
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c) :precision binary64 (/ (/ (* (* a c) -3.0) (* 3.0 a)) (+ (sqrt (fma (* a -3.0) c (* b b))) b)))
double code(double a, double b, double c) {
return (((a * c) * -3.0) / (3.0 * a)) / (sqrt(fma((a * -3.0), c, (b * b))) + b);
}
function code(a, b, c) return Float64(Float64(Float64(Float64(a * c) * -3.0) / Float64(3.0 * a)) / Float64(sqrt(fma(Float64(a * -3.0), c, Float64(b * b))) + b)) end
code[a_, b_, c_] := N[(N[(N[(N[(a * c), $MachinePrecision] * -3.0), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision] / N[(N[Sqrt[N[(N[(a * -3.0), $MachinePrecision] * c + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\left(a \cdot c\right) \cdot -3}{3 \cdot a}}{\sqrt{\mathsf{fma}\left(a \cdot -3, c, b \cdot b\right)} + b}
\end{array}
Initial program 17.3%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-eval17.3
Applied rewrites17.3%
lift-+.f64N/A
+-commutativeN/A
flip-+N/A
lower-/.f64N/A
Applied rewrites17.8%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-*.f6499.2
Applied rewrites99.2%
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6499.3
lift--.f64N/A
sub-negN/A
lift-neg.f64N/A
remove-double-negN/A
Applied rewrites99.3%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a)) -1e-14) (/ (- (sqrt (fma b b (* (* a -3.0) c))) b) (* 3.0 a)) (* (/ c b) -0.5)))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -1e-14) {
tmp = (sqrt(fma(b, b, ((a * -3.0) * c))) - b) / (3.0 * a);
} else {
tmp = (c / b) * -0.5;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) <= -1e-14) tmp = Float64(Float64(sqrt(fma(b, b, Float64(Float64(a * -3.0) * c))) - b) / Float64(3.0 * a)); else tmp = Float64(Float64(c / b) * -0.5); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -1e-14], N[(N[(N[Sqrt[N[(b * b + N[(N[(a * -3.0), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] * -0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a} \leq -1 \cdot 10^{-14}:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, \left(a \cdot -3\right) \cdot c\right)} - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} \cdot -0.5\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -9.99999999999999999e-15Initial program 66.7%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-eval67.1
Applied rewrites67.1%
if -9.99999999999999999e-15 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 5.0%
Taylor expanded in a around 0
lower-*.f64N/A
lower-/.f6499.0
Applied rewrites99.0%
Final simplification92.7%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a)) -1e-14) (* (- (sqrt (fma (* -3.0 c) a (* b b))) b) (/ 0.3333333333333333 a)) (* (/ c b) -0.5)))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -1e-14) {
tmp = (sqrt(fma((-3.0 * c), a, (b * b))) - b) * (0.3333333333333333 / a);
} else {
tmp = (c / b) * -0.5;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) <= -1e-14) tmp = Float64(Float64(sqrt(fma(Float64(-3.0 * c), a, Float64(b * b))) - b) * Float64(0.3333333333333333 / a)); else tmp = Float64(Float64(c / b) * -0.5); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -1e-14], N[(N[(N[Sqrt[N[(N[(-3.0 * c), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] * N[(0.3333333333333333 / a), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] * -0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a} \leq -1 \cdot 10^{-14}:\\
\;\;\;\;\left(\sqrt{\mathsf{fma}\left(-3 \cdot c, a, b \cdot b\right)} - b\right) \cdot \frac{0.3333333333333333}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} \cdot -0.5\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -9.99999999999999999e-15Initial program 66.7%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
metadata-eval66.7
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
unsub-negN/A
lower--.f6466.7
Applied rewrites66.7%
if -9.99999999999999999e-15 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 5.0%
Taylor expanded in a around 0
lower-*.f64N/A
lower-/.f6499.0
Applied rewrites99.0%
Final simplification92.6%
(FPCore (a b c) :precision binary64 (/ (* (* a c) -3.0) (* (+ (sqrt (fma (* a -3.0) c (* b b))) b) (* 3.0 a))))
double code(double a, double b, double c) {
return ((a * c) * -3.0) / ((sqrt(fma((a * -3.0), c, (b * b))) + b) * (3.0 * a));
}
function code(a, b, c) return Float64(Float64(Float64(a * c) * -3.0) / Float64(Float64(sqrt(fma(Float64(a * -3.0), c, Float64(b * b))) + b) * Float64(3.0 * a))) end
code[a_, b_, c_] := N[(N[(N[(a * c), $MachinePrecision] * -3.0), $MachinePrecision] / N[(N[(N[Sqrt[N[(N[(a * -3.0), $MachinePrecision] * c + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + b), $MachinePrecision] * N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(a \cdot c\right) \cdot -3}{\left(\sqrt{\mathsf{fma}\left(a \cdot -3, c, b \cdot b\right)} + b\right) \cdot \left(3 \cdot a\right)}
\end{array}
Initial program 17.3%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-eval17.3
Applied rewrites17.3%
lift-+.f64N/A
+-commutativeN/A
flip-+N/A
lower-/.f64N/A
Applied rewrites17.8%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-*.f6499.2
Applied rewrites99.2%
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-*.f6499.3
lift--.f64N/A
sub-negN/A
lift-neg.f64N/A
remove-double-negN/A
lower-+.f6499.3
Applied rewrites99.3%
Final simplification99.3%
(FPCore (a b c) :precision binary64 (fma (* -0.375 a) (/ (/ (* c c) (* b b)) b) (* (/ c b) -0.5)))
double code(double a, double b, double c) {
return fma((-0.375 * a), (((c * c) / (b * b)) / b), ((c / b) * -0.5));
}
function code(a, b, c) return fma(Float64(-0.375 * a), Float64(Float64(Float64(c * c) / Float64(b * b)) / b), Float64(Float64(c / b) * -0.5)) end
code[a_, b_, c_] := N[(N[(-0.375 * a), $MachinePrecision] * N[(N[(N[(c * c), $MachinePrecision] / N[(b * b), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision] + N[(N[(c / b), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-0.375 \cdot a, \frac{\frac{c \cdot c}{b \cdot b}}{b}, \frac{c}{b} \cdot -0.5\right)
\end{array}
Initial program 17.3%
Taylor expanded in a around 0
+-commutativeN/A
associate-/l*N/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f64N/A
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower-pow.f64N/A
lower-*.f64N/A
lower-/.f6494.9
Applied rewrites94.9%
Applied rewrites94.9%
Final simplification94.9%
(FPCore (a b c) :precision binary64 (/ (fma (* -0.375 a) (/ (* c c) (* b b)) (* -0.5 c)) b))
double code(double a, double b, double c) {
return fma((-0.375 * a), ((c * c) / (b * b)), (-0.5 * c)) / b;
}
function code(a, b, c) return Float64(fma(Float64(-0.375 * a), Float64(Float64(c * c) / Float64(b * b)), Float64(-0.5 * c)) / b) end
code[a_, b_, c_] := N[(N[(N[(-0.375 * a), $MachinePrecision] * N[(N[(c * c), $MachinePrecision] / N[(b * b), $MachinePrecision]), $MachinePrecision] + N[(-0.5 * c), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(-0.375 \cdot a, \frac{c \cdot c}{b \cdot b}, -0.5 \cdot c\right)}{b}
\end{array}
Initial program 17.3%
Taylor expanded in b around inf
lower-/.f64N/A
+-commutativeN/A
associate-*r/N/A
unpow2N/A
associate-*r*N/A
times-fracN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
lower-*.f6494.9
Applied rewrites94.9%
Applied rewrites94.9%
Final simplification94.9%
(FPCore (a b c) :precision binary64 (* (/ c b) -0.5))
double code(double a, double b, double c) {
return (c / b) * -0.5;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (c / b) * (-0.5d0)
end function
public static double code(double a, double b, double c) {
return (c / b) * -0.5;
}
def code(a, b, c): return (c / b) * -0.5
function code(a, b, c) return Float64(Float64(c / b) * -0.5) end
function tmp = code(a, b, c) tmp = (c / b) * -0.5; end
code[a_, b_, c_] := N[(N[(c / b), $MachinePrecision] * -0.5), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{b} \cdot -0.5
\end{array}
Initial program 17.3%
Taylor expanded in a around 0
lower-*.f64N/A
lower-/.f6490.4
Applied rewrites90.4%
Final simplification90.4%
herbie shell --seed 2024304
(FPCore (a b c)
:name "Cubic critical, wide range"
:precision binary64
:pre (and (and (and (< 4.930380657631324e-32 a) (< a 2.028240960365167e+31)) (and (< 4.930380657631324e-32 b) (< b 2.028240960365167e+31))) (and (< 4.930380657631324e-32 c) (< c 2.028240960365167e+31)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))