
(FPCore (x y z t) :precision binary64 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t): return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t) return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) end
function tmp = code(x, y, z, t) tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0); end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 19 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t): return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t) return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) end
function tmp = code(x, y, z, t) tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0); end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
(t_2 (- (* z t) x)))
(if (<= t_1 -1000000000.0)
(/ (* (/ z (+ 1.0 x)) y) t_2)
(if (<= t_1 5e-47)
(/ (- x (/ (- (/ x z) y) t)) (+ x 1.0))
(if (<= t_1 2.0)
(/ (- x (/ x (fma t z (- x)))) (+ x 1.0))
(if (<= t_1 INFINITY)
(/ y (* t_2 (/ (+ 1.0 x) z)))
(/ (+ (/ y t) x) (+ x 1.0))))))))
double code(double x, double y, double z, double t) {
double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
double t_2 = (z * t) - x;
double tmp;
if (t_1 <= -1000000000.0) {
tmp = ((z / (1.0 + x)) * y) / t_2;
} else if (t_1 <= 5e-47) {
tmp = (x - (((x / z) - y) / t)) / (x + 1.0);
} else if (t_1 <= 2.0) {
tmp = (x - (x / fma(t, z, -x))) / (x + 1.0);
} else if (t_1 <= ((double) INFINITY)) {
tmp = y / (t_2 * ((1.0 + x) / z));
} else {
tmp = ((y / t) + x) / (x + 1.0);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) t_2 = Float64(Float64(z * t) - x) tmp = 0.0 if (t_1 <= -1000000000.0) tmp = Float64(Float64(Float64(z / Float64(1.0 + x)) * y) / t_2); elseif (t_1 <= 5e-47) tmp = Float64(Float64(x - Float64(Float64(Float64(x / z) - y) / t)) / Float64(x + 1.0)); elseif (t_1 <= 2.0) tmp = Float64(Float64(x - Float64(x / fma(t, z, Float64(-x)))) / Float64(x + 1.0)); elseif (t_1 <= Inf) tmp = Float64(y / Float64(t_2 * Float64(Float64(1.0 + x) / z))); else tmp = Float64(Float64(Float64(y / t) + x) / Float64(x + 1.0)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]}, If[LessEqual[t$95$1, -1000000000.0], N[(N[(N[(z / N[(1.0 + x), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision] / t$95$2), $MachinePrecision], If[LessEqual[t$95$1, 5e-47], N[(N[(x - N[(N[(N[(x / z), $MachinePrecision] - y), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(N[(x - N[(x / N[(t * z + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, Infinity], N[(y / N[(t$95$2 * N[(N[(1.0 + x), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
t_2 := z \cdot t - x\\
\mathbf{if}\;t\_1 \leq -1000000000:\\
\;\;\;\;\frac{\frac{z}{1 + x} \cdot y}{t\_2}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-47}:\\
\;\;\;\;\frac{x - \frac{\frac{x}{z} - y}{t}}{x + 1}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}{x + 1}\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;\frac{y}{t\_2 \cdot \frac{1 + x}{z}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1e9Initial program 87.9%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6484.0
Applied rewrites84.0%
Applied rewrites92.9%
if -1e9 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.00000000000000011e-47Initial program 99.8%
Taylor expanded in t around -inf
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
sub-negN/A
mul-1-negN/A
remove-double-negN/A
lower-/.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64100.0
Applied rewrites100.0%
if 5.00000000000000011e-47 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64100.0
Applied rewrites100.0%
if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0Initial program 83.8%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6488.5
Applied rewrites88.5%
Applied rewrites97.4%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 0.0%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Final simplification98.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
(t_2 (- (* z t) x)))
(if (<= t_1 -1000000000.0)
(/ (* (/ z (+ 1.0 x)) y) t_2)
(if (<= t_1 5e-47)
(/ (- x (/ (- (/ x z) y) t)) (+ x 1.0))
(if (<= t_1 2.0)
(/ (- x (/ x (fma t z (- x)))) (+ x 1.0))
(if (<= t_1 5e+246)
(/ (* y z) (* (+ 1.0 x) t_2))
(/ (+ (/ y t) x) (+ x 1.0))))))))
double code(double x, double y, double z, double t) {
double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
double t_2 = (z * t) - x;
double tmp;
if (t_1 <= -1000000000.0) {
tmp = ((z / (1.0 + x)) * y) / t_2;
} else if (t_1 <= 5e-47) {
tmp = (x - (((x / z) - y) / t)) / (x + 1.0);
} else if (t_1 <= 2.0) {
tmp = (x - (x / fma(t, z, -x))) / (x + 1.0);
} else if (t_1 <= 5e+246) {
tmp = (y * z) / ((1.0 + x) * t_2);
} else {
tmp = ((y / t) + x) / (x + 1.0);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) t_2 = Float64(Float64(z * t) - x) tmp = 0.0 if (t_1 <= -1000000000.0) tmp = Float64(Float64(Float64(z / Float64(1.0 + x)) * y) / t_2); elseif (t_1 <= 5e-47) tmp = Float64(Float64(x - Float64(Float64(Float64(x / z) - y) / t)) / Float64(x + 1.0)); elseif (t_1 <= 2.0) tmp = Float64(Float64(x - Float64(x / fma(t, z, Float64(-x)))) / Float64(x + 1.0)); elseif (t_1 <= 5e+246) tmp = Float64(Float64(y * z) / Float64(Float64(1.0 + x) * t_2)); else tmp = Float64(Float64(Float64(y / t) + x) / Float64(x + 1.0)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]}, If[LessEqual[t$95$1, -1000000000.0], N[(N[(N[(z / N[(1.0 + x), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision] / t$95$2), $MachinePrecision], If[LessEqual[t$95$1, 5e-47], N[(N[(x - N[(N[(N[(x / z), $MachinePrecision] - y), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(N[(x - N[(x / N[(t * z + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+246], N[(N[(y * z), $MachinePrecision] / N[(N[(1.0 + x), $MachinePrecision] * t$95$2), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
t_2 := z \cdot t - x\\
\mathbf{if}\;t\_1 \leq -1000000000:\\
\;\;\;\;\frac{\frac{z}{1 + x} \cdot y}{t\_2}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-47}:\\
\;\;\;\;\frac{x - \frac{\frac{x}{z} - y}{t}}{x + 1}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}{x + 1}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+246}:\\
\;\;\;\;\frac{y \cdot z}{\left(1 + x\right) \cdot t\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1e9Initial program 87.9%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6484.0
Applied rewrites84.0%
Applied rewrites92.9%
if -1e9 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.00000000000000011e-47Initial program 99.8%
Taylor expanded in t around -inf
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
sub-negN/A
mul-1-negN/A
remove-double-negN/A
lower-/.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64100.0
Applied rewrites100.0%
if 5.00000000000000011e-47 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64100.0
Applied rewrites100.0%
if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.99999999999999976e246Initial program 99.3%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6486.6
Applied rewrites86.6%
Applied rewrites99.4%
if 4.99999999999999976e246 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 41.7%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f6490.9
Applied rewrites90.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (* z t) x))
(t_2 (- (* y z) x))
(t_3 (/ (+ x (/ t_2 (- (* t z) x))) (+ x 1.0))))
(if (<= t_3 -1000000000.0)
(/ (* (/ z (+ 1.0 x)) y) t_1)
(if (<= t_3 5e-47)
(/ (+ x (/ t_2 (* t z))) (+ x 1.0))
(if (<= t_3 2.0)
(/ (- x (/ x (fma t z (- x)))) (+ x 1.0))
(if (<= t_3 5e+246)
(/ (* y z) (* (+ 1.0 x) t_1))
(/ (+ (/ y t) x) (+ x 1.0))))))))
double code(double x, double y, double z, double t) {
double t_1 = (z * t) - x;
double t_2 = (y * z) - x;
double t_3 = (x + (t_2 / ((t * z) - x))) / (x + 1.0);
double tmp;
if (t_3 <= -1000000000.0) {
tmp = ((z / (1.0 + x)) * y) / t_1;
} else if (t_3 <= 5e-47) {
tmp = (x + (t_2 / (t * z))) / (x + 1.0);
} else if (t_3 <= 2.0) {
tmp = (x - (x / fma(t, z, -x))) / (x + 1.0);
} else if (t_3 <= 5e+246) {
tmp = (y * z) / ((1.0 + x) * t_1);
} else {
tmp = ((y / t) + x) / (x + 1.0);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(z * t) - x) t_2 = Float64(Float64(y * z) - x) t_3 = Float64(Float64(x + Float64(t_2 / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) tmp = 0.0 if (t_3 <= -1000000000.0) tmp = Float64(Float64(Float64(z / Float64(1.0 + x)) * y) / t_1); elseif (t_3 <= 5e-47) tmp = Float64(Float64(x + Float64(t_2 / Float64(t * z))) / Float64(x + 1.0)); elseif (t_3 <= 2.0) tmp = Float64(Float64(x - Float64(x / fma(t, z, Float64(-x)))) / Float64(x + 1.0)); elseif (t_3 <= 5e+246) tmp = Float64(Float64(y * z) / Float64(Float64(1.0 + x) * t_1)); else tmp = Float64(Float64(Float64(y / t) + x) / Float64(x + 1.0)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x + N[(t$95$2 / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -1000000000.0], N[(N[(N[(z / N[(1.0 + x), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision] / t$95$1), $MachinePrecision], If[LessEqual[t$95$3, 5e-47], N[(N[(x + N[(t$95$2 / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 2.0], N[(N[(x - N[(x / N[(t * z + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 5e+246], N[(N[(y * z), $MachinePrecision] / N[(N[(1.0 + x), $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot t - x\\
t_2 := y \cdot z - x\\
t_3 := \frac{x + \frac{t\_2}{t \cdot z - x}}{x + 1}\\
\mathbf{if}\;t\_3 \leq -1000000000:\\
\;\;\;\;\frac{\frac{z}{1 + x} \cdot y}{t\_1}\\
\mathbf{elif}\;t\_3 \leq 5 \cdot 10^{-47}:\\
\;\;\;\;\frac{x + \frac{t\_2}{t \cdot z}}{x + 1}\\
\mathbf{elif}\;t\_3 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}{x + 1}\\
\mathbf{elif}\;t\_3 \leq 5 \cdot 10^{+246}:\\
\;\;\;\;\frac{y \cdot z}{\left(1 + x\right) \cdot t\_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1e9Initial program 87.9%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6484.0
Applied rewrites84.0%
Applied rewrites92.9%
if -1e9 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.00000000000000011e-47Initial program 99.8%
Taylor expanded in x around 0
lower-*.f6499.8
Applied rewrites99.8%
if 5.00000000000000011e-47 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64100.0
Applied rewrites100.0%
if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.99999999999999976e246Initial program 99.3%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6486.6
Applied rewrites86.6%
Applied rewrites99.4%
if 4.99999999999999976e246 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 41.7%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f6490.9
Applied rewrites90.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
(t_2 (- (* z t) x))
(t_3 (/ (+ (/ y t) x) (+ x 1.0))))
(if (<= t_1 -1000000000.0)
(/ (* (/ z (+ 1.0 x)) y) t_2)
(if (<= t_1 5e-47)
t_3
(if (<= t_1 2.0)
(/ (- x (/ x (fma t z (- x)))) (+ x 1.0))
(if (<= t_1 5e+246) (/ (* y z) (* (+ 1.0 x) t_2)) t_3))))))
double code(double x, double y, double z, double t) {
double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
double t_2 = (z * t) - x;
double t_3 = ((y / t) + x) / (x + 1.0);
double tmp;
if (t_1 <= -1000000000.0) {
tmp = ((z / (1.0 + x)) * y) / t_2;
} else if (t_1 <= 5e-47) {
tmp = t_3;
} else if (t_1 <= 2.0) {
tmp = (x - (x / fma(t, z, -x))) / (x + 1.0);
} else if (t_1 <= 5e+246) {
tmp = (y * z) / ((1.0 + x) * t_2);
} else {
tmp = t_3;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) t_2 = Float64(Float64(z * t) - x) t_3 = Float64(Float64(Float64(y / t) + x) / Float64(x + 1.0)) tmp = 0.0 if (t_1 <= -1000000000.0) tmp = Float64(Float64(Float64(z / Float64(1.0 + x)) * y) / t_2); elseif (t_1 <= 5e-47) tmp = t_3; elseif (t_1 <= 2.0) tmp = Float64(Float64(x - Float64(x / fma(t, z, Float64(-x)))) / Float64(x + 1.0)); elseif (t_1 <= 5e+246) tmp = Float64(Float64(y * z) / Float64(Float64(1.0 + x) * t_2)); else tmp = t_3; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1000000000.0], N[(N[(N[(z / N[(1.0 + x), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision] / t$95$2), $MachinePrecision], If[LessEqual[t$95$1, 5e-47], t$95$3, If[LessEqual[t$95$1, 2.0], N[(N[(x - N[(x / N[(t * z + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+246], N[(N[(y * z), $MachinePrecision] / N[(N[(1.0 + x), $MachinePrecision] * t$95$2), $MachinePrecision]), $MachinePrecision], t$95$3]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
t_2 := z \cdot t - x\\
t_3 := \frac{\frac{y}{t} + x}{x + 1}\\
\mathbf{if}\;t\_1 \leq -1000000000:\\
\;\;\;\;\frac{\frac{z}{1 + x} \cdot y}{t\_2}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-47}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}{x + 1}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+246}:\\
\;\;\;\;\frac{y \cdot z}{\left(1 + x\right) \cdot t\_2}\\
\mathbf{else}:\\
\;\;\;\;t\_3\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1e9Initial program 87.9%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6484.0
Applied rewrites84.0%
Applied rewrites92.9%
if -1e9 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.00000000000000011e-47 or 4.99999999999999976e246 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 72.1%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f6488.3
Applied rewrites88.3%
if 5.00000000000000011e-47 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64100.0
Applied rewrites100.0%
if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.99999999999999976e246Initial program 99.3%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6486.6
Applied rewrites86.6%
Applied rewrites99.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* y z) (* (+ 1.0 x) (- (* z t) x))))
(t_2 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
(t_3 (/ (+ (/ y t) x) (+ x 1.0))))
(if (<= t_2 -1000000000.0)
t_1
(if (<= t_2 5e-47)
t_3
(if (<= t_2 2.0)
(/ (- x (/ x (fma t z (- x)))) (+ x 1.0))
(if (<= t_2 5e+246) t_1 t_3))))))
double code(double x, double y, double z, double t) {
double t_1 = (y * z) / ((1.0 + x) * ((z * t) - x));
double t_2 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
double t_3 = ((y / t) + x) / (x + 1.0);
double tmp;
if (t_2 <= -1000000000.0) {
tmp = t_1;
} else if (t_2 <= 5e-47) {
tmp = t_3;
} else if (t_2 <= 2.0) {
tmp = (x - (x / fma(t, z, -x))) / (x + 1.0);
} else if (t_2 <= 5e+246) {
tmp = t_1;
} else {
tmp = t_3;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(y * z) / Float64(Float64(1.0 + x) * Float64(Float64(z * t) - x))) t_2 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) t_3 = Float64(Float64(Float64(y / t) + x) / Float64(x + 1.0)) tmp = 0.0 if (t_2 <= -1000000000.0) tmp = t_1; elseif (t_2 <= 5e-47) tmp = t_3; elseif (t_2 <= 2.0) tmp = Float64(Float64(x - Float64(x / fma(t, z, Float64(-x)))) / Float64(x + 1.0)); elseif (t_2 <= 5e+246) tmp = t_1; else tmp = t_3; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y * z), $MachinePrecision] / N[(N[(1.0 + x), $MachinePrecision] * N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1000000000.0], t$95$1, If[LessEqual[t$95$2, 5e-47], t$95$3, If[LessEqual[t$95$2, 2.0], N[(N[(x - N[(x / N[(t * z + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 5e+246], t$95$1, t$95$3]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y \cdot z}{\left(1 + x\right) \cdot \left(z \cdot t - x\right)}\\
t_2 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
t_3 := \frac{\frac{y}{t} + x}{x + 1}\\
\mathbf{if}\;t\_2 \leq -1000000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{-47}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}{x + 1}\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+246}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_3\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1e9 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.99999999999999976e246Initial program 92.5%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6485.0
Applied rewrites85.0%
Applied rewrites91.8%
if -1e9 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.00000000000000011e-47 or 4.99999999999999976e246 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 72.1%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f6488.3
Applied rewrites88.3%
if 5.00000000000000011e-47 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64100.0
Applied rewrites100.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* y z) (* (+ 1.0 x) (- (* z t) x))))
(t_2 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
(t_3 (/ (+ (/ y t) x) (+ x 1.0))))
(if (<= t_2 -1000000000.0)
t_1
(if (<= t_2 0.9999998)
t_3
(if (<= t_2 2.0) 1.0 (if (<= t_2 5e+246) t_1 t_3))))))
double code(double x, double y, double z, double t) {
double t_1 = (y * z) / ((1.0 + x) * ((z * t) - x));
double t_2 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
double t_3 = ((y / t) + x) / (x + 1.0);
double tmp;
if (t_2 <= -1000000000.0) {
tmp = t_1;
} else if (t_2 <= 0.9999998) {
tmp = t_3;
} else if (t_2 <= 2.0) {
tmp = 1.0;
} else if (t_2 <= 5e+246) {
tmp = t_1;
} else {
tmp = t_3;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = (y * z) / ((1.0d0 + x) * ((z * t) - x))
t_2 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
t_3 = ((y / t) + x) / (x + 1.0d0)
if (t_2 <= (-1000000000.0d0)) then
tmp = t_1
else if (t_2 <= 0.9999998d0) then
tmp = t_3
else if (t_2 <= 2.0d0) then
tmp = 1.0d0
else if (t_2 <= 5d+246) then
tmp = t_1
else
tmp = t_3
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y * z) / ((1.0 + x) * ((z * t) - x));
double t_2 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
double t_3 = ((y / t) + x) / (x + 1.0);
double tmp;
if (t_2 <= -1000000000.0) {
tmp = t_1;
} else if (t_2 <= 0.9999998) {
tmp = t_3;
} else if (t_2 <= 2.0) {
tmp = 1.0;
} else if (t_2 <= 5e+246) {
tmp = t_1;
} else {
tmp = t_3;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y * z) / ((1.0 + x) * ((z * t) - x)) t_2 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0) t_3 = ((y / t) + x) / (x + 1.0) tmp = 0 if t_2 <= -1000000000.0: tmp = t_1 elif t_2 <= 0.9999998: tmp = t_3 elif t_2 <= 2.0: tmp = 1.0 elif t_2 <= 5e+246: tmp = t_1 else: tmp = t_3 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y * z) / Float64(Float64(1.0 + x) * Float64(Float64(z * t) - x))) t_2 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) t_3 = Float64(Float64(Float64(y / t) + x) / Float64(x + 1.0)) tmp = 0.0 if (t_2 <= -1000000000.0) tmp = t_1; elseif (t_2 <= 0.9999998) tmp = t_3; elseif (t_2 <= 2.0) tmp = 1.0; elseif (t_2 <= 5e+246) tmp = t_1; else tmp = t_3; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y * z) / ((1.0 + x) * ((z * t) - x)); t_2 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0); t_3 = ((y / t) + x) / (x + 1.0); tmp = 0.0; if (t_2 <= -1000000000.0) tmp = t_1; elseif (t_2 <= 0.9999998) tmp = t_3; elseif (t_2 <= 2.0) tmp = 1.0; elseif (t_2 <= 5e+246) tmp = t_1; else tmp = t_3; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y * z), $MachinePrecision] / N[(N[(1.0 + x), $MachinePrecision] * N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1000000000.0], t$95$1, If[LessEqual[t$95$2, 0.9999998], t$95$3, If[LessEqual[t$95$2, 2.0], 1.0, If[LessEqual[t$95$2, 5e+246], t$95$1, t$95$3]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y \cdot z}{\left(1 + x\right) \cdot \left(z \cdot t - x\right)}\\
t_2 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
t_3 := \frac{\frac{y}{t} + x}{x + 1}\\
\mathbf{if}\;t\_2 \leq -1000000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 0.9999998:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+246}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_3\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1e9 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.99999999999999976e246Initial program 92.5%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6485.0
Applied rewrites85.0%
Applied rewrites91.8%
if -1e9 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.999999799999999994 or 4.99999999999999976e246 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 75.0%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f6488.3
Applied rewrites88.3%
if 0.999999799999999994 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites99.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* z y) (- (* z t) x)))
(t_2 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
(t_3 (/ (+ (/ y t) x) (+ x 1.0))))
(if (<= t_2 -1000000000.0)
t_1
(if (<= t_2 0.9999998)
t_3
(if (<= t_2 2.0) 1.0 (if (<= t_2 5e+246) t_1 t_3))))))
double code(double x, double y, double z, double t) {
double t_1 = (z * y) / ((z * t) - x);
double t_2 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
double t_3 = ((y / t) + x) / (x + 1.0);
double tmp;
if (t_2 <= -1000000000.0) {
tmp = t_1;
} else if (t_2 <= 0.9999998) {
tmp = t_3;
} else if (t_2 <= 2.0) {
tmp = 1.0;
} else if (t_2 <= 5e+246) {
tmp = t_1;
} else {
tmp = t_3;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = (z * y) / ((z * t) - x)
t_2 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
t_3 = ((y / t) + x) / (x + 1.0d0)
if (t_2 <= (-1000000000.0d0)) then
tmp = t_1
else if (t_2 <= 0.9999998d0) then
tmp = t_3
else if (t_2 <= 2.0d0) then
tmp = 1.0d0
else if (t_2 <= 5d+246) then
tmp = t_1
else
tmp = t_3
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (z * y) / ((z * t) - x);
double t_2 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
double t_3 = ((y / t) + x) / (x + 1.0);
double tmp;
if (t_2 <= -1000000000.0) {
tmp = t_1;
} else if (t_2 <= 0.9999998) {
tmp = t_3;
} else if (t_2 <= 2.0) {
tmp = 1.0;
} else if (t_2 <= 5e+246) {
tmp = t_1;
} else {
tmp = t_3;
}
return tmp;
}
def code(x, y, z, t): t_1 = (z * y) / ((z * t) - x) t_2 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0) t_3 = ((y / t) + x) / (x + 1.0) tmp = 0 if t_2 <= -1000000000.0: tmp = t_1 elif t_2 <= 0.9999998: tmp = t_3 elif t_2 <= 2.0: tmp = 1.0 elif t_2 <= 5e+246: tmp = t_1 else: tmp = t_3 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(z * y) / Float64(Float64(z * t) - x)) t_2 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) t_3 = Float64(Float64(Float64(y / t) + x) / Float64(x + 1.0)) tmp = 0.0 if (t_2 <= -1000000000.0) tmp = t_1; elseif (t_2 <= 0.9999998) tmp = t_3; elseif (t_2 <= 2.0) tmp = 1.0; elseif (t_2 <= 5e+246) tmp = t_1; else tmp = t_3; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (z * y) / ((z * t) - x); t_2 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0); t_3 = ((y / t) + x) / (x + 1.0); tmp = 0.0; if (t_2 <= -1000000000.0) tmp = t_1; elseif (t_2 <= 0.9999998) tmp = t_3; elseif (t_2 <= 2.0) tmp = 1.0; elseif (t_2 <= 5e+246) tmp = t_1; else tmp = t_3; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * y), $MachinePrecision] / N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1000000000.0], t$95$1, If[LessEqual[t$95$2, 0.9999998], t$95$3, If[LessEqual[t$95$2, 2.0], 1.0, If[LessEqual[t$95$2, 5e+246], t$95$1, t$95$3]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z \cdot y}{z \cdot t - x}\\
t_2 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
t_3 := \frac{\frac{y}{t} + x}{x + 1}\\
\mathbf{if}\;t\_2 \leq -1000000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 0.9999998:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+246}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_3\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1e9 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.99999999999999976e246Initial program 92.5%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6485.0
Applied rewrites85.0%
Applied rewrites95.5%
Taylor expanded in x around 0
Applied rewrites84.1%
if -1e9 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.999999799999999994 or 4.99999999999999976e246 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 75.0%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f6488.3
Applied rewrites88.3%
if 0.999999799999999994 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites99.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* z y) (- (* z t) x)))
(t_2 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0))))
(if (<= t_2 -1000000000.0)
t_1
(if (<= t_2 2e-8)
(/ (+ (/ y t) x) 1.0)
(if (<= t_2 2.0) 1.0 (if (<= t_2 5e+246) t_1 (/ y (fma x t t))))))))
double code(double x, double y, double z, double t) {
double t_1 = (z * y) / ((z * t) - x);
double t_2 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
double tmp;
if (t_2 <= -1000000000.0) {
tmp = t_1;
} else if (t_2 <= 2e-8) {
tmp = ((y / t) + x) / 1.0;
} else if (t_2 <= 2.0) {
tmp = 1.0;
} else if (t_2 <= 5e+246) {
tmp = t_1;
} else {
tmp = y / fma(x, t, t);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(z * y) / Float64(Float64(z * t) - x)) t_2 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) tmp = 0.0 if (t_2 <= -1000000000.0) tmp = t_1; elseif (t_2 <= 2e-8) tmp = Float64(Float64(Float64(y / t) + x) / 1.0); elseif (t_2 <= 2.0) tmp = 1.0; elseif (t_2 <= 5e+246) tmp = t_1; else tmp = Float64(y / fma(x, t, t)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * y), $MachinePrecision] / N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1000000000.0], t$95$1, If[LessEqual[t$95$2, 2e-8], N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / 1.0), $MachinePrecision], If[LessEqual[t$95$2, 2.0], 1.0, If[LessEqual[t$95$2, 5e+246], t$95$1, N[(y / N[(x * t + t), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z \cdot y}{z \cdot t - x}\\
t_2 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
\mathbf{if}\;t\_2 \leq -1000000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{-8}:\\
\;\;\;\;\frac{\frac{y}{t} + x}{1}\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+246}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(x, t, t\right)}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1e9 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.99999999999999976e246Initial program 92.5%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6485.0
Applied rewrites85.0%
Applied rewrites95.5%
Taylor expanded in x around 0
Applied rewrites84.1%
if -1e9 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2e-8Initial program 99.8%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f6485.3
Applied rewrites85.3%
Taylor expanded in x around 0
Applied rewrites81.9%
if 2e-8 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites98.3%
if 4.99999999999999976e246 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 41.7%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6457.7
Applied rewrites57.7%
Taylor expanded in z around inf
Applied rewrites76.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* z y) (- (* z t) x)))
(t_2 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0))))
(if (<= t_2 -5e-77)
t_1
(if (<= t_2 0.9999998)
(/ x (+ 1.0 x))
(if (<= t_2 2.0) 1.0 (if (<= t_2 5e+246) t_1 (/ y (fma x t t))))))))
double code(double x, double y, double z, double t) {
double t_1 = (z * y) / ((z * t) - x);
double t_2 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
double tmp;
if (t_2 <= -5e-77) {
tmp = t_1;
} else if (t_2 <= 0.9999998) {
tmp = x / (1.0 + x);
} else if (t_2 <= 2.0) {
tmp = 1.0;
} else if (t_2 <= 5e+246) {
tmp = t_1;
} else {
tmp = y / fma(x, t, t);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(z * y) / Float64(Float64(z * t) - x)) t_2 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) tmp = 0.0 if (t_2 <= -5e-77) tmp = t_1; elseif (t_2 <= 0.9999998) tmp = Float64(x / Float64(1.0 + x)); elseif (t_2 <= 2.0) tmp = 1.0; elseif (t_2 <= 5e+246) tmp = t_1; else tmp = Float64(y / fma(x, t, t)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * y), $MachinePrecision] / N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e-77], t$95$1, If[LessEqual[t$95$2, 0.9999998], N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2.0], 1.0, If[LessEqual[t$95$2, 5e+246], t$95$1, N[(y / N[(x * t + t), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z \cdot y}{z \cdot t - x}\\
t_2 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{-77}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 0.9999998:\\
\;\;\;\;\frac{x}{1 + x}\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+246}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(x, t, t\right)}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.99999999999999963e-77 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.99999999999999976e246Initial program 93.6%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6479.9
Applied rewrites79.9%
Applied rewrites88.7%
Taylor expanded in x around 0
Applied rewrites79.1%
if -4.99999999999999963e-77 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.999999799999999994Initial program 99.8%
Taylor expanded in t around inf
lower-/.f64N/A
lower-+.f6462.0
Applied rewrites62.0%
if 0.999999799999999994 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites99.6%
if 4.99999999999999976e246 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 41.7%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6457.7
Applied rewrites57.7%
Taylor expanded in z around inf
Applied rewrites76.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0))))
(if (<= t_1 -20.0)
(/ (* (- y) z) (fma x x x))
(if (<= t_1 0.9999998)
(/ x (+ 1.0 x))
(if (<= t_1 2.0) 1.0 (/ y (fma x t t)))))))
double code(double x, double y, double z, double t) {
double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
double tmp;
if (t_1 <= -20.0) {
tmp = (-y * z) / fma(x, x, x);
} else if (t_1 <= 0.9999998) {
tmp = x / (1.0 + x);
} else if (t_1 <= 2.0) {
tmp = 1.0;
} else {
tmp = y / fma(x, t, t);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) tmp = 0.0 if (t_1 <= -20.0) tmp = Float64(Float64(Float64(-y) * z) / fma(x, x, x)); elseif (t_1 <= 0.9999998) tmp = Float64(x / Float64(1.0 + x)); elseif (t_1 <= 2.0) tmp = 1.0; else tmp = Float64(y / fma(x, t, t)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -20.0], N[(N[((-y) * z), $MachinePrecision] / N[(x * x + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 0.9999998], N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, N[(y / N[(x * t + t), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
\mathbf{if}\;t\_1 \leq -20:\\
\;\;\;\;\frac{\left(-y\right) \cdot z}{\mathsf{fma}\left(x, x, x\right)}\\
\mathbf{elif}\;t\_1 \leq 0.9999998:\\
\;\;\;\;\frac{x}{1 + x}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(x, t, t\right)}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -20Initial program 88.3%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites53.6%
Taylor expanded in y around inf
Applied rewrites54.6%
if -20 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.999999799999999994Initial program 99.8%
Taylor expanded in t around inf
lower-/.f64N/A
lower-+.f6456.3
Applied rewrites56.3%
if 0.999999799999999994 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites99.6%
if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 65.2%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6469.5
Applied rewrites69.5%
Taylor expanded in z around inf
Applied rewrites70.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0))))
(if (<= t_1 -20.0)
(- 1.0 (/ (* z y) x))
(if (<= t_1 0.9999998)
(/ x (+ 1.0 x))
(if (<= t_1 2.0) 1.0 (/ y (fma x t t)))))))
double code(double x, double y, double z, double t) {
double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
double tmp;
if (t_1 <= -20.0) {
tmp = 1.0 - ((z * y) / x);
} else if (t_1 <= 0.9999998) {
tmp = x / (1.0 + x);
} else if (t_1 <= 2.0) {
tmp = 1.0;
} else {
tmp = y / fma(x, t, t);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) tmp = 0.0 if (t_1 <= -20.0) tmp = Float64(1.0 - Float64(Float64(z * y) / x)); elseif (t_1 <= 0.9999998) tmp = Float64(x / Float64(1.0 + x)); elseif (t_1 <= 2.0) tmp = 1.0; else tmp = Float64(y / fma(x, t, t)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -20.0], N[(1.0 - N[(N[(z * y), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 0.9999998], N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, N[(y / N[(x * t + t), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
\mathbf{if}\;t\_1 \leq -20:\\
\;\;\;\;1 - \frac{z \cdot y}{x}\\
\mathbf{elif}\;t\_1 \leq 0.9999998:\\
\;\;\;\;\frac{x}{1 + x}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(x, t, t\right)}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -20Initial program 88.3%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites53.6%
Taylor expanded in t around 0
Applied rewrites61.9%
Taylor expanded in x around 0
Applied rewrites49.3%
if -20 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.999999799999999994Initial program 99.8%
Taylor expanded in t around inf
lower-/.f64N/A
lower-+.f6456.3
Applied rewrites56.3%
if 0.999999799999999994 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites99.6%
if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 65.2%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6469.5
Applied rewrites69.5%
Taylor expanded in z around inf
Applied rewrites70.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ y (fma x t t)))
(t_2 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0))))
(if (<= t_2 -5e-77)
t_1
(if (<= t_2 0.9999998) (/ x (+ 1.0 x)) (if (<= t_2 2.0) 1.0 t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = y / fma(x, t, t);
double t_2 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
double tmp;
if (t_2 <= -5e-77) {
tmp = t_1;
} else if (t_2 <= 0.9999998) {
tmp = x / (1.0 + x);
} else if (t_2 <= 2.0) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(y / fma(x, t, t)) t_2 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) tmp = 0.0 if (t_2 <= -5e-77) tmp = t_1; elseif (t_2 <= 0.9999998) tmp = Float64(x / Float64(1.0 + x)); elseif (t_2 <= 2.0) tmp = 1.0; else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y / N[(x * t + t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e-77], t$95$1, If[LessEqual[t$95$2, 0.9999998], N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2.0], 1.0, t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{\mathsf{fma}\left(x, t, t\right)}\\
t_2 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{-77}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 0.9999998:\\
\;\;\;\;\frac{x}{1 + x}\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.99999999999999963e-77 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 76.5%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f6472.6
Applied rewrites72.6%
Taylor expanded in z around inf
Applied rewrites59.7%
if -4.99999999999999963e-77 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.999999799999999994Initial program 99.8%
Taylor expanded in t around inf
lower-/.f64N/A
lower-+.f6462.0
Applied rewrites62.0%
if 0.999999799999999994 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites99.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0))))
(if (<= t_1 -5e-77)
(/ y t)
(if (<= t_1 0.9999998) (/ x (+ 1.0 x)) (if (<= t_1 2.0) 1.0 (/ y t))))))
double code(double x, double y, double z, double t) {
double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
double tmp;
if (t_1 <= -5e-77) {
tmp = y / t;
} else if (t_1 <= 0.9999998) {
tmp = x / (1.0 + x);
} else if (t_1 <= 2.0) {
tmp = 1.0;
} else {
tmp = y / t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
if (t_1 <= (-5d-77)) then
tmp = y / t
else if (t_1 <= 0.9999998d0) then
tmp = x / (1.0d0 + x)
else if (t_1 <= 2.0d0) then
tmp = 1.0d0
else
tmp = y / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
double tmp;
if (t_1 <= -5e-77) {
tmp = y / t;
} else if (t_1 <= 0.9999998) {
tmp = x / (1.0 + x);
} else if (t_1 <= 2.0) {
tmp = 1.0;
} else {
tmp = y / t;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0) tmp = 0 if t_1 <= -5e-77: tmp = y / t elif t_1 <= 0.9999998: tmp = x / (1.0 + x) elif t_1 <= 2.0: tmp = 1.0 else: tmp = y / t return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) tmp = 0.0 if (t_1 <= -5e-77) tmp = Float64(y / t); elseif (t_1 <= 0.9999998) tmp = Float64(x / Float64(1.0 + x)); elseif (t_1 <= 2.0) tmp = 1.0; else tmp = Float64(y / t); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0); tmp = 0.0; if (t_1 <= -5e-77) tmp = y / t; elseif (t_1 <= 0.9999998) tmp = x / (1.0 + x); elseif (t_1 <= 2.0) tmp = 1.0; else tmp = y / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-77], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 0.9999998], N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, N[(y / t), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-77}:\\
\;\;\;\;\frac{y}{t}\\
\mathbf{elif}\;t\_1 \leq 0.9999998:\\
\;\;\;\;\frac{x}{1 + x}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{t}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.99999999999999963e-77 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 76.5%
Taylor expanded in x around 0
lower-/.f6454.8
Applied rewrites54.8%
if -4.99999999999999963e-77 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.999999799999999994Initial program 99.8%
Taylor expanded in t around inf
lower-/.f64N/A
lower-+.f6462.0
Applied rewrites62.0%
if 0.999999799999999994 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites99.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0))))
(if (<= t_1 -5e-77)
(/ y t)
(if (<= t_1 2e-8)
(* (fma (- x 1.0) x 1.0) x)
(if (<= t_1 2.0) 1.0 (/ y t))))))
double code(double x, double y, double z, double t) {
double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
double tmp;
if (t_1 <= -5e-77) {
tmp = y / t;
} else if (t_1 <= 2e-8) {
tmp = fma((x - 1.0), x, 1.0) * x;
} else if (t_1 <= 2.0) {
tmp = 1.0;
} else {
tmp = y / t;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) tmp = 0.0 if (t_1 <= -5e-77) tmp = Float64(y / t); elseif (t_1 <= 2e-8) tmp = Float64(fma(Float64(x - 1.0), x, 1.0) * x); elseif (t_1 <= 2.0) tmp = 1.0; else tmp = Float64(y / t); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-77], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 2e-8], N[(N[(N[(x - 1.0), $MachinePrecision] * x + 1.0), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, N[(y / t), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-77}:\\
\;\;\;\;\frac{y}{t}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-8}:\\
\;\;\;\;\mathsf{fma}\left(x - 1, x, 1\right) \cdot x\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{t}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.99999999999999963e-77 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 76.5%
Taylor expanded in x around 0
lower-/.f6454.8
Applied rewrites54.8%
if -4.99999999999999963e-77 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2e-8Initial program 99.8%
Taylor expanded in t around inf
lower-/.f64N/A
lower-+.f6458.2
Applied rewrites58.2%
Taylor expanded in x around 0
Applied rewrites58.2%
if 2e-8 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites98.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0))))
(if (<= t_1 -5e-77)
(/ y t)
(if (<= t_1 2e-8) (* (- 1.0 x) x) (if (<= t_1 2.0) 1.0 (/ y t))))))
double code(double x, double y, double z, double t) {
double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
double tmp;
if (t_1 <= -5e-77) {
tmp = y / t;
} else if (t_1 <= 2e-8) {
tmp = (1.0 - x) * x;
} else if (t_1 <= 2.0) {
tmp = 1.0;
} else {
tmp = y / t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
if (t_1 <= (-5d-77)) then
tmp = y / t
else if (t_1 <= 2d-8) then
tmp = (1.0d0 - x) * x
else if (t_1 <= 2.0d0) then
tmp = 1.0d0
else
tmp = y / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
double tmp;
if (t_1 <= -5e-77) {
tmp = y / t;
} else if (t_1 <= 2e-8) {
tmp = (1.0 - x) * x;
} else if (t_1 <= 2.0) {
tmp = 1.0;
} else {
tmp = y / t;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0) tmp = 0 if t_1 <= -5e-77: tmp = y / t elif t_1 <= 2e-8: tmp = (1.0 - x) * x elif t_1 <= 2.0: tmp = 1.0 else: tmp = y / t return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) tmp = 0.0 if (t_1 <= -5e-77) tmp = Float64(y / t); elseif (t_1 <= 2e-8) tmp = Float64(Float64(1.0 - x) * x); elseif (t_1 <= 2.0) tmp = 1.0; else tmp = Float64(y / t); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0); tmp = 0.0; if (t_1 <= -5e-77) tmp = y / t; elseif (t_1 <= 2e-8) tmp = (1.0 - x) * x; elseif (t_1 <= 2.0) tmp = 1.0; else tmp = y / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-77], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 2e-8], N[(N[(1.0 - x), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, N[(y / t), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-77}:\\
\;\;\;\;\frac{y}{t}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-8}:\\
\;\;\;\;\left(1 - x\right) \cdot x\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{t}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.99999999999999963e-77 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 76.5%
Taylor expanded in x around 0
lower-/.f6454.8
Applied rewrites54.8%
if -4.99999999999999963e-77 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2e-8Initial program 99.8%
Taylor expanded in t around inf
lower-/.f64N/A
lower-+.f6458.2
Applied rewrites58.2%
Taylor expanded in x around 0
Applied rewrites58.2%
if 2e-8 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites98.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0))))
(if (<= t_1 5e+246)
t_1
(- (+ (/ y (fma t x t)) (/ x (+ 1.0 x))) (/ x (* (fma t x t) z))))))
double code(double x, double y, double z, double t) {
double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
double tmp;
if (t_1 <= 5e+246) {
tmp = t_1;
} else {
tmp = ((y / fma(t, x, t)) + (x / (1.0 + x))) - (x / (fma(t, x, t) * z));
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) tmp = 0.0 if (t_1 <= 5e+246) tmp = t_1; else tmp = Float64(Float64(Float64(y / fma(t, x, t)) + Float64(x / Float64(1.0 + x))) - Float64(x / Float64(fma(t, x, t) * z))); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e+246], t$95$1, N[(N[(N[(y / N[(t * x + t), $MachinePrecision]), $MachinePrecision] + N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(x / N[(N[(t * x + t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
\mathbf{if}\;t\_1 \leq 5 \cdot 10^{+246}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{y}{\mathsf{fma}\left(t, x, t\right)} + \frac{x}{1 + x}\right) - \frac{x}{\mathsf{fma}\left(t, x, t\right) \cdot z}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.99999999999999976e246Initial program 98.1%
if 4.99999999999999976e246 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 41.7%
Taylor expanded in t around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-/.f64N/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f6491.0
Applied rewrites91.0%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))) (if (<= t_1 5e+246) t_1 (/ (+ (/ y t) x) (+ x 1.0)))))
double code(double x, double y, double z, double t) {
double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
double tmp;
if (t_1 <= 5e+246) {
tmp = t_1;
} else {
tmp = ((y / t) + x) / (x + 1.0);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
if (t_1 <= 5d+246) then
tmp = t_1
else
tmp = ((y / t) + x) / (x + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
double tmp;
if (t_1 <= 5e+246) {
tmp = t_1;
} else {
tmp = ((y / t) + x) / (x + 1.0);
}
return tmp;
}
def code(x, y, z, t): t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0) tmp = 0 if t_1 <= 5e+246: tmp = t_1 else: tmp = ((y / t) + x) / (x + 1.0) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) tmp = 0.0 if (t_1 <= 5e+246) tmp = t_1; else tmp = Float64(Float64(Float64(y / t) + x) / Float64(x + 1.0)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0); tmp = 0.0; if (t_1 <= 5e+246) tmp = t_1; else tmp = ((y / t) + x) / (x + 1.0); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e+246], t$95$1, N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
\mathbf{if}\;t\_1 \leq 5 \cdot 10^{+246}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.99999999999999976e246Initial program 98.1%
if 4.99999999999999976e246 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 41.7%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f6490.9
Applied rewrites90.9%
(FPCore (x y z t) :precision binary64 (if (<= (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)) 2e-8) (* (- 1.0 x) x) 1.0))
double code(double x, double y, double z, double t) {
double tmp;
if (((x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)) <= 2e-8) {
tmp = (1.0 - x) * x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)) <= 2d-8) then
tmp = (1.0d0 - x) * x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)) <= 2e-8) {
tmp = (1.0 - x) * x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)) <= 2e-8: tmp = (1.0 - x) * x else: tmp = 1.0 return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) <= 2e-8) tmp = Float64(Float64(1.0 - x) * x); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)) <= 2e-8) tmp = (1.0 - x) * x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], 2e-8], N[(N[(1.0 - x), $MachinePrecision] * x), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \leq 2 \cdot 10^{-8}:\\
\;\;\;\;\left(1 - x\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2e-8Initial program 94.4%
Taylor expanded in t around inf
lower-/.f64N/A
lower-+.f6431.0
Applied rewrites31.0%
Taylor expanded in x around 0
Applied rewrites28.7%
if 2e-8 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 89.7%
Taylor expanded in x around inf
Applied rewrites72.2%
(FPCore (x y z t) :precision binary64 1.0)
double code(double x, double y, double z, double t) {
return 1.0;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0
end function
public static double code(double x, double y, double z, double t) {
return 1.0;
}
def code(x, y, z, t): return 1.0
function code(x, y, z, t) return 1.0 end
function tmp = code(x, y, z, t) tmp = 1.0; end
code[x_, y_, z_, t_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 91.1%
Taylor expanded in x around inf
Applied rewrites52.8%
(FPCore (x y z t) :precision binary64 (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
}
def code(x, y, z, t): return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0)
function code(x, y, z, t) return Float64(Float64(x + Float64(Float64(y / Float64(t - Float64(x / z))) - Float64(x / Float64(Float64(t * z) - x)))) / Float64(x + 1.0)) end
function tmp = code(x, y, z, t) tmp = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0); end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(y / N[(t - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(x / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \left(\frac{y}{t - \frac{x}{z}} - \frac{x}{t \cdot z - x}\right)}{x + 1}
\end{array}
herbie shell --seed 2024307
(FPCore (x y z t)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, A"
:precision binary64
:alt
(! :herbie-platform default (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1)))
(/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))