
(FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (v * l)))
end function
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
function tmp = code(c0, A, V, l) tmp = c0 * sqrt((A / (V * l))); end
code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (v * l)))
end function
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
function tmp = code(c0, A, V, l) tmp = c0 * sqrt((A / (V * l))); end
code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\end{array}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* V l) (- INFINITY))
(* (/ (sqrt (/ A V)) (sqrt l)) c0)
(if (<= (* V l) -4e-295)
(* (/ (sqrt (- A)) (sqrt (* (- V) l))) c0)
(if (<= (* V l) 2e-323)
(* (* (sqrt (/ -1.0 V)) (sqrt (/ (- A) l))) c0)
(* (/ (sqrt A) (sqrt (* V l))) c0)))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -((double) INFINITY)) {
tmp = (sqrt((A / V)) / sqrt(l)) * c0;
} else if ((V * l) <= -4e-295) {
tmp = (sqrt(-A) / sqrt((-V * l))) * c0;
} else if ((V * l) <= 2e-323) {
tmp = (sqrt((-1.0 / V)) * sqrt((-A / l))) * c0;
} else {
tmp = (sqrt(A) / sqrt((V * l))) * c0;
}
return tmp;
}
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -Double.POSITIVE_INFINITY) {
tmp = (Math.sqrt((A / V)) / Math.sqrt(l)) * c0;
} else if ((V * l) <= -4e-295) {
tmp = (Math.sqrt(-A) / Math.sqrt((-V * l))) * c0;
} else if ((V * l) <= 2e-323) {
tmp = (Math.sqrt((-1.0 / V)) * Math.sqrt((-A / l))) * c0;
} else {
tmp = (Math.sqrt(A) / Math.sqrt((V * l))) * c0;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= -math.inf: tmp = (math.sqrt((A / V)) / math.sqrt(l)) * c0 elif (V * l) <= -4e-295: tmp = (math.sqrt(-A) / math.sqrt((-V * l))) * c0 elif (V * l) <= 2e-323: tmp = (math.sqrt((-1.0 / V)) * math.sqrt((-A / l))) * c0 else: tmp = (math.sqrt(A) / math.sqrt((V * l))) * c0 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= Float64(-Inf)) tmp = Float64(Float64(sqrt(Float64(A / V)) / sqrt(l)) * c0); elseif (Float64(V * l) <= -4e-295) tmp = Float64(Float64(sqrt(Float64(-A)) / sqrt(Float64(Float64(-V) * l))) * c0); elseif (Float64(V * l) <= 2e-323) tmp = Float64(Float64(sqrt(Float64(-1.0 / V)) * sqrt(Float64(Float64(-A) / l))) * c0); else tmp = Float64(Float64(sqrt(A) / sqrt(Float64(V * l))) * c0); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= -Inf)
tmp = (sqrt((A / V)) / sqrt(l)) * c0;
elseif ((V * l) <= -4e-295)
tmp = (sqrt(-A) / sqrt((-V * l))) * c0;
elseif ((V * l) <= 2e-323)
tmp = (sqrt((-1.0 / V)) * sqrt((-A / l))) * c0;
else
tmp = (sqrt(A) / sqrt((V * l))) * c0;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], (-Infinity)], N[(N[(N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision] / N[Sqrt[l], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], -4e-295], N[(N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[N[((-V) * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 2e-323], N[(N[(N[Sqrt[N[(-1.0 / V), $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[((-A) / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision], N[(N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq -\infty:\\
\;\;\;\;\frac{\sqrt{\frac{A}{V}}}{\sqrt{\ell}} \cdot c0\\
\mathbf{elif}\;V \cdot \ell \leq -4 \cdot 10^{-295}:\\
\;\;\;\;\frac{\sqrt{-A}}{\sqrt{\left(-V\right) \cdot \ell}} \cdot c0\\
\mathbf{elif}\;V \cdot \ell \leq 2 \cdot 10^{-323}:\\
\;\;\;\;\left(\sqrt{\frac{-1}{V}} \cdot \sqrt{\frac{-A}{\ell}}\right) \cdot c0\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{A}}{\sqrt{V \cdot \ell}} \cdot c0\\
\end{array}
\end{array}
if (*.f64 V l) < -inf.0Initial program 38.3%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f6443.8
Applied rewrites43.8%
if -inf.0 < (*.f64 V l) < -4.00000000000000024e-295Initial program 80.6%
lift-sqrt.f64N/A
pow1/2N/A
lift-/.f64N/A
clear-numN/A
inv-powN/A
pow-powN/A
lower-pow.f64N/A
lower-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
metadata-eval82.3
Applied rewrites82.3%
lift-pow.f64N/A
lift-/.f64N/A
clear-numN/A
inv-powN/A
pow-powN/A
metadata-evalN/A
pow1/2N/A
frac-2negN/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6499.4
Applied rewrites99.4%
if -4.00000000000000024e-295 < (*.f64 V l) < 1.97626e-323Initial program 31.9%
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6421.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6421.4
Applied rewrites21.4%
lift-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
sqrt-undivN/A
frac-2negN/A
neg-mul-1N/A
*-commutativeN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
times-fracN/A
sqrt-prodN/A
lower-*.f64N/A
lower-sqrt.f64N/A
neg-mul-1N/A
*-commutativeN/A
lower-/.f64N/A
*-commutativeN/A
neg-mul-1N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lower-/.f6441.0
Applied rewrites41.0%
if 1.97626e-323 < (*.f64 V l) Initial program 84.4%
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6494.5
lift-*.f64N/A
*-commutativeN/A
lower-*.f6494.5
Applied rewrites94.5%
Final simplification86.5%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (* (sqrt (/ A (* V l))) c0)))
(if (<= t_0 5e-277)
(/ c0 (sqrt (* (/ V A) l)))
(if (<= t_0 1e+299) t_0 (/ c0 (sqrt (* (/ l A) V)))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = sqrt((A / (V * l))) * c0;
double tmp;
if (t_0 <= 5e-277) {
tmp = c0 / sqrt(((V / A) * l));
} else if (t_0 <= 1e+299) {
tmp = t_0;
} else {
tmp = c0 / sqrt(((l / A) * V));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((a / (v * l))) * c0
if (t_0 <= 5d-277) then
tmp = c0 / sqrt(((v / a) * l))
else if (t_0 <= 1d+299) then
tmp = t_0
else
tmp = c0 / sqrt(((l / a) * v))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = Math.sqrt((A / (V * l))) * c0;
double tmp;
if (t_0 <= 5e-277) {
tmp = c0 / Math.sqrt(((V / A) * l));
} else if (t_0 <= 1e+299) {
tmp = t_0;
} else {
tmp = c0 / Math.sqrt(((l / A) * V));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = math.sqrt((A / (V * l))) * c0 tmp = 0 if t_0 <= 5e-277: tmp = c0 / math.sqrt(((V / A) * l)) elif t_0 <= 1e+299: tmp = t_0 else: tmp = c0 / math.sqrt(((l / A) * V)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(sqrt(Float64(A / Float64(V * l))) * c0) tmp = 0.0 if (t_0 <= 5e-277) tmp = Float64(c0 / sqrt(Float64(Float64(V / A) * l))); elseif (t_0 <= 1e+299) tmp = t_0; else tmp = Float64(c0 / sqrt(Float64(Float64(l / A) * V))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = sqrt((A / (V * l))) * c0;
tmp = 0.0;
if (t_0 <= 5e-277)
tmp = c0 / sqrt(((V / A) * l));
elseif (t_0 <= 1e+299)
tmp = t_0;
else
tmp = c0 / sqrt(((l / A) * V));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision]}, If[LessEqual[t$95$0, 5e-277], N[(c0 / N[Sqrt[N[(N[(V / A), $MachinePrecision] * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 1e+299], t$95$0, N[(c0 / N[Sqrt[N[(N[(l / A), $MachinePrecision] * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \sqrt{\frac{A}{V \cdot \ell}} \cdot c0\\
\mathbf{if}\;t\_0 \leq 5 \cdot 10^{-277}:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{V}{A} \cdot \ell}}\\
\mathbf{elif}\;t\_0 \leq 10^{+299}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{\ell}{A} \cdot V}}\\
\end{array}
\end{array}
if (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 5e-277Initial program 69.5%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6469.3
lift-*.f64N/A
*-commutativeN/A
lower-*.f6469.3
Applied rewrites69.3%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6471.1
Applied rewrites71.1%
if 5e-277 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 1.0000000000000001e299Initial program 99.5%
if 1.0000000000000001e299 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) Initial program 44.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6457.6
Applied rewrites57.6%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
sqrt-undivN/A
lower-sqrt.f64N/A
lift-/.f64N/A
associate-/r/N/A
lower-*.f64N/A
lower-/.f6460.1
Applied rewrites60.1%
Final simplification76.7%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (let* ((t_0 (* (sqrt (/ A (* V l))) c0)) (t_1 (/ c0 (sqrt (* (/ V A) l))))) (if (<= t_0 5e-277) t_1 (if (<= t_0 1e+288) t_0 t_1))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = sqrt((A / (V * l))) * c0;
double t_1 = c0 / sqrt(((V / A) * l));
double tmp;
if (t_0 <= 5e-277) {
tmp = t_1;
} else if (t_0 <= 1e+288) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = sqrt((a / (v * l))) * c0
t_1 = c0 / sqrt(((v / a) * l))
if (t_0 <= 5d-277) then
tmp = t_1
else if (t_0 <= 1d+288) then
tmp = t_0
else
tmp = t_1
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = Math.sqrt((A / (V * l))) * c0;
double t_1 = c0 / Math.sqrt(((V / A) * l));
double tmp;
if (t_0 <= 5e-277) {
tmp = t_1;
} else if (t_0 <= 1e+288) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = math.sqrt((A / (V * l))) * c0 t_1 = c0 / math.sqrt(((V / A) * l)) tmp = 0 if t_0 <= 5e-277: tmp = t_1 elif t_0 <= 1e+288: tmp = t_0 else: tmp = t_1 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(sqrt(Float64(A / Float64(V * l))) * c0) t_1 = Float64(c0 / sqrt(Float64(Float64(V / A) * l))) tmp = 0.0 if (t_0 <= 5e-277) tmp = t_1; elseif (t_0 <= 1e+288) tmp = t_0; else tmp = t_1; end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = sqrt((A / (V * l))) * c0;
t_1 = c0 / sqrt(((V / A) * l));
tmp = 0.0;
if (t_0 <= 5e-277)
tmp = t_1;
elseif (t_0 <= 1e+288)
tmp = t_0;
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision]}, Block[{t$95$1 = N[(c0 / N[Sqrt[N[(N[(V / A), $MachinePrecision] * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 5e-277], t$95$1, If[LessEqual[t$95$0, 1e+288], t$95$0, t$95$1]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \sqrt{\frac{A}{V \cdot \ell}} \cdot c0\\
t_1 := \frac{c0}{\sqrt{\frac{V}{A} \cdot \ell}}\\
\mathbf{if}\;t\_0 \leq 5 \cdot 10^{-277}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 10^{+288}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 5e-277 or 1e288 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) Initial program 64.8%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6465.5
lift-*.f64N/A
*-commutativeN/A
lower-*.f6465.5
Applied rewrites65.5%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6468.5
Applied rewrites68.5%
if 5e-277 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 1e288Initial program 99.5%
Final simplification76.3%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (let* ((t_0 (* (sqrt (/ A (* V l))) c0)) (t_1 (* (sqrt (/ (/ A V) l)) c0))) (if (<= t_0 0.0) t_1 (if (<= t_0 1e+288) t_0 t_1))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = sqrt((A / (V * l))) * c0;
double t_1 = sqrt(((A / V) / l)) * c0;
double tmp;
if (t_0 <= 0.0) {
tmp = t_1;
} else if (t_0 <= 1e+288) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = sqrt((a / (v * l))) * c0
t_1 = sqrt(((a / v) / l)) * c0
if (t_0 <= 0.0d0) then
tmp = t_1
else if (t_0 <= 1d+288) then
tmp = t_0
else
tmp = t_1
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = Math.sqrt((A / (V * l))) * c0;
double t_1 = Math.sqrt(((A / V) / l)) * c0;
double tmp;
if (t_0 <= 0.0) {
tmp = t_1;
} else if (t_0 <= 1e+288) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = math.sqrt((A / (V * l))) * c0 t_1 = math.sqrt(((A / V) / l)) * c0 tmp = 0 if t_0 <= 0.0: tmp = t_1 elif t_0 <= 1e+288: tmp = t_0 else: tmp = t_1 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(sqrt(Float64(A / Float64(V * l))) * c0) t_1 = Float64(sqrt(Float64(Float64(A / V) / l)) * c0) tmp = 0.0 if (t_0 <= 0.0) tmp = t_1; elseif (t_0 <= 1e+288) tmp = t_0; else tmp = t_1; end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = sqrt((A / (V * l))) * c0;
t_1 = sqrt(((A / V) / l)) * c0;
tmp = 0.0;
if (t_0 <= 0.0)
tmp = t_1;
elseif (t_0 <= 1e+288)
tmp = t_0;
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision]}, Block[{t$95$1 = N[(N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], t$95$1, If[LessEqual[t$95$0, 1e+288], t$95$0, t$95$1]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \sqrt{\frac{A}{V \cdot \ell}} \cdot c0\\
t_1 := \sqrt{\frac{\frac{A}{V}}{\ell}} \cdot c0\\
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 10^{+288}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 0.0 or 1e288 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) Initial program 63.5%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6467.1
Applied rewrites67.1%
if 0.0 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 1e288Initial program 99.5%
Final simplification76.1%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* V l) (- INFINITY))
(* (/ (sqrt (/ A V)) (sqrt l)) c0)
(if (<= (* V l) -1e-318)
(* (/ (sqrt (- A)) (sqrt (* (- V) l))) c0)
(if (<= (* V l) 2e-300)
(* (sqrt (/ (/ A V) l)) c0)
(* (/ (sqrt A) (sqrt (* V l))) c0)))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -((double) INFINITY)) {
tmp = (sqrt((A / V)) / sqrt(l)) * c0;
} else if ((V * l) <= -1e-318) {
tmp = (sqrt(-A) / sqrt((-V * l))) * c0;
} else if ((V * l) <= 2e-300) {
tmp = sqrt(((A / V) / l)) * c0;
} else {
tmp = (sqrt(A) / sqrt((V * l))) * c0;
}
return tmp;
}
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -Double.POSITIVE_INFINITY) {
tmp = (Math.sqrt((A / V)) / Math.sqrt(l)) * c0;
} else if ((V * l) <= -1e-318) {
tmp = (Math.sqrt(-A) / Math.sqrt((-V * l))) * c0;
} else if ((V * l) <= 2e-300) {
tmp = Math.sqrt(((A / V) / l)) * c0;
} else {
tmp = (Math.sqrt(A) / Math.sqrt((V * l))) * c0;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= -math.inf: tmp = (math.sqrt((A / V)) / math.sqrt(l)) * c0 elif (V * l) <= -1e-318: tmp = (math.sqrt(-A) / math.sqrt((-V * l))) * c0 elif (V * l) <= 2e-300: tmp = math.sqrt(((A / V) / l)) * c0 else: tmp = (math.sqrt(A) / math.sqrt((V * l))) * c0 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= Float64(-Inf)) tmp = Float64(Float64(sqrt(Float64(A / V)) / sqrt(l)) * c0); elseif (Float64(V * l) <= -1e-318) tmp = Float64(Float64(sqrt(Float64(-A)) / sqrt(Float64(Float64(-V) * l))) * c0); elseif (Float64(V * l) <= 2e-300) tmp = Float64(sqrt(Float64(Float64(A / V) / l)) * c0); else tmp = Float64(Float64(sqrt(A) / sqrt(Float64(V * l))) * c0); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= -Inf)
tmp = (sqrt((A / V)) / sqrt(l)) * c0;
elseif ((V * l) <= -1e-318)
tmp = (sqrt(-A) / sqrt((-V * l))) * c0;
elseif ((V * l) <= 2e-300)
tmp = sqrt(((A / V) / l)) * c0;
else
tmp = (sqrt(A) / sqrt((V * l))) * c0;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], (-Infinity)], N[(N[(N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision] / N[Sqrt[l], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], -1e-318], N[(N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[N[((-V) * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 2e-300], N[(N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision], N[(N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq -\infty:\\
\;\;\;\;\frac{\sqrt{\frac{A}{V}}}{\sqrt{\ell}} \cdot c0\\
\mathbf{elif}\;V \cdot \ell \leq -1 \cdot 10^{-318}:\\
\;\;\;\;\frac{\sqrt{-A}}{\sqrt{\left(-V\right) \cdot \ell}} \cdot c0\\
\mathbf{elif}\;V \cdot \ell \leq 2 \cdot 10^{-300}:\\
\;\;\;\;\sqrt{\frac{\frac{A}{V}}{\ell}} \cdot c0\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{A}}{\sqrt{V \cdot \ell}} \cdot c0\\
\end{array}
\end{array}
if (*.f64 V l) < -inf.0Initial program 38.3%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f6443.8
Applied rewrites43.8%
if -inf.0 < (*.f64 V l) < -9.9999875e-319Initial program 79.9%
lift-sqrt.f64N/A
pow1/2N/A
lift-/.f64N/A
clear-numN/A
inv-powN/A
pow-powN/A
lower-pow.f64N/A
lower-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
metadata-eval81.5
Applied rewrites81.5%
lift-pow.f64N/A
lift-/.f64N/A
clear-numN/A
inv-powN/A
pow-powN/A
metadata-evalN/A
pow1/2N/A
frac-2negN/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6499.0
Applied rewrites99.0%
if -9.9999875e-319 < (*.f64 V l) < 2.00000000000000005e-300Initial program 38.7%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6466.3
Applied rewrites66.3%
if 2.00000000000000005e-300 < (*.f64 V l) Initial program 84.0%
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6494.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6494.4
Applied rewrites94.4%
Final simplification89.3%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* V l) (- INFINITY))
(/ c0 (sqrt (* (/ V A) l)))
(if (<= (* V l) -1e-318)
(* (/ (sqrt (- A)) (sqrt (* (- V) l))) c0)
(if (<= (* V l) 2e-300)
(* (sqrt (/ (/ A V) l)) c0)
(* (/ (sqrt A) (sqrt (* V l))) c0)))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -((double) INFINITY)) {
tmp = c0 / sqrt(((V / A) * l));
} else if ((V * l) <= -1e-318) {
tmp = (sqrt(-A) / sqrt((-V * l))) * c0;
} else if ((V * l) <= 2e-300) {
tmp = sqrt(((A / V) / l)) * c0;
} else {
tmp = (sqrt(A) / sqrt((V * l))) * c0;
}
return tmp;
}
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -Double.POSITIVE_INFINITY) {
tmp = c0 / Math.sqrt(((V / A) * l));
} else if ((V * l) <= -1e-318) {
tmp = (Math.sqrt(-A) / Math.sqrt((-V * l))) * c0;
} else if ((V * l) <= 2e-300) {
tmp = Math.sqrt(((A / V) / l)) * c0;
} else {
tmp = (Math.sqrt(A) / Math.sqrt((V * l))) * c0;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= -math.inf: tmp = c0 / math.sqrt(((V / A) * l)) elif (V * l) <= -1e-318: tmp = (math.sqrt(-A) / math.sqrt((-V * l))) * c0 elif (V * l) <= 2e-300: tmp = math.sqrt(((A / V) / l)) * c0 else: tmp = (math.sqrt(A) / math.sqrt((V * l))) * c0 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= Float64(-Inf)) tmp = Float64(c0 / sqrt(Float64(Float64(V / A) * l))); elseif (Float64(V * l) <= -1e-318) tmp = Float64(Float64(sqrt(Float64(-A)) / sqrt(Float64(Float64(-V) * l))) * c0); elseif (Float64(V * l) <= 2e-300) tmp = Float64(sqrt(Float64(Float64(A / V) / l)) * c0); else tmp = Float64(Float64(sqrt(A) / sqrt(Float64(V * l))) * c0); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= -Inf)
tmp = c0 / sqrt(((V / A) * l));
elseif ((V * l) <= -1e-318)
tmp = (sqrt(-A) / sqrt((-V * l))) * c0;
elseif ((V * l) <= 2e-300)
tmp = sqrt(((A / V) / l)) * c0;
else
tmp = (sqrt(A) / sqrt((V * l))) * c0;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], (-Infinity)], N[(c0 / N[Sqrt[N[(N[(V / A), $MachinePrecision] * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], -1e-318], N[(N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[N[((-V) * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 2e-300], N[(N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision], N[(N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq -\infty:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{V}{A} \cdot \ell}}\\
\mathbf{elif}\;V \cdot \ell \leq -1 \cdot 10^{-318}:\\
\;\;\;\;\frac{\sqrt{-A}}{\sqrt{\left(-V\right) \cdot \ell}} \cdot c0\\
\mathbf{elif}\;V \cdot \ell \leq 2 \cdot 10^{-300}:\\
\;\;\;\;\sqrt{\frac{\frac{A}{V}}{\ell}} \cdot c0\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{A}}{\sqrt{V \cdot \ell}} \cdot c0\\
\end{array}
\end{array}
if (*.f64 V l) < -inf.0Initial program 38.3%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6438.3
lift-*.f64N/A
*-commutativeN/A
lower-*.f6438.3
Applied rewrites38.3%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6470.2
Applied rewrites70.2%
if -inf.0 < (*.f64 V l) < -9.9999875e-319Initial program 79.9%
lift-sqrt.f64N/A
pow1/2N/A
lift-/.f64N/A
clear-numN/A
inv-powN/A
pow-powN/A
lower-pow.f64N/A
lower-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
metadata-eval81.5
Applied rewrites81.5%
lift-pow.f64N/A
lift-/.f64N/A
clear-numN/A
inv-powN/A
pow-powN/A
metadata-evalN/A
pow1/2N/A
frac-2negN/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6499.0
Applied rewrites99.0%
if -9.9999875e-319 < (*.f64 V l) < 2.00000000000000005e-300Initial program 38.7%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6466.3
Applied rewrites66.3%
if 2.00000000000000005e-300 < (*.f64 V l) Initial program 84.0%
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6494.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6494.4
Applied rewrites94.4%
Final simplification90.9%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (if (<= A -4e-310) (/ c0 (* (sqrt (- V)) (/ (sqrt l) (sqrt (- A))))) (* (/ (sqrt A) (sqrt (* V l))) c0)))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if (A <= -4e-310) {
tmp = c0 / (sqrt(-V) * (sqrt(l) / sqrt(-A)));
} else {
tmp = (sqrt(A) / sqrt((V * l))) * c0;
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if (a <= (-4d-310)) then
tmp = c0 / (sqrt(-v) * (sqrt(l) / sqrt(-a)))
else
tmp = (sqrt(a) / sqrt((v * l))) * c0
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if (A <= -4e-310) {
tmp = c0 / (Math.sqrt(-V) * (Math.sqrt(l) / Math.sqrt(-A)));
} else {
tmp = (Math.sqrt(A) / Math.sqrt((V * l))) * c0;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if A <= -4e-310: tmp = c0 / (math.sqrt(-V) * (math.sqrt(l) / math.sqrt(-A))) else: tmp = (math.sqrt(A) / math.sqrt((V * l))) * c0 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (A <= -4e-310) tmp = Float64(c0 / Float64(sqrt(Float64(-V)) * Float64(sqrt(l) / sqrt(Float64(-A))))); else tmp = Float64(Float64(sqrt(A) / sqrt(Float64(V * l))) * c0); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if (A <= -4e-310)
tmp = c0 / (sqrt(-V) * (sqrt(l) / sqrt(-A)));
else
tmp = (sqrt(A) / sqrt((V * l))) * c0;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[A, -4e-310], N[(c0 / N[(N[Sqrt[(-V)], $MachinePrecision] * N[(N[Sqrt[l], $MachinePrecision] / N[Sqrt[(-A)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;A \leq -4 \cdot 10^{-310}:\\
\;\;\;\;\frac{c0}{\sqrt{-V} \cdot \frac{\sqrt{\ell}}{\sqrt{-A}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{A}}{\sqrt{V \cdot \ell}} \cdot c0\\
\end{array}
\end{array}
if A < -3.999999999999988e-310Initial program 69.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6467.8
Applied rewrites67.8%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
sqrt-undivN/A
lower-sqrt.f64N/A
lift-/.f64N/A
associate-/r/N/A
lower-*.f64N/A
lower-/.f6474.5
Applied rewrites74.5%
lift-sqrt.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
clear-numN/A
lift-/.f64N/A
un-div-invN/A
sqrt-undivN/A
lift-sqrt.f64N/A
lift-/.f64N/A
frac-2negN/A
sqrt-divN/A
associate-/r/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lower-neg.f6448.9
Applied rewrites48.9%
if -3.999999999999988e-310 < A Initial program 77.2%
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6485.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6485.8
Applied rewrites85.8%
Final simplification67.4%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (if (<= (* V l) 2e-300) (/ c0 (sqrt (* (/ V A) l))) (* (/ (sqrt A) (sqrt (* V l))) c0)))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= 2e-300) {
tmp = c0 / sqrt(((V / A) * l));
} else {
tmp = (sqrt(A) / sqrt((V * l))) * c0;
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if ((v * l) <= 2d-300) then
tmp = c0 / sqrt(((v / a) * l))
else
tmp = (sqrt(a) / sqrt((v * l))) * c0
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= 2e-300) {
tmp = c0 / Math.sqrt(((V / A) * l));
} else {
tmp = (Math.sqrt(A) / Math.sqrt((V * l))) * c0;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= 2e-300: tmp = c0 / math.sqrt(((V / A) * l)) else: tmp = (math.sqrt(A) / math.sqrt((V * l))) * c0 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= 2e-300) tmp = Float64(c0 / sqrt(Float64(Float64(V / A) * l))); else tmp = Float64(Float64(sqrt(A) / sqrt(Float64(V * l))) * c0); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= 2e-300)
tmp = c0 / sqrt(((V / A) * l));
else
tmp = (sqrt(A) / sqrt((V * l))) * c0;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], 2e-300], N[(c0 / N[Sqrt[N[(N[(V / A), $MachinePrecision] * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq 2 \cdot 10^{-300}:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{V}{A} \cdot \ell}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{A}}{\sqrt{V \cdot \ell}} \cdot c0\\
\end{array}
\end{array}
if (*.f64 V l) < 2.00000000000000005e-300Initial program 66.1%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6467.2
lift-*.f64N/A
*-commutativeN/A
lower-*.f6467.2
Applied rewrites67.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6468.6
Applied rewrites68.6%
if 2.00000000000000005e-300 < (*.f64 V l) Initial program 84.0%
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6494.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6494.4
Applied rewrites94.4%
Final simplification79.2%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (* (sqrt (/ A (* V l))) c0))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
return sqrt((A / (V * l))) * c0;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = sqrt((a / (v * l))) * c0
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
return Math.sqrt((A / (V * l))) * c0;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): return math.sqrt((A / (V * l))) * c0
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) return Float64(sqrt(Float64(A / Float64(V * l))) * c0) end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp = code(c0, A, V, l)
tmp = sqrt((A / (V * l))) * c0;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := N[(N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\sqrt{\frac{A}{V \cdot \ell}} \cdot c0
\end{array}
Initial program 73.5%
Final simplification73.5%
herbie shell --seed 2024304
(FPCore (c0 A V l)
:name "Henrywood and Agarwal, Equation (3)"
:precision binary64
(* c0 (sqrt (/ A (* V l)))))