
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* a z))) (t_2 (/ x t_1)) (t_3 (/ (- x (* y z)) t_1)))
(if (<= t_3 -5e-317)
(fma (- z) (/ y t_1) t_2)
(if (<= t_3 0.0)
(/ (- y (/ x z)) a)
(if (<= t_3 INFINITY) (fma (/ z (fma a z (- t))) y t_2) (/ y a))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = x / t_1;
double t_3 = (x - (y * z)) / t_1;
double tmp;
if (t_3 <= -5e-317) {
tmp = fma(-z, (y / t_1), t_2);
} else if (t_3 <= 0.0) {
tmp = (y - (x / z)) / a;
} else if (t_3 <= ((double) INFINITY)) {
tmp = fma((z / fma(a, z, -t)), y, t_2);
} else {
tmp = y / a;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(t - Float64(a * z)) t_2 = Float64(x / t_1) t_3 = Float64(Float64(x - Float64(y * z)) / t_1) tmp = 0.0 if (t_3 <= -5e-317) tmp = fma(Float64(-z), Float64(y / t_1), t_2); elseif (t_3 <= 0.0) tmp = Float64(Float64(y - Float64(x / z)) / a); elseif (t_3 <= Inf) tmp = fma(Float64(z / fma(a, z, Float64(-t))), y, t_2); else tmp = Float64(y / a); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]}, If[LessEqual[t$95$3, -5e-317], N[((-z) * N[(y / t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision], If[LessEqual[t$95$3, 0.0], N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[t$95$3, Infinity], N[(N[(z / N[(a * z + (-t)), $MachinePrecision]), $MachinePrecision] * y + t$95$2), $MachinePrecision], N[(y / a), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - a \cdot z\\
t_2 := \frac{x}{t\_1}\\
t_3 := \frac{x - y \cdot z}{t\_1}\\
\mathbf{if}\;t\_3 \leq -5 \cdot 10^{-317}:\\
\;\;\;\;\mathsf{fma}\left(-z, \frac{y}{t\_1}, t\_2\right)\\
\mathbf{elif}\;t\_3 \leq 0:\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\
\mathbf{elif}\;t\_3 \leq \infty:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{\mathsf{fma}\left(a, z, -t\right)}, y, t\_2\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -5.00000017e-317Initial program 92.1%
lift-/.f64N/A
lift--.f64N/A
div-subN/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lower-neg.f64N/A
lower-/.f64N/A
lower-/.f6498.0
Applied rewrites98.0%
if -5.00000017e-317 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 0.0Initial program 62.4%
Taylor expanded in t around 0
associate-*r/N/A
*-commutativeN/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
div-subN/A
sub-negN/A
distribute-lft-inN/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
remove-double-negN/A
remove-double-negN/A
neg-mul-1N/A
remove-double-negN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6480.7
Applied rewrites80.7%
if 0.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < +inf.0Initial program 94.3%
Taylor expanded in x around 0
*-commutativeN/A
associate-*l/N/A
associate-*l*N/A
lower-fma.f64N/A
Applied rewrites97.9%
if +inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 0.0%
Taylor expanded in z around inf
lower-/.f64100.0
Applied rewrites100.0%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* a z))) (t_2 (/ (- x (* y z)) t_1)))
(if (<= t_2 -1e+113)
(fma (/ z (fma a z (- t))) y (/ x t_1))
(if (<= t_2 4e+303) t_2 (/ (- y (/ x z)) a)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x - (y * z)) / t_1;
double tmp;
if (t_2 <= -1e+113) {
tmp = fma((z / fma(a, z, -t)), y, (x / t_1));
} else if (t_2 <= 4e+303) {
tmp = t_2;
} else {
tmp = (y - (x / z)) / a;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(t - Float64(a * z)) t_2 = Float64(Float64(x - Float64(y * z)) / t_1) tmp = 0.0 if (t_2 <= -1e+113) tmp = fma(Float64(z / fma(a, z, Float64(-t))), y, Float64(x / t_1)); elseif (t_2 <= 4e+303) tmp = t_2; else tmp = Float64(Float64(y - Float64(x / z)) / a); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+113], N[(N[(z / N[(a * z + (-t)), $MachinePrecision]), $MachinePrecision] * y + N[(x / t$95$1), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 4e+303], t$95$2, N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - a \cdot z\\
t_2 := \frac{x - y \cdot z}{t\_1}\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+113}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{\mathsf{fma}\left(a, z, -t\right)}, y, \frac{x}{t\_1}\right)\\
\mathbf{elif}\;t\_2 \leq 4 \cdot 10^{+303}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -1e113Initial program 76.2%
Taylor expanded in x around 0
*-commutativeN/A
associate-*l/N/A
associate-*l*N/A
lower-fma.f64N/A
Applied rewrites99.9%
if -1e113 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 4e303Initial program 92.6%
if 4e303 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 47.1%
Taylor expanded in t around 0
associate-*r/N/A
*-commutativeN/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
div-subN/A
sub-negN/A
distribute-lft-inN/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
remove-double-negN/A
remove-double-negN/A
neg-mul-1N/A
remove-double-negN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6486.7
Applied rewrites86.7%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- x (* y z)) (- t (* a z)))))
(if (<= t_1 (- INFINITY))
(* y (/ z (- (* a z) t)))
(if (<= t_1 4e+303) t_1 (/ (- y (/ x z)) a)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (x - (y * z)) / (t - (a * z));
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = y * (z / ((a * z) - t));
} else if (t_1 <= 4e+303) {
tmp = t_1;
} else {
tmp = (y - (x / z)) / a;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (x - (y * z)) / (t - (a * z));
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = y * (z / ((a * z) - t));
} else if (t_1 <= 4e+303) {
tmp = t_1;
} else {
tmp = (y - (x / z)) / a;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (x - (y * z)) / (t - (a * z)) tmp = 0 if t_1 <= -math.inf: tmp = y * (z / ((a * z) - t)) elif t_1 <= 4e+303: tmp = t_1 else: tmp = (y - (x / z)) / a return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(y * Float64(z / Float64(Float64(a * z) - t))); elseif (t_1 <= 4e+303) tmp = t_1; else tmp = Float64(Float64(y - Float64(x / z)) / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (x - (y * z)) / (t - (a * z)); tmp = 0.0; if (t_1 <= -Inf) tmp = y * (z / ((a * z) - t)); elseif (t_1 <= 4e+303) tmp = t_1; else tmp = (y - (x / z)) / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(y * N[(z / N[(N[(a * z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 4e+303], t$95$1, N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y \cdot z}{t - a \cdot z}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;y \cdot \frac{z}{a \cdot z - t}\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+303}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -inf.0Initial program 43.1%
Taylor expanded in x around 0
*-commutativeN/A
associate-*l/N/A
associate-*l*N/A
lower-fma.f64N/A
Applied rewrites99.8%
Taylor expanded in x around 0
Applied rewrites86.5%
if -inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 4e303Initial program 93.3%
if 4e303 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 47.1%
Taylor expanded in t around 0
associate-*r/N/A
*-commutativeN/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
div-subN/A
sub-negN/A
distribute-lft-inN/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
remove-double-negN/A
remove-double-negN/A
neg-mul-1N/A
remove-double-negN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6486.7
Applied rewrites86.7%
Final simplification92.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* y (/ z (- (* a z) t)))))
(if (<= z -4.2e-10)
t_1
(if (<= z -5.5e-80)
(/ x (- t (* a z)))
(if (<= z 4.4e-13) (/ (- x (* z y)) t) t_1)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = y * (z / ((a * z) - t));
double tmp;
if (z <= -4.2e-10) {
tmp = t_1;
} else if (z <= -5.5e-80) {
tmp = x / (t - (a * z));
} else if (z <= 4.4e-13) {
tmp = (x - (z * y)) / t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = y * (z / ((a * z) - t))
if (z <= (-4.2d-10)) then
tmp = t_1
else if (z <= (-5.5d-80)) then
tmp = x / (t - (a * z))
else if (z <= 4.4d-13) then
tmp = (x - (z * y)) / t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = y * (z / ((a * z) - t));
double tmp;
if (z <= -4.2e-10) {
tmp = t_1;
} else if (z <= -5.5e-80) {
tmp = x / (t - (a * z));
} else if (z <= 4.4e-13) {
tmp = (x - (z * y)) / t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = y * (z / ((a * z) - t)) tmp = 0 if z <= -4.2e-10: tmp = t_1 elif z <= -5.5e-80: tmp = x / (t - (a * z)) elif z <= 4.4e-13: tmp = (x - (z * y)) / t else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(y * Float64(z / Float64(Float64(a * z) - t))) tmp = 0.0 if (z <= -4.2e-10) tmp = t_1; elseif (z <= -5.5e-80) tmp = Float64(x / Float64(t - Float64(a * z))); elseif (z <= 4.4e-13) tmp = Float64(Float64(x - Float64(z * y)) / t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = y * (z / ((a * z) - t)); tmp = 0.0; if (z <= -4.2e-10) tmp = t_1; elseif (z <= -5.5e-80) tmp = x / (t - (a * z)); elseif (z <= 4.4e-13) tmp = (x - (z * y)) / t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(z / N[(N[(a * z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -4.2e-10], t$95$1, If[LessEqual[z, -5.5e-80], N[(x / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 4.4e-13], N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \frac{z}{a \cdot z - t}\\
\mathbf{if}\;z \leq -4.2 \cdot 10^{-10}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -5.5 \cdot 10^{-80}:\\
\;\;\;\;\frac{x}{t - a \cdot z}\\
\mathbf{elif}\;z \leq 4.4 \cdot 10^{-13}:\\
\;\;\;\;\frac{x - z \cdot y}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -4.2e-10 or 4.39999999999999993e-13 < z Initial program 72.5%
Taylor expanded in x around 0
*-commutativeN/A
associate-*l/N/A
associate-*l*N/A
lower-fma.f64N/A
Applied rewrites83.9%
Taylor expanded in x around 0
Applied rewrites63.2%
if -4.2e-10 < z < -5.4999999999999997e-80Initial program 99.9%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
lower-*.f6493.0
Applied rewrites93.0%
if -5.4999999999999997e-80 < z < 4.39999999999999993e-13Initial program 99.9%
Taylor expanded in t around inf
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6480.6
Applied rewrites80.6%
Final simplification72.7%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -4e-34) (not (<= z 7e-21))) (/ (- y (/ x z)) a) (/ (- x (* z y)) t)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -4e-34) || !(z <= 7e-21)) {
tmp = (y - (x / z)) / a;
} else {
tmp = (x - (z * y)) / t;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-4d-34)) .or. (.not. (z <= 7d-21))) then
tmp = (y - (x / z)) / a
else
tmp = (x - (z * y)) / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -4e-34) || !(z <= 7e-21)) {
tmp = (y - (x / z)) / a;
} else {
tmp = (x - (z * y)) / t;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -4e-34) or not (z <= 7e-21): tmp = (y - (x / z)) / a else: tmp = (x - (z * y)) / t return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -4e-34) || !(z <= 7e-21)) tmp = Float64(Float64(y - Float64(x / z)) / a); else tmp = Float64(Float64(x - Float64(z * y)) / t); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -4e-34) || ~((z <= 7e-21))) tmp = (y - (x / z)) / a; else tmp = (x - (z * y)) / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -4e-34], N[Not[LessEqual[z, 7e-21]], $MachinePrecision]], N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4 \cdot 10^{-34} \lor \neg \left(z \leq 7 \cdot 10^{-21}\right):\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x - z \cdot y}{t}\\
\end{array}
\end{array}
if z < -3.99999999999999971e-34 or 7.0000000000000007e-21 < z Initial program 73.3%
Taylor expanded in t around 0
associate-*r/N/A
*-commutativeN/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
div-subN/A
sub-negN/A
distribute-lft-inN/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
remove-double-negN/A
remove-double-negN/A
neg-mul-1N/A
remove-double-negN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6478.1
Applied rewrites78.1%
if -3.99999999999999971e-34 < z < 7.0000000000000007e-21Initial program 99.9%
Taylor expanded in t around inf
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6479.8
Applied rewrites79.8%
Final simplification79.0%
(FPCore (x y z t a)
:precision binary64
(if (<= z -7e-10)
(/ y a)
(if (<= z -5.5e-80)
(/ x (- t (* a z)))
(if (<= z 4.4e-13) (/ (- x (* z y)) t) (/ y a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -7e-10) {
tmp = y / a;
} else if (z <= -5.5e-80) {
tmp = x / (t - (a * z));
} else if (z <= 4.4e-13) {
tmp = (x - (z * y)) / t;
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-7d-10)) then
tmp = y / a
else if (z <= (-5.5d-80)) then
tmp = x / (t - (a * z))
else if (z <= 4.4d-13) then
tmp = (x - (z * y)) / t
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -7e-10) {
tmp = y / a;
} else if (z <= -5.5e-80) {
tmp = x / (t - (a * z));
} else if (z <= 4.4e-13) {
tmp = (x - (z * y)) / t;
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -7e-10: tmp = y / a elif z <= -5.5e-80: tmp = x / (t - (a * z)) elif z <= 4.4e-13: tmp = (x - (z * y)) / t else: tmp = y / a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -7e-10) tmp = Float64(y / a); elseif (z <= -5.5e-80) tmp = Float64(x / Float64(t - Float64(a * z))); elseif (z <= 4.4e-13) tmp = Float64(Float64(x - Float64(z * y)) / t); else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -7e-10) tmp = y / a; elseif (z <= -5.5e-80) tmp = x / (t - (a * z)); elseif (z <= 4.4e-13) tmp = (x - (z * y)) / t; else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -7e-10], N[(y / a), $MachinePrecision], If[LessEqual[z, -5.5e-80], N[(x / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 4.4e-13], N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], N[(y / a), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -7 \cdot 10^{-10}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq -5.5 \cdot 10^{-80}:\\
\;\;\;\;\frac{x}{t - a \cdot z}\\
\mathbf{elif}\;z \leq 4.4 \cdot 10^{-13}:\\
\;\;\;\;\frac{x - z \cdot y}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -6.99999999999999961e-10 or 4.39999999999999993e-13 < z Initial program 72.5%
Taylor expanded in z around inf
lower-/.f6460.0
Applied rewrites60.0%
if -6.99999999999999961e-10 < z < -5.4999999999999997e-80Initial program 99.9%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
lower-*.f6493.0
Applied rewrites93.0%
if -5.4999999999999997e-80 < z < 4.39999999999999993e-13Initial program 99.9%
Taylor expanded in t around inf
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6480.6
Applied rewrites80.6%
(FPCore (x y z t a) :precision binary64 (if (or (<= y -4.8e+31) (not (<= y 6.5e+59))) (* z (/ y (- (* a z) t))) (/ x (- t (* a z)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y <= -4.8e+31) || !(y <= 6.5e+59)) {
tmp = z * (y / ((a * z) - t));
} else {
tmp = x / (t - (a * z));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((y <= (-4.8d+31)) .or. (.not. (y <= 6.5d+59))) then
tmp = z * (y / ((a * z) - t))
else
tmp = x / (t - (a * z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y <= -4.8e+31) || !(y <= 6.5e+59)) {
tmp = z * (y / ((a * z) - t));
} else {
tmp = x / (t - (a * z));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (y <= -4.8e+31) or not (y <= 6.5e+59): tmp = z * (y / ((a * z) - t)) else: tmp = x / (t - (a * z)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((y <= -4.8e+31) || !(y <= 6.5e+59)) tmp = Float64(z * Float64(y / Float64(Float64(a * z) - t))); else tmp = Float64(x / Float64(t - Float64(a * z))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((y <= -4.8e+31) || ~((y <= 6.5e+59))) tmp = z * (y / ((a * z) - t)); else tmp = x / (t - (a * z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[y, -4.8e+31], N[Not[LessEqual[y, 6.5e+59]], $MachinePrecision]], N[(z * N[(y / N[(N[(a * z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.8 \cdot 10^{+31} \lor \neg \left(y \leq 6.5 \cdot 10^{+59}\right):\\
\;\;\;\;z \cdot \frac{y}{a \cdot z - t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t - a \cdot z}\\
\end{array}
\end{array}
if y < -4.79999999999999965e31 or 6.50000000000000021e59 < y Initial program 78.2%
Taylor expanded in x around 0
*-commutativeN/A
associate-*l/N/A
associate-*l*N/A
lower-fma.f64N/A
Applied rewrites83.4%
Taylor expanded in x around 0
Applied rewrites59.5%
Applied rewrites66.9%
if -4.79999999999999965e31 < y < 6.50000000000000021e59Initial program 92.2%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
lower-*.f6475.1
Applied rewrites75.1%
Final simplification71.7%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -7e-10) (not (<= z 4.4e-13))) (/ y a) (/ x (- t (* a z)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -7e-10) || !(z <= 4.4e-13)) {
tmp = y / a;
} else {
tmp = x / (t - (a * z));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-7d-10)) .or. (.not. (z <= 4.4d-13))) then
tmp = y / a
else
tmp = x / (t - (a * z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -7e-10) || !(z <= 4.4e-13)) {
tmp = y / a;
} else {
tmp = x / (t - (a * z));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -7e-10) or not (z <= 4.4e-13): tmp = y / a else: tmp = x / (t - (a * z)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -7e-10) || !(z <= 4.4e-13)) tmp = Float64(y / a); else tmp = Float64(x / Float64(t - Float64(a * z))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -7e-10) || ~((z <= 4.4e-13))) tmp = y / a; else tmp = x / (t - (a * z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -7e-10], N[Not[LessEqual[z, 4.4e-13]], $MachinePrecision]], N[(y / a), $MachinePrecision], N[(x / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -7 \cdot 10^{-10} \lor \neg \left(z \leq 4.4 \cdot 10^{-13}\right):\\
\;\;\;\;\frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t - a \cdot z}\\
\end{array}
\end{array}
if z < -6.99999999999999961e-10 or 4.39999999999999993e-13 < z Initial program 72.5%
Taylor expanded in z around inf
lower-/.f6460.0
Applied rewrites60.0%
if -6.99999999999999961e-10 < z < 4.39999999999999993e-13Initial program 99.9%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
lower-*.f6475.4
Applied rewrites75.4%
Final simplification67.8%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -5.4e-34) (not (<= z 4.4e-13))) (/ y a) (/ x t)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -5.4e-34) || !(z <= 4.4e-13)) {
tmp = y / a;
} else {
tmp = x / t;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-5.4d-34)) .or. (.not. (z <= 4.4d-13))) then
tmp = y / a
else
tmp = x / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -5.4e-34) || !(z <= 4.4e-13)) {
tmp = y / a;
} else {
tmp = x / t;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -5.4e-34) or not (z <= 4.4e-13): tmp = y / a else: tmp = x / t return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -5.4e-34) || !(z <= 4.4e-13)) tmp = Float64(y / a); else tmp = Float64(x / t); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -5.4e-34) || ~((z <= 4.4e-13))) tmp = y / a; else tmp = x / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -5.4e-34], N[Not[LessEqual[z, 4.4e-13]], $MachinePrecision]], N[(y / a), $MachinePrecision], N[(x / t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.4 \cdot 10^{-34} \lor \neg \left(z \leq 4.4 \cdot 10^{-13}\right):\\
\;\;\;\;\frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t}\\
\end{array}
\end{array}
if z < -5.40000000000000034e-34 or 4.39999999999999993e-13 < z Initial program 73.1%
Taylor expanded in z around inf
lower-/.f6459.4
Applied rewrites59.4%
if -5.40000000000000034e-34 < z < 4.39999999999999993e-13Initial program 99.9%
Taylor expanded in z around 0
lower-/.f6462.6
Applied rewrites62.6%
Final simplification61.0%
(FPCore (x y z t a) :precision binary64 (/ x t))
double code(double x, double y, double z, double t, double a) {
return x / t;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x / t
end function
public static double code(double x, double y, double z, double t, double a) {
return x / t;
}
def code(x, y, z, t, a): return x / t
function code(x, y, z, t, a) return Float64(x / t) end
function tmp = code(x, y, z, t, a) tmp = x / t; end
code[x_, y_, z_, t_, a_] := N[(x / t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{t}
\end{array}
Initial program 86.4%
Taylor expanded in z around 0
lower-/.f6439.2
Applied rewrites39.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* a z))) (t_2 (- (/ x t_1) (/ y (- (/ t z) a)))))
(if (< z -32113435955957344.0)
t_2
(if (< z 3.5139522372978296e-86) (* (- x (* y z)) (/ 1.0 t_1)) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = t - (a * z)
t_2 = (x / t_1) - (y / ((t / z) - a))
if (z < (-32113435955957344.0d0)) then
tmp = t_2
else if (z < 3.5139522372978296d-86) then
tmp = (x - (y * z)) * (1.0d0 / t_1)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t - (a * z) t_2 = (x / t_1) - (y / ((t / z) - a)) tmp = 0 if z < -32113435955957344.0: tmp = t_2 elif z < 3.5139522372978296e-86: tmp = (x - (y * z)) * (1.0 / t_1) else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(t - Float64(a * z)) t_2 = Float64(Float64(x / t_1) - Float64(y / Float64(Float64(t / z) - a))) tmp = 0.0 if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = Float64(Float64(x - Float64(y * z)) * Float64(1.0 / t_1)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t - (a * z); t_2 = (x / t_1) - (y / ((t / z) - a)); tmp = 0.0; if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = (x - (y * z)) * (1.0 / t_1); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / t$95$1), $MachinePrecision] - N[(y / N[(N[(t / z), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -32113435955957344.0], t$95$2, If[Less[z, 3.5139522372978296e-86], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - a \cdot z\\
t_2 := \frac{x}{t\_1} - \frac{y}{\frac{t}{z} - a}\\
\mathbf{if}\;z < -32113435955957344:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z < 3.5139522372978296 \cdot 10^{-86}:\\
\;\;\;\;\left(x - y \cdot z\right) \cdot \frac{1}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024307
(FPCore (x y z t a)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< z -32113435955957344) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))) (if (< z 4392440296622287/125000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (- x (* y z)) (/ 1 (- t (* a z)))) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))))))
(/ (- x (* y z)) (- t (* a z))))