
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_2) (* t_6 t_1))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_2;
} else {
tmp = t_6 * t_1;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5))))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_2); else tmp = Float32(t_6 * t_1); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_2; else tmp = t_6 * t_1; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_1\\
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_2) (* t_6 t_1))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_2;
} else {
tmp = t_6 * t_1;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5))))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_2); else tmp = Float32(t_6 * t_1); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_2; else tmp = t_6 * t_1; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_1\\
\end{array}
\end{array}
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dX.u (floor w)))
(t_1 (* dY.v (floor h)))
(t_2 (* dX.v (floor h)))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* dY.u (floor w)))
(t_5 (+ (* t_1 t_1) (* t_4 t_4))))
(if (>= t_3 t_5)
(* (/ 1.0 (sqrt (fmax t_3 t_5))) t_0)
(*
(pow
(fmax (+ (pow t_0 2.0) (pow t_2 2.0)) (+ (pow t_4 2.0) (pow t_1 2.0)))
-0.5)
t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_u * floorf(w);
float t_1 = dY_46_v * floorf(h);
float t_2 = dX_46_v * floorf(h);
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = dY_46_u * floorf(w);
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float tmp;
if (t_3 >= t_5) {
tmp = (1.0f / sqrtf(fmaxf(t_3, t_5))) * t_0;
} else {
tmp = powf(fmaxf((powf(t_0, 2.0f) + powf(t_2, 2.0f)), (powf(t_4, 2.0f) + powf(t_1, 2.0f))), -0.5f) * t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_u * floor(w)) t_1 = Float32(dY_46_v * floor(h)) t_2 = Float32(dX_46_v * floor(h)) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(dY_46_u * floor(w)) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5))))) * t_0); else tmp = Float32((((Float32((t_0 ^ Float32(2.0)) + (t_2 ^ Float32(2.0))) != Float32((t_0 ^ Float32(2.0)) + (t_2 ^ Float32(2.0)))) ? Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0))) : ((Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0))) != Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0)))) ? Float32((t_0 ^ Float32(2.0)) + (t_2 ^ Float32(2.0))) : max(Float32((t_0 ^ Float32(2.0)) + (t_2 ^ Float32(2.0))), Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0)))))) ^ Float32(-0.5)) * t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dX_46_u * floor(w); t_1 = dY_46_v * floor(h); t_2 = dX_46_v * floor(h); t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = dY_46_u * floor(w); t_5 = (t_1 * t_1) + (t_4 * t_4); tmp = single(0.0); if (t_3 >= t_5) tmp = (single(1.0) / sqrt(max(t_3, t_5))) * t_0; else tmp = (max(((t_0 ^ single(2.0)) + (t_2 ^ single(2.0))), ((t_4 ^ single(2.0)) + (t_1 ^ single(2.0)))) ^ single(-0.5)) * t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_1 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_2 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}} \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;{\left(\mathsf{max}\left({t\_0}^{2} + {t\_2}^{2}, {t\_4}^{2} + {t\_1}^{2}\right)\right)}^{-0.5} \cdot t\_4\\
\end{array}
\end{array}
Initial program 73.5%
Applied rewrites73.6%
Final simplification73.6%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dX.u (floor w)))
(t_1 (* dY.v (floor h)))
(t_2 (pow (floor w) 2.0))
(t_3 (* t_2 dX.u))
(t_4 (* dY.u (floor w)))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (pow t_4 2.0))
(t_7 (pow (floor h) 2.0))
(t_8 (fma t_3 dX.u (* (* t_7 dX.v) dX.v)))
(t_9 (* dX.v (floor h)))
(t_10 (+ (* t_9 t_9) (* t_0 t_0)))
(t_11 (/ 1.0 (sqrt (fmax t_10 t_5))))
(t_12 (* t_11 t_4))
(t_13
(sqrt (fmax (+ (pow t_0 2.0) (pow t_9 2.0)) (+ t_6 (pow t_1 2.0)))))
(t_14 (* t_11 t_0))
(t_15 (if (>= t_10 t_5) t_14 t_12))
(t_16 (fma (* t_2 dY.u) dY.u (* (* t_7 dY.v) dY.v)))
(t_17 (sqrt (/ 1.0 (fmax t_8 t_16)))))
(if (<= t_15 -1.9999999494757503e-5)
(if (>= (* t_3 dX.u) t_5) t_14 (/ 1.0 (/ t_13 t_4)))
(if (<= t_15 9.99999993922529e-9)
(if (>= t_8 t_16) (* t_17 t_0) (* t_17 t_4))
(if (>= t_10 t_6) (/ (/ (* (- dX.u) (floor w)) -1.0) t_13) t_12)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_u * floorf(w);
float t_1 = dY_46_v * floorf(h);
float t_2 = powf(floorf(w), 2.0f);
float t_3 = t_2 * dX_46_u;
float t_4 = dY_46_u * floorf(w);
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = powf(t_4, 2.0f);
float t_7 = powf(floorf(h), 2.0f);
float t_8 = fmaf(t_3, dX_46_u, ((t_7 * dX_46_v) * dX_46_v));
float t_9 = dX_46_v * floorf(h);
float t_10 = (t_9 * t_9) + (t_0 * t_0);
float t_11 = 1.0f / sqrtf(fmaxf(t_10, t_5));
float t_12 = t_11 * t_4;
float t_13 = sqrtf(fmaxf((powf(t_0, 2.0f) + powf(t_9, 2.0f)), (t_6 + powf(t_1, 2.0f))));
float t_14 = t_11 * t_0;
float tmp;
if (t_10 >= t_5) {
tmp = t_14;
} else {
tmp = t_12;
}
float t_15 = tmp;
float t_16 = fmaf((t_2 * dY_46_u), dY_46_u, ((t_7 * dY_46_v) * dY_46_v));
float t_17 = sqrtf((1.0f / fmaxf(t_8, t_16)));
float tmp_2;
if (t_15 <= -1.9999999494757503e-5f) {
float tmp_3;
if ((t_3 * dX_46_u) >= t_5) {
tmp_3 = t_14;
} else {
tmp_3 = 1.0f / (t_13 / t_4);
}
tmp_2 = tmp_3;
} else if (t_15 <= 9.99999993922529e-9f) {
float tmp_4;
if (t_8 >= t_16) {
tmp_4 = t_17 * t_0;
} else {
tmp_4 = t_17 * t_4;
}
tmp_2 = tmp_4;
} else if (t_10 >= t_6) {
tmp_2 = ((-dX_46_u * floorf(w)) / -1.0f) / t_13;
} else {
tmp_2 = t_12;
}
return tmp_2;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_u * floor(w)) t_1 = Float32(dY_46_v * floor(h)) t_2 = floor(w) ^ Float32(2.0) t_3 = Float32(t_2 * dX_46_u) t_4 = Float32(dY_46_u * floor(w)) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = t_4 ^ Float32(2.0) t_7 = floor(h) ^ Float32(2.0) t_8 = fma(t_3, dX_46_u, Float32(Float32(t_7 * dX_46_v) * dX_46_v)) t_9 = Float32(dX_46_v * floor(h)) t_10 = Float32(Float32(t_9 * t_9) + Float32(t_0 * t_0)) t_11 = Float32(Float32(1.0) / sqrt(((t_10 != t_10) ? t_5 : ((t_5 != t_5) ? t_10 : max(t_10, t_5))))) t_12 = Float32(t_11 * t_4) t_13 = sqrt(((Float32((t_0 ^ Float32(2.0)) + (t_9 ^ Float32(2.0))) != Float32((t_0 ^ Float32(2.0)) + (t_9 ^ Float32(2.0)))) ? Float32(t_6 + (t_1 ^ Float32(2.0))) : ((Float32(t_6 + (t_1 ^ Float32(2.0))) != Float32(t_6 + (t_1 ^ Float32(2.0)))) ? Float32((t_0 ^ Float32(2.0)) + (t_9 ^ Float32(2.0))) : max(Float32((t_0 ^ Float32(2.0)) + (t_9 ^ Float32(2.0))), Float32(t_6 + (t_1 ^ Float32(2.0))))))) t_14 = Float32(t_11 * t_0) tmp = Float32(0.0) if (t_10 >= t_5) tmp = t_14; else tmp = t_12; end t_15 = tmp t_16 = fma(Float32(t_2 * dY_46_u), dY_46_u, Float32(Float32(t_7 * dY_46_v) * dY_46_v)) t_17 = sqrt(Float32(Float32(1.0) / ((t_8 != t_8) ? t_16 : ((t_16 != t_16) ? t_8 : max(t_8, t_16))))) tmp_2 = Float32(0.0) if (t_15 <= Float32(-1.9999999494757503e-5)) tmp_3 = Float32(0.0) if (Float32(t_3 * dX_46_u) >= t_5) tmp_3 = t_14; else tmp_3 = Float32(Float32(1.0) / Float32(t_13 / t_4)); end tmp_2 = tmp_3; elseif (t_15 <= Float32(9.99999993922529e-9)) tmp_4 = Float32(0.0) if (t_8 >= t_16) tmp_4 = Float32(t_17 * t_0); else tmp_4 = Float32(t_17 * t_4); end tmp_2 = tmp_4; elseif (t_10 >= t_6) tmp_2 = Float32(Float32(Float32(Float32(-dX_46_u) * floor(w)) / Float32(-1.0)) / t_13); else tmp_2 = t_12; end return tmp_2 end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_1 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_2 := {\left(\left\lfloor w\right\rfloor \right)}^{2}\\
t_3 := t\_2 \cdot dX.u\\
t_4 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := {t\_4}^{2}\\
t_7 := {\left(\left\lfloor h\right\rfloor \right)}^{2}\\
t_8 := \mathsf{fma}\left(t\_3, dX.u, \left(t\_7 \cdot dX.v\right) \cdot dX.v\right)\\
t_9 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_10 := t\_9 \cdot t\_9 + t\_0 \cdot t\_0\\
t_11 := \frac{1}{\sqrt{\mathsf{max}\left(t\_10, t\_5\right)}}\\
t_12 := t\_11 \cdot t\_4\\
t_13 := \sqrt{\mathsf{max}\left({t\_0}^{2} + {t\_9}^{2}, t\_6 + {t\_1}^{2}\right)}\\
t_14 := t\_11 \cdot t\_0\\
t_15 := \begin{array}{l}
\mathbf{if}\;t\_10 \geq t\_5:\\
\;\;\;\;t\_14\\
\mathbf{else}:\\
\;\;\;\;t\_12\\
\end{array}\\
t_16 := \mathsf{fma}\left(t\_2 \cdot dY.u, dY.u, \left(t\_7 \cdot dY.v\right) \cdot dY.v\right)\\
t_17 := \sqrt{\frac{1}{\mathsf{max}\left(t\_8, t\_16\right)}}\\
\mathbf{if}\;t\_15 \leq -1.9999999494757503 \cdot 10^{-5}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_3 \cdot dX.u \geq t\_5:\\
\;\;\;\;t\_14\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{t\_13}{t\_4}}\\
\end{array}\\
\mathbf{elif}\;t\_15 \leq 9.99999993922529 \cdot 10^{-9}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_8 \geq t\_16:\\
\;\;\;\;t\_17 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_17 \cdot t\_4\\
\end{array}\\
\mathbf{elif}\;t\_10 \geq t\_6:\\
\;\;\;\;\frac{\frac{\left(-dX.u\right) \cdot \left\lfloor w\right\rfloor }{-1}}{t\_13}\\
\mathbf{else}:\\
\;\;\;\;t\_12\\
\end{array}
\end{array}
if (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) < -1.99999995e-5Initial program 99.4%
lift-*.f32N/A
lift-/.f32N/A
associate-*l/N/A
clear-numN/A
lower-/.f32N/A
Applied rewrites99.6%
Taylor expanded in dX.u around inf
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3299.6
Applied rewrites99.6%
if -1.99999995e-5 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) < 9.99999994e-9Initial program 53.7%
lift-*.f32N/A
lift-/.f32N/A
associate-*l/N/A
clear-numN/A
lower-/.f32N/A
Applied rewrites53.7%
Taylor expanded in w around 0
Applied rewrites8.4%
if 9.99999994e-9 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) Initial program 99.5%
lift-*.f32N/A
lift-/.f32N/A
associate-*l/N/A
frac-2negN/A
Applied rewrites99.7%
Taylor expanded in dY.u around inf
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
lower-pow.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower-floor.f3299.7
Applied rewrites99.7%
Final simplification47.2%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dX.u (floor w)))
(t_1 (* dY.v (floor h)))
(t_2 (* dX.v (floor h)))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* dY.u (floor w)))
(t_5 (+ (* t_1 t_1) (* t_4 t_4))))
(if (>= t_3 t_5)
(/
(/ (* (- dX.u) (floor w)) -1.0)
(sqrt
(fmax (+ (pow t_0 2.0) (pow t_2 2.0)) (+ (pow t_4 2.0) (pow t_1 2.0)))))
(* (/ 1.0 (sqrt (fmax t_3 t_5))) t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_u * floorf(w);
float t_1 = dY_46_v * floorf(h);
float t_2 = dX_46_v * floorf(h);
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = dY_46_u * floorf(w);
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float tmp;
if (t_3 >= t_5) {
tmp = ((-dX_46_u * floorf(w)) / -1.0f) / sqrtf(fmaxf((powf(t_0, 2.0f) + powf(t_2, 2.0f)), (powf(t_4, 2.0f) + powf(t_1, 2.0f))));
} else {
tmp = (1.0f / sqrtf(fmaxf(t_3, t_5))) * t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_u * floor(w)) t_1 = Float32(dY_46_v * floor(h)) t_2 = Float32(dX_46_v * floor(h)) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(dY_46_u * floor(w)) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(Float32(Float32(Float32(-dX_46_u) * floor(w)) / Float32(-1.0)) / sqrt(((Float32((t_0 ^ Float32(2.0)) + (t_2 ^ Float32(2.0))) != Float32((t_0 ^ Float32(2.0)) + (t_2 ^ Float32(2.0)))) ? Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0))) : ((Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0))) != Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0)))) ? Float32((t_0 ^ Float32(2.0)) + (t_2 ^ Float32(2.0))) : max(Float32((t_0 ^ Float32(2.0)) + (t_2 ^ Float32(2.0))), Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0)))))))); else tmp = Float32(Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5))))) * t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dX_46_u * floor(w); t_1 = dY_46_v * floor(h); t_2 = dX_46_v * floor(h); t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = dY_46_u * floor(w); t_5 = (t_1 * t_1) + (t_4 * t_4); tmp = single(0.0); if (t_3 >= t_5) tmp = ((-dX_46_u * floor(w)) / single(-1.0)) / sqrt(max(((t_0 ^ single(2.0)) + (t_2 ^ single(2.0))), ((t_4 ^ single(2.0)) + (t_1 ^ single(2.0))))); else tmp = (single(1.0) / sqrt(max(t_3, t_5))) * t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_1 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_2 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;\frac{\frac{\left(-dX.u\right) \cdot \left\lfloor w\right\rfloor }{-1}}{\sqrt{\mathsf{max}\left({t\_0}^{2} + {t\_2}^{2}, {t\_4}^{2} + {t\_1}^{2}\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}} \cdot t\_4\\
\end{array}
\end{array}
Initial program 73.5%
lift-*.f32N/A
lift-/.f32N/A
associate-*l/N/A
frac-2negN/A
Applied rewrites73.6%
Final simplification73.6%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dX.u (floor w)))
(t_1 (* dY.v (floor h)))
(t_2 (* dX.v (floor h)))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* dY.u (floor w)))
(t_5 (+ (* t_1 t_1) (* t_4 t_4))))
(if (>= t_3 t_5)
(*
(/
(floor w)
(sqrt
(fmax
(+ (pow t_0 2.0) (pow t_2 2.0))
(+ (pow t_4 2.0) (pow t_1 2.0)))))
dX.u)
(* (/ 1.0 (sqrt (fmax t_3 t_5))) t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_u * floorf(w);
float t_1 = dY_46_v * floorf(h);
float t_2 = dX_46_v * floorf(h);
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = dY_46_u * floorf(w);
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float tmp;
if (t_3 >= t_5) {
tmp = (floorf(w) / sqrtf(fmaxf((powf(t_0, 2.0f) + powf(t_2, 2.0f)), (powf(t_4, 2.0f) + powf(t_1, 2.0f))))) * dX_46_u;
} else {
tmp = (1.0f / sqrtf(fmaxf(t_3, t_5))) * t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_u * floor(w)) t_1 = Float32(dY_46_v * floor(h)) t_2 = Float32(dX_46_v * floor(h)) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(dY_46_u * floor(w)) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(Float32(floor(w) / sqrt(((Float32((t_0 ^ Float32(2.0)) + (t_2 ^ Float32(2.0))) != Float32((t_0 ^ Float32(2.0)) + (t_2 ^ Float32(2.0)))) ? Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0))) : ((Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0))) != Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0)))) ? Float32((t_0 ^ Float32(2.0)) + (t_2 ^ Float32(2.0))) : max(Float32((t_0 ^ Float32(2.0)) + (t_2 ^ Float32(2.0))), Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0)))))))) * dX_46_u); else tmp = Float32(Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5))))) * t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dX_46_u * floor(w); t_1 = dY_46_v * floor(h); t_2 = dX_46_v * floor(h); t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = dY_46_u * floor(w); t_5 = (t_1 * t_1) + (t_4 * t_4); tmp = single(0.0); if (t_3 >= t_5) tmp = (floor(w) / sqrt(max(((t_0 ^ single(2.0)) + (t_2 ^ single(2.0))), ((t_4 ^ single(2.0)) + (t_1 ^ single(2.0)))))) * dX_46_u; else tmp = (single(1.0) / sqrt(max(t_3, t_5))) * t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_1 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_2 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;\frac{\left\lfloor w\right\rfloor }{\sqrt{\mathsf{max}\left({t\_0}^{2} + {t\_2}^{2}, {t\_4}^{2} + {t\_1}^{2}\right)}} \cdot dX.u\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}} \cdot t\_4\\
\end{array}
\end{array}
Initial program 73.5%
lift-*.f32N/A
lift-/.f32N/A
associate-*l/N/A
*-rgt-identityN/A
Applied rewrites73.6%
Final simplification73.6%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dX.u (floor w)))
(t_1 (* dY.v (floor h)))
(t_2 (* dX.v (floor h)))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* dY.u (floor w)))
(t_5 (+ (* t_1 t_1) (* t_4 t_4))))
(if (>= t_3 t_5)
(* (/ 1.0 (sqrt (fmax t_3 t_5))) t_0)
(/
1.0
(/
(sqrt
(fmax (+ (pow t_0 2.0) (pow t_2 2.0)) (+ (pow t_4 2.0) (pow t_1 2.0))))
t_4)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_u * floorf(w);
float t_1 = dY_46_v * floorf(h);
float t_2 = dX_46_v * floorf(h);
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = dY_46_u * floorf(w);
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float tmp;
if (t_3 >= t_5) {
tmp = (1.0f / sqrtf(fmaxf(t_3, t_5))) * t_0;
} else {
tmp = 1.0f / (sqrtf(fmaxf((powf(t_0, 2.0f) + powf(t_2, 2.0f)), (powf(t_4, 2.0f) + powf(t_1, 2.0f)))) / t_4);
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_u * floor(w)) t_1 = Float32(dY_46_v * floor(h)) t_2 = Float32(dX_46_v * floor(h)) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(dY_46_u * floor(w)) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5))))) * t_0); else tmp = Float32(Float32(1.0) / Float32(sqrt(((Float32((t_0 ^ Float32(2.0)) + (t_2 ^ Float32(2.0))) != Float32((t_0 ^ Float32(2.0)) + (t_2 ^ Float32(2.0)))) ? Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0))) : ((Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0))) != Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0)))) ? Float32((t_0 ^ Float32(2.0)) + (t_2 ^ Float32(2.0))) : max(Float32((t_0 ^ Float32(2.0)) + (t_2 ^ Float32(2.0))), Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0))))))) / t_4)); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dX_46_u * floor(w); t_1 = dY_46_v * floor(h); t_2 = dX_46_v * floor(h); t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = dY_46_u * floor(w); t_5 = (t_1 * t_1) + (t_4 * t_4); tmp = single(0.0); if (t_3 >= t_5) tmp = (single(1.0) / sqrt(max(t_3, t_5))) * t_0; else tmp = single(1.0) / (sqrt(max(((t_0 ^ single(2.0)) + (t_2 ^ single(2.0))), ((t_4 ^ single(2.0)) + (t_1 ^ single(2.0))))) / t_4); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_1 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_2 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}} \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{\sqrt{\mathsf{max}\left({t\_0}^{2} + {t\_2}^{2}, {t\_4}^{2} + {t\_1}^{2}\right)}}{t\_4}}\\
\end{array}
\end{array}
Initial program 73.5%
lift-*.f32N/A
lift-/.f32N/A
associate-*l/N/A
clear-numN/A
lower-/.f32N/A
Applied rewrites73.6%
Final simplification73.6%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dX.v (floor h)))
(t_1 (* dY.v (floor h)))
(t_2 (* dY.u (floor w)))
(t_3 (+ (* t_1 t_1) (* t_2 t_2)))
(t_4 (* dX.u (floor w)))
(t_5 (/ 1.0 (sqrt (fmax (+ (* t_0 t_0) (* t_4 t_4)) t_3)))))
(if (>= (+ (pow t_4 2.0) (pow t_0 2.0)) t_3) (* t_5 t_4) (* t_5 t_2))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_v * floorf(h);
float t_1 = dY_46_v * floorf(h);
float t_2 = dY_46_u * floorf(w);
float t_3 = (t_1 * t_1) + (t_2 * t_2);
float t_4 = dX_46_u * floorf(w);
float t_5 = 1.0f / sqrtf(fmaxf(((t_0 * t_0) + (t_4 * t_4)), t_3));
float tmp;
if ((powf(t_4, 2.0f) + powf(t_0, 2.0f)) >= t_3) {
tmp = t_5 * t_4;
} else {
tmp = t_5 * t_2;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_v * floor(h)) t_1 = Float32(dY_46_v * floor(h)) t_2 = Float32(dY_46_u * floor(w)) t_3 = Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)) t_4 = Float32(dX_46_u * floor(w)) t_5 = Float32(Float32(1.0) / sqrt(((Float32(Float32(t_0 * t_0) + Float32(t_4 * t_4)) != Float32(Float32(t_0 * t_0) + Float32(t_4 * t_4))) ? t_3 : ((t_3 != t_3) ? Float32(Float32(t_0 * t_0) + Float32(t_4 * t_4)) : max(Float32(Float32(t_0 * t_0) + Float32(t_4 * t_4)), t_3))))) tmp = Float32(0.0) if (Float32((t_4 ^ Float32(2.0)) + (t_0 ^ Float32(2.0))) >= t_3) tmp = Float32(t_5 * t_4); else tmp = Float32(t_5 * t_2); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dX_46_v * floor(h); t_1 = dY_46_v * floor(h); t_2 = dY_46_u * floor(w); t_3 = (t_1 * t_1) + (t_2 * t_2); t_4 = dX_46_u * floor(w); t_5 = single(1.0) / sqrt(max(((t_0 * t_0) + (t_4 * t_4)), t_3)); tmp = single(0.0); if (((t_4 ^ single(2.0)) + (t_0 ^ single(2.0))) >= t_3) tmp = t_5 * t_4; else tmp = t_5 * t_2; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_1 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_2 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_3 := t\_1 \cdot t\_1 + t\_2 \cdot t\_2\\
t_4 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_5 := \frac{1}{\sqrt{\mathsf{max}\left(t\_0 \cdot t\_0 + t\_4 \cdot t\_4, t\_3\right)}}\\
\mathbf{if}\;{t\_4}^{2} + {t\_0}^{2} \geq t\_3:\\
\;\;\;\;t\_5 \cdot t\_4\\
\mathbf{else}:\\
\;\;\;\;t\_5 \cdot t\_2\\
\end{array}
\end{array}
Initial program 73.5%
lift-+.f32N/A
+-commutativeN/A
lower-+.f3273.5
lift-*.f32N/A
pow2N/A
lower-pow.f3273.5
lift-*.f32N/A
*-commutativeN/A
lower-*.f3273.5
lift-*.f32N/A
pow2N/A
lower-pow.f3273.5
lift-*.f32N/A
*-commutativeN/A
lower-*.f3273.5
Applied rewrites73.5%
Final simplification73.5%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dY.u (floor w)))
(t_1 (pow t_0 2.0))
(t_2 (* dX.v (floor h)))
(t_3 (* dY.v (floor h)))
(t_4 (+ (* t_3 t_3) (* t_0 t_0)))
(t_5 (* dX.u (floor w)))
(t_6 (+ (* t_2 t_2) (* t_5 t_5)))
(t_7
(sqrt (fmax (+ (pow t_5 2.0) (pow t_2 2.0)) (+ t_1 (pow t_3 2.0)))))
(t_8 (/ 1.0 (sqrt (fmax t_6 t_4)))))
(if (<= dX.v 200000.0)
(if (>= (* (* (pow (floor w) 2.0) dX.u) dX.u) t_4)
(* t_8 t_5)
(/ 1.0 (/ t_7 t_0)))
(if (>= t_6 t_1) (/ (/ (* (- dX.u) (floor w)) -1.0) t_7) (* t_8 t_0)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dY_46_u * floorf(w);
float t_1 = powf(t_0, 2.0f);
float t_2 = dX_46_v * floorf(h);
float t_3 = dY_46_v * floorf(h);
float t_4 = (t_3 * t_3) + (t_0 * t_0);
float t_5 = dX_46_u * floorf(w);
float t_6 = (t_2 * t_2) + (t_5 * t_5);
float t_7 = sqrtf(fmaxf((powf(t_5, 2.0f) + powf(t_2, 2.0f)), (t_1 + powf(t_3, 2.0f))));
float t_8 = 1.0f / sqrtf(fmaxf(t_6, t_4));
float tmp_1;
if (dX_46_v <= 200000.0f) {
float tmp_2;
if (((powf(floorf(w), 2.0f) * dX_46_u) * dX_46_u) >= t_4) {
tmp_2 = t_8 * t_5;
} else {
tmp_2 = 1.0f / (t_7 / t_0);
}
tmp_1 = tmp_2;
} else if (t_6 >= t_1) {
tmp_1 = ((-dX_46_u * floorf(w)) / -1.0f) / t_7;
} else {
tmp_1 = t_8 * t_0;
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dY_46_u * floor(w)) t_1 = t_0 ^ Float32(2.0) t_2 = Float32(dX_46_v * floor(h)) t_3 = Float32(dY_46_v * floor(h)) t_4 = Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0)) t_5 = Float32(dX_46_u * floor(w)) t_6 = Float32(Float32(t_2 * t_2) + Float32(t_5 * t_5)) t_7 = sqrt(((Float32((t_5 ^ Float32(2.0)) + (t_2 ^ Float32(2.0))) != Float32((t_5 ^ Float32(2.0)) + (t_2 ^ Float32(2.0)))) ? Float32(t_1 + (t_3 ^ Float32(2.0))) : ((Float32(t_1 + (t_3 ^ Float32(2.0))) != Float32(t_1 + (t_3 ^ Float32(2.0)))) ? Float32((t_5 ^ Float32(2.0)) + (t_2 ^ Float32(2.0))) : max(Float32((t_5 ^ Float32(2.0)) + (t_2 ^ Float32(2.0))), Float32(t_1 + (t_3 ^ Float32(2.0))))))) t_8 = Float32(Float32(1.0) / sqrt(((t_6 != t_6) ? t_4 : ((t_4 != t_4) ? t_6 : max(t_6, t_4))))) tmp_1 = Float32(0.0) if (dX_46_v <= Float32(200000.0)) tmp_2 = Float32(0.0) if (Float32(Float32((floor(w) ^ Float32(2.0)) * dX_46_u) * dX_46_u) >= t_4) tmp_2 = Float32(t_8 * t_5); else tmp_2 = Float32(Float32(1.0) / Float32(t_7 / t_0)); end tmp_1 = tmp_2; elseif (t_6 >= t_1) tmp_1 = Float32(Float32(Float32(Float32(-dX_46_u) * floor(w)) / Float32(-1.0)) / t_7); else tmp_1 = Float32(t_8 * t_0); end return tmp_1 end
function tmp_4 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dY_46_u * floor(w); t_1 = t_0 ^ single(2.0); t_2 = dX_46_v * floor(h); t_3 = dY_46_v * floor(h); t_4 = (t_3 * t_3) + (t_0 * t_0); t_5 = dX_46_u * floor(w); t_6 = (t_2 * t_2) + (t_5 * t_5); t_7 = sqrt(max(((t_5 ^ single(2.0)) + (t_2 ^ single(2.0))), (t_1 + (t_3 ^ single(2.0))))); t_8 = single(1.0) / sqrt(max(t_6, t_4)); tmp_2 = single(0.0); if (dX_46_v <= single(200000.0)) tmp_3 = single(0.0); if ((((floor(w) ^ single(2.0)) * dX_46_u) * dX_46_u) >= t_4) tmp_3 = t_8 * t_5; else tmp_3 = single(1.0) / (t_7 / t_0); end tmp_2 = tmp_3; elseif (t_6 >= t_1) tmp_2 = ((-dX_46_u * floor(w)) / single(-1.0)) / t_7; else tmp_2 = t_8 * t_0; end tmp_4 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_1 := {t\_0}^{2}\\
t_2 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_3 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_4 := t\_3 \cdot t\_3 + t\_0 \cdot t\_0\\
t_5 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_6 := t\_2 \cdot t\_2 + t\_5 \cdot t\_5\\
t_7 := \sqrt{\mathsf{max}\left({t\_5}^{2} + {t\_2}^{2}, t\_1 + {t\_3}^{2}\right)}\\
t_8 := \frac{1}{\sqrt{\mathsf{max}\left(t\_6, t\_4\right)}}\\
\mathbf{if}\;dX.v \leq 200000:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;\left({\left(\left\lfloor w\right\rfloor \right)}^{2} \cdot dX.u\right) \cdot dX.u \geq t\_4:\\
\;\;\;\;t\_8 \cdot t\_5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{t\_7}{t\_0}}\\
\end{array}\\
\mathbf{elif}\;t\_6 \geq t\_1:\\
\;\;\;\;\frac{\frac{\left(-dX.u\right) \cdot \left\lfloor w\right\rfloor }{-1}}{t\_7}\\
\mathbf{else}:\\
\;\;\;\;t\_8 \cdot t\_0\\
\end{array}
\end{array}
if dX.v < 2e5Initial program 75.6%
lift-*.f32N/A
lift-/.f32N/A
associate-*l/N/A
clear-numN/A
lower-/.f32N/A
Applied rewrites75.7%
Taylor expanded in dX.u around inf
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3268.0
Applied rewrites68.0%
if 2e5 < dX.v Initial program 64.1%
lift-*.f32N/A
lift-/.f32N/A
associate-*l/N/A
frac-2negN/A
Applied rewrites64.2%
Taylor expanded in dY.u around inf
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
lower-pow.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower-floor.f3262.1
Applied rewrites62.1%
Final simplification66.9%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dX.v (floor h)))
(t_1 (* dY.u (floor w)))
(t_2 (pow t_1 2.0))
(t_3 (* dX.u (floor w)))
(t_4 (+ (* t_0 t_0) (* t_3 t_3)))
(t_5 (* dY.v (floor h)))
(t_6 (* t_5 t_5))
(t_7 (/ 1.0 (sqrt (fmax t_4 (+ t_6 (* t_1 t_1))))))
(t_8 (* t_7 t_1)))
(if (<= dX.v 200000.0)
(if (>= (* (* (pow (floor w) 2.0) dX.u) dX.u) (+ t_2 t_6))
(* t_7 t_3)
t_8)
(if (>= t_4 t_2)
(/
(/ (* (- dX.u) (floor w)) -1.0)
(sqrt (fmax (+ (pow t_3 2.0) (pow t_0 2.0)) (+ t_2 (pow t_5 2.0)))))
t_8))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_v * floorf(h);
float t_1 = dY_46_u * floorf(w);
float t_2 = powf(t_1, 2.0f);
float t_3 = dX_46_u * floorf(w);
float t_4 = (t_0 * t_0) + (t_3 * t_3);
float t_5 = dY_46_v * floorf(h);
float t_6 = t_5 * t_5;
float t_7 = 1.0f / sqrtf(fmaxf(t_4, (t_6 + (t_1 * t_1))));
float t_8 = t_7 * t_1;
float tmp_1;
if (dX_46_v <= 200000.0f) {
float tmp_2;
if (((powf(floorf(w), 2.0f) * dX_46_u) * dX_46_u) >= (t_2 + t_6)) {
tmp_2 = t_7 * t_3;
} else {
tmp_2 = t_8;
}
tmp_1 = tmp_2;
} else if (t_4 >= t_2) {
tmp_1 = ((-dX_46_u * floorf(w)) / -1.0f) / sqrtf(fmaxf((powf(t_3, 2.0f) + powf(t_0, 2.0f)), (t_2 + powf(t_5, 2.0f))));
} else {
tmp_1 = t_8;
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_v * floor(h)) t_1 = Float32(dY_46_u * floor(w)) t_2 = t_1 ^ Float32(2.0) t_3 = Float32(dX_46_u * floor(w)) t_4 = Float32(Float32(t_0 * t_0) + Float32(t_3 * t_3)) t_5 = Float32(dY_46_v * floor(h)) t_6 = Float32(t_5 * t_5) t_7 = Float32(Float32(1.0) / sqrt(((t_4 != t_4) ? Float32(t_6 + Float32(t_1 * t_1)) : ((Float32(t_6 + Float32(t_1 * t_1)) != Float32(t_6 + Float32(t_1 * t_1))) ? t_4 : max(t_4, Float32(t_6 + Float32(t_1 * t_1))))))) t_8 = Float32(t_7 * t_1) tmp_1 = Float32(0.0) if (dX_46_v <= Float32(200000.0)) tmp_2 = Float32(0.0) if (Float32(Float32((floor(w) ^ Float32(2.0)) * dX_46_u) * dX_46_u) >= Float32(t_2 + t_6)) tmp_2 = Float32(t_7 * t_3); else tmp_2 = t_8; end tmp_1 = tmp_2; elseif (t_4 >= t_2) tmp_1 = Float32(Float32(Float32(Float32(-dX_46_u) * floor(w)) / Float32(-1.0)) / sqrt(((Float32((t_3 ^ Float32(2.0)) + (t_0 ^ Float32(2.0))) != Float32((t_3 ^ Float32(2.0)) + (t_0 ^ Float32(2.0)))) ? Float32(t_2 + (t_5 ^ Float32(2.0))) : ((Float32(t_2 + (t_5 ^ Float32(2.0))) != Float32(t_2 + (t_5 ^ Float32(2.0)))) ? Float32((t_3 ^ Float32(2.0)) + (t_0 ^ Float32(2.0))) : max(Float32((t_3 ^ Float32(2.0)) + (t_0 ^ Float32(2.0))), Float32(t_2 + (t_5 ^ Float32(2.0)))))))); else tmp_1 = t_8; end return tmp_1 end
function tmp_4 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dX_46_v * floor(h); t_1 = dY_46_u * floor(w); t_2 = t_1 ^ single(2.0); t_3 = dX_46_u * floor(w); t_4 = (t_0 * t_0) + (t_3 * t_3); t_5 = dY_46_v * floor(h); t_6 = t_5 * t_5; t_7 = single(1.0) / sqrt(max(t_4, (t_6 + (t_1 * t_1)))); t_8 = t_7 * t_1; tmp_2 = single(0.0); if (dX_46_v <= single(200000.0)) tmp_3 = single(0.0); if ((((floor(w) ^ single(2.0)) * dX_46_u) * dX_46_u) >= (t_2 + t_6)) tmp_3 = t_7 * t_3; else tmp_3 = t_8; end tmp_2 = tmp_3; elseif (t_4 >= t_2) tmp_2 = ((-dX_46_u * floor(w)) / single(-1.0)) / sqrt(max(((t_3 ^ single(2.0)) + (t_0 ^ single(2.0))), (t_2 + (t_5 ^ single(2.0))))); else tmp_2 = t_8; end tmp_4 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_1 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_2 := {t\_1}^{2}\\
t_3 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_4 := t\_0 \cdot t\_0 + t\_3 \cdot t\_3\\
t_5 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_6 := t\_5 \cdot t\_5\\
t_7 := \frac{1}{\sqrt{\mathsf{max}\left(t\_4, t\_6 + t\_1 \cdot t\_1\right)}}\\
t_8 := t\_7 \cdot t\_1\\
\mathbf{if}\;dX.v \leq 200000:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;\left({\left(\left\lfloor w\right\rfloor \right)}^{2} \cdot dX.u\right) \cdot dX.u \geq t\_2 + t\_6:\\
\;\;\;\;t\_7 \cdot t\_3\\
\mathbf{else}:\\
\;\;\;\;t\_8\\
\end{array}\\
\mathbf{elif}\;t\_4 \geq t\_2:\\
\;\;\;\;\frac{\frac{\left(-dX.u\right) \cdot \left\lfloor w\right\rfloor }{-1}}{\sqrt{\mathsf{max}\left({t\_3}^{2} + {t\_0}^{2}, t\_2 + {t\_5}^{2}\right)}}\\
\mathbf{else}:\\
\;\;\;\;t\_8\\
\end{array}
\end{array}
if dX.v < 2e5Initial program 75.6%
Taylor expanded in dX.u around inf
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3267.9
Applied rewrites67.9%
lift-*.f32N/A
pow2N/A
lower-pow.f3267.9
lift-*.f32N/A
*-commutativeN/A
lift-*.f3267.9
Applied rewrites67.9%
if 2e5 < dX.v Initial program 64.1%
lift-*.f32N/A
lift-/.f32N/A
associate-*l/N/A
frac-2negN/A
Applied rewrites64.2%
Taylor expanded in dY.u around inf
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
lower-pow.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower-floor.f3262.1
Applied rewrites62.1%
Final simplification66.9%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (pow (floor h) 2.0))
(t_1 (* dX.v (floor h)))
(t_2 (* dY.v (floor h)))
(t_3 (* t_2 t_2))
(t_4 (pow (floor w) 2.0))
(t_5 (* dY.u (floor w)))
(t_6 (pow t_5 2.0))
(t_7 (* dX.u (floor w)))
(t_8 (+ (* t_1 t_1) (* t_7 t_7)))
(t_9 (* t_4 dX.u))
(t_10 (/ 1.0 (sqrt (fmax t_8 (+ t_3 (* t_5 t_5))))))
(t_11 (* t_10 t_7)))
(if (<= dX.v 49999998976.0)
(if (>= (* t_9 dX.u) (+ t_6 t_3)) t_11 (* t_10 t_5))
(if (>= t_8 t_6)
t_11
(*
(/
1.0
(sqrt
(fmax
(fma t_9 dX.u (* (* t_0 dX.v) dX.v))
(fma (* t_0 dY.v) dY.v (* (* t_4 dY.u) dY.u)))))
t_5)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf(floorf(h), 2.0f);
float t_1 = dX_46_v * floorf(h);
float t_2 = dY_46_v * floorf(h);
float t_3 = t_2 * t_2;
float t_4 = powf(floorf(w), 2.0f);
float t_5 = dY_46_u * floorf(w);
float t_6 = powf(t_5, 2.0f);
float t_7 = dX_46_u * floorf(w);
float t_8 = (t_1 * t_1) + (t_7 * t_7);
float t_9 = t_4 * dX_46_u;
float t_10 = 1.0f / sqrtf(fmaxf(t_8, (t_3 + (t_5 * t_5))));
float t_11 = t_10 * t_7;
float tmp_1;
if (dX_46_v <= 49999998976.0f) {
float tmp_2;
if ((t_9 * dX_46_u) >= (t_6 + t_3)) {
tmp_2 = t_11;
} else {
tmp_2 = t_10 * t_5;
}
tmp_1 = tmp_2;
} else if (t_8 >= t_6) {
tmp_1 = t_11;
} else {
tmp_1 = (1.0f / sqrtf(fmaxf(fmaf(t_9, dX_46_u, ((t_0 * dX_46_v) * dX_46_v)), fmaf((t_0 * dY_46_v), dY_46_v, ((t_4 * dY_46_u) * dY_46_u))))) * t_5;
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) ^ Float32(2.0) t_1 = Float32(dX_46_v * floor(h)) t_2 = Float32(dY_46_v * floor(h)) t_3 = Float32(t_2 * t_2) t_4 = floor(w) ^ Float32(2.0) t_5 = Float32(dY_46_u * floor(w)) t_6 = t_5 ^ Float32(2.0) t_7 = Float32(dX_46_u * floor(w)) t_8 = Float32(Float32(t_1 * t_1) + Float32(t_7 * t_7)) t_9 = Float32(t_4 * dX_46_u) t_10 = Float32(Float32(1.0) / sqrt(((t_8 != t_8) ? Float32(t_3 + Float32(t_5 * t_5)) : ((Float32(t_3 + Float32(t_5 * t_5)) != Float32(t_3 + Float32(t_5 * t_5))) ? t_8 : max(t_8, Float32(t_3 + Float32(t_5 * t_5))))))) t_11 = Float32(t_10 * t_7) tmp_1 = Float32(0.0) if (dX_46_v <= Float32(49999998976.0)) tmp_2 = Float32(0.0) if (Float32(t_9 * dX_46_u) >= Float32(t_6 + t_3)) tmp_2 = t_11; else tmp_2 = Float32(t_10 * t_5); end tmp_1 = tmp_2; elseif (t_8 >= t_6) tmp_1 = t_11; else tmp_1 = Float32(Float32(Float32(1.0) / sqrt(((fma(t_9, dX_46_u, Float32(Float32(t_0 * dX_46_v) * dX_46_v)) != fma(t_9, dX_46_u, Float32(Float32(t_0 * dX_46_v) * dX_46_v))) ? fma(Float32(t_0 * dY_46_v), dY_46_v, Float32(Float32(t_4 * dY_46_u) * dY_46_u)) : ((fma(Float32(t_0 * dY_46_v), dY_46_v, Float32(Float32(t_4 * dY_46_u) * dY_46_u)) != fma(Float32(t_0 * dY_46_v), dY_46_v, Float32(Float32(t_4 * dY_46_u) * dY_46_u))) ? fma(t_9, dX_46_u, Float32(Float32(t_0 * dX_46_v) * dX_46_v)) : max(fma(t_9, dX_46_u, Float32(Float32(t_0 * dX_46_v) * dX_46_v)), fma(Float32(t_0 * dY_46_v), dY_46_v, Float32(Float32(t_4 * dY_46_u) * dY_46_u))))))) * t_5); end return tmp_1 end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor h\right\rfloor \right)}^{2}\\
t_1 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_2 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_3 := t\_2 \cdot t\_2\\
t_4 := {\left(\left\lfloor w\right\rfloor \right)}^{2}\\
t_5 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_6 := {t\_5}^{2}\\
t_7 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_8 := t\_1 \cdot t\_1 + t\_7 \cdot t\_7\\
t_9 := t\_4 \cdot dX.u\\
t_10 := \frac{1}{\sqrt{\mathsf{max}\left(t\_8, t\_3 + t\_5 \cdot t\_5\right)}}\\
t_11 := t\_10 \cdot t\_7\\
\mathbf{if}\;dX.v \leq 49999998976:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_9 \cdot dX.u \geq t\_6 + t\_3:\\
\;\;\;\;t\_11\\
\mathbf{else}:\\
\;\;\;\;t\_10 \cdot t\_5\\
\end{array}\\
\mathbf{elif}\;t\_8 \geq t\_6:\\
\;\;\;\;t\_11\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(\mathsf{fma}\left(t\_9, dX.u, \left(t\_0 \cdot dX.v\right) \cdot dX.v\right), \mathsf{fma}\left(t\_0 \cdot dY.v, dY.v, \left(t\_4 \cdot dY.u\right) \cdot dY.u\right)\right)}} \cdot t\_5\\
\end{array}
\end{array}
if dX.v < 49999999000Initial program 76.6%
Taylor expanded in dX.u around inf
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3268.9
Applied rewrites68.9%
lift-*.f32N/A
pow2N/A
lower-pow.f3268.9
lift-*.f32N/A
*-commutativeN/A
lift-*.f3268.9
Applied rewrites68.9%
if 49999999000 < dX.v Initial program 53.6%
Taylor expanded in w around 0
lower-sqrt.f32N/A
lower-fmax.f32N/A
Applied rewrites53.3%
Taylor expanded in dY.u around inf
unpow2N/A
unpow2N/A
unswap-sqrN/A
unpow2N/A
lower-pow.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower-floor.f3253.4
Applied rewrites53.4%
Final simplification66.8%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dX.v (floor h)))
(t_1 (* dY.u (floor w)))
(t_2 (* dX.u (floor w)))
(t_3 (* dY.v (floor h)))
(t_4 (* t_3 t_3))
(t_5
(/
1.0
(sqrt (fmax (+ (* t_0 t_0) (* t_2 t_2)) (+ t_4 (* t_1 t_1)))))))
(if (>= (* (* (pow (floor w) 2.0) dX.u) dX.u) (+ (pow t_1 2.0) t_4))
(* t_5 t_2)
(* t_5 t_1))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_v * floorf(h);
float t_1 = dY_46_u * floorf(w);
float t_2 = dX_46_u * floorf(w);
float t_3 = dY_46_v * floorf(h);
float t_4 = t_3 * t_3;
float t_5 = 1.0f / sqrtf(fmaxf(((t_0 * t_0) + (t_2 * t_2)), (t_4 + (t_1 * t_1))));
float tmp;
if (((powf(floorf(w), 2.0f) * dX_46_u) * dX_46_u) >= (powf(t_1, 2.0f) + t_4)) {
tmp = t_5 * t_2;
} else {
tmp = t_5 * t_1;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_v * floor(h)) t_1 = Float32(dY_46_u * floor(w)) t_2 = Float32(dX_46_u * floor(w)) t_3 = Float32(dY_46_v * floor(h)) t_4 = Float32(t_3 * t_3) t_5 = Float32(Float32(1.0) / sqrt(((Float32(Float32(t_0 * t_0) + Float32(t_2 * t_2)) != Float32(Float32(t_0 * t_0) + Float32(t_2 * t_2))) ? Float32(t_4 + Float32(t_1 * t_1)) : ((Float32(t_4 + Float32(t_1 * t_1)) != Float32(t_4 + Float32(t_1 * t_1))) ? Float32(Float32(t_0 * t_0) + Float32(t_2 * t_2)) : max(Float32(Float32(t_0 * t_0) + Float32(t_2 * t_2)), Float32(t_4 + Float32(t_1 * t_1))))))) tmp = Float32(0.0) if (Float32(Float32((floor(w) ^ Float32(2.0)) * dX_46_u) * dX_46_u) >= Float32((t_1 ^ Float32(2.0)) + t_4)) tmp = Float32(t_5 * t_2); else tmp = Float32(t_5 * t_1); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dX_46_v * floor(h); t_1 = dY_46_u * floor(w); t_2 = dX_46_u * floor(w); t_3 = dY_46_v * floor(h); t_4 = t_3 * t_3; t_5 = single(1.0) / sqrt(max(((t_0 * t_0) + (t_2 * t_2)), (t_4 + (t_1 * t_1)))); tmp = single(0.0); if ((((floor(w) ^ single(2.0)) * dX_46_u) * dX_46_u) >= ((t_1 ^ single(2.0)) + t_4)) tmp = t_5 * t_2; else tmp = t_5 * t_1; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_1 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_2 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_3 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_4 := t\_3 \cdot t\_3\\
t_5 := \frac{1}{\sqrt{\mathsf{max}\left(t\_0 \cdot t\_0 + t\_2 \cdot t\_2, t\_4 + t\_1 \cdot t\_1\right)}}\\
\mathbf{if}\;\left({\left(\left\lfloor w\right\rfloor \right)}^{2} \cdot dX.u\right) \cdot dX.u \geq {t\_1}^{2} + t\_4:\\
\;\;\;\;t\_5 \cdot t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_5 \cdot t\_1\\
\end{array}
\end{array}
Initial program 73.5%
Taylor expanded in dX.u around inf
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3262.6
Applied rewrites62.6%
lift-*.f32N/A
pow2N/A
lower-pow.f3262.6
lift-*.f32N/A
*-commutativeN/A
lift-*.f3262.6
Applied rewrites62.6%
Final simplification62.6%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dX.u (floor w)))
(t_1 (* dY.v (floor h)))
(t_2 (* dY.u (floor w)))
(t_3 (* dX.v (floor h))))
(if (>= (exp (/ 0.0 0.0)) (+ (pow t_2 2.0) (pow t_1 2.0)))
(*
(/
1.0
(sqrt
(fmax
(+ (* t_3 t_3) (* t_0 t_0))
(* (* (pow (floor w) 2.0) dY.u) dY.u))))
t_0)
(*
(/
1.0
(sqrt
(fmax
(* (* (pow (floor h) 2.0) dX.v) dX.v)
(+ (* t_1 t_1) (* t_2 t_2)))))
t_2))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_u * floorf(w);
float t_1 = dY_46_v * floorf(h);
float t_2 = dY_46_u * floorf(w);
float t_3 = dX_46_v * floorf(h);
float tmp;
if (expf((0.0f / 0.0f)) >= (powf(t_2, 2.0f) + powf(t_1, 2.0f))) {
tmp = (1.0f / sqrtf(fmaxf(((t_3 * t_3) + (t_0 * t_0)), ((powf(floorf(w), 2.0f) * dY_46_u) * dY_46_u)))) * t_0;
} else {
tmp = (1.0f / sqrtf(fmaxf(((powf(floorf(h), 2.0f) * dX_46_v) * dX_46_v), ((t_1 * t_1) + (t_2 * t_2))))) * t_2;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_u * floor(w)) t_1 = Float32(dY_46_v * floor(h)) t_2 = Float32(dY_46_u * floor(w)) t_3 = Float32(dX_46_v * floor(h)) tmp = Float32(0.0) if (exp(Float32(Float32(0.0) / Float32(0.0))) >= Float32((t_2 ^ Float32(2.0)) + (t_1 ^ Float32(2.0)))) tmp = Float32(Float32(Float32(1.0) / sqrt(((Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0)) != Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0))) ? Float32(Float32((floor(w) ^ Float32(2.0)) * dY_46_u) * dY_46_u) : ((Float32(Float32((floor(w) ^ Float32(2.0)) * dY_46_u) * dY_46_u) != Float32(Float32((floor(w) ^ Float32(2.0)) * dY_46_u) * dY_46_u)) ? Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0)) : max(Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0)), Float32(Float32((floor(w) ^ Float32(2.0)) * dY_46_u) * dY_46_u)))))) * t_0); else tmp = Float32(Float32(Float32(1.0) / sqrt(((Float32(Float32((floor(h) ^ Float32(2.0)) * dX_46_v) * dX_46_v) != Float32(Float32((floor(h) ^ Float32(2.0)) * dX_46_v) * dX_46_v)) ? Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)) : ((Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)) != Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2))) ? Float32(Float32((floor(h) ^ Float32(2.0)) * dX_46_v) * dX_46_v) : max(Float32(Float32((floor(h) ^ Float32(2.0)) * dX_46_v) * dX_46_v), Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2))))))) * t_2); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dX_46_u * floor(w); t_1 = dY_46_v * floor(h); t_2 = dY_46_u * floor(w); t_3 = dX_46_v * floor(h); tmp = single(0.0); if (exp((single(0.0) / single(0.0))) >= ((t_2 ^ single(2.0)) + (t_1 ^ single(2.0)))) tmp = (single(1.0) / sqrt(max(((t_3 * t_3) + (t_0 * t_0)), (((floor(w) ^ single(2.0)) * dY_46_u) * dY_46_u)))) * t_0; else tmp = (single(1.0) / sqrt(max((((floor(h) ^ single(2.0)) * dX_46_v) * dX_46_v), ((t_1 * t_1) + (t_2 * t_2))))) * t_2; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_1 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_2 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_3 := dX.v \cdot \left\lfloor h\right\rfloor \\
\mathbf{if}\;e^{\frac{0}{0}} \geq {t\_2}^{2} + {t\_1}^{2}:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(t\_3 \cdot t\_3 + t\_0 \cdot t\_0, \left({\left(\left\lfloor w\right\rfloor \right)}^{2} \cdot dY.u\right) \cdot dY.u\right)}} \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(\left({\left(\left\lfloor h\right\rfloor \right)}^{2} \cdot dX.v\right) \cdot dX.v, t\_1 \cdot t\_1 + t\_2 \cdot t\_2\right)}} \cdot t\_2\\
\end{array}
\end{array}
Initial program 73.5%
Taylor expanded in dX.u around inf
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3262.6
Applied rewrites62.6%
Applied rewrites40.4%
Taylor expanded in dX.u around 0
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3244.3
Applied rewrites44.3%
Taylor expanded in dY.u around inf
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3244.3
Applied rewrites44.3%
Final simplification44.3%
herbie shell --seed 2024304
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:name "Anisotropic x16 LOD (line direction, u)"
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0)) (and (<= 1.0 h) (<= h 16384.0))) (and (<= 1e-20 (fabs dX.u)) (<= (fabs dX.u) 1e+20))) (and (<= 1e-20 (fabs dX.v)) (<= (fabs dX.v) 1e+20))) (and (<= 1e-20 (fabs dY.u)) (<= (fabs dY.u) 1e+20))) (and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20))) (== maxAniso 16.0))
(if (>= (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor w) dX.u)) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor w) dY.u))))