
(FPCore (e v) :precision binary64 (/ (* e (sin v)) (+ 1.0 (* e (cos v)))))
double code(double e, double v) {
return (e * sin(v)) / (1.0 + (e * cos(v)));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (e * sin(v)) / (1.0d0 + (e * cos(v)))
end function
public static double code(double e, double v) {
return (e * Math.sin(v)) / (1.0 + (e * Math.cos(v)));
}
def code(e, v): return (e * math.sin(v)) / (1.0 + (e * math.cos(v)))
function code(e, v) return Float64(Float64(e * sin(v)) / Float64(1.0 + Float64(e * cos(v)))) end
function tmp = code(e, v) tmp = (e * sin(v)) / (1.0 + (e * cos(v))); end
code[e_, v_] := N[(N[(e * N[Sin[v], $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(e * N[Cos[v], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e \cdot \sin v}{1 + e \cdot \cos v}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (e v) :precision binary64 (/ (* e (sin v)) (+ 1.0 (* e (cos v)))))
double code(double e, double v) {
return (e * sin(v)) / (1.0 + (e * cos(v)));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (e * sin(v)) / (1.0d0 + (e * cos(v)))
end function
public static double code(double e, double v) {
return (e * Math.sin(v)) / (1.0 + (e * Math.cos(v)));
}
def code(e, v): return (e * math.sin(v)) / (1.0 + (e * math.cos(v)))
function code(e, v) return Float64(Float64(e * sin(v)) / Float64(1.0 + Float64(e * cos(v)))) end
function tmp = code(e, v) tmp = (e * sin(v)) / (1.0 + (e * cos(v))); end
code[e_, v_] := N[(N[(e * N[Sin[v], $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(e * N[Cos[v], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e \cdot \sin v}{1 + e \cdot \cos v}
\end{array}
(FPCore (e v) :precision binary64 (/ (* (sin v) e) (+ (* (cos v) e) 1.0)))
double code(double e, double v) {
return (sin(v) * e) / ((cos(v) * e) + 1.0);
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (sin(v) * e) / ((cos(v) * e) + 1.0d0)
end function
public static double code(double e, double v) {
return (Math.sin(v) * e) / ((Math.cos(v) * e) + 1.0);
}
def code(e, v): return (math.sin(v) * e) / ((math.cos(v) * e) + 1.0)
function code(e, v) return Float64(Float64(sin(v) * e) / Float64(Float64(cos(v) * e) + 1.0)) end
function tmp = code(e, v) tmp = (sin(v) * e) / ((cos(v) * e) + 1.0); end
code[e_, v_] := N[(N[(N[Sin[v], $MachinePrecision] * e), $MachinePrecision] / N[(N[(N[Cos[v], $MachinePrecision] * e), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin v \cdot e}{\cos v \cdot e + 1}
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (e v) :precision binary64 (* (/ (sin v) (fma (cos v) e 1.0)) e))
double code(double e, double v) {
return (sin(v) / fma(cos(v), e, 1.0)) * e;
}
function code(e, v) return Float64(Float64(sin(v) / fma(cos(v), e, 1.0)) * e) end
code[e_, v_] := N[(N[(N[Sin[v], $MachinePrecision] / N[(N[Cos[v], $MachinePrecision] * e + 1.0), $MachinePrecision]), $MachinePrecision] * e), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin v}{\mathsf{fma}\left(\cos v, e, 1\right)} \cdot e
\end{array}
Initial program 99.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.8
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6499.8
Applied rewrites99.8%
(FPCore (e v) :precision binary64 (* (* (fma (- e) (cos v) 1.0) e) (sin v)))
double code(double e, double v) {
return (fma(-e, cos(v), 1.0) * e) * sin(v);
}
function code(e, v) return Float64(Float64(fma(Float64(-e), cos(v), 1.0) * e) * sin(v)) end
code[e_, v_] := N[(N[(N[((-e) * N[Cos[v], $MachinePrecision] + 1.0), $MachinePrecision] * e), $MachinePrecision] * N[Sin[v], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\mathsf{fma}\left(-e, \cos v, 1\right) \cdot e\right) \cdot \sin v
\end{array}
Initial program 99.8%
Taylor expanded in v around inf
rgt-mult-inverseN/A
distribute-lft-inN/A
+-commutativeN/A
times-fracN/A
*-rgt-identityN/A
associate-*r/N/A
rgt-mult-inverseN/A
*-lft-identityN/A
lower-/.f64N/A
lower-sin.f64N/A
metadata-evalN/A
distribute-neg-fracN/A
sub-negN/A
lower--.f64N/A
lower-cos.f64N/A
lower-/.f6499.6
Applied rewrites99.6%
Applied rewrites99.3%
Applied rewrites99.4%
Taylor expanded in e around 0
+-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-lft-identityN/A
distribute-rgt-inN/A
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
+-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-cos.f64N/A
lower-sin.f6499.1
Applied rewrites99.1%
Final simplification99.1%
(FPCore (e v) :precision binary64 (/ (* (sin v) e) (+ 1.0 e)))
double code(double e, double v) {
return (sin(v) * e) / (1.0 + e);
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (sin(v) * e) / (1.0d0 + e)
end function
public static double code(double e, double v) {
return (Math.sin(v) * e) / (1.0 + e);
}
def code(e, v): return (math.sin(v) * e) / (1.0 + e)
function code(e, v) return Float64(Float64(sin(v) * e) / Float64(1.0 + e)) end
function tmp = code(e, v) tmp = (sin(v) * e) / (1.0 + e); end
code[e_, v_] := N[(N[(N[Sin[v], $MachinePrecision] * e), $MachinePrecision] / N[(1.0 + e), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin v \cdot e}{1 + e}
\end{array}
Initial program 99.8%
Taylor expanded in v around 0
lower-+.f6498.6
Applied rewrites98.6%
Final simplification98.6%
(FPCore (e v) :precision binary64 (* (/ (sin v) (+ 1.0 e)) e))
double code(double e, double v) {
return (sin(v) / (1.0 + e)) * e;
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (sin(v) / (1.0d0 + e)) * e
end function
public static double code(double e, double v) {
return (Math.sin(v) / (1.0 + e)) * e;
}
def code(e, v): return (math.sin(v) / (1.0 + e)) * e
function code(e, v) return Float64(Float64(sin(v) / Float64(1.0 + e)) * e) end
function tmp = code(e, v) tmp = (sin(v) / (1.0 + e)) * e; end
code[e_, v_] := N[(N[(N[Sin[v], $MachinePrecision] / N[(1.0 + e), $MachinePrecision]), $MachinePrecision] * e), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin v}{1 + e} \cdot e
\end{array}
Initial program 99.8%
Taylor expanded in v around 0
lower-+.f6498.6
Applied rewrites98.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6498.6
Applied rewrites98.6%
(FPCore (e v) :precision binary64 (* (* (- 1.0 e) (sin v)) e))
double code(double e, double v) {
return ((1.0 - e) * sin(v)) * e;
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = ((1.0d0 - e) * sin(v)) * e
end function
public static double code(double e, double v) {
return ((1.0 - e) * Math.sin(v)) * e;
}
def code(e, v): return ((1.0 - e) * math.sin(v)) * e
function code(e, v) return Float64(Float64(Float64(1.0 - e) * sin(v)) * e) end
function tmp = code(e, v) tmp = ((1.0 - e) * sin(v)) * e; end
code[e_, v_] := N[(N[(N[(1.0 - e), $MachinePrecision] * N[Sin[v], $MachinePrecision]), $MachinePrecision] * e), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(1 - e\right) \cdot \sin v\right) \cdot e
\end{array}
Initial program 99.8%
Taylor expanded in v around inf
rgt-mult-inverseN/A
distribute-lft-inN/A
+-commutativeN/A
times-fracN/A
*-rgt-identityN/A
associate-*r/N/A
rgt-mult-inverseN/A
*-lft-identityN/A
lower-/.f64N/A
lower-sin.f64N/A
metadata-evalN/A
distribute-neg-fracN/A
sub-negN/A
lower--.f64N/A
lower-cos.f64N/A
lower-/.f6499.6
Applied rewrites99.6%
Applied rewrites99.3%
Taylor expanded in e around 0
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
associate-*r*N/A
distribute-lft-neg-inN/A
distribute-rgt1-inN/A
lower-*.f64N/A
distribute-lft-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-cos.f64N/A
lower-sin.f6499.1
Applied rewrites99.1%
Taylor expanded in v around 0
Applied rewrites98.5%
(FPCore (e v) :precision binary64 (* (sin v) e))
double code(double e, double v) {
return sin(v) * e;
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = sin(v) * e
end function
public static double code(double e, double v) {
return Math.sin(v) * e;
}
def code(e, v): return math.sin(v) * e
function code(e, v) return Float64(sin(v) * e) end
function tmp = code(e, v) tmp = sin(v) * e; end
code[e_, v_] := N[(N[Sin[v], $MachinePrecision] * e), $MachinePrecision]
\begin{array}{l}
\\
\sin v \cdot e
\end{array}
Initial program 99.8%
Taylor expanded in e around 0
*-commutativeN/A
lower-*.f64N/A
lower-sin.f6498.2
Applied rewrites98.2%
(FPCore (e v) :precision binary64 (/ 1.0 (- (fma -0.3333333333333333 v (/ 1.0 v)) (/ (fma -0.16666666666666666 v (/ -1.0 v)) e))))
double code(double e, double v) {
return 1.0 / (fma(-0.3333333333333333, v, (1.0 / v)) - (fma(-0.16666666666666666, v, (-1.0 / v)) / e));
}
function code(e, v) return Float64(1.0 / Float64(fma(-0.3333333333333333, v, Float64(1.0 / v)) - Float64(fma(-0.16666666666666666, v, Float64(-1.0 / v)) / e))) end
code[e_, v_] := N[(1.0 / N[(N[(-0.3333333333333333 * v + N[(1.0 / v), $MachinePrecision]), $MachinePrecision] - N[(N[(-0.16666666666666666 * v + N[(-1.0 / v), $MachinePrecision]), $MachinePrecision] / e), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\mathsf{fma}\left(-0.3333333333333333, v, \frac{1}{v}\right) - \frac{\mathsf{fma}\left(-0.16666666666666666, v, \frac{-1}{v}\right)}{e}}
\end{array}
Initial program 99.8%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6498.8
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6498.8
Applied rewrites98.8%
Taylor expanded in v around 0
lower-/.f64N/A
Applied rewrites49.5%
Taylor expanded in e around -inf
Applied rewrites49.5%
(FPCore (e v) :precision binary64 (/ 1.0 (/ (fma -0.3333333333333333 (* v v) (+ (/ 1.0 e) 1.0)) v)))
double code(double e, double v) {
return 1.0 / (fma(-0.3333333333333333, (v * v), ((1.0 / e) + 1.0)) / v);
}
function code(e, v) return Float64(1.0 / Float64(fma(-0.3333333333333333, Float64(v * v), Float64(Float64(1.0 / e) + 1.0)) / v)) end
code[e_, v_] := N[(1.0 / N[(N[(-0.3333333333333333 * N[(v * v), $MachinePrecision] + N[(N[(1.0 / e), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\frac{\mathsf{fma}\left(-0.3333333333333333, v \cdot v, \frac{1}{e} + 1\right)}{v}}
\end{array}
Initial program 99.8%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6498.8
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6498.8
Applied rewrites98.8%
Taylor expanded in v around 0
lower-/.f64N/A
Applied rewrites49.5%
Taylor expanded in e around inf
Applied rewrites49.2%
(FPCore (e v) :precision binary64 (* (/ e (+ 1.0 e)) v))
double code(double e, double v) {
return (e / (1.0 + e)) * v;
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (e / (1.0d0 + e)) * v
end function
public static double code(double e, double v) {
return (e / (1.0 + e)) * v;
}
def code(e, v): return (e / (1.0 + e)) * v
function code(e, v) return Float64(Float64(e / Float64(1.0 + e)) * v) end
function tmp = code(e, v) tmp = (e / (1.0 + e)) * v; end
code[e_, v_] := N[(N[(e / N[(1.0 + e), $MachinePrecision]), $MachinePrecision] * v), $MachinePrecision]
\begin{array}{l}
\\
\frac{e}{1 + e} \cdot v
\end{array}
Initial program 99.8%
Taylor expanded in v around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f6449.2
Applied rewrites49.2%
(FPCore (e v) :precision binary64 (* (* (- 1.0 e) e) v))
double code(double e, double v) {
return ((1.0 - e) * e) * v;
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = ((1.0d0 - e) * e) * v
end function
public static double code(double e, double v) {
return ((1.0 - e) * e) * v;
}
def code(e, v): return ((1.0 - e) * e) * v
function code(e, v) return Float64(Float64(Float64(1.0 - e) * e) * v) end
function tmp = code(e, v) tmp = ((1.0 - e) * e) * v; end
code[e_, v_] := N[(N[(N[(1.0 - e), $MachinePrecision] * e), $MachinePrecision] * v), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(1 - e\right) \cdot e\right) \cdot v
\end{array}
Initial program 99.8%
Taylor expanded in v around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f6449.2
Applied rewrites49.2%
Taylor expanded in e around 0
Applied rewrites49.1%
(FPCore (e v) :precision binary64 (* v e))
double code(double e, double v) {
return v * e;
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = v * e
end function
public static double code(double e, double v) {
return v * e;
}
def code(e, v): return v * e
function code(e, v) return Float64(v * e) end
function tmp = code(e, v) tmp = v * e; end
code[e_, v_] := N[(v * e), $MachinePrecision]
\begin{array}{l}
\\
v \cdot e
\end{array}
Initial program 99.8%
Taylor expanded in v around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f6449.2
Applied rewrites49.2%
Taylor expanded in e around 0
Applied rewrites48.7%
Final simplification48.7%
herbie shell --seed 2024304
(FPCore (e v)
:name "Trigonometry A"
:precision binary64
:pre (and (<= 0.0 e) (<= e 1.0))
(/ (* e (sin v)) (+ 1.0 (* e (cos v)))))