
(FPCore (x) :precision binary64 (- (/ 1.0 (sqrt x)) (/ 1.0 (sqrt (+ x 1.0)))))
double code(double x) {
return (1.0 / sqrt(x)) - (1.0 / sqrt((x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / sqrt(x)) - (1.0d0 / sqrt((x + 1.0d0)))
end function
public static double code(double x) {
return (1.0 / Math.sqrt(x)) - (1.0 / Math.sqrt((x + 1.0)));
}
def code(x): return (1.0 / math.sqrt(x)) - (1.0 / math.sqrt((x + 1.0)))
function code(x) return Float64(Float64(1.0 / sqrt(x)) - Float64(1.0 / sqrt(Float64(x + 1.0)))) end
function tmp = code(x) tmp = (1.0 / sqrt(x)) - (1.0 / sqrt((x + 1.0))); end
code[x_] := N[(N[(1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[(1.0 / N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x}} - \frac{1}{\sqrt{x + 1}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (/ 1.0 (sqrt x)) (/ 1.0 (sqrt (+ x 1.0)))))
double code(double x) {
return (1.0 / sqrt(x)) - (1.0 / sqrt((x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / sqrt(x)) - (1.0d0 / sqrt((x + 1.0d0)))
end function
public static double code(double x) {
return (1.0 / Math.sqrt(x)) - (1.0 / Math.sqrt((x + 1.0)));
}
def code(x): return (1.0 / math.sqrt(x)) - (1.0 / math.sqrt((x + 1.0)))
function code(x) return Float64(Float64(1.0 / sqrt(x)) - Float64(1.0 / sqrt(Float64(x + 1.0)))) end
function tmp = code(x) tmp = (1.0 / sqrt(x)) - (1.0 / sqrt((x + 1.0))); end
code[x_] := N[(N[(1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[(1.0 / N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x}} - \frac{1}{\sqrt{x + 1}}
\end{array}
(FPCore (x) :precision binary64 (/ (- (/ 0.5 x) (/ 0.125 (* x x))) (sqrt (+ x 1.0))))
double code(double x) {
return ((0.5 / x) - (0.125 / (x * x))) / sqrt((x + 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((0.5d0 / x) - (0.125d0 / (x * x))) / sqrt((x + 1.0d0))
end function
public static double code(double x) {
return ((0.5 / x) - (0.125 / (x * x))) / Math.sqrt((x + 1.0));
}
def code(x): return ((0.5 / x) - (0.125 / (x * x))) / math.sqrt((x + 1.0))
function code(x) return Float64(Float64(Float64(0.5 / x) - Float64(0.125 / Float64(x * x))) / sqrt(Float64(x + 1.0))) end
function tmp = code(x) tmp = ((0.5 / x) - (0.125 / (x * x))) / sqrt((x + 1.0)); end
code[x_] := N[(N[(N[(0.5 / x), $MachinePrecision] - N[(0.125 / N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{0.5}{x} - \frac{0.125}{x \cdot x}}{\sqrt{x + 1}}
\end{array}
Initial program 37.9%
lift--.f64N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
frac-subN/A
div-invN/A
metadata-evalN/A
*-rgt-identityN/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites38.0%
Taylor expanded in x around inf
lower-/.f64N/A
associate-*r/N/A
metadata-evalN/A
lower--.f64N/A
lower-/.f6498.7
Applied rewrites98.7%
Applied rewrites98.7%
Applied rewrites98.7%
(FPCore (x) :precision binary64 (sqrt (pow x -1.0)))
double code(double x) {
return sqrt(pow(x, -1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x ** (-1.0d0)))
end function
public static double code(double x) {
return Math.sqrt(Math.pow(x, -1.0));
}
def code(x): return math.sqrt(math.pow(x, -1.0))
function code(x) return sqrt((x ^ -1.0)) end
function tmp = code(x) tmp = sqrt((x ^ -1.0)); end
code[x_] := N[Sqrt[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{{x}^{-1}}
\end{array}
Initial program 37.9%
Taylor expanded in x around 0
lower-sqrt.f64N/A
lower-/.f645.7
Applied rewrites5.7%
Final simplification5.7%
(FPCore (x) :precision binary64 (/ (/ (- 0.5 (/ 0.125 x)) x) (sqrt (+ x 1.0))))
double code(double x) {
return ((0.5 - (0.125 / x)) / x) / sqrt((x + 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((0.5d0 - (0.125d0 / x)) / x) / sqrt((x + 1.0d0))
end function
public static double code(double x) {
return ((0.5 - (0.125 / x)) / x) / Math.sqrt((x + 1.0));
}
def code(x): return ((0.5 - (0.125 / x)) / x) / math.sqrt((x + 1.0))
function code(x) return Float64(Float64(Float64(0.5 - Float64(0.125 / x)) / x) / sqrt(Float64(x + 1.0))) end
function tmp = code(x) tmp = ((0.5 - (0.125 / x)) / x) / sqrt((x + 1.0)); end
code[x_] := N[(N[(N[(0.5 - N[(0.125 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] / N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{0.5 - \frac{0.125}{x}}{x}}{\sqrt{x + 1}}
\end{array}
Initial program 37.9%
lift--.f64N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
frac-subN/A
div-invN/A
metadata-evalN/A
*-rgt-identityN/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites38.0%
Taylor expanded in x around inf
lower-/.f64N/A
associate-*r/N/A
metadata-evalN/A
lower--.f64N/A
lower-/.f6498.7
Applied rewrites98.7%
(FPCore (x) :precision binary64 (/ (/ 0.5 x) (sqrt (+ x 1.0))))
double code(double x) {
return (0.5 / x) / sqrt((x + 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (0.5d0 / x) / sqrt((x + 1.0d0))
end function
public static double code(double x) {
return (0.5 / x) / Math.sqrt((x + 1.0));
}
def code(x): return (0.5 / x) / math.sqrt((x + 1.0))
function code(x) return Float64(Float64(0.5 / x) / sqrt(Float64(x + 1.0))) end
function tmp = code(x) tmp = (0.5 / x) / sqrt((x + 1.0)); end
code[x_] := N[(N[(0.5 / x), $MachinePrecision] / N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{0.5}{x}}{\sqrt{x + 1}}
\end{array}
Initial program 37.9%
lift--.f64N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
frac-subN/A
div-invN/A
metadata-evalN/A
*-rgt-identityN/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites38.0%
Taylor expanded in x around inf
lower-/.f6497.6
Applied rewrites97.6%
(FPCore (x) :precision binary64 (/ (* (- (sqrt x)) -0.5) (* x x)))
double code(double x) {
return (-sqrt(x) * -0.5) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (-sqrt(x) * (-0.5d0)) / (x * x)
end function
public static double code(double x) {
return (-Math.sqrt(x) * -0.5) / (x * x);
}
def code(x): return (-math.sqrt(x) * -0.5) / (x * x)
function code(x) return Float64(Float64(Float64(-sqrt(x)) * -0.5) / Float64(x * x)) end
function tmp = code(x) tmp = (-sqrt(x) * -0.5) / (x * x); end
code[x_] := N[(N[((-N[Sqrt[x], $MachinePrecision]) * -0.5), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-\sqrt{x}\right) \cdot -0.5}{x \cdot x}
\end{array}
Initial program 37.9%
Taylor expanded in x around inf
div-subN/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
distribute-rgt-out--N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f6483.9
Applied rewrites83.9%
Applied rewrites95.9%
Taylor expanded in x around inf
Applied rewrites95.9%
Applied rewrites81.0%
(FPCore (x) :precision binary64 (sqrt (/ x (* x x))))
double code(double x) {
return sqrt((x / (x * x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x / (x * x)))
end function
public static double code(double x) {
return Math.sqrt((x / (x * x)));
}
def code(x): return math.sqrt((x / (x * x)))
function code(x) return sqrt(Float64(x / Float64(x * x))) end
function tmp = code(x) tmp = sqrt((x / (x * x))); end
code[x_] := N[Sqrt[N[(x / N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\frac{x}{x \cdot x}}
\end{array}
Initial program 37.9%
Taylor expanded in x around 0
lower-sqrt.f64N/A
lower-/.f645.7
Applied rewrites5.7%
Applied rewrites5.7%
Applied rewrites36.2%
(FPCore (x) :precision binary64 (- (pow x -0.5) (pow (+ x 1.0) -0.5)))
double code(double x) {
return pow(x, -0.5) - pow((x + 1.0), -0.5);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x ** (-0.5d0)) - ((x + 1.0d0) ** (-0.5d0))
end function
public static double code(double x) {
return Math.pow(x, -0.5) - Math.pow((x + 1.0), -0.5);
}
def code(x): return math.pow(x, -0.5) - math.pow((x + 1.0), -0.5)
function code(x) return Float64((x ^ -0.5) - (Float64(x + 1.0) ^ -0.5)) end
function tmp = code(x) tmp = (x ^ -0.5) - ((x + 1.0) ^ -0.5); end
code[x_] := N[(N[Power[x, -0.5], $MachinePrecision] - N[Power[N[(x + 1.0), $MachinePrecision], -0.5], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{x}^{-0.5} - {\left(x + 1\right)}^{-0.5}
\end{array}
herbie shell --seed 2024306
(FPCore (x)
:name "2isqrt (example 3.6)"
:precision binary64
:pre (and (> x 1.0) (< x 1e+308))
:alt
(! :herbie-platform default (- (pow x -1/2) (pow (+ x 1) -1/2)))
(- (/ 1.0 (sqrt x)) (/ 1.0 (sqrt (+ x 1.0)))))