
(FPCore (x) :precision binary64 (- (sqrt (+ 1.0 x)) (sqrt (- 1.0 x))))
double code(double x) {
return sqrt((1.0 + x)) - sqrt((1.0 - x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((1.0d0 + x)) - sqrt((1.0d0 - x))
end function
public static double code(double x) {
return Math.sqrt((1.0 + x)) - Math.sqrt((1.0 - x));
}
def code(x): return math.sqrt((1.0 + x)) - math.sqrt((1.0 - x))
function code(x) return Float64(sqrt(Float64(1.0 + x)) - sqrt(Float64(1.0 - x))) end
function tmp = code(x) tmp = sqrt((1.0 + x)) - sqrt((1.0 - x)); end
code[x_] := N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[N[(1.0 - x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{1 + x} - \sqrt{1 - x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (sqrt (+ 1.0 x)) (sqrt (- 1.0 x))))
double code(double x) {
return sqrt((1.0 + x)) - sqrt((1.0 - x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((1.0d0 + x)) - sqrt((1.0d0 - x))
end function
public static double code(double x) {
return Math.sqrt((1.0 + x)) - Math.sqrt((1.0 - x));
}
def code(x): return math.sqrt((1.0 + x)) - math.sqrt((1.0 - x))
function code(x) return Float64(sqrt(Float64(1.0 + x)) - sqrt(Float64(1.0 - x))) end
function tmp = code(x) tmp = sqrt((1.0 + x)) - sqrt((1.0 - x)); end
code[x_] := N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[N[(1.0 - x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{1 + x} - \sqrt{1 - x}
\end{array}
(FPCore (x) :precision binary64 (/ (* 2.0 x) (+ (sqrt (- 1.0 x)) (sqrt (+ x 1.0)))))
double code(double x) {
return (2.0 * x) / (sqrt((1.0 - x)) + sqrt((x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (2.0d0 * x) / (sqrt((1.0d0 - x)) + sqrt((x + 1.0d0)))
end function
public static double code(double x) {
return (2.0 * x) / (Math.sqrt((1.0 - x)) + Math.sqrt((x + 1.0)));
}
def code(x): return (2.0 * x) / (math.sqrt((1.0 - x)) + math.sqrt((x + 1.0)))
function code(x) return Float64(Float64(2.0 * x) / Float64(sqrt(Float64(1.0 - x)) + sqrt(Float64(x + 1.0)))) end
function tmp = code(x) tmp = (2.0 * x) / (sqrt((1.0 - x)) + sqrt((x + 1.0))); end
code[x_] := N[(N[(2.0 * x), $MachinePrecision] / N[(N[Sqrt[N[(1.0 - x), $MachinePrecision]], $MachinePrecision] + N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 \cdot x}{\sqrt{1 - x} + \sqrt{x + 1}}
\end{array}
Initial program 9.5%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
Applied rewrites100.0%
Taylor expanded in x around 0
lower-*.f64100.0
Applied rewrites100.0%
(FPCore (x) :precision binary64 (fma (* (* (fma 0.0546875 (* x x) 0.125) x) x) x x))
double code(double x) {
return fma(((fma(0.0546875, (x * x), 0.125) * x) * x), x, x);
}
function code(x) return fma(Float64(Float64(fma(0.0546875, Float64(x * x), 0.125) * x) * x), x, x) end
code[x_] := N[(N[(N[(N[(0.0546875 * N[(x * x), $MachinePrecision] + 0.125), $MachinePrecision] * x), $MachinePrecision] * x), $MachinePrecision] * x + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\left(\mathsf{fma}\left(0.0546875, x \cdot x, 0.125\right) \cdot x\right) \cdot x, x, x\right)
\end{array}
Initial program 9.5%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6499.3
Applied rewrites99.3%
Applied rewrites99.3%
(FPCore (x) :precision binary64 (* (fma (fma 0.0546875 (* x x) 0.125) (* x x) 1.0) x))
double code(double x) {
return fma(fma(0.0546875, (x * x), 0.125), (x * x), 1.0) * x;
}
function code(x) return Float64(fma(fma(0.0546875, Float64(x * x), 0.125), Float64(x * x), 1.0) * x) end
code[x_] := N[(N[(N[(0.0546875 * N[(x * x), $MachinePrecision] + 0.125), $MachinePrecision] * N[(x * x), $MachinePrecision] + 1.0), $MachinePrecision] * x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\mathsf{fma}\left(0.0546875, x \cdot x, 0.125\right), x \cdot x, 1\right) \cdot x
\end{array}
Initial program 9.5%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6499.3
Applied rewrites99.3%
(FPCore (x) :precision binary64 (fma (* 0.125 (* x x)) x x))
double code(double x) {
return fma((0.125 * (x * x)), x, x);
}
function code(x) return fma(Float64(0.125 * Float64(x * x)), x, x) end
code[x_] := N[(N[(0.125 * N[(x * x), $MachinePrecision]), $MachinePrecision] * x + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(0.125 \cdot \left(x \cdot x\right), x, x\right)
\end{array}
Initial program 9.5%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6499.1
Applied rewrites99.1%
Applied rewrites99.2%
(FPCore (x) :precision binary64 (* (fma (* x x) 0.125 1.0) x))
double code(double x) {
return fma((x * x), 0.125, 1.0) * x;
}
function code(x) return Float64(fma(Float64(x * x), 0.125, 1.0) * x) end
code[x_] := N[(N[(N[(x * x), $MachinePrecision] * 0.125 + 1.0), $MachinePrecision] * x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x \cdot x, 0.125, 1\right) \cdot x
\end{array}
Initial program 9.5%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6499.1
Applied rewrites99.1%
(FPCore (x) :precision binary64 (* 1.0 x))
double code(double x) {
return 1.0 * x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 * x
end function
public static double code(double x) {
return 1.0 * x;
}
def code(x): return 1.0 * x
function code(x) return Float64(1.0 * x) end
function tmp = code(x) tmp = 1.0 * x; end
code[x_] := N[(1.0 * x), $MachinePrecision]
\begin{array}{l}
\\
1 \cdot x
\end{array}
Initial program 9.5%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6499.1
Applied rewrites99.1%
Taylor expanded in x around 0
Applied rewrites98.9%
(FPCore (x) :precision binary64 (/ (* 2.0 x) (+ (sqrt (+ 1.0 x)) (sqrt (- 1.0 x)))))
double code(double x) {
return (2.0 * x) / (sqrt((1.0 + x)) + sqrt((1.0 - x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (2.0d0 * x) / (sqrt((1.0d0 + x)) + sqrt((1.0d0 - x)))
end function
public static double code(double x) {
return (2.0 * x) / (Math.sqrt((1.0 + x)) + Math.sqrt((1.0 - x)));
}
def code(x): return (2.0 * x) / (math.sqrt((1.0 + x)) + math.sqrt((1.0 - x)))
function code(x) return Float64(Float64(2.0 * x) / Float64(sqrt(Float64(1.0 + x)) + sqrt(Float64(1.0 - x)))) end
function tmp = code(x) tmp = (2.0 * x) / (sqrt((1.0 + x)) + sqrt((1.0 - x))); end
code[x_] := N[(N[(2.0 * x), $MachinePrecision] / N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[Sqrt[N[(1.0 - x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 \cdot x}{\sqrt{1 + x} + \sqrt{1 - x}}
\end{array}
herbie shell --seed 2024305
(FPCore (x)
:name "bug333 (missed optimization)"
:precision binary64
:pre (and (<= -1.0 x) (<= x 1.0))
:alt
(! :herbie-platform default (/ (* 2 x) (+ (sqrt (+ 1 x)) (sqrt (- 1 x)))))
(- (sqrt (+ 1.0 x)) (sqrt (- 1.0 x))))