
(FPCore (x y z) :precision binary64 (+ (* x (cos y)) (* z (sin y))))
double code(double x, double y, double z) {
return (x * cos(y)) + (z * sin(y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * cos(y)) + (z * sin(y))
end function
public static double code(double x, double y, double z) {
return (x * Math.cos(y)) + (z * Math.sin(y));
}
def code(x, y, z): return (x * math.cos(y)) + (z * math.sin(y))
function code(x, y, z) return Float64(Float64(x * cos(y)) + Float64(z * sin(y))) end
function tmp = code(x, y, z) tmp = (x * cos(y)) + (z * sin(y)); end
code[x_, y_, z_] := N[(N[(x * N[Cos[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \cos y + z \cdot \sin y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x (cos y)) (* z (sin y))))
double code(double x, double y, double z) {
return (x * cos(y)) + (z * sin(y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * cos(y)) + (z * sin(y))
end function
public static double code(double x, double y, double z) {
return (x * Math.cos(y)) + (z * Math.sin(y));
}
def code(x, y, z): return (x * math.cos(y)) + (z * math.sin(y))
function code(x, y, z) return Float64(Float64(x * cos(y)) + Float64(z * sin(y))) end
function tmp = code(x, y, z) tmp = (x * cos(y)) + (z * sin(y)); end
code[x_, y_, z_] := N[(N[(x * N[Cos[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \cos y + z \cdot \sin y
\end{array}
(FPCore (x y z) :precision binary64 (fma (sin y) z (* (cos y) x)))
double code(double x, double y, double z) {
return fma(sin(y), z, (cos(y) * x));
}
function code(x, y, z) return fma(sin(y), z, Float64(cos(y) * x)) end
code[x_, y_, z_] := N[(N[Sin[y], $MachinePrecision] * z + N[(N[Cos[y], $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\sin y, z, \cos y \cdot x\right)
\end{array}
Initial program 99.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6499.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
(FPCore (x y z) :precision binary64 (if (or (<= z -120.0) (not (<= z 3.4e-145))) (fma (sin y) z (* 1.0 x)) (* (cos y) x)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -120.0) || !(z <= 3.4e-145)) {
tmp = fma(sin(y), z, (1.0 * x));
} else {
tmp = cos(y) * x;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if ((z <= -120.0) || !(z <= 3.4e-145)) tmp = fma(sin(y), z, Float64(1.0 * x)); else tmp = Float64(cos(y) * x); end return tmp end
code[x_, y_, z_] := If[Or[LessEqual[z, -120.0], N[Not[LessEqual[z, 3.4e-145]], $MachinePrecision]], N[(N[Sin[y], $MachinePrecision] * z + N[(1.0 * x), $MachinePrecision]), $MachinePrecision], N[(N[Cos[y], $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -120 \lor \neg \left(z \leq 3.4 \cdot 10^{-145}\right):\\
\;\;\;\;\mathsf{fma}\left(\sin y, z, 1 \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;\cos y \cdot x\\
\end{array}
\end{array}
if z < -120 or 3.3999999999999999e-145 < z Initial program 99.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6499.9
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.9
Applied rewrites99.9%
Taylor expanded in y around 0
Applied rewrites88.3%
if -120 < z < 3.3999999999999999e-145Initial program 99.8%
lift-+.f64N/A
flip-+N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip-+N/A
lift-+.f64N/A
inv-powN/A
lower-pow.f6499.6
Applied rewrites99.6%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-sin.f64N/A
lower-cos.f6499.8
Applied rewrites99.8%
Taylor expanded in x around inf
Applied rewrites87.0%
Final simplification87.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (cos y) x)))
(if (<= y -340.0)
t_0
(if (<= y 45000.0)
(fma (fma (fma -0.16666666666666666 (* z y) (* -0.5 x)) y z) y x)
(if (<= y 3.7e+151) (* (sin y) z) t_0)))))
double code(double x, double y, double z) {
double t_0 = cos(y) * x;
double tmp;
if (y <= -340.0) {
tmp = t_0;
} else if (y <= 45000.0) {
tmp = fma(fma(fma(-0.16666666666666666, (z * y), (-0.5 * x)), y, z), y, x);
} else if (y <= 3.7e+151) {
tmp = sin(y) * z;
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(cos(y) * x) tmp = 0.0 if (y <= -340.0) tmp = t_0; elseif (y <= 45000.0) tmp = fma(fma(fma(-0.16666666666666666, Float64(z * y), Float64(-0.5 * x)), y, z), y, x); elseif (y <= 3.7e+151) tmp = Float64(sin(y) * z); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[Cos[y], $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[y, -340.0], t$95$0, If[LessEqual[y, 45000.0], N[(N[(N[(-0.16666666666666666 * N[(z * y), $MachinePrecision] + N[(-0.5 * x), $MachinePrecision]), $MachinePrecision] * y + z), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[y, 3.7e+151], N[(N[Sin[y], $MachinePrecision] * z), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos y \cdot x\\
\mathbf{if}\;y \leq -340:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 45000:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(-0.16666666666666666, z \cdot y, -0.5 \cdot x\right), y, z\right), y, x\right)\\
\mathbf{elif}\;y \leq 3.7 \cdot 10^{+151}:\\
\;\;\;\;\sin y \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -340 or 3.6999999999999997e151 < y Initial program 99.6%
lift-+.f64N/A
flip-+N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip-+N/A
lift-+.f64N/A
inv-powN/A
lower-pow.f6499.6
Applied rewrites99.6%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-sin.f64N/A
lower-cos.f6491.1
Applied rewrites91.1%
Taylor expanded in x around inf
Applied rewrites59.9%
if -340 < y < 45000Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6498.7
Applied rewrites98.7%
if 45000 < y < 3.6999999999999997e151Initial program 99.7%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
lower-sin.f6470.4
Applied rewrites70.4%
Final simplification81.7%
(FPCore (x y z) :precision binary64 (if (or (<= y -0.07) (not (<= y 45000.0))) (* (sin y) z) (fma (fma (fma -0.16666666666666666 (* z y) (* -0.5 x)) y z) y x)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -0.07) || !(y <= 45000.0)) {
tmp = sin(y) * z;
} else {
tmp = fma(fma(fma(-0.16666666666666666, (z * y), (-0.5 * x)), y, z), y, x);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if ((y <= -0.07) || !(y <= 45000.0)) tmp = Float64(sin(y) * z); else tmp = fma(fma(fma(-0.16666666666666666, Float64(z * y), Float64(-0.5 * x)), y, z), y, x); end return tmp end
code[x_, y_, z_] := If[Or[LessEqual[y, -0.07], N[Not[LessEqual[y, 45000.0]], $MachinePrecision]], N[(N[Sin[y], $MachinePrecision] * z), $MachinePrecision], N[(N[(N[(-0.16666666666666666 * N[(z * y), $MachinePrecision] + N[(-0.5 * x), $MachinePrecision]), $MachinePrecision] * y + z), $MachinePrecision] * y + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.07 \lor \neg \left(y \leq 45000\right):\\
\;\;\;\;\sin y \cdot z\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(-0.16666666666666666, z \cdot y, -0.5 \cdot x\right), y, z\right), y, x\right)\\
\end{array}
\end{array}
if y < -0.070000000000000007 or 45000 < y Initial program 99.7%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
lower-sin.f6449.8
Applied rewrites49.8%
if -0.070000000000000007 < y < 45000Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6499.3
Applied rewrites99.3%
Final simplification75.7%
(FPCore (x y z) :precision binary64 (if (or (<= x -2.3e-43) (not (<= x 7.2e-262))) (* 1.0 x) (* z y)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -2.3e-43) || !(x <= 7.2e-262)) {
tmp = 1.0 * x;
} else {
tmp = z * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-2.3d-43)) .or. (.not. (x <= 7.2d-262))) then
tmp = 1.0d0 * x
else
tmp = z * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -2.3e-43) || !(x <= 7.2e-262)) {
tmp = 1.0 * x;
} else {
tmp = z * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -2.3e-43) or not (x <= 7.2e-262): tmp = 1.0 * x else: tmp = z * y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -2.3e-43) || !(x <= 7.2e-262)) tmp = Float64(1.0 * x); else tmp = Float64(z * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -2.3e-43) || ~((x <= 7.2e-262))) tmp = 1.0 * x; else tmp = z * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -2.3e-43], N[Not[LessEqual[x, 7.2e-262]], $MachinePrecision]], N[(1.0 * x), $MachinePrecision], N[(z * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.3 \cdot 10^{-43} \lor \neg \left(x \leq 7.2 \cdot 10^{-262}\right):\\
\;\;\;\;1 \cdot x\\
\mathbf{else}:\\
\;\;\;\;z \cdot y\\
\end{array}
\end{array}
if x < -2.2999999999999999e-43 or 7.1999999999999995e-262 < x Initial program 99.8%
lift-+.f64N/A
flip-+N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip-+N/A
lift-+.f64N/A
inv-powN/A
lower-pow.f6499.7
Applied rewrites99.7%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-sin.f64N/A
lower-cos.f6495.8
Applied rewrites95.8%
Taylor expanded in y around 0
Applied rewrites48.8%
if -2.2999999999999999e-43 < x < 7.1999999999999995e-262Initial program 99.8%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6450.1
Applied rewrites50.1%
Taylor expanded in x around 0
Applied rewrites38.4%
Final simplification46.2%
(FPCore (x y z) :precision binary64 (fma z y x))
double code(double x, double y, double z) {
return fma(z, y, x);
}
function code(x, y, z) return fma(z, y, x) end
code[x_, y_, z_] := N[(z * y + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, y, x\right)
\end{array}
Initial program 99.8%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6454.3
Applied rewrites54.3%
Final simplification54.3%
(FPCore (x y z) :precision binary64 (* z y))
double code(double x, double y, double z) {
return z * y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z * y
end function
public static double code(double x, double y, double z) {
return z * y;
}
def code(x, y, z): return z * y
function code(x, y, z) return Float64(z * y) end
function tmp = code(x, y, z) tmp = z * y; end
code[x_, y_, z_] := N[(z * y), $MachinePrecision]
\begin{array}{l}
\\
z \cdot y
\end{array}
Initial program 99.8%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6454.3
Applied rewrites54.3%
Taylor expanded in x around 0
Applied rewrites17.3%
Final simplification17.3%
herbie shell --seed 2024307
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3"
:precision binary64
(+ (* x (cos y)) (* z (sin y))))