
(FPCore (x y z t a b c i) :precision binary64 (* 2.0 (- (+ (* x y) (* z t)) (* (* (+ a (* b c)) c) i))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i));
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = 2.0d0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i))
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i));
}
def code(x, y, z, t, a, b, c, i): return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i))
function code(x, y, z, t, a, b, c, i) return Float64(2.0 * Float64(Float64(Float64(x * y) + Float64(z * t)) - Float64(Float64(Float64(a + Float64(b * c)) * c) * i))) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i)); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(2.0 * N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b c i) :precision binary64 (* 2.0 (- (+ (* x y) (* z t)) (* (* (+ a (* b c)) c) i))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i));
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = 2.0d0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i))
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i));
}
def code(x, y, z, t, a, b, c, i): return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i))
function code(x, y, z, t, a, b, c, i) return Float64(2.0 * Float64(Float64(Float64(x * y) + Float64(z * t)) - Float64(Float64(Float64(a + Float64(b * c)) * c) * i))) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i)); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(2.0 * N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right)
\end{array}
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* (* (+ a (* b c)) c) i)))
(if (<= t_1 1e+306)
(* 2.0 (- (+ (* x y) (* z t)) t_1))
(* 2.0 (fma y x (fma t z (* (* i (fma c b a)) (- c))))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = ((a + (b * c)) * c) * i;
double tmp;
if (t_1 <= 1e+306) {
tmp = 2.0 * (((x * y) + (z * t)) - t_1);
} else {
tmp = 2.0 * fma(y, x, fma(t, z, ((i * fma(c, b, a)) * -c)));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(Float64(a + Float64(b * c)) * c) * i) tmp = 0.0 if (t_1 <= 1e+306) tmp = Float64(2.0 * Float64(Float64(Float64(x * y) + Float64(z * t)) - t_1)); else tmp = Float64(2.0 * fma(y, x, fma(t, z, Float64(Float64(i * fma(c, b, a)) * Float64(-c))))); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision] * i), $MachinePrecision]}, If[LessEqual[t$95$1, 1e+306], N[(2.0 * N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] - t$95$1), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(y * x + N[(t * z + N[(N[(i * N[(c * b + a), $MachinePrecision]), $MachinePrecision] * (-c)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\\
\mathbf{if}\;t\_1 \leq 10^{+306}:\\
\;\;\;\;2 \cdot \left(\left(x \cdot y + z \cdot t\right) - t\_1\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(y, x, \mathsf{fma}\left(t, z, \left(i \cdot \mathsf{fma}\left(c, b, a\right)\right) \cdot \left(-c\right)\right)\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 1.00000000000000002e306Initial program 98.0%
if 1.00000000000000002e306 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 81.1%
lift--.f64N/A
lift-+.f64N/A
associate--l+N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
Applied rewrites100.0%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* 2.0 (fma (- i) (* (fma c b a) c) (* y x))))
(t_2 (* (* (+ a (* b c)) c) i)))
(if (<= t_2 -4000.0)
t_1
(if (<= t_2 1e+123)
(* 2.0 (fma t z (* y x)))
(if (<= t_2 1e+306) t_1 (* (* -2.0 (* (fma c b a) i)) c))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = 2.0 * fma(-i, (fma(c, b, a) * c), (y * x));
double t_2 = ((a + (b * c)) * c) * i;
double tmp;
if (t_2 <= -4000.0) {
tmp = t_1;
} else if (t_2 <= 1e+123) {
tmp = 2.0 * fma(t, z, (y * x));
} else if (t_2 <= 1e+306) {
tmp = t_1;
} else {
tmp = (-2.0 * (fma(c, b, a) * i)) * c;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(2.0 * fma(Float64(-i), Float64(fma(c, b, a) * c), Float64(y * x))) t_2 = Float64(Float64(Float64(a + Float64(b * c)) * c) * i) tmp = 0.0 if (t_2 <= -4000.0) tmp = t_1; elseif (t_2 <= 1e+123) tmp = Float64(2.0 * fma(t, z, Float64(y * x))); elseif (t_2 <= 1e+306) tmp = t_1; else tmp = Float64(Float64(-2.0 * Float64(fma(c, b, a) * i)) * c); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(2.0 * N[((-i) * N[(N[(c * b + a), $MachinePrecision] * c), $MachinePrecision] + N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision] * i), $MachinePrecision]}, If[LessEqual[t$95$2, -4000.0], t$95$1, If[LessEqual[t$95$2, 1e+123], N[(2.0 * N[(t * z + N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 1e+306], t$95$1, N[(N[(-2.0 * N[(N[(c * b + a), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 2 \cdot \mathsf{fma}\left(-i, \mathsf{fma}\left(c, b, a\right) \cdot c, y \cdot x\right)\\
t_2 := \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\\
\mathbf{if}\;t\_2 \leq -4000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 10^{+123}:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(t, z, y \cdot x\right)\\
\mathbf{elif}\;t\_2 \leq 10^{+306}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\left(-2 \cdot \left(\mathsf{fma}\left(c, b, a\right) \cdot i\right)\right) \cdot c\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -4e3 or 9.99999999999999978e122 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 1.00000000000000002e306Initial program 95.8%
Taylor expanded in z around 0
sub-negN/A
+-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6490.9
Applied rewrites90.9%
if -4e3 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 9.99999999999999978e122Initial program 99.9%
Taylor expanded in c around 0
lower-*.f64N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6491.8
Applied rewrites91.8%
if 1.00000000000000002e306 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 81.1%
Taylor expanded in i around inf
*-commutativeN/A
associate-*r*N/A
distribute-rgt-inN/A
associate-*r*N/A
distribute-lft-outN/A
lower-*.f64N/A
distribute-lft-outN/A
associate-*r*N/A
distribute-rgt-inN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f6498.0
Applied rewrites98.0%
Final simplification92.6%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* (* (* (* c c) b) -2.0) i)) (t_2 (* (* (+ a (* b c)) c) i)))
(if (<= t_2 (- INFINITY))
t_1
(if (<= t_2 -1e+215)
(* (* (* i c) a) -2.0)
(if (<= t_2 1e+224) (* 2.0 (fma t z (* y x))) t_1)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (((c * c) * b) * -2.0) * i;
double t_2 = ((a + (b * c)) * c) * i;
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_2 <= -1e+215) {
tmp = ((i * c) * a) * -2.0;
} else if (t_2 <= 1e+224) {
tmp = 2.0 * fma(t, z, (y * x));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(Float64(Float64(c * c) * b) * -2.0) * i) t_2 = Float64(Float64(Float64(a + Float64(b * c)) * c) * i) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_1; elseif (t_2 <= -1e+215) tmp = Float64(Float64(Float64(i * c) * a) * -2.0); elseif (t_2 <= 1e+224) tmp = Float64(2.0 * fma(t, z, Float64(y * x))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(N[(N[(c * c), $MachinePrecision] * b), $MachinePrecision] * -2.0), $MachinePrecision] * i), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision] * i), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$1, If[LessEqual[t$95$2, -1e+215], N[(N[(N[(i * c), $MachinePrecision] * a), $MachinePrecision] * -2.0), $MachinePrecision], If[LessEqual[t$95$2, 1e+224], N[(2.0 * N[(t * z + N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(\left(\left(c \cdot c\right) \cdot b\right) \cdot -2\right) \cdot i\\
t_2 := \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq -1 \cdot 10^{+215}:\\
\;\;\;\;\left(\left(i \cdot c\right) \cdot a\right) \cdot -2\\
\mathbf{elif}\;t\_2 \leq 10^{+224}:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(t, z, y \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -inf.0 or 9.9999999999999997e223 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 87.6%
lift--.f64N/A
lift-+.f64N/A
associate--l+N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
Applied rewrites93.7%
Taylor expanded in i around inf
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6493.5
Applied rewrites93.5%
Taylor expanded in a around 0
Applied rewrites76.3%
if -inf.0 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -9.99999999999999907e214Initial program 99.3%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6472.6
Applied rewrites72.6%
if -9.99999999999999907e214 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 9.9999999999999997e223Initial program 99.9%
Taylor expanded in c around 0
lower-*.f64N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6482.3
Applied rewrites82.3%
Final simplification79.6%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* (* (* (* b c) c) -2.0) i)) (t_2 (* (* (+ a (* b c)) c) i)))
(if (<= t_2 (- INFINITY))
t_1
(if (<= t_2 -1e+215)
(* (* (* i c) a) -2.0)
(if (<= t_2 1e+224) (* 2.0 (fma t z (* y x))) t_1)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (((b * c) * c) * -2.0) * i;
double t_2 = ((a + (b * c)) * c) * i;
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_2 <= -1e+215) {
tmp = ((i * c) * a) * -2.0;
} else if (t_2 <= 1e+224) {
tmp = 2.0 * fma(t, z, (y * x));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(Float64(Float64(b * c) * c) * -2.0) * i) t_2 = Float64(Float64(Float64(a + Float64(b * c)) * c) * i) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_1; elseif (t_2 <= -1e+215) tmp = Float64(Float64(Float64(i * c) * a) * -2.0); elseif (t_2 <= 1e+224) tmp = Float64(2.0 * fma(t, z, Float64(y * x))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(N[(N[(b * c), $MachinePrecision] * c), $MachinePrecision] * -2.0), $MachinePrecision] * i), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision] * i), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$1, If[LessEqual[t$95$2, -1e+215], N[(N[(N[(i * c), $MachinePrecision] * a), $MachinePrecision] * -2.0), $MachinePrecision], If[LessEqual[t$95$2, 1e+224], N[(2.0 * N[(t * z + N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(\left(\left(b \cdot c\right) \cdot c\right) \cdot -2\right) \cdot i\\
t_2 := \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq -1 \cdot 10^{+215}:\\
\;\;\;\;\left(\left(i \cdot c\right) \cdot a\right) \cdot -2\\
\mathbf{elif}\;t\_2 \leq 10^{+224}:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(t, z, y \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -inf.0 or 9.9999999999999997e223 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 87.6%
lift--.f64N/A
lift-+.f64N/A
associate--l+N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
Applied rewrites93.7%
Taylor expanded in i around inf
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6493.5
Applied rewrites93.5%
Taylor expanded in a around 0
Applied rewrites76.3%
Applied rewrites75.4%
if -inf.0 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -9.99999999999999907e214Initial program 99.3%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6472.6
Applied rewrites72.6%
if -9.99999999999999907e214 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 9.9999999999999997e223Initial program 99.9%
Taylor expanded in c around 0
lower-*.f64N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6482.3
Applied rewrites82.3%
Final simplification79.2%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* (* (+ a (* b c)) c) i)))
(if (or (<= t_1 -1e+100) (not (<= t_1 1e+123)))
(* 2.0 (fma y x (* (* (fma b c a) c) (- i))))
(* 2.0 (fma y x (fma t z (* (* a i) (- c))))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = ((a + (b * c)) * c) * i;
double tmp;
if ((t_1 <= -1e+100) || !(t_1 <= 1e+123)) {
tmp = 2.0 * fma(y, x, ((fma(b, c, a) * c) * -i));
} else {
tmp = 2.0 * fma(y, x, fma(t, z, ((a * i) * -c)));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(Float64(a + Float64(b * c)) * c) * i) tmp = 0.0 if ((t_1 <= -1e+100) || !(t_1 <= 1e+123)) tmp = Float64(2.0 * fma(y, x, Float64(Float64(fma(b, c, a) * c) * Float64(-i)))); else tmp = Float64(2.0 * fma(y, x, fma(t, z, Float64(Float64(a * i) * Float64(-c))))); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision] * i), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -1e+100], N[Not[LessEqual[t$95$1, 1e+123]], $MachinePrecision]], N[(2.0 * N[(y * x + N[(N[(N[(b * c + a), $MachinePrecision] * c), $MachinePrecision] * (-i)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(y * x + N[(t * z + N[(N[(a * i), $MachinePrecision] * (-c)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+100} \lor \neg \left(t\_1 \leq 10^{+123}\right):\\
\;\;\;\;2 \cdot \mathsf{fma}\left(y, x, \left(\mathsf{fma}\left(b, c, a\right) \cdot c\right) \cdot \left(-i\right)\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(y, x, \mathsf{fma}\left(t, z, \left(a \cdot i\right) \cdot \left(-c\right)\right)\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -1.00000000000000002e100 or 9.99999999999999978e122 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 90.6%
lift--.f64N/A
lift-+.f64N/A
associate--l+N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
Applied rewrites89.8%
Taylor expanded in z around 0
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6493.6
Applied rewrites93.6%
if -1.00000000000000002e100 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 9.99999999999999978e122Initial program 99.9%
lift--.f64N/A
lift-+.f64N/A
associate--l+N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
Applied rewrites99.9%
Taylor expanded in a around inf
lower-*.f6495.2
Applied rewrites95.2%
Final simplification94.4%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* (* (+ a (* b c)) c) i)))
(if (or (<= t_1 -4000.0) (not (<= t_1 1e+123)))
(* 2.0 (fma y x (* (* (fma b c a) c) (- i))))
(* 2.0 (fma t z (* y x))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = ((a + (b * c)) * c) * i;
double tmp;
if ((t_1 <= -4000.0) || !(t_1 <= 1e+123)) {
tmp = 2.0 * fma(y, x, ((fma(b, c, a) * c) * -i));
} else {
tmp = 2.0 * fma(t, z, (y * x));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(Float64(a + Float64(b * c)) * c) * i) tmp = 0.0 if ((t_1 <= -4000.0) || !(t_1 <= 1e+123)) tmp = Float64(2.0 * fma(y, x, Float64(Float64(fma(b, c, a) * c) * Float64(-i)))); else tmp = Float64(2.0 * fma(t, z, Float64(y * x))); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision] * i), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -4000.0], N[Not[LessEqual[t$95$1, 1e+123]], $MachinePrecision]], N[(2.0 * N[(y * x + N[(N[(N[(b * c + a), $MachinePrecision] * c), $MachinePrecision] * (-i)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(t * z + N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\\
\mathbf{if}\;t\_1 \leq -4000 \lor \neg \left(t\_1 \leq 10^{+123}\right):\\
\;\;\;\;2 \cdot \mathsf{fma}\left(y, x, \left(\mathsf{fma}\left(b, c, a\right) \cdot c\right) \cdot \left(-i\right)\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(t, z, y \cdot x\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -4e3 or 9.99999999999999978e122 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 91.0%
lift--.f64N/A
lift-+.f64N/A
associate--l+N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
Applied rewrites90.3%
Taylor expanded in z around 0
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6491.9
Applied rewrites91.9%
if -4e3 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 9.99999999999999978e122Initial program 99.9%
Taylor expanded in c around 0
lower-*.f64N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6491.8
Applied rewrites91.8%
Final simplification91.9%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* (* (+ a (* b c)) c) i)))
(if (or (<= t_1 -2e+109) (not (<= t_1 5e+160)))
(* (* (* (fma b c a) c) -2.0) i)
(* 2.0 (fma t z (* y x))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = ((a + (b * c)) * c) * i;
double tmp;
if ((t_1 <= -2e+109) || !(t_1 <= 5e+160)) {
tmp = ((fma(b, c, a) * c) * -2.0) * i;
} else {
tmp = 2.0 * fma(t, z, (y * x));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(Float64(a + Float64(b * c)) * c) * i) tmp = 0.0 if ((t_1 <= -2e+109) || !(t_1 <= 5e+160)) tmp = Float64(Float64(Float64(fma(b, c, a) * c) * -2.0) * i); else tmp = Float64(2.0 * fma(t, z, Float64(y * x))); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision] * i), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -2e+109], N[Not[LessEqual[t$95$1, 5e+160]], $MachinePrecision]], N[(N[(N[(N[(b * c + a), $MachinePrecision] * c), $MachinePrecision] * -2.0), $MachinePrecision] * i), $MachinePrecision], N[(2.0 * N[(t * z + N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+109} \lor \neg \left(t\_1 \leq 5 \cdot 10^{+160}\right):\\
\;\;\;\;\left(\left(\mathsf{fma}\left(b, c, a\right) \cdot c\right) \cdot -2\right) \cdot i\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(t, z, y \cdot x\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -1.99999999999999996e109 or 5.0000000000000002e160 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 90.0%
lift--.f64N/A
lift-+.f64N/A
associate--l+N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
Applied rewrites89.9%
Taylor expanded in i around inf
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6488.2
Applied rewrites88.2%
if -1.99999999999999996e109 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 5.0000000000000002e160Initial program 99.9%
Taylor expanded in c around 0
lower-*.f64N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6488.2
Applied rewrites88.2%
Final simplification88.2%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* (* (+ a (* b c)) c) i)))
(if (<= t_1 -4000.0)
(* 2.0 (fma (- i) (* (fma c b a) c) (* t z)))
(if (<= t_1 5e+160)
(* 2.0 (fma t z (* y x)))
(* (* (* (fma b c a) c) -2.0) i)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = ((a + (b * c)) * c) * i;
double tmp;
if (t_1 <= -4000.0) {
tmp = 2.0 * fma(-i, (fma(c, b, a) * c), (t * z));
} else if (t_1 <= 5e+160) {
tmp = 2.0 * fma(t, z, (y * x));
} else {
tmp = ((fma(b, c, a) * c) * -2.0) * i;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(Float64(a + Float64(b * c)) * c) * i) tmp = 0.0 if (t_1 <= -4000.0) tmp = Float64(2.0 * fma(Float64(-i), Float64(fma(c, b, a) * c), Float64(t * z))); elseif (t_1 <= 5e+160) tmp = Float64(2.0 * fma(t, z, Float64(y * x))); else tmp = Float64(Float64(Float64(fma(b, c, a) * c) * -2.0) * i); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision] * i), $MachinePrecision]}, If[LessEqual[t$95$1, -4000.0], N[(2.0 * N[((-i) * N[(N[(c * b + a), $MachinePrecision] * c), $MachinePrecision] + N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+160], N[(2.0 * N[(t * z + N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(b * c + a), $MachinePrecision] * c), $MachinePrecision] * -2.0), $MachinePrecision] * i), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\\
\mathbf{if}\;t\_1 \leq -4000:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(-i, \mathsf{fma}\left(c, b, a\right) \cdot c, t \cdot z\right)\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+160}:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(t, z, y \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\mathsf{fma}\left(b, c, a\right) \cdot c\right) \cdot -2\right) \cdot i\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -4e3Initial program 95.0%
Taylor expanded in x around 0
sub-negN/A
+-commutativeN/A
mul-1-negN/A
mul-1-negN/A
associate-*r*N/A
+-commutativeN/A
distribute-lft-inN/A
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
unpow2N/A
*-commutativeN/A
*-commutativeN/A
distribute-neg-inN/A
Applied rewrites87.6%
if -4e3 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 5.0000000000000002e160Initial program 99.9%
Taylor expanded in c around 0
lower-*.f64N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6492.0
Applied rewrites92.0%
if 5.0000000000000002e160 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 85.4%
lift--.f64N/A
lift-+.f64N/A
associate--l+N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
Applied rewrites89.5%
Taylor expanded in i around inf
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6489.4
Applied rewrites89.4%
Final simplification90.0%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* (* (+ a (* b c)) c) i)))
(if (or (<= t_1 -2e+267) (not (<= t_1 1e+224)))
(* (* (* (* c c) i) b) -2.0)
(* 2.0 (fma t z (* y x))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = ((a + (b * c)) * c) * i;
double tmp;
if ((t_1 <= -2e+267) || !(t_1 <= 1e+224)) {
tmp = (((c * c) * i) * b) * -2.0;
} else {
tmp = 2.0 * fma(t, z, (y * x));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(Float64(a + Float64(b * c)) * c) * i) tmp = 0.0 if ((t_1 <= -2e+267) || !(t_1 <= 1e+224)) tmp = Float64(Float64(Float64(Float64(c * c) * i) * b) * -2.0); else tmp = Float64(2.0 * fma(t, z, Float64(y * x))); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision] * i), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -2e+267], N[Not[LessEqual[t$95$1, 1e+224]], $MachinePrecision]], N[(N[(N[(N[(c * c), $MachinePrecision] * i), $MachinePrecision] * b), $MachinePrecision] * -2.0), $MachinePrecision], N[(2.0 * N[(t * z + N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+267} \lor \neg \left(t\_1 \leq 10^{+224}\right):\\
\;\;\;\;\left(\left(\left(c \cdot c\right) \cdot i\right) \cdot b\right) \cdot -2\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(t, z, y \cdot x\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -1.9999999999999999e267 or 9.9999999999999997e223 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 88.0%
lift--.f64N/A
lift-+.f64N/A
associate--l+N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
Applied rewrites90.5%
Taylor expanded in b around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6476.2
Applied rewrites76.2%
if -1.9999999999999999e267 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 9.9999999999999997e223Initial program 99.9%
Taylor expanded in c around 0
lower-*.f64N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6481.3
Applied rewrites81.3%
Final simplification79.2%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* (* (+ a (* b c)) c) i)))
(if (or (<= t_1 -1e+215) (not (<= t_1 5e+160)))
(* (* (* i c) a) -2.0)
(* 2.0 (fma t z (* y x))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = ((a + (b * c)) * c) * i;
double tmp;
if ((t_1 <= -1e+215) || !(t_1 <= 5e+160)) {
tmp = ((i * c) * a) * -2.0;
} else {
tmp = 2.0 * fma(t, z, (y * x));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(Float64(a + Float64(b * c)) * c) * i) tmp = 0.0 if ((t_1 <= -1e+215) || !(t_1 <= 5e+160)) tmp = Float64(Float64(Float64(i * c) * a) * -2.0); else tmp = Float64(2.0 * fma(t, z, Float64(y * x))); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision] * i), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -1e+215], N[Not[LessEqual[t$95$1, 5e+160]], $MachinePrecision]], N[(N[(N[(i * c), $MachinePrecision] * a), $MachinePrecision] * -2.0), $MachinePrecision], N[(2.0 * N[(t * z + N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+215} \lor \neg \left(t\_1 \leq 5 \cdot 10^{+160}\right):\\
\;\;\;\;\left(\left(i \cdot c\right) \cdot a\right) \cdot -2\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(t, z, y \cdot x\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -9.99999999999999907e214 or 5.0000000000000002e160 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 89.0%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6447.1
Applied rewrites47.1%
if -9.99999999999999907e214 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 5.0000000000000002e160Initial program 99.9%
Taylor expanded in c around 0
lower-*.f64N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6484.8
Applied rewrites84.8%
Final simplification67.6%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* (* (+ a (* b c)) c) i)))
(if (or (<= t_1 -2e+106) (not (<= t_1 1e+123)))
(* (* (* i c) a) -2.0)
(* 2.0 (* t z)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = ((a + (b * c)) * c) * i;
double tmp;
if ((t_1 <= -2e+106) || !(t_1 <= 1e+123)) {
tmp = ((i * c) * a) * -2.0;
} else {
tmp = 2.0 * (t * z);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: tmp
t_1 = ((a + (b * c)) * c) * i
if ((t_1 <= (-2d+106)) .or. (.not. (t_1 <= 1d+123))) then
tmp = ((i * c) * a) * (-2.0d0)
else
tmp = 2.0d0 * (t * z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = ((a + (b * c)) * c) * i;
double tmp;
if ((t_1 <= -2e+106) || !(t_1 <= 1e+123)) {
tmp = ((i * c) * a) * -2.0;
} else {
tmp = 2.0 * (t * z);
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = ((a + (b * c)) * c) * i tmp = 0 if (t_1 <= -2e+106) or not (t_1 <= 1e+123): tmp = ((i * c) * a) * -2.0 else: tmp = 2.0 * (t * z) return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(Float64(a + Float64(b * c)) * c) * i) tmp = 0.0 if ((t_1 <= -2e+106) || !(t_1 <= 1e+123)) tmp = Float64(Float64(Float64(i * c) * a) * -2.0); else tmp = Float64(2.0 * Float64(t * z)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = ((a + (b * c)) * c) * i; tmp = 0.0; if ((t_1 <= -2e+106) || ~((t_1 <= 1e+123))) tmp = ((i * c) * a) * -2.0; else tmp = 2.0 * (t * z); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision] * i), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -2e+106], N[Not[LessEqual[t$95$1, 1e+123]], $MachinePrecision]], N[(N[(N[(i * c), $MachinePrecision] * a), $MachinePrecision] * -2.0), $MachinePrecision], N[(2.0 * N[(t * z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+106} \lor \neg \left(t\_1 \leq 10^{+123}\right):\\
\;\;\;\;\left(\left(i \cdot c\right) \cdot a\right) \cdot -2\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(t \cdot z\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -2.00000000000000018e106 or 9.99999999999999978e122 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 90.5%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6444.4
Applied rewrites44.4%
if -2.00000000000000018e106 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 9.99999999999999978e122Initial program 99.9%
Taylor expanded in z around inf
lower-*.f64N/A
lower-*.f6450.3
Applied rewrites50.3%
Final simplification47.2%
(FPCore (x y z t a b c i) :precision binary64 (* 2.0 (fma y x (fma t z (* (* i (fma c b a)) (- c))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * fma(y, x, fma(t, z, ((i * fma(c, b, a)) * -c)));
}
function code(x, y, z, t, a, b, c, i) return Float64(2.0 * fma(y, x, fma(t, z, Float64(Float64(i * fma(c, b, a)) * Float64(-c))))) end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(2.0 * N[(y * x + N[(t * z + N[(N[(i * N[(c * b + a), $MachinePrecision]), $MachinePrecision] * (-c)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \mathsf{fma}\left(y, x, \mathsf{fma}\left(t, z, \left(i \cdot \mathsf{fma}\left(c, b, a\right)\right) \cdot \left(-c\right)\right)\right)
\end{array}
Initial program 94.9%
lift--.f64N/A
lift-+.f64N/A
associate--l+N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
Applied rewrites94.6%
(FPCore (x y z t a b c i) :precision binary64 (if (or (<= (* x y) -1e+114) (not (<= (* x y) 1e+67))) (* 2.0 (* y x)) (* 2.0 (* t z))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((x * y) <= -1e+114) || !((x * y) <= 1e+67)) {
tmp = 2.0 * (y * x);
} else {
tmp = 2.0 * (t * z);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if (((x * y) <= (-1d+114)) .or. (.not. ((x * y) <= 1d+67))) then
tmp = 2.0d0 * (y * x)
else
tmp = 2.0d0 * (t * z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((x * y) <= -1e+114) || !((x * y) <= 1e+67)) {
tmp = 2.0 * (y * x);
} else {
tmp = 2.0 * (t * z);
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if ((x * y) <= -1e+114) or not ((x * y) <= 1e+67): tmp = 2.0 * (y * x) else: tmp = 2.0 * (t * z) return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if ((Float64(x * y) <= -1e+114) || !(Float64(x * y) <= 1e+67)) tmp = Float64(2.0 * Float64(y * x)); else tmp = Float64(2.0 * Float64(t * z)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if (((x * y) <= -1e+114) || ~(((x * y) <= 1e+67))) tmp = 2.0 * (y * x); else tmp = 2.0 * (t * z); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[Or[LessEqual[N[(x * y), $MachinePrecision], -1e+114], N[Not[LessEqual[N[(x * y), $MachinePrecision], 1e+67]], $MachinePrecision]], N[(2.0 * N[(y * x), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(t * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -1 \cdot 10^{+114} \lor \neg \left(x \cdot y \leq 10^{+67}\right):\\
\;\;\;\;2 \cdot \left(y \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(t \cdot z\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -1e114 or 9.99999999999999983e66 < (*.f64 x y) Initial program 93.1%
Taylor expanded in x around inf
lower-*.f64N/A
*-commutativeN/A
lower-*.f6462.6
Applied rewrites62.6%
if -1e114 < (*.f64 x y) < 9.99999999999999983e66Initial program 95.9%
Taylor expanded in z around inf
lower-*.f64N/A
lower-*.f6438.5
Applied rewrites38.5%
Final simplification46.8%
(FPCore (x y z t a b c i) :precision binary64 (* 2.0 (* t z)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (t * z);
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = 2.0d0 * (t * z)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (t * z);
}
def code(x, y, z, t, a, b, c, i): return 2.0 * (t * z)
function code(x, y, z, t, a, b, c, i) return Float64(2.0 * Float64(t * z)) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = 2.0 * (t * z); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(2.0 * N[(t * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(t \cdot z\right)
\end{array}
Initial program 94.9%
Taylor expanded in z around inf
lower-*.f64N/A
lower-*.f6429.0
Applied rewrites29.0%
Final simplification29.0%
(FPCore (x y z t a b c i) :precision binary64 (* 2.0 (- (+ (* x y) (* z t)) (* (+ a (* b c)) (* c i)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - ((a + (b * c)) * (c * i)));
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = 2.0d0 * (((x * y) + (z * t)) - ((a + (b * c)) * (c * i)))
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - ((a + (b * c)) * (c * i)));
}
def code(x, y, z, t, a, b, c, i): return 2.0 * (((x * y) + (z * t)) - ((a + (b * c)) * (c * i)))
function code(x, y, z, t, a, b, c, i) return Float64(2.0 * Float64(Float64(Float64(x * y) + Float64(z * t)) - Float64(Float64(a + Float64(b * c)) * Float64(c * i)))) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = 2.0 * (((x * y) + (z * t)) - ((a + (b * c)) * (c * i))); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(2.0 * N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] - N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * N[(c * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(a + b \cdot c\right) \cdot \left(c \cdot i\right)\right)
\end{array}
herbie shell --seed 2024307
(FPCore (x y z t a b c i)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, A"
:precision binary64
:alt
(! :herbie-platform default (* 2 (- (+ (* x y) (* z t)) (* (+ a (* b c)) (* c i)))))
(* 2.0 (- (+ (* x y) (* z t)) (* (* (+ a (* b c)) c) i))))