
(FPCore (x) :precision binary64 (sqrt (* 2.0 (pow x 2.0))))
double code(double x) {
return sqrt((2.0 * pow(x, 2.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((2.0d0 * (x ** 2.0d0)))
end function
public static double code(double x) {
return Math.sqrt((2.0 * Math.pow(x, 2.0)));
}
def code(x): return math.sqrt((2.0 * math.pow(x, 2.0)))
function code(x) return sqrt(Float64(2.0 * (x ^ 2.0))) end
function tmp = code(x) tmp = sqrt((2.0 * (x ^ 2.0))); end
code[x_] := N[Sqrt[N[(2.0 * N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2 \cdot {x}^{2}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (sqrt (* 2.0 (pow x 2.0))))
double code(double x) {
return sqrt((2.0 * pow(x, 2.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((2.0d0 * (x ** 2.0d0)))
end function
public static double code(double x) {
return Math.sqrt((2.0 * Math.pow(x, 2.0)));
}
def code(x): return math.sqrt((2.0 * math.pow(x, 2.0)))
function code(x) return sqrt(Float64(2.0 * (x ^ 2.0))) end
function tmp = code(x) tmp = sqrt((2.0 * (x ^ 2.0))); end
code[x_] := N[Sqrt[N[(2.0 * N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2 \cdot {x}^{2}}
\end{array}
(FPCore (x) :precision binary64 (if (<= x -5e-310) (* (- (pow 4.0 0.125)) (* (pow 4.0 0.125) x)) (* (sqrt 2.0) x)))
double code(double x) {
double tmp;
if (x <= -5e-310) {
tmp = -pow(4.0, 0.125) * (pow(4.0, 0.125) * x);
} else {
tmp = sqrt(2.0) * x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-5d-310)) then
tmp = -(4.0d0 ** 0.125d0) * ((4.0d0 ** 0.125d0) * x)
else
tmp = sqrt(2.0d0) * x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -5e-310) {
tmp = -Math.pow(4.0, 0.125) * (Math.pow(4.0, 0.125) * x);
} else {
tmp = Math.sqrt(2.0) * x;
}
return tmp;
}
def code(x): tmp = 0 if x <= -5e-310: tmp = -math.pow(4.0, 0.125) * (math.pow(4.0, 0.125) * x) else: tmp = math.sqrt(2.0) * x return tmp
function code(x) tmp = 0.0 if (x <= -5e-310) tmp = Float64(Float64(-(4.0 ^ 0.125)) * Float64((4.0 ^ 0.125) * x)); else tmp = Float64(sqrt(2.0) * x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -5e-310) tmp = -(4.0 ^ 0.125) * ((4.0 ^ 0.125) * x); else tmp = sqrt(2.0) * x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -5e-310], N[((-N[Power[4.0, 0.125], $MachinePrecision]) * N[(N[Power[4.0, 0.125], $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[2.0], $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\left(-{4}^{0.125}\right) \cdot \left({4}^{0.125} \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{2} \cdot x\\
\end{array}
\end{array}
if x < -4.999999999999985e-310Initial program 57.4%
Taylor expanded in x around -inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f6499.3
Applied rewrites99.3%
Applied rewrites99.4%
if -4.999999999999985e-310 < x Initial program 59.7%
Applied rewrites99.4%
Final simplification99.4%
(FPCore (x) :precision binary64 (if (<= x -5e-310) (/ -2.0 (/ (sqrt 2.0) x)) (* (sqrt 2.0) x)))
double code(double x) {
double tmp;
if (x <= -5e-310) {
tmp = -2.0 / (sqrt(2.0) / x);
} else {
tmp = sqrt(2.0) * x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-5d-310)) then
tmp = (-2.0d0) / (sqrt(2.0d0) / x)
else
tmp = sqrt(2.0d0) * x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -5e-310) {
tmp = -2.0 / (Math.sqrt(2.0) / x);
} else {
tmp = Math.sqrt(2.0) * x;
}
return tmp;
}
def code(x): tmp = 0 if x <= -5e-310: tmp = -2.0 / (math.sqrt(2.0) / x) else: tmp = math.sqrt(2.0) * x return tmp
function code(x) tmp = 0.0 if (x <= -5e-310) tmp = Float64(-2.0 / Float64(sqrt(2.0) / x)); else tmp = Float64(sqrt(2.0) * x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -5e-310) tmp = -2.0 / (sqrt(2.0) / x); else tmp = sqrt(2.0) * x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -5e-310], N[(-2.0 / N[(N[Sqrt[2.0], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[2.0], $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\frac{-2}{\frac{\sqrt{2}}{x}}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{2} \cdot x\\
\end{array}
\end{array}
if x < -4.999999999999985e-310Initial program 57.4%
Taylor expanded in x around -inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f6499.3
Applied rewrites99.3%
Applied rewrites2.9%
Applied rewrites2.5%
Applied rewrites99.4%
if -4.999999999999985e-310 < x Initial program 59.7%
Applied rewrites99.4%
(FPCore (x) :precision binary64 (if (<= x -5e-310) (/ (* -2.0 x) (sqrt 2.0)) (* (sqrt 2.0) x)))
double code(double x) {
double tmp;
if (x <= -5e-310) {
tmp = (-2.0 * x) / sqrt(2.0);
} else {
tmp = sqrt(2.0) * x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-5d-310)) then
tmp = ((-2.0d0) * x) / sqrt(2.0d0)
else
tmp = sqrt(2.0d0) * x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -5e-310) {
tmp = (-2.0 * x) / Math.sqrt(2.0);
} else {
tmp = Math.sqrt(2.0) * x;
}
return tmp;
}
def code(x): tmp = 0 if x <= -5e-310: tmp = (-2.0 * x) / math.sqrt(2.0) else: tmp = math.sqrt(2.0) * x return tmp
function code(x) tmp = 0.0 if (x <= -5e-310) tmp = Float64(Float64(-2.0 * x) / sqrt(2.0)); else tmp = Float64(sqrt(2.0) * x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -5e-310) tmp = (-2.0 * x) / sqrt(2.0); else tmp = sqrt(2.0) * x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -5e-310], N[(N[(-2.0 * x), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[2.0], $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\frac{-2 \cdot x}{\sqrt{2}}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{2} \cdot x\\
\end{array}
\end{array}
if x < -4.999999999999985e-310Initial program 57.4%
Taylor expanded in x around -inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f6499.3
Applied rewrites99.3%
Applied rewrites2.9%
Applied rewrites2.5%
Applied rewrites99.4%
if -4.999999999999985e-310 < x Initial program 59.7%
Applied rewrites99.4%
Final simplification99.4%
(FPCore (x) :precision binary64 (if (<= x -5e-310) (* (- x) (sqrt 2.0)) (* (sqrt 2.0) x)))
double code(double x) {
double tmp;
if (x <= -5e-310) {
tmp = -x * sqrt(2.0);
} else {
tmp = sqrt(2.0) * x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-5d-310)) then
tmp = -x * sqrt(2.0d0)
else
tmp = sqrt(2.0d0) * x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -5e-310) {
tmp = -x * Math.sqrt(2.0);
} else {
tmp = Math.sqrt(2.0) * x;
}
return tmp;
}
def code(x): tmp = 0 if x <= -5e-310: tmp = -x * math.sqrt(2.0) else: tmp = math.sqrt(2.0) * x return tmp
function code(x) tmp = 0.0 if (x <= -5e-310) tmp = Float64(Float64(-x) * sqrt(2.0)); else tmp = Float64(sqrt(2.0) * x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -5e-310) tmp = -x * sqrt(2.0); else tmp = sqrt(2.0) * x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -5e-310], N[((-x) * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[2.0], $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\left(-x\right) \cdot \sqrt{2}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{2} \cdot x\\
\end{array}
\end{array}
if x < -4.999999999999985e-310Initial program 57.4%
Taylor expanded in x around -inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f6499.3
Applied rewrites99.3%
if -4.999999999999985e-310 < x Initial program 59.7%
Applied rewrites99.4%
(FPCore (x) :precision binary64 (if (<= x -4e-206) (sqrt 2.0) (* (sqrt 2.0) x)))
double code(double x) {
double tmp;
if (x <= -4e-206) {
tmp = sqrt(2.0);
} else {
tmp = sqrt(2.0) * x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-4d-206)) then
tmp = sqrt(2.0d0)
else
tmp = sqrt(2.0d0) * x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -4e-206) {
tmp = Math.sqrt(2.0);
} else {
tmp = Math.sqrt(2.0) * x;
}
return tmp;
}
def code(x): tmp = 0 if x <= -4e-206: tmp = math.sqrt(2.0) else: tmp = math.sqrt(2.0) * x return tmp
function code(x) tmp = 0.0 if (x <= -4e-206) tmp = sqrt(2.0); else tmp = Float64(sqrt(2.0) * x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -4e-206) tmp = sqrt(2.0); else tmp = sqrt(2.0) * x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -4e-206], N[Sqrt[2.0], $MachinePrecision], N[(N[Sqrt[2.0], $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4 \cdot 10^{-206}:\\
\;\;\;\;\sqrt{2}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{2} \cdot x\\
\end{array}
\end{array}
if x < -4.00000000000000011e-206Initial program 68.5%
Applied rewrites5.8%
if -4.00000000000000011e-206 < x Initial program 52.1%
Applied rewrites85.7%
(FPCore (x) :precision binary64 (sqrt 2.0))
double code(double x) {
return sqrt(2.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt(2.0d0)
end function
public static double code(double x) {
return Math.sqrt(2.0);
}
def code(x): return math.sqrt(2.0)
function code(x) return sqrt(2.0) end
function tmp = code(x) tmp = sqrt(2.0); end
code[x_] := N[Sqrt[2.0], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2}
\end{array}
Initial program 58.5%
Applied rewrites5.4%
herbie shell --seed 2024304
(FPCore (x)
:name "sqrt D (should all be same)"
:precision binary64
(sqrt (* 2.0 (pow x 2.0))))