
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c)))) (t_1 (/ (- b) a)))
(if (<= b -6.6e+104)
(if (>= b 0.0) t_1 (/ (* 2.0 c) (- (- b) b)))
(if (<= b 1e+87)
(if (>= b 0.0) (/ (+ b t_0) (* (- 2.0) a)) (/ (* 2.0 c) (+ (- b) t_0)))
(if (>= b 0.0) t_1 (/ (* 2.0 c) (* (/ (* c a) b) -2.0)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double t_1 = -b / a;
double tmp_1;
if (b <= -6.6e+104) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = (2.0 * c) / (-b - b);
}
tmp_1 = tmp_2;
} else if (b <= 1e+87) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (b + t_0) / (-2.0 * a);
} else {
tmp_3 = (2.0 * c) / (-b + t_0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = t_1;
} else {
tmp_1 = (2.0 * c) / (((c * a) / b) * -2.0);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
t_1 = -b / a
if (b <= (-6.6d+104)) then
if (b >= 0.0d0) then
tmp_2 = t_1
else
tmp_2 = (2.0d0 * c) / (-b - b)
end if
tmp_1 = tmp_2
else if (b <= 1d+87) then
if (b >= 0.0d0) then
tmp_3 = (b + t_0) / (-2.0d0 * a)
else
tmp_3 = (2.0d0 * c) / (-b + t_0)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = t_1
else
tmp_1 = (2.0d0 * c) / (((c * a) / b) * (-2.0d0))
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double t_1 = -b / a;
double tmp_1;
if (b <= -6.6e+104) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = (2.0 * c) / (-b - b);
}
tmp_1 = tmp_2;
} else if (b <= 1e+87) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (b + t_0) / (-2.0 * a);
} else {
tmp_3 = (2.0 * c) / (-b + t_0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = t_1;
} else {
tmp_1 = (2.0 * c) / (((c * a) / b) * -2.0);
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) t_1 = -b / a tmp_1 = 0 if b <= -6.6e+104: tmp_2 = 0 if b >= 0.0: tmp_2 = t_1 else: tmp_2 = (2.0 * c) / (-b - b) tmp_1 = tmp_2 elif b <= 1e+87: tmp_3 = 0 if b >= 0.0: tmp_3 = (b + t_0) / (-2.0 * a) else: tmp_3 = (2.0 * c) / (-b + t_0) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = t_1 else: tmp_1 = (2.0 * c) / (((c * a) / b) * -2.0) return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) t_1 = Float64(Float64(-b) / a) tmp_1 = 0.0 if (b <= -6.6e+104) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_1; else tmp_2 = Float64(Float64(2.0 * c) / Float64(Float64(-b) - b)); end tmp_1 = tmp_2; elseif (b <= 1e+87) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(b + t_0) / Float64(Float64(-2.0) * a)); else tmp_3 = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = t_1; else tmp_1 = Float64(Float64(2.0 * c) / Float64(Float64(Float64(c * a) / b) * -2.0)); end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); t_1 = -b / a; tmp_2 = 0.0; if (b <= -6.6e+104) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_1; else tmp_3 = (2.0 * c) / (-b - b); end tmp_2 = tmp_3; elseif (b <= 1e+87) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (b + t_0) / (-2.0 * a); else tmp_4 = (2.0 * c) / (-b + t_0); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = t_1; else tmp_2 = (2.0 * c) / (((c * a) / b) * -2.0); end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[((-b) / a), $MachinePrecision]}, If[LessEqual[b, -6.6e+104], If[GreaterEqual[b, 0.0], t$95$1, N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - b), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 1e+87], If[GreaterEqual[b, 0.0], N[(N[(b + t$95$0), $MachinePrecision] / N[((-2.0) * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$1, N[(N[(2.0 * c), $MachinePrecision] / N[(N[(N[(c * a), $MachinePrecision] / b), $MachinePrecision] * -2.0), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
t_1 := \frac{-b}{a}\\
\mathbf{if}\;b \leq -6.6 \cdot 10^{+104}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - b}\\
\end{array}\\
\mathbf{elif}\;b \leq 10^{+87}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b + t\_0}{\left(-2\right) \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\frac{c \cdot a}{b} \cdot -2}\\
\end{array}
\end{array}
if b < -6.59999999999999969e104Initial program 56.2%
Taylor expanded in a around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6456.2
Applied rewrites56.2%
Taylor expanded in b around -inf
mul-1-negN/A
lower-neg.f6494.6
Applied rewrites94.6%
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
unsub-negN/A
lower--.f6494.6
Applied rewrites94.6%
if -6.59999999999999969e104 < b < 9.9999999999999996e86Initial program 86.9%
if 9.9999999999999996e86 < b Initial program 52.7%
Taylor expanded in a around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6498.6
Applied rewrites98.6%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6498.6
Applied rewrites98.6%
Final simplification91.4%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (fma -4.0 (* c a) (* b b)))) (t_1 (/ (- b) a)))
(if (<= b -6.6e+104)
(if (>= b 0.0) t_1 (/ (* 2.0 c) (- (- b) b)))
(if (<= b 1e+87)
(if (>= b 0.0) (* (/ (+ t_0 b) a) -0.5) (/ (* 2.0 c) (- t_0 b)))
(if (>= b 0.0) t_1 (/ (* 2.0 c) (* (/ (* c a) b) -2.0)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(fma(-4.0, (c * a), (b * b)));
double t_1 = -b / a;
double tmp_1;
if (b <= -6.6e+104) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = (2.0 * c) / (-b - b);
}
tmp_1 = tmp_2;
} else if (b <= 1e+87) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = ((t_0 + b) / a) * -0.5;
} else {
tmp_3 = (2.0 * c) / (t_0 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = t_1;
} else {
tmp_1 = (2.0 * c) / (((c * a) / b) * -2.0);
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(fma(-4.0, Float64(c * a), Float64(b * b))) t_1 = Float64(Float64(-b) / a) tmp_1 = 0.0 if (b <= -6.6e+104) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_1; else tmp_2 = Float64(Float64(2.0 * c) / Float64(Float64(-b) - b)); end tmp_1 = tmp_2; elseif (b <= 1e+87) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(Float64(t_0 + b) / a) * -0.5); else tmp_3 = Float64(Float64(2.0 * c) / Float64(t_0 - b)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = t_1; else tmp_1 = Float64(Float64(2.0 * c) / Float64(Float64(Float64(c * a) / b) * -2.0)); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(-4.0 * N[(c * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[((-b) / a), $MachinePrecision]}, If[LessEqual[b, -6.6e+104], If[GreaterEqual[b, 0.0], t$95$1, N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - b), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 1e+87], If[GreaterEqual[b, 0.0], N[(N[(N[(t$95$0 + b), $MachinePrecision] / a), $MachinePrecision] * -0.5), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$1, N[(N[(2.0 * c), $MachinePrecision] / N[(N[(N[(c * a), $MachinePrecision] / b), $MachinePrecision] * -2.0), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\mathsf{fma}\left(-4, c \cdot a, b \cdot b\right)}\\
t_1 := \frac{-b}{a}\\
\mathbf{if}\;b \leq -6.6 \cdot 10^{+104}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - b}\\
\end{array}\\
\mathbf{elif}\;b \leq 10^{+87}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{t\_0 + b}{a} \cdot -0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{t\_0 - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\frac{c \cdot a}{b} \cdot -2}\\
\end{array}
\end{array}
if b < -6.59999999999999969e104Initial program 56.2%
Taylor expanded in a around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6456.2
Applied rewrites56.2%
Taylor expanded in b around -inf
mul-1-negN/A
lower-neg.f6494.6
Applied rewrites94.6%
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
unsub-negN/A
lower--.f6494.6
Applied rewrites94.6%
if -6.59999999999999969e104 < b < 9.9999999999999996e86Initial program 86.9%
Taylor expanded in a around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6471.0
Applied rewrites71.0%
Taylor expanded in a around 0
Applied rewrites86.8%
if 9.9999999999999996e86 < b Initial program 52.7%
Taylor expanded in a around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6498.6
Applied rewrites98.6%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6498.6
Applied rewrites98.6%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- b) a)))
(if (<= b -6.6e+104)
(if (>= b 0.0) t_0 (/ (* 2.0 c) (- (- b) b)))
(if (<= b 1.8e+87)
(if (>= b 0.0)
(* (+ (sqrt (fma (* c a) -4.0 (* b b))) b) (/ -0.5 a))
(/ (* 2.0 c) (- (sqrt (fma -4.0 (* c a) (* b b))) b)))
(if (>= b 0.0) t_0 (/ (* 2.0 c) (* (/ (* c a) b) -2.0)))))))
double code(double a, double b, double c) {
double t_0 = -b / a;
double tmp_1;
if (b <= -6.6e+104) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = (2.0 * c) / (-b - b);
}
tmp_1 = tmp_2;
} else if (b <= 1.8e+87) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (sqrt(fma((c * a), -4.0, (b * b))) + b) * (-0.5 / a);
} else {
tmp_3 = (2.0 * c) / (sqrt(fma(-4.0, (c * a), (b * b))) - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = (2.0 * c) / (((c * a) / b) * -2.0);
}
return tmp_1;
}
function code(a, b, c) t_0 = Float64(Float64(-b) / a) tmp_1 = 0.0 if (b <= -6.6e+104) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = Float64(Float64(2.0 * c) / Float64(Float64(-b) - b)); end tmp_1 = tmp_2; elseif (b <= 1.8e+87) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(sqrt(fma(Float64(c * a), -4.0, Float64(b * b))) + b) * Float64(-0.5 / a)); else tmp_3 = Float64(Float64(2.0 * c) / Float64(sqrt(fma(-4.0, Float64(c * a), Float64(b * b))) - b)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(Float64(2.0 * c) / Float64(Float64(Float64(c * a) / b) * -2.0)); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[((-b) / a), $MachinePrecision]}, If[LessEqual[b, -6.6e+104], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - b), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 1.8e+87], If[GreaterEqual[b, 0.0], N[(N[(N[Sqrt[N[(N[(c * a), $MachinePrecision] * -4.0 + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + b), $MachinePrecision] * N[(-0.5 / a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[(N[Sqrt[N[(-4.0 * N[(c * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(2.0 * c), $MachinePrecision] / N[(N[(N[(c * a), $MachinePrecision] / b), $MachinePrecision] * -2.0), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-b}{a}\\
\mathbf{if}\;b \leq -6.6 \cdot 10^{+104}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - b}\\
\end{array}\\
\mathbf{elif}\;b \leq 1.8 \cdot 10^{+87}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\left(\sqrt{\mathsf{fma}\left(c \cdot a, -4, b \cdot b\right)} + b\right) \cdot \frac{-0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\sqrt{\mathsf{fma}\left(-4, c \cdot a, b \cdot b\right)} - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\frac{c \cdot a}{b} \cdot -2}\\
\end{array}
\end{array}
if b < -6.59999999999999969e104Initial program 56.2%
Taylor expanded in a around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6456.2
Applied rewrites56.2%
Taylor expanded in b around -inf
mul-1-negN/A
lower-neg.f6494.6
Applied rewrites94.6%
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
unsub-negN/A
lower--.f6494.6
Applied rewrites94.6%
if -6.59999999999999969e104 < b < 1.79999999999999997e87Initial program 86.9%
Taylor expanded in a around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6471.0
Applied rewrites71.0%
Taylor expanded in a around 0
Applied rewrites86.8%
Applied rewrites86.7%
if 1.79999999999999997e87 < b Initial program 52.7%
Taylor expanded in a around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6498.6
Applied rewrites98.6%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6498.6
Applied rewrites98.6%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- b) a)))
(if (<= b -5.4e-45)
(if (>= b 0.0) t_0 (/ (* 2.0 c) (- (- b) b)))
(if (>= b 0.0) t_0 (/ (* 2.0 c) (+ (- b) (sqrt (* -4.0 (* c a)))))))))
double code(double a, double b, double c) {
double t_0 = -b / a;
double tmp_1;
if (b <= -5.4e-45) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = (2.0 * c) / (-b - b);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = (2.0 * c) / (-b + sqrt((-4.0 * (c * a))));
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = -b / a
if (b <= (-5.4d-45)) then
if (b >= 0.0d0) then
tmp_2 = t_0
else
tmp_2 = (2.0d0 * c) / (-b - b)
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = t_0
else
tmp_1 = (2.0d0 * c) / (-b + sqrt(((-4.0d0) * (c * a))))
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = -b / a;
double tmp_1;
if (b <= -5.4e-45) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = (2.0 * c) / (-b - b);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = (2.0 * c) / (-b + Math.sqrt((-4.0 * (c * a))));
}
return tmp_1;
}
def code(a, b, c): t_0 = -b / a tmp_1 = 0 if b <= -5.4e-45: tmp_2 = 0 if b >= 0.0: tmp_2 = t_0 else: tmp_2 = (2.0 * c) / (-b - b) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = t_0 else: tmp_1 = (2.0 * c) / (-b + math.sqrt((-4.0 * (c * a)))) return tmp_1
function code(a, b, c) t_0 = Float64(Float64(-b) / a) tmp_1 = 0.0 if (b <= -5.4e-45) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = Float64(Float64(2.0 * c) / Float64(Float64(-b) - b)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(Float64(2.0 * c) / Float64(Float64(-b) + sqrt(Float64(-4.0 * Float64(c * a))))); end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = -b / a; tmp_2 = 0.0; if (b <= -5.4e-45) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_0; else tmp_3 = (2.0 * c) / (-b - b); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = t_0; else tmp_2 = (2.0 * c) / (-b + sqrt((-4.0 * (c * a)))); end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[((-b) / a), $MachinePrecision]}, If[LessEqual[b, -5.4e-45], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + N[Sqrt[N[(-4.0 * N[(c * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-b}{a}\\
\mathbf{if}\;b \leq -5.4 \cdot 10^{-45}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + \sqrt{-4 \cdot \left(c \cdot a\right)}}\\
\end{array}
\end{array}
if b < -5.3999999999999997e-45Initial program 71.1%
Taylor expanded in a around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6471.1
Applied rewrites71.1%
Taylor expanded in b around -inf
mul-1-negN/A
lower-neg.f6488.2
Applied rewrites88.2%
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
unsub-negN/A
lower--.f6488.2
Applied rewrites88.2%
if -5.3999999999999997e-45 < b Initial program 72.6%
Taylor expanded in a around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6477.3
Applied rewrites77.3%
Taylor expanded in a around inf
lower-*.f64N/A
*-commutativeN/A
lower-*.f6474.7
Applied rewrites74.7%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (- (/ c b) (/ b a)) (/ (* 2.0 c) (+ (- b) (- b)))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c / b) - (b / a);
} else {
tmp = (2.0 * c) / (-b + -b);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (c / b) - (b / a)
else
tmp = (2.0d0 * c) / (-b + -b)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c / b) - (b / a);
} else {
tmp = (2.0 * c) / (-b + -b);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (c / b) - (b / a) else: tmp = (2.0 * c) / (-b + -b) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(c / b) - Float64(b / a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + Float64(-b))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (c / b) - (b / a); else tmp = (2.0 * c) / (-b + -b); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + (-b)), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + \left(-b\right)}\\
\end{array}
\end{array}
Initial program 72.1%
Taylor expanded in a around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6475.2
Applied rewrites75.2%
Taylor expanded in b around -inf
mul-1-negN/A
lower-neg.f6471.9
Applied rewrites71.9%
Taylor expanded in c around 0
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64N/A
lower-/.f6472.1
Applied rewrites72.1%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- b) a) (/ (* 2.0 c) (- (- b) b))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -b / a;
} else {
tmp = (2.0 * c) / (-b - b);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -b / a
else
tmp = (2.0d0 * c) / (-b - b)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -b / a;
} else {
tmp = (2.0 * c) / (-b - b);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -b / a else: tmp = (2.0 * c) / (-b - b) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-b) / a); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -b / a; else tmp = (2.0 * c) / (-b - b); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-b) / a), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - b}\\
\end{array}
\end{array}
Initial program 72.1%
Taylor expanded in a around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6475.2
Applied rewrites75.2%
Taylor expanded in b around -inf
mul-1-negN/A
lower-neg.f6471.9
Applied rewrites71.9%
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
unsub-negN/A
lower--.f6471.9
Applied rewrites71.9%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- b) a) (* c (/ 2.0 (- (- b) b)))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -b / a;
} else {
tmp = c * (2.0 / (-b - b));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -b / a
else
tmp = c * (2.0d0 / (-b - b))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -b / a;
} else {
tmp = c * (2.0 / (-b - b));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -b / a else: tmp = c * (2.0 / (-b - b)) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-b) / a); else tmp = Float64(c * Float64(2.0 / Float64(Float64(-b) - b))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -b / a; else tmp = c * (2.0 / (-b - b)); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-b) / a), $MachinePrecision], N[(c * N[(2.0 / N[((-b) - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{2}{\left(-b\right) - b}\\
\end{array}
\end{array}
Initial program 72.1%
Taylor expanded in a around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6475.2
Applied rewrites75.2%
Taylor expanded in b around -inf
mul-1-negN/A
lower-neg.f6471.9
Applied rewrites71.9%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6471.9
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
unsub-negN/A
lower--.f6471.9
Applied rewrites71.9%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* b (/ -1.0 a)) (* c (/ 2.0 (- (- b) b)))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b * (-1.0 / a);
} else {
tmp = c * (2.0 / (-b - b));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = b * ((-1.0d0) / a)
else
tmp = c * (2.0d0 / (-b - b))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b * (-1.0 / a);
} else {
tmp = c * (2.0 / (-b - b));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = b * (-1.0 / a) else: tmp = c * (2.0 / (-b - b)) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(b * Float64(-1.0 / a)); else tmp = Float64(c * Float64(2.0 / Float64(Float64(-b) - b))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = b * (-1.0 / a); else tmp = c * (2.0 / (-b - b)); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(b * N[(-1.0 / a), $MachinePrecision]), $MachinePrecision], N[(c * N[(2.0 / N[((-b) - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;b \cdot \frac{-1}{a}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{2}{\left(-b\right) - b}\\
\end{array}
\end{array}
Initial program 72.1%
Taylor expanded in a around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6475.2
Applied rewrites75.2%
Taylor expanded in b around -inf
mul-1-negN/A
lower-neg.f6471.9
Applied rewrites71.9%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6471.9
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
unsub-negN/A
lower--.f6471.9
Applied rewrites71.9%
Applied rewrites71.7%
herbie shell --seed 2024307
(FPCore (a b c)
:name "jeff quadratic root 1"
:precision binary64
(if (>= b 0.0) (/ (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))))))