
(FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (v * l)))
end function
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
function tmp = code(c0, A, V, l) tmp = c0 * sqrt((A / (V * l))); end
code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 17 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (v * l)))
end function
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
function tmp = code(c0, A, V, l) tmp = c0 * sqrt((A / (V * l))); end
code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\end{array}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (sqrt (- V))))
(if (<= (* V l) -2e-318)
(* (/ (sqrt (- A)) (sqrt l)) (/ c0 t_0))
(if (<= (* V l) 0.0)
(/ c0 (sqrt (* (/ V A) l)))
(if (<= (* V l) INFINITY)
(* c0 (/ (sqrt A) (sqrt (* l V))))
(/ (* (sqrt A) c0) (* t_0 (sqrt (- l)))))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = sqrt(-V);
double tmp;
if ((V * l) <= -2e-318) {
tmp = (sqrt(-A) / sqrt(l)) * (c0 / t_0);
} else if ((V * l) <= 0.0) {
tmp = c0 / sqrt(((V / A) * l));
} else if ((V * l) <= ((double) INFINITY)) {
tmp = c0 * (sqrt(A) / sqrt((l * V)));
} else {
tmp = (sqrt(A) * c0) / (t_0 * sqrt(-l));
}
return tmp;
}
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = Math.sqrt(-V);
double tmp;
if ((V * l) <= -2e-318) {
tmp = (Math.sqrt(-A) / Math.sqrt(l)) * (c0 / t_0);
} else if ((V * l) <= 0.0) {
tmp = c0 / Math.sqrt(((V / A) * l));
} else if ((V * l) <= Double.POSITIVE_INFINITY) {
tmp = c0 * (Math.sqrt(A) / Math.sqrt((l * V)));
} else {
tmp = (Math.sqrt(A) * c0) / (t_0 * Math.sqrt(-l));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = math.sqrt(-V) tmp = 0 if (V * l) <= -2e-318: tmp = (math.sqrt(-A) / math.sqrt(l)) * (c0 / t_0) elif (V * l) <= 0.0: tmp = c0 / math.sqrt(((V / A) * l)) elif (V * l) <= math.inf: tmp = c0 * (math.sqrt(A) / math.sqrt((l * V))) else: tmp = (math.sqrt(A) * c0) / (t_0 * math.sqrt(-l)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = sqrt(Float64(-V)) tmp = 0.0 if (Float64(V * l) <= -2e-318) tmp = Float64(Float64(sqrt(Float64(-A)) / sqrt(l)) * Float64(c0 / t_0)); elseif (Float64(V * l) <= 0.0) tmp = Float64(c0 / sqrt(Float64(Float64(V / A) * l))); elseif (Float64(V * l) <= Inf) tmp = Float64(c0 * Float64(sqrt(A) / sqrt(Float64(l * V)))); else tmp = Float64(Float64(sqrt(A) * c0) / Float64(t_0 * sqrt(Float64(-l)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = sqrt(-V);
tmp = 0.0;
if ((V * l) <= -2e-318)
tmp = (sqrt(-A) / sqrt(l)) * (c0 / t_0);
elseif ((V * l) <= 0.0)
tmp = c0 / sqrt(((V / A) * l));
elseif ((V * l) <= Inf)
tmp = c0 * (sqrt(A) / sqrt((l * V)));
else
tmp = (sqrt(A) * c0) / (t_0 * sqrt(-l));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[Sqrt[(-V)], $MachinePrecision]}, If[LessEqual[N[(V * l), $MachinePrecision], -2e-318], N[(N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[l], $MachinePrecision]), $MachinePrecision] * N[(c0 / t$95$0), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 0.0], N[(c0 / N[Sqrt[N[(N[(V / A), $MachinePrecision] * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], Infinity], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(l * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[A], $MachinePrecision] * c0), $MachinePrecision] / N[(t$95$0 * N[Sqrt[(-l)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \sqrt{-V}\\
\mathbf{if}\;V \cdot \ell \leq -2 \cdot 10^{-318}:\\
\;\;\;\;\frac{\sqrt{-A}}{\sqrt{\ell}} \cdot \frac{c0}{t\_0}\\
\mathbf{elif}\;V \cdot \ell \leq 0:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{V}{A} \cdot \ell}}\\
\mathbf{elif}\;V \cdot \ell \leq \infty:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{\ell \cdot V}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{A} \cdot c0}{t\_0 \cdot \sqrt{-\ell}}\\
\end{array}
\end{array}
if (*.f64 V l) < -2.0000024e-318Initial program 84.6%
lift-*.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-/.f64N/A
frac-2negN/A
sqrt-divN/A
associate-*l/N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
sqrt-prodN/A
pow1/2N/A
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
pow1/2N/A
lower-sqrt.f64N/A
lower-neg.f6448.9
Applied rewrites48.9%
if -2.0000024e-318 < (*.f64 V l) < 0.0Initial program 35.4%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6435.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6435.4
Applied rewrites35.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6475.2
Applied rewrites75.2%
if 0.0 < (*.f64 V l) < +inf.0Initial program 75.5%
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6491.1
lift-*.f64N/A
*-commutativeN/A
lower-*.f6491.1
Applied rewrites91.1%
if +inf.0 < (*.f64 V l) Initial program 75.1%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6475.2
lift-*.f64N/A
*-commutativeN/A
lower-*.f6475.2
Applied rewrites75.2%
lift-/.f64N/A
frac-2negN/A
neg-mul-1N/A
lift-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lift-neg.f64N/A
times-fracN/A
lift-/.f64N/A
associate-/r/N/A
lower-/.f64N/A
lift-/.f64N/A
associate-/r/N/A
associate-*l/N/A
neg-mul-1N/A
lift-neg.f64N/A
frac-2negN/A
lower-/.f6471.5
Applied rewrites71.5%
lift-/.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
associate-/r/N/A
lift-/.f64N/A
frac-2negN/A
lift-neg.f64N/A
lift-neg.f64N/A
sqrt-divN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
frac-timesN/A
*-commutativeN/A
frac-timesN/A
Applied rewrites25.9%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* V l) -2e-260)
(* c0 (sqrt (* (/ (pow l -1.0) V) A)))
(if (<= (* V l) 0.0)
(/ c0 (sqrt (* (/ V A) l)))
(* c0 (/ (sqrt A) (sqrt (* l V)))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -2e-260) {
tmp = c0 * sqrt(((pow(l, -1.0) / V) * A));
} else if ((V * l) <= 0.0) {
tmp = c0 / sqrt(((V / A) * l));
} else {
tmp = c0 * (sqrt(A) / sqrt((l * V)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if ((v * l) <= (-2d-260)) then
tmp = c0 * sqrt((((l ** (-1.0d0)) / v) * a))
else if ((v * l) <= 0.0d0) then
tmp = c0 / sqrt(((v / a) * l))
else
tmp = c0 * (sqrt(a) / sqrt((l * v)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -2e-260) {
tmp = c0 * Math.sqrt(((Math.pow(l, -1.0) / V) * A));
} else if ((V * l) <= 0.0) {
tmp = c0 / Math.sqrt(((V / A) * l));
} else {
tmp = c0 * (Math.sqrt(A) / Math.sqrt((l * V)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= -2e-260: tmp = c0 * math.sqrt(((math.pow(l, -1.0) / V) * A)) elif (V * l) <= 0.0: tmp = c0 / math.sqrt(((V / A) * l)) else: tmp = c0 * (math.sqrt(A) / math.sqrt((l * V))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= -2e-260) tmp = Float64(c0 * sqrt(Float64(Float64((l ^ -1.0) / V) * A))); elseif (Float64(V * l) <= 0.0) tmp = Float64(c0 / sqrt(Float64(Float64(V / A) * l))); else tmp = Float64(c0 * Float64(sqrt(A) / sqrt(Float64(l * V)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= -2e-260)
tmp = c0 * sqrt((((l ^ -1.0) / V) * A));
elseif ((V * l) <= 0.0)
tmp = c0 / sqrt(((V / A) * l));
else
tmp = c0 * (sqrt(A) / sqrt((l * V)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], -2e-260], N[(c0 * N[Sqrt[N[(N[(N[Power[l, -1.0], $MachinePrecision] / V), $MachinePrecision] * A), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 0.0], N[(c0 / N[Sqrt[N[(N[(V / A), $MachinePrecision] * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(l * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq -2 \cdot 10^{-260}:\\
\;\;\;\;c0 \cdot \sqrt{\frac{{\ell}^{-1}}{V} \cdot A}\\
\mathbf{elif}\;V \cdot \ell \leq 0:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{V}{A} \cdot \ell}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{\ell \cdot V}}\\
\end{array}
\end{array}
if (*.f64 V l) < -1.99999999999999992e-260Initial program 85.5%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6477.8
Applied rewrites77.8%
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
*-commutativeN/A
lift-*.f64N/A
clear-numN/A
metadata-evalN/A
frac-2negN/A
associate-/r/N/A
lower-*.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift-neg.f64N/A
associate-/r*N/A
metadata-evalN/A
lower-/.f64N/A
metadata-evalN/A
lift-neg.f64N/A
frac-2negN/A
lower-/.f64N/A
lower-neg.f6485.6
Applied rewrites85.6%
if -1.99999999999999992e-260 < (*.f64 V l) < 0.0Initial program 41.5%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6441.5
lift-*.f64N/A
*-commutativeN/A
lower-*.f6441.5
Applied rewrites41.5%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6474.0
Applied rewrites74.0%
if 0.0 < (*.f64 V l) Initial program 75.5%
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6491.1
lift-*.f64N/A
*-commutativeN/A
lower-*.f6491.1
Applied rewrites91.1%
Final simplification86.7%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (* c0 (sqrt (/ A (* V l))))))
(if (or (<= t_0 0.0) (not (<= t_0 1.6e+258)))
(/ c0 (sqrt (* (/ V A) l)))
t_0)))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = c0 * sqrt((A / (V * l)));
double tmp;
if ((t_0 <= 0.0) || !(t_0 <= 1.6e+258)) {
tmp = c0 / sqrt(((V / A) * l));
} else {
tmp = t_0;
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = c0 * sqrt((a / (v * l)))
if ((t_0 <= 0.0d0) .or. (.not. (t_0 <= 1.6d+258))) then
tmp = c0 / sqrt(((v / a) * l))
else
tmp = t_0
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = c0 * Math.sqrt((A / (V * l)));
double tmp;
if ((t_0 <= 0.0) || !(t_0 <= 1.6e+258)) {
tmp = c0 / Math.sqrt(((V / A) * l));
} else {
tmp = t_0;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = c0 * math.sqrt((A / (V * l))) tmp = 0 if (t_0 <= 0.0) or not (t_0 <= 1.6e+258): tmp = c0 / math.sqrt(((V / A) * l)) else: tmp = t_0 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(c0 * sqrt(Float64(A / Float64(V * l)))) tmp = 0.0 if ((t_0 <= 0.0) || !(t_0 <= 1.6e+258)) tmp = Float64(c0 / sqrt(Float64(Float64(V / A) * l))); else tmp = t_0; end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = c0 * sqrt((A / (V * l)));
tmp = 0.0;
if ((t_0 <= 0.0) || ~((t_0 <= 1.6e+258)))
tmp = c0 / sqrt(((V / A) * l));
else
tmp = t_0;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, 0.0], N[Not[LessEqual[t$95$0, 1.6e+258]], $MachinePrecision]], N[(c0 / N[Sqrt[N[(N[(V / A), $MachinePrecision] * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], t$95$0]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}\\
\mathbf{if}\;t\_0 \leq 0 \lor \neg \left(t\_0 \leq 1.6 \cdot 10^{+258}\right):\\
\;\;\;\;\frac{c0}{\sqrt{\frac{V}{A} \cdot \ell}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 0.0 or 1.60000000000000005e258 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) Initial program 66.8%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6467.2
lift-*.f64N/A
*-commutativeN/A
lower-*.f6467.2
Applied rewrites67.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6469.7
Applied rewrites69.7%
if 0.0 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 1.60000000000000005e258Initial program 98.1%
Final simplification77.3%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (* c0 (sqrt (/ A (* V l))))))
(if (or (<= t_0 0.0) (not (<= t_0 1.6e+258)))
(* c0 (sqrt (/ (/ A V) l)))
t_0)))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = c0 * sqrt((A / (V * l)));
double tmp;
if ((t_0 <= 0.0) || !(t_0 <= 1.6e+258)) {
tmp = c0 * sqrt(((A / V) / l));
} else {
tmp = t_0;
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = c0 * sqrt((a / (v * l)))
if ((t_0 <= 0.0d0) .or. (.not. (t_0 <= 1.6d+258))) then
tmp = c0 * sqrt(((a / v) / l))
else
tmp = t_0
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = c0 * Math.sqrt((A / (V * l)));
double tmp;
if ((t_0 <= 0.0) || !(t_0 <= 1.6e+258)) {
tmp = c0 * Math.sqrt(((A / V) / l));
} else {
tmp = t_0;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = c0 * math.sqrt((A / (V * l))) tmp = 0 if (t_0 <= 0.0) or not (t_0 <= 1.6e+258): tmp = c0 * math.sqrt(((A / V) / l)) else: tmp = t_0 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(c0 * sqrt(Float64(A / Float64(V * l)))) tmp = 0.0 if ((t_0 <= 0.0) || !(t_0 <= 1.6e+258)) tmp = Float64(c0 * sqrt(Float64(Float64(A / V) / l))); else tmp = t_0; end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = c0 * sqrt((A / (V * l)));
tmp = 0.0;
if ((t_0 <= 0.0) || ~((t_0 <= 1.6e+258)))
tmp = c0 * sqrt(((A / V) / l));
else
tmp = t_0;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, 0.0], N[Not[LessEqual[t$95$0, 1.6e+258]], $MachinePrecision]], N[(c0 * N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], t$95$0]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}\\
\mathbf{if}\;t\_0 \leq 0 \lor \neg \left(t\_0 \leq 1.6 \cdot 10^{+258}\right):\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{V}}{\ell}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 0.0 or 1.60000000000000005e258 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) Initial program 66.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6470.1
Applied rewrites70.1%
if 0.0 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 1.60000000000000005e258Initial program 98.1%
Final simplification77.5%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (* c0 (sqrt (/ A (* V l))))))
(if (<= t_0 0.0)
(* c0 (sqrt (/ (/ A l) V)))
(if (<= t_0 1.6e+258) t_0 (* c0 (sqrt (/ (/ A V) l)))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = c0 * sqrt((A / (V * l)));
double tmp;
if (t_0 <= 0.0) {
tmp = c0 * sqrt(((A / l) / V));
} else if (t_0 <= 1.6e+258) {
tmp = t_0;
} else {
tmp = c0 * sqrt(((A / V) / l));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = c0 * sqrt((a / (v * l)))
if (t_0 <= 0.0d0) then
tmp = c0 * sqrt(((a / l) / v))
else if (t_0 <= 1.6d+258) then
tmp = t_0
else
tmp = c0 * sqrt(((a / v) / l))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = c0 * Math.sqrt((A / (V * l)));
double tmp;
if (t_0 <= 0.0) {
tmp = c0 * Math.sqrt(((A / l) / V));
} else if (t_0 <= 1.6e+258) {
tmp = t_0;
} else {
tmp = c0 * Math.sqrt(((A / V) / l));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = c0 * math.sqrt((A / (V * l))) tmp = 0 if t_0 <= 0.0: tmp = c0 * math.sqrt(((A / l) / V)) elif t_0 <= 1.6e+258: tmp = t_0 else: tmp = c0 * math.sqrt(((A / V) / l)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(c0 * sqrt(Float64(A / Float64(V * l)))) tmp = 0.0 if (t_0 <= 0.0) tmp = Float64(c0 * sqrt(Float64(Float64(A / l) / V))); elseif (t_0 <= 1.6e+258) tmp = t_0; else tmp = Float64(c0 * sqrt(Float64(Float64(A / V) / l))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = c0 * sqrt((A / (V * l)));
tmp = 0.0;
if (t_0 <= 0.0)
tmp = c0 * sqrt(((A / l) / V));
elseif (t_0 <= 1.6e+258)
tmp = t_0;
else
tmp = c0 * sqrt(((A / V) / l));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], N[(c0 * N[Sqrt[N[(N[(A / l), $MachinePrecision] / V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 1.6e+258], t$95$0, N[(c0 * N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}\\
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{\ell}}{V}}\\
\mathbf{elif}\;t\_0 \leq 1.6 \cdot 10^{+258}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{V}}{\ell}}\\
\end{array}
\end{array}
if (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 0.0Initial program 69.2%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6466.4
Applied rewrites66.4%
if 0.0 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 1.60000000000000005e258Initial program 98.1%
if 1.60000000000000005e258 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) Initial program 49.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6462.5
Applied rewrites62.5%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (sqrt (- V))))
(if (<= (* V l) -2e-318)
(* c0 (/ (sqrt (- A)) (* t_0 (sqrt l))))
(if (<= (* V l) 0.0)
(/ c0 (sqrt (* (/ V A) l)))
(if (<= (* V l) INFINITY)
(* c0 (/ (sqrt A) (sqrt (* l V))))
(/ (* (sqrt A) c0) (* t_0 (sqrt (- l)))))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = sqrt(-V);
double tmp;
if ((V * l) <= -2e-318) {
tmp = c0 * (sqrt(-A) / (t_0 * sqrt(l)));
} else if ((V * l) <= 0.0) {
tmp = c0 / sqrt(((V / A) * l));
} else if ((V * l) <= ((double) INFINITY)) {
tmp = c0 * (sqrt(A) / sqrt((l * V)));
} else {
tmp = (sqrt(A) * c0) / (t_0 * sqrt(-l));
}
return tmp;
}
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = Math.sqrt(-V);
double tmp;
if ((V * l) <= -2e-318) {
tmp = c0 * (Math.sqrt(-A) / (t_0 * Math.sqrt(l)));
} else if ((V * l) <= 0.0) {
tmp = c0 / Math.sqrt(((V / A) * l));
} else if ((V * l) <= Double.POSITIVE_INFINITY) {
tmp = c0 * (Math.sqrt(A) / Math.sqrt((l * V)));
} else {
tmp = (Math.sqrt(A) * c0) / (t_0 * Math.sqrt(-l));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = math.sqrt(-V) tmp = 0 if (V * l) <= -2e-318: tmp = c0 * (math.sqrt(-A) / (t_0 * math.sqrt(l))) elif (V * l) <= 0.0: tmp = c0 / math.sqrt(((V / A) * l)) elif (V * l) <= math.inf: tmp = c0 * (math.sqrt(A) / math.sqrt((l * V))) else: tmp = (math.sqrt(A) * c0) / (t_0 * math.sqrt(-l)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = sqrt(Float64(-V)) tmp = 0.0 if (Float64(V * l) <= -2e-318) tmp = Float64(c0 * Float64(sqrt(Float64(-A)) / Float64(t_0 * sqrt(l)))); elseif (Float64(V * l) <= 0.0) tmp = Float64(c0 / sqrt(Float64(Float64(V / A) * l))); elseif (Float64(V * l) <= Inf) tmp = Float64(c0 * Float64(sqrt(A) / sqrt(Float64(l * V)))); else tmp = Float64(Float64(sqrt(A) * c0) / Float64(t_0 * sqrt(Float64(-l)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = sqrt(-V);
tmp = 0.0;
if ((V * l) <= -2e-318)
tmp = c0 * (sqrt(-A) / (t_0 * sqrt(l)));
elseif ((V * l) <= 0.0)
tmp = c0 / sqrt(((V / A) * l));
elseif ((V * l) <= Inf)
tmp = c0 * (sqrt(A) / sqrt((l * V)));
else
tmp = (sqrt(A) * c0) / (t_0 * sqrt(-l));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[Sqrt[(-V)], $MachinePrecision]}, If[LessEqual[N[(V * l), $MachinePrecision], -2e-318], N[(c0 * N[(N[Sqrt[(-A)], $MachinePrecision] / N[(t$95$0 * N[Sqrt[l], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 0.0], N[(c0 / N[Sqrt[N[(N[(V / A), $MachinePrecision] * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], Infinity], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(l * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[A], $MachinePrecision] * c0), $MachinePrecision] / N[(t$95$0 * N[Sqrt[(-l)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \sqrt{-V}\\
\mathbf{if}\;V \cdot \ell \leq -2 \cdot 10^{-318}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{-A}}{t\_0 \cdot \sqrt{\ell}}\\
\mathbf{elif}\;V \cdot \ell \leq 0:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{V}{A} \cdot \ell}}\\
\mathbf{elif}\;V \cdot \ell \leq \infty:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{\ell \cdot V}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{A} \cdot c0}{t\_0 \cdot \sqrt{-\ell}}\\
\end{array}
\end{array}
if (*.f64 V l) < -2.0000024e-318Initial program 84.6%
lift-sqrt.f64N/A
lift-/.f64N/A
frac-2negN/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6489.7
Applied rewrites89.7%
lift-sqrt.f64N/A
pow1/2N/A
lift-*.f64N/A
unpow-prod-downN/A
lower-*.f64N/A
pow1/2N/A
lower-sqrt.f64N/A
pow1/2N/A
lower-sqrt.f6447.5
Applied rewrites47.5%
if -2.0000024e-318 < (*.f64 V l) < 0.0Initial program 35.4%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6435.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6435.4
Applied rewrites35.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6475.2
Applied rewrites75.2%
if 0.0 < (*.f64 V l) < +inf.0Initial program 75.5%
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6491.1
lift-*.f64N/A
*-commutativeN/A
lower-*.f6491.1
Applied rewrites91.1%
if +inf.0 < (*.f64 V l) Initial program 75.1%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6475.2
lift-*.f64N/A
*-commutativeN/A
lower-*.f6475.2
Applied rewrites75.2%
lift-/.f64N/A
frac-2negN/A
neg-mul-1N/A
lift-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lift-neg.f64N/A
times-fracN/A
lift-/.f64N/A
associate-/r/N/A
lower-/.f64N/A
lift-/.f64N/A
associate-/r/N/A
associate-*l/N/A
neg-mul-1N/A
lift-neg.f64N/A
frac-2negN/A
lower-/.f6471.5
Applied rewrites71.5%
lift-/.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
associate-/r/N/A
lift-/.f64N/A
frac-2negN/A
lift-neg.f64N/A
lift-neg.f64N/A
sqrt-divN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
frac-timesN/A
*-commutativeN/A
frac-timesN/A
Applied rewrites25.9%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (/ A (* V l))))
(if (<= t_0 5e-316)
(* c0 (sqrt (/ (/ A l) V)))
(if (<= t_0 4e+270)
(/ c0 (sqrt (/ (* l V) A)))
(/ c0 (sqrt (* (/ l A) V)))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if (t_0 <= 5e-316) {
tmp = c0 * sqrt(((A / l) / V));
} else if (t_0 <= 4e+270) {
tmp = c0 / sqrt(((l * V) / A));
} else {
tmp = c0 / sqrt(((l / A) * V));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = a / (v * l)
if (t_0 <= 5d-316) then
tmp = c0 * sqrt(((a / l) / v))
else if (t_0 <= 4d+270) then
tmp = c0 / sqrt(((l * v) / a))
else
tmp = c0 / sqrt(((l / a) * v))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if (t_0 <= 5e-316) {
tmp = c0 * Math.sqrt(((A / l) / V));
} else if (t_0 <= 4e+270) {
tmp = c0 / Math.sqrt(((l * V) / A));
} else {
tmp = c0 / Math.sqrt(((l / A) * V));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = A / (V * l) tmp = 0 if t_0 <= 5e-316: tmp = c0 * math.sqrt(((A / l) / V)) elif t_0 <= 4e+270: tmp = c0 / math.sqrt(((l * V) / A)) else: tmp = c0 / math.sqrt(((l / A) * V)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(A / Float64(V * l)) tmp = 0.0 if (t_0 <= 5e-316) tmp = Float64(c0 * sqrt(Float64(Float64(A / l) / V))); elseif (t_0 <= 4e+270) tmp = Float64(c0 / sqrt(Float64(Float64(l * V) / A))); else tmp = Float64(c0 / sqrt(Float64(Float64(l / A) * V))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = A / (V * l);
tmp = 0.0;
if (t_0 <= 5e-316)
tmp = c0 * sqrt(((A / l) / V));
elseif (t_0 <= 4e+270)
tmp = c0 / sqrt(((l * V) / A));
else
tmp = c0 / sqrt(((l / A) * V));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 5e-316], N[(c0 * N[Sqrt[N[(N[(A / l), $MachinePrecision] / V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 4e+270], N[(c0 / N[Sqrt[N[(N[(l * V), $MachinePrecision] / A), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(c0 / N[Sqrt[N[(N[(l / A), $MachinePrecision] * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \frac{A}{V \cdot \ell}\\
\mathbf{if}\;t\_0 \leq 5 \cdot 10^{-316}:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{\ell}}{V}}\\
\mathbf{elif}\;t\_0 \leq 4 \cdot 10^{+270}:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{\ell \cdot V}{A}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{\ell}{A} \cdot V}}\\
\end{array}
\end{array}
if (/.f64 A (*.f64 V l)) < 5.000000017e-316Initial program 31.8%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6443.2
Applied rewrites43.2%
if 5.000000017e-316 < (/.f64 A (*.f64 V l)) < 4.0000000000000002e270Initial program 98.8%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6498.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6498.8
Applied rewrites98.8%
if 4.0000000000000002e270 < (/.f64 A (*.f64 V l)) Initial program 35.5%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6436.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6436.8
Applied rewrites36.8%
lift-/.f64N/A
lift-*.f64N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6456.3
Applied rewrites56.3%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (/ A (* V l))))
(if (<= t_0 0.0)
(/ c0 (sqrt (* (/ V A) l)))
(if (<= t_0 1e+303) (* c0 (sqrt t_0)) (/ c0 (sqrt (* (/ l A) V)))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if (t_0 <= 0.0) {
tmp = c0 / sqrt(((V / A) * l));
} else if (t_0 <= 1e+303) {
tmp = c0 * sqrt(t_0);
} else {
tmp = c0 / sqrt(((l / A) * V));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = a / (v * l)
if (t_0 <= 0.0d0) then
tmp = c0 / sqrt(((v / a) * l))
else if (t_0 <= 1d+303) then
tmp = c0 * sqrt(t_0)
else
tmp = c0 / sqrt(((l / a) * v))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if (t_0 <= 0.0) {
tmp = c0 / Math.sqrt(((V / A) * l));
} else if (t_0 <= 1e+303) {
tmp = c0 * Math.sqrt(t_0);
} else {
tmp = c0 / Math.sqrt(((l / A) * V));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = A / (V * l) tmp = 0 if t_0 <= 0.0: tmp = c0 / math.sqrt(((V / A) * l)) elif t_0 <= 1e+303: tmp = c0 * math.sqrt(t_0) else: tmp = c0 / math.sqrt(((l / A) * V)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(A / Float64(V * l)) tmp = 0.0 if (t_0 <= 0.0) tmp = Float64(c0 / sqrt(Float64(Float64(V / A) * l))); elseif (t_0 <= 1e+303) tmp = Float64(c0 * sqrt(t_0)); else tmp = Float64(c0 / sqrt(Float64(Float64(l / A) * V))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = A / (V * l);
tmp = 0.0;
if (t_0 <= 0.0)
tmp = c0 / sqrt(((V / A) * l));
elseif (t_0 <= 1e+303)
tmp = c0 * sqrt(t_0);
else
tmp = c0 / sqrt(((l / A) * V));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], N[(c0 / N[Sqrt[N[(N[(V / A), $MachinePrecision] * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 1e+303], N[(c0 * N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision], N[(c0 / N[Sqrt[N[(N[(l / A), $MachinePrecision] * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \frac{A}{V \cdot \ell}\\
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{V}{A} \cdot \ell}}\\
\mathbf{elif}\;t\_0 \leq 10^{+303}:\\
\;\;\;\;c0 \cdot \sqrt{t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{\ell}{A} \cdot V}}\\
\end{array}
\end{array}
if (/.f64 A (*.f64 V l)) < 0.0Initial program 31.0%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6431.0
lift-*.f64N/A
*-commutativeN/A
lower-*.f6431.0
Applied rewrites31.0%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6444.1
Applied rewrites44.1%
if 0.0 < (/.f64 A (*.f64 V l)) < 1e303Initial program 98.6%
if 1e303 < (/.f64 A (*.f64 V l)) Initial program 26.5%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6428.1
lift-*.f64N/A
*-commutativeN/A
lower-*.f6428.1
Applied rewrites28.1%
lift-/.f64N/A
lift-*.f64N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6450.3
Applied rewrites50.3%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* V l) (- INFINITY))
(* c0 (* (sqrt (/ -1.0 V)) (sqrt (/ (- A) l))))
(if (<= (* V l) -2e-318)
(* c0 (/ (sqrt (- A)) (sqrt (* (- V) l))))
(if (<= (* V l) 0.0)
(/ c0 (sqrt (* (/ V A) l)))
(* c0 (/ (sqrt A) (sqrt (* l V))))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -((double) INFINITY)) {
tmp = c0 * (sqrt((-1.0 / V)) * sqrt((-A / l)));
} else if ((V * l) <= -2e-318) {
tmp = c0 * (sqrt(-A) / sqrt((-V * l)));
} else if ((V * l) <= 0.0) {
tmp = c0 / sqrt(((V / A) * l));
} else {
tmp = c0 * (sqrt(A) / sqrt((l * V)));
}
return tmp;
}
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -Double.POSITIVE_INFINITY) {
tmp = c0 * (Math.sqrt((-1.0 / V)) * Math.sqrt((-A / l)));
} else if ((V * l) <= -2e-318) {
tmp = c0 * (Math.sqrt(-A) / Math.sqrt((-V * l)));
} else if ((V * l) <= 0.0) {
tmp = c0 / Math.sqrt(((V / A) * l));
} else {
tmp = c0 * (Math.sqrt(A) / Math.sqrt((l * V)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= -math.inf: tmp = c0 * (math.sqrt((-1.0 / V)) * math.sqrt((-A / l))) elif (V * l) <= -2e-318: tmp = c0 * (math.sqrt(-A) / math.sqrt((-V * l))) elif (V * l) <= 0.0: tmp = c0 / math.sqrt(((V / A) * l)) else: tmp = c0 * (math.sqrt(A) / math.sqrt((l * V))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= Float64(-Inf)) tmp = Float64(c0 * Float64(sqrt(Float64(-1.0 / V)) * sqrt(Float64(Float64(-A) / l)))); elseif (Float64(V * l) <= -2e-318) tmp = Float64(c0 * Float64(sqrt(Float64(-A)) / sqrt(Float64(Float64(-V) * l)))); elseif (Float64(V * l) <= 0.0) tmp = Float64(c0 / sqrt(Float64(Float64(V / A) * l))); else tmp = Float64(c0 * Float64(sqrt(A) / sqrt(Float64(l * V)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= -Inf)
tmp = c0 * (sqrt((-1.0 / V)) * sqrt((-A / l)));
elseif ((V * l) <= -2e-318)
tmp = c0 * (sqrt(-A) / sqrt((-V * l)));
elseif ((V * l) <= 0.0)
tmp = c0 / sqrt(((V / A) * l));
else
tmp = c0 * (sqrt(A) / sqrt((l * V)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], (-Infinity)], N[(c0 * N[(N[Sqrt[N[(-1.0 / V), $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[((-A) / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], -2e-318], N[(c0 * N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[N[((-V) * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 0.0], N[(c0 / N[Sqrt[N[(N[(V / A), $MachinePrecision] * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(l * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq -\infty:\\
\;\;\;\;c0 \cdot \left(\sqrt{\frac{-1}{V}} \cdot \sqrt{\frac{-A}{\ell}}\right)\\
\mathbf{elif}\;V \cdot \ell \leq -2 \cdot 10^{-318}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{-A}}{\sqrt{\left(-V\right) \cdot \ell}}\\
\mathbf{elif}\;V \cdot \ell \leq 0:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{V}{A} \cdot \ell}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{\ell \cdot V}}\\
\end{array}
\end{array}
if (*.f64 V l) < -inf.0Initial program 20.6%
lift-sqrt.f64N/A
lift-/.f64N/A
frac-2negN/A
neg-mul-1N/A
lift-*.f64N/A
distribute-rgt-neg-inN/A
times-fracN/A
sqrt-prodN/A
frac-2negN/A
metadata-evalN/A
inv-powN/A
lower-*.f64N/A
lower-sqrt.f64N/A
inv-powN/A
metadata-evalN/A
frac-2negN/A
lower-/.f64N/A
lower-sqrt.f64N/A
remove-double-negN/A
frac-2neg-revN/A
lower-/.f64N/A
lower-neg.f6447.2
Applied rewrites47.2%
if -inf.0 < (*.f64 V l) < -2.0000024e-318Initial program 93.3%
lift-sqrt.f64N/A
lift-/.f64N/A
frac-2negN/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6499.0
Applied rewrites99.0%
if -2.0000024e-318 < (*.f64 V l) < 0.0Initial program 35.4%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6435.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6435.4
Applied rewrites35.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6475.2
Applied rewrites75.2%
if 0.0 < (*.f64 V l) Initial program 75.5%
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6491.1
lift-*.f64N/A
*-commutativeN/A
lower-*.f6491.1
Applied rewrites91.1%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* V l) (- INFINITY))
(* c0 (/ (sqrt (/ (- A) l)) (sqrt (- V))))
(if (<= (* V l) -2e-318)
(* c0 (/ (sqrt (- A)) (sqrt (* (- V) l))))
(if (<= (* V l) 0.0)
(/ c0 (sqrt (* (/ V A) l)))
(* c0 (/ (sqrt A) (sqrt (* l V))))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -((double) INFINITY)) {
tmp = c0 * (sqrt((-A / l)) / sqrt(-V));
} else if ((V * l) <= -2e-318) {
tmp = c0 * (sqrt(-A) / sqrt((-V * l)));
} else if ((V * l) <= 0.0) {
tmp = c0 / sqrt(((V / A) * l));
} else {
tmp = c0 * (sqrt(A) / sqrt((l * V)));
}
return tmp;
}
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -Double.POSITIVE_INFINITY) {
tmp = c0 * (Math.sqrt((-A / l)) / Math.sqrt(-V));
} else if ((V * l) <= -2e-318) {
tmp = c0 * (Math.sqrt(-A) / Math.sqrt((-V * l)));
} else if ((V * l) <= 0.0) {
tmp = c0 / Math.sqrt(((V / A) * l));
} else {
tmp = c0 * (Math.sqrt(A) / Math.sqrt((l * V)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= -math.inf: tmp = c0 * (math.sqrt((-A / l)) / math.sqrt(-V)) elif (V * l) <= -2e-318: tmp = c0 * (math.sqrt(-A) / math.sqrt((-V * l))) elif (V * l) <= 0.0: tmp = c0 / math.sqrt(((V / A) * l)) else: tmp = c0 * (math.sqrt(A) / math.sqrt((l * V))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= Float64(-Inf)) tmp = Float64(c0 * Float64(sqrt(Float64(Float64(-A) / l)) / sqrt(Float64(-V)))); elseif (Float64(V * l) <= -2e-318) tmp = Float64(c0 * Float64(sqrt(Float64(-A)) / sqrt(Float64(Float64(-V) * l)))); elseif (Float64(V * l) <= 0.0) tmp = Float64(c0 / sqrt(Float64(Float64(V / A) * l))); else tmp = Float64(c0 * Float64(sqrt(A) / sqrt(Float64(l * V)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= -Inf)
tmp = c0 * (sqrt((-A / l)) / sqrt(-V));
elseif ((V * l) <= -2e-318)
tmp = c0 * (sqrt(-A) / sqrt((-V * l)));
elseif ((V * l) <= 0.0)
tmp = c0 / sqrt(((V / A) * l));
else
tmp = c0 * (sqrt(A) / sqrt((l * V)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], (-Infinity)], N[(c0 * N[(N[Sqrt[N[((-A) / l), $MachinePrecision]], $MachinePrecision] / N[Sqrt[(-V)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], -2e-318], N[(c0 * N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[N[((-V) * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 0.0], N[(c0 / N[Sqrt[N[(N[(V / A), $MachinePrecision] * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(l * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq -\infty:\\
\;\;\;\;c0 \cdot \frac{\sqrt{\frac{-A}{\ell}}}{\sqrt{-V}}\\
\mathbf{elif}\;V \cdot \ell \leq -2 \cdot 10^{-318}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{-A}}{\sqrt{\left(-V\right) \cdot \ell}}\\
\mathbf{elif}\;V \cdot \ell \leq 0:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{V}{A} \cdot \ell}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{\ell \cdot V}}\\
\end{array}
\end{array}
if (*.f64 V l) < -inf.0Initial program 20.6%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
frac-2negN/A
sqrt-divN/A
distribute-frac-neg2N/A
pow1/2N/A
lower-/.f64N/A
lower-sqrt.f64N/A
remove-double-negN/A
frac-2neg-revN/A
lower-/.f64N/A
lower-neg.f64N/A
pow1/2N/A
lower-sqrt.f64N/A
lower-neg.f6446.7
Applied rewrites46.7%
if -inf.0 < (*.f64 V l) < -2.0000024e-318Initial program 93.3%
lift-sqrt.f64N/A
lift-/.f64N/A
frac-2negN/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6499.0
Applied rewrites99.0%
if -2.0000024e-318 < (*.f64 V l) < 0.0Initial program 35.4%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6435.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6435.4
Applied rewrites35.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6475.2
Applied rewrites75.2%
if 0.0 < (*.f64 V l) Initial program 75.5%
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6491.1
lift-*.f64N/A
*-commutativeN/A
lower-*.f6491.1
Applied rewrites91.1%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* V l) -5e+183)
(/ (* (sqrt (/ A V)) c0) (sqrt l))
(if (<= (* V l) -2e-318)
(* c0 (/ (sqrt (- A)) (sqrt (* (- V) l))))
(if (<= (* V l) 0.0)
(/ c0 (sqrt (* (/ V A) l)))
(* c0 (/ (sqrt A) (sqrt (* l V))))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -5e+183) {
tmp = (sqrt((A / V)) * c0) / sqrt(l);
} else if ((V * l) <= -2e-318) {
tmp = c0 * (sqrt(-A) / sqrt((-V * l)));
} else if ((V * l) <= 0.0) {
tmp = c0 / sqrt(((V / A) * l));
} else {
tmp = c0 * (sqrt(A) / sqrt((l * V)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if ((v * l) <= (-5d+183)) then
tmp = (sqrt((a / v)) * c0) / sqrt(l)
else if ((v * l) <= (-2d-318)) then
tmp = c0 * (sqrt(-a) / sqrt((-v * l)))
else if ((v * l) <= 0.0d0) then
tmp = c0 / sqrt(((v / a) * l))
else
tmp = c0 * (sqrt(a) / sqrt((l * v)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -5e+183) {
tmp = (Math.sqrt((A / V)) * c0) / Math.sqrt(l);
} else if ((V * l) <= -2e-318) {
tmp = c0 * (Math.sqrt(-A) / Math.sqrt((-V * l)));
} else if ((V * l) <= 0.0) {
tmp = c0 / Math.sqrt(((V / A) * l));
} else {
tmp = c0 * (Math.sqrt(A) / Math.sqrt((l * V)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= -5e+183: tmp = (math.sqrt((A / V)) * c0) / math.sqrt(l) elif (V * l) <= -2e-318: tmp = c0 * (math.sqrt(-A) / math.sqrt((-V * l))) elif (V * l) <= 0.0: tmp = c0 / math.sqrt(((V / A) * l)) else: tmp = c0 * (math.sqrt(A) / math.sqrt((l * V))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= -5e+183) tmp = Float64(Float64(sqrt(Float64(A / V)) * c0) / sqrt(l)); elseif (Float64(V * l) <= -2e-318) tmp = Float64(c0 * Float64(sqrt(Float64(-A)) / sqrt(Float64(Float64(-V) * l)))); elseif (Float64(V * l) <= 0.0) tmp = Float64(c0 / sqrt(Float64(Float64(V / A) * l))); else tmp = Float64(c0 * Float64(sqrt(A) / sqrt(Float64(l * V)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= -5e+183)
tmp = (sqrt((A / V)) * c0) / sqrt(l);
elseif ((V * l) <= -2e-318)
tmp = c0 * (sqrt(-A) / sqrt((-V * l)));
elseif ((V * l) <= 0.0)
tmp = c0 / sqrt(((V / A) * l));
else
tmp = c0 * (sqrt(A) / sqrt((l * V)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], -5e+183], N[(N[(N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision] / N[Sqrt[l], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], -2e-318], N[(c0 * N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[N[((-V) * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 0.0], N[(c0 / N[Sqrt[N[(N[(V / A), $MachinePrecision] * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(l * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq -5 \cdot 10^{+183}:\\
\;\;\;\;\frac{\sqrt{\frac{A}{V}} \cdot c0}{\sqrt{\ell}}\\
\mathbf{elif}\;V \cdot \ell \leq -2 \cdot 10^{-318}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{-A}}{\sqrt{\left(-V\right) \cdot \ell}}\\
\mathbf{elif}\;V \cdot \ell \leq 0:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{V}{A} \cdot \ell}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{\ell \cdot V}}\\
\end{array}
\end{array}
if (*.f64 V l) < -5.00000000000000009e183Initial program 53.0%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
sqrt-divN/A
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f6428.5
Applied rewrites28.5%
if -5.00000000000000009e183 < (*.f64 V l) < -2.0000024e-318Initial program 92.6%
lift-sqrt.f64N/A
lift-/.f64N/A
frac-2negN/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6499.0
Applied rewrites99.0%
if -2.0000024e-318 < (*.f64 V l) < 0.0Initial program 35.4%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6435.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6435.4
Applied rewrites35.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6475.2
Applied rewrites75.2%
if 0.0 < (*.f64 V l) Initial program 75.5%
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6491.1
lift-*.f64N/A
*-commutativeN/A
lower-*.f6491.1
Applied rewrites91.1%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* V l) (- INFINITY))
(* (/ c0 (sqrt l)) (sqrt (/ A V)))
(if (<= (* V l) -2e-318)
(* c0 (/ (sqrt (- A)) (sqrt (* (- V) l))))
(if (<= (* V l) 0.0)
(/ c0 (sqrt (* (/ V A) l)))
(* c0 (/ (sqrt A) (sqrt (* l V))))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -((double) INFINITY)) {
tmp = (c0 / sqrt(l)) * sqrt((A / V));
} else if ((V * l) <= -2e-318) {
tmp = c0 * (sqrt(-A) / sqrt((-V * l)));
} else if ((V * l) <= 0.0) {
tmp = c0 / sqrt(((V / A) * l));
} else {
tmp = c0 * (sqrt(A) / sqrt((l * V)));
}
return tmp;
}
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -Double.POSITIVE_INFINITY) {
tmp = (c0 / Math.sqrt(l)) * Math.sqrt((A / V));
} else if ((V * l) <= -2e-318) {
tmp = c0 * (Math.sqrt(-A) / Math.sqrt((-V * l)));
} else if ((V * l) <= 0.0) {
tmp = c0 / Math.sqrt(((V / A) * l));
} else {
tmp = c0 * (Math.sqrt(A) / Math.sqrt((l * V)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= -math.inf: tmp = (c0 / math.sqrt(l)) * math.sqrt((A / V)) elif (V * l) <= -2e-318: tmp = c0 * (math.sqrt(-A) / math.sqrt((-V * l))) elif (V * l) <= 0.0: tmp = c0 / math.sqrt(((V / A) * l)) else: tmp = c0 * (math.sqrt(A) / math.sqrt((l * V))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= Float64(-Inf)) tmp = Float64(Float64(c0 / sqrt(l)) * sqrt(Float64(A / V))); elseif (Float64(V * l) <= -2e-318) tmp = Float64(c0 * Float64(sqrt(Float64(-A)) / sqrt(Float64(Float64(-V) * l)))); elseif (Float64(V * l) <= 0.0) tmp = Float64(c0 / sqrt(Float64(Float64(V / A) * l))); else tmp = Float64(c0 * Float64(sqrt(A) / sqrt(Float64(l * V)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= -Inf)
tmp = (c0 / sqrt(l)) * sqrt((A / V));
elseif ((V * l) <= -2e-318)
tmp = c0 * (sqrt(-A) / sqrt((-V * l)));
elseif ((V * l) <= 0.0)
tmp = c0 / sqrt(((V / A) * l));
else
tmp = c0 * (sqrt(A) / sqrt((l * V)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], (-Infinity)], N[(N[(c0 / N[Sqrt[l], $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], -2e-318], N[(c0 * N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[N[((-V) * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 0.0], N[(c0 / N[Sqrt[N[(N[(V / A), $MachinePrecision] * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(l * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq -\infty:\\
\;\;\;\;\frac{c0}{\sqrt{\ell}} \cdot \sqrt{\frac{A}{V}}\\
\mathbf{elif}\;V \cdot \ell \leq -2 \cdot 10^{-318}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{-A}}{\sqrt{\left(-V\right) \cdot \ell}}\\
\mathbf{elif}\;V \cdot \ell \leq 0:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{V}{A} \cdot \ell}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{\ell \cdot V}}\\
\end{array}
\end{array}
if (*.f64 V l) < -inf.0Initial program 20.6%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
sqrt-divN/A
associate-*r/N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-/.f6425.1
Applied rewrites25.1%
if -inf.0 < (*.f64 V l) < -2.0000024e-318Initial program 93.3%
lift-sqrt.f64N/A
lift-/.f64N/A
frac-2negN/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6499.0
Applied rewrites99.0%
if -2.0000024e-318 < (*.f64 V l) < 0.0Initial program 35.4%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6435.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6435.4
Applied rewrites35.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6475.2
Applied rewrites75.2%
if 0.0 < (*.f64 V l) Initial program 75.5%
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6491.1
lift-*.f64N/A
*-commutativeN/A
lower-*.f6491.1
Applied rewrites91.1%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* V l) -2e-318)
(* c0 (/ (sqrt (- A)) (* (sqrt (- V)) (sqrt l))))
(if (<= (* V l) 0.0)
(/ c0 (sqrt (* (/ V A) l)))
(* c0 (/ (sqrt A) (sqrt (* l V)))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -2e-318) {
tmp = c0 * (sqrt(-A) / (sqrt(-V) * sqrt(l)));
} else if ((V * l) <= 0.0) {
tmp = c0 / sqrt(((V / A) * l));
} else {
tmp = c0 * (sqrt(A) / sqrt((l * V)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if ((v * l) <= (-2d-318)) then
tmp = c0 * (sqrt(-a) / (sqrt(-v) * sqrt(l)))
else if ((v * l) <= 0.0d0) then
tmp = c0 / sqrt(((v / a) * l))
else
tmp = c0 * (sqrt(a) / sqrt((l * v)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -2e-318) {
tmp = c0 * (Math.sqrt(-A) / (Math.sqrt(-V) * Math.sqrt(l)));
} else if ((V * l) <= 0.0) {
tmp = c0 / Math.sqrt(((V / A) * l));
} else {
tmp = c0 * (Math.sqrt(A) / Math.sqrt((l * V)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= -2e-318: tmp = c0 * (math.sqrt(-A) / (math.sqrt(-V) * math.sqrt(l))) elif (V * l) <= 0.0: tmp = c0 / math.sqrt(((V / A) * l)) else: tmp = c0 * (math.sqrt(A) / math.sqrt((l * V))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= -2e-318) tmp = Float64(c0 * Float64(sqrt(Float64(-A)) / Float64(sqrt(Float64(-V)) * sqrt(l)))); elseif (Float64(V * l) <= 0.0) tmp = Float64(c0 / sqrt(Float64(Float64(V / A) * l))); else tmp = Float64(c0 * Float64(sqrt(A) / sqrt(Float64(l * V)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= -2e-318)
tmp = c0 * (sqrt(-A) / (sqrt(-V) * sqrt(l)));
elseif ((V * l) <= 0.0)
tmp = c0 / sqrt(((V / A) * l));
else
tmp = c0 * (sqrt(A) / sqrt((l * V)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], -2e-318], N[(c0 * N[(N[Sqrt[(-A)], $MachinePrecision] / N[(N[Sqrt[(-V)], $MachinePrecision] * N[Sqrt[l], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 0.0], N[(c0 / N[Sqrt[N[(N[(V / A), $MachinePrecision] * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(l * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq -2 \cdot 10^{-318}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{-A}}{\sqrt{-V} \cdot \sqrt{\ell}}\\
\mathbf{elif}\;V \cdot \ell \leq 0:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{V}{A} \cdot \ell}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{\ell \cdot V}}\\
\end{array}
\end{array}
if (*.f64 V l) < -2.0000024e-318Initial program 84.6%
lift-sqrt.f64N/A
lift-/.f64N/A
frac-2negN/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6489.7
Applied rewrites89.7%
lift-sqrt.f64N/A
pow1/2N/A
lift-*.f64N/A
unpow-prod-downN/A
lower-*.f64N/A
pow1/2N/A
lower-sqrt.f64N/A
pow1/2N/A
lower-sqrt.f6447.5
Applied rewrites47.5%
if -2.0000024e-318 < (*.f64 V l) < 0.0Initial program 35.4%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6435.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6435.4
Applied rewrites35.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6475.2
Applied rewrites75.2%
if 0.0 < (*.f64 V l) Initial program 75.5%
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6491.1
lift-*.f64N/A
*-commutativeN/A
lower-*.f6491.1
Applied rewrites91.1%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* V l) -2e-201)
(/ c0 (sqrt (/ (* l V) A)))
(if (<= (* V l) 0.0)
(/ c0 (sqrt (/ V (/ A l))))
(* c0 (/ (sqrt A) (sqrt (* l V)))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -2e-201) {
tmp = c0 / sqrt(((l * V) / A));
} else if ((V * l) <= 0.0) {
tmp = c0 / sqrt((V / (A / l)));
} else {
tmp = c0 * (sqrt(A) / sqrt((l * V)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if ((v * l) <= (-2d-201)) then
tmp = c0 / sqrt(((l * v) / a))
else if ((v * l) <= 0.0d0) then
tmp = c0 / sqrt((v / (a / l)))
else
tmp = c0 * (sqrt(a) / sqrt((l * v)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -2e-201) {
tmp = c0 / Math.sqrt(((l * V) / A));
} else if ((V * l) <= 0.0) {
tmp = c0 / Math.sqrt((V / (A / l)));
} else {
tmp = c0 * (Math.sqrt(A) / Math.sqrt((l * V)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= -2e-201: tmp = c0 / math.sqrt(((l * V) / A)) elif (V * l) <= 0.0: tmp = c0 / math.sqrt((V / (A / l))) else: tmp = c0 * (math.sqrt(A) / math.sqrt((l * V))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= -2e-201) tmp = Float64(c0 / sqrt(Float64(Float64(l * V) / A))); elseif (Float64(V * l) <= 0.0) tmp = Float64(c0 / sqrt(Float64(V / Float64(A / l)))); else tmp = Float64(c0 * Float64(sqrt(A) / sqrt(Float64(l * V)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= -2e-201)
tmp = c0 / sqrt(((l * V) / A));
elseif ((V * l) <= 0.0)
tmp = c0 / sqrt((V / (A / l)));
else
tmp = c0 * (sqrt(A) / sqrt((l * V)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], -2e-201], N[(c0 / N[Sqrt[N[(N[(l * V), $MachinePrecision] / A), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 0.0], N[(c0 / N[Sqrt[N[(V / N[(A / l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(l * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq -2 \cdot 10^{-201}:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{\ell \cdot V}{A}}}\\
\mathbf{elif}\;V \cdot \ell \leq 0:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{V}{\frac{A}{\ell}}}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{\ell \cdot V}}\\
\end{array}
\end{array}
if (*.f64 V l) < -1.99999999999999989e-201Initial program 85.6%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6485.7
lift-*.f64N/A
*-commutativeN/A
lower-*.f6485.7
Applied rewrites85.7%
if -1.99999999999999989e-201 < (*.f64 V l) < 0.0Initial program 48.0%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6448.0
lift-*.f64N/A
*-commutativeN/A
lower-*.f6448.0
Applied rewrites48.0%
lift-/.f64N/A
frac-2negN/A
neg-mul-1N/A
lift-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lift-neg.f64N/A
times-fracN/A
lift-/.f64N/A
associate-/r/N/A
lower-/.f64N/A
lift-/.f64N/A
associate-/r/N/A
associate-*l/N/A
neg-mul-1N/A
lift-neg.f64N/A
frac-2negN/A
lower-/.f6475.6
Applied rewrites75.6%
if 0.0 < (*.f64 V l) Initial program 75.5%
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6491.1
lift-*.f64N/A
*-commutativeN/A
lower-*.f6491.1
Applied rewrites91.1%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* V l) -2e-318)
(* c0 (/ (sqrt (- A)) (sqrt (* (- V) l))))
(if (<= (* V l) 0.0)
(/ c0 (sqrt (* (/ V A) l)))
(* c0 (/ (sqrt A) (sqrt (* l V)))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -2e-318) {
tmp = c0 * (sqrt(-A) / sqrt((-V * l)));
} else if ((V * l) <= 0.0) {
tmp = c0 / sqrt(((V / A) * l));
} else {
tmp = c0 * (sqrt(A) / sqrt((l * V)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if ((v * l) <= (-2d-318)) then
tmp = c0 * (sqrt(-a) / sqrt((-v * l)))
else if ((v * l) <= 0.0d0) then
tmp = c0 / sqrt(((v / a) * l))
else
tmp = c0 * (sqrt(a) / sqrt((l * v)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -2e-318) {
tmp = c0 * (Math.sqrt(-A) / Math.sqrt((-V * l)));
} else if ((V * l) <= 0.0) {
tmp = c0 / Math.sqrt(((V / A) * l));
} else {
tmp = c0 * (Math.sqrt(A) / Math.sqrt((l * V)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= -2e-318: tmp = c0 * (math.sqrt(-A) / math.sqrt((-V * l))) elif (V * l) <= 0.0: tmp = c0 / math.sqrt(((V / A) * l)) else: tmp = c0 * (math.sqrt(A) / math.sqrt((l * V))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= -2e-318) tmp = Float64(c0 * Float64(sqrt(Float64(-A)) / sqrt(Float64(Float64(-V) * l)))); elseif (Float64(V * l) <= 0.0) tmp = Float64(c0 / sqrt(Float64(Float64(V / A) * l))); else tmp = Float64(c0 * Float64(sqrt(A) / sqrt(Float64(l * V)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= -2e-318)
tmp = c0 * (sqrt(-A) / sqrt((-V * l)));
elseif ((V * l) <= 0.0)
tmp = c0 / sqrt(((V / A) * l));
else
tmp = c0 * (sqrt(A) / sqrt((l * V)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], -2e-318], N[(c0 * N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[N[((-V) * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 0.0], N[(c0 / N[Sqrt[N[(N[(V / A), $MachinePrecision] * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(l * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq -2 \cdot 10^{-318}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{-A}}{\sqrt{\left(-V\right) \cdot \ell}}\\
\mathbf{elif}\;V \cdot \ell \leq 0:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{V}{A} \cdot \ell}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{\ell \cdot V}}\\
\end{array}
\end{array}
if (*.f64 V l) < -2.0000024e-318Initial program 84.6%
lift-sqrt.f64N/A
lift-/.f64N/A
frac-2negN/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6489.7
Applied rewrites89.7%
if -2.0000024e-318 < (*.f64 V l) < 0.0Initial program 35.4%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6435.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6435.4
Applied rewrites35.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6475.2
Applied rewrites75.2%
if 0.0 < (*.f64 V l) Initial program 75.5%
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6491.1
lift-*.f64N/A
*-commutativeN/A
lower-*.f6491.1
Applied rewrites91.1%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* V l) -2e-201)
(/ c0 (sqrt (/ (* l V) A)))
(if (<= (* V l) 0.0)
(/ c0 (sqrt (* (/ V A) l)))
(* c0 (/ (sqrt A) (sqrt (* l V)))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -2e-201) {
tmp = c0 / sqrt(((l * V) / A));
} else if ((V * l) <= 0.0) {
tmp = c0 / sqrt(((V / A) * l));
} else {
tmp = c0 * (sqrt(A) / sqrt((l * V)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if ((v * l) <= (-2d-201)) then
tmp = c0 / sqrt(((l * v) / a))
else if ((v * l) <= 0.0d0) then
tmp = c0 / sqrt(((v / a) * l))
else
tmp = c0 * (sqrt(a) / sqrt((l * v)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -2e-201) {
tmp = c0 / Math.sqrt(((l * V) / A));
} else if ((V * l) <= 0.0) {
tmp = c0 / Math.sqrt(((V / A) * l));
} else {
tmp = c0 * (Math.sqrt(A) / Math.sqrt((l * V)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= -2e-201: tmp = c0 / math.sqrt(((l * V) / A)) elif (V * l) <= 0.0: tmp = c0 / math.sqrt(((V / A) * l)) else: tmp = c0 * (math.sqrt(A) / math.sqrt((l * V))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= -2e-201) tmp = Float64(c0 / sqrt(Float64(Float64(l * V) / A))); elseif (Float64(V * l) <= 0.0) tmp = Float64(c0 / sqrt(Float64(Float64(V / A) * l))); else tmp = Float64(c0 * Float64(sqrt(A) / sqrt(Float64(l * V)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= -2e-201)
tmp = c0 / sqrt(((l * V) / A));
elseif ((V * l) <= 0.0)
tmp = c0 / sqrt(((V / A) * l));
else
tmp = c0 * (sqrt(A) / sqrt((l * V)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], -2e-201], N[(c0 / N[Sqrt[N[(N[(l * V), $MachinePrecision] / A), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 0.0], N[(c0 / N[Sqrt[N[(N[(V / A), $MachinePrecision] * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(l * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq -2 \cdot 10^{-201}:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{\ell \cdot V}{A}}}\\
\mathbf{elif}\;V \cdot \ell \leq 0:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{V}{A} \cdot \ell}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{\ell \cdot V}}\\
\end{array}
\end{array}
if (*.f64 V l) < -1.99999999999999989e-201Initial program 85.6%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6485.7
lift-*.f64N/A
*-commutativeN/A
lower-*.f6485.7
Applied rewrites85.7%
if -1.99999999999999989e-201 < (*.f64 V l) < 0.0Initial program 48.0%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6448.0
lift-*.f64N/A
*-commutativeN/A
lower-*.f6448.0
Applied rewrites48.0%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6475.5
Applied rewrites75.5%
if 0.0 < (*.f64 V l) Initial program 75.5%
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6491.1
lift-*.f64N/A
*-commutativeN/A
lower-*.f6491.1
Applied rewrites91.1%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (v * l)))
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp = code(c0, A, V, l)
tmp = c0 * sqrt((A / (V * l)));
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\end{array}
Initial program 75.1%
herbie shell --seed 2024305
(FPCore (c0 A V l)
:name "Henrywood and Agarwal, Equation (3)"
:precision binary64
(* c0 (sqrt (/ A (* V l)))))