) tmp = ((x - y) / (z - t)) * 60.0; elseif (t_1 <= 1e+15) tmp = 120.0 * a; else tmp = (x - y) * (60.0 / (z - t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-90], N[(N[(N[(x - y), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision] * 60.0), $MachinePrecision], If[LessEqual[t$95$1, 1e+15], N[(120.0 * a), $MachinePrecision], N[(N[(x - y), $MachinePrecision] * N[(60.0 / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-90}:\\
\;\;\;\;\frac{x - y}{z - t} \cdot 60\\
\mathbf{elif}\;t\_1 \leq 10^{+15}:\\
\;\;\;\;120 \cdot a\\
\mathbf{else}:\\
\;\;\;\;\left(x - y\right) \cdot \frac{60}{z - t}\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -5.00000000000000019e-90Initial program 97.4%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6478.6
Applied rewrites78.6%
if -5.00000000000000019e-90 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 1e15Initial program 99.8%
Taylor expanded in z around inf
lower-*.f6484.9
Applied rewrites84.9%
if 1e15 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 96.4%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6472.8
Applied rewrites72.8%
Applied rewrites72.8%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* 60.0 (- x y)) (- z t))))
(if (or (<= t_1 -5e+14) (not (<= t_1 2e+161)))
(* (/ (- x y) t) -60.0)
(* 120.0 a))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if ((t_1 <= -5e+14) || !(t_1 <= 2e+161)) {
tmp = ((x - y) / t) * -60.0;
} else {
tmp = 120.0 * a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (60.0d0 * (x - y)) / (z - t)
if ((t_1 <= (-5d+14)) .or. (.not. (t_1 <= 2d+161))) then
tmp = ((x - y) / t) * (-60.0d0)
else
tmp = 120.0d0 * a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if ((t_1 <= -5e+14) || !(t_1 <= 2e+161)) {
tmp = ((x - y) / t) * -60.0;
} else {
tmp = 120.0 * a;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (60.0 * (x - y)) / (z - t) tmp = 0 if (t_1 <= -5e+14) or not (t_1 <= 2e+161): tmp = ((x - y) / t) * -60.0 else: tmp = 120.0 * a return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) tmp = 0.0 if ((t_1 <= -5e+14) || !(t_1 <= 2e+161)) tmp = Float64(Float64(Float64(x - y) / t) * -60.0); else tmp = Float64(120.0 * a); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (60.0 * (x - y)) / (z - t); tmp = 0.0; if ((t_1 <= -5e+14) || ~((t_1 <= 2e+161))) tmp = ((x - y) / t) * -60.0; else tmp = 120.0 * a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -5e+14], N[Not[LessEqual[t$95$1, 2e+161]], $MachinePrecision]], N[(N[(N[(x - y), $MachinePrecision] / t), $MachinePrecision] * -60.0), $MachinePrecision], N[(120.0 * a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+14} \lor \neg \left(t\_1 \leq 2 \cdot 10^{+161}\right):\\
\;\;\;\;\frac{x - y}{t} \cdot -60\\
\mathbf{else}:\\
\;\;\;\;120 \cdot a\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -5e14 or 2.0000000000000001e161 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 94.8%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6493.5
Applied rewrites93.5%
Taylor expanded in z around 0
Applied rewrites51.9%
if -5e14 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 2.0000000000000001e161Initial program 99.8%
Taylor expanded in z around inf
lower-*.f6471.3
Applied rewrites71.3%
Final simplification65.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* 60.0 (- x y)) (- z t))))
(if (<= t_1 -2e+15)
(* (/ (- x y) z) 60.0)
(if (<= t_1 2e+161) (* 120.0 a) (* (/ (- x y) t) -60.0)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_1 <= -2e+15) {
tmp = ((x - y) / z) * 60.0;
} else if (t_1 <= 2e+161) {
tmp = 120.0 * a;
} else {
tmp = ((x - y) / t) * -60.0;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (60.0d0 * (x - y)) / (z - t)
if (t_1 <= (-2d+15)) then
tmp = ((x - y) / z) * 60.0d0
else if (t_1 <= 2d+161) then
tmp = 120.0d0 * a
else
tmp = ((x - y) / t) * (-60.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_1 <= -2e+15) {
tmp = ((x - y) / z) * 60.0;
} else if (t_1 <= 2e+161) {
tmp = 120.0 * a;
} else {
tmp = ((x - y) / t) * -60.0;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (60.0 * (x - y)) / (z - t) tmp = 0 if t_1 <= -2e+15: tmp = ((x - y) / z) * 60.0 elif t_1 <= 2e+161: tmp = 120.0 * a else: tmp = ((x - y) / t) * -60.0 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) tmp = 0.0 if (t_1 <= -2e+15) tmp = Float64(Float64(Float64(x - y) / z) * 60.0); elseif (t_1 <= 2e+161) tmp = Float64(120.0 * a); else tmp = Float64(Float64(Float64(x - y) / t) * -60.0); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (60.0 * (x - y)) / (z - t); tmp = 0.0; if (t_1 <= -2e+15) tmp = ((x - y) / z) * 60.0; elseif (t_1 <= 2e+161) tmp = 120.0 * a; else tmp = ((x - y) / t) * -60.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+15], N[(N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision] * 60.0), $MachinePrecision], If[LessEqual[t$95$1, 2e+161], N[(120.0 * a), $MachinePrecision], N[(N[(N[(x - y), $MachinePrecision] / t), $MachinePrecision] * -60.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+15}:\\
\;\;\;\;\frac{x - y}{z} \cdot 60\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+161}:\\
\;\;\;\;120 \cdot a\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y}{t} \cdot -60\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -2e15Initial program 95.8%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6492.0
Applied rewrites92.0%
Taylor expanded in z around inf
Applied rewrites63.0%
if -2e15 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 2.0000000000000001e161Initial program 99.8%
Taylor expanded in z around inf
lower-*.f6471.0
Applied rewrites71.0%
if 2.0000000000000001e161 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 93.0%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6495.8
Applied rewrites95.8%
Taylor expanded in z around 0
Applied rewrites66.0%
Final simplification68.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* 60.0 (- x y)) (- z t))))
(if (or (<= t_1 -2e+88) (not (<= t_1 1e+182)))
(* (/ 60.0 z) x)
(* 120.0 a))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if ((t_1 <= -2e+88) || !(t_1 <= 1e+182)) {
tmp = (60.0 / z) * x;
} else {
tmp = 120.0 * a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (60.0d0 * (x - y)) / (z - t)
if ((t_1 <= (-2d+88)) .or. (.not. (t_1 <= 1d+182))) then
tmp = (60.0d0 / z) * x
else
tmp = 120.0d0 * a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if ((t_1 <= -2e+88) || !(t_1 <= 1e+182)) {
tmp = (60.0 / z) * x;
} else {
tmp = 120.0 * a;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (60.0 * (x - y)) / (z - t) tmp = 0 if (t_1 <= -2e+88) or not (t_1 <= 1e+182): tmp = (60.0 / z) * x else: tmp = 120.0 * a return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) tmp = 0.0 if ((t_1 <= -2e+88) || !(t_1 <= 1e+182)) tmp = Float64(Float64(60.0 / z) * x); else tmp = Float64(120.0 * a); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (60.0 * (x - y)) / (z - t); tmp = 0.0; if ((t_1 <= -2e+88) || ~((t_1 <= 1e+182))) tmp = (60.0 / z) * x; else tmp = 120.0 * a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -2e+88], N[Not[LessEqual[t$95$1, 1e+182]], $MachinePrecision]], N[(N[(60.0 / z), $MachinePrecision] * x), $MachinePrecision], N[(120.0 * a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+88} \lor \neg \left(t\_1 \leq 10^{+182}\right):\\
\;\;\;\;\frac{60}{z} \cdot x\\
\mathbf{else}:\\
\;\;\;\;120 \cdot a\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -1.99999999999999992e88 or 1.0000000000000001e182 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 93.4%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6456.1
Applied rewrites56.1%
Applied rewrites56.1%
Taylor expanded in z around inf
Applied rewrites40.7%
if -1.99999999999999992e88 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 1.0000000000000001e182Initial program 99.8%
Taylor expanded in z around inf
lower-*.f6466.8
Applied rewrites66.8%
Final simplification60.5%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* 60.0 (- x y)) (- z t))))
(if (or (<= t_1 -2e+107) (not (<= t_1 1e+167)))
(* (/ x t) -60.0)
(* 120.0 a))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if ((t_1 <= -2e+107) || !(t_1 <= 1e+167)) {
tmp = (x / t) * -60.0;
} else {
tmp = 120.0 * a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (60.0d0 * (x - y)) / (z - t)
if ((t_1 <= (-2d+107)) .or. (.not. (t_1 <= 1d+167))) then
tmp = (x / t) * (-60.0d0)
else
tmp = 120.0d0 * a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if ((t_1 <= -2e+107) || !(t_1 <= 1e+167)) {
tmp = (x / t) * -60.0;
} else {
tmp = 120.0 * a;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (60.0 * (x - y)) / (z - t) tmp = 0 if (t_1 <= -2e+107) or not (t_1 <= 1e+167): tmp = (x / t) * -60.0 else: tmp = 120.0 * a return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) tmp = 0.0 if ((t_1 <= -2e+107) || !(t_1 <= 1e+167)) tmp = Float64(Float64(x / t) * -60.0); else tmp = Float64(120.0 * a); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (60.0 * (x - y)) / (z - t); tmp = 0.0; if ((t_1 <= -2e+107) || ~((t_1 <= 1e+167))) tmp = (x / t) * -60.0; else tmp = 120.0 * a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -2e+107], N[Not[LessEqual[t$95$1, 1e+167]], $MachinePrecision]], N[(N[(x / t), $MachinePrecision] * -60.0), $MachinePrecision], N[(120.0 * a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+107} \lor \neg \left(t\_1 \leq 10^{+167}\right):\\
\;\;\;\;\frac{x}{t} \cdot -60\\
\mathbf{else}:\\
\;\;\;\;120 \cdot a\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -1.9999999999999999e107 or 1e167 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 93.2%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6454.4
Applied rewrites54.4%
Taylor expanded in z around 0
Applied rewrites32.1%
if -1.9999999999999999e107 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 1e167Initial program 99.8%
Taylor expanded in z around inf
lower-*.f6466.7
Applied rewrites66.7%
Final simplification58.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* 60.0 (- x y)) (- z t))))
(if (<= t_1 -2e+107)
(* (/ x t) -60.0)
(if (<= t_1 1e+167) (* 120.0 a) (* (/ -60.0 t) x)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_1 <= -2e+107) {
tmp = (x / t) * -60.0;
} else if (t_1 <= 1e+167) {
tmp = 120.0 * a;
} else {
tmp = (-60.0 / t) * x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (60.0d0 * (x - y)) / (z - t)
if (t_1 <= (-2d+107)) then
tmp = (x / t) * (-60.0d0)
else if (t_1 <= 1d+167) then
tmp = 120.0d0 * a
else
tmp = ((-60.0d0) / t) * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (60.0 * (x - y)) / (z - t);
double tmp;
if (t_1 <= -2e+107) {
tmp = (x / t) * -60.0;
} else if (t_1 <= 1e+167) {
tmp = 120.0 * a;
} else {
tmp = (-60.0 / t) * x;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (60.0 * (x - y)) / (z - t) tmp = 0 if t_1 <= -2e+107: tmp = (x / t) * -60.0 elif t_1 <= 1e+167: tmp = 120.0 * a else: tmp = (-60.0 / t) * x return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) tmp = 0.0 if (t_1 <= -2e+107) tmp = Float64(Float64(x / t) * -60.0); elseif (t_1 <= 1e+167) tmp = Float64(120.0 * a); else tmp = Float64(Float64(-60.0 / t) * x); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (60.0 * (x - y)) / (z - t); tmp = 0.0; if (t_1 <= -2e+107) tmp = (x / t) * -60.0; elseif (t_1 <= 1e+167) tmp = 120.0 * a; else tmp = (-60.0 / t) * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+107], N[(N[(x / t), $MachinePrecision] * -60.0), $MachinePrecision], If[LessEqual[t$95$1, 1e+167], N[(120.0 * a), $MachinePrecision], N[(N[(-60.0 / t), $MachinePrecision] * x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+107}:\\
\;\;\;\;\frac{x}{t} \cdot -60\\
\mathbf{elif}\;t\_1 \leq 10^{+167}:\\
\;\;\;\;120 \cdot a\\
\mathbf{else}:\\
\;\;\;\;\frac{-60}{t} \cdot x\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -1.9999999999999999e107Initial program 93.8%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6453.0
Applied rewrites53.0%
Taylor expanded in z around 0
Applied rewrites35.2%
if -1.9999999999999999e107 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 1e167Initial program 99.8%
Taylor expanded in z around inf
lower-*.f6466.7
Applied rewrites66.7%
if 1e167 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) Initial program 92.5%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6456.2
Applied rewrites56.2%
Applied rewrites56.3%
Taylor expanded in z around 0
Applied rewrites28.3%
(FPCore (x y z t a) :precision binary64 (if (or (<= y -4.4e+45) (not (<= y 0.025))) (fma (/ y (- z t)) -60.0 (* 120.0 a)) (fma a 120.0 (* (/ x (- z t)) 60.0))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y <= -4.4e+45) || !(y <= 0.025)) {
tmp = fma((y / (z - t)), -60.0, (120.0 * a));
} else {
tmp = fma(a, 120.0, ((x / (z - t)) * 60.0));
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if ((y <= -4.4e+45) || !(y <= 0.025)) tmp = fma(Float64(y / Float64(z - t)), -60.0, Float64(120.0 * a)); else tmp = fma(a, 120.0, Float64(Float64(x / Float64(z - t)) * 60.0)); end return tmp end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[y, -4.4e+45], N[Not[LessEqual[y, 0.025]], $MachinePrecision]], N[(N[(y / N[(z - t), $MachinePrecision]), $MachinePrecision] * -60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision], N[(a * 120.0 + N[(N[(x / N[(z - t), $MachinePrecision]), $MachinePrecision] * 60.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.4 \cdot 10^{+45} \lor \neg \left(y \leq 0.025\right):\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{z - t}, -60, 120 \cdot a\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(a, 120, \frac{x}{z - t} \cdot 60\right)\\
\end{array}
\end{array}
if y < -4.4000000000000001e45 or 0.025000000000000001 < y Initial program 99.7%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6483.3
Applied rewrites83.3%
if -4.4000000000000001e45 < y < 0.025000000000000001Initial program 97.2%
Taylor expanded in y around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6499.2
Applied rewrites99.2%
Applied rewrites99.3%
Final simplification92.5%
(FPCore (x y z t a)
:precision binary64
(if (<= y -4.4e+45)
(+ (/ y (* (- z t) -0.016666666666666666)) (* a 120.0))
(if (<= y 0.025)
(fma a 120.0 (* (/ x (- z t)) 60.0))
(fma (/ y (- z t)) -60.0 (* 120.0 a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (y <= -4.4e+45) {
tmp = (y / ((z - t) * -0.016666666666666666)) + (a * 120.0);
} else if (y <= 0.025) {
tmp = fma(a, 120.0, ((x / (z - t)) * 60.0));
} else {
tmp = fma((y / (z - t)), -60.0, (120.0 * a));
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (y <= -4.4e+45) tmp = Float64(Float64(y / Float64(Float64(z - t) * -0.016666666666666666)) + Float64(a * 120.0)); elseif (y <= 0.025) tmp = fma(a, 120.0, Float64(Float64(x / Float64(z - t)) * 60.0)); else tmp = fma(Float64(y / Float64(z - t)), -60.0, Float64(120.0 * a)); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[y, -4.4e+45], N[(N[(y / N[(N[(z - t), $MachinePrecision] * -0.016666666666666666), $MachinePrecision]), $MachinePrecision] + N[(a * 120.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 0.025], N[(a * 120.0 + N[(N[(x / N[(z - t), $MachinePrecision]), $MachinePrecision] * 60.0), $MachinePrecision]), $MachinePrecision], N[(N[(y / N[(z - t), $MachinePrecision]), $MachinePrecision] * -60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.4 \cdot 10^{+45}:\\
\;\;\;\;\frac{y}{\left(z - t\right) \cdot -0.016666666666666666} + a \cdot 120\\
\mathbf{elif}\;y \leq 0.025:\\
\;\;\;\;\mathsf{fma}\left(a, 120, \frac{x}{z - t} \cdot 60\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{z - t}, -60, 120 \cdot a\right)\\
\end{array}
\end{array}
if y < -4.4000000000000001e45Initial program 99.8%
Taylor expanded in x around 0
associate-*r/N/A
associate-*l/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
associate-*r/N/A
lower-*.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f64N/A
lower--.f6485.0
Applied rewrites85.0%
Applied rewrites85.1%
if -4.4000000000000001e45 < y < 0.025000000000000001Initial program 97.2%
Taylor expanded in y around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6499.2
Applied rewrites99.2%
Applied rewrites99.3%
if 0.025000000000000001 < y Initial program 99.7%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6481.7
Applied rewrites81.7%
(FPCore (x y z t a) :precision binary64 (* 120.0 a))
double code(double x, double y, double z, double t, double a) {
return 120.0 * a;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = 120.0d0 * a
end function
public static double code(double x, double y, double z, double t, double a) {
return 120.0 * a;
}
def code(x, y, z, t, a): return 120.0 * a
function code(x, y, z, t, a) return Float64(120.0 * a) end
function tmp = code(x, y, z, t, a) tmp = 120.0 * a; end
code[x_, y_, z_, t_, a_] := N[(120.0 * a), $MachinePrecision]
\begin{array}{l}
\\
120 \cdot a
\end{array}
Initial program 98.2%
Taylor expanded in z around inf
lower-*.f6452.2
Applied rewrites52.2%
(FPCore (x y z t a) :precision binary64 (+ (/ 60.0 (/ (- z t) (- x y))) (* a 120.0)))
double code(double x, double y, double z, double t, double a) {
return (60.0 / ((z - t) / (x - y))) + (a * 120.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (60.0d0 / ((z - t) / (x - y))) + (a * 120.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return (60.0 / ((z - t) / (x - y))) + (a * 120.0);
}
def code(x, y, z, t, a): return (60.0 / ((z - t) / (x - y))) + (a * 120.0)
function code(x, y, z, t, a) return Float64(Float64(60.0 / Float64(Float64(z - t) / Float64(x - y))) + Float64(a * 120.0)) end
function tmp = code(x, y, z, t, a) tmp = (60.0 / ((z - t) / (x - y))) + (a * 120.0); end
code[x_, y_, z_, t_, a_] := N[(N[(60.0 / N[(N[(z - t), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(a * 120.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{60}{\frac{z - t}{x - y}} + a \cdot 120
\end{array}
herbie shell --seed 2024307
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:precision binary64
:alt
(! :herbie-platform default (+ (/ 60 (/ (- z t) (- x y))) (* a 120)))
(+ (/ (* 60.0 (- x y)) (- z t)) (* a 120.0)))