
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
(FPCore (x y z a)
:precision binary64
(let* ((t_0 (fma (- (tan z)) (tan y) 1.0)))
(fma
(/ (fma (- (sin a)) t_0 (* (+ (tan y) (tan z)) (cos a))) t_0)
(/ 1.0 (cos a))
x)))
double code(double x, double y, double z, double a) {
double t_0 = fma(-tan(z), tan(y), 1.0);
return fma((fma(-sin(a), t_0, ((tan(y) + tan(z)) * cos(a))) / t_0), (1.0 / cos(a)), x);
}
function code(x, y, z, a) t_0 = fma(Float64(-tan(z)), tan(y), 1.0) return fma(Float64(fma(Float64(-sin(a)), t_0, Float64(Float64(tan(y) + tan(z)) * cos(a))) / t_0), Float64(1.0 / cos(a)), x) end
code[x_, y_, z_, a_] := Block[{t$95$0 = N[((-N[Tan[z], $MachinePrecision]) * N[Tan[y], $MachinePrecision] + 1.0), $MachinePrecision]}, N[(N[(N[((-N[Sin[a], $MachinePrecision]) * t$95$0 + N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] * N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision] * N[(1.0 / N[Cos[a], $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(-\tan z, \tan y, 1\right)\\
\mathsf{fma}\left(\frac{\mathsf{fma}\left(-\sin a, t\_0, \left(\tan y + \tan z\right) \cdot \cos a\right)}{t\_0}, \frac{1}{\cos a}, x\right)
\end{array}
\end{array}
Initial program 77.2%
lift-+.f64N/A
+-commutativeN/A
lift--.f64N/A
lift-tan.f64N/A
lift-+.f64N/A
tan-sumN/A
lift-tan.f64N/A
tan-quotN/A
frac-subN/A
div-invN/A
lower-fma.f64N/A
Applied rewrites99.7%
Applied rewrites99.7%
lift-pow.f64N/A
unpow-1N/A
lower-/.f6499.7
Applied rewrites99.7%
Final simplification99.7%
(FPCore (x y z a)
:precision binary64
(let* ((t_0 (fma (- (tan z)) (tan y) 1.0)))
(fma
(- (* (+ (tan y) (tan z)) (cos a)) (* t_0 (sin a)))
(/ 1.0 (* (cos a) t_0))
x)))
double code(double x, double y, double z, double a) {
double t_0 = fma(-tan(z), tan(y), 1.0);
return fma((((tan(y) + tan(z)) * cos(a)) - (t_0 * sin(a))), (1.0 / (cos(a) * t_0)), x);
}
function code(x, y, z, a) t_0 = fma(Float64(-tan(z)), tan(y), 1.0) return fma(Float64(Float64(Float64(tan(y) + tan(z)) * cos(a)) - Float64(t_0 * sin(a))), Float64(1.0 / Float64(cos(a) * t_0)), x) end
code[x_, y_, z_, a_] := Block[{t$95$0 = N[((-N[Tan[z], $MachinePrecision]) * N[Tan[y], $MachinePrecision] + 1.0), $MachinePrecision]}, N[(N[(N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] * N[Cos[a], $MachinePrecision]), $MachinePrecision] - N[(t$95$0 * N[Sin[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(N[Cos[a], $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(-\tan z, \tan y, 1\right)\\
\mathsf{fma}\left(\left(\tan y + \tan z\right) \cdot \cos a - t\_0 \cdot \sin a, \frac{1}{\cos a \cdot t\_0}, x\right)
\end{array}
\end{array}
Initial program 77.2%
lift-+.f64N/A
+-commutativeN/A
lift--.f64N/A
lift-tan.f64N/A
lift-+.f64N/A
tan-sumN/A
lift-tan.f64N/A
tan-quotN/A
frac-subN/A
div-invN/A
lower-fma.f64N/A
Applied rewrites99.7%
Final simplification99.7%
(FPCore (x y z a)
:precision binary64
(let* ((t_0
(+ (- (tan (- (* (/ y (- y z)) y) (* (/ z (- y z)) z))) (tan a)) x)))
(if (<= (tan a) -2e-8)
t_0
(if (<= (tan a) 2e-15)
(- (/ (+ (tan y) (tan z)) (fma (tan y) (- (tan z)) 1.0)) (- x))
t_0))))
double code(double x, double y, double z, double a) {
double t_0 = (tan((((y / (y - z)) * y) - ((z / (y - z)) * z))) - tan(a)) + x;
double tmp;
if (tan(a) <= -2e-8) {
tmp = t_0;
} else if (tan(a) <= 2e-15) {
tmp = ((tan(y) + tan(z)) / fma(tan(y), -tan(z), 1.0)) - -x;
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z, a) t_0 = Float64(Float64(tan(Float64(Float64(Float64(y / Float64(y - z)) * y) - Float64(Float64(z / Float64(y - z)) * z))) - tan(a)) + x) tmp = 0.0 if (tan(a) <= -2e-8) tmp = t_0; elseif (tan(a) <= 2e-15) tmp = Float64(Float64(Float64(tan(y) + tan(z)) / fma(tan(y), Float64(-tan(z)), 1.0)) - Float64(-x)); else tmp = t_0; end return tmp end
code[x_, y_, z_, a_] := Block[{t$95$0 = N[(N[(N[Tan[N[(N[(N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision] - N[(N[(z / N[(y - z), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[N[Tan[a], $MachinePrecision], -2e-8], t$95$0, If[LessEqual[N[Tan[a], $MachinePrecision], 2e-15], N[(N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] / N[(N[Tan[y], $MachinePrecision] * (-N[Tan[z], $MachinePrecision]) + 1.0), $MachinePrecision]), $MachinePrecision] - (-x)), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\tan \left(\frac{y}{y - z} \cdot y - \frac{z}{y - z} \cdot z\right) - \tan a\right) + x\\
\mathbf{if}\;\tan a \leq -2 \cdot 10^{-8}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;\tan a \leq 2 \cdot 10^{-15}:\\
\;\;\;\;\frac{\tan y + \tan z}{\mathsf{fma}\left(\tan y, -\tan z, 1\right)} - \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (tan.f64 a) < -2e-8 or 2.0000000000000002e-15 < (tan.f64 a) Initial program 77.1%
lift-+.f64N/A
flip-+N/A
div-subN/A
lower--.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6477.2
Applied rewrites77.2%
if -2e-8 < (tan.f64 a) < 2.0000000000000002e-15Initial program 77.2%
lift-+.f64N/A
+-commutativeN/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower--.f6477.2
Applied rewrites77.2%
Taylor expanded in x around inf
mul-1-negN/A
lower-neg.f6477.1
Applied rewrites77.1%
lift-tan.f64N/A
lift-+.f64N/A
tan-sumN/A
lift-tan.f64N/A
lift-tan.f64N/A
+-commutativeN/A
lift-+.f64N/A
lift-tan.f64N/A
lift-tan.f64N/A
cancel-sign-sub-invN/A
lift-neg.f64N/A
+-commutativeN/A
lift-fma.f64N/A
lower-/.f6499.6
lift-fma.f64N/A
*-commutativeN/A
lower-fma.f6499.6
Applied rewrites99.6%
Final simplification87.5%
(FPCore (x y z a) :precision binary64 (- x (- (tan a) (/ (+ (tan y) (tan z)) (fma (- (tan z)) (tan y) 1.0)))))
double code(double x, double y, double z, double a) {
return x - (tan(a) - ((tan(y) + tan(z)) / fma(-tan(z), tan(y), 1.0)));
}
function code(x, y, z, a) return Float64(x - Float64(tan(a) - Float64(Float64(tan(y) + tan(z)) / fma(Float64(-tan(z)), tan(y), 1.0)))) end
code[x_, y_, z_, a_] := N[(x - N[(N[Tan[a], $MachinePrecision] - N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] / N[((-N[Tan[z], $MachinePrecision]) * N[Tan[y], $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \left(\tan a - \frac{\tan y + \tan z}{\mathsf{fma}\left(-\tan z, \tan y, 1\right)}\right)
\end{array}
Initial program 77.2%
lift-tan.f64N/A
lift-+.f64N/A
tan-sumN/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-tan.f64N/A
lower-tan.f64N/A
sub-negN/A
+-commutativeN/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lower-neg.f64N/A
lower-tan.f64N/A
lower-tan.f6499.7
Applied rewrites99.7%
Final simplification99.7%
(FPCore (x y z a) :precision binary64 (+ (- (tan (- (* (/ y (- y z)) y) (* (/ z (- y z)) z))) (tan a)) x))
double code(double x, double y, double z, double a) {
return (tan((((y / (y - z)) * y) - ((z / (y - z)) * z))) - tan(a)) + x;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = (tan((((y / (y - z)) * y) - ((z / (y - z)) * z))) - tan(a)) + x
end function
public static double code(double x, double y, double z, double a) {
return (Math.tan((((y / (y - z)) * y) - ((z / (y - z)) * z))) - Math.tan(a)) + x;
}
def code(x, y, z, a): return (math.tan((((y / (y - z)) * y) - ((z / (y - z)) * z))) - math.tan(a)) + x
function code(x, y, z, a) return Float64(Float64(tan(Float64(Float64(Float64(y / Float64(y - z)) * y) - Float64(Float64(z / Float64(y - z)) * z))) - tan(a)) + x) end
function tmp = code(x, y, z, a) tmp = (tan((((y / (y - z)) * y) - ((z / (y - z)) * z))) - tan(a)) + x; end
code[x_, y_, z_, a_] := N[(N[(N[Tan[N[(N[(N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision] - N[(N[(z / N[(y - z), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\tan \left(\frac{y}{y - z} \cdot y - \frac{z}{y - z} \cdot z\right) - \tan a\right) + x
\end{array}
Initial program 77.2%
lift-+.f64N/A
flip-+N/A
div-subN/A
lower--.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6477.2
Applied rewrites77.2%
Final simplification77.2%
(FPCore (x y z a) :precision binary64 (if (<= (+ y z) -1000000.0) (- (tan (+ y z)) (- x)) (+ (- (tan z) (tan a)) x)))
double code(double x, double y, double z, double a) {
double tmp;
if ((y + z) <= -1000000.0) {
tmp = tan((y + z)) - -x;
} else {
tmp = (tan(z) - tan(a)) + x;
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if ((y + z) <= (-1000000.0d0)) then
tmp = tan((y + z)) - -x
else
tmp = (tan(z) - tan(a)) + x
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double tmp;
if ((y + z) <= -1000000.0) {
tmp = Math.tan((y + z)) - -x;
} else {
tmp = (Math.tan(z) - Math.tan(a)) + x;
}
return tmp;
}
def code(x, y, z, a): tmp = 0 if (y + z) <= -1000000.0: tmp = math.tan((y + z)) - -x else: tmp = (math.tan(z) - math.tan(a)) + x return tmp
function code(x, y, z, a) tmp = 0.0 if (Float64(y + z) <= -1000000.0) tmp = Float64(tan(Float64(y + z)) - Float64(-x)); else tmp = Float64(Float64(tan(z) - tan(a)) + x); end return tmp end
function tmp_2 = code(x, y, z, a) tmp = 0.0; if ((y + z) <= -1000000.0) tmp = tan((y + z)) - -x; else tmp = (tan(z) - tan(a)) + x; end tmp_2 = tmp; end
code[x_, y_, z_, a_] := If[LessEqual[N[(y + z), $MachinePrecision], -1000000.0], N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - (-x)), $MachinePrecision], N[(N[(N[Tan[z], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y + z \leq -1000000:\\
\;\;\;\;\tan \left(y + z\right) - \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\tan z - \tan a\right) + x\\
\end{array}
\end{array}
if (+.f64 y z) < -1e6Initial program 72.8%
lift-+.f64N/A
+-commutativeN/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower--.f6472.6
Applied rewrites72.6%
Taylor expanded in x around inf
mul-1-negN/A
lower-neg.f6448.7
Applied rewrites48.7%
if -1e6 < (+.f64 y z) Initial program 79.5%
Taylor expanded in y around 0
lower-/.f64N/A
lower-sin.f64N/A
lower-cos.f6463.6
Applied rewrites63.6%
lift-+.f64N/A
+-commutativeN/A
lower-+.f6463.6
Applied rewrites63.7%
Final simplification58.5%
(FPCore (x y z a) :precision binary64 (+ (- (tan (+ y z)) (tan a)) x))
double code(double x, double y, double z, double a) {
return (tan((y + z)) - tan(a)) + x;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = (tan((y + z)) - tan(a)) + x
end function
public static double code(double x, double y, double z, double a) {
return (Math.tan((y + z)) - Math.tan(a)) + x;
}
def code(x, y, z, a): return (math.tan((y + z)) - math.tan(a)) + x
function code(x, y, z, a) return Float64(Float64(tan(Float64(y + z)) - tan(a)) + x) end
function tmp = code(x, y, z, a) tmp = (tan((y + z)) - tan(a)) + x; end
code[x_, y_, z_, a_] := N[(N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\tan \left(y + z\right) - \tan a\right) + x
\end{array}
Initial program 77.2%
Final simplification77.2%
(FPCore (x y z a)
:precision binary64
(if (<= (+ y z) -1000000.0)
(- (tan (+ y z)) (- x))
(if (<= (+ y z) 1e-22)
(+ (- (* (fma (* z z) 0.3333333333333333 1.0) z) (tan a)) x)
(- (tan (fma (/ y z) z z)) (- x)))))
double code(double x, double y, double z, double a) {
double tmp;
if ((y + z) <= -1000000.0) {
tmp = tan((y + z)) - -x;
} else if ((y + z) <= 1e-22) {
tmp = ((fma((z * z), 0.3333333333333333, 1.0) * z) - tan(a)) + x;
} else {
tmp = tan(fma((y / z), z, z)) - -x;
}
return tmp;
}
function code(x, y, z, a) tmp = 0.0 if (Float64(y + z) <= -1000000.0) tmp = Float64(tan(Float64(y + z)) - Float64(-x)); elseif (Float64(y + z) <= 1e-22) tmp = Float64(Float64(Float64(fma(Float64(z * z), 0.3333333333333333, 1.0) * z) - tan(a)) + x); else tmp = Float64(tan(fma(Float64(y / z), z, z)) - Float64(-x)); end return tmp end
code[x_, y_, z_, a_] := If[LessEqual[N[(y + z), $MachinePrecision], -1000000.0], N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - (-x)), $MachinePrecision], If[LessEqual[N[(y + z), $MachinePrecision], 1e-22], N[(N[(N[(N[(N[(z * z), $MachinePrecision] * 0.3333333333333333 + 1.0), $MachinePrecision] * z), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], N[(N[Tan[N[(N[(y / z), $MachinePrecision] * z + z), $MachinePrecision]], $MachinePrecision] - (-x)), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y + z \leq -1000000:\\
\;\;\;\;\tan \left(y + z\right) - \left(-x\right)\\
\mathbf{elif}\;y + z \leq 10^{-22}:\\
\;\;\;\;\left(\mathsf{fma}\left(z \cdot z, 0.3333333333333333, 1\right) \cdot z - \tan a\right) + x\\
\mathbf{else}:\\
\;\;\;\;\tan \left(\mathsf{fma}\left(\frac{y}{z}, z, z\right)\right) - \left(-x\right)\\
\end{array}
\end{array}
if (+.f64 y z) < -1e6Initial program 72.8%
lift-+.f64N/A
+-commutativeN/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower--.f6472.6
Applied rewrites72.6%
Taylor expanded in x around inf
mul-1-negN/A
lower-neg.f6448.7
Applied rewrites48.7%
if -1e6 < (+.f64 y z) < 1e-22Initial program 99.9%
Taylor expanded in y around 0
lower-/.f64N/A
lower-sin.f64N/A
lower-cos.f6498.6
Applied rewrites98.6%
Taylor expanded in z around 0
Applied rewrites97.6%
if 1e-22 < (+.f64 y z) Initial program 68.6%
lift-+.f64N/A
+-commutativeN/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower--.f6468.5
Applied rewrites68.5%
Taylor expanded in x around inf
mul-1-negN/A
lower-neg.f6445.0
Applied rewrites45.0%
Taylor expanded in z around inf
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
lower-/.f6429.4
Applied rewrites29.4%
Final simplification51.6%
(FPCore (x y z a)
:precision binary64
(let* ((t_0 (- (tan (+ y z)) (- x))))
(if (<= (+ y z) -1000000.0)
t_0
(if (<= (+ y z) 1e-22)
(+ (- (* (fma (* z z) 0.3333333333333333 1.0) z) (tan a)) x)
t_0))))
double code(double x, double y, double z, double a) {
double t_0 = tan((y + z)) - -x;
double tmp;
if ((y + z) <= -1000000.0) {
tmp = t_0;
} else if ((y + z) <= 1e-22) {
tmp = ((fma((z * z), 0.3333333333333333, 1.0) * z) - tan(a)) + x;
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z, a) t_0 = Float64(tan(Float64(y + z)) - Float64(-x)) tmp = 0.0 if (Float64(y + z) <= -1000000.0) tmp = t_0; elseif (Float64(y + z) <= 1e-22) tmp = Float64(Float64(Float64(fma(Float64(z * z), 0.3333333333333333, 1.0) * z) - tan(a)) + x); else tmp = t_0; end return tmp end
code[x_, y_, z_, a_] := Block[{t$95$0 = N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - (-x)), $MachinePrecision]}, If[LessEqual[N[(y + z), $MachinePrecision], -1000000.0], t$95$0, If[LessEqual[N[(y + z), $MachinePrecision], 1e-22], N[(N[(N[(N[(N[(z * z), $MachinePrecision] * 0.3333333333333333 + 1.0), $MachinePrecision] * z), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \tan \left(y + z\right) - \left(-x\right)\\
\mathbf{if}\;y + z \leq -1000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y + z \leq 10^{-22}:\\
\;\;\;\;\left(\mathsf{fma}\left(z \cdot z, 0.3333333333333333, 1\right) \cdot z - \tan a\right) + x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (+.f64 y z) < -1e6 or 1e-22 < (+.f64 y z) Initial program 70.5%
lift-+.f64N/A
+-commutativeN/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower--.f6470.3
Applied rewrites70.3%
Taylor expanded in x around inf
mul-1-negN/A
lower-neg.f6446.7
Applied rewrites46.7%
if -1e6 < (+.f64 y z) < 1e-22Initial program 99.9%
Taylor expanded in y around 0
lower-/.f64N/A
lower-sin.f64N/A
lower-cos.f6498.6
Applied rewrites98.6%
Taylor expanded in z around 0
Applied rewrites97.6%
Final simplification58.2%
(FPCore (x y z a) :precision binary64 (- (tan (+ y z)) (- x)))
double code(double x, double y, double z, double a) {
return tan((y + z)) - -x;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = tan((y + z)) - -x
end function
public static double code(double x, double y, double z, double a) {
return Math.tan((y + z)) - -x;
}
def code(x, y, z, a): return math.tan((y + z)) - -x
function code(x, y, z, a) return Float64(tan(Float64(y + z)) - Float64(-x)) end
function tmp = code(x, y, z, a) tmp = tan((y + z)) - -x; end
code[x_, y_, z_, a_] := N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - (-x)), $MachinePrecision]
\begin{array}{l}
\\
\tan \left(y + z\right) - \left(-x\right)
\end{array}
Initial program 77.2%
lift-+.f64N/A
+-commutativeN/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower--.f6477.0
Applied rewrites77.0%
Taylor expanded in x around inf
mul-1-negN/A
lower-neg.f6448.7
Applied rewrites48.7%
Final simplification48.7%
(FPCore (x y z a) :precision binary64 (/ 1.0 (/ 1.0 x)))
double code(double x, double y, double z, double a) {
return 1.0 / (1.0 / x);
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = 1.0d0 / (1.0d0 / x)
end function
public static double code(double x, double y, double z, double a) {
return 1.0 / (1.0 / x);
}
def code(x, y, z, a): return 1.0 / (1.0 / x)
function code(x, y, z, a) return Float64(1.0 / Float64(1.0 / x)) end
function tmp = code(x, y, z, a) tmp = 1.0 / (1.0 / x); end
code[x_, y_, z_, a_] := N[(1.0 / N[(1.0 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\frac{1}{x}}
\end{array}
Initial program 77.2%
lift-+.f64N/A
flip3-+N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip3-+N/A
lift-+.f64N/A
lower-/.f6477.1
Applied rewrites77.0%
Taylor expanded in x around inf
lower-/.f6430.6
Applied rewrites30.6%
herbie shell --seed 2024304
(FPCore (x y z a)
:name "tan-example (used to crash)"
:precision binary64
:pre (and (and (and (or (== x 0.0) (and (<= 0.5884142 x) (<= x 505.5909))) (or (and (<= -1.796658e+308 y) (<= y -9.425585e-310)) (and (<= 1.284938e-309 y) (<= y 1.751224e+308)))) (or (and (<= -1.776707e+308 z) (<= z -8.599796e-310)) (and (<= 3.293145e-311 z) (<= z 1.725154e+308)))) (or (and (<= -1.796658e+308 a) (<= a -9.425585e-310)) (and (<= 1.284938e-309 a) (<= a 1.751224e+308))))
(+ x (- (tan (+ y z)) (tan a))))